Global Video Game Market Insights, Forecast to 2029

Publisher Name :
Date: 10-Aug-2023
No. of pages: 93
Inquire Before Buying

Market Analysis and Insights: Global Video Game Market

The global Video Game market is projected to grow from US$ million in 2023 to US$ million by 2029, at a Compound Annual Growth Rate (CAGR) of % during the forecast period.

The US & Canada market for Video Game is estimated to increase from $ million in 2023 to reach $ million by 2029, at a CAGR of % during the forecast period of 2023 through 2029.

The China market for Video Game is estimated to increase from $ million in 2023 to reach $ million by 2029, at a CAGR of % during the forecast period of 2023 through 2029.

The Europe market for Video Game is estimated to increase from $ million in 2023 to reach $ million by 2029, at a CAGR of % during the forecast period of 2023 through 2029.

The global key companies of Video Game include XBox, PlayStation, PowerA, 8Bitdo, Turtle Beach, AmazonBasics, PDP and ASTRO Gaming, etc. in 2022, the global top five players had a share approximately % in terms of revenue.

Report Includes

This report presents an overview of global market for Video Game market size. Analyses of the global market trends, with historic market revenue data for 2018 - 2022, estimates for 2023, and projections of CAGR through 2029.

This report researches the key producers of Video Game, also provides the revenue of main regions and countries. Highlights of the upcoming market potential for Video Game, and key regions/countries of focus to forecast this market into various segments and sub-segments. Country specific data and market value analysis for the U.S., Canada, Mexico, Brazil, China, Japan, South Korea, Southeast Asia, India, Germany, the U.K., Italy, Middle East, Africa, and Other Countries.

This report focuses on the Video Game revenue, market share and industry ranking of main companies, data from 2018 to 2023. Identification of the major stakeholders in the global Video Game market, and analysis of their competitive landscape and market positioning based on recent developments and segmental revenues. This report will help stakeholders to understand the competitive landscape and gain more insights and position their businesses and market strategies in a better way.

This report analyzes the segments data by type and by application, revenue, and growth rate, from 2018 to 2029. Evaluation and forecast the market size for Video Game revenue, projected growth trends, production technology, application and end-user industry.

Descriptive company profiles of the major global players, including XBox, PlayStation, PowerA, 8Bitdo, Turtle Beach, AmazonBasics, PDP and ASTRO Gaming, etc.

By Company

- XBox

- PlayStation

- PowerA

- 8Bitdo

- Turtle Beach

- AmazonBasics

- PDP

- ASTRO Gaming

Segment by Type

- Action

- Adventure and Role Playing

- Arcade

- Strategy

- Simulation

- Driving

- Puzzle

Segment by Application

- Kids

- Adults

By Region

- North America

- - United States

- - Canada

- Europe

- - Germany

- - France

- - UK

- - Italy

- - Russia

- - Nordic Countries

- - Rest of Europe

- Asia-Pacific

- - China

- - Japan

- - South Korea

- - Southeast Asia

- - India

- - Australia

- - Rest of Asia

- Latin America

- - Mexico

- - Brazil

- - Rest of Latin America

- Middle East, Africa, and Latin America

- - Turkey

- - Saudi Arabia

- - UAE

- - Rest of MEA

Chapter Outline

Chapter 1: Introduces the report scope of the report, executive summary of different market segments (product type, application, etc.), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.

Chapter 2: Revenue of Video Game in global and regional level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world. This section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.

Chapter 3: Detailed analysis of Video Game companies' competitive landscape, revenue, market share and industry ranking, latest development plan, merger, and acquisition information, etc.

Chapter 4: Provides the analysis of various market segments by type, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different market segments.

Chapter 5: Provides the analysis of various market segments by application, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.

Chapter 6: North America by type, by application and by country, revenue for each segment.

Chapter 7: Europe by type, by application and by country, revenue for each segment.

Chapter 8: China by type and by application revenue for each segment.

Chapter 9: Asia (excluding China) by type, by application and by region, revenue for each segment.

Chapter 10: Middle East, Africa, and Latin America by type, by application and by country, revenue for each segment.

Chapter 11: Provides profiles of key companies, introducing the basic situation of the main companies in the market in detail, including product descriptions and specifications, Video Game revenue, gross margin, and recent development, etc.

Chapter 12: Analyst's Viewpoints/Conclusions

Global Video Game Market Insights, Forecast to 2029

Table of Contents
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Video Game Market Size Growth Rate by Type, 2018 VS 2022 VS 2029
1.2.2 Action
1.2.3 Adventure and Role Playing
1.2.4 Arcade
1.2.5 Strategy
1.2.6 Simulation
1.2.7 Driving
1.2.8 Puzzle
1.3 Market by Application
1.3.1 Global Video Game Market Size Growth Rate by Application, 2018 VS 2022 VS 2029
1.3.2 Kids
1.3.3 Adults
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global Video Game Market Perspective (2018-2029)
2.2 Global Video Game Growth Trends by Region
2.2.1 Video Game Market Size by Region: 2018 VS 2022 VS 2029
2.2.2 Video Game Historic Market Size by Region (2018-2023)
2.2.3 Video Game Forecasted Market Size by Region (2024-2029)
2.3 Video Game Market Dynamics
2.3.1 Video Game Industry Trends
2.3.2 Video Game Market Drivers
2.3.3 Video Game Market Challenges
2.3.4 Video Game Market Restraints
3 Competition Landscape by Key Players
3.1 Global Revenue Video Game by Players
3.1.1 Global Video Game Revenue by Players (2018-2023)
3.1.2 Global Video Game Revenue Market Share by Players (2018-2023)
3.2 Global Video Game Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players of Video Game, Ranking by Revenue, 2021 VS 2022 VS 2023
3.4 Global Video Game Market Concentration Ratio
3.4.1 Global Video Game Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Video Game Revenue in 2022
3.5 Global Key Players of Video Game Head office and Area Served
3.6 Global Key Players of Video Game, Product and Application
3.7 Global Key Players of Video Game, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 Video Game Breakdown Data by Type
4.1 Global Video Game Historic Market Size by Type (2018-2023)
4.2 Global Video Game Forecasted Market Size by Type (2024-2029)
5 Video Game Breakdown Data by Application
5.1 Global Video Game Historic Market Size by Application (2018-2023)
5.2 Global Video Game Forecasted Market Size by Application (2024-2029)
6 North America
6.1 North America Video Game Market Size (2018-2029)
6.2 North America Video Game Market Size by Type
6.2.1 North America Video Game Market Size by Type (2018-2023)
6.2.2 North America Video Game Market Size by Type (2024-2029)
6.2.3 North America Video Game Market Share by Type (2018-2029)
6.3 North America Video Game Market Size by Application
6.3.1 North America Video Game Market Size by Application (2018-2023)
6.3.2 North America Video Game Market Size by Application (2024-2029)
6.3.3 North America Video Game Market Share by Application (2018-2029)
6.4 North America Video Game Market Size by Country
6.4.1 North America Video Game Market Size by Country: 2018 VS 2022 VS 2029
6.4.2 North America Video Game Market Size by Country (2018-2023)
6.4.3 North America Video Game Market Size by Country (2024-2029)
6.4.4 U.S.
6.4.5 Canada
7 Europe
7.1 Europe Video Game Market Size (2018-2029)
7.2 Europe Video Game Market Size by Type
7.2.1 Europe Video Game Market Size by Type (2018-2023)
7.2.2 Europe Video Game Market Size by Type (2024-2029)
7.2.3 Europe Video Game Market Share by Type (2018-2029)
7.3 Europe Video Game Market Size by Application
7.3.1 Europe Video Game Market Size by Application (2018-2023)
7.3.2 Europe Video Game Market Size by Application (2024-2029)
7.3.3 Europe Video Game Market Share by Application (2018-2029)
7.4 Europe Video Game Market Size by Country
7.4.1 Europe Video Game Market Size by Country: 2018 VS 2022 VS 2029
7.4.2 Europe Video Game Market Size by Country (2018-2023)
7.4.3 Europe Video Game Market Size by Country (2024-2029)
7.4.3 Germany
7.4.4 France
7.4.5 U.K.
7.4.6 Italy
7.4.7 Russia
7.4.8 Nordic Countries
8 China
8.1 China Video Game Market Size (2018-2029)
8.2 China Video Game Market Size by Type
8.2.1 China Video Game Market Size by Type (2018-2023)
8.2.2 China Video Game Market Size by Type (2024-2029)
8.2.3 China Video Game Market Share by Type (2018-2029)
8.3 China Video Game Market Size by Application
8.3.1 China Video Game Market Size by Application (2018-2023)
8.3.2 China Video Game Market Size by Application (2024-2029)
8.3.3 China Video Game Market Share by Application (2018-2029)
9 Asia (excluding China)
9.1 Asia Video Game Market Size (2018-2029)
9.2 Asia Video Game Market Size by Type
9.2.1 Asia Video Game Market Size by Type (2018-2023)
9.2.2 Asia Video Game Market Size by Type (2024-2029)
9.2.3 Asia Video Game Market Share by Type (2018-2029)
9.3 Asia Video Game Market Size by Application
9.3.1 Asia Video Game Market Size by Application (2018-2023)
9.3.2 Asia Video Game Market Size by Application (2024-2029)
9.3.3 Asia Video Game Market Share by Application (2018-2029)
9.4 Asia Video Game Market Size by Region
9.4.1 Asia Video Game Market Size by Region: 2018 VS 2022 VS 2029
9.4.2 Asia Video Game Market Size by Region (2018-2023)
9.4.3 Asia Video Game Market Size by Region (2024-2029)
9.4.4 Japan
9.4.5 South Korea
9.4.6 China Taiwan
9.4.7 Southeast Asia
9.4.8 India
9.4.9 Australia
10 Middle East, Africa, and Latin America
10.1 Middle East, Africa, and Latin America Video Game Market Size (2018-2029)
10.2 Middle East, Africa, and Latin America Video Game Market Size by Type
10.2.1 Middle East, Africa, and Latin America Video Game Market Size by Type (2018-2023)
10.2.2 Middle East, Africa, and Latin America Video Game Market Size by Type (2024-2029)
10.2.3 Middle East, Africa, and Latin America Video Game Market Share by Type (2018-2029)
10.3 Middle East, Africa, and Latin America Video Game Market Size by Application
10.3.1 Middle East, Africa, and Latin America Video Game Market Size by Application (2018-2023)
10.3.2 Middle East, Africa, and Latin America Video Game Market Size by Application (2024-2029)
10.3.3 Middle East, Africa, and Latin America Video Game Market Share by Application (2018-2029)
10.4 Middle East, Africa, and Latin America Video Game Market Size by Country
10.4.1 Middle East, Africa, and Latin America Video Game Market Size by Country: 2018 VS 2022 VS 2029
10.4.2 Middle East, Africa, and Latin America Video Game Market Size by Country (2018-2023)
10.4.3 Middle East, Africa, and Latin America Video Game Market Size by Country (2024-2029)
10.4.4 Brazil
10.4.5 Mexico
10.4.6 Turkey
10.4.7 Saudi Arabia
10.4.8 Israel
10.4.9 GCC Countries
11 Key Players Profiles
11.1 XBox
11.1.1 XBox Company Details
11.1.2 XBox Business Overview
11.1.3 XBox Video Game Introduction
11.1.4 XBox Revenue in Video Game Business (2018-2023)
11.1.5 XBox Recent Developments
11.2 PlayStation
11.2.1 PlayStation Company Details
11.2.2 PlayStation Business Overview
11.2.3 PlayStation Video Game Introduction
11.2.4 PlayStation Revenue in Video Game Business (2018-2023)
11.2.5 PlayStation Recent Developments
11.3 PowerA
11.3.1 PowerA Company Details
11.3.2 PowerA Business Overview
11.3.3 PowerA Video Game Introduction
11.3.4 PowerA Revenue in Video Game Business (2018-2023)
11.3.5 PowerA Recent Developments
11.4 8Bitdo
11.4.1 8Bitdo Company Details
11.4.2 8Bitdo Business Overview
11.4.3 8Bitdo Video Game Introduction
11.4.4 8Bitdo Revenue in Video Game Business (2018-2023)
11.4.5 8Bitdo Recent Developments
11.5 Turtle Beach
11.5.1 Turtle Beach Company Details
11.5.2 Turtle Beach Business Overview
11.5.3 Turtle Beach Video Game Introduction
11.5.4 Turtle Beach Revenue in Video Game Business (2018-2023)
11.5.5 Turtle Beach Recent Developments
11.6 AmazonBasics
11.6.1 AmazonBasics Company Details
11.6.2 AmazonBasics Business Overview
11.6.3 AmazonBasics Video Game Introduction
11.6.4 AmazonBasics Revenue in Video Game Business (2018-2023)
11.6.5 AmazonBasics Recent Developments
11.7 PDP
11.7.1 PDP Company Details
11.7.2 PDP Business Overview
11.7.3 PDP Video Game Introduction
11.7.4 PDP Revenue in Video Game Business (2018-2023)
11.7.5 PDP Recent Developments
11.8 ASTRO Gaming
11.8.1 ASTRO Gaming Company Details
11.8.2 ASTRO Gaming Business Overview
11.8.3 ASTRO Gaming Video Game Introduction
11.8.4 ASTRO Gaming Revenue in Video Game Business (2018-2023)
11.8.5 ASTRO Gaming Recent Developments
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
List of Tables
Table 1. Global Video Game Market Size Growth Rate by Type (US$ Million), 2018 VS 2022 VS 2029
Table 2. Key Players of Action
Table 3. Key Players of Adventure and Role Playing
Table 4. Key Players of Arcade
Table 5. Key Players of Strategy
Table 6. Key Players of Simulation
Table 7. Key Players of Driving
Table 8. Key Players of Puzzle
Table 9. Global Video Game Market Size Growth Rate by Application (US$ Million), 2018 VS 2022 VS 2029
Table 10. Global Video Game Market Size Growth Rate (CAGR) by Region (US$ Million): 2018 VS 2022 VS 2029
Table 11. Global Video Game Market Size by Region (2018-2023) & (US$ Million)
Table 12. Global Video Game Market Share by Region (2018-2023)
Table 13. Global Video Game Forecasted Market Size by Region (2024-2029) & (US$ Million)
Table 14. Global Video Game Market Share by Region (2024-2029)
Table 15. Video Game Market Trends
Table 16. Video Game Market Drivers
Table 17. Video Game Market Challenges
Table 18. Video Game Market Restraints
Table 19. Global Video Game Revenue by Players (2018-2023) & (US$ Million)
Table 20. Global Video Game Revenue Share by Players (2018-2023)
Table 21. Global Top Video Game by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Video Game as of 2022)
Table 22. Global Video Game Industry Ranking 2021 VS 2022 VS 2023
Table 23. Global 5 Largest Players Market Share by Video Game Revenue (CR5 and HHI) & (2018-2023)
Table 24. Global Key Players of Video Game, Headquarters and Area Served
Table 25. Global Key Players of Video Game, Product and Application
Table 26. Global Key Players of Video Game, Product and Application
Table 27. Mergers & Acquisitions, Expansion Plans
Table 28. Global Video Game Market Size by Type (2018-2023) & (US$ Million)
Table 29. Global Video Game Revenue Market Share by Type (2018-2023)
Table 30. Global Video Game Forecasted Market Size by Type (2024-2029) & (US$ Million)
Table 31. Global Video Game Revenue Market Share by Type (2024-2029)
Table 32. Global Video Game Market Size by Application (2018-2023) & (US$ Million)
Table 33. Global Video Game Revenue Share by Application (2018-2023)
Table 34. Global Video Game Forecasted Market Size by Application (2024-2029) & (US$ Million)
Table 35. Global Video Game Revenue Share by Application (2024-2029)
Table 36. North America Video Game Market Size by Type (2018-2023) & (US$ Million)
Table 37. North America Video Game Market Size by Type (2024-2029) & (US$ Million)
Table 38. North America Video Game Market Size by Application (2018-2023) & (US$ Million)
Table 39. North America Video Game Market Size by Application (2024-2029) & (US$ Million)
Table 40. North America Video Game Growth Rate (CAGR) by Country (US$ Million): 2018 VS 2022 VS 2029
Table 41. North America Video Game Market Size by Country (2018-2023) & (US$ Million)
Table 42. North America Video Game Market Size by Country (2024-2029) & (US$ Million)
Table 43. Europe Video Game Market Size by Type (2018-2023) & (US$ Million)
Table 44. Europe Video Game Market Size by Type (2024-2029) & (US$ Million)
Table 45. Europe Video Game Market Size by Application (2018-2023) & (US$ Million)
Table 46. Europe Video Game Market Size by Application (2024-2029) & (US$ Million)
Table 47. Europe Video Game Growth Rate (CAGR) by Country (US$ Million): 2018 VS 2022 VS 2029
Table 48. Europe Video Game Market Size by Country (2018-2023) & (US$ Million)
Table 49. Europe Video Game Market Size by Country (2024-2029) & (US$ Million)
Table 50. China Video Game Market Size by Type (2018-2023) & (US$ Million)
Table 51. China Video Game Market Size by Type (2024-2029) & (US$ Million)
Table 52. China Video Game Market Size by Application (2018-2023) & (US$ Million)
Table 53. China Video Game Market Size by Application (2024-2029) & (US$ Million)
Table 54. Asia Video Game Market Size by Type (2018-2023) & (US$ Million)
Table 55. Asia Video Game Market Size by Type (2024-2029) & (US$ Million)
Table 56. Asia Video Game Market Size by Application (2018-2023) & (US$ Million)
Table 57. Asia Video Game Market Size by Application (2024-2029) & (US$ Million)
Table 58. Asia Video Game Growth Rate (CAGR) by Region (US$ Million): 2018 VS 2022 VS 2029
Table 59. Asia Video Game Market Size by Region (2018-2023) & (US$ Million)
Table 60. Asia Video Game Market Size by Region (2024-2029) & (US$ Million)
Table 61. Middle East, Africa, and Latin America Video Game Market Size by Type (2018-2023) & (US$ Million)
Table 62. Middle East, Africa, and Latin America Video Game Market Size by Type (2024-2029) & (US$ Million)
Table 63. Middle East, Africa, and Latin America Video Game Market Size by Application (2018-2023) & (US$ Million)
Table 64. Middle East, Africa, and Latin America Video Game Market Size by Application (2024-2029) & (US$ Million)
Table 65. Middle East, Africa, and Latin America Video Game Growth Rate (CAGR) by Country (US$ Million): 2018 VS 2022 VS 2029
Table 66. Middle East, Africa, and Latin America Video Game Market Size by Country (2018-2023) & (US$ Million)
Table 67. Middle East, Africa, and Latin America Video Game Market Size by Country (2024-2029) & (US$ Million)
Table 68. XBox Company Details
Table 69. XBox Business Overview
Table 70. XBox Video Game Product
Table 71. XBox Revenue in Video Game Business (2018-2023) & (US$ Million)
Table 72. XBox Recent Developments
Table 73. PlayStation Company Details
Table 74. PlayStation Business Overview
Table 75. PlayStation Video Game Product
Table 76. PlayStation Revenue in Video Game Business (2018-2023) & (US$ Million)
Table 77. PlayStation Recent Developments
Table 78. PowerA Company Details
Table 79. PowerA Business Overview
Table 80. PowerA Video Game Product
Table 81. PowerA Revenue in Video Game Business (2018-2023) & (US$ Million)
Table 82. PowerA Recent Developments
Table 83. 8Bitdo Company Details
Table 84. 8Bitdo Business Overview
Table 85. 8Bitdo Video Game Product
Table 86. 8Bitdo Revenue in Video Game Business (2018-2023) & (US$ Million)
Table 87. 8Bitdo Recent Developments
Table 88. Turtle Beach Company Details
Table 89. Turtle Beach Business Overview
Table 90. Turtle Beach Video Game Product
Table 91. Turtle Beach Revenue in Video Game Business (2018-2023) & (US$ Million)
Table 92. Turtle Beach Recent Developments
Table 93. AmazonBasics Company Details
Table 94. AmazonBasics Business Overview
Table 95. AmazonBasics Video Game Product
Table 96. AmazonBasics Revenue in Video Game Business (2018-2023) & (US$ Million)
Table 97. AmazonBasics Recent Developments
Table 98. PDP Company Details
Table 99. PDP Business Overview
Table 100. PDP Video Game Product
Table 101. PDP Revenue in Video Game Business (2018-2023) & (US$ Million)
Table 102. PDP Recent Developments
Table 103. ASTRO Gaming Company Details
Table 104. ASTRO Gaming Business Overview
Table 105. ASTRO Gaming Video Game Product
Table 106. ASTRO Gaming Revenue in Video Game Business (2018-2023) & (US$ Million)
Table 107. ASTRO Gaming Recent Developments
Table 108. Research Programs/Design for This Report
Table 109. Key Data Information from Secondary Sources
Table 110. Key Data Information from Primary Sources
List of Figures
Figure 1. Global Video Game Market Size Growth Rate by Type, 2018 VS 2022 VS 2029 (US$ Million)
Figure 2. Global Video Game Market Share by Type: 2022 VS 2029
Figure 3. Action Features
Figure 4. Adventure and Role Playing Features
Figure 5. Arcade Features
Figure 6. Strategy Features
Figure 7. Simulation Features
Figure 8. Driving Features
Figure 9. Puzzle Features
Figure 10. Global Video Game Market Size Growth Rate by Application, 2018 VS 2022 VS 2029 (US$ Million)
Figure 11. Global Video Game Market Share by Application: 2022 VS 2029
Figure 12. Kids Case Studies
Figure 13. Adults Case Studies
Figure 14. Video Game Report Years Considered
Figure 15. Global Video Game Market Size (US$ Million), Year-over-Year: 2018-2029
Figure 16. Global Video Game Market Size, (US$ Million), 2018 VS 2022 VS 2029
Figure 17. Global Video Game Market Share by Region: 2022 VS 2029
Figure 18. Global Video Game Market Share by Players in 2022
Figure 19. Global Top Video Game Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Video Game as of 2022)
Figure 20. The Top 10 and 5 Players Market Share by Video Game Revenue in 2022
Figure 21. North America Video Game Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 22. North America Video Game Market Share by Type (2018-2029)
Figure 23. North America Video Game Market Share by Application (2018-2029)
Figure 24. North America Video Game Market Share by Country (2018-2029)
Figure 25. United States Video Game Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 26. Canada Video Game Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 27. Europe Video Game Market Size YoY (2018-2029) & (US$ Million)
Figure 28. Europe Video Game Market Share by Type (2018-2029)
Figure 29. Europe Video Game Market Share by Application (2018-2029)
Figure 30. Europe Video Game Market Share by Country (2018-2029)
Figure 31. Germany Video Game Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 32. France Video Game Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 33. U.K. Video Game Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 34. Italy Video Game Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 35. Russia Video Game Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 36. Nordic Countries Video Game Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 37. China Video Game Market Size YoY (2018-2029) & (US$ Million)
Figure 38. China Video Game Market Share by Type (2018-2029)
Figure 39. China Video Game Market Share by Application (2018-2029)
Figure 40. Asia Video Game Market Size YoY (2018-2029) & (US$ Million)
Figure 41. Asia Video Game Market Share by Type (2018-2029)
Figure 42. Asia Video Game Market Share by Application (2018-2029)
Figure 43. Asia Video Game Market Share by Region (2018-2029)
Figure 44. Japan Video Game Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 45. South Korea Video Game Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 46. China Taiwan Video Game Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 47. Southeast Asia Video Game Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 48. India Video Game Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 49. Australia Video Game Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 50. Middle East, Africa, and Latin America Video Game Market Size YoY (2018-2029) & (US$ Million)
Figure 51. Middle East, Africa, and Latin America Video Game Market Share by Type (2018-2029)
Figure 52. Middle East, Africa, and Latin America Video Game Market Share by Application (2018-2029)
Figure 53. Middle East, Africa, and Latin America Video Game Market Share by Country (2018-2029)
Figure 54. Brazil Video Game Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 55. Mexico Video Game Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 56. Turkey Video Game Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 57. Saudi Arabia Video Game Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 58. Israel Video Game Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 59. GCC Countries Video Game Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 60. XBox Revenue Growth Rate in Video Game Business (2018-2023)
Figure 61. PlayStation Revenue Growth Rate in Video Game Business (2018-2023)
Figure 62. PowerA Revenue Growth Rate in Video Game Business (2018-2023)
Figure 63. 8Bitdo Revenue Growth Rate in Video Game Business (2018-2023)
Figure 64. Turtle Beach Revenue Growth Rate in Video Game Business (2018-2023)
Figure 65. AmazonBasics Revenue Growth Rate in Video Game Business (2018-2023)
Figure 66. PDP Revenue Growth Rate in Video Game Business (2018-2023)
Figure 67. ASTRO Gaming Revenue Growth Rate in Video Game Business (2018-2023)
Figure 68. Bottom-up and Top-down Approaches for This Report
Figure 69. Data Triangulation
Figure 70. Key Executives Interviewed
  • Global Electronic Gaming Machines (EGM) Industry Research Report, In-depth Analysis of Current Status and Outlook of Key Countries 2023-2028
    Published: 04-Jan-2024        Price: US 3380 Onwards        Pages: 124
    Market Overview of Global Electronic Gaming Machines (EGM) market: According to our latest research, the global Electronic Gaming Machines (EGM) market looks promising in the next 5 years. As of 2022, the global Electronic Gaming Machines (EGM) market was estimated at USD XX million, and it's anticipated to reach USD XX million in 2028, with a CAGR of XX% during the forecast years. This report covers a research time span from 2018 to 2028, and presents a deep and comprehensiv......
  • Global Gaming Simulators Market Growth (Status and Outlook) 2024-2030
    Published: 04-Jan-2024        Price: US 3660 Onwards        Pages: 93
    According to our LPI (LP Information) latest study, the global Gaming Simulators market size was valued at US$ million in 2023. With growing demand in downstream market, the Gaming Simulators is forecast to a readjusted size of US$ million by 2030 with a CAGR of % during review period. The research report highlights the growth potential of the global Gaming Simulators market. Gaming Simulators are expected to show stable growth in the future market. However, product differentiation, reduc......
  • Global Serious Games Market Research Report 2024
    Published: 04-Jan-2024        Price: US 2900 Onwards        Pages: 81
    The Serious Games market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Serious Games market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided. For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key co......
  • Global Gaming Headset Market Growth 2024-2030
    Published: 04-Jan-2024        Price: US 3660 Onwards        Pages: 157
    According to our LPI (LP Information) latest study, the global Gaming Headset market size was valued at US$ 2120 million in 2023. With growing demand in downstream market, the Gaming Headset is forecast to a readjusted size of US$ 3581.8 million by 2030 with a CAGR of 7.8% during review period. The research report highlights the growth potential of the global Gaming Headset market. Gaming Headset are expected to show stable growth in the future market. However, product differentiation, r......
  • Global Cloud Gaming Market Growth (Status and Outlook) 2024-2030
    Published: 04-Jan-2024        Price: US 3660 Onwards        Pages: 124
    According to our LPI (LP Information) latest study, the global Cloud Gaming market size was valued at US$ 184.9 million in 2023. With growing demand in downstream market, the Cloud Gaming is forecast to a readjusted size of US$ 1651.2 million by 2030 with a CAGR of 36.7% during review period. The research report highlights the growth potential of the global Cloud Gaming market. Cloud Gaming are expected to show stable growth in the future market. However, product differentiation, reducin......
  • Global Console Game Industry Research Report, In-depth Analysis of Current Status and Outlook of Key Countries 2023-2028
    Published: 02-Jan-2024        Price: US 3380 Onwards        Pages: 112
    Market Overview of Global Console Game market: According to our latest research, the global Console Game market looks promising in the next 5 years. As of 2022, the global Console Game market was estimated at USD XX million, and it's anticipated to reach USD XX million in 2028, with a CAGR of XX% during the forecast years. This report covers a research time span from 2018 to 2028, and presents a deep and comprehensive analysis of the global Console Game market, with a systema......
  • Global Cloud Gaming Market 2024 by Company, Regions, Type and Application, Forecast to 2030
    Published: 01-Jan-2024        Price: US 3480 Onwards        Pages: 127
    According to our (Global Info Research) latest study, the global Cloud Gaming market size was valued at USD 194.5 million in 2023 and is forecast to a readjusted size of USD 1499 million by 2030 with a CAGR of 33.9% during review period. Since the rapid growth of the cloud computing, data collection and information sharing are led to a higher level and are replacing the traditional computation. Several technologies using cloud in all areas are developing to adapt the revolution of inform......
  • Global TV Gaming Market Status and Outlook 2023-2028
    Published: 26-Dec-2023        Price: US 3160 Onwards        Pages: 121
    Our market research experts provide qualitative and quantitative analysis of the market based on involving economic and non-economic factors in the same report with market value (million USD) data for each segment and sub-segment. This way, clients can achieve all their goals while taking advantage of emerging opportunities. Technological advancements, new product launches, and market capital flows are compared across scenarios to demonstrate their impact over the forecast period. D......
  • Global Mmo Games Industry Research Report, In-depth Analysis of Current Status and Outlook of Key Countries 2023-2028
    Published: 21-Dec-2023        Price: US 3380 Onwards        Pages: 123
    Market Overview of Global Mmo Games market: According to our latest research, the global Mmo Games market looks promising in the next 5 years. As of 2022, the global Mmo Games market was estimated at USD XX million, and it's anticipated to reach USD XX million in 2028, with a CAGR of XX% during the forecast years. This report covers a research time span from 2018 to 2028, and presents a deep and comprehensive analysis of the global Mmo Games market, with a systematical descri......
  • SERVICES
    Value for Money
    We believe in "optimum utilization of available budget and resources". While servicing our clients' (your) market research requirements, we keep the same approach in focus to help you get the best value for your $$s.
    Ever Growing Inventory
    Ranging from the smallest feasible / required data (datasheets, data facts, SWOT analysis, company profiles, etc) to full research reports that help you make decisions, our inventory is updated almost on a daily basis with the latest industry reports from domain experts that track more than 5000 niche sectors.
    One Stop Solution
    Need a custom research report on medical devices market? Require all available business intelligence on 3D printing industry? Exploring F&B sector of a particular country/region? RnRMarketResearch.com is your one-stop-solution to all market intelligence needs. We not only offer custom research and consulting services, we also "bundle" reports to meet your needs and help you fetch the data analysis you require for your business.
    Dedicated Client Engagement
    Not limited to only "finding" relevant reports for you, our client engagement team dedicates its efforts to understand your "business need" and accordingly maps available research data to help you move forward. Call "your" client engagement executive any time of your day and get your questions answered in order to make the correct business decision.
    Saving Time and Efforts
    Simply share your research requirement details with us and let us do all the hard work to find required intelligence for you. When you add up our "one stop solution" and "dedicated client engagement" services mentioned above, you obviously know the time and effort saving you do by working with us.
    Payment Flexibility
    Working with Fortune 500 organizations, we understand the importance of being flexible for payments. Share your payment terms with us and we will surely match up to them to ensure you get access to required business intelligence data without having to wait for the payment to be done.
    Post-Purchase Research Support
    Have questions after reading a report / datasheet bought through us? Not sure about the methodology used for data available in the research? Talk to us / Share your questions with us and if required, we will connect you with the analyst(s)/author(s) of the report(s) and ensure you get satisfactory answers for the same. Need more data / analysis / report(s) on the topic of your research/project? The RnRMarketResearch.com team is here for you 24X7 to support you with your post-purchase requirements. Subscription Offers & Packages (Get in touch with us for more details - [email protected] / +1 888 391 5441 )
    • Ad Hoc
    • Pay - as - you - go / Bucket Subscriptions
    • Fixed Cost for #of reports
    • Customize / Personalize as per your needs