Electronic Gaming Machines (EGM) Market, Global Outlook and Forecast 2023-2029

Publisher Name :
Date: 31-Jan-2023
No. of pages: 110

This report aims to provide a comprehensive presentation of the global market for Electronic Gaming Machines (EGM), with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Electronic Gaming Machines (EGM). This report contains market size and forecasts of Electronic Gaming Machines (EGM) in global, including the following market information:

Global Electronic Gaming Machines (EGM) Market Revenue, 2018-2023, 2024-2029, ($ millions)

Global Electronic Gaming Machines (EGM) Market Sales, 2018-2023, 2024-2029, (K Units)

Global top five Electronic Gaming Machines (EGM) companies in 2022 (%)

The global Electronic Gaming Machines (EGM) market was valued at US$ million in 2022 and is projected to reach US$ million by 2029, at a CAGR of % during the forecast period. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.

The U.S. Market is Estimated at $ Million in 2022, While China is Forecast to Reach $ Million.

Poker EGMs Segment to Reach $ Million by 2029, with a % CAGR in next six years.

The global key manufacturers of Electronic Gaming Machines (EGM) include Sega, Microsoft, PlayStation, Sony, Tai Rely, Nintendo, I-dong, Timetop and Subor, etc. in 2022, the global top five players have a share approximately % in terms of revenue.

MARKET MONITOR GLOBAL, INC (MMG) has surveyed the Electronic Gaming Machines (EGM) manufacturers, suppliers, distributors and industry experts on this industry, involving the sales, revenue, demand, price change, product type, recent development and plan, industry trends, drivers, challenges, obstacles, and potential risks.

Total Market by Segment:

Global Electronic Gaming Machines (EGM) Market, by Type, 2018-2023, 2024-2029 ($ Millions) & (K Units)

Global Electronic Gaming Machines (EGM) Market Segment Percentages, by Type, 2022 (%)

- Poker EGMs

- TV EGMs

- Large-scale EGMs

Global Electronic Gaming Machines (EGM) Market, by Application, 2018-2023, 2024-2029 ($ Millions) & (K Units)

Global Electronic Gaming Machines (EGM) Market Segment Percentages, by Application, 2022 (%)

- TV Games

- ARC Games

- Poket Games

- PC Games

Global Electronic Gaming Machines (EGM) Market, By Region and Country, 2018-2023, 2024-2029 ($ Millions) & (K Units)

Global Electronic Gaming Machines (EGM) Market Segment Percentages, By Region and Country, 2022 (%)

- North America

- - US

- - Canada

- - Mexico

- Europe

- - Germany

- - France

- - U.K.

- - Italy

- - Russia

- - Nordic Countries

- - Benelux

- - Rest of Europe

- Asia

- - China

- - Japan

- - South Korea

- - Southeast Asia

- - India

- - Rest of Asia

- South America

- - Brazil

- - Argentina

- - Rest of South America

- Middle East & Africa

- - Turkey

- - Israel

- - Saudi Arabia

- - UAE

- - Rest of Middle East & Africa

Competitor Analysis

The report also provides analysis of leading market participants including:

Key companies Electronic Gaming Machines (EGM) revenues in global market, 2018-2023 (Estimated), ($ millions)

Key companies Electronic Gaming Machines (EGM) revenues share in global market, 2022 (%)

Key companies Electronic Gaming Machines (EGM) sales in global market, 2018-2023 (Estimated), (K Units)

Key companies Electronic Gaming Machines (EGM) sales share in global market, 2022 (%)

Further, the report presents profiles of competitors in the market, key players include:

- Sega

- Microsoft

- PlayStation

- Sony

- Tai Rely

- Nintendo

- I-dong

- Timetop

- Subor

- Alien technology

- Uniscom

- JXD

- WINYSON

- THRUSTMASTER

- BLACK HORNS

- BETOP

Outline of Major Chapters:

Chapter 1: Introduces the definition of Electronic Gaming Machines (EGM), market overview.

Chapter 2: Global Electronic Gaming Machines (EGM) market size in revenue and volume.

Chapter 3: Detailed analysis of Electronic Gaming Machines (EGM) manufacturers competitive landscape, price, sales and revenue market share, latest development plan, merger, and acquisition information, etc.

Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.

Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.

Chapter 6: Sales of Electronic Gaming Machines (EGM) in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space of each country in the world.

Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.

Chapter 8: Global Electronic Gaming Machines (EGM) capacity by region & country.

Chapter 9: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.

Chapter 10: Analysis of industrial chain, including the upstream and downstream of the industry.

Chapter 11: The main points and conclusions of the report.

Electronic Gaming Machines (EGM) Market, Global Outlook and Forecast 2023-2029

Table of Contents

1 Introduction to Research & Analysis Reports
1.1 Electronic Gaming Machines (EGM) Market Definition
1.2 Market Segments
1.2.1 Market by Type
1.2.2 Market by Application
1.3 Global Electronic Gaming Machines (EGM) Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
1.5.1 Research Methodology
1.5.2 Research Process
1.5.3 Base Year
1.5.4 Report Assumptions & Caveats
2 Global Electronic Gaming Machines (EGM) Overall Market Size
2.1 Global Electronic Gaming Machines (EGM) Market Size: 2022 VS 2029
2.2 Global Electronic Gaming Machines (EGM) Revenue, Prospects & Forecasts: 2018-2029
2.3 Global Electronic Gaming Machines (EGM) Sales: 2018-2029
3 Company Landscape
3.1 Top Electronic Gaming Machines (EGM) Players in Global Market
3.2 Top Global Electronic Gaming Machines (EGM) Companies Ranked by Revenue
3.3 Global Electronic Gaming Machines (EGM) Revenue by Companies
3.4 Global Electronic Gaming Machines (EGM) Sales by Companies
3.5 Global Electronic Gaming Machines (EGM) Price by Manufacturer (2018-2023)
3.6 Top 3 and Top 5 Electronic Gaming Machines (EGM) Companies in Global Market, by Revenue in 2022
3.7 Global Manufacturers Electronic Gaming Machines (EGM) Product Type
3.8 Tier 1, Tier 2 and Tier 3 Electronic Gaming Machines (EGM) Players in Global Market
3.8.1 List of Global Tier 1 Electronic Gaming Machines (EGM) Companies
3.8.2 List of Global Tier 2 and Tier 3 Electronic Gaming Machines (EGM) Companies
4 Sights by Product
4.1 Overview
4.1.1 By Type - Global Electronic Gaming Machines (EGM) Market Size Markets, 2022 & 2029
4.1.2 Poker EGMs
4.1.3 TV EGMs
4.1.4 Large-scale EGMs
4.2 By Type - Global Electronic Gaming Machines (EGM) Revenue & Forecasts
4.2.1 By Type - Global Electronic Gaming Machines (EGM) Revenue, 2018-2023
4.2.2 By Type - Global Electronic Gaming Machines (EGM) Revenue, 2024-2029
4.2.3 By Type - Global Electronic Gaming Machines (EGM) Revenue Market Share, 2018-2029
4.3 By Type - Global Electronic Gaming Machines (EGM) Sales & Forecasts
4.3.1 By Type - Global Electronic Gaming Machines (EGM) Sales, 2018-2023
4.3.2 By Type - Global Electronic Gaming Machines (EGM) Sales, 2024-2029
4.3.3 By Type - Global Electronic Gaming Machines (EGM) Sales Market Share, 2018-2029
4.4 By Type - Global Electronic Gaming Machines (EGM) Price (Manufacturers Selling Prices), 2018-2029
5 Sights by Application
5.1 Overview
5.1.1 By Application - Global Electronic Gaming Machines (EGM) Market Size, 2022 & 2029
5.1.2 TV Games
5.1.3 ARC Games
5.1.4 Poket Games
5.1.5 PC Games
5.2 By Application - Global Electronic Gaming Machines (EGM) Revenue & Forecasts
5.2.1 By Application - Global Electronic Gaming Machines (EGM) Revenue, 2018-2023
5.2.2 By Application - Global Electronic Gaming Machines (EGM) Revenue, 2024-2029
5.2.3 By Application - Global Electronic Gaming Machines (EGM) Revenue Market Share, 2018-2029
5.3 By Application - Global Electronic Gaming Machines (EGM) Sales & Forecasts
5.3.1 By Application - Global Electronic Gaming Machines (EGM) Sales, 2018-2023
5.3.2 By Application - Global Electronic Gaming Machines (EGM) Sales, 2024-2029
5.3.3 By Application - Global Electronic Gaming Machines (EGM) Sales Market Share, 2018-2029
5.4 By Application - Global Electronic Gaming Machines (EGM) Price (Manufacturers Selling Prices), 2018-2029
6 Sights by Region
6.1 By Region - Global Electronic Gaming Machines (EGM) Market Size, 2022 & 2029
6.2 By Region - Global Electronic Gaming Machines (EGM) Revenue & Forecasts
6.2.1 By Region - Global Electronic Gaming Machines (EGM) Revenue, 2018-2023
6.2.2 By Region - Global Electronic Gaming Machines (EGM) Revenue, 2024-2029
6.2.3 By Region - Global Electronic Gaming Machines (EGM) Revenue Market Share, 2018-2029
6.3 By Region - Global Electronic Gaming Machines (EGM) Sales & Forecasts
6.3.1 By Region - Global Electronic Gaming Machines (EGM) Sales, 2018-2023
6.3.2 By Region - Global Electronic Gaming Machines (EGM) Sales, 2024-2029
6.3.3 By Region - Global Electronic Gaming Machines (EGM) Sales Market Share, 2018-2029
6.4 North America
6.4.1 By Country - North America Electronic Gaming Machines (EGM) Revenue, 2018-2029
6.4.2 By Country - North America Electronic Gaming Machines (EGM) Sales, 2018-2029
6.4.3 US Electronic Gaming Machines (EGM) Market Size, 2018-2029
6.4.4 Canada Electronic Gaming Machines (EGM) Market Size, 2018-2029
6.4.5 Mexico Electronic Gaming Machines (EGM) Market Size, 2018-2029
6.5 Europe
6.5.1 By Country - Europe Electronic Gaming Machines (EGM) Revenue, 2018-2029
6.5.2 By Country - Europe Electronic Gaming Machines (EGM) Sales, 2018-2029
6.5.3 Germany Electronic Gaming Machines (EGM) Market Size, 2018-2029
6.5.4 France Electronic Gaming Machines (EGM) Market Size, 2018-2029
6.5.5 U.K. Electronic Gaming Machines (EGM) Market Size, 2018-2029
6.5.6 Italy Electronic Gaming Machines (EGM) Market Size, 2018-2029
6.5.7 Russia Electronic Gaming Machines (EGM) Market Size, 2018-2029
6.5.8 Nordic Countries Electronic Gaming Machines (EGM) Market Size, 2018-2029
6.5.9 Benelux Electronic Gaming Machines (EGM) Market Size, 2018-2029
6.6 Asia
6.6.1 By Region - Asia Electronic Gaming Machines (EGM) Revenue, 2018-2029
6.6.2 By Region - Asia Electronic Gaming Machines (EGM) Sales, 2018-2029
6.6.3 China Electronic Gaming Machines (EGM) Market Size, 2018-2029
6.6.4 Japan Electronic Gaming Machines (EGM) Market Size, 2018-2029
6.6.5 South Korea Electronic Gaming Machines (EGM) Market Size, 2018-2029
6.6.6 Southeast Asia Electronic Gaming Machines (EGM) Market Size, 2018-2029
6.6.7 India Electronic Gaming Machines (EGM) Market Size, 2018-2029
6.7 South America
6.7.1 By Country - South America Electronic Gaming Machines (EGM) Revenue, 2018-2029
6.7.2 By Country - South America Electronic Gaming Machines (EGM) Sales, 2018-2029
6.7.3 Brazil Electronic Gaming Machines (EGM) Market Size, 2018-2029
6.7.4 Argentina Electronic Gaming Machines (EGM) Market Size, 2018-2029
6.8 Middle East & Africa
6.8.1 By Country - Middle East & Africa Electronic Gaming Machines (EGM) Revenue, 2018-2029
6.8.2 By Country - Middle East & Africa Electronic Gaming Machines (EGM) Sales, 2018-2029
6.8.3 Turkey Electronic Gaming Machines (EGM) Market Size, 2018-2029
6.8.4 Israel Electronic Gaming Machines (EGM) Market Size, 2018-2029
6.8.5 Saudi Arabia Electronic Gaming Machines (EGM) Market Size, 2018-2029
6.8.6 UAE Electronic Gaming Machines (EGM) Market Size, 2018-2029
7 Manufacturers & Brands Profiles
7.1 Sega
7.1.1 Sega Company Summary
7.1.2 Sega Business Overview
7.1.3 Sega Electronic Gaming Machines (EGM) Major Product Offerings
7.1.4 Sega Electronic Gaming Machines (EGM) Sales and Revenue in Global (2018-2023)
7.1.5 Sega Key News & Latest Developments
7.2 Microsoft
7.2.1 Microsoft Company Summary
7.2.2 Microsoft Business Overview
7.2.3 Microsoft Electronic Gaming Machines (EGM) Major Product Offerings
7.2.4 Microsoft Electronic Gaming Machines (EGM) Sales and Revenue in Global (2018-2023)
7.2.5 Microsoft Key News & Latest Developments
7.3 PlayStation
7.3.1 PlayStation Company Summary
7.3.2 PlayStation Business Overview
7.3.3 PlayStation Electronic Gaming Machines (EGM) Major Product Offerings
7.3.4 PlayStation Electronic Gaming Machines (EGM) Sales and Revenue in Global (2018-2023)
7.3.5 PlayStation Key News & Latest Developments
7.4 Sony
7.4.1 Sony Company Summary
7.4.2 Sony Business Overview
7.4.3 Sony Electronic Gaming Machines (EGM) Major Product Offerings
7.4.4 Sony Electronic Gaming Machines (EGM) Sales and Revenue in Global (2018-2023)
7.4.5 Sony Key News & Latest Developments
7.5 Tai Rely
7.5.1 Tai Rely Company Summary
7.5.2 Tai Rely Business Overview
7.5.3 Tai Rely Electronic Gaming Machines (EGM) Major Product Offerings
7.5.4 Tai Rely Electronic Gaming Machines (EGM) Sales and Revenue in Global (2018-2023)
7.5.5 Tai Rely Key News & Latest Developments
7.6 Nintendo
7.6.1 Nintendo Company Summary
7.6.2 Nintendo Business Overview
7.6.3 Nintendo Electronic Gaming Machines (EGM) Major Product Offerings
7.6.4 Nintendo Electronic Gaming Machines (EGM) Sales and Revenue in Global (2018-2023)
7.6.5 Nintendo Key News & Latest Developments
7.7 I-dong
7.7.1 I-dong Company Summary
7.7.2 I-dong Business Overview
7.7.3 I-dong Electronic Gaming Machines (EGM) Major Product Offerings
7.7.4 I-dong Electronic Gaming Machines (EGM) Sales and Revenue in Global (2018-2023)
7.7.5 I-dong Key News & Latest Developments
7.8 Timetop
7.8.1 Timetop Company Summary
7.8.2 Timetop Business Overview
7.8.3 Timetop Electronic Gaming Machines (EGM) Major Product Offerings
7.8.4 Timetop Electronic Gaming Machines (EGM) Sales and Revenue in Global (2018-2023)
7.8.5 Timetop Key News & Latest Developments
7.9 Subor
7.9.1 Subor Company Summary
7.9.2 Subor Business Overview
7.9.3 Subor Electronic Gaming Machines (EGM) Major Product Offerings
7.9.4 Subor Electronic Gaming Machines (EGM) Sales and Revenue in Global (2018-2023)
7.9.5 Subor Key News & Latest Developments
7.10 Alien technology
7.10.1 Alien technology Company Summary
7.10.2 Alien technology Business Overview
7.10.3 Alien technology Electronic Gaming Machines (EGM) Major Product Offerings
7.10.4 Alien technology Electronic Gaming Machines (EGM) Sales and Revenue in Global (2018-2023)
7.10.5 Alien technology Key News & Latest Developments
7.11 Uniscom
7.11.1 Uniscom Company Summary
7.11.2 Uniscom Electronic Gaming Machines (EGM) Business Overview
7.11.3 Uniscom Electronic Gaming Machines (EGM) Major Product Offerings
7.11.4 Uniscom Electronic Gaming Machines (EGM) Sales and Revenue in Global (2018-2023)
7.11.5 Uniscom Key News & Latest Developments
7.12 JXD
7.12.1 JXD Company Summary
7.12.2 JXD Electronic Gaming Machines (EGM) Business Overview
7.12.3 JXD Electronic Gaming Machines (EGM) Major Product Offerings
7.12.4 JXD Electronic Gaming Machines (EGM) Sales and Revenue in Global (2018-2023)
7.12.5 JXD Key News & Latest Developments
7.13 WINYSON
7.13.1 WINYSON Company Summary
7.13.2 WINYSON Electronic Gaming Machines (EGM) Business Overview
7.13.3 WINYSON Electronic Gaming Machines (EGM) Major Product Offerings
7.13.4 WINYSON Electronic Gaming Machines (EGM) Sales and Revenue in Global (2018-2023)
7.13.5 WINYSON Key News & Latest Developments
7.14 THRUSTMASTER
7.14.1 THRUSTMASTER Company Summary
7.14.2 THRUSTMASTER Business Overview
7.14.3 THRUSTMASTER Electronic Gaming Machines (EGM) Major Product Offerings
7.14.4 THRUSTMASTER Electronic Gaming Machines (EGM) Sales and Revenue in Global (2018-2023)
7.14.5 THRUSTMASTER Key News & Latest Developments
7.15 BLACK HORNS
7.15.1 BLACK HORNS Company Summary
7.15.2 BLACK HORNS Business Overview
7.15.3 BLACK HORNS Electronic Gaming Machines (EGM) Major Product Offerings
7.15.4 BLACK HORNS Electronic Gaming Machines (EGM) Sales and Revenue in Global (2018-2023)
7.15.5 BLACK HORNS Key News & Latest Developments
7.16 BETOP
7.16.1 BETOP Company Summary
7.16.2 BETOP Business Overview
7.16.3 BETOP Electronic Gaming Machines (EGM) Major Product Offerings
7.16.4 BETOP Electronic Gaming Machines (EGM) Sales and Revenue in Global (2018-2023)
7.16.5 BETOP Key News & Latest Developments
8 Global Electronic Gaming Machines (EGM) Production Capacity, Analysis
8.1 Global Electronic Gaming Machines (EGM) Production Capacity, 2018-2029
8.2 Electronic Gaming Machines (EGM) Production Capacity of Key Manufacturers in Global Market
8.3 Global Electronic Gaming Machines (EGM) Production by Region
9 Key Market Trends, Opportunity, Drivers and Restraints
9.1 Market Opportunities & Trends
9.2 Market Drivers
9.3 Market Restraints
10 Electronic Gaming Machines (EGM) Supply Chain Analysis
10.1 Electronic Gaming Machines (EGM) Industry Value Chain
10.2 Electronic Gaming Machines (EGM) Upstream Market
10.3 Electronic Gaming Machines (EGM) Downstream and Clients
10.4 Marketing Channels Analysis
10.4.1 Marketing Channels
10.4.2 Electronic Gaming Machines (EGM) Distributors and Sales Agents in Global
11 Conclusion
12 Appendix
12.1 Note
12.2 Examples of Clients
12.3 Disclaimer

List of Tables
Table 1. Key Players of Electronic Gaming Machines (EGM) in Global Market
Table 2. Top Electronic Gaming Machines (EGM) Players in Global Market, Ranking by Revenue (2022)
Table 3. Global Electronic Gaming Machines (EGM) Revenue by Companies, (US$, Mn), 2018-2023
Table 4. Global Electronic Gaming Machines (EGM) Revenue Share by Companies, 2018-2023
Table 5. Global Electronic Gaming Machines (EGM) Sales by Companies, (K Units), 2018-2023
Table 6. Global Electronic Gaming Machines (EGM) Sales Share by Companies, 2018-2023
Table 7. Key Manufacturers Electronic Gaming Machines (EGM) Price (2018-2023) & (USD/Unit)
Table 8. Global Manufacturers Electronic Gaming Machines (EGM) Product Type
Table 9. List of Global Tier 1 Electronic Gaming Machines (EGM) Companies, Revenue (US$, Mn) in 2022 and Market Share
Table 10. List of Global Tier 2 and Tier 3 Electronic Gaming Machines (EGM) Companies, Revenue (US$, Mn) in 2022 and Market Share
Table 11. By Type - Global Electronic Gaming Machines (EGM) Revenue, (US$, Mn), 2022 & 2029
Table 12. By Type - Global Electronic Gaming Machines (EGM) Revenue (US$, Mn), 2018-2023
Table 13. By Type - Global Electronic Gaming Machines (EGM) Revenue (US$, Mn), 2024-2029
Table 14. By Type - Global Electronic Gaming Machines (EGM) Sales (K Units), 2018-2023
Table 15. By Type - Global Electronic Gaming Machines (EGM) Sales (K Units), 2024-2029
Table 16. By Application - Global Electronic Gaming Machines (EGM) Revenue, (US$, Mn), 2022 & 2029
Table 17. By Application - Global Electronic Gaming Machines (EGM) Revenue (US$, Mn), 2018-2023
Table 18. By Application - Global Electronic Gaming Machines (EGM) Revenue (US$, Mn), 2024-2029
Table 19. By Application - Global Electronic Gaming Machines (EGM) Sales (K Units), 2018-2023
Table 20. By Application - Global Electronic Gaming Machines (EGM) Sales (K Units), 2024-2029
Table 21. By Region - Global Electronic Gaming Machines (EGM) Revenue, (US$, Mn), 2022 VS 2029
Table 22. By Region - Global Electronic Gaming Machines (EGM) Revenue (US$, Mn), 2018-2023
Table 23. By Region - Global Electronic Gaming Machines (EGM) Revenue (US$, Mn), 2024-2029
Table 24. By Region - Global Electronic Gaming Machines (EGM) Sales (K Units), 2018-2023
Table 25. By Region - Global Electronic Gaming Machines (EGM) Sales (K Units), 2024-2029
Table 26. By Country - North America Electronic Gaming Machines (EGM) Revenue, (US$, Mn), 2018-2023
Table 27. By Country - North America Electronic Gaming Machines (EGM) Revenue, (US$, Mn), 2024-2029
Table 28. By Country - North America Electronic Gaming Machines (EGM) Sales, (K Units), 2018-2023
Table 29. By Country - North America Electronic Gaming Machines (EGM) Sales, (K Units), 2024-2029
Table 30. By Country - Europe Electronic Gaming Machines (EGM) Revenue, (US$, Mn), 2018-2023
Table 31. By Country - Europe Electronic Gaming Machines (EGM) Revenue, (US$, Mn), 2024-2029
Table 32. By Country - Europe Electronic Gaming Machines (EGM) Sales, (K Units), 2018-2023
Table 33. By Country - Europe Electronic Gaming Machines (EGM) Sales, (K Units), 2024-2029
Table 34. By Region - Asia Electronic Gaming Machines (EGM) Revenue, (US$, Mn), 2018-2023
Table 35. By Region - Asia Electronic Gaming Machines (EGM) Revenue, (US$, Mn), 2024-2029
Table 36. By Region - Asia Electronic Gaming Machines (EGM) Sales, (K Units), 2018-2023
Table 37. By Region - Asia Electronic Gaming Machines (EGM) Sales, (K Units), 2024-2029
Table 38. By Country - South America Electronic Gaming Machines (EGM) Revenue, (US$, Mn), 2018-2023
Table 39. By Country - South America Electronic Gaming Machines (EGM) Revenue, (US$, Mn), 2024-2029
Table 40. By Country - South America Electronic Gaming Machines (EGM) Sales, (K Units), 2018-2023
Table 41. By Country - South America Electronic Gaming Machines (EGM) Sales, (K Units), 2024-2029
Table 42. By Country - Middle East & Africa Electronic Gaming Machines (EGM) Revenue, (US$, Mn), 2018-2023
Table 43. By Country - Middle East & Africa Electronic Gaming Machines (EGM) Revenue, (US$, Mn), 2024-2029
Table 44. By Country - Middle East & Africa Electronic Gaming Machines (EGM) Sales, (K Units), 2018-2023
Table 45. By Country - Middle East & Africa Electronic Gaming Machines (EGM) Sales, (K Units), 2024-2029
Table 46. Sega Company Summary
Table 47. Sega Electronic Gaming Machines (EGM) Product Offerings
Table 48. Sega Electronic Gaming Machines (EGM) Sales (K Units), Revenue (US$, Mn) and Average Price (USD/Unit) (2018-2023)
Table 49. Sega Key News & Latest Developments
Table 50. Microsoft Company Summary
Table 51. Microsoft Electronic Gaming Machines (EGM) Product Offerings
Table 52. Microsoft Electronic Gaming Machines (EGM) Sales (K Units), Revenue (US$, Mn) and Average Price (USD/Unit) (2018-2023)
Table 53. Microsoft Key News & Latest Developments
Table 54. PlayStation Company Summary
Table 55. PlayStation Electronic Gaming Machines (EGM) Product Offerings
Table 56. PlayStation Electronic Gaming Machines (EGM) Sales (K Units), Revenue (US$, Mn) and Average Price (USD/Unit) (2018-2023)
Table 57. PlayStation Key News & Latest Developments
Table 58. Sony Company Summary
Table 59. Sony Electronic Gaming Machines (EGM) Product Offerings
Table 60. Sony Electronic Gaming Machines (EGM) Sales (K Units), Revenue (US$, Mn) and Average Price (USD/Unit) (2018-2023)
Table 61. Sony Key News & Latest Developments
Table 62. Tai Rely Company Summary
Table 63. Tai Rely Electronic Gaming Machines (EGM) Product Offerings
Table 64. Tai Rely Electronic Gaming Machines (EGM) Sales (K Units), Revenue (US$, Mn) and Average Price (USD/Unit) (2018-2023)
Table 65. Tai Rely Key News & Latest Developments
Table 66. Nintendo Company Summary
Table 67. Nintendo Electronic Gaming Machines (EGM) Product Offerings
Table 68. Nintendo Electronic Gaming Machines (EGM) Sales (K Units), Revenue (US$, Mn) and Average Price (USD/Unit) (2018-2023)
Table 69. Nintendo Key News & Latest Developments
Table 70. I-dong Company Summary
Table 71. I-dong Electronic Gaming Machines (EGM) Product Offerings
Table 72. I-dong Electronic Gaming Machines (EGM) Sales (K Units), Revenue (US$, Mn) and Average Price (USD/Unit) (2018-2023)
Table 73. I-dong Key News & Latest Developments
Table 74. Timetop Company Summary
Table 75. Timetop Electronic Gaming Machines (EGM) Product Offerings
Table 76. Timetop Electronic Gaming Machines (EGM) Sales (K Units), Revenue (US$, Mn) and Average Price (USD/Unit) (2018-2023)
Table 77. Timetop Key News & Latest Developments
Table 78. Subor Company Summary
Table 79. Subor Electronic Gaming Machines (EGM) Product Offerings
Table 80. Subor Electronic Gaming Machines (EGM) Sales (K Units), Revenue (US$, Mn) and Average Price (USD/Unit) (2018-2023)
Table 81. Subor Key News & Latest Developments
Table 82. Alien technology Company Summary
Table 83. Alien technology Electronic Gaming Machines (EGM) Product Offerings
Table 84. Alien technology Electronic Gaming Machines (EGM) Sales (K Units), Revenue (US$, Mn) and Average Price (USD/Unit) (2018-2023)
Table 85. Alien technology Key News & Latest Developments
Table 86. Uniscom Company Summary
Table 87. Uniscom Electronic Gaming Machines (EGM) Product Offerings
Table 88. Uniscom Electronic Gaming Machines (EGM) Sales (K Units), Revenue (US$, Mn) and Average Price (USD/Unit) (2018-2023)
Table 89. Uniscom Key News & Latest Developments
Table 90. JXD Company Summary
Table 91. JXD Electronic Gaming Machines (EGM) Product Offerings
Table 92. JXD Electronic Gaming Machines (EGM) Sales (K Units), Revenue (US$, Mn) and Average Price (USD/Unit) (2018-2023)
Table 93. JXD Key News & Latest Developments
Table 94. WINYSON Company Summary
Table 95. WINYSON Electronic Gaming Machines (EGM) Product Offerings
Table 96. WINYSON Electronic Gaming Machines (EGM) Sales (K Units), Revenue (US$, Mn) and Average Price (USD/Unit) (2018-2023)
Table 97. WINYSON Key News & Latest Developments
Table 98. THRUSTMASTER Company Summary
Table 99. THRUSTMASTER Electronic Gaming Machines (EGM) Product Offerings
Table 100. THRUSTMASTER Electronic Gaming Machines (EGM) Sales (K Units), Revenue (US$, Mn) and Average Price (USD/Unit) (2018-2023)
Table 101. THRUSTMASTER Key News & Latest Developments
Table 102. BLACK HORNS Company Summary
Table 103. BLACK HORNS Electronic Gaming Machines (EGM) Product Offerings
Table 104. BLACK HORNS Electronic Gaming Machines (EGM) Sales (K Units), Revenue (US$, Mn) and Average Price (USD/Unit) (2018-2023)
Table 105. BLACK HORNS Key News & Latest Developments
Table 106. BETOP Company Summary
Table 107. BETOP Electronic Gaming Machines (EGM) Product Offerings
Table 108. BETOP Electronic Gaming Machines (EGM) Sales (K Units), Revenue (US$, Mn) and Average Price (USD/Unit) (2018-2023)
Table 109. BETOP Key News & Latest Developments
Table 110. Electronic Gaming Machines (EGM) Production Capacity (K Units) of Key Manufacturers in Global Market, 2021-2023 (K Units)
Table 111. Global Electronic Gaming Machines (EGM) Capacity Market Share of Key Manufacturers, 2021-2023
Table 112. Global Electronic Gaming Machines (EGM) Production by Region, 2018-2023 (K Units)
Table 113. Global Electronic Gaming Machines (EGM) Production by Region, 2024-2029 (K Units)
Table 114. Electronic Gaming Machines (EGM) Market Opportunities & Trends in Global Market
Table 115. Electronic Gaming Machines (EGM) Market Drivers in Global Market
Table 116. Electronic Gaming Machines (EGM) Market Restraints in Global Market
Table 117. Electronic Gaming Machines (EGM) Raw Materials
Table 118. Electronic Gaming Machines (EGM) Raw Materials Suppliers in Global Market
Table 119. Typical Electronic Gaming Machines (EGM) Downstream
Table 120. Electronic Gaming Machines (EGM) Downstream Clients in Global Market
Table 121. Electronic Gaming Machines (EGM) Distributors and Sales Agents in Global Market
List of Figures
Figure 1. Electronic Gaming Machines (EGM) Segment by Type in 2022
Figure 2. Electronic Gaming Machines (EGM) Segment by Application in 2022
Figure 3. Global Electronic Gaming Machines (EGM) Market Overview: 2022
Figure 4. Key Caveats
Figure 5. Global Electronic Gaming Machines (EGM) Market Size: 2022 VS 2029 (US$, Mn)
Figure 6. Global Electronic Gaming Machines (EGM) Revenue, 2018-2029 (US$, Mn)
Figure 7. Electronic Gaming Machines (EGM) Sales in Global Market: 2018-2029 (K Units)
Figure 8. The Top 3 and 5 Players Market Share by Electronic Gaming Machines (EGM) Revenue in 2022
Figure 9. By Type - Global Electronic Gaming Machines (EGM) Revenue, (US$, Mn), 2022 & 2029
Figure 10. By Type - Global Electronic Gaming Machines (EGM) Revenue Market Share, 2018-2029
Figure 11. By Type - Global Electronic Gaming Machines (EGM) Sales Market Share, 2018-2029
Figure 12. By Type - Global Electronic Gaming Machines (EGM) Price (USD/Unit), 2018-2029
Figure 13. By Application - Global Electronic Gaming Machines (EGM) Revenue, (US$, Mn), 2022 & 2029
Figure 14. By Application - Global Electronic Gaming Machines (EGM) Revenue Market Share, 2018-2029
Figure 15. By Application - Global Electronic Gaming Machines (EGM) Sales Market Share, 2018-2029
Figure 16. By Application - Global Electronic Gaming Machines (EGM) Price (USD/Unit), 2018-2029
Figure 17. By Region - Global Electronic Gaming Machines (EGM) Revenue, (US$, Mn), 2022 & 2029
Figure 18. By Region - Global Electronic Gaming Machines (EGM) Revenue Market Share, 2018 VS 2022 VS 2029
Figure 19. By Region - Global Electronic Gaming Machines (EGM) Revenue Market Share, 2018-2029
Figure 20. By Region - Global Electronic Gaming Machines (EGM) Sales Market Share, 2018-2029
Figure 21. By Country - North America Electronic Gaming Machines (EGM) Revenue Market Share, 2018-2029
Figure 22. By Country - North America Electronic Gaming Machines (EGM) Sales Market Share, 2018-2029
Figure 23. US Electronic Gaming Machines (EGM) Revenue, (US$, Mn), 2018-2029
Figure 24. Canada Electronic Gaming Machines (EGM) Revenue, (US$, Mn), 2018-2029
Figure 25. Mexico Electronic Gaming Machines (EGM) Revenue, (US$, Mn), 2018-2029
Figure 26. By Country - Europe Electronic Gaming Machines (EGM) Revenue Market Share, 2018-2029
Figure 27. By Country - Europe Electronic Gaming Machines (EGM) Sales Market Share, 2018-2029
Figure 28. Germany Electronic Gaming Machines (EGM) Revenue, (US$, Mn), 2018-2029
Figure 29. France Electronic Gaming Machines (EGM) Revenue, (US$, Mn), 2018-2029
Figure 30. U.K. Electronic Gaming Machines (EGM) Revenue, (US$, Mn), 2018-2029
Figure 31. Italy Electronic Gaming Machines (EGM) Revenue, (US$, Mn), 2018-2029
Figure 32. Russia Electronic Gaming Machines (EGM) Revenue, (US$, Mn), 2018-2029
Figure 33. Nordic Countries Electronic Gaming Machines (EGM) Revenue, (US$, Mn), 2018-2029
Figure 34. Benelux Electronic Gaming Machines (EGM) Revenue, (US$, Mn), 2018-2029
Figure 35. By Region - Asia Electronic Gaming Machines (EGM) Revenue Market Share, 2018-2029
Figure 36. By Region - Asia Electronic Gaming Machines (EGM) Sales Market Share, 2018-2029
Figure 37. China Electronic Gaming Machines (EGM) Revenue, (US$, Mn), 2018-2029
Figure 38. Japan Electronic Gaming Machines (EGM) Revenue, (US$, Mn), 2018-2029
Figure 39. South Korea Electronic Gaming Machines (EGM) Revenue, (US$, Mn), 2018-2029
Figure 40. Southeast Asia Electronic Gaming Machines (EGM) Revenue, (US$, Mn), 2018-2029
Figure 41. India Electronic Gaming Machines (EGM) Revenue, (US$, Mn), 2018-2029
Figure 42. By Country - South America Electronic Gaming Machines (EGM) Revenue Market Share, 2018-2029
Figure 43. By Country - South America Electronic Gaming Machines (EGM) Sales Market Share, 2018-2029
Figure 44. Brazil Electronic Gaming Machines (EGM) Revenue, (US$, Mn), 2018-2029
Figure 45. Argentina Electronic Gaming Machines (EGM) Revenue, (US$, Mn), 2018-2029
Figure 46. By Country - Middle East & Africa Electronic Gaming Machines (EGM) Revenue Market Share, 2018-2029
Figure 47. By Country - Middle East & Africa Electronic Gaming Machines (EGM) Sales Market Share, 2018-2029
Figure 48. Turkey Electronic Gaming Machines (EGM) Revenue, (US$, Mn), 2018-2029
Figure 49. Israel Electronic Gaming Machines (EGM) Revenue, (US$, Mn), 2018-2029
Figure 50. Saudi Arabia Electronic Gaming Machines (EGM) Revenue, (US$, Mn), 2018-2029
Figure 51. UAE Electronic Gaming Machines (EGM) Revenue, (US$, Mn), 2018-2029
Figure 52. Global Electronic Gaming Machines (EGM) Production Capacity (K Units), 2018-2029
Figure 53. The Percentage of Production Electronic Gaming Machines (EGM) by Region, 2022 VS 2029
Figure 54. Electronic Gaming Machines (EGM) Industry Value Chain
Figure 55. Marketing Channels
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