Global Serious Game Industry Research Report, Growth Trends and Competitive Analysis 2022-2028
Table of Contents1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Serious Game Market Size Growth Rate by Type: 2017 VS 2021 VS 2028
1.2.2 Mobile-based
1.2.3 PC-based
1.2.4 Web-based
1.3 Market by Application
1.3.1 Global Serious Game Market Growth Rate by Application: 2017 VS 2021 VS 2028
1.3.2 Aerospace and Defence
1.3.3 Automotive
1.3.4 Education
1.3.5 Energy
1.3.6 Government
1.3.7 Healthcare
1.3.8 Media and Advertising
1.3.9 Others
1.4 Study Objectives
1.5 Years Considered
2 Market Perspective
2.1 Global Serious Game Market Size (2017-2028)
2.2 Serious Game Market Size across Key Geographies Worldwide: 2017 VS 2021 VS 2028
2.3 Global Serious Game Market Size by Region (2017-2022)
2.4 Global Serious Game Market Size Forecast by Region (2023-2028)
2.5 Global Top Serious Game Countries Ranking by Market Size
3 Serious Game Competitive by Company
3.1 Global Serious Game Revenue by Players
3.1.1 Global Serious Game Revenue by Players (2017-2022)
3.1.2 Global Serious Game Market Share by Players (2017-2022)
3.2 Global Serious Game Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Company Covered: Ranking by Serious Game Revenue
3.4 Global Serious Game Market Concentration Ratio
3.4.1 Global Serious Game Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Serious Game Revenue in 2021
3.5 Global Serious Game Key Players Head office and Area Served
3.6 Key Players Serious Game Product Solution and Service
3.7 Date of Enter into Serious Game Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Global Serious Game Breakdown Data by Type
4.1 Global Serious Game Historic Revenue by Type (2017-2022)
4.2 Global Serious Game Forecasted Revenue by Type (2023-2028)
5 Global Serious Game Breakdown Data by Application
5.1 Global Serious Game Historic Market Size by Application (2017-2022)
5.2 Global Serious Game Forecasted Market Size by Application (2023-2028)
6 North America
6.1 North America Serious Game Revenue by Company (2020-2022)
6.2 North America Serious Game Revenue by Type (2017-2028)
6.3 North America Serious Game Revenue by Application (2017-2028)
6.4 North America Serious Game Revenue by Country (2017-2028)
6.4.1 U.S.
6.4.2 Canada
7 Europe
7.1 Europe Serious Game Revenue by Company (2020-2022)
7.2 Europe Serious Game Revenue by Type (2017-2028)
7.3 Europe Serious Game Revenue by Application (2017-2028)
7.4 Europe Serious Game Revenue by Country (2017-2028)
7.4.1 Germany
7.4.2 France
7.4.3 U.K.
7.4.4 Italy
7.4.5 Russia
8 Asia Pacific
8.1 Asia Pacific Serious Game Revenue by Company (2020-2022)
8.2 Asia Pacific Serious Game Revenue by Type (2017-2028)
8.3 Asia Pacific Serious Game Revenue by Application (2017-2028)
8.4 Asia Pacific Serious Game Revenue by Region (2017-2028)
8.4.1 China
8.4.2 Japan
8.4.3 South Korea
8.4.4 India
8.4.5 Australia
8.4.6 Taiwan
8.4.7 Indonesia
8.4.8 Thailand
8.4.9 Malaysia
8.4.10 Philippines
8.4.11 Vietnam
9 Latin America
9.1 Latin America Serious Game Revenue by Company (2020-2022)
9.2 Latin America Serious Game Revenue by Type (2017-2028)
9.3 Latin America Serious Game Revenue by Application (2017-2028)
9.4 Latin America Serious Game Revenue by Country (2017-2028)
9.4.1 Mexico
9.4.2 Brazil
9.4.3 Argentina
10 Middle East and Africa
10.1 Middle East and Africa Serious Game Revenue by Company (2020-2022)
10.2 Middle East and Africa Serious Game Revenue by Type (2017-2028)
10.3 Middle East and Africa Serious Game Revenue by Application (2017-2028)
10.4 Middle East and Africa Serious Game Revenue by Country (2017-2028)
10.4.1 Turkey
10.4.2 Saudi Arabia
10.4.3 U.A.E
11 Company Profiles
11.1 Cisco
11.1.1 Cisco Company Details
11.1.2 Cisco Business Overview
11.1.3 Cisco Serious Game Products and Services
11.1.4 Cisco Serious Game Revenue in Serious Game Business (2017-2022)
11.1.5 Cisco Serious Game SWOT Analysis
11.1.6 Cisco Recent Developments
11.2 IBM
11.2.1 IBM Company Details
11.2.2 IBM Business Overview
11.2.3 IBM Serious Game Products and Services
11.2.4 IBM Serious Game Revenue in Serious Game Business (2017-2022)
11.2.5 IBM Serious Game SWOT Analysis
11.2.6 IBM Recent Developments
11.3 Microsoft
11.3.1 Microsoft Company Details
11.3.2 Microsoft Business Overview
11.3.3 Microsoft Serious Game Products and Services
11.3.4 Microsoft Serious Game Revenue in Serious Game Business (2017-2022)
11.3.5 Microsoft Serious Game SWOT Analysis
11.3.6 Microsoft Recent Developments
11.4 Nintendo
11.4.1 Nintendo Company Details
11.4.2 Nintendo Business Overview
11.4.3 Nintendo Serious Game Products and Services
11.4.4 Nintendo Serious Game Revenue in Serious Game Business (2017-2022)
11.4.5 Nintendo Serious Game SWOT Analysis
11.4.6 Nintendo Recent Developments
11.5 Serious Game International
11.5.1 Serious Game International Company Details
11.5.2 Serious Game International Business Overview
11.5.3 Serious Game International Serious Game Products and Services
11.5.4 Serious Game International Serious Game Revenue in Serious Game Business (2017-2022)
11.5.5 Serious Game International Serious Game SWOT Analysis
11.5.6 Serious Game International Recent Developments
11.6 Applied Research Associates
11.6.1 Applied Research Associates Company Details
11.6.2 Applied Research Associates Business Overview
11.6.3 Applied Research Associates Serious Game Products and Services
11.6.4 Applied Research Associates Serious Game Revenue in Serious Game Business (2017-2022)
11.6.5 Applied Research Associates Serious Game SWOT Analysis
11.6.6 Applied Research Associates Recent Developments
11.7 BreakAway Games
11.7.1 BreakAway Games Company Details
11.7.2 BreakAway Games Business Overview
11.7.3 BreakAway Games Serious Game Products and Services
11.7.4 BreakAway Games Serious Game Revenue in Serious Game Business (2017-2022)
11.7.5 BreakAway Games Serious Game SWOT Analysis
11.7.6 BreakAway Games Recent Developments
11.8 CCS Education
11.8.1 CCS Education Company Details
11.8.2 CCS Education Business Overview
11.8.3 CCS Education Serious Game Products and Services
11.8.4 CCS Education Serious Game Revenue in Serious Game Business (2017-2022)
11.8.5 CCS Education Serious Game SWOT Analysis
11.8.6 CCS Education Recent Developments
11.9 Designing Digitally
11.9.1 Designing Digitally Company Details
11.9.2 Designing Digitally Business Overview
11.9.3 Designing Digitally Serious Game Products and Services
11.9.4 Designing Digitally Serious Game Revenue in Serious Game Business (2017-2022)
11.9.5 Designing Digitally Serious Game SWOT Analysis
11.9.6 Designing Digitally Recent Developments
11.10 Serious Game Interactive
11.10.1 Serious Game Interactive Company Details
11.10.2 Serious Game Interactive Business Overview
11.10.3 Serious Game Interactive Serious Game Products and Services
11.10.4 Serious Game Interactive Serious Game Revenue in Serious Game Business (2017-2022)
11.10.5 Serious Game Interactive Serious Game SWOT Analysis
11.10.6 Serious Game Interactive Recent Developments
12 Serious Game Market Dynamics
12.1 Serious Game Market Trends
12.2 Serious Game Market Drivers
12.3 Serious Game Market Challenges
12.4 Serious Game Market Restraints
13 Research Findings and Conclusion
14 Appendix
14.1 Research Methodology
14.1.1 Methodology/Research Approach
14.1.2 Data Source
14.2 Author Details
List of TablesTable 1. Global Serious Game Market Size Growth Rate by Type (US$ Million), 2017 VS 2021 VS 2028
Table 2. Key Players of Mobile-based
Table 3. Key Players of PC-based
Table 4. Key Players of Web-based
Table 5. Global Serious Game Market Size Growth Rate by Application (US$ Million), 2017 VS 2021 VS 2028
Table 6. Global Serious Game Market Size (US$ Million) by Region: 2017 VS 2021 VS 2028
Table 7. Global Serious Game Revenue by Region (2017-2022) & (US$ Million)
Table 8. Global Serious Game Revenue Market Share by Region (2017-2022)
Table 9. Global Serious Game Revenue by Players (2017-2022) & (US$ Million)
Table 10. Global Serious Game Market Share by Players (2017-2022)
Table 11. Global Top Serious Game Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Serious Game as of 2021)
Table 12. Ranking of Global Top Serious Game Companies by Revenue (US$ Million) in 2021
Table 13. Global 5 Largest Players Market Share by Serious Game Revenue (CR5 and HHI) & (2017-2022)
Table 14. Key Players Headquarters and Area Served
Table 15. Key Players Serious Game Product Solution and Service
Table 16. Date of Key Manufacturers Enter into Serious Game Market
Table 17. Mergers & Acquisitions, Expansion Plans
Table 18. Global Serious Game Market Size by Type (2017-2022) & (US$ Million)
Table 19. Global Serious Game Revenue Market Share by Type (2017-2022)
Table 20. Global Serious Game Forecasted Market Size by Type (2023-2028) & (US$ Million)
Table 21. Global Serious Game Revenue Market Share by Type (2023-2028)
Table 22. Global Serious Game Market Size by Application (2017-2022) & (US$ Million)
Table 23. Global Serious Game Revenue Market Share by Application (2017-2022)
Table 24. Global Serious Game Forecasted Market Size by Application (2023-2028) & (US$ Million)
Table 25. Global Serious Game Revenue Market Share by Application (2023-2028)
Table 26. North America Serious Game Revenue by Company (2020-2022) & (US$ Million)
Table 27. North America Serious Game Revenue by Type (2017-2022) & (US$ Million)
Table 28. North America Serious Game Revenue by Type (2023-2028) & (US$ Million)
Table 29. North America Serious Game Revenue by Application (2017-2022) & (US$ Million)
Table 30. North America Serious Game Revenue by Application (2023-2028) & (US$ Million)
Table 31. North America Serious Game Revenue by Country (2017-2022) & (US$ Million)
Table 32. North America Serious Game Revenue by Country (2023-2028) & (US$ Million)
Table 33. Europe Serious Game Revenue by Company (2020-2022) & (US$ Million)
Table 34. Europe Serious Game Revenue by Type (2017-2022) & (US$ Million)
Table 35. Europe Serious Game Revenue by Type (2023-2028) & (US$ Million)
Table 36. Europe Serious Game Revenue by Application (2017-2022) & (US$ Million)
Table 37. Europe Serious Game Revenue by Application (2023-2028) & (US$ Million)
Table 38. Europe Serious Game Revenue by Country (2017-2022) & (US$ Million)
Table 39. Europe Serious Game Revenue by Country (2023-2028) & (US$ Million)
Table 40. Asia Pacific Serious Game Revenue by Company (2020-2022) & (US$ Million)
Table 41. Asia Pacific Serious Game Revenue by Type (2017-2022) & (US$ Million)
Table 42. Asia Pacific Serious Game Revenue by Type (2023-2028) & (US$ Million)
Table 43. Asia Pacific Serious Game Revenue by Application (2017-2022) & (US$ Million)
Table 44. Asia Pacific Serious Game Revenue by Application (2023-2028) & (US$ Million)
Table 45. Asia Pacific Serious Game Revenue by Region (2017-2022) & (US$ Million)
Table 46. Asia Pacific Serious Game Revenue by Region (2023-2028) & (US$ Million)
Table 47. Latin America Serious Game Revenue by Company (2020-2022) & (US$ Million)
Table 48. Latin America Serious Game Revenue by Type (2017-2022) & (US$ Million)
Table 49. Latin America Serious Game Revenue by Type (2023-2028) & (US$ Million)
Table 50. Latin America Serious Game Revenue by Application (2017-2022) & (US$ Million)
Table 51. Latin America Serious Game Revenue by Application (2023-2028) & (US$ Million)
Table 52. Latin America Serious Game Revenue by Country (2017-2022) & (US$ Million)
Table 53. Latin America Serious Game Revenue by Country (2023-2028) & (US$ Million)
Table 54. Middle East and Africa Serious Game Revenue by Company (2020-2022) & (US$ Million)
Table 55. Middle East and Africa Serious Game Revenue by Type (2017-2022) & (US$ Million)
Table 56. Middle East and Africa Serious Game Revenue by Type (2023-2028) & (US$ Million)
Table 57. Middle East and Africa Serious Game Revenue by Application (2017-2022) & (US$ Million)
Table 58. Middle East and Africa Serious Game Revenue by Application (2023-2028) & (US$ Million)
Table 59. Middle East and Africa Serious Game Revenue by Country (2017-2022) & (US$ Million)
Table 60. Middle East and Africa Serious Game Revenue by Country (2023-2028) & (US$ Million)
Table 61. Cisco Company Details
Table 62. Cisco Business Overview
Table 63. Cisco Serious Game Product and Services
Table 64. Cisco Serious Game Revenue in Serious Game Business (2017-2022) & (US$ Million)
Table 65. Cisco Serious Game SWOT Analysis
Table 66. Cisco Recent Developments
Table 67. IBM Company Details
Table 68. IBM Business Overview
Table 69. IBM Serious Game Product and Services
Table 70. IBM Serious Game Revenue in Serious Game Business (2017-2022) & (US$ Million)
Table 71. IBM Serious Game SWOT Analysis
Table 72. IBM Recent Developments
Table 73. Microsoft Company Details
Table 74. Microsoft Business Overview
Table 75. Microsoft Serious Game Product and Services
Table 76. Microsoft Serious Game Revenue in Serious Game Business (2017-2022) & (US$ Million)
Table 77. Microsoft Serious Game SWOT Analysis
Table 78. Microsoft Recent Developments
Table 79. Nintendo Company Details
Table 80. Nintendo Business Overview
Table 81. Nintendo Serious Game Product and Services
Table 82. Nintendo Serious Game Revenue in Serious Game Business (2017-2022) & (US$ Million)
Table 83. Nintendo Serious Game SWOT Analysis
Table 84. Nintendo Recent Developments
Table 85. Serious Game International Company Details
Table 86. Serious Game International Business Overview
Table 87. Serious Game International Serious Game Product and Services
Table 88. Serious Game International Serious Game Revenue in Serious Game Business (2017-2022) & (US$ Million)
Table 89. Serious Game International Serious Game SWOT Analysis
Table 90. Serious Game International Recent Developments
Table 91. Applied Research Associates Company Details
Table 92. Applied Research Associates Business Overview
Table 93. Applied Research Associates Serious Game Product and Services
Table 94. Applied Research Associates Serious Game Revenue in Serious Game Business (2017-2022) & (US$ Million)
Table 95. Applied Research Associates Serious Game SWOT Analysis
Table 96. Applied Research Associates Recent Developments
Table 97. BreakAway Games Company Details
Table 98. BreakAway Games Business Overview
Table 99. BreakAway Games Serious Game Product and Services
Table 100. BreakAway Games Serious Game Revenue in Serious Game Business (2017-2022) & (US$ Million)
Table 101. BreakAway Games Serious Game SWOT Analysis
Table 102. BreakAway Games Recent Developments
Table 103. CCS Education Company Details
Table 104. CCS Education Business Overview
Table 105. CCS Education Serious Game Product and Services
Table 106. CCS Education Serious Game Revenue in Serious Game Business (2017-2022) & (US$ Million)
Table 107. CCS Education Serious Game SWOT Analysis
Table 108. CCS Education Recent Developments
Table 109. Designing Digitally Company Details
Table 110. Designing Digitally Business Overview
Table 111. Designing Digitally Serious Game Product and Services
Table 112. Designing Digitally Serious Game Revenue in Serious Game Business (2017-2022) & (US$ Million)
Table 113. Designing Digitally Serious Game SWOT Analysis
Table 114. Designing Digitally Recent Developments
Table 115. Serious Game Interactive Company Details
Table 116. Serious Game Interactive Business Overview
Table 117. Serious Game Interactive Serious Game Product and Services
Table 118. Serious Game Interactive Serious Game Revenue in Serious Game Business (2017-2022) & (US$ Million)
Table 119. Serious Game Interactive Serious Game SWOT Analysis
Table 120. Serious Game Interactive Recent Developments
Table 121. Serious Game Market Trends
Table 122. Serious Game Market Drivers
Table 123. Serious Game Market Challenges
Table 124. Serious Game Market Restraints
Table 125. Research Programs/Design for This Report
Table 126. Key Data Information from Secondary Sources
Table 127. Key Data Information from Primary Sources
List of FiguresFigure 1. Global Serious Game Sales Market Share by Type: 2021 VS 2028
Figure 2. Mobile-based Features
Figure 3. PC-based Features
Figure 4. Web-based Features
Figure 5. Global Serious Game Sales Market Share by Application: 2021 VS 2028
Figure 6. Aerospace and Defence Case Studies
Figure 7. Automotive Case Studies
Figure 8. Education Case Studies
Figure 9. Energy Case Studies
Figure 10. Government Case Studies
Figure 11. Healthcare Case Studies
Figure 12. Media and Advertising Case Studies
Figure 13. Others Case Studies
Figure 14. Serious Game Report Years Considered
Figure 15. Global Serious Game Revenue, (US$ Million), 2017 VS 2021 VS 2028
Figure 16. Global Serious Game Market Size 2017-2028 (US$ Million)
Figure 17. Global Serious Game Market Size Market Share by Region: 2021 VS 2028
Figure 18. Global Serious Game Revenue Market Share by Region in 2017 VS 2022
Figure 19. Global Top 10 Serious Game Countries Ranking by Market Size (US$ Million) in 2021
Figure 20. Global Serious Game Market Share by Players in 2021
Figure 21. Global Top Serious Game Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Serious Game as of 2021)
Figure 22. The Top 10 and 5 Players Market Share by Serious Game Revenue in 2021
Figure 23. North America Serious Game Revenue Market Share by Company in 2021
Figure 24. North America Serious Game Revenue Market Share by Type (2017-2028)
Figure 25. North America Serious Game Revenue Market Share by Application (2017-2028)
Figure 26. North America Serious Game Revenue Share by Country (2017-2028)
Figure 27. U.S. Serious Game Revenue (2017-2028) & (US$ Million)
Figure 28. Canada Serious Game Revenue (2017-2028) & (US$ Million)
Figure 29. Europe Serious Game Revenue Market Share by Company in 2021
Figure 30. Europe Serious Game Revenue Market Share by Type (2017-2028)
Figure 31. Europe Serious Game Revenue Market Share by Application (2017-2028)
Figure 32. Europe Serious Game Revenue Share by Country (2017-2028)
Figure 33. Germany Serious Game Revenue (2017-2028) & (US$ Million)
Figure 34. France Serious Game Revenue (2017-2028) & (US$ Million)
Figure 35. U.K. Serious Game Revenue (2017-2028) & (US$ Million)
Figure 36. Italy Serious Game Revenue (2017-2028) & (US$ Million)
Figure 37. Russia Serious Game Revenue (2017-2028) & (US$ Million)
Figure 38. Asia Pacific Serious Game Revenue Market Share by Company in 2021
Figure 39. Asia Pacific Serious Game Revenue Market Share by Type (2017-2028)
Figure 40. Asia Pacific Serious Game Revenue Market Share by Application (2017-2028)
Figure 41. Asia Pacific Serious Game Revenue Share by Region (2017-2028)
Figure 42. China Serious Game Revenue (2017-2028) & (US$ Million)
Figure 43. Japan Serious Game Revenue (2017-2028) & (US$ Million)
Figure 44. South Korea Serious Game Revenue (2017-2028) & (US$ Million)
Figure 45. India Serious Game Revenue (2017-2028) & (US$ Million)
Figure 46. Australia Serious Game Revenue (2017-2028) & (US$ Million)
Figure 47. Taiwan Serious Game Revenue (2017-2028) & (US$ Million)
Figure 48. Indonesia Serious Game Revenue (2017-2028) & (US$ Million)
Figure 49. Thailand Serious Game Revenue (2017-2028) & (US$ Million)
Figure 50. Malaysia Serious Game Revenue (2017-2028) & (US$ Million)
Figure 51. Philippines Serious Game Revenue (2017-2028) & (US$ Million)
Figure 52. Vietnam Serious Game Revenue (2017-2028) & (US$ Million)
Figure 53. Latin America Serious Game Revenue Market Share by Company in 2021
Figure 54. Latin America Serious Game Revenue Market Share by Type (2017-2028)
Figure 55. Latin America Serious Game Revenue Market Share by Application (2017-2028)
Figure 56. Latin America Serious Game Revenue Share by Country (2017-2028)
Figure 57. Mexico Serious Game Revenue (2017-2028) & (US$ Million)
Figure 58. Brazil Serious Game Revenue (2017-2028) & (US$ Million)
Figure 59. Argentina Serious Game Revenue (2017-2028) & (US$ Million)
Figure 60. Middle East and Africa Serious Game Revenue Market Share by Company in 2021
Figure 61. Middle East and Africa Serious Game Revenue Market Share by Type (2017-2028)
Figure 62. Middle East and Africa Serious Game Revenue Market Share by Application (2017-2028)
Figure 63. Middle East and Africa Serious Game Revenue Share by Country (2017-2028)
Figure 64. Turkey Serious Game Revenue (2017-2028) & (US$ Million)
Figure 65. Saudi Arabia Serious Game Revenue (2017-2028) & (US$ Million)
Figure 66. U.A.E Serious Game Revenue (2017-2028) & (US$ Million)
Figure 67. Cisco Revenue Growth Rate in Serious Game Business (2017-2022)
Figure 68. IBM Revenue Growth Rate in Serious Game Business (2017-2022)
Figure 69. Microsoft Revenue Growth Rate in Serious Game Business (2017-2022)
Figure 70. Nintendo Revenue Growth Rate in Serious Game Business (2017-2022)
Figure 71. Serious Game International Revenue Growth Rate in Serious Game Business (2017-2022)
Figure 72. Applied Research Associates Revenue Growth Rate in Serious Game Business (2017-2022)
Figure 73. BreakAway Games Revenue Growth Rate in Serious Game Business (2017-2022)
Figure 74. CCS Education Revenue Growth Rate in Serious Game Business (2017-2022)
Figure 75. Designing Digitally Revenue Growth Rate in Serious Game Business (2017-2022)
Figure 76. Serious Game Interactive Revenue Growth Rate in Serious Game Business (2017-2022)
Figure 77. Bottom-up and Top-down Approaches for This Report
Figure 78. Data Triangulation
Figure 79. Key Executives Interviewed