Asia-Pacific Multiplay Services Market Dynamics to 2020: Multiplay and Blended Services Adoption, RGU's, ARPS and Service Revenue

Publisher Name :
Date: 14-Sep-2016
No. of pages: 203

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Summary

Pyramid Research report "Asia-Pacific Multiplay Services Market Dynamics to 2020: Multiplay and Blended Services Adoption, RGU's, ARPS and Service Revenue" is built using extensive market research carried out in telecommunication and media services market of Asia-Pacific. The report provides holistic historical and future prospects of Multiplay Services Penetration, Blended Service Adoption and Revenue Generating Units split at service levels - Mobile Subscriptions, Mobile Broadband Computing Subscriptions, Pay TV Households, Fixed Broadband Households and Fixed Voice Telephony Households from 2011 to 2020 at country level.

Further the report highlights the market base of Multiplay Households subscribers by Operator and their Average Revenues.

Apart from Subscriber's volume and revenues, the report also provides insights in to Asia-Pacific's demographic and economic data at country level. This helps in establishing a framework to better formulate the Multiplay and Blended Services market forecasts. Information such as population, nominal GDP, consumer price inflation and currency exchange rates are included to ascertain market sophistication, current and projected demand, and future opportunities.

Countries covered in this report include: China, India, Japan, Singapore, and South Korea

Key Findings

This report offers a concise breakdown of Asia-Pacific's operating environment, with forecasts till 2020. The report contains quantitative data which covers demographics, Multiplay and Blended Service Adoption, Revenue Generating Units split at service levels and service revenue data in Asia-Pacific's Multiplay and Blended Services markets at country level.

Synopsis

"Asia-Pacific Multiplay Services Market Dynamics to 2020: Multiplay and Blended Services Adoption, RGU's, ARPS and Service Revenue" is a comprehensive research report outlaying subscriber volumes of Multiplay and Blended Services in Asia-Pacific. The report provides detailed breakup of historical and projected number of Revenue Generating Units (RGU's) i.e., paid residential and consumer subscriptions for communications and Pay-TV services (Mobile Subscriptions, Mobile Broadband Computing Subscriptions, Pay TV Households, Fixed Broadband Households and Fixed Voice Telephony Households) all at country level.

Reasons To Buy


  • Allows you to analyze Multiplay and Blended Services market in Asia-Pacific split by subscription type and by operator for each country covered.

  • Enhances your knowledge on the usage and service revenue generated in the Multiplay and Blended Services market at category level.

  • Allows you to plan future business decisions using the report's forecast figures for the market.

Asia-Pacific Multiplay Services Market Dynamics to 2020: Multiplay and Blended Services Adoption, RGU's, ARPS and Service Revenue

Table of Contents

1 Introduction
1.1 What is this Report About?
1.2 Definitions

2 Region Multiplay Services Market Outlook
2.1 Region Demographics, 2011 - 2020
2.2 Region Multiplay Service Penetration, 2011 - 2020
2.3 Region Multiplay and Blended Service Adoption, 2011 - 2020
2.4 Region Multiplay and Blended Service ARPS, 2011 - 2020
2.5 Region Multi Play and Blended Service Revenue, 2011 - 2020

3 COUNRY Multiplay Services Market Outlook
3.1 Country DEMOGRAPHICS
3.1.1 Country Population [Thousands], 2011 - 2020
3.1.2 Country Households [Thousands], 2011 - 2020
3.1.3 Country Nominal GDP [US$ Million], 2011 - 2020
3.1.4 Country Nominal GDP per Capita [US$], 2011 - 2020
3.1.5 Country PPP Adjusted GDP per Capita [US$], 2011 - 2020
3.1.6 Country Consumer Price Inflation (%), 2011 - 2020
3.1.7 Exchange Rate [LCU / US$], 2011 - 2020
3.2 Country MULTIPLAY SERVICE PENETRATION
3.2.1 Country Mobile Subscriptions [% of Population], 2011 - 2020
3.2.2 Country Mobile Broadband Computing Subscriptions [% of Population], 2011 - 2020
3.2.3 Country PC Households [% of HH], 2011 - 2020
3.2.4 Country TV Households [% of HH], 2011 - 2020
3.2.5 Country Pay TV Households [% of HH], 2011 - 2020
3.2.6 Country Fixed Broadband Households [% of HH], 2011 - 2020
3.2.7 Country Voice Telephony Households [% of HH], 2011 - 2020
3.2.8 Country Total Multiplay Households [% of HH], 2011 - 2020
3.2.9 Country FMC Households [% of HH], 2011 - 2020
3.3 Country MULTIPLAY AND BLENDED SERVICE ADOPTION
3.3.1 Country Total Market RGUs by Service [Thousands], 2011 - 2020
3.3.1.1 Country Mobile Subscriptions [Thousands], 2011 - 2020
3.3.1.2 Country Mobile Broadband Computing Subscriptions [Thousands], 2011 - 2020
3.3.1.3 Country Pay TV Households [Thousands], 2011 - 2020
3.3.1.4 Country Fixed Broadband Households [Thousands], 2011 - 2020
3.3.1.5 Country Fixed Voice Telephony Households [Thousands], 2011 - 2020
3.3.2 Country Total Multiplay Households [Thousands], 2011 - 2020
3.3.3 Country Average RGUs per Customer [Thousands], 2011 - 2020
3.3.4 Country Total Market RGUs by Operator [Thousands], 2011 - 2020
3.3.5 Country Total Customer Relations [Thousands], 2011 - 2020
3.3.6 Country Total Multiplay Households by Operator [Thousands], 2011 - 2020
3.3.7 Country Total Double-Play Households [Thousands], 2011 - 2020
3.3.8 Country Total Triple-Play Households [Thousands], 2011 - 2020
3.3.9 Country Total Quad-Play Households [Thousands], 2011 - 2020
3.3.10 Country Total FMC Households [Thousands], 2011 - 2020
3.4 Country MULTI PLAY AND BLENDED SERVICE ARPS
3.4.1 Country Multiplay Services Average Monthly HH Spend [Thousands], 2011 - 2020
3.4.2 Country FMC Monthly HH Spend [Thousands], 2011 - 2020
3.4.3 Country FMC Monthly Spend per Individual User [Thousands], 2011 - 2020
3.5 Country MULTI PLAY AND BLENDED SERVICE REVENUE
3.5.1 Country Total Multiplay Services Revenue [US Million], 2011 - 2020
3.5.2 Country Total FMC Services Revenue [US Million], 2011 - 2020

4 Appendix
4.1 About Pyramid Research
4.2 Disclaimer

The report contains above chapters for the countries: Afghanistan, Australia, China, Hong Kong, India, Indonesia, Japan, Malaysia, New Zealand, Pakistan, Philippines, Singapore, South Korea, Taiwan, Thailand, Vietnam, Bangladesh, Myanmar, and Sri Lanka

The page count may vary in the actual report depending on the data availability

List of Tables

Table 1: Definitions
Table 2: Region Demographics [Thousands], 2011 - 2020
Table 3: Region Multiplay Service Penetration [%], 2011 - 2020
Table 4: Region Multiplay and Blend Service Adoption [Thousands], 2011 - 2020
Table 5: Region Multiplay and Blend Service Revenue [US$m], 2011 - 2020
Table 6: Nationality Population [Thousands], 2011 - 2020
Table 7: Nationality Households [Thousands], 2011 - 2020
Table 8: Nationality Nominal GDP [US Million], 2011 - 2020
Table 9: Nationality GDP per Capita [US$], 2011 - 2020
Table 10: Nationality PPP Adjusted GDP per Capita [US$], 2011 - 2020
Table 11: Nationality Consumer Price Inflation (%), 2011 - 2020
Table 12: Nationality Exchange Rate [LCU/US$], 2011 - 2020
Table 13: Nationality Mobile Subscriptions [% of Population], 2011 - 2020
Table 14: Nationality Mobile Broadband Computing Subscriptions [% of Population], 2011 - 2020
Table 15: Nationality PC Households [% HH], 2011 - 2020
Table 16: Nationality TV Households [% HH], 2011 - 2020
Table 17: Nationality Pay TV Households [% HH], 2011 - 2020
Table 18: Nationality Fixed Broadband Households [% HH], 2011 - 2020
Table 19: Nationality Voice Telephony Households [% HH], 2011 - 2020
Table 20: Nationality Total Multiplay Households [% HH], 2011 - 2020
Table 21: Nationality FMC Households [% HH], 2011 - 2020
Table 22: Nationality Total Market RGUs by Service [Thousands], 2011 - 2020
Table 23: Nationality Mobile Subscriptions [Thousands], 2011 - 2020
Table 24: Nationality Mobile Broadband Computing Subscriptions [Thousands], 2011 - 2020
Table 25: Nationality Pay TV Households [Thousands], 2011 - 2020
Table 26: Nationality Fixed Broadband Households [Thousands], 2011 - 2020
Table 27: Nationality Fixed Voice Telephony Households [Thousands], 2011 - 2020
Table 28: Nationality Total Multiplay Households [Thousands], 2011 - 2020
Table 29: Nationality Average RGUs per Customer [Thousands], 2011 - 2020
Table 30: Nationality Total Market RGUs by Operator [Thousands], 2011 - 2020
Table 31: Nationality Total Customer Relations [Thousands], 2011 - 2020
Table 32: Nationality Total Multiplay Households by Operator [Thousands], 2011 - 2020
Table 33: Nationality Total Double-Play Households [Thousands], 2011 - 2020
Table 34: Nationality Total Triple-Play Households [Thousands], 2011 - 2020
Table 35: Nationality Total Quad-Play Households [Thousands], 2011 - 2020
Table 36: Nationality Total FMC Households [Thousands], 2011 - 2020
Table 37: Nationality Multiplay Services Average Monthly HH Spend [Thousands], 2011 - 2020
Table 38: Nationality FMC Monthly HH Spend [Thousands], 2011 - 2020
Table 39: Nationality FMC Monthly Spend per Individual User [Thousands], 2011 - 2020
Table 40: Nationality Total Multiplay Services Revenue [US Million], 2011 - 2020
Table 41: Nationality Total FMC Services Revenue [US Million], 2011 - 2020

List of Figures

Figure 1: Region Demographics [Thousands], 2011 - 2020
Figure 2: Region Multiplay Service Penetration [%], 2011 - 2020
Figure 3: Region Multiplay and Blend Service Adoption [Thousands], 2011 - 2020
Figure 4: Region Multiplay and Blend Service Revenue [US$m], 2011 - 2020
Figure 5: Nationality Population [Thousands], 2011 - 2020
Figure 6: Nationality Households [Thousands], 2011 - 2020
Figure 7: Nationality Nominal GDP [US Million], 2011 - 2020
Figure 8: Nationality GDP per Capita [US$], 2011 - 2020
Figure 9: Nationality PPP Adjusted GDP per Capita [US$], 2011 - 2020
Figure 10: Nationality Consumer Price Inflation (%), 2011 - 2020
Figure 11: Nationality Exchange Rate [LCU/US$], 2011 - 2020
Figure 12: Nationality Mobile Subscriptions [% of Population], 2011 - 2020
Figure 13: Nationality Mobile Broadband Computing Subscriptions [% of Population], 2011 - 2020
Figure 14: Nationality PC Households [% HH], 2011 - 2020
Figure 15: Nationality TV Households [% HH], 2011 - 2020
Figure 16: Nationality Pay TV Households [% HH], 2011 - 2020
Figure 17: Nationality Fixed Broadband Households [% HH], 2011 - 2020
Figure 18: Nationality Voice Telephony Households [%HH], 2011 - 2020
Figure 19: Nationality Total Multiplay Households [%HH], 2011 - 2020
Figure 20: Nationality FMC Households [%HH], 2011 - 2020
Figure 21: Nationality Total Market RGUs by Service [Thousands], 2011 - 2020
Figure 22: Nationality Mobile Subscriptions [Thousands], 2011 - 2020
Figure 23: Nationality Mobile Broadband Computing Subscriptions [Thousands], 2011 - 2020
Figure 24: Nationality Pay TV Households [Thousands], 2011 - 2020
Figure 25: Nationality Fixed Broadband Households [Thousands], 2011 - 2020
Figure 26: Nationality Fixed Voice Telephony Households [Thousands], 2011 - 2020
Figure 27: Nationality Total Multiplay Households [Thousands], 2011 - 2020
Figure 28: Nationality Average RGUs per Customer [Thousands], 2011 - 2020
Figure 29: Nationality Total Market RGUs by Operator [Thousands], 2011 - 2020
Figure 30: Nationality Total Customer Relations [Thousands], 2011 - 2020
Figure 31: Nationality Total Multiplay Households by Operator [Thousands], 2011 - 2020
Figure 32: Nationality Total Double-Play Households [Thousands], 2011 - 2020
Figure 33: Nationality Total Triple-Play Households [Thousands], 2011 - 2020
Figure 34: Nationality Total Quad-Play Households [Thousands], 2011 - 2020
Figure 35: Nationality Total FMC Households [Thousands], 2011 - 2020
Figure 36: Nationality Multiplay Services Average Monthly HH Spend [Thousands], 2011 - 2020
Figure 37: Nationality FMC Monthly HH Spend [Thousands], 2011 - 2020
Figure 38: Nationality FMC Monthly Spend per Individual User [Thousands], 2011 - 2020
Figure 39: Nationality Total Multiplay Services Revenue [US Million], 2011 - 2020
Figure 40: Nationality Total FMC Services Revenue [US Million], 2011 - 2020

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