Global Virtual Reality In Education Sector Market Size, Status and Forecast 2020-2026

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Date: 20-Jul-2020
No. of pages: 131
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Virtual Reality In Education Sector market is segmented by Type, and by Application. Players, stakeholders, and other participants in the global Virtual Reality In Education Sector market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by Type and by Application in terms of revenue and forecast for the period 2015-2026.

The key players covered in this study

- Unimersiv

- Google

- VR Education Holdings

- Alchemy VR

- Discovery VR

- zSpace

- Curiscope

- WEARVR

- Nearpod

- EON Reality

- Oculus VR

- Schell Games

- Gamar

- Thinglink

- Virtalis

- Avantis Education

Market segment by Type, the product can be split into

- VR Hardware

- VR Software

Market segment by Application, split into

- K-12 Sector

- Higher Education Sector

Market segment by Regions/Countries, this report covers

- North America

- Europe

- China

- Japan

- Southeast Asia

- India

- Central & South America

Global Virtual Reality In Education Sector Market Size, Status and Forecast 2020-2026

Table of Contents
1 Report Overview
1.1 Study Scope
1.2 Key Market Segments
1.3 Players Covered: Ranking by Virtual Reality In Education Sector Revenue
1.4 Market by Type
1.4.1 Global Virtual Reality In Education Sector Market Size Growth Rate by Type: 2020 VS 2026
1.4.2 VR Hardware
1.4.3 VR Software
1.5 Market by Application
1.5.1 Global Virtual Reality In Education Sector Market Share by Application: 2020 VS 2026
1.5.2 K-12 Sector
1.5.3 Higher Education Sector
1.6 Study Objectives
1.7 Years Considered
2 Global Growth Trends
2.1 Global Virtual Reality In Education Sector Market Perspective (2015-2026)
2.2 Global Virtual Reality In Education Sector Growth Trends by Regions
2.2.1 Virtual Reality In Education Sector Market Size by Regions: 2015 VS 2020 VS 2026
2.2.2 Virtual Reality In Education Sector Historic Market Share by Regions (2015-2020)
2.2.3 Virtual Reality In Education Sector Forecasted Market Size by Regions (2021-2026)
2.3 Industry Trends and Growth Strategy
2.3.1 Market Top Trends
2.3.2 Market Drivers
2.3.3 Market Challenges
2.3.4 Porter's Five Forces Analysis
2.3.5 Virtual Reality In Education Sector Market Growth Strategy
2.3.6 Primary Interviews with Key Virtual Reality In Education Sector Players (Opinion Leaders)
3 Competition Landscape by Key Players
3.1 Global Top Virtual Reality In Education Sector Players by Market Size
3.1.1 Global Top Virtual Reality In Education Sector Players by Revenue (2015-2020)
3.1.2 Global Virtual Reality In Education Sector Revenue Market Share by Players (2015-2020)
3.1.3 Global Virtual Reality In Education Sector Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
3.2 Global Virtual Reality In Education Sector Market Concentration Ratio
3.2.1 Global Virtual Reality In Education Sector Market Concentration Ratio (CR5 and HHI)
3.2.2 Global Top 10 and Top 5 Companies by Virtual Reality In Education Sector Revenue in 2019
3.3 Virtual Reality In Education Sector Key Players Head office and Area Served
3.4 Key Players Virtual Reality In Education Sector Product Solution and Service
3.5 Date of Enter into Virtual Reality In Education Sector Market
3.6 Mergers & Acquisitions, Expansion Plans
4 Market Size by Type (2015-2026)
4.1 Global Virtual Reality In Education Sector Historic Market Size by Type (2015-2020)
4.2 Global Virtual Reality In Education Sector Forecasted Market Size by Type (2021-2026)
5 Market Size by Application (2015-2026)
5.1 Global Virtual Reality In Education Sector Market Size by Application (2015-2020)
5.2 Global Virtual Reality In Education Sector Forecasted Market Size by Application (2021-2026)
6 North America
6.1 North America Virtual Reality In Education Sector Market Size (2015-2020)
6.2 Virtual Reality In Education Sector Key Players in North America (2019-2020)
6.3 North America Virtual Reality In Education Sector Market Size by Type (2015-2020)
6.4 North America Virtual Reality In Education Sector Market Size by Application (2015-2020)
7 Europe
7.1 Europe Virtual Reality In Education Sector Market Size (2015-2020)
7.2 Virtual Reality In Education Sector Key Players in Europe (2019-2020)
7.3 Europe Virtual Reality In Education Sector Market Size by Type (2015-2020)
7.4 Europe Virtual Reality In Education Sector Market Size by Application (2015-2020)
8 China
8.1 China Virtual Reality In Education Sector Market Size (2015-2020)
8.2 Virtual Reality In Education Sector Key Players in China (2019-2020)
8.3 China Virtual Reality In Education Sector Market Size by Type (2015-2020)
8.4 China Virtual Reality In Education Sector Market Size by Application (2015-2020)
9 Japan
9.1 Japan Virtual Reality In Education Sector Market Size (2015-2020)
9.2 Virtual Reality In Education Sector Key Players in Japan (2019-2020)
9.3 Japan Virtual Reality In Education Sector Market Size by Type (2015-2020)
9.4 Japan Virtual Reality In Education Sector Market Size by Application (2015-2020)
10 Southeast Asia
10.1 Southeast Asia Virtual Reality In Education Sector Market Size (2015-2020)
10.2 Virtual Reality In Education Sector Key Players in Southeast Asia (2019-2020)
10.3 Southeast Asia Virtual Reality In Education Sector Market Size by Type (2015-2020)
10.4 Southeast Asia Virtual Reality In Education Sector Market Size by Application (2015-2020)
11 India
11.1 India Virtual Reality In Education Sector Market Size (2015-2020)
11.2 Virtual Reality In Education Sector Key Players in India (2019-2020)
11.3 India Virtual Reality In Education Sector Market Size by Type (2015-2020)
11.4 India Virtual Reality In Education Sector Market Size by Application (2015-2020)
12 Central & South America
12.1 Central & South America Virtual Reality In Education Sector Market Size (2015-2020)
12.2 Virtual Reality In Education Sector Key Players in Central & South America (2019-2020)
12.3 Central & South America Virtual Reality In Education Sector Market Size by Type (2015-2020)
12.4 Central & South America Virtual Reality In Education Sector Market Size by Application (2015-2020)
13 Key Players Profiles
13.1 Unimersiv
13.1.1 Unimersiv Company Details
13.1.2 Unimersiv Business Overview
13.1.3 Unimersiv Virtual Reality In Education Sector Introduction
13.1.4 Unimersiv Revenue in Virtual Reality In Education Sector Business (2015-2020))
13.1.5 Unimersiv Recent Development
13.2 Google
13.2.1 Google Company Details
13.2.2 Google Business Overview
13.2.3 Google Virtual Reality In Education Sector Introduction
13.2.4 Google Revenue in Virtual Reality In Education Sector Business (2015-2020)
13.2.5 Google Recent Development
13.3 VR Education Holdings
13.3.1 VR Education Holdings Company Details
13.3.2 VR Education Holdings Business Overview
13.3.3 VR Education Holdings Virtual Reality In Education Sector Introduction
13.3.4 VR Education Holdings Revenue in Virtual Reality In Education Sector Business (2015-2020)
13.3.5 VR Education Holdings Recent Development
13.4 Alchemy VR
13.4.1 Alchemy VR Company Details
13.4.2 Alchemy VR Business Overview
13.4.3 Alchemy VR Virtual Reality In Education Sector Introduction
13.4.4 Alchemy VR Revenue in Virtual Reality In Education Sector Business (2015-2020)
13.4.5 Alchemy VR Recent Development
13.5 Discovery VR
13.5.1 Discovery VR Company Details
13.5.2 Discovery VR Business Overview
13.5.3 Discovery VR Virtual Reality In Education Sector Introduction
13.5.4 Discovery VR Revenue in Virtual Reality In Education Sector Business (2015-2020)
13.5.5 Discovery VR Recent Development
13.6 zSpace
13.6.1 zSpace Company Details
13.6.2 zSpace Business Overview
13.6.3 zSpace Virtual Reality In Education Sector Introduction
13.6.4 zSpace Revenue in Virtual Reality In Education Sector Business (2015-2020)
13.6.5 zSpace Recent Development
13.7 Curiscope
13.7.1 Curiscope Company Details
13.7.2 Curiscope Business Overview
13.7.3 Curiscope Virtual Reality In Education Sector Introduction
13.7.4 Curiscope Revenue in Virtual Reality In Education Sector Business (2015-2020)
13.7.5 Curiscope Recent Development
13.8 WEARVR
13.8.1 WEARVR Company Details
13.8.2 WEARVR Business Overview
13.8.3 WEARVR Virtual Reality In Education Sector Introduction
13.8.4 WEARVR Revenue in Virtual Reality In Education Sector Business (2015-2020)
13.8.5 WEARVR Recent Development
13.9 Nearpod
13.9.1 Nearpod Company Details
13.9.2 Nearpod Business Overview
13.9.3 Nearpod Virtual Reality In Education Sector Introduction
13.9.4 Nearpod Revenue in Virtual Reality In Education Sector Business (2015-2020)
13.9.5 Nearpod Recent Development
13.10 EON Reality
13.10.1 EON Reality Company Details
13.10.2 EON Reality Business Overview
13.10.3 EON Reality Virtual Reality In Education Sector Introduction
13.10.4 EON Reality Revenue in Virtual Reality In Education Sector Business (2015-2020)
13.10.5 EON Reality Recent Development
13.11 Oculus VR
10.11.1 Oculus VR Company Details
10.11.2 Oculus VR Business Overview
10.11.3 Oculus VR Virtual Reality In Education Sector Introduction
10.11.4 Oculus VR Revenue in Virtual Reality In Education Sector Business (2015-2020)
10.11.5 Oculus VR Recent Development
13.12 Schell Games
10.12.1 Schell Games Company Details
10.12.2 Schell Games Business Overview
10.12.3 Schell Games Virtual Reality In Education Sector Introduction
10.12.4 Schell Games Revenue in Virtual Reality In Education Sector Business (2015-2020)
10.12.5 Schell Games Recent Development
13.13 Gamar
10.13.1 Gamar Company Details
10.13.2 Gamar Business Overview
10.13.3 Gamar Virtual Reality In Education Sector Introduction
10.13.4 Gamar Revenue in Virtual Reality In Education Sector Business (2015-2020)
10.13.5 Gamar Recent Development
13.14 Thinglink
10.14.1 Thinglink Company Details
10.14.2 Thinglink Business Overview
10.14.3 Thinglink Virtual Reality In Education Sector Introduction
10.14.4 Thinglink Revenue in Virtual Reality In Education Sector Business (2015-2020)
10.14.5 Thinglink Recent Development
13.15 Virtalis
10.15.1 Virtalis Company Details
10.15.2 Virtalis Business Overview
10.15.3 Virtalis Virtual Reality In Education Sector Introduction
10.15.4 Virtalis Revenue in Virtual Reality In Education Sector Business (2015-2020)
10.15.5 Virtalis Recent Development
13.16 Avantis Education
10.16.1 Avantis Education Company Details
10.16.2 Avantis Education Business Overview
10.16.3 Avantis Education Virtual Reality In Education Sector Introduction
10.16.4 Avantis Education Revenue in Virtual Reality In Education Sector Business (2015-2020)
10.16.5 Avantis Education Recent Development
14 Analyst's Viewpoints/Conclusions
15 Appendix
15.1 Research Methodology
15.1.1 Methodology/Research Approach
15.1.2 Data Source
15.2 Disclaimer
15.3 Author Details
List of Tables
Table 1. Virtual Reality In Education Sector Key Market Segments
Table 2. Key Players Covered: Ranking by Virtual Reality In Education Sector Revenue
Table 3. Ranking of Global Top Virtual Reality In Education Sector Manufacturers by Revenue (US$ Million) in 2019
Table 4. Global Virtual Reality In Education Sector Market Size Growth Rate by Type (US$ Million): 2020 VS 2026
Table 5. Key Players of VR Hardware
Table 6. Key Players of VR Software
Table 7. Global Virtual Reality In Education Sector Market Size Growth by Application (US$ Million): 2020 VS 2026
Table 8. Global Virtual Reality In Education Sector Market Size by Regions (US$ Million): 2020 VS 2026
Table 9. Global Virtual Reality In Education Sector Market Size by Regions (2015-2020) (US$ Million)
Table 10. Global Virtual Reality In Education Sector Market Share by Regions (2015-2020)
Table 11. Global Virtual Reality In Education Sector Forecasted Market Size by Regions (2021-2026) (US$ Million)
Table 12. Global Virtual Reality In Education Sector Market Share by Regions (2021-2026)
Table 13. Market Top Trends
Table 14. Key Drivers: Impact Analysis
Table 15. Key Challenges
Table 16. Virtual Reality In Education Sector Market Growth Strategy
Table 17. Main Points Interviewed from Key Virtual Reality In Education Sector Players
Table 18. Global Virtual Reality In Education Sector Revenue by Players (2015-2020) (Million US$)
Table 19. Global Virtual Reality In Education Sector Market Share by Players (2015-2020)
Table 20. Global Top Virtual Reality In Education Sector Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Virtual Reality In Education Sector as of 2019)
Table 21. Global Virtual Reality In Education Sector by Players Market Concentration Ratio (CR5 and HHI)
Table 22. Key Players Headquarters and Area Served
Table 23. Key Players Virtual Reality In Education Sector Product Solution and Service
Table 24. Date of Enter into Virtual Reality In Education Sector Market
Table 25. Mergers & Acquisitions, Expansion Plans
Table 26. Global Virtual Reality In Education Sector Market Size by Type (2015-2020) (Million US$)
Table 27. Global Virtual Reality In Education Sector Market Size Share by Type (2015-2020)
Table 28. Global Virtual Reality In Education Sector Revenue Market Share by Type (2021-2026)
Table 29. Global Virtual Reality In Education Sector Market Size Share by Application (2015-2020)
Table 30. Global Virtual Reality In Education Sector Market Size by Application (2015-2020) (Million US$)
Table 31. Global Virtual Reality In Education Sector Market Size Share by Application (2021-2026)
Table 32. North America Key Players Virtual Reality In Education Sector Revenue (2019-2020) (Million US$)
Table 33. North America Key Players Virtual Reality In Education Sector Market Share (2019-2020)
Table 34. North America Virtual Reality In Education Sector Market Size by Type (2015-2020) (Million US$)
Table 35. North America Virtual Reality In Education Sector Market Share by Type (2015-2020)
Table 36. North America Virtual Reality In Education Sector Market Size by Application (2015-2020) (Million US$)
Table 37. North America Virtual Reality In Education Sector Market Share by Application (2015-2020)
Table 38. Europe Key Players Virtual Reality In Education Sector Revenue (2019-2020) (Million US$)
Table 39. Europe Key Players Virtual Reality In Education Sector Market Share (2019-2020)
Table 40. Europe Virtual Reality In Education Sector Market Size by Type (2015-2020) (Million US$)
Table 41. Europe Virtual Reality In Education Sector Market Share by Type (2015-2020)
Table 42. Europe Virtual Reality In Education Sector Market Size by Application (2015-2020) (Million US$)
Table 43. Europe Virtual Reality In Education Sector Market Share by Application (2015-2020)
Table 44. China Key Players Virtual Reality In Education Sector Revenue (2019-2020) (Million US$)
Table 45. China Key Players Virtual Reality In Education Sector Market Share (2019-2020)
Table 46. China Virtual Reality In Education Sector Market Size by Type (2015-2020) (Million US$)
Table 47. China Virtual Reality In Education Sector Market Share by Type (2015-2020)
Table 48. China Virtual Reality In Education Sector Market Size by Application (2015-2020) (Million US$)
Table 49. China Virtual Reality In Education Sector Market Share by Application (2015-2020)
Table 50. Japan Key Players Virtual Reality In Education Sector Revenue (2019-2020) (Million US$)
Table 51. Japan Key Players Virtual Reality In Education Sector Market Share (2019-2020)
Table 52. Japan Virtual Reality In Education Sector Market Size by Type (2015-2020) (Million US$)
Table 53. Japan Virtual Reality In Education Sector Market Share by Type (2015-2020)
Table 54. Japan Virtual Reality In Education Sector Market Size by Application (2015-2020) (Million US$)
Table 55. Japan Virtual Reality In Education Sector Market Share by Application (2015-2020)
Table 56. Southeast Asia Key Players Virtual Reality In Education Sector Revenue (2019-2020) (Million US$)
Table 57. Southeast Asia Key Players Virtual Reality In Education Sector Market Share (2019-2020)
Table 58. Southeast Asia Virtual Reality In Education Sector Market Size by Type (2015-2020) (Million US$)
Table 59. Southeast Asia Virtual Reality In Education Sector Market Share by Type (2015-2020)
Table 60. Southeast Asia Virtual Reality In Education Sector Market Size by Application (2015-2020) (Million US$)
Table 61. Southeast Asia Virtual Reality In Education Sector Market Share by Application (2015-2020)
Table 62. India Key Players Virtual Reality In Education Sector Revenue (2019-2020) (Million US$)
Table 63. India Key Players Virtual Reality In Education Sector Market Share (2019-2020)
Table 64. India Virtual Reality In Education Sector Market Size by Type (2015-2020) (Million US$)
Table 65. India Virtual Reality In Education Sector Market Share by Type (2015-2020)
Table 66. India Virtual Reality In Education Sector Market Size by Application (2015-2020) (Million US$)
Table 67. India Virtual Reality In Education Sector Market Share by Application (2015-2020)
Table 68. Central & South America Key Players Virtual Reality In Education Sector Revenue (2019-2020) (Million US$)
Table 69. Central & South America Key Players Virtual Reality In Education Sector Market Share (2019-2020)
Table 70. Central & South America Virtual Reality In Education Sector Market Size by Type (2015-2020) (Million US$)
Table 71. Central & South America Virtual Reality In Education Sector Market Share by Type (2015-2020)
Table 72. Central & South America Virtual Reality In Education Sector Market Size by Application (2015-2020) (Million US$)
Table 73. Central & South America Virtual Reality In Education Sector Market Share by Application (2015-2020)
Table 74. Unimersiv Company Details
Table 75. Unimersiv Business Overview
Table 76. Unimersiv Product
Table 77. Unimersiv Revenue in Virtual Reality In Education Sector Business (2015-2020) (Million US$)
Table 78. Unimersiv Recent Development
Table 79. Google Company Details
Table 80. Google Business Overview
Table 81. Google Product
Table 82. Google Revenue in Virtual Reality In Education Sector Business (2015-2020) (Million US$)
Table 83. Google Recent Development
Table 84. VR Education Holdings Company Details
Table 85. VR Education Holdings Business Overview
Table 86. VR Education Holdings Product
Table 87. VR Education Holdings Revenue in Virtual Reality In Education Sector Business (2015-2020) (Million US$)
Table 88. VR Education Holdings Recent Development
Table 89. Alchemy VR Company Details
Table 90. Alchemy VR Business Overview
Table 91. Alchemy VR Product
Table 92. Alchemy VR Revenue in Virtual Reality In Education Sector Business (2015-2020) (Million US$)
Table 93. Alchemy VR Recent Development
Table 94. Discovery VR Company Details
Table 95. Discovery VR Business Overview
Table 96. Discovery VR Product
Table 97. Discovery VR Revenue in Virtual Reality In Education Sector Business (2015-2020) (Million US$)
Table 98. Discovery VR Recent Development
Table 99. zSpace Company Details
Table 100. zSpace Business Overview
Table 101. zSpace Product
Table 102. zSpace Revenue in Virtual Reality In Education Sector Business (2015-2020) (Million US$)
Table 103. zSpace Recent Development
Table 104. Curiscope Company Details
Table 105. Curiscope Business Overview
Table 106. Curiscope Product
Table 107. Curiscope Revenue in Virtual Reality In Education Sector Business (2015-2020) (Million US$)
Table 108. Curiscope Recent Development
Table 109. WEARVR Business Overview
Table 110. WEARVR Product
Table 111. WEARVR Company Details
Table 112. WEARVR Revenue in Virtual Reality In Education Sector Business (2015-2020) (Million US$)
Table 113. WEARVR Recent Development
Table 114. Nearpod Company Details
Table 115. Nearpod Business Overview
Table 116. Nearpod Product
Table 117. Nearpod Revenue in Virtual Reality In Education Sector Business (2015-2020) (Million US$)
Table 118. Nearpod Recent Development
Table 119. EON Reality Company Details
Table 120. EON Reality Business Overview
Table 121. EON Reality Product
Table 122. EON Reality Revenue in Virtual Reality In Education Sector Business (2015-2020) (Million US$)
Table 123. EON Reality Recent Development
Table 124. Oculus VR Company Details
Table 125. Oculus VR Business Overview
Table 126. Oculus VR Product
Table 127. Oculus VR Revenue in Virtual Reality In Education Sector Business (2015-2020) (Million US$)
Table 128. Oculus VR Recent Development
Table 129. Schell Games Company Details
Table 130. Schell Games Business Overview
Table 131. Schell Games Product
Table 132. Schell Games Revenue in Virtual Reality In Education Sector Business (2015-2020) (Million US$)
Table 133. Schell Games Recent Development
Table 134. Gamar Company Details
Table 135. Gamar Business Overview
Table 136. Gamar Product
Table 137. Gamar Revenue in Virtual Reality In Education Sector Business (2015-2020) (Million US$)
Table 138. Gamar Recent Development
Table 139. Thinglink Company Details
Table 140. Thinglink Business Overview
Table 141. Thinglink Product
Table 142. Thinglink Revenue in Virtual Reality In Education Sector Business (2015-2020) (Million US$)
Table 143. Thinglink Recent Development
Table 144. Virtalis Company Details
Table 145. Virtalis Business Overview
Table 146. Virtalis Product
Table 147. Virtalis Revenue in Virtual Reality In Education Sector Business (2015-2020) (Million US$)
Table 148. Virtalis Recent Development
Table 149. Avantis Education Company Details
Table 150. Avantis Education Business Overview
Table 151. Avantis Education Product
Table 152. Avantis Education Revenue in Virtual Reality In Education Sector Business (2015-2020) (Million US$)
Table 153. Avantis Education Recent Development
Table 154. Research Programs/Design for This Report
Table 155. Key Data Information from Secondary Sources
Table 156. Key Data Information from Primary Sources
List of Figures
Figure 1. Global Virtual Reality In Education Sector Market Share by Type: 2020 VS 2026
Figure 2. VR Hardware Features
Figure 3. VR Software Features
Figure 4. Global Virtual Reality In Education Sector Market Share by Application: 2020 VS 2026
Figure 5. K-12 Sector Case Studies
Figure 6. Higher Education Sector Case Studies
Figure 7. Virtual Reality In Education Sector Report Years Considered
Figure 8. Global Virtual Reality In Education Sector Market Size YoY Growth 2015-2026 (US$ Million)
Figure 9. Global Virtual Reality In Education Sector Market Share by Regions: 2020 VS 2026
Figure 10. Global Virtual Reality In Education Sector Market Share by Regions (2021-2026)
Figure 11. Porter's Five Forces Analysis
Figure 12. Global Virtual Reality In Education Sector Market Share by Players in 2019
Figure 13. Global Top Virtual Reality In Education Sector Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Virtual Reality In Education Sector as of 2019
Figure 14. The Top 10 and 5 Players Market Share by Virtual Reality In Education Sector Revenue in 2019
Figure 15. North America Virtual Reality In Education Sector Market Size YoY Growth (2015-2020) (Million US$)
Figure 16. Europe Virtual Reality In Education Sector Market Size YoY Growth (2015-2020) (Million US$)
Figure 17. China Virtual Reality In Education Sector Market Size YoY Growth (2015-2020) (Million US$)
Figure 18. Japan Virtual Reality In Education Sector Market Size YoY Growth (2015-2020) (Million US$)
Figure 19. Southeast Asia Virtual Reality In Education Sector Market Size YoY Growth (2015-2020) (Million US$)
Figure 20. India Virtual Reality In Education Sector Market Size YoY Growth (2015-2020) (Million US$)
Figure 21. Central & South America Virtual Reality In Education Sector Market Size YoY Growth (2015-2020) (Million US$)
Figure 22. Bottom-up and Top-down Approaches for This Report
Figure 23. Data Triangulation
Figure 24. Key Executives Interviewed
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