Global Automotive AR and VR Market Size, Status and Forecast 2020-2026
Table of Contents1 Report Overview
1.1 Study Scope
1.2 Key Market Segments
1.3 Players Covered: Ranking by Automotive AR and VR Revenue
1.4 Market Analysis by Type
1.4.1 Global Automotive AR and VR Market Size Growth Rate by Type: 2020 VS 2026
1.4.2 Augmented Reality (AR)
1.4.3 Virtual Reality (VR)
1.5 Market by Application
1.5.1 Global Automotive AR and VR Market Share by Application: 2020 VS 2026
1.5.2 Research & Development
1.5.3 Manufacturing & Supply
1.5.4 Marketing & Sales
1.5.5 Aftersales
1.5.6 Support Functions
1.5.7 Product
1.6 Study Objectives
1.7 Years Considered
2 Global Growth Trends by Regions
2.1 Automotive AR and VR Market Perspective (2015-2026)
2.2 Automotive AR and VR Growth Trends by Regions
2.2.1 Automotive AR and VR Market Size by Regions: 2015 VS 2020 VS 2026
2.2.2 Automotive AR and VR Historic Market Share by Regions (2015-2020)
2.2.3 Automotive AR and VR Forecasted Market Size by Regions (2021-2026)
2.3 Industry Trends and Growth Strategy
2.3.1 Market Top Trends
2.3.2 Market Drivers
2.3.3 Market Challenges
2.3.4 Porter's Five Forces Analysis
2.3.5 Automotive AR and VR Market Growth Strategy
2.3.6 Primary Interviews with Key Automotive AR and VR Players (Opinion Leaders)
3 Competition Landscape by Key Players
3.1 Global Top Automotive AR and VR Players by Market Size
3.1.1 Global Top Automotive AR and VR Players by Revenue (2015-2020)
3.1.2 Global Automotive AR and VR Revenue Market Share by Players (2015-2020)
3.1.3 Global Automotive AR and VR Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
3.2 Global Automotive AR and VR Market Concentration Ratio
3.2.1 Global Automotive AR and VR Market Concentration Ratio (CR5 and HHI)
3.2.2 Global Top 10 and Top 5 Companies by Automotive AR and VR Revenue in 2019
3.3 Automotive AR and VR Key Players Head office and Area Served
3.4 Key Players Automotive AR and VR Product Solution and Service
3.5 Date of Enter into Automotive AR and VR Market
3.6 Mergers & Acquisitions, Expansion Plans
4 Breakdown Data by Type (2015-2026)
4.1 Global Automotive AR and VR Historic Market Size by Type (2015-2020)
4.2 Global Automotive AR and VR Forecasted Market Size by Type (2021-2026)
5 Automotive AR and VR Breakdown Data by Application (2015-2026)
5.1 Global Automotive AR and VR Market Size by Application (2015-2020)
5.2 Global Automotive AR and VR Forecasted Market Size by Application (2021-2026)
6 North America
6.1 North America Automotive AR and VR Market Size (2015-2020)
6.2 Automotive AR and VR Key Players in North America (2019-2020)
6.3 North America Automotive AR and VR Market Size by Type (2015-2020)
6.4 North America Automotive AR and VR Market Size by Application (2015-2020)
7 Europe
7.1 Europe Automotive AR and VR Market Size (2015-2020)
7.2 Automotive AR and VR Key Players in Europe (2019-2020)
7.3 Europe Automotive AR and VR Market Size by Type (2015-2020)
7.4 Europe Automotive AR and VR Market Size by Application (2015-2020)
8 China
8.1 China Automotive AR and VR Market Size (2015-2020)
8.2 Automotive AR and VR Key Players in China (2019-2020)
8.3 China Automotive AR and VR Market Size by Type (2015-2020)
8.4 China Automotive AR and VR Market Size by Application (2015-2020)
9 Japan
9.1 Japan Automotive AR and VR Market Size (2015-2020)
9.2 Automotive AR and VR Key Players in Japan (2019-2020)
9.3 Japan Automotive AR and VR Market Size by Type (2015-2020)
9.4 Japan Automotive AR and VR Market Size by Application (2015-2020)
10 Southeast Asia
10.1 Southeast Asia Automotive AR and VR Market Size (2015-2020)
10.2 Automotive AR and VR Key Players in Southeast Asia (2019-2020)
10.3 Southeast Asia Automotive AR and VR Market Size by Type (2015-2020)
10.4 Southeast Asia Automotive AR and VR Market Size by Application (2015-2020)
11 India
11.1 India Automotive AR and VR Market Size (2015-2020)
11.2 Automotive AR and VR Key Players in India (2019-2020)
11.3 India Automotive AR and VR Market Size by Type (2015-2020)
11.4 India Automotive AR and VR Market Size by Application (2015-2020)
12 Central & South America
12.1 Central & South America Automotive AR and VR Market Size (2015-2020)
12.2 Automotive AR and VR Key Players in Central & South America (2019-2020)
12.3 Central & South America Automotive AR and VR Market Size by Type (2015-2020)
12.4 Central & South America Automotive AR and VR Market Size by Application (2015-2020)
13Key Players Profiles
13.1 Continental AG
13.1.1 Continental AG Company Details
13.1.2 Continental AG Business Overview and Its Total Revenue
13.1.3 Continental AG Automotive AR and VR Introduction
13.1.4 Continental AG Revenue in Automotive AR and VR Business (2015-2020))
13.1.5 Continental AG Recent Development
13.2 DAQRI
13.2.1 DAQRI Company Details
13.2.2 DAQRI Business Overview and Its Total Revenue
13.2.3 DAQRI Automotive AR and VR Introduction
13.2.4 DAQRI Revenue in Automotive AR and VR Business (2015-2020)
13.2.5 DAQRI Recent Development
13.3 HTC Corporation
13.3.1 HTC Corporation Company Details
13.3.2 HTC Corporation Business Overview and Its Total Revenue
13.3.3 HTC Corporation Automotive AR and VR Introduction
13.3.4 HTC Corporation Revenue in Automotive AR and VR Business (2015-2020)
13.3.5 HTC Corporation Recent Development
13.4 Hyundai Motor Group
13.4.1 Hyundai Motor Group Company Details
13.4.2 Hyundai Motor Group Business Overview and Its Total Revenue
13.4.3 Hyundai Motor Group Automotive AR and VR Introduction
13.4.4 Hyundai Motor Group Revenue in Automotive AR and VR Business (2015-2020)
13.4.5 Hyundai Motor Group Recent Development
13.5 Microsoft Corporation
13.5.1 Microsoft Corporation Company Details
13.5.2 Microsoft Corporation Business Overview and Its Total Revenue
13.5.3 Microsoft Corporation Automotive AR and VR Introduction
13.5.4 Microsoft Corporation Revenue in Automotive AR and VR Business (2015-2020)
13.5.5 Microsoft Corporation Recent Development
13.6 Robert Bosch GmbH
13.6.1 Robert Bosch GmbH Company Details
13.6.2 Robert Bosch GmbH Business Overview and Its Total Revenue
13.6.3 Robert Bosch GmbH Automotive AR and VR Introduction
13.6.4 Robert Bosch GmbH Revenue in Automotive AR and VR Business (2015-2020)
13.6.5 Robert Bosch GmbH Recent Development
13.7 Unity Technologies ApS
13.7.1 Unity Technologies ApS Company Details
13.7.2 Unity Technologies ApS Business Overview and Its Total Revenue
13.7.3 Unity Technologies ApS Automotive AR and VR Introduction
13.7.4 Unity Technologies ApS Revenue in Automotive AR and VR Business (2015-2020)
13.7.5 Unity Technologies ApS Recent Development
13.8 Visteon Corporation
13.8.1 Visteon Corporation Company Details
13.8.2 Visteon Corporation Business Overview and Its Total Revenue
13.8.3 Visteon Corporation Automotive AR and VR Introduction
13.8.4 Visteon Corporation Revenue in Automotive AR and VR Business (2015-2020)
13.8.5 Visteon Corporation Recent Development
13.9 Volkswagen AG
13.9.1 Volkswagen AG Company Details
13.9.2 Volkswagen AG Business Overview and Its Total Revenue
13.9.3 Volkswagen AG Automotive AR and VR Introduction
13.9.4 Volkswagen AG Revenue in Automotive AR and VR Business (2015-2020)
13.9.5 Volkswagen AG Recent Development
13.10 WayRay AG
13.10.1 WayRay AG Company Details
13.10.2 WayRay AG Business Overview and Its Total Revenue
13.10.3 WayRay AG Automotive AR and VR Introduction
13.10.4 WayRay AG Revenue in Automotive AR and VR Business (2015-2020)
13.10.5 WayRay AG Recent Development
14Analyst's Viewpoints/Conclusions
15Appendix
15.1 Research Methodology
15.1.1 Methodology/Research Approach
15.1.2 Data Source
15.2 Disclaimer
15.3 Author Details
List of TablesTable 1. Automotive AR and VR Key Market Segments
Table 2. Key Players Covered: Ranking by Automotive AR and VR Revenue
Table 3. Ranking of Global Top Automotive AR and VR Manufacturers by Revenue (US$ Million) in 2019
Table 4. Global Automotive AR and VR Market Size Growth Rate by Type (US$ Million): 2020 VS 2026
Table 5. Key Players of Augmented Reality (AR)
Table 6. Key Players of Virtual Reality (VR)
Table 7. Global Automotive AR and VR Market Size Growth by Application (US$ Million): 2020 VS 2026
Table 8. Global Automotive AR and VR Market Size by Regions (US$ Million): 2020 VS 2026
Table 9. Global Automotive AR and VR Market Size by Regions (2015-2020) (US$ Million)
Table 10. Global Automotive AR and VR Market Share by Regions (2015-2020)
Table 11. Global Automotive AR and VR Forecasted Market Size by Regions (2021-2026) (US$ Million)
Table 12. Global Automotive AR and VR Market Share by Regions (2021-2026)
Table 13. Market Top Trends
Table 14. Key Drivers: Impact Analysis
Table 15. Key Challenges
Table 16. Automotive AR and VR Market Growth Strategy
Table 17. Main Points Interviewed from Key Automotive AR and VR Players
Table 18. Global Automotive AR and VR Revenue by Players (2015-2020) (Million US$)
Table 19. Global Automotive AR and VR Market Share by Players (2015-2020)
Table 20. Global Top Automotive AR and VR Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Automotive AR and VR as of 2019)
Table 21. Global Automotive AR and VR by Players Market Concentration Ratio (CR5 and HHI)
Table 22. Key Players Headquarters and Area Served
Table 23. Key Players Automotive AR and VR Product Solution and Service
Table 24. Date of Enter into Automotive AR and VR Market
Table 25. Mergers & Acquisitions, Expansion Plans
Table 26. Global Automotive AR and VR Market Size by Type (2015-2020) (Million US$)
Table 27. Global Automotive AR and VR Market Size Share by Type (2015-2020)
Table 28. Global Automotive AR and VR Revenue Market Share by Type (2021-2026)
Table 29. Global Automotive AR and VR Market Size Share by Application (2015-2020)
Table 30. Global Automotive AR and VR Market Size by Application (2015-2020) (Million US$)
Table 31. Global Automotive AR and VR Market Size Share by Application (2021-2026)
Table 32. North America Key Players Automotive AR and VR Revenue (2019-2020) (Million US$)
Table 33. North America Key Players Automotive AR and VR Market Share (2019-2020)
Table 34. North America Automotive AR and VR Market Size by Type (2015-2020) (Million US$)
Table 35. North America Automotive AR and VR Market Share by Type (2015-2020)
Table 36. North America Automotive AR and VR Market Size by Application (2015-2020) (Million US$)
Table 37. North America Automotive AR and VR Market Share by Application (2015-2020)
Table 38. Europe Key Players Automotive AR and VR Revenue (2019-2020) (Million US$)
Table 39. Europe Key Players Automotive AR and VR Market Share (2019-2020)
Table 40. Europe Automotive AR and VR Market Size by Type (2015-2020) (Million US$)
Table 41. Europe Automotive AR and VR Market Share by Type (2015-2020)
Table 42. Europe Automotive AR and VR Market Size by Application (2015-2020) (Million US$)
Table 43. Europe Automotive AR and VR Market Share by Application (2015-2020)
Table 44. China Key Players Automotive AR and VR Revenue (2019-2020) (Million US$)
Table 45. China Key Players Automotive AR and VR Market Share (2019-2020)
Table 46. China Automotive AR and VR Market Size by Type (2015-2020) (Million US$)
Table 47. China Automotive AR and VR Market Share by Type (2015-2020)
Table 48. China Automotive AR and VR Market Size by Application (2015-2020) (Million US$)
Table 49. China Automotive AR and VR Market Share by Application (2015-2020)
Table 50. Japan Key Players Automotive AR and VR Revenue (2019-2020) (Million US$)
Table 51. Japan Key Players Automotive AR and VR Market Share (2019-2020)
Table 52. Japan Automotive AR and VR Market Size by Type (2015-2020) (Million US$)
Table 53. Japan Automotive AR and VR Market Share by Type (2015-2020)
Table 54. Japan Automotive AR and VR Market Size by Application (2015-2020) (Million US$)
Table 55. Japan Automotive AR and VR Market Share by Application (2015-2020)
Table 56. Southeast Asia Key Players Automotive AR and VR Revenue (2019-2020) (Million US$)
Table 57. Southeast Asia Key Players Automotive AR and VR Market Share (2019-2020)
Table 58. Southeast Asia Automotive AR and VR Market Size by Type (2015-2020) (Million US$)
Table 59. Southeast Asia Automotive AR and VR Market Share by Type (2015-2020)
Table 60. Southeast Asia Automotive AR and VR Market Size by Application (2015-2020) (Million US$)
Table 61. Southeast Asia Automotive AR and VR Market Share by Application (2015-2020)
Table 62. India Key Players Automotive AR and VR Revenue (2019-2020) (Million US$)
Table 63. India Key Players Automotive AR and VR Market Share (2019-2020)
Table 64. India Automotive AR and VR Market Size by Type (2015-2020) (Million US$)
Table 65. India Automotive AR and VR Market Share by Type (2015-2020)
Table 66. India Automotive AR and VR Market Size by Application (2015-2020) (Million US$)
Table 67. India Automotive AR and VR Market Share by Application (2015-2020)
Table 68. Central & South America Key Players Automotive AR and VR Revenue (2019-2020) (Million US$)
Table 69. Central & South America Key Players Automotive AR and VR Market Share (2019-2020)
Table 70. Central & South America Automotive AR and VR Market Size by Type (2015-2020) (Million US$)
Table 71. Central & South America Automotive AR and VR Market Share by Type (2015-2020)
Table 72. Central & South America Automotive AR and VR Market Size by Application (2015-2020) (Million US$)
Table 73. Central & South America Automotive AR and VR Market Share by Application (2015-2020)
Table 74. Continental AG Company Details
Table 75. Continental AG Business Overview
Table 76. Continental AG Product
Table 77. Continental AG Revenue in Automotive AR and VR Business (2015-2020) (Million US$)
Table 78. Continental AG Recent Development
Table 79. DAQRI Company Details
Table 80. DAQRI Business Overview
Table 81. DAQRI Product
Table 82. DAQRI Revenue in Automotive AR and VR Business (2015-2020) (Million US$)
Table 83. DAQRI Recent Development
Table 84. HTC Corporation Company Details
Table 85. HTC Corporation Business Overview
Table 86. HTC Corporation Product
Table 87. HTC Corporation Revenue in Automotive AR and VR Business (2015-2020) (Million US$)
Table 88. HTC Corporation Recent Development
Table 89. Hyundai Motor Group Company Details
Table 90. Hyundai Motor Group Business Overview
Table 91. Hyundai Motor Group Product
Table 92. Hyundai Motor Group Revenue in Automotive AR and VR Business (2015-2020) (Million US$)
Table 93. Hyundai Motor Group Recent Development
Table 94. Microsoft Corporation Company Details
Table 95. Microsoft Corporation Business Overview
Table 96. Microsoft Corporation Product
Table 97. Microsoft Corporation Revenue in Automotive AR and VR Business (2015-2020) (Million US$)
Table 98. Microsoft Corporation Recent Development
Table 99. Robert Bosch GmbH Company Details
Table 100. Robert Bosch GmbH Business Overview
Table 101. Robert Bosch GmbH Product
Table 102. Robert Bosch GmbH Revenue in Automotive AR and VR Business (2015-2020) (Million US$)
Table 103. Robert Bosch GmbH Recent Development
Table 104. Unity Technologies ApS Company Details
Table 105. Unity Technologies ApS Business Overview
Table 106. Unity Technologies ApS Product
Table 107. Unity Technologies ApS Revenue in Automotive AR and VR Business (2015-2020) (Million US$)
Table 108. Unity Technologies ApS Recent Development
Table 109. Visteon Corporation Business Overview
Table 110. Visteon Corporation Product
Table 111. Visteon Corporation Company Details
Table 112. Visteon Corporation Revenue in Automotive AR and VR Business (2015-2020) (Million US$)
Table 113. Visteon Corporation Recent Development
Table 114. Volkswagen AG Company Details
Table 115. Volkswagen AG Business Overview
Table 116. Volkswagen AG Product
Table 117. Volkswagen AG Revenue in Automotive AR and VR Business (2015-2020) (Million US$)
Table 118. Volkswagen AG Recent Development
Table 119. WayRay AG Company Details
Table 120. WayRay AG Business Overview
Table 121. WayRay AG Product
Table 122. WayRay AG Revenue in Automotive AR and VR Business (2015-2020) (Million US$)
Table 123. WayRay AG Recent Development
Table 124. Research Programs/Design for This Report
Table 125. Key Data Information from Secondary Sources
Table 126. Key Data Information from Primary Sources
List of FiguresFigure 1. Global Automotive AR and VR Market Share by Type: 2020 VS 2026
Figure 2. Augmented Reality (AR) Features
Figure 3. Virtual Reality (VR) Features
Figure 4. Global Automotive AR and VR Market Share by Application: 2020 VS 2026
Figure 5. Research & Development Case Studies
Figure 6. Manufacturing & Supply Case Studies
Figure 7. Marketing & Sales Case Studies
Figure 8. Aftersales Case Studies
Figure 9. Support Functions Case Studies
Figure 10. Product Case Studies
Figure 11. Automotive AR and VR Report Years Considered
Figure 12. Global Automotive AR and VR Market Size YoY Growth 2015-2026 (US$ Million)
Figure 13. Global Automotive AR and VR Market Share by Regions: 2020 VS 2026
Figure 14. Global Automotive AR and VR Market Share by Regions (2021-2026)
Figure 15. Porter's Five Forces Analysis
Figure 16. Global Automotive AR and VR Market Share by Players in 2019
Figure 17. Global Top Automotive AR and VR Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Automotive AR and VR as of 2019
Figure 18. The Top 10 and 5 Players Market Share by Automotive AR and VR Revenue in 2019
Figure 19. North America Automotive AR and VR Market Size YoY Growth (2015-2020) (Million US$)
Figure 20. Europe Automotive AR and VR Market Size YoY Growth (2015-2020) (Million US$)
Figure 21. China Automotive AR and VR Market Size YoY Growth (2015-2020) (Million US$)
Figure 22. Japan Automotive AR and VR Market Size YoY Growth (2015-2020) (Million US$)
Figure 23. Southeast Asia Automotive AR and VR Market Size YoY Growth (2015-2020) (Million US$)
Figure 24. India Automotive AR and VR Market Size YoY Growth (2015-2020) (Million US$)
Figure 25. Central & South America Automotive AR and VR Market Size YoY Growth (2015-2020) (Million US$)
Figure 26. Continental AG Total Revenue (US$ Million): 2019 Compared with 2018
Figure 27. Continental AG Revenue Growth Rate in Automotive AR and VR Business (2015-2020)
Figure 28. DAQRI Total Revenue (US$ Million): 2019 Compared with 2018
Figure 29. DAQRI Revenue Growth Rate in Automotive AR and VR Business (2015-2020)
Figure 30. HTC Corporation Total Revenue (US$ Million): 2019 Compared with 2018
Figure 31. HTC Corporation Revenue Growth Rate in Automotive AR and VR Business (2015-2020)
Figure 32. Hyundai Motor Group Total Revenue (US$ Million): 2019 Compared with 2018
Figure 33. Hyundai Motor Group Revenue Growth Rate in Automotive AR and VR Business (2015-2020)
Figure 34. Microsoft Corporation Total Revenue (US$ Million): 2019 Compared with 2018
Figure 35. Microsoft Corporation Revenue Growth Rate in Automotive AR and VR Business (2015-2020)
Figure 36. Robert Bosch GmbH Total Revenue (US$ Million): 2019 Compared with 2018
Figure 37. Robert Bosch GmbH Revenue Growth Rate in Automotive AR and VR Business (2015-2020)
Figure 38. Unity Technologies ApS Total Revenue (US$ Million): 2019 Compared with 2018
Figure 39. Unity Technologies ApS Revenue Growth Rate in Automotive AR and VR Business (2015-2020)
Figure 40. Visteon Corporation Total Revenue (US$ Million): 2019 Compared with 2018
Figure 41. Visteon Corporation Revenue Growth Rate in Automotive AR and VR Business (2015-2020)
Figure 42. Volkswagen AG Total Revenue (US$ Million): 2019 Compared with 2018
Figure 43. Volkswagen AG Revenue Growth Rate in Automotive AR and VR Business (2015-2020)
Figure 44. WayRay AG Total Revenue (US$ Million): 2019 Compared with 2018
Figure 45. WayRay AG Revenue Growth Rate in Automotive AR and VR Business (2015-2020)
Figure 46. Bottom-up and Top-down Approaches for This Report
Figure 47. Data Triangulation
Figure 48. Key Executives Interviewed