Global TV Gaming Market Insights and Forecast to 2028

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Date: 02-Feb-2022
No. of pages: 94
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TV Gaming market is segmented by players, region (country), by Type and by Application. Players, stakeholders, and other participants in the global TV Gaming market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by Type and by Application for the period 2017-2028.

Segment by Type

- Window

- Android

Segment by Application

- Adult

- Children

By Company

- Microsoft

- Nintendo

- SONY

- Amazon Fire TV

- Nvidia Shield

- Gamepop

- Ouya

- Gamestick

- MadCatz Mojo

By Region

- North America

- - United States

- - Canada

- Europe

- - Germany

- - France

- - UK

- - Italy

- - Russia

- - Nordic Countries

- - Rest of Europe

- Asia-Pacific

- - China

- - Japan

- - South Korea

- - Southeast Asia

- - India

- - Australia

- - Rest of Asia

- Latin America

- - Mexico

- - Brazil

- - Rest of Latin America

- Middle East & Africa

- - Turkey

- - Saudi Arabia

- - UAE

- - Rest of MEA

Global TV Gaming Market Insights and Forecast to 2028

Table of Contents
1 Report Business Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global TV Gaming Market Size Growth Rate by Type, 2017 VS 2021 VS 2028
1.2.2 Window
1.2.3 Android
1.3 Market by Application
1.3.1 Global TV Gaming Market Size Growth Rate by Application, 2017 VS 2021 VS 2028
1.3.2 Adult
1.3.3 Children
1.4 Study Objectives
1.5 Years Considered
2 Global Growth Trends
2.1 Global TV Gaming Market Perspective (2017-2028)
2.2 TV Gaming Growth Trends by Region
2.2.1 TV Gaming Market Size by Region: 2017 VS 2021 VS 2028
2.2.2 TV Gaming Historic Market Size by Region (2017-2022)
2.2.3 TV Gaming Forecasted Market Size by Region (2023-2028)
2.3 TV Gaming Market Dynamics
2.3.1 TV Gaming Industry Trends
2.3.2 TV Gaming Market Drivers
2.3.3 TV Gaming Market Challenges
2.3.4 TV Gaming Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top TV Gaming Players by Revenue
3.1.1 Global Top TV Gaming Players by Revenue (2017-2022)
3.1.2 Global TV Gaming Revenue Market Share by Players (2017-2022)
3.2 Global TV Gaming Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by TV Gaming Revenue
3.4 Global TV Gaming Market Concentration Ratio
3.4.1 Global TV Gaming Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by TV Gaming Revenue in 2021
3.5 TV Gaming Key Players Head office and Area Served
3.6 Key Players TV Gaming Product Solution and Service
3.7 Date of Enter into TV Gaming Market
3.8 Mergers & Acquisitions, Expansion Plans
4 TV Gaming Breakdown Data by Type
4.1 Global TV Gaming Historic Market Size by Type (2017-2022)
4.2 Global TV Gaming Forecasted Market Size by Type (2023-2028)
5 TV Gaming Breakdown Data by Application
5.1 Global TV Gaming Historic Market Size by Application (2017-2022)
5.2 Global TV Gaming Forecasted Market Size by Application (2023-2028)
6 North America
6.1 North America TV Gaming Market Size (2017-2028)
6.2 North America TV Gaming Market Size by Type
6.2.1 North America TV Gaming Market Size by Type (2017-2022)
6.2.2 North America TV Gaming Market Size by Type (2023-2028)
6.2.3 North America TV Gaming Market Share by Type (2017-2028)
6.3 North America TV Gaming Market Size by Application
6.3.1 North America TV Gaming Market Size by Application (2017-2022)
6.3.2 North America TV Gaming Market Size by Application (2023-2028)
6.3.3 North America TV Gaming Market Share by Application (2017-2028)
6.4 North America TV Gaming Market Size by Country
6.4.1 North America TV Gaming Market Size by Country (2017-2022)
6.4.2 North America TV Gaming Market Size by Country (2023-2028)
6.4.3 U.S.
6.4.4 Canada
7 Europe
7.1 Europe TV Gaming Market Size (2017-2028)
7.2 Europe TV Gaming Market Size by Type
7.2.1 Europe TV Gaming Market Size by Type (2017-2022)
7.2.2 Europe TV Gaming Market Size by Type (2023-2028)
7.2.3 Europe TV Gaming Market Share by Type (2017-2028)
7.3 Europe TV Gaming Market Size by Application
7.3.1 Europe TV Gaming Market Size by Application (2017-2022)
7.3.2 Europe TV Gaming Market Size by Application (2023-2028)
7.3.3 Europe TV Gaming Market Share by Application (2017-2028)
7.4 Europe TV Gaming Market Size by Country
7.4.1 Europe TV Gaming Market Size by Country (2017-2022)
7.4.2 Europe TV Gaming Market Size by Country (2023-2028)
7.4.3 Germany
7.4.4 France
7.4.5 U.K.
7.4.6 Italy
7.4.7 Russia
7.4.8 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific TV Gaming Market Size (2017-2028)
8.2 Asia-Pacific TV Gaming Market Size by Type
8.2.1 Asia-Pacific TV Gaming Market Size by Type (2017-2022)
8.2.2 Asia-Pacific TV Gaming Market Size by Type (2023-2028)
8.2.3 Asia-Pacific TV Gaming Market Share by Type (2017-2028)
8.3 Asia-Pacific TV Gaming Market Size by Application
8.3.1 Asia-Pacific TV Gaming Market Size by Application (2017-2022)
8.3.2 Asia-Pacific TV Gaming Market Size by Application (2023-2028)
8.3.3 Asia-Pacific TV Gaming Market Share by Application (2017-2028)
8.4 Asia-Pacific TV Gaming Market Size by Region
8.4.1 Asia-Pacific TV Gaming Market Size by Region (2017-2022)
8.4.2 Asia-Pacific TV Gaming Market Size by Region (2023-2028)
8.4.3 China
8.4.4 Japan
8.4.5 South Korea
8.4.6 Southeast Asia
8.4.7 India
8.4.8 Australia
9 Latin America
9.1 Latin America TV Gaming Market Size (2017-2028)
9.2 Latin America TV Gaming Market Size by Type
9.2.1 Latin America TV Gaming Market Size by Type (2017-2022)
9.2.2 Latin America TV Gaming Market Size by Type (2023-2028)
9.2.3 Latin America TV Gaming Market Share by Type (2017-2028)
9.3 Latin America TV Gaming Market Size by Application
9.3.1 Latin America TV Gaming Market Size by Application (2017-2022)
9.3.2 Latin America TV Gaming Market Size by Application (2023-2028)
9.3.3 Latin America TV Gaming Market Share by Application (2017-2028)
9.4 Latin America TV Gaming Market Size by Country
9.4.1 Latin America TV Gaming Market Size by Country (2017-2022)
9.4.2 Latin America TV Gaming Market Size by Country (2023-2028)
9.4.3 Mexico
9.4.4 Brazil
10 Middle East & Africa
10.1 Middle East & Africa TV Gaming Market Size (2017-2028)
10.2 Middle East & Africa TV Gaming Market Size by Type
10.2.1 Middle East & Africa TV Gaming Market Size by Type (2017-2022)
10.2.2 Middle East & Africa TV Gaming Market Size by Type (2023-2028)
10.2.3 Middle East & Africa TV Gaming Market Share by Type (2017-2028)
10.3 Middle East & Africa TV Gaming Market Size by Application
10.3.1 Middle East & Africa TV Gaming Market Size by Application (2017-2022)
10.3.2 Middle East & Africa TV Gaming Market Size by Application (2023-2028)
10.3.3 Middle East & Africa TV Gaming Market Share by Application (2017-2028)
10.4 Middle East & Africa TV Gaming Market Size by Country
10.4.1 Middle East & Africa TV Gaming Market Size by Country (2017-2022)
10.4.2 Middle East & Africa TV Gaming Market Size by Country (2023-2028)
10.4.3 Turkey
10.4.4 Saudi Arabia
10.4.5 UAE
11 Key Players Profiles
11.1 Microsoft
11.1.1 Microsoft Company Details
11.1.2 Microsoft Business Overview
11.1.3 Microsoft TV Gaming Introduction
11.1.4 Microsoft Revenue in TV Gaming Business (2017-2022)
11.1.5 Microsoft Recent Developments
11.2 Nintendo
11.2.1 Nintendo Company Details
11.2.2 Nintendo Business Overview
11.2.3 Nintendo TV Gaming Introduction
11.2.4 Nintendo Revenue in TV Gaming Business (2017-2022)
11.2.5 Nintendo Recent Developments
11.3 SONY
11.3.1 SONY Company Details
11.3.2 SONY Business Overview
11.3.3 SONY TV Gaming Introduction
11.3.4 SONY Revenue in TV Gaming Business (2017-2022)
11.3.5 SONY Recent Developments
11.4 Amazon Fire TV
11.4.1 Amazon Fire TV Company Details
11.4.2 Amazon Fire TV Business Overview
11.4.3 Amazon Fire TV TV Gaming Introduction
11.4.4 Amazon Fire TV Revenue in TV Gaming Business (2017-2022)
11.4.5 Amazon Fire TV Recent Developments
11.5 Nvidia Shield
11.5.1 Nvidia Shield Company Details
11.5.2 Nvidia Shield Business Overview
11.5.3 Nvidia Shield TV Gaming Introduction
11.5.4 Nvidia Shield Revenue in TV Gaming Business (2017-2022)
11.5.5 Nvidia Shield Recent Developments
11.6 Gamepop
11.6.1 Gamepop Company Details
11.6.2 Gamepop Business Overview
11.6.3 Gamepop TV Gaming Introduction
11.6.4 Gamepop Revenue in TV Gaming Business (2017-2022)
11.6.5 Gamepop Recent Developments
11.7 Ouya
11.7.1 Ouya Company Details
11.7.2 Ouya Business Overview
11.7.3 Ouya TV Gaming Introduction
11.7.4 Ouya Revenue in TV Gaming Business (2017-2022)
11.7.5 Ouya Recent Developments
11.8 Gamestick
11.8.1 Gamestick Company Details
11.8.2 Gamestick Business Overview
11.8.3 Gamestick TV Gaming Introduction
11.8.4 Gamestick Revenue in TV Gaming Business (2017-2022)
11.8.5 Gamestick Recent Developments
11.9 MadCatz Mojo
11.9.1 MadCatz Mojo Company Details
11.9.2 MadCatz Mojo Business Overview
11.9.3 MadCatz Mojo TV Gaming Introduction
11.9.4 MadCatz Mojo Revenue in TV Gaming Business (2017-2022)
11.9.5 MadCatz Mojo Recent Developments
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Author Details
13.3 Disclaimer
List of Tables
Table 1. Global TV Gaming Market Size Growth Rate by Type (US$ Million), 2017 VS 2021 VS 2028
Table 2. Key Players of Window
Table 3. Key Players of Android
Table 4. Global TV Gaming Market Size Growth Rate by Application (US$ Million), 2017 VS 2021 VS 2028
Table 5. Global TV Gaming Market Size by Region (US$ Million): 2017 VS 2021 VS 2028
Table 6. Global TV Gaming Market Size by Region (2017-2022) & (US$ Million)
Table 7. Global TV Gaming Market Share by Region (2017-2022)
Table 8. Global TV Gaming Forecasted Market Size by Region (2023-2028) & (US$ Million)
Table 9. Global TV Gaming Market Share by Region (2023-2028)
Table 10. TV Gaming Market Trends
Table 11. TV Gaming Market Drivers
Table 12. TV Gaming Market Challenges
Table 13. TV Gaming Market Restraints
Table 14. Global TV Gaming Revenue by Players (2017-2022) & (US$ Million)
Table 15. Global TV Gaming Revenue Share by Players (2017-2022)
Table 16. Global Top TV Gaming by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in TV Gaming as of 2021)
Table 17. Ranking of Global Top TV Gaming Companies by Revenue (US$ Million) in 2021
Table 18. Global 5 Largest Players Market Share by TV Gaming Revenue (CR5 and HHI) & (2017-2022)
Table 19. Key Players Headquarters and Area Served
Table 20. Key Players TV Gaming Product Solution and Service
Table 21. Date of Enter into TV Gaming Market
Table 22. Mergers & Acquisitions, Expansion Plans
Table 23. Global TV Gaming Market Size by Type (2017-2022) & (US$ Million)
Table 24. Global TV Gaming Revenue Market Share by Type (2017-2022)
Table 25. Global TV Gaming Forecasted Market Size by Type (2023-2028) & (US$ Million)
Table 26. Global TV Gaming Revenue Market Share by Type (2023-2028)
Table 27. Global TV Gaming Market Size by Application (2017-2022) & (US$ Million)
Table 28. Global TV Gaming Revenue Share by Application (2017-2022)
Table 29. Global TV Gaming Forecasted Market Size by Application (2023-2028) & (US$ Million)
Table 30. Global TV Gaming Revenue Share by Application (2023-2028)
Table 31. North America TV Gaming Market Size by Type (2017-2022) & (US$ Million)
Table 32. North America TV Gaming Market Size by Type (2023-2028) & (US$ Million)
Table 33. North America TV Gaming Market Size by Application (2017-2022) & (US$ Million)
Table 34. North America TV Gaming Market Size by Application (2023-2028) & (US$ Million)
Table 35. North America TV Gaming Market Size by Country (2017-2022) & (US$ Million)
Table 36. North America TV Gaming Market Size by Country (2023-2028) & (US$ Million)
Table 37. Europe TV Gaming Market Size by Type (2017-2022) & (US$ Million)
Table 38. Europe TV Gaming Market Size by Type (2023-2028) & (US$ Million)
Table 39. Europe TV Gaming Market Size by Application (2017-2022) & (US$ Million)
Table 40. Europe TV Gaming Market Size by Application (2023-2028) & (US$ Million)
Table 41. Europe TV Gaming Market Size by Country (2017-2022) & (US$ Million)
Table 42. Europe TV Gaming Market Size by Country (2023-2028) & (US$ Million)
Table 43. Asia Pacific TV Gaming Market Size by Type (2017-2022) & (US$ Million)
Table 44. Asia Pacific TV Gaming Market Size by Type (2023-2028) & (US$ Million)
Table 45. Asia Pacific TV Gaming Market Size by Application (2017-2022) & (US$ Million)
Table 46. Asia Pacific TV Gaming Market Size by Application (2023-2028) & (US$ Million)
Table 47. Asia Pacific TV Gaming Market Size by Region (2017-2022) & (US$ Million)
Table 48. Asia Pacific TV Gaming Market Size by Region (2023-2028) & (US$ Million)
Table 49. Latin America TV Gaming Market Size by Type (2017-2022) & (US$ Million)
Table 50. Latin America TV Gaming Market Size by Type (2023-2028) & (US$ Million)
Table 51. Latin America TV Gaming Market Size by Application (2017-2022) & (US$ Million)
Table 52. Latin America TV Gaming Market Size by Application (2023-2028) & (US$ Million)
Table 53. Latin America TV Gaming Market Size by Country (2017-2022) & (US$ Million)
Table 54. Latin America TV Gaming Market Size by Country (2023-2028) & (US$ Million)
Table 55. Middle East and Africa TV Gaming Market Size by Type (2017-2022) & (US$ Million)
Table 56. Middle East and Africa TV Gaming Market Size by Type (2023-2028) & (US$ Million)
Table 57. Middle East and Africa TV Gaming Market Size by Application (2017-2022) & (US$ Million)
Table 58. Middle East and Africa TV Gaming Market Size by Application (2023-2028) & (US$ Million)
Table 59. Middle East and Africa TV Gaming Market Size by Country (2017-2022) & (US$ Million)
Table 60. Middle East and Africa TV Gaming Market Size by Country (2023-2028) & (US$ Million)
Table 61. Microsoft Company Details
Table 62. Microsoft Business Overview
Table 63. Microsoft TV Gaming Product
Table 64. Microsoft Revenue in TV Gaming Business (2017-2022) & (US$ Million)
Table 65. Microsoft Recent Developments
Table 66. Nintendo Company Details
Table 67. Nintendo Business Overview
Table 68. Nintendo TV Gaming Product
Table 69. Nintendo Revenue in TV Gaming Business (2017-2022) & (US$ Million)
Table 70. Nintendo Recent Developments
Table 71. SONY Company Details
Table 72. SONY Business Overview
Table 73. SONY TV Gaming Product
Table 74. SONY Revenue in TV Gaming Business (2017-2022) & (US$ Million)
Table 75. SONY Recent Developments
Table 76. Amazon Fire TV Company Details
Table 77. Amazon Fire TV Business Overview
Table 78. Amazon Fire TV TV Gaming Product
Table 79. Amazon Fire TV Revenue in TV Gaming Business (2017-2022) & (US$ Million)
Table 80. Amazon Fire TV Recent Developments
Table 81. Nvidia Shield Company Details
Table 82. Nvidia Shield Business Overview
Table 83. Nvidia Shield TV Gaming Product
Table 84. Nvidia Shield Revenue in TV Gaming Business (2017-2022) & (US$ Million)
Table 85. Nvidia Shield Recent Developments
Table 86. Gamepop Company Details
Table 87. Gamepop Business Overview
Table 88. Gamepop TV Gaming Product
Table 89. Gamepop Revenue in TV Gaming Business (2017-2022) & (US$ Million)
Table 90. Gamepop Recent Developments
Table 91. Ouya Company Details
Table 92. Ouya Business Overview
Table 93. Ouya TV Gaming Product
Table 94. Ouya Revenue in TV Gaming Business (2017-2022) & (US$ Million)
Table 95. Ouya Recent Developments
Table 96. Gamestick Company Details
Table 97. Gamestick Business Overview
Table 98. Gamestick TV Gaming Product
Table 99. Gamestick Revenue in TV Gaming Business (2017-2022) & (US$ Million)
Table 100. Gamestick Recent Developments
Table 101. MadCatz Mojo Company Details
Table 102. MadCatz Mojo Business Overview
Table 103. MadCatz Mojo TV Gaming Product
Table 104. MadCatz Mojo Revenue in TV Gaming Business (2017-2022) & (US$ Million)
Table 105. MadCatz Mojo Recent Developments
Table 106. Research Programs/Design for This Report
Table 107. Key Data Information from Secondary Sources
Table 108. Key Data Information from Primary Sources
List of Figures
Figure 1. Global TV Gaming Market Share by Type: 2021 VS 2028
Figure 2. Window Features
Figure 3. Android Features
Figure 4. Global TV Gaming Market Share by Application: 2021 VS 2028
Figure 5. Adult Case Studies
Figure 6. Children Case Studies
Figure 7. TV Gaming Report Years Considered
Figure 8. Global TV Gaming Market Size (US$ Million), Year-over-Year: 2017-2028
Figure 9. Global TV Gaming Market Size, (US$ Million), 2017 VS 2021 VS 2028
Figure 10. Global TV Gaming Market Share by Region: 2021 VS 2028
Figure 11. Global TV Gaming Market Share by Players in 2021
Figure 12. Global Top TV Gaming Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in TV Gaming as of 2021)
Figure 13. The Top 10 and 5 Players Market Share by TV Gaming Revenue in 2021
Figure 14. North America TV Gaming Market Size YoY (2017-2028) & (US$ Million)
Figure 15. North America TV Gaming Market Size Market Share by Type (2017-2028)
Figure 16. North America TV Gaming Market Size Market Share by Application (2017-2028)
Figure 17. North America TV Gaming Market Size Share by Country (2017-2028)
Figure 18. United States TV Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 19. Canada TV Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 20. Europe TV Gaming Market Size YoY (2017-2028) & (US$ Million)
Figure 21. Europe TV Gaming Market Size Market Share by Type (2017-2028)
Figure 22. Europe TV Gaming Market Size Market Share by Application (2017-2028)
Figure 23. Europe TV Gaming Market Size Share by Country (2017-2028)
Figure 24. Germany TV Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 25. France TV Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 26. U.K. TV Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 27. Italy TV Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 28. Russia TV Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 29. Nordic Countries TV Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 30. Asia-Pacific TV Gaming Market Size YoY (2017-2028) & (US$ Million)
Figure 31. Asia Pacific TV Gaming Market Size Market Share by Type (2017-2028)
Figure 32. Asia Pacific TV Gaming Market Size Market Share by Application (2017-2028)
Figure 33. Asia Pacific TV Gaming Market Size Share by Region (2017-2028)
Figure 34. China TV Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 35. Japan TV Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 36. South Korea TV Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 37. Southeast Asia TV Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 38. India TV Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 39. Australia TV Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
List of Figures
Figure 40. Latin America TV Gaming Market Size YoY (2017-2028) & (US$ Million)
Figure 41. Latin America TV Gaming Market Size Market Share by Type (2017-2028)
Figure 42. Latin America TV Gaming Market Size Market Share by Application (2017-2028)
Figure 43. Latin America TV Gaming Market Size Share by Country (2017-2028)
Figure 44. Mexico TV Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 45. Brazil TV Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 46. Middle East & Africa TV Gaming Market Size YoY (2017-2028) & (US$ Million)
Figure 47. Middle East and Africa TV Gaming Market Size Market Share by Type (2017-2028)
Figure 48. Middle East and Africa TV Gaming Market Size Market Share by Application (2017-2028)
Figure 49. Middle East and Africa TV Gaming Market Size Share by Country (2017-2028)
Figure 50. Turkey TV Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 51. Saudi Arabia TV Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 52. UAE TV Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 53. Microsoft Revenue Growth Rate in TV Gaming Business (2017-2022)
Figure 54. Nintendo Revenue Growth Rate in TV Gaming Business (2017-2022)
Figure 55. SONY Revenue Growth Rate in TV Gaming Business (2017-2022)
Figure 56. Amazon Fire TV Revenue Growth Rate in TV Gaming Business (2017-2022)
Figure 57. Nvidia Shield Revenue Growth Rate in TV Gaming Business (2017-2022)
Figure 58. Gamepop Revenue Growth Rate in TV Gaming Business (2017-2022)
Figure 59. Ouya Revenue Growth Rate in TV Gaming Business (2017-2022)
Figure 60. Gamestick Revenue Growth Rate in TV Gaming Business (2017-2022)
Figure 61. MadCatz Mojo Revenue Growth Rate in TV Gaming Business (2017-2022)
Figure 62. Bottom-up and Top-down Approaches for This Report
Figure 63. Data Triangulation
Figure 64. Key Executives Interviewed
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