Global Massive Multiplayer Online (MMO) Games Market Size, Manufacturers, Supply Chain, Sales Channel and Clients, 2022-2028

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Date: 27-Sep-2022
No. of pages: 123
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A massively multiplayer online game (MMO) is an online game with large numbers of players, typically from hundreds to thousands, on the same server. MMOs usually feature a huge, persistent open world, although some games differ.

Highlights

Considering the economic change due to COVID-19 and Russia-Ukraine War Influence, the global Massive Multiplayer Online (MMO) Games market is projected to reach US$ 86070 million by 2028 from an estimated US$ 51600 million in 2022, at a CAGR of 8.9% during 2023 and 2028.

In the industry, Tencent profits most in 2019 and recent years, while NetEase and Activision Blizzard ranked 2 and 3.The market share of them is 34.99%, 17.23% and 15.78% in 2019. The gap of market share is keep on enlarged due to different strategy.

Report Scope

This report aims to provide a comprehensive presentation of the global market for Massive Multiplayer Online (MMO) Games, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyse their position in the current marketplace, and make informed business decisions regarding Massive Multiplayer Online (MMO) Games.

The Massive Multiplayer Online (MMO) Games market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2021 as the base year, with history and forecast data for the period from 2017 to 2028. This report segments the global Massive Multiplayer Online (MMO) Games market comprehensively. Regional market sizes, concerning products by type, by application, and by players, are also provided. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.

For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.

The report will help the Massive Multiplayer Online (MMO) Games companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, product type, application, and regions.

Key Companies & Market Share Insights

In this section, the readers will gain an understanding of the key players competing. This report has studied the key growth strategies, such as innovative trends and developments, intensification of product portfolio, mergers and acquisitions, collaborations, new product innovation, and geographical expansion, undertaken by these participants to maintain their presence. Apart from business strategies, the study includes current developments and key financials. The readers will also get access to the data related to global revenue by companies for the period 2017-2022. This all-inclusive report will certainly serve the clients to stay updated and make effective decisions in their businesses. Some of the prominent players reviewed in the research report include:

- Tencent

- NetEase

- Activision Blizzard

- Supercell

- NEXON

- NCSoft

- Electronic Arts

- Bluehole

- Mixi Inc.

- SQUARE ENIX

- ChangYou

- Shanda Interactive Entertainment

- GungHo Online Entertainment

- Daybreak Game Company

- Gamigo

Product Type Insights

Global markets are presented by Massive Multiplayer Online (MMO) Games type, along with growth forecasts through 2028. Estimates on revenue are based on the price in the supply chain at which the Massive Multiplayer Online (MMO) Games are procured by the companies.

This report has studied every segment and provided the market size using historical data. They have also talked about the growth opportunities that the segment may pose in the future. This study bestows revenue data by type, and during the historical period (2017-2022) and forecast period (2023-2028).

Massive Multiplayer Online (MMO) Games Segment by Type

- MMO Real-time Strategy

- MMO First Person Shooter

- MMO Role Play Games

Application Insights

This report has provided the market size (revenue data) by application, during the historical period (2017-2022) and forecast period (2023-2028).

This report also outlines the market trends of each segment and consumer behaviors impacting the Massive Multiplayer Online (MMO) Games market and what implications these may have on the industry's future. This report can help to understand the relevant market and consumer trends that are driving the Massive Multiplayer Online (MMO) Games market.

Massive Multiplayer Online (MMO) Games Segment by Application

- Professional Players

- Amateur Players

Regional Outlook

This section of the report provides key insights regarding various regions and the key players operating in each region. Economic, social, environmental, technological, and political factors have been taken into consideration while assessing the growth of the particular region/country. The readers will also get their hands on the revenue of each region and country for the period 2017-2028.

The market has been segmented into various major geographies, including North America, Europe, Asia-Pacific, South America, Middle East & Africa. Detailed analysis of major countries such as the USA, Germany, the U.K., Italy, France, China, Japan, South Korea, Southeast Asia, and India will be covered within the regional segment. For market estimates, data are going to be provided for 2021 because of the base year, with estimates for 2022 and forecast revenue for 2028.

- North America

- - United States

- - Canada

- Europe

- - Germany

- - France

- - U.K.

- - Italy

- - Russia

- - Nordic Countries

- - Benelux

- - Rest of Europe

- Asia-Pacific

- - China

- - Japan

- - South Korea

- - India

- - Southeast Asia

- - Australia

- - Rest of Asia-Pacific

- Latin America

- - Mexico

- - Brazil

- - Argentina

- - Rest of Latin America

- Middle East & Africa

- - Turkey

- - Saudi Arabia

- - UAE

- - Rest of Middle East & Africa

Key Drivers & Barriers

High-impact rendering factors and drivers have been studied in this report to aid the readers to understand the general development. Moreover, the report includes restraints and challenges that may act as stumbling blocks on the way of the players. This will assist the users to be attentive and make informed decisions related to business. Specialists have also laid their focus on the upcoming business prospects.

COVID-19 and Russia-Ukraine War Influence Analysis

The readers in the section will understand how the Massive Multiplayer Online (MMO) Games market scenario changed across the globe during the pandemic, post-pandemic and Russia-Ukraine War. The study is done keeping in view the changes in aspects such as demand, consumption, transportation, consumer behavior, supply chain management. The industry experts have also highlighted the key factors that will help create opportunities for players and stabilize the overall industry in the years to come.

Reasons to Buy This Report

This report will help the readers to understand the competition within the industries and strategies for the competitive environment to enhance the potential profit. The report also focuses on the competitive landscape of the global Massive Multiplayer Online (MMO) Games market, and introduces in detail the market share, industry ranking, competitor ecosystem, market performance, new product development, operation situation, expansion, and acquisition. etc. of the main players, which helps the readers to identify the main competitors and deeply understand the competition pattern of the market.

This report will help stakeholders to understand the global industry status and trends of Massive Multiplayer Online (MMO) Games and provides them with information on key market drivers, restraints, challenges, and opportunities.

This report will help stakeholders to understand competitors better and gain more insights to strengthen their position in their businesses. The competitive landscape section includes the market share and rank (in value), competitor ecosystem, new product development, expansion, and acquisition.

This report stays updated with novel technology integration, features, and the latest developments in the market

This report helps stakeholders to understand the COVID-19 and Russia-Ukraine War Influence on the Massive Multiplayer Online (MMO) Games industry.

This report helps stakeholders to gain insights into which regions to target globally.

This report helps stakeholders to gain insights into the end-user perception concerning the adoption of Massive Multiplayer Online (MMO) Games.

This report helps stakeholders to identify some of the key players in the market and understand their valuable contribution.

Global Massive Multiplayer Online (MMO) Games Market Size, Manufacturers, Supply Chain, Sales Channel and Clients, 2022-2028

Table of Contents
1 Study Coverage
1.1 Massive Multiplayer Online (MMO) Games Product Introduction
1.2 Market by Type
1.2.1 Global Massive Multiplayer Online (MMO) Games Market Size Growth Rate by Type (2017 VS 2021 VS 2028)
1.2.2 MMO Real-time Strategy
1.2.3 MMO First Person Shooter
1.2.4 MMO Role Play Games
1.3 Market by Application
1.3.1 Global Massive Multiplayer Online (MMO) Games Market Size Growth Rate by Application (2017 VS 2021 VS 2028)
1.3.2 Professional Players
1.3.3 Amateur Players
1.4 Study Objectives
1.5 Years Considered
2 Executive Summary
2.1 Global Massive Multiplayer Online (MMO) Games Market Size Estimates and Forecasts
2.2 Massive Multiplayer Online (MMO) Games Market Size by Region: 2022 Versus 2028
2.2.1 Global Massive Multiplayer Online (MMO) Games Revenue by Region: 2017-2022
2.2.2 Global Massive Multiplayer Online (MMO) Games Revenue Forecast by Region (2023-2028)
2.2.3 Global Massive Multiplayer Online (MMO) Games Revenue Market Share by Region (2017-2028)
3 Global Massive Multiplayer Online (MMO) Games by Company
3.1 Global Massive Multiplayer Online (MMO) Games Revenue by Company (2017-2022)
3.2 Global Massive Multiplayer Online (MMO) Games Revenue Share by Company (2017-2022)
3.3 Competitive Landscape
3.3.1 Key Massive Multiplayer Online (MMO) Games Companies around the World: Ranking by Revenue
3.3.2 Global Massive Multiplayer Online (MMO) Games Market Concentration Ratio (CR5 and HHI) & (2017-2022)
3.3.3 Global Massive Multiplayer Online (MMO) Games Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
3.4 Global Massive Multiplayer Online (MMO) Games Companies Headquarters & Product Type
3.4.1 Massive Multiplayer Online (MMO) Games Companies Headquarters
3.4.2 Global Massive Multiplayer Online (MMO) Games Companies Product & Service
3.4.3 Date of International Companies Enter into Massive Multiplayer Online (MMO) Games Market
3.5 Global Massive Multiplayer Online (MMO) Games Mergers & Acquisitions, Expansion Plans
4 Company Profiles
4.1 Tencent
4.1.1 Tencent Corporation Information
4.1.2 Tencent Description, Business Overview
4.1.3 Tencent Massive Multiplayer Online (MMO) Games Products Offered
4.1.4 Tencent Massive Multiplayer Online (MMO) Games Revenue and Gross Margin (2017-2022)
4.1.5 Tencent Massive Multiplayer Online (MMO) Games Revenue by Product in 2021
4.1.6 Tencent Massive Multiplayer Online (MMO) Games Revenue by Application in 2021
4.1.7 Tencent Massive Multiplayer Online (MMO) Games Revenue by Geographic Area in 2021
4.1.8 Tencent Recent Developments
4.2 NetEase
4.2.1 NetEase Corporation Information
4.2.2 NetEase Description, Business Overview
4.2.3 NetEase Massive Multiplayer Online (MMO) Games Products Offered
4.2.4 NetEase Massive Multiplayer Online (MMO) Games Revenue and Gross Margin (2017-2022)
4.2.5 NetEase Massive Multiplayer Online (MMO) Games Revenue by Product in 2021
4.2.6 NetEase Massive Multiplayer Online (MMO) Games Revenue by Application in 2021
4.2.7 NetEase Massive Multiplayer Online (MMO) Games Revenue by Geographic Area in 2021
4.2.8 NetEase Recent Developments
4.3 Activision Blizzard
4.3.1 Activision Blizzard Corporation Information
4.3.2 Activision Blizzard Description, Business Overview
4.3.3 Activision Blizzard Massive Multiplayer Online (MMO) Games Products Offered
4.3.4 Activision Blizzard Massive Multiplayer Online (MMO) Games Revenue and Gross Margin (2017-2022)
4.3.5 Activision Blizzard Massive Multiplayer Online (MMO) Games Revenue by Product in 2021
4.3.6 Activision Blizzard Massive Multiplayer Online (MMO) Games Revenue by Application in 2021
4.3.7 Activision Blizzard Massive Multiplayer Online (MMO) Games Revenue by Geographic Area in 2021
4.3.8 Activision Blizzard Recent Developments
4.4 Supercell
4.4.1 Supercell Corporation Information
4.4.2 Supercell Description, Business Overview
4.4.3 Supercell Massive Multiplayer Online (MMO) Games Products Offered
4.4.4 Supercell Massive Multiplayer Online (MMO) Games Revenue and Gross Margin (2017-2022)
4.4.5 Supercell Massive Multiplayer Online (MMO) Games Revenue by Product in 2021
4.4.6 Supercell Massive Multiplayer Online (MMO) Games Revenue by Application in 2021
4.4.7 Supercell Massive Multiplayer Online (MMO) Games Revenue by Geographic Area in 2021
4.4.8 Supercell Recent Developments
4.5 NEXON
4.5.1 NEXON Corporation Information
4.5.2 NEXON Description, Business Overview
4.5.3 NEXON Massive Multiplayer Online (MMO) Games Products Offered
4.5.4 NEXON Massive Multiplayer Online (MMO) Games Revenue and Gross Margin (2017-2022)
4.5.5 NEXON Massive Multiplayer Online (MMO) Games Revenue by Product in 2021
4.5.6 NEXON Massive Multiplayer Online (MMO) Games Revenue by Application in 2021
4.5.7 NEXON Massive Multiplayer Online (MMO) Games Revenue by Geographic Area in 2021
4.5.8 NEXON Recent Developments
4.6 NCSoft
4.6.1 NCSoft Corporation Information
4.6.2 NCSoft Description, Business Overview
4.6.3 NCSoft Massive Multiplayer Online (MMO) Games Products Offered
4.6.4 NCSoft Massive Multiplayer Online (MMO) Games Revenue and Gross Margin (2017-2022)
4.6.5 NCSoft Massive Multiplayer Online (MMO) Games Revenue by Product in 2021
4.6.6 NCSoft Massive Multiplayer Online (MMO) Games Revenue by Application in 2021
4.6.7 NCSoft Massive Multiplayer Online (MMO) Games Revenue by Geographic Area in 2021
4.6.8 NCSoft Recent Development
4.7 Electronic Arts
4.7.1 Electronic Arts Corporation Information
4.7.2 Electronic Arts Description, Business Overview
4.7.3 Electronic Arts Massive Multiplayer Online (MMO) Games Products Offered
4.7.4 Electronic Arts Massive Multiplayer Online (MMO) Games Revenue and Gross Margin (2017-2022)
4.7.5 Electronic Arts Massive Multiplayer Online (MMO) Games Revenue by Product in 2021
4.7.6 Electronic Arts Massive Multiplayer Online (MMO) Games Revenue by Application in 2021
4.7.7 Electronic Arts Massive Multiplayer Online (MMO) Games Revenue by Geographic Area in 2021
4.7.8 Electronic Arts Recent Development
4.8 Bluehole
4.8.1 Bluehole Corporation Information
4.8.2 Bluehole Description, Business Overview
4.8.3 Bluehole Massive Multiplayer Online (MMO) Games Products Offered
4.8.4 Bluehole Massive Multiplayer Online (MMO) Games Revenue and Gross Margin (2017-2022)
4.8.5 Bluehole Massive Multiplayer Online (MMO) Games Revenue by Product in 2021
4.8.6 Bluehole Massive Multiplayer Online (MMO) Games Revenue by Application in 2021
4.8.7 Bluehole Massive Multiplayer Online (MMO) Games Revenue by Geographic Area in 2021
4.8.8 Bluehole Recent Development
4.9 Mixi Inc.
4.9.1 Mixi Inc. Corporation Information
4.9.2 Mixi Inc. Description, Business Overview
4.9.3 Mixi Inc. Massive Multiplayer Online (MMO) Games Products Offered
4.9.4 Mixi Inc. Massive Multiplayer Online (MMO) Games Revenue and Gross Margin (2017-2022)
4.9.5 Mixi Inc. Massive Multiplayer Online (MMO) Games Revenue by Product in 2021
4.9.6 Mixi Inc. Massive Multiplayer Online (MMO) Games Revenue by Application in 2021
4.9.7 Mixi Inc. Massive Multiplayer Online (MMO) Games Revenue by Geographic Area in 2021
4.9.8 Mixi Inc. Recent Development
4.10 SQUARE ENIX
4.10.1 SQUARE ENIX Corporation Information
4.10.2 SQUARE ENIX Description, Business Overview
4.10.3 SQUARE ENIX Massive Multiplayer Online (MMO) Games Products Offered
4.10.4 SQUARE ENIX Massive Multiplayer Online (MMO) Games Revenue and Gross Margin (2017-2022)
4.10.5 SQUARE ENIX Massive Multiplayer Online (MMO) Games Revenue by Product in 2021
4.10.6 SQUARE ENIX Massive Multiplayer Online (MMO) Games Revenue by Application in 2021
4.10.7 SQUARE ENIX Massive Multiplayer Online (MMO) Games Revenue by Geographic Area in 2021
4.10.8 SQUARE ENIX Recent Development
4.11 ChangYou
4.11.1 ChangYou Corporation Information
4.11.2 ChangYou Description, Business Overview
4.11.3 ChangYou Massive Multiplayer Online (MMO) Games Products Offered
4.11.4 ChangYou Massive Multiplayer Online (MMO) Games Revenue and Gross Margin (2017-2022)
4.11.5 ChangYou Massive Multiplayer Online (MMO) Games Revenue by Product in 2021
4.11.6 ChangYou Massive Multiplayer Online (MMO) Games Revenue by Application in 2021
4.11.7 ChangYou Massive Multiplayer Online (MMO) Games Revenue by Geographic Area in 2021
4.11.8 ChangYou Recent Development
4.12 Shanda Interactive Entertainment
4.12.1 Shanda Interactive Entertainment Corporation Information
4.12.2 Shanda Interactive Entertainment Description, Business Overview
4.12.3 Shanda Interactive Entertainment Massive Multiplayer Online (MMO) Games Products Offered
4.12.4 Shanda Interactive Entertainment Massive Multiplayer Online (MMO) Games Revenue and Gross Margin (2017-2022)
4.12.5 Shanda Interactive Entertainment Massive Multiplayer Online (MMO) Games Revenue by Product in 2021
4.12.6 Shanda Interactive Entertainment Massive Multiplayer Online (MMO) Games Revenue by Application in 2021
4.12.7 Shanda Interactive Entertainment Massive Multiplayer Online (MMO) Games Revenue by Geographic Area in 2021
4.12.8 Shanda Interactive Entertainment Recent Development
4.13 GungHo Online Entertainment
4.13.1 GungHo Online Entertainment Corporation Information
4.13.2 GungHo Online Entertainment Description, Business Overview
4.13.3 GungHo Online Entertainment Massive Multiplayer Online (MMO) Games Products Offered
4.13.4 GungHo Online Entertainment Massive Multiplayer Online (MMO) Games Revenue and Gross Margin (2017-2022)
4.13.5 GungHo Online Entertainment Massive Multiplayer Online (MMO) Games Revenue by Product in 2021
4.13.6 GungHo Online Entertainment Massive Multiplayer Online (MMO) Games Revenue by Application in 2021
4.13.7 GungHo Online Entertainment Massive Multiplayer Online (MMO) Games Revenue by Geographic Area in 2021
4.13.8 GungHo Online Entertainment Recent Development
4.14 Daybreak Game Company
4.14.1 Daybreak Game Company Corporation Information
4.14.2 Daybreak Game Company Description, Business Overview
4.14.3 Daybreak Game Company Massive Multiplayer Online (MMO) Games Products Offered
4.14.4 Daybreak Game Company Massive Multiplayer Online (MMO) Games Revenue and Gross Margin (2017-2022)
4.14.5 Daybreak Game Company Massive Multiplayer Online (MMO) Games Revenue by Product in 2021
4.14.6 Daybreak Game Company Massive Multiplayer Online (MMO) Games Revenue by Application in 2021
4.14.7 Daybreak Game Company Massive Multiplayer Online (MMO) Games Revenue by Geographic Area in 2021
4.14.8 Daybreak Game Company Recent Development
4.15 Gamigo
4.15.1 Gamigo Corporation Information
4.15.2 Gamigo Description, Business Overview
4.15.3 Gamigo Massive Multiplayer Online (MMO) Games Products Offered
4.15.4 Gamigo Massive Multiplayer Online (MMO) Games Revenue and Gross Margin (2017-2022)
4.15.5 Gamigo Massive Multiplayer Online (MMO) Games Revenue by Product in 2021
4.15.6 Gamigo Massive Multiplayer Online (MMO) Games Revenue by Application in 2021
4.15.7 Gamigo Massive Multiplayer Online (MMO) Games Revenue by Geographic Area in 2021
4.15.8 Gamigo Recent Development
5 Breakdown Data by Type
5.1 Global Massive Multiplayer Online (MMO) Games Revenue by Type (2017-2022)
5.2 Global Massive Multiplayer Online (MMO) Games Revenue Forecast by Type (2023-2028)
5.3 Massive Multiplayer Online (MMO) Games Revenue Marke Share by Type (2017-2028)
6 Breakdown Data by Application
6.1 Global Massive Multiplayer Online (MMO) Games Revenue by Application (2017-2022)
6.2 Global Massive Multiplayer Online (MMO) Games Revenue Forecast by Application (2023-2028)
6.3 Massive Multiplayer Online (MMO) Games Revenue Market Share by Application (2017-2028)
7 North America
7.1 North America Massive Multiplayer Online (MMO) Games Market Size YoY Growth 2017-2028
7.2 North America Massive Multiplayer Online (MMO) Games Market Facts & Figures by Country (2017-2028)
7.3 North America Massive Multiplayer Online (MMO) Games Revenue by Type (2017-2022)
7.4 North America Massive Multiplayer Online (MMO) Games Revenue by Application (2017-2022)
8 Asia-Pacific
8.1 Asia-Pacific Massive Multiplayer Online (MMO) Games Market Size YoY Growth 2017-2028
8.2 Asia-Pacific Massive Multiplayer Online (MMO) Games Market Facts & Figures by Region (2017-2028)
8.3 Asia-Pacific Massive Multiplayer Online (MMO) Games Revenue by Type (2017-2022)
8.4 Asia-Pacific Massive Multiplayer Online (MMO) Games Revenue by Application (2017-2022)
9 Europe
9.1 Europe Massive Multiplayer Online (MMO) Games Market Size YoY Growth 2017-2028
9.2 Europe Massive Multiplayer Online (MMO) Games Market Facts & Figures by Country (2017-2028)
9.3 Europe Massive Multiplayer Online (MMO) Games Revenue by Type (2017-2022)
9.4 Europe Massive Multiplayer Online (MMO) Games Revenue by Application (2017-2022)
10 Latin America
10.1 Latin America Massive Multiplayer Online (MMO) Games Market Size YoY Growth 2017-2028
10.2 Latin America Massive Multiplayer Online (MMO) Games Market Facts & Figures by Country (2017-2028)
10.3 Latin America Massive Multiplayer Online (MMO) Games Revenue by Type (2017-2022)
10.4 Latin America Massive Multiplayer Online (MMO) Games Revenue by Application (2017-2022)
11 Middle East and Africa
11.1 Middle East and Africa Massive Multiplayer Online (MMO) Games Market Size YoY Growth 2017-2028
11.2 Middle East and Africa Massive Multiplayer Online (MMO) Games Market Facts & Figures by Country (2017-2028)
11.3 Middle East and Africa Massive Multiplayer Online (MMO) Games Revenue by Type (2017-2022)
11.4 Middle East and Africa Massive Multiplayer Online (MMO) Games Revenue by Application (2017-2022)
12 Supply Chain and Sales Channel Analysis
12.1 Massive Multiplayer Online (MMO) Games Supply Chain Analysis
12.2 Massive Multiplayer Online (MMO) Games Key Raw Materials and Upstream Suppliers
12.3 Massive Multiplayer Online (MMO) Games Clients Analysis
12.4 Massive Multiplayer Online (MMO) Games Sales Channel and Sales Model Analysis
12.4.1 Massive Multiplayer Online (MMO) Games Distribution Channel Analysis: Indirect Sales VS Direct Sales
12.4.2 Massive Multiplayer Online (MMO) Games Distribution Channel Analysis: Online Sales VS Offline Sales
12.4.3 Massive Multiplayer Online (MMO) Games Distributors
13 Market Dynamics
13.1 Massive Multiplayer Online (MMO) Games Industry Trends
13.2 Massive Multiplayer Online (MMO) Games Market Drivers
13.3 Massive Multiplayer Online (MMO) Games Market Challenges
13.4 Massive Multiplayer Online (MMO) Games Market Restraints
14 Research Findings and Conclusion
15 Appendix
15.1 Research Methodology
15.1.1 Methodology/Research Approach
15.1.2 Data Source
15.2 Author Details
15.3 Disclaimer
List of Tables
Table 1. Global Massive Multiplayer Online (MMO) Games Market Size Growth Rate by Type (US$ Million): 2017 VS 2021 VS 2028
Table 2. Major Companies of MMO Real-time Strategy
Table 3. Major Companies of MMO First Person Shooter
Table 4. Major Companies of MMO Role Play Games
Table 5. Global Massive Multiplayer Online (MMO) Games Market Size Growth by Application (US$ Million): 2017 VS 2021 VS 2028
Table 6. Global Massive Multiplayer Online (MMO) Games Market Size by Region (US$ Million): 2022 VS 2028
Table 7. Global Massive Multiplayer Online (MMO) Games Revenue by Region (2017-2022) & (US$ Million)
Table 8. Global Massive Multiplayer Online (MMO) Games Revenue Forecast by Region (2023-2028) & (US$ Million)
Table 9. Massive Multiplayer Online (MMO) Games Revenue by Company (2017-2022) & (US$ Million)
Table 10. Massive Multiplayer Online (MMO) Games Revenue Share by Company (2017-2022)
Table 11. Ranking of Global Top Massive Multiplayer Online (MMO) Games Players by Revenue (US$ Million) in 2021
Table 12. Global Massive Multiplayer Online (MMO) Games Companies Market Concentration Ratio (CR5 and HHI) & (2017-2022)
Table 13. Global Massive Multiplayer Online (MMO) Games by Company Type (Tier 1, Tier 2 and Tier 3) & (based on the Revenue in Massive Multiplayer Online (MMO) Games as of 2021)
Table 14. Global Massive Multiplayer Online (MMO) Games Companies Headquarters
Table 15. Global Massive Multiplayer Online (MMO) Games Companies Product & Service
Table 16. Date of International Companies Enter into Massive Multiplayer Online (MMO) Games Market
Table 17. Global Massive Multiplayer Online (MMO) Games Mergers & Acquisitions, Expansion Plans
Table 18. Tencent Corporation Information
Table 19. Tencent Description and Business Overview
Table 20. Tencent Massive Multiplayer Online (MMO) Games Revenue (US$ Million) and Gross Margin (2017-2022)
Table 21. Tencent Massive Multiplayer Online (MMO) Games Product
Table 22. Tencent Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Product in 2021
Table 23. Tencent Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Application in 2021
Table 24. Tencent Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Geographic Area in 2021
Table 25. Tencent Recent Development
Table 26. NetEase Corporation Information
Table 27. NetEase Description and Business Overview
Table 28. NetEase Massive Multiplayer Online (MMO) Games Revenue (US$ Million) and Gross Margin (2017-2022)
Table 29. NetEase Massive Multiplayer Online (MMO) Games Product
Table 30. NetEase Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Product in 2021
Table 31. NetEase Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Application in 2021
Table 32. NetEase Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Geographic Area in 2021
Table 33. NetEase Recent Development
Table 34. Activision Blizzard Corporation Information
Table 35. Activision Blizzard Description and Business Overview
Table 36. Activision Blizzard Massive Multiplayer Online (MMO) Games Revenue (US$ Million) and Gross Margin (2017-2022)
Table 37. Activision Blizzard Massive Multiplayer Online (MMO) Games Product
Table 38. Activision Blizzard Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Product in 2021
Table 39. Activision Blizzard Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Application in 2021
Table 40. Activision Blizzard Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Geographic Area in 2021
Table 41. Activision Blizzard Recent Development
Table 42. Supercell Corporation Information
Table 43. Supercell Description and Business Overview
Table 44. Supercell Massive Multiplayer Online (MMO) Games Revenue (US$ Million) and Gross Margin (2017-2022)
Table 45. Supercell Massive Multiplayer Online (MMO) Games Product
Table 46. Supercell Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Product in 2021
Table 47. Supercell Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Application in 2021
Table 48. Supercell Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Geographic Area in 2021
Table 49. Supercell Recent Development
Table 50. NEXON Corporation Information
Table 51. NEXON Description and Business Overview
Table 52. NEXON Massive Multiplayer Online (MMO) Games Revenue (US$ Million) and Gross Margin (2017-2022)
Table 53. NEXON Massive Multiplayer Online (MMO) Games Product
Table 54. NEXON Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Product in 2021
Table 55. NEXON Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Application in 2021
Table 56. NEXON Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Geographic Area in 2021
Table 57. NEXON Recent Development
Table 58. NCSoft Corporation Information
Table 59. NCSoft Description and Business Overview
Table 60. NCSoft Massive Multiplayer Online (MMO) Games Revenue (US$ Million) and Gross Margin (2017-2022)
Table 61. NCSoft Massive Multiplayer Online (MMO) Games Product
Table 62. NCSoft Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Product in 2021
Table 63. NCSoft Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Application in 2021
Table 64. NCSoft Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Geographic Area in 2021
Table 65. Electronic Arts Corporation Information
Table 66. Electronic Arts Description and Business Overview
Table 67. Electronic Arts Massive Multiplayer Online (MMO) Games Revenue (US$ Million) and Gross Margin (2017-2022)
Table 68. Electronic Arts Massive Multiplayer Online (MMO) Games Product
Table 69. Electronic Arts Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Product in 2021
Table 70. Electronic Arts Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Application in 2021
Table 71. Electronic Arts Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Geographic Area in 2021
Table 72. Bluehole Corporation Information
Table 73. Bluehole Description and Business Overview
Table 74. Bluehole Massive Multiplayer Online (MMO) Games Revenue (US$ Million) and Gross Margin (2017-2022)
Table 75. Bluehole Massive Multiplayer Online (MMO) Games Product
Table 76. Bluehole Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Product in 2021
Table 77. Bluehole Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Application in 2021
Table 78. Bluehole Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Geographic Area in 2021
Table 79. Mixi Inc. Corporation Information
Table 80. Mixi Inc. Description and Business Overview
Table 81. Mixi Inc. Massive Multiplayer Online (MMO) Games Revenue (US$ Million) and Gross Margin (2017-2022)
Table 82. Mixi Inc. Massive Multiplayer Online (MMO) Games Product
Table 83. Mixi Inc. Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Product in 2021
Table 84. Mixi Inc. Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Application in 2021
Table 85. Mixi Inc. Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Geographic Area in 2021
Table 86. SQUARE ENIX Corporation Information
Table 87. SQUARE ENIX Description and Business Overview
Table 88. SQUARE ENIX Massive Multiplayer Online (MMO) Games Revenue (US$ Million) and Gross Margin (2017-2022)
Table 89. SQUARE ENIX Massive Multiplayer Online (MMO) Games Product
Table 90. SQUARE ENIX Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Product in 2021
Table 91. SQUARE ENIX Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Application in 2021
Table 92. SQUARE ENIX Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Geographic Area in 2021
Table 93. ChangYou Corporation Information
Table 94. ChangYou Description and Business Overview
Table 95. ChangYou Massive Multiplayer Online (MMO) Games Revenue (US$ Million) and Gross Margin (2017-2022)
Table 96. ChangYou Massive Multiplayer Online (MMO) Games Product
Table 97. ChangYou Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Product in 2021
Table 98. ChangYou Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Application in 2021
Table 99. ChangYou Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Geographic Area in 2021
Table 100. Shanda Interactive Entertainment Corporation Information
Table 101. Shanda Interactive Entertainment Description and Business Overview
Table 102. Shanda Interactive Entertainment Massive Multiplayer Online (MMO) Games Revenue (US$ Million) and Gross Margin (2017-2022)
Table 103. Shanda Interactive Entertainment Massive Multiplayer Online (MMO) Games Product
Table 104. Shanda Interactive Entertainment Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Product in 2021
Table 105. Shanda Interactive Entertainment Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Application in 2021
Table 106. Shanda Interactive Entertainment Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Geographic Area in 2021
Table 107. GungHo Online Entertainment Corporation Information
Table 108. GungHo Online Entertainment Description and Business Overview
Table 109. GungHo Online Entertainment Massive Multiplayer Online (MMO) Games Revenue (US$ Million) and Gross Margin (2017-2022)
Table 110. GungHo Online Entertainment Massive Multiplayer Online (MMO) Games Product
Table 111. GungHo Online Entertainment Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Product in 2021
Table 112. GungHo Online Entertainment Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Application in 2021
Table 113. GungHo Online Entertainment Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Geographic Area in 2021
Table 114. Daybreak Game Company Corporation Information
Table 115. Daybreak Game Company Description and Business Overview
Table 116. Daybreak Game Company Massive Multiplayer Online (MMO) Games Revenue (US$ Million) and Gross Margin (2017-2022)
Table 117. Daybreak Game Company Massive Multiplayer Online (MMO) Games Product
Table 118. Daybreak Game Company Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Product in 2021
Table 119. Daybreak Game Company Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Application in 2021
Table 120. Daybreak Game Company Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Geographic Area in 2021
Table 121. Gamigo Corporation Information
Table 122. Gamigo Description and Business Overview
Table 123. Gamigo Massive Multiplayer Online (MMO) Games Revenue (US$ Million) and Gross Margin (2017-2022)
Table 124. Gamigo Massive Multiplayer Online (MMO) Games Product
Table 125. Gamigo Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Product in 2021
Table 126. Gamigo Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Application in 2021
Table 127. Gamigo Massive Multiplayer Online (MMO) Games Revenue Proportion of Massive Multiplayer Online (MMO) Games by Geographic Area in 2021
Table 128. Global Massive Multiplayer Online (MMO) Games Revenue by Type (2017-2022) & (US$ Million)
Table 129. Global Massive Multiplayer Online (MMO) Games Revenue by Application (2017-2022) & (US$ Million)
Table 130. Global Massive Multiplayer Online (MMO) Games Revenue Forecast by Application (2023-2028) & (US$ Million)
Table 131. North America Massive Multiplayer Online (MMO) Games Revenue by Country (2017-2022) & (US$ Million)
Table 132. North America Massive Multiplayer Online (MMO) Games Revenue by Country (2023-2028) & (US$ Million)
Table 133. North America Massive Multiplayer Online (MMO) Games Revenue by Type (2017-2022) & (US$ Million)
Table 134. North America Massive Multiplayer Online (MMO) Games Revenue by Application (2017-2022) & (US$ Million)
Table 135. Asia-Pacific Massive Multiplayer Online (MMO) Games Revenue by Region (2017-2028) & (US$ Million)
Table 136. Asia-Pacific Massive Multiplayer Online (MMO) Games Revenue by Region (2023-2028) & (US$ Million)
Table 137. Asia-Pacific Massive Multiplayer Online (MMO) Games Revenue by Type (2017-2022) & (US$ Million)
Table 138. Asia-Pacific Massive Multiplayer Online (MMO) Games Revenue by Application (2017-2022) & (US$ Million)
Table 139. Europe Massive Multiplayer Online (MMO) Games Revenue by Country (2017-2022) & (US$ Million)
Table 140. Europe Massive Multiplayer Online (MMO) Games Revenue by Country (2023-2028) & (US$ Million)
Table 141. Europe Massive Multiplayer Online (MMO) Games Revenue by Type (2017-2022) & (US$ Million)
Table 142. Europe Massive Multiplayer Online (MMO) Games Revenue by Application (2017-2022) & (US$ Million)
Table 143. Latin America Massive Multiplayer Online (MMO) Games Revenue by Country (2017-2022) & (US$ Million)
Table 144. Latin America Massive Multiplayer Online (MMO) Games Revenue by Country (2023-2028) & (US$ Million)
Table 145. Latin America Massive Multiplayer Online (MMO) Games Revenue by Type (2017-2022) & (US$ Million)
Table 146. Latin America Massive Multiplayer Online (MMO) Games Revenue by Application (2017-2022) & (US$ Million)
Table 147. Middle East and Africa Massive Multiplayer Online (MMO) Games Revenue by Country (2017-2022) & (US$ Million)
Table 148. Middle East and Africa Massive Multiplayer Online (MMO) Games Revenue by Country (2023-2028) & (US$ Million)
Table 149. Middle East and Africa Massive Multiplayer Online (MMO) Games Revenue by Type (2017-2022) & (US$ Million)
Table 150. Middle East and Africa Massive Multiplayer Online (MMO) Games Revenue by Application (2017-2022) & (US$ Million)
Table 151. Massive Multiplayer Online (MMO) Games Key Raw Materials, Industry Status and Trend
Table 152. Massive Multiplayer Online (MMO) Games Key Raw Materials and Upstream Suppliers
Table 153. Massive Multiplayer Online (MMO) Games Clients Status and Trend
Table 154. Massive Multiplayer Online (MMO) Games Typical Clients
Table 155. Massive Multiplayer Online (MMO) Games Distributors
Table 156. Massive Multiplayer Online (MMO) Games Market Trends
Table 157. Massive Multiplayer O
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