Global Mobile Games Industry Research Report, Growth Trends and Competitive Analysis 2022-2028

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Date: 10-Nov-2022
No. of pages: 123
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Report Scope

This latest report researches the industry structure, revenue and gross margin. Major players' headquarters, market shares, industry ranking and profiles are presented. The primary and secondary research is done in order to access up-to-date government regulations, market information and industry data. Data were collected from the Mobile Games companies, distributors, end users, industry associations, governments' industry bureaus, industry publications, industry experts, third party database, and our in-house databases.

This report also includes a discussion of the major players across each regional Mobile Games market. Further, it explains the major drivers and regional dynamics of the global Mobile Games market and current trends within the industry.

Key Companies Covered

In this section of the report, the researchers have done a comprehensive analysis of the prominent players operating and the strategies they are focusing on to combat the intense competition. Company profiles and market share analysis of the prominent players are also provided in this section. Additionally, the specialists have done an all-encompassing analysis of each player. They have also provided reliable revenue, market share and rank data of the companies for the period 2017-2022. With the assistance of this report, key players, stakeholders, and other participants will be able to stay abreast of the recent and upcoming developments in the business, further enabling them to make efficient choices. Mentioned below are the prime players taken into account in this research report:

- Supercell

- Niantic

- Machine Zone

- Big Fish Games

- Gameloft

- Tencent Games

- King

- Fruit Ninja

- Imangi Studios

- Nintendo

- EA

- Bandai Namco

- Epic Games

- Playrix

- IGG

- SEGA

- Mojang

Market Segments

This report has explored the key segments: by Type and by Application. The lucrativeness and growth potential have been looked into by the industry experts in this report. This report also provides revenue forecast data by type and by application segments based on value for the period 2017-2028.

Mobile Games Segment by Type

- Single Player Games

- MMO

Mobile Games Segment by Application

- Children (< 13 Years Old)

- Teenagers (13 ~ 17 Years Old)

- Adult (=18 Years Old)

Key Regions & Countries

This section of the report provides key insights regarding various regions and the key players operating in each region. Economic, social, environmental, technological, and political factors have been taken into consideration while assessing the growth of the particular region/country. The readers will also get their hands on the value data of each region and country for the period 2017-2028.

- North America

- - United States

- - Canada

- Europe

- - Germany

- - France

- - UK

- - Italy

- - Russia

- - Nordic Countries

- - Rest of Europe

- Asia-Pacific

- - China

- - Japan

- - South Korea

- - Southeast Asia

- - India

- - Australia

- - Rest of Asia

- Latin America

- - Mexico

- - Brazil

- - Rest of Latin America

- Middle East & Africa

- - Turkey

- - Saudi Arabia

- - UAE

- - Rest of MEA

Key Drivers & Barriers

High-impact rendering factors and drivers have been studied in this report to aid the readers to understand the general development. Moreover, the report includes restraints and challenges that may act as stumbling blocks on the way of the players. This will assist the users to be attentive and make informed decisions related to business. Specialists have also laid their focus on the upcoming business prospects.

COVID-19 and Russia-Ukraine War Influence Analysis

The readers in the section will understand how the Mobile Games market scenario changed across the globe during the pandemic, post-pandemic and Russia-Ukraine War. The study is done keeping in view the changes in aspects such as demand, consumption, transportation, consumer behavior, supply chain management, export and import, and production. The industry experts have also highlighted the key factors that will help create opportunities for players and stabilize the overall industry in the years to come.

Report Includes:

This report presents an overview of global market for Mobile Games market size. Analyses of the global market trends, with historic market revenue data for 2017 - 2021, estimates for 2022, and projections of CAGR through 2028.

This report researches the key producers of Mobile Games, also provides the revenue of main regions and countries. Highlights of the upcoming market potential for Mobile Games, and key regions/countries of focus to forecast this market into various segments and sub-segments. Country specific data and market value analysis for the U.S., Canada, Mexico, Brazil, China, Japan, South Korea, Southeast Asia, India, Germany, the U.K., Italy, Middle East, Africa, and Other Countries.

This report focuses on the Mobile Games revenue, market share and industry ranking of main companies, data from 2017 to 2022. Identification of the major stakeholders in the global Mobile Games market, and analysis of their competitive landscape and market positioning based on recent developments and segmental revenues. This report will help stakeholders to understand the competitive landscape and gain more insights and position their businesses and market strategies in a better way.

This report analyzes the segments data by type and by application, revenue, and growth rate, from 2017 to 2028. Evaluation and forecast the market size for Mobile Games revenue, projected growth trends, production technology, application and end-user industry.

Descriptive company profiles of the major global players, including Supercell, Niantic, Machine Zone, Big Fish Games, Gameloft, Tencent Games, King, Fruit Ninja and Imangi Studios, etc.

Global Mobile Games Industry Research Report, Growth Trends and Competitive Analysis 2022-2028

Table of Contents
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Mobile Games Market Size Growth Rate by Type: 2017 VS 2021 VS 2028
1.2.2 Single Player Games
1.2.3 MMO
1.3 Market by Application
1.3.1 Global Mobile Games Market Growth Rate by Application: 2017 VS 2021 VS 2028
1.3.2 Children (< 13 Years Old)
1.3.3 Teenagers (13 ~ 17 Years Old)
1.3.4 Adult (?18 Years Old)
1.4 Study Objectives
1.5 Years Considered
2 Market Perspective
2.1 Global Mobile Games Market Size (2017-2028)
2.2 Mobile Games Market Size across Key Geographies Worldwide: 2017 VS 2021 VS 2028
2.3 Global Mobile Games Market Size by Region (2017-2022)
2.4 Global Mobile Games Market Size Forecast by Region (2023-2028)
2.5 Global Top Mobile Games Countries Ranking by Market Size
3 Mobile Games Competitive by Company
3.1 Global Mobile Games Revenue by Players
3.1.1 Global Mobile Games Revenue by Players (2017-2022)
3.1.2 Global Mobile Games Market Share by Players (2017-2022)
3.2 Global Mobile Games Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Company Covered: Ranking by Mobile Games Revenue
3.4 Global Mobile Games Market Concentration Ratio
3.4.1 Global Mobile Games Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Mobile Games Revenue in 2021
3.5 Global Mobile Games Key Players Head office and Area Served
3.6 Key Players Mobile Games Product Solution and Service
3.7 Date of Enter into Mobile Games Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Global Mobile Games Breakdown Data by Type
4.1 Global Mobile Games Historic Revenue by Type (2017-2022)
4.2 Global Mobile Games Forecasted Revenue by Type (2023-2028)
5 Global Mobile Games Breakdown Data by Application
5.1 Global Mobile Games Historic Market Size by Application (2017-2022)
5.2 Global Mobile Games Forecasted Market Size by Application (2023-2028)
6 North America
6.1 North America Mobile Games Revenue by Company (2020-2022)
6.2 North America Mobile Games Revenue by Type (2017-2028)
6.3 North America Mobile Games Revenue by Application (2017-2028)
6.4 North America Mobile Games Revenue by Country (2017-2028)
6.4.1 U.S.
6.4.2 Canada
7 Europe
7.1 Europe Mobile Games Revenue by Company (2020-2022)
7.2 Europe Mobile Games Revenue by Type (2017-2028)
7.3 Europe Mobile Games Revenue by Application (2017-2028)
7.4 Europe Mobile Games Revenue by Country (2017-2028)
7.4.1 Germany
7.4.2 France
7.4.3 U.K.
7.4.4 Italy
7.4.5 Russia
8 Asia Pacific
8.1 Asia Pacific Mobile Games Revenue by Company (2020-2022)
8.2 Asia Pacific Mobile Games Revenue by Type (2017-2028)
8.3 Asia Pacific Mobile Games Revenue by Application (2017-2028)
8.4 Asia Pacific Mobile Games Revenue by Region (2017-2028)
8.4.1 China
8.4.2 Japan
8.4.3 South Korea
8.4.4 India
8.4.5 Australia
8.4.6 Taiwan
8.4.7 Indonesia
8.4.8 Thailand
8.4.9 Malaysia
8.4.10 Philippines
8.4.11 Vietnam
9 Latin America
9.1 Latin America Mobile Games Revenue by Company (2020-2022)
9.2 Latin America Mobile Games Revenue by Type (2017-2028)
9.3 Latin America Mobile Games Revenue by Application (2017-2028)
9.4 Latin America Mobile Games Revenue by Country (2017-2028)
9.4.1 Mexico
9.4.2 Brazil
9.4.3 Argentina
10 Middle East and Africa
10.1 Middle East and Africa Mobile Games Revenue by Company (2020-2022)
10.2 Middle East and Africa Mobile Games Revenue by Type (2017-2028)
10.3 Middle East and Africa Mobile Games Revenue by Application (2017-2028)
10.4 Middle East and Africa Mobile Games Revenue by Country (2017-2028)
10.4.1 Turkey
10.4.2 Saudi Arabia
10.4.3 U.A.E
11 Company Profiles
11.1 Supercell
11.1.1 Supercell Company Details
11.1.2 Supercell Business Overview
11.1.3 Supercell Mobile Games Products and Services
11.1.4 Supercell Mobile Games Revenue in Mobile Games Business (2017-2022)
11.1.5 Supercell Mobile Games SWOT Analysis
11.1.6 Supercell Recent Developments
11.2 Niantic
11.2.1 Niantic Company Details
11.2.2 Niantic Business Overview
11.2.3 Niantic Mobile Games Products and Services
11.2.4 Niantic Mobile Games Revenue in Mobile Games Business (2017-2022)
11.2.5 Niantic Mobile Games SWOT Analysis
11.2.6 Niantic Recent Developments
11.3 Machine Zone
11.3.1 Machine Zone Company Details
11.3.2 Machine Zone Business Overview
11.3.3 Machine Zone Mobile Games Products and Services
11.3.4 Machine Zone Mobile Games Revenue in Mobile Games Business (2017-2022)
11.3.5 Machine Zone Mobile Games SWOT Analysis
11.3.6 Machine Zone Recent Developments
11.4 Big Fish Games
11.4.1 Big Fish Games Company Details
11.4.2 Big Fish Games Business Overview
11.4.3 Big Fish Games Mobile Games Products and Services
11.4.4 Big Fish Games Mobile Games Revenue in Mobile Games Business (2017-2022)
11.4.5 Big Fish Games Mobile Games SWOT Analysis
11.4.6 Big Fish Games Recent Developments
11.5 Gameloft
11.5.1 Gameloft Company Details
11.5.2 Gameloft Business Overview
11.5.3 Gameloft Mobile Games Products and Services
11.5.4 Gameloft Mobile Games Revenue in Mobile Games Business (2017-2022)
11.5.5 Gameloft Mobile Games SWOT Analysis
11.5.6 Gameloft Recent Developments
11.6 Tencent Games
11.6.1 Tencent Games Company Details
11.6.2 Tencent Games Business Overview
11.6.3 Tencent Games Mobile Games Products and Services
11.6.4 Tencent Games Mobile Games Revenue in Mobile Games Business (2017-2022)
11.6.5 Tencent Games Mobile Games SWOT Analysis
11.6.6 Tencent Games Recent Developments
11.7 King
11.7.1 King Company Details
11.7.2 King Business Overview
11.7.3 King Mobile Games Products and Services
11.7.4 King Mobile Games Revenue in Mobile Games Business (2017-2022)
11.7.5 King Mobile Games SWOT Analysis
11.7.6 King Recent Developments
11.8 Fruit Ninja
11.8.1 Fruit Ninja Company Details
11.8.2 Fruit Ninja Business Overview
11.8.3 Fruit Ninja Mobile Games Products and Services
11.8.4 Fruit Ninja Mobile Games Revenue in Mobile Games Business (2017-2022)
11.8.5 Fruit Ninja Mobile Games SWOT Analysis
11.8.6 Fruit Ninja Recent Developments
11.9 Imangi Studios
11.9.1 Imangi Studios Company Details
11.9.2 Imangi Studios Business Overview
11.9.3 Imangi Studios Mobile Games Products and Services
11.9.4 Imangi Studios Mobile Games Revenue in Mobile Games Business (2017-2022)
11.9.5 Imangi Studios Mobile Games SWOT Analysis
11.9.6 Imangi Studios Recent Developments
11.10 Nintendo
11.10.1 Nintendo Company Details
11.10.2 Nintendo Business Overview
11.10.3 Nintendo Mobile Games Products and Services
11.10.4 Nintendo Mobile Games Revenue in Mobile Games Business (2017-2022)
11.10.5 Nintendo Mobile Games SWOT Analysis
11.10.6 Nintendo Recent Developments
11.11 EA
11.11.1 EA Company Details
11.11.2 EA Business Overview
11.11.3 EA Mobile Games Products and Services
11.11.4 EA Mobile Games Revenue in Mobile Games Business (2017-2022)
11.11.5 EA Recent Developments
11.12 Bandai Namco
11.12.1 Bandai Namco Company Details
11.12.2 Bandai Namco Business Overview
11.12.3 Bandai Namco Mobile Games Products and Services
11.12.4 Bandai Namco Mobile Games Revenue in Mobile Games Business (2017-2022)
11.12.5 Bandai Namco Recent Developments
11.13 Epic Games
11.13.1 Epic Games Company Details
11.13.2 Epic Games Business Overview
11.13.3 Epic Games Mobile Games Products and Services
11.13.4 Epic Games Mobile Games Revenue in Mobile Games Business (2017-2022)
11.13.5 Epic Games Recent Developments
11.14 Playrix
11.14.1 Playrix Company Details
11.14.2 Playrix Business Overview
11.14.3 Playrix Mobile Games Products and Services
11.14.4 Playrix Mobile Games Revenue in Mobile Games Business (2017-2022)
11.14.5 Playrix Recent Developments
11.15 IGG
11.15.1 IGG Company Details
11.15.2 IGG Business Overview
11.15.3 IGG Mobile Games Products and Services
11.15.4 IGG Mobile Games Revenue in Mobile Games Business (2017-2022)
11.15.5 IGG Recent Developments
11.16 SEGA
11.16.1 SEGA Company Details
11.16.2 SEGA Business Overview
11.16.3 SEGA Mobile Games Products and Services
11.16.4 SEGA Mobile Games Revenue in Mobile Games Business (2017-2022)
11.16.5 SEGA Recent Developments
11.17 Mojang
11.17.1 Mojang Company Details
11.17.2 Mojang Business Overview
11.17.3 Mojang Mobile Games Products and Services
11.17.4 Mojang Mobile Games Revenue in Mobile Games Business (2017-2022)
11.17.5 Mojang Recent Developments
12 Mobile Games Market Dynamics
12.1 Mobile Games Market Trends
12.2 Mobile Games Market Drivers
12.3 Mobile Games Market Challenges
12.4 Mobile Games Market Restraints
13 Research Findings and Conclusion
14 Appendix
14.1 Research Methodology
14.1.1 Methodology/Research Approach
14.1.2 Data Source
14.2 Author Details
List of Tables
Table 1. Global Mobile Games Market Size Growth Rate by Type (US$ Million), 2017 VS 2021 VS 2028
Table 2. Key Players of Single Player Games
Table 3. Key Players of MMO
Table 4. Global Mobile Games Market Size Growth Rate by Application (US$ Million), 2017 VS 2021 VS 2028
Table 5. Global Mobile Games Market Size (US$ Million) by Region: 2017 VS 2021 VS 2028
Table 6. Global Mobile Games Revenue by Region (2017-2022) & (US$ Million)
Table 7. Global Mobile Games Revenue Market Share by Region (2017-2022)
Table 8. Global Mobile Games Revenue by Players (2017-2022) & (US$ Million)
Table 9. Global Mobile Games Market Share by Players (2017-2022)
Table 10. Global Top Mobile Games Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Mobile Games as of 2021)
Table 11. Ranking of Global Top Mobile Games Companies by Revenue (US$ Million) in 2021
Table 12. Global 5 Largest Players Market Share by Mobile Games Revenue (CR5 and HHI) & (2017-2022)
Table 13. Key Players Headquarters and Area Served
Table 14. Key Players Mobile Games Product Solution and Service
Table 15. Date of Key Manufacturers Enter into Mobile Games Market
Table 16. Mergers & Acquisitions, Expansion Plans
Table 17. Global Mobile Games Market Size by Type (2017-2022) & (US$ Million)
Table 18. Global Mobile Games Revenue Market Share by Type (2017-2022)
Table 19. Global Mobile Games Forecasted Market Size by Type (2023-2028) & (US$ Million)
Table 20. Global Mobile Games Revenue Market Share by Type (2023-2028)
Table 21. Global Mobile Games Market Size by Application (2017-2022) & (US$ Million)
Table 22. Global Mobile Games Revenue Market Share by Application (2017-2022)
Table 23. Global Mobile Games Forecasted Market Size by Application (2023-2028) & (US$ Million)
Table 24. Global Mobile Games Revenue Market Share by Application (2023-2028)
Table 25. North America Mobile Games Revenue by Company (2020-2022) & (US$ Million)
Table 26. North America Mobile Games Revenue by Type (2017-2022) & (US$ Million)
Table 27. North America Mobile Games Revenue by Type (2023-2028) & (US$ Million)
Table 28. North America Mobile Games Revenue by Application (2017-2022) & (US$ Million)
Table 29. North America Mobile Games Revenue by Application (2023-2028) & (US$ Million)
Table 30. North America Mobile Games Revenue by Country (2017-2022) & (US$ Million)
Table 31. North America Mobile Games Revenue by Country (2023-2028) & (US$ Million)
Table 32. Europe Mobile Games Revenue by Company (2020-2022) & (US$ Million)
Table 33. Europe Mobile Games Revenue by Type (2017-2022) & (US$ Million)
Table 34. Europe Mobile Games Revenue by Type (2023-2028) & (US$ Million)
Table 35. Europe Mobile Games Revenue by Application (2017-2022) & (US$ Million)
Table 36. Europe Mobile Games Revenue by Application (2023-2028) & (US$ Million)
Table 37. Europe Mobile Games Revenue by Country (2017-2022) & (US$ Million)
Table 38. Europe Mobile Games Revenue by Country (2023-2028) & (US$ Million)
Table 39. Asia Pacific Mobile Games Revenue by Company (2020-2022) & (US$ Million)
Table 40. Asia Pacific Mobile Games Revenue by Type (2017-2022) & (US$ Million)
Table 41. Asia Pacific Mobile Games Revenue by Type (2023-2028) & (US$ Million)
Table 42. Asia Pacific Mobile Games Revenue by Application (2017-2022) & (US$ Million)
Table 43. Asia Pacific Mobile Games Revenue by Application (2023-2028) & (US$ Million)
Table 44. Asia Pacific Mobile Games Revenue by Region (2017-2022) & (US$ Million)
Table 45. Asia Pacific Mobile Games Revenue by Region (2023-2028) & (US$ Million)
Table 46. Latin America Mobile Games Revenue by Company (2020-2022) & (US$ Million)
Table 47. Latin America Mobile Games Revenue by Type (2017-2022) & (US$ Million)
Table 48. Latin America Mobile Games Revenue by Type (2023-2028) & (US$ Million)
Table 49. Latin America Mobile Games Revenue by Application (2017-2022) & (US$ Million)
Table 50. Latin America Mobile Games Revenue by Application (2023-2028) & (US$ Million)
Table 51. Latin America Mobile Games Revenue by Country (2017-2022) & (US$ Million)
Table 52. Latin America Mobile Games Revenue by Country (2023-2028) & (US$ Million)
Table 53. Middle East and Africa Mobile Games Revenue by Company (2020-2022) & (US$ Million)
Table 54. Middle East and Africa Mobile Games Revenue by Type (2017-2022) & (US$ Million)
Table 55. Middle East and Africa Mobile Games Revenue by Type (2023-2028) & (US$ Million)
Table 56. Middle East and Africa Mobile Games Revenue by Application (2017-2022) & (US$ Million)
Table 57. Middle East and Africa Mobile Games Revenue by Application (2023-2028) & (US$ Million)
Table 58. Middle East and Africa Mobile Games Revenue by Country (2017-2022) & (US$ Million)
Table 59. Middle East and Africa Mobile Games Revenue by Country (2023-2028) & (US$ Million)
Table 60. Supercell Company Details
Table 61. Supercell Business Overview
Table 62. Supercell Mobile Games Product and Services
Table 63. Supercell Mobile Games Revenue in Mobile Games Business (2017-2022) & (US$ Million)
Table 64. Supercell Mobile Games SWOT Analysis
Table 65. Supercell Recent Developments
Table 66. Niantic Company Details
Table 67. Niantic Business Overview
Table 68. Niantic Mobile Games Product and Services
Table 69. Niantic Mobile Games Revenue in Mobile Games Business (2017-2022) & (US$ Million)
Table 70. Niantic Mobile Games SWOT Analysis
Table 71. Niantic Recent Developments
Table 72. Machine Zone Company Details
Table 73. Machine Zone Business Overview
Table 74. Machine Zone Mobile Games Product and Services
Table 75. Machine Zone Mobile Games Revenue in Mobile Games Business (2017-2022) & (US$ Million)
Table 76. Machine Zone Mobile Games SWOT Analysis
Table 77. Machine Zone Recent Developments
Table 78. Big Fish Games Company Details
Table 79. Big Fish Games Business Overview
Table 80. Big Fish Games Mobile Games Product and Services
Table 81. Big Fish Games Mobile Games Revenue in Mobile Games Business (2017-2022) & (US$ Million)
Table 82. Big Fish Games Mobile Games SWOT Analysis
Table 83. Big Fish Games Recent Developments
Table 84. Gameloft Company Details
Table 85. Gameloft Business Overview
Table 86. Gameloft Mobile Games Product and Services
Table 87. Gameloft Mobile Games Revenue in Mobile Games Business (2017-2022) & (US$ Million)
Table 88. Gameloft Mobile Games SWOT Analysis
Table 89. Gameloft Recent Developments
Table 90. Tencent Games Company Details
Table 91. Tencent Games Business Overview
Table 92. Tencent Games Mobile Games Product and Services
Table 93. Tencent Games Mobile Games Revenue in Mobile Games Business (2017-2022) & (US$ Million)
Table 94. Tencent Games Mobile Games SWOT Analysis
Table 95. Tencent Games Recent Developments
Table 96. King Company Details
Table 97. King Business Overview
Table 98. King Mobile Games Product and Services
Table 99. King Mobile Games Revenue in Mobile Games Business (2017-2022) & (US$ Million)
Table 100. King Mobile Games SWOT Analysis
Table 101. King Recent Developments
Table 102. Fruit Ninja Company Details
Table 103. Fruit Ninja Business Overview
Table 104. Fruit Ninja Mobile Games Product and Services
Table 105. Fruit Ninja Mobile Games Revenue in Mobile Games Business (2017-2022) & (US$ Million)
Table 106. Fruit Ninja Mobile Games SWOT Analysis
Table 107. Fruit Ninja Recent Developments
Table 108. Imangi Studios Company Details
Table 109. Imangi Studios Business Overview
Table 110. Imangi Studios Mobile Games Product and Services
Table 111. Imangi Studios Mobile Games Revenue in Mobile Games Business (2017-2022) & (US$ Million)
Table 112. Imangi Studios Mobile Games SWOT Analysis
Table 113. Imangi Studios Recent Developments
Table 114. Nintendo Company Details
Table 115. Nintendo Business Overview
Table 116. Nintendo Mobile Games Product and Services
Table 117. Nintendo Mobile Games Revenue in Mobile Games Business (2017-2022) & (US$ Million)
Table 118. Nintendo Mobile Games SWOT Analysis
Table 119. Nintendo Recent Developments
Table 120. EA Company Details
Table 121. EA Business Overview
Table 122. EA Mobile Games Product and Services
Table 123. EA Mobile Games Revenue in Mobile Games Business (2017-2022) & (US$ Million)
Table 124. EA Recent Developments
Table 125. Bandai Namco Company Details
Table 126. Bandai Namco Business Overview
Table 127. Bandai Namco Mobile Games Product and Services
Table 128. Bandai Namco Mobile Games Revenue in Mobile Games Business (2017-2022) & (US$ Million)
Table 129. Bandai Namco Recent Developments
Table 130. Epic Games Company Details
Table 131. Epic Games Business Overview
Table 132. Epic Games Mobile Games Product and Services
Table 133. Epic Games Mobile Games Revenue in Mobile Games Business (2017-2022) & (US$ Million)
Table 134. Epic Games Recent Developments
Table 135. Playrix Company Details
Table 136. Playrix Business Overview
Table 137. Playrix Mobile Games Product and Services
Table 138. Playrix Mobile Games Revenue in Mobile Games Business (2017-2022) & (US$ Million)
Table 139. Playrix Recent Developments
Table 140. IGG Company Details
Table 141. IGG Business Overview
Table 142. IGG Mobile Games Product and Services
Table 143. IGG Mobile Games Revenue in Mobile Games Business (2017-2022) & (US$ Million)
Table 144. IGG Recent Developments
Table 145. SEGA Company Details
Table 146. SEGA Business Overview
Table 147. SEGA Mobile Games Product and Services
Table 148. SEGA Mobile Games Revenue in Mobile Games Business (2017-2022) & (US$ Million)
Table 149. SEGA Recent Developments
Table 150. Mojang Company Details
Table 151. Mojang Business Overview
Table 152. Mojang Mobile Games Product and Services
Table 153. Mojang Mobile Games Revenue in Mobile Games Business (2017-2022) & (US$ Million)
Table 154. Mojang Recent Developments
Table 155. Mobile Games Market Trends
Table 156. Mobile Games Market Drivers
Table 157. Mobile Games Market Challenges
Table 158. Mobile Games Market Restraints
Table 159. Research Programs/Design for This Report
Table 160. Key Data Information from Secondary Sources
Table 161. Key Data Information from Primary Sources
List of Figures
Figure 1. Global Mobile Games Sales Market Share by Type: 2021 VS 2028
Figure 2. Single Player Games Features
Figure 3. MMO Features
Figure 4. Global Mobile Games Sales Market Share by Application: 2021 VS 2028
Figure 5. Children (< 13 Years Old) Case Studies
Figure 6. Teenagers (13 ~ 17 Years Old) Case Studies
Figure 7. Adult (?18 Years Old) Case Studies
Figure 8. Mobile Games Report Years Considered
Figure 9. Global Mobile Games Revenue, (US$ Million), 2017 VS 2021 VS 2028
Figure 10. Global Mobile Games Market Size 2017-2028 (US$ Million)
Figure 11. Global Mobile Games Market Size Market Share by Region: 2021 VS 2028
Figure 12. Global Mobile Games Revenue Market Share by Region in 2017 VS 2022
Figure 13. Global Top 10 Mobile Games Countries Ranking by Market Size (US$ Million) in 2021
Figure 14. Global Mobile Games Market Share by Players in 2021
Figure 15. Global Top Mobile Games Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Mobile Games as of 2021)
Figure 16. The Top 10 and 5 Players Market Share by Mobile Games Revenue in 2021
Figure 17. North America Mobile Games Revenue Market Share by Company in 2021
Figure 18. North America Mobile Games Revenue Market Share by Type (2017-2028)
Figure 19. North America Mobile Games Revenue Market Share by Application (2017-2028)
Figure 20. North America Mobile Games Revenue Share by Country (2017-2028)
Figure 21. U.S. Mobile Games Revenue (2017-2028) & (US$ Million)
Figure 22. Canada Mobile Games Revenue (2017-2028) & (US$ Million)
Figure 23. Europe Mobile Games Revenue Market Share by Company in 2021
Figure 24. Europe Mobile Games Revenue Market Share by Type (2017-2028)
Figure 25. Europe Mobile Games Revenue Market Share by Application (2017-2028)
Figure 26. Europe Mobile Games Revenue Share by Country (2017-2028)
Figure 27. Germany Mobile Games Revenue (2017-2028) & (US$ Million)
Figure 28. France Mobile Games Revenue (2017-2028) & (US$ Million)
Figure 29. U.K. Mobile Games Revenue (2017-2028) & (US$ Million)
Figure 30. Italy Mobile Games Revenue (2017-2028) & (US$ Million)
Figure 31. Russia Mobile Games Revenue (2017-2028) & (US$ Million)
Figure 32. Asia Pacific Mobile Games Revenue Market Share by Company in 2021
Figure 33. Asia Pacific Mobile Games Revenue Market Share by Type (2017-2028)
Figure 34. Asia Pacific Mobile Games Revenue Market Share by Application (2017-2028)
Figure 35. Asia Pacific Mobile Games Revenue Share by Region (2017-2028)
Figure 36. China Mobile Games Revenue (2017-2028) & (US$ Million)
Figure 37. Japan Mobile Games Revenue (2017-2028) & (US$ Million)
Figure 38. South Korea Mobile Games Revenue (2017-2028) & (US$ Million)
Figure 39. India Mobile Games Revenue (2017-2028) & (US$ Million)
Figure 40. Australia Mobile Games Revenue (2017-2028) & (US$ Million)
Figure 41. Taiwan Mobile Games Revenue (2017-2028) & (US$ Million)
Figure 42. Indonesia Mobile Games Revenue (2017-2028) & (US$ Million)
Figure 43. Thailand Mobile Games Revenue (2017-2028) & (US$ Million)
Figure 44. Malaysia Mobile Games Revenue (2017-2028) & (US$ Million)
Figure 45. Philippines Mobile Games Revenue (2017-2028) & (US$ Million)
Figure 46. Vietnam Mobile Games Revenue (2017-2028) & (US$ Million)
Figure 47. Latin America Mobile Games Revenue Market Share by Company in 2021
Figure 48. Latin America Mobile Games Revenue Market Share by Type (2017-2028)
Figure 49. Latin America Mobile Games Revenue Market Share by Application (2017-2028)
Figure 50. Latin America Mobile Games Revenue Share by Country (2017-2028)
Figure 51. Mexico Mobile Games Revenue (2017-2028) & (US$ Million)
Figure 52. Brazil Mobile Games Revenue (2017-2028) & (US$ Million)
Figure 53. Argentina Mobile Games Revenue (2017-2028) & (US$ Million)
Figure 54. Middle East and Africa Mobile Games Revenue Market Share by Company in 2021
Figure 55. Middle East and Africa Mobile Games Revenue Market Share by Type (2017-2028)
Figure 56. Middle East and Africa Mobile Games Revenue Market Share by Application (2017-2028)
Figure 57. Middle East and Africa Mobile Games Revenue Share by Country (2017-2028)
Figure 58. Turkey Mobile Games Revenue (2017-2028) & (US$ Million)
Figure 59. Saudi Arabia Mobile Games Revenue (2017-2028) & (US$ Million)
Figure 60. U.A.E Mobile Games Revenue (2017-2028) & (US$ Million)
Figure 61. Supercell Revenue Growth Rate in Mobile Games Business (2017-2022)
Figure 62. Niantic Revenue Growth Rate in Mobile Games Business (2017-2022)
Figure 63. Machine Zone Revenue Growth Rate in Mobile Games Business (2017-2022)
Figure 64. Big Fish Games Revenue Growth Rate in Mobile Games Business (2017-2022)
Figure 65. Gameloft Revenue Growth Rate in Mobile Games Business (2017-2022)
Figure 66. Tencent Games Revenue Growth Rate in Mobile Games Business (2017-2022)
Figure 67. King Revenue Growth Rate in Mobile Games Business (2017-2022)
Figure 68. Fruit Ninja Revenue Growth Rate in Mobile Games Business (2017-2022)
Figure 69. Imangi Studios Revenue Growth Rate in Mobile Games Business (2017-2022)
Figure 70. Nintendo Revenue Growth Rate in Mobile Games Business (2017-2022)
Figure 71. EA Revenue Growth Rate in Mobile Games Business (2017-2022)
Figure 72. Bandai Namco Revenue Growth Rate in Mobile Games Business (2017-2022)
Figure 73. Epic Games Revenue Growth Rate in Mobile Games Business (2017-2022)
Figure 74. Playrix Revenue Growth Rate in Mobile Games Business (2017-2022)
Figure 75. IGG Revenue Growth Rate in Mobile Games Business (2017-2022)
Figure 76. SEGA Revenue Growth Rate in Mobile Games Business (2017-2022)
Figure 77. Mojang Revenue Growth Rate in Mobile Games Business (2017-2022)
Figure 78. Bottom-up and Top-down Approaches for This Report
Figure 79. Data Triangulation
Figure 80. Key Executives Interviewed
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