Global Online Smartphone & Tablet Games Market Insights, Forecast to 2029

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Date: 22-Sep-2023
No. of pages: 113
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Online games refer to games that are played over some form of computer network, most often the Internet. Online games can range from simple text-based games to games incorporating complex graphics and virtual worlds populated by many players simultaneously.

The Online Game industry can be broken down into several segments:

? Massively Multiplayer Online (MMO)

? Simulation Games

? Action/Adventure

? Strategy Games

? Sports Games

? Role-Playing (RPG)

? Educational Games

Across the world, the major players cover Microsoft, Nintendo, Sony, etc.

Market Analysis and Insights: Global Online Smartphone & Tablet Games Market

The global Online Smartphone & Tablet Games market is projected to grow from US$ 139700 million in 2023 to US$ 280200 million by 2029, at a Compound Annual Growth Rate (CAGR) of 12.3% during the forecast period.

The online game market is highly fragmented as the demand for online games and increasing penetration of mobile applications across the various regions is catering to an intense rivalry in the market. Key players in the market are Tencent, Sony, Microsoft, NetEase Games, Activision Blizzard, Electronic Arts, NEXON, Sega, Bandai Namco, Nintendo, Square Enix, Ubisoft, NCSoft, Zynga, etc. Top 5 players occupied 55% market share. Tencent is the largest market player, with 21% market share.

Asia-Pacific is anticipated to hold the largest market share in the online game industry, with above 50% market share. United States is the second largest market of online game industry.

Online Game can be classified into Massively Multiplayer Online (MMO), Simulation Games, Action/Adventure, Strategy Games, Sports Games, Role-Playing (RPG) and Educational Games types. The revenue share of Massively Multiplayer Online (MMO) segment is growing fast and took up 28% of the global market share.

Based on Age Group, the market is segmented into 18-25 years old, 26-35 years old, 36-45 years old, Above 45 years old and Below 18 years old. 18-25 years old and 26-35 years old are two major consumer groups with more interest, money and habits, environment impact, etc.

Report Includes

This report presents an overview of global market for Online Smartphone & Tablet Games market size. Analyses of the global market trends, with historic market revenue data for 2018 - 2022, estimates for 2023, and projections of CAGR through 2029.

This report researches the key producers of Online Smartphone & Tablet Games, also provides the revenue of main regions and countries. Highlights of the upcoming market potential for Online Smartphone & Tablet Games, and key regions/countries of focus to forecast this market into various segments and sub-segments. Country specific data and market value analysis for the U.S., Canada, Mexico, Brazil, China, Japan, South Korea, Southeast Asia, India, Germany, the U.K., Italy, Middle East, Africa, and Other Countries.

This report focuses on the Online Smartphone & Tablet Games revenue, market share and industry ranking of main companies, data from 2018 to 2023. Identification of the major stakeholders in the global Online Smartphone & Tablet Games market, and analysis of their competitive landscape and market positioning based on recent developments and segmental revenues. This report will help stakeholders to understand the competitive landscape and gain more insights and position their businesses and market strategies in a better way.

This report analyzes the segments data by type and by age, revenue, and growth rate, from 2018 to 2029. Evaluation and forecast the market size for Online Smartphone & Tablet Games revenue, projected growth trends, production technology, application and end-user industry.

Descriptive company profiles of the major global players, including Microsoft, Nintendo, Sony, Tencent, Activision Blizzard, Sega, Electronic Arts, Ubisoft and Zynga, etc.

By Company

- Microsoft

- Nintendo

- Sony

- Tencent

- Activision Blizzard

- Sega

- Electronic Arts

- Ubisoft

- Zynga

- Square Enix

- NetEase Games

- NEXON

- NCSoft

- Bandai Namco

Segment by Type

- Massively Multiplayer Online (MMO)

- Simulation Games

- Action/Adventure

- Strategy Games

- Sports Games

- Role-Playing (RPG)

- Educational Games

Segment by Age

- 18-25 Years Old

- 26-35 Years Old

- 36-45 Years Old

- Above 45 Years Old

- Below 18 Years Old

By Region

- North America

- - United States

- - Canada

- Europe

- - Germany

- - France

- - UK

- - Italy

- - Russia

- - Nordic Countries

- - Rest of Europe

- Asia-Pacific

- - China

- - Japan

- - South Korea

- - Southeast Asia

- - India

- - Australia

- - Rest of Asia

- Latin America

- - Mexico

- - Brazil

- - Rest of Latin America

- Middle East, Africa, and Latin America

- - Turkey

- - Saudi Arabia

- - UAE

- - Rest of MEA

Chapter Outline

Chapter 1: Introduces the Report Scope of the report, executive summary of different market segments (product type, application, etc.), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.

Chapter 2: Revenue of Online Smartphone & Tablet Games in global and regional level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world. This section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.

Chapter 3: Detailed analysis of Online Smartphone & Tablet Games companies' competitive landscape, revenue, market share and industry ranking, latest development plan, merger, and acquisition information, etc.

Chapter 4: Provides the analysis of various market segments by type, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different market segments.

Chapter 5: Provides the analysis of various market segments by age, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.

Chapter 6: North America by type, by age and by country, revenue for each segment.

Chapter 7: Europe by type, by age and by country, revenue for each segment.

Chapter 8: China by type and by age revenue for each segment.

Chapter 9: Asia (excluding China) by type, by age and by region, revenue for each segment.

Chapter 10: Middle East, Africa, and Latin America by type, by age and by country, revenue for each segment.

Chapter 11: Provides profiles of key companies, introducing the basic situation of the main companies in the market in detail, including product descriptions and specifications, Online Smartphone & Tablet Games revenue, gross margin, and recent development, etc.

Chapter 12: Analyst's Viewpoints/Conclusions

Global Online Smartphone & Tablet Games Market Insights, Forecast to 2029

Table of Contents
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Online Smartphone & Tablet Games Market Size Growth Rate by Type, 2018 VS 2022 VS 2029
1.2.2 Massively Multiplayer Online (MMO)
1.2.3 Simulation Games
1.2.4 Action/Adventure
1.2.5 Strategy Games
1.2.6 Sports Games
1.2.7 Role-Playing (RPG)
1.2.8 Educational Games
1.3 Market by Age
1.3.1 Global Online Smartphone & Tablet Games Market Size Growth Rate by Age, 2018 VS 2022 VS 2029
1.3.2 18-25 Years Old
1.3.3 26-35 Years Old
1.3.4 36-45 Years Old
1.3.5 Above 45 Years Old
1.3.6 Below 18 Years Old
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global Online Smartphone & Tablet Games Market Perspective (2018-2029)
2.2 Global Online Smartphone & Tablet Games Growth Trends by Region
2.2.1 Online Smartphone & Tablet Games Market Size by Region: 2018 VS 2022 VS 2029
2.2.2 Online Smartphone & Tablet Games Historic Market Size by Region (2018-2023)
2.2.3 Online Smartphone & Tablet Games Forecasted Market Size by Region (2024-2029)
2.3 Online Smartphone & Tablet Games Market Dynamics
2.3.1 Online Smartphone & Tablet Games Industry Trends
2.3.2 Online Smartphone & Tablet Games Market Drivers
2.3.3 Online Smartphone & Tablet Games Market Challenges
2.3.4 Online Smartphone & Tablet Games Market Restraints
3 Competition Landscape by Key Players
3.1 Global Revenue Online Smartphone & Tablet Games by Players
3.1.1 Global Online Smartphone & Tablet Games Revenue by Players (2018-2023)
3.1.2 Global Online Smartphone & Tablet Games Revenue Market Share by Players (2018-2023)
3.2 Global Online Smartphone & Tablet Games Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players of Online Smartphone & Tablet Games, Ranking by Revenue, 2021 VS 2022 VS 2023
3.4 Global Online Smartphone & Tablet Games Market Concentration Ratio
3.4.1 Global Online Smartphone & Tablet Games Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Online Smartphone & Tablet Games Revenue in 2022
3.5 Global Key Players of Online Smartphone & Tablet Games Head office and Area Served
3.6 Global Key Players of Online Smartphone & Tablet Games, Product and Application
3.7 Global Key Players of Online Smartphone & Tablet Games, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 Online Smartphone & Tablet Games Breakdown Data by Type
4.1 Global Online Smartphone & Tablet Games Historic Market Size by Type (2018-2023)
4.2 Global Online Smartphone & Tablet Games Forecasted Market Size by Type (2024-2029)
5 Online Smartphone & Tablet Games Breakdown Data by Age
5.1 Global Online Smartphone & Tablet Games Historic Market Size by Age (2018-2023)
5.2 Global Online Smartphone & Tablet Games Forecasted Market Size by Age (2024-2029)
6 North America
6.1 North America Online Smartphone & Tablet Games Market Size (2018-2029)
6.2 North America Online Smartphone & Tablet Games Market Size by Type
6.2.1 North America Online Smartphone & Tablet Games Market Size by Type (2018-2023)
6.2.2 North America Online Smartphone & Tablet Games Market Size by Type (2024-2029)
6.2.3 North America Online Smartphone & Tablet Games Market Share by Type (2018-2029)
6.3 North America Online Smartphone & Tablet Games Market Size by Age
6.3.1 North America Online Smartphone & Tablet Games Market Size by Age (2018-2023)
6.3.2 North America Online Smartphone & Tablet Games Market Size by Age (2024-2029)
6.3.3 North America Online Smartphone & Tablet Games Market Share by Age (2018-2029)
6.4 North America Online Smartphone & Tablet Games Market Size by Country
6.4.1 North America Online Smartphone & Tablet Games Market Size by Country: 2018 VS 2022 VS 2029
6.4.2 North America Online Smartphone & Tablet Games Market Size by Country (2018-2023)
6.4.3 North America Online Smartphone & Tablet Games Market Size by Country (2024-2029)
6.4.4 U.S.
6.4.5 Canada
7 Europe
7.1 Europe Online Smartphone & Tablet Games Market Size (2018-2029)
7.2 Europe Online Smartphone & Tablet Games Market Size by Type
7.2.1 Europe Online Smartphone & Tablet Games Market Size by Type (2018-2023)
7.2.2 Europe Online Smartphone & Tablet Games Market Size by Type (2024-2029)
7.2.3 Europe Online Smartphone & Tablet Games Market Share by Type (2018-2029)
7.3 Europe Online Smartphone & Tablet Games Market Size by Age
7.3.1 Europe Online Smartphone & Tablet Games Market Size by Age (2018-2023)
7.3.2 Europe Online Smartphone & Tablet Games Market Size by Age (2024-2029)
7.3.3 Europe Online Smartphone & Tablet Games Market Share by Age (2018-2029)
7.4 Europe Online Smartphone & Tablet Games Market Size by Country
7.4.1 Europe Online Smartphone & Tablet Games Market Size by Country: 2018 VS 2022 VS 2029
7.4.2 Europe Online Smartphone & Tablet Games Market Size by Country (2018-2023)
7.4.3 Europe Online Smartphone & Tablet Games Market Size by Country (2024-2029)
7.4.3 Germany
7.4.4 France
7.4.5 U.K.
7.4.6 Italy
7.4.7 Russia
7.4.8 Nordic Countries
8 China
8.1 China Online Smartphone & Tablet Games Market Size (2018-2029)
8.2 China Online Smartphone & Tablet Games Market Size by Type
8.2.1 China Online Smartphone & Tablet Games Market Size by Type (2018-2023)
8.2.2 China Online Smartphone & Tablet Games Market Size by Type (2024-2029)
8.2.3 China Online Smartphone & Tablet Games Market Share by Type (2018-2029)
8.3 China Online Smartphone & Tablet Games Market Size by Age
8.3.1 China Online Smartphone & Tablet Games Market Size by Age (2018-2023)
8.3.2 China Online Smartphone & Tablet Games Market Size by Age (2024-2029)
8.3.3 China Online Smartphone & Tablet Games Market Share by Age (2018-2029)
9 Asia (excluding China)
9.1 Asia Online Smartphone & Tablet Games Market Size (2018-2029)
9.2 Asia Online Smartphone & Tablet Games Market Size by Type
9.2.1 Asia Online Smartphone & Tablet Games Market Size by Type (2018-2023)
9.2.2 Asia Online Smartphone & Tablet Games Market Size by Type (2024-2029)
9.2.3 Asia Online Smartphone & Tablet Games Market Share by Type (2018-2029)
9.3 Asia Online Smartphone & Tablet Games Market Size by Age
9.3.1 Asia Online Smartphone & Tablet Games Market Size by Age (2018-2023)
9.3.2 Asia Online Smartphone & Tablet Games Market Size by Age (2024-2029)
9.3.3 Asia Online Smartphone & Tablet Games Market Share by Age (2018-2029)
9.4 Asia Online Smartphone & Tablet Games Market Size by Region
9.4.1 Asia Online Smartphone & Tablet Games Market Size by Region: 2018 VS 2022 VS 2029
9.4.2 Asia Online Smartphone & Tablet Games Market Size by Region (2018-2023)
9.4.3 Asia Online Smartphone & Tablet Games Market Size by Region (2024-2029)
9.4.4 Japan
9.4.5 South Korea
9.4.6 China Taiwan
9.4.7 Southeast Asia
9.4.8 India
9.4.9 Australia
10 Middle East, Africa, and Latin America
10.1 Middle East, Africa, and Latin America Online Smartphone & Tablet Games Market Size (2018-2029)
10.2 Middle East, Africa, and Latin America Online Smartphone & Tablet Games Market Size by Type
10.2.1 Middle East, Africa, and Latin America Online Smartphone & Tablet Games Market Size by Type (2018-2023)
10.2.2 Middle East, Africa, and Latin America Online Smartphone & Tablet Games Market Size by Type (2024-2029)
10.2.3 Middle East, Africa, and Latin America Online Smartphone & Tablet Games Market Share by Type (2018-2029)
10.3 Middle East, Africa, and Latin America Online Smartphone & Tablet Games Market Size by Age
10.3.1 Middle East, Africa, and Latin America Online Smartphone & Tablet Games Market Size by Age (2018-2023)
10.3.2 Middle East, Africa, and Latin America Online Smartphone & Tablet Games Market Size by Age (2024-2029)
10.3.3 Middle East, Africa, and Latin America Online Smartphone & Tablet Games Market Share by Age (2018-2029)
10.4 Middle East, Africa, and Latin America Online Smartphone & Tablet Games Market Size by Country
10.4.1 Middle East, Africa, and Latin America Online Smartphone & Tablet Games Market Size by Country: 2018 VS 2022 VS 2029
10.4.2 Middle East, Africa, and Latin America Online Smartphone & Tablet Games Market Size by Country (2018-2023)
10.4.3 Middle East, Africa, and Latin America Online Smartphone & Tablet Games Market Size by Country (2024-2029)
10.4.4 Brazil
10.4.5 Mexico
10.4.6 Turkey
10.4.7 Saudi Arabia
10.4.8 Israel
10.4.9 GCC Countries
11 Key Players Profiles
11.1 Microsoft
11.1.1 Microsoft Company Details
11.1.2 Microsoft Business Overview
11.1.3 Microsoft Online Smartphone & Tablet Games Introduction
11.1.4 Microsoft Revenue in Online Smartphone & Tablet Games Business (2018-2023)
11.1.5 Microsoft Recent Developments
11.2 Nintendo
11.2.1 Nintendo Company Details
11.2.2 Nintendo Business Overview
11.2.3 Nintendo Online Smartphone & Tablet Games Introduction
11.2.4 Nintendo Revenue in Online Smartphone & Tablet Games Business (2018-2023)
11.2.5 Nintendo Recent Developments
11.3 Sony
11.3.1 Sony Company Details
11.3.2 Sony Business Overview
11.3.3 Sony Online Smartphone & Tablet Games Introduction
11.3.4 Sony Revenue in Online Smartphone & Tablet Games Business (2018-2023)
11.3.5 Sony Recent Developments
11.4 Tencent
11.4.1 Tencent Company Details
11.4.2 Tencent Business Overview
11.4.3 Tencent Online Smartphone & Tablet Games Introduction
11.4.4 Tencent Revenue in Online Smartphone & Tablet Games Business (2018-2023)
11.4.5 Tencent Recent Developments
11.5 Activision Blizzard
11.5.1 Activision Blizzard Company Details
11.5.2 Activision Blizzard Business Overview
11.5.3 Activision Blizzard Online Smartphone & Tablet Games Introduction
11.5.4 Activision Blizzard Revenue in Online Smartphone & Tablet Games Business (2018-2023)
11.5.5 Activision Blizzard Recent Developments
11.6 Sega
11.6.1 Sega Company Details
11.6.2 Sega Business Overview
11.6.3 Sega Online Smartphone & Tablet Games Introduction
11.6.4 Sega Revenue in Online Smartphone & Tablet Games Business (2018-2023)
11.6.5 Sega Recent Developments
11.7 Electronic Arts
11.7.1 Electronic Arts Company Details
11.7.2 Electronic Arts Business Overview
11.7.3 Electronic Arts Online Smartphone & Tablet Games Introduction
11.7.4 Electronic Arts Revenue in Online Smartphone & Tablet Games Business (2018-2023)
11.7.5 Electronic Arts Recent Developments
11.8 Ubisoft
11.8.1 Ubisoft Company Details
11.8.2 Ubisoft Business Overview
11.8.3 Ubisoft Online Smartphone & Tablet Games Introduction
11.8.4 Ubisoft Revenue in Online Smartphone & Tablet Games Business (2018-2023)
11.8.5 Ubisoft Recent Developments
11.9 Zynga
11.9.1 Zynga Company Details
11.9.2 Zynga Business Overview
11.9.3 Zynga Online Smartphone & Tablet Games Introduction
11.9.4 Zynga Revenue in Online Smartphone & Tablet Games Business (2018-2023)
11.9.5 Zynga Recent Developments
11.10 Square Enix
11.10.1 Square Enix Company Details
11.10.2 Square Enix Business Overview
11.10.3 Square Enix Online Smartphone & Tablet Games Introduction
11.10.4 Square Enix Revenue in Online Smartphone & Tablet Games Business (2018-2023)
11.10.5 Square Enix Recent Developments
11.11 NetEase Games
11.11.1 NetEase Games Company Details
11.11.2 NetEase Games Business Overview
11.11.3 NetEase Games Online Smartphone & Tablet Games Introduction
11.11.4 NetEase Games Revenue in Online Smartphone & Tablet Games Business (2018-2023)
11.11.5 NetEase Games Recent Developments
11.12 NEXON
11.12.1 NEXON Company Details
11.12.2 NEXON Business Overview
11.12.3 NEXON Online Smartphone & Tablet Games Introduction
11.12.4 NEXON Revenue in Online Smartphone & Tablet Games Business (2018-2023)
11.12.5 NEXON Recent Developments
11.13 NCSoft
11.13.1 NCSoft Company Details
11.13.2 NCSoft Business Overview
11.13.3 NCSoft Online Smartphone & Tablet Games Introduction
11.13.4 NCSoft Revenue in Online Smartphone & Tablet Games Business (2018-2023)
11.13.5 NCSoft Recent Developments
11.14 Bandai Namco
11.14.1 Bandai Namco Company Details
11.14.2 Bandai Namco Business Overview
11.14.3 Bandai Namco Online Smartphone & Tablet Games Introduction
11.14.4 Bandai Namco Revenue in Online Smartphone & Tablet Games Business (2018-2023)
11.14.5 Bandai Namco Recent Developments
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
List of Tables
Table 1. Global Online Smartphone & Tablet Games Market Size Growth Rate by Type (US$ Million), 2018 VS 2022 VS 2029
Table 2. Key Players of Massively Multiplayer Online (MMO)
Table 3. Key Players of Simulation Games
Table 4. Key Players of Action/Adventure
Table 5. Key Players of Strategy Games
Table 6. Key Players of Sports Games
Table 7. Key Players of Role-Playing (RPG)
Table 8. Key Players of Educational Games
Table 9. Global Online Smartphone & Tablet Games Market Size Growth Rate by Age (US$ Million), 2018 VS 2022 VS 2029
Table 10. Global Online Smartphone & Tablet Games Market Size Growth Rate (CAGR) by Region (US$ Million): 2018 VS 2022 VS 2029
Table 11. Global Online Smartphone & Tablet Games Market Size by Region (2018-2023) & (US$ Million)
Table 12. Global Online Smartphone & Tablet Games Market Share by Region (2018-2023)
Table 13. Global Online Smartphone & Tablet Games Forecasted Market Size by Region (2024-2029) & (US$ Million)
Table 14. Global Online Smartphone & Tablet Games Market Share by Region (2024-2029)
Table 15. Online Smartphone & Tablet Games Market Trends
Table 16. Online Smartphone & Tablet Games Market Drivers
Table 17. Online Smartphone & Tablet Games Market Challenges
Table 18. Online Smartphone & Tablet Games Market Restraints
Table 19. Global Online Smartphone & Tablet Games Revenue by Players (2018-2023) & (US$ Million)
Table 20. Global Online Smartphone & Tablet Games Revenue Share by Players (2018-2023)
Table 21. Global Top Online Smartphone & Tablet Games by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Online Smartphone & Tablet Games as of 2022)
Table 22. Global Online Smartphone & Tablet Games Industry Ranking 2021 VS 2022 VS 2023
Table 23. Global 5 Largest Players Market Share by Online Smartphone & Tablet Games Revenue (CR5 and HHI) & (2018-2023)
Table 24. Global Key Players of Online Smartphone & Tablet Games, Headquarters and Area Served
Table 25. Global Key Players of Online Smartphone & Tablet Games, Product and Application
Table 26. Global Key Players of Online Smartphone & Tablet Games, Product and Application
Table 27. Mergers & Acquisitions, Expansion Plans
Table 28. Global Online Smartphone & Tablet Games Market Size by Type (2018-2023) & (US$ Million)
Table 29. Global Online Smartphone & Tablet Games Revenue Market Share by Type (2018-2023)
Table 30. Global Online Smartphone & Tablet Games Forecasted Market Size by Type (2024-2029) & (US$ Million)
Table 31. Global Online Smartphone & Tablet Games Revenue Market Share by Type (2024-2029)
Table 32. Global Online Smartphone & Tablet Games Market Size by Age (2018-2023) & (US$ Million)
Table 33. Global Online Smartphone & Tablet Games Revenue Share by Age (2018-2023)
Table 34. Global Online Smartphone & Tablet Games Forecasted Market Size by Age (2024-2029) & (US$ Million)
Table 35. Global Online Smartphone & Tablet Games Revenue Share by Age (2024-2029)
Table 36. North America Online Smartphone & Tablet Games Market Size by Type (2018-2023) & (US$ Million)
Table 37. North America Online Smartphone & Tablet Games Market Size by Type (2024-2029) & (US$ Million)
Table 38. North America Online Smartphone & Tablet Games Market Size by Age (2018-2023) & (US$ Million)
Table 39. North America Online Smartphone & Tablet Games Market Size by Age (2024-2029) & (US$ Million)
Table 40. North America Online Smartphone & Tablet Games Growth Rate (CAGR) by Country (US$ Million): 2018 VS 2022 VS 2029
Table 41. North America Online Smartphone & Tablet Games Market Size by Country (2018-2023) & (US$ Million)
Table 42. North America Online Smartphone & Tablet Games Market Size by Country (2024-2029) & (US$ Million)
Table 43. Europe Online Smartphone & Tablet Games Market Size by Type (2018-2023) & (US$ Million)
Table 44. Europe Online Smartphone & Tablet Games Market Size by Type (2024-2029) & (US$ Million)
Table 45. Europe Online Smartphone & Tablet Games Market Size by Age (2018-2023) & (US$ Million)
Table 46. Europe Online Smartphone & Tablet Games Market Size by Age (2024-2029) & (US$ Million)
Table 47. Europe Online Smartphone & Tablet Games Growth Rate (CAGR) by Country (US$ Million): 2018 VS 2022 VS 2029
Table 48. Europe Online Smartphone & Tablet Games Market Size by Country (2018-2023) & (US$ Million)
Table 49. Europe Online Smartphone & Tablet Games Market Size by Country (2024-2029) & (US$ Million)
Table 50. China Online Smartphone & Tablet Games Market Size by Type (2018-2023) & (US$ Million)
Table 51. China Online Smartphone & Tablet Games Market Size by Type (2024-2029) & (US$ Million)
Table 52. China Online Smartphone & Tablet Games Market Size by Age (2018-2023) & (US$ Million)
Table 53. China Online Smartphone & Tablet Games Market Size by Age (2024-2029) & (US$ Million)
Table 54. Asia Online Smartphone & Tablet Games Market Size by Type (2018-2023) & (US$ Million)
Table 55. Asia Online Smartphone & Tablet Games Market Size by Type (2024-2029) & (US$ Million)
Table 56. Asia Online Smartphone & Tablet Games Market Size by Age (2018-2023) & (US$ Million)
Table 57. Asia Online Smartphone & Tablet Games Market Size by Age (2024-2029) & (US$ Million)
Table 58. Asia Online Smartphone & Tablet Games Growth Rate (CAGR) by Region (US$ Million): 2018 VS 2022 VS 2029
Table 59. Asia Online Smartphone & Tablet Games Market Size by Region (2018-2023) & (US$ Million)
Table 60. Asia Online Smartphone & Tablet Games Market Size by Region (2024-2029) & (US$ Million)
Table 61. Middle East, Africa, and Latin America Online Smartphone & Tablet Games Market Size by Type (2018-2023) & (US$ Million)
Table 62. Middle East, Africa, and Latin America Online Smartphone & Tablet Games Market Size by Type (2024-2029) & (US$ Million)
Table 63. Middle East, Africa, and Latin America Online Smartphone & Tablet Games Market Size by Age (2018-2023) & (US$ Million)
Table 64. Middle East, Africa, and Latin America Online Smartphone & Tablet Games Market Size by Age (2024-2029) & (US$ Million)
Table 65. Middle East, Africa, and Latin America Online Smartphone & Tablet Games Growth Rate (CAGR) by Country (US$ Million): 2018 VS 2022 VS 2029
Table 66. Middle East, Africa, and Latin America Online Smartphone & Tablet Games Market Size by Country (2018-2023) & (US$ Million)
Table 67. Middle East, Africa, and Latin America Online Smartphone & Tablet Games Market Size by Country (2024-2029) & (US$ Million)
Table 68. Microsoft Company Details
Table 69. Microsoft Business Overview
Table 70. Microsoft Online Smartphone & Tablet Games Product
Table 71. Microsoft Revenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million)
Table 72. Microsoft Recent Developments
Table 73. Nintendo Company Details
Table 74. Nintendo Business Overview
Table 75. Nintendo Online Smartphone & Tablet Games Product
Table 76. Nintendo Revenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million)
Table 77. Nintendo Recent Developments
Table 78. Sony Company Details
Table 79. Sony Business Overview
Table 80. Sony Online Smartphone & Tablet Games Product
Table 81. Sony Revenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million)
Table 82. Sony Recent Developments
Table 83. Tencent Company Details
Table 84. Tencent Business Overview
Table 85. Tencent Online Smartphone & Tablet Games Product
Table 86. Tencent Revenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million)
Table 87. Tencent Recent Developments
Table 88. Activision Blizzard Company Details
Table 89. Activision Blizzard Business Overview
Table 90. Activision Blizzard Online Smartphone & Tablet Games Product
Table 91. Activision Blizzard Revenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million)
Table 92. Activision Blizzard Recent Developments
Table 93. Sega Company Details
Table 94. Sega Business Overview
Table 95. Sega Online Smartphone & Tablet Games Product
Table 96. Sega Revenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million)
Table 97. Sega Recent Developments
Table 98. Electronic Arts Company Details
Table 99. Electronic Arts Business Overview
Table 100. Electronic Arts Online Smartphone & Tablet Games Product
Table 101. Electronic Arts Revenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million)
Table 102. Electronic Arts Recent Developments
Table 103. Ubisoft Company Details
Table 104. Ubisoft Business Overview
Table 105. Ubisoft Online Smartphone & Tablet Games Product
Table 106. Ubisoft Revenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million)
Table 107. Ubisoft Recent Developments
Table 108. Zynga Company Details
Table 109. Zynga Business Overview
Table 110. Zynga Online Smartphone & Tablet Games Product
Table 111. Zynga Revenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million)
Table 112. Zynga Recent Developments
Table 113. Square Enix Company Details
Table 114. Square Enix Business Overview
Table 115. Square Enix Online Smartphone & Tablet Games Product
Table 116. Square Enix Revenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million)
Table 117. Square Enix Recent Developments
Table 118. NetEase Games Company Details
Table 119. NetEase Games Business Overview
Table 120. NetEase Games Online Smartphone & Tablet Games Product
Table 121. NetEase Games Revenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million)
Table 122. NetEase Games Recent Developments
Table 123. NEXON Company Details
Table 124. NEXON Business Overview
Table 125. NEXON Online Smartphone & Tablet Games Product
Table 126. NEXON Revenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million)
Table 127. NEXON Recent Developments
Table 128. NCSoft Company Details
Table 129. NCSoft Business Overview
Table 130. NCSoft Online Smartphone & Tablet Games Product
Table 131. NCSoft Revenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million)
Table 132. NCSoft Recent Developments
Table 133. Bandai Namco Company Details
Table 134. Bandai Namco Business Overview
Table 135. Bandai Namco Online Smartphone & Tablet Games Product
Table 136. Bandai Namco Revenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million)
Table 137. Bandai Namco Recent Developments
Table 138. Research Programs/Design for This Report
Table 139. Key Data Information from Secondary Sources
Table 140. Key Data Information from Primary Sources
List of Figures
Figure 1. Global Online Smartphone & Tablet Games Market Size Growth Rate by Type, 2018 VS 2022 VS 2029 (US$ Million)
Figure 2. Global Online Smartphone & Tablet Games Market Share by Type: 2022 VS 2029
Figure 3. Massively Multiplayer Online (MMO) Features
Figure 4. Simulation Games Features
Figure 5. Action/Adventure Features
Figure 6. Strategy Games Features
Figure 7. Sports Games Features
Figure 8. Role-Playing (RPG) Features
Figure 9. Educational Games Features
Figure 10. Global Online Smartphone & Tablet Games Market Size Growth Rate by Age, 2018 VS 2022 VS 2029 (US$ Million)
Figure 11. Global Online Smartphone & Tablet Games Market Share by Age: 2022 VS 2029
Figure 12. 18-25 Years Old Case Studies
Figure 13. 26-35 Years Old Case Studies
Figure 14. 36-45 Years Old Case Studies
Figure 15. Above 45 Years Old Case Studies
Figure 16. Below 18 Years Old Case Studies
Figure 17. Online Smartphone & Tablet Games Report Years Considered
Figure 18. Global Online Smartphone & Tablet Games Market Size (US$ Million), Year-over-Year: 2018-2029
Figure 19. Global Online Smartphone & Tablet Games Market Size, (US$ Million), 2018 VS 2022 VS 2029
Figure 20. Global Online Smartphone & Tablet Games Market Share by Region: 2022 VS 2029
Figure 21. Global Online Smartphone & Tablet Games Market Share by Players in 2022
Figure 22. Global Top Online Smartphone & Tablet Games Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Online Smartphone & Tablet Games as of 2022)
Figure 23. The Top 10 and 5 Players Market Share by Online Smartphone & Tablet Games Revenue in 2022
Figure 24. North America Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 25. North America Online Smartphone & Tablet Games Market Share by Type (2018-2029)
Figure 26. North America Online Smartphone & Tablet Games Market Share by Age (2018-2029)
Figure 27. North America Online Smartphone & Tablet Games Market Share by Country (2018-2029)
Figure 28. United States Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 29. Canada Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 30. Europe Online Smartphone & Tablet Games Market Size YoY (2018-2029) & (US$ Million)
Figure 31. Europe Online Smartphone & Tablet Games Market Share by Type (2018-2029)
Figure 32. Europe Online Smartphone & Tablet Games Market Share by Age (2018-2029)
Figure 33. Europe Online Smartphone & Tablet Games Market Share by Country (2018-2029)
Figure 34. Germany Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 35. France Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 36. U.K. Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 37. Italy Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 38. Russia Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 39. Nordic Countries Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 40. China Online Smartphone & Tablet Games Market Size YoY (2018-2029) & (US$ Million)
Figure 41. China Online Smartphone & Tablet Games Market Share by Type (2018-2029)
Figure 42. China Online Smartphone & Tablet Games Market Share by Age (2018-2029)
Figure 43. Asia Online Smartphone & Tablet Games Market Size YoY (2018-2029) & (US$ Million)
Figure 44. Asia Online Smartphone & Tablet Games Market Share by Type (2018-2029)
Figure 45. Asia Online Smartphone & Tablet Games Market Share by Age (2018-2029)
Figure 46. Asia Online Smartphone & Tablet Games Market Share by Region (2018-2029)
Figure 47. Japan Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 48. South Korea Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 49. China Taiwan Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 50. Southeast Asia Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 51. India Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 52. Australia Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 53. Middle East, Africa, and Latin America Online Smartphone & Tablet Games Market Size YoY (2018-2029) & (US$ Million)
Figure 54. Middle East, Africa, and Latin America Online Smartphone & Tablet Games Market Share by Type (2018-2029)
Figure 55. Middle East, Africa, and Latin America Online Smartphone & Tablet Games Market Share by Age (2018-2029)
Figure 56. Middle East, Africa, and Latin America Online Smartphone & Tablet Games Market Share by Country (2018-2029)
Figure 57. Brazil Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 58. Mexico Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 59. Turkey Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 60. Saudi Arabia Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 61. Israel Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 62. GCC Countries Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 63. Microsoft Revenue Growth Rate in Online Smartphone & Tablet Games Business (2018-2023)
Figure 64. Nintendo Revenue Growth Rate in Online Smartphone & Tablet Games Business (2018-2023)
Figure 65. Sony Revenue Growth Rate in Online Smartphone & Tablet Games Business (2018-2023)
Figure 66. Tencent Revenue Growth Rate in Online Smartphone & Tablet Games Business (2018-2023)
Figure 67. Activision Blizzard Revenue Growth Rate in Online Smartphone & Tablet Games Business (2018-2023)
Figure 68. Sega Revenue Growth Rate in Online Smartphone & Tablet Games Business (2018-2023)
Figure 69. Electronic Arts Revenue Growth Rate in Online Smartphone & Tablet Games Business (2018-2023)
Figure 70. Ubisoft Revenue Growth Rate in Online Smartphone & Tablet Games Business (2018-2023)
Figure 71. Zynga Revenue Growth Rate in Online Smartphone & Tablet Games Business (2018-2023)
Figure 72. Square Enix Revenue Growth Rate in Online Smartphone & Tablet Games Business (2018-2023)
Figure 73. NetEase Games Revenue Growth Rate in Online Smartphone & Tablet Games Business (2018-2023)
Figure 74. NEXON Revenue Growth Rate in Online Smartphone & Tablet Games Business (2018-2023)
Figure 75. NCSoft Revenue Growth Rate in Online Smartphone & Tablet Games Business (2018-2023)
Figure 76. Bandai Namco Revenue Growth Rate in Online Smartphone & Tablet Games Business (2018-2023)
Figure 77. Bottom-up and Top-down Approaches for This Report
Figure 78. Data Triangulation
Figure 79. Key Executives Interviewed
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