Global AR in Education Market Research Report 2023

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Date: 10-Mar-2023
No. of pages: 92
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AR technology can be used to develop games that combine events in the real world and use virtual information to enhance them.In addition, they provide educators with highly interactive and visual forms of learning.Through the strategy of device + cloud, it is an intelligent platform to greatly improve students' cognition and learning ability in time and space dimensions.

Highlights

The global AR in Education market was valued at US$ million in 2022 and is anticipated to reach US$ million by 2029, witnessing a CAGR of % during the forecast period 2023-2029. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.

North American market for AR in Education is estimated to increase from $ million in 2023 to reach $ million by 2029, at a CAGR of % during the forecast period of 2023 through 2029.

Asia-Pacific market for AR in Education is estimated to increase from $ million in 2023 to reach $ million by 2029, at a CAGR of % during the forecast period of 2023 through 2029.

The global market for AR in Education in Higher Education is estimated to increase from $ million in 2023 to $ million by 2029, at a CAGR of % during the forecast period of 2023 through 2029.

The key global companies of AR in Education include EON Reality, DAQRI, GAMOOZ, Magic Jump, QuiverVision, Magic Leap, Google, Chromville and Meta Company, etc. In 2022, the world's top three vendors accounted for approximately % of the revenue.

Report Scope

This report aims to provide a comprehensive presentation of the global market for AR in Education, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding AR in Education.

The AR in Education market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2022 as the base year, with history and forecast data for the period from 2018 to 2029. This report segments the global AR in Education market comprehensively. Regional market sizes, concerning products by type, by application, and by players, are also provided.

For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.

The report will help the AR in Education companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by type, by application, and by regions.

By Company

- EON Reality

- DAQRI

- GAMOOZ

- Magic Jump

- QuiverVision

- Magic Leap

- Google

- Chromville

- Meta Company

- InGage

- Popar

- Lenovo

Segment by Type

- AR Audio

- AR Video

- AR Games

- AR Content

- Other

Segment by Application

- Higher Education

- K-12

- Educational Training

By Region

- North America

- - United States

- - Canada

- Europe

- - Germany

- - France

- - UK

- - Italy

- - Russia

- - Nordic Countries

- - Rest of Europe

- Asia-Pacific

- - China

- - Japan

- - South Korea

- - Southeast Asia

- - India

- - Australia

- - Rest of Asia

- Latin America

- - Mexico

- - Brazil

- - Rest of Latin America

- Middle East & Africa

- - Turkey

- - Saudi Arabia

- - UAE

- - Rest of MEA

Core Chapters

Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.

Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.

Chapter 3: Detailed analysis of AR in Education companies' competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.

Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.

Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.

Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.

Chapter 11: Provides profiles of key players, introducing the basic situation of the key companies in the market in detail, including product revenue, gross margin, product introduction, recent development, etc.

Chapter 12: The main points and conclusions of the report.

Global AR in Education Market Research Report 2023

Table of Contents
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global AR in Education Market Size Growth Rate by Type: 2018 VS 2022 VS 2029
1.2.2 AR Audio
1.2.3 AR Video
1.2.4 AR Games
1.2.5 AR Content
1.2.6 Other
1.3 Market by Application
1.3.1 Global AR in Education Market Growth by Application: 2018 VS 2022 VS 2029
1.3.2 Higher Education
1.3.3 K-12
1.3.4 Educational Training
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global AR in Education Market Perspective (2018-2029)
2.2 AR in Education Growth Trends by Region
2.2.1 Global AR in Education Market Size by Region: 2018 VS 2022 VS 2029
2.2.2 AR in Education Historic Market Size by Region (2018-2023)
2.2.3 AR in Education Forecasted Market Size by Region (2024-2029)
2.3 AR in Education Market Dynamics
2.3.1 AR in Education Industry Trends
2.3.2 AR in Education Market Drivers
2.3.3 AR in Education Market Challenges
2.3.4 AR in Education Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top AR in Education Players by Revenue
3.1.1 Global Top AR in Education Players by Revenue (2018-2023)
3.1.2 Global AR in Education Revenue Market Share by Players (2018-2023)
3.2 Global AR in Education Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by AR in Education Revenue
3.4 Global AR in Education Market Concentration Ratio
3.4.1 Global AR in Education Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by AR in Education Revenue in 2022
3.5 AR in Education Key Players Head office and Area Served
3.6 Key Players AR in Education Product Solution and Service
3.7 Date of Enter into AR in Education Market
3.8 Mergers & Acquisitions, Expansion Plans
4 AR in Education Breakdown Data by Type
4.1 Global AR in Education Historic Market Size by Type (2018-2023)
4.2 Global AR in Education Forecasted Market Size by Type (2024-2029)
5 AR in Education Breakdown Data by Application
5.1 Global AR in Education Historic Market Size by Application (2018-2023)
5.2 Global AR in Education Forecasted Market Size by Application (2024-2029)
6 North America
6.1 North America AR in Education Market Size (2018-2029)
6.2 North America AR in Education Market Growth Rate by Country: 2018 VS 2022 VS 2029
6.3 North America AR in Education Market Size by Country (2018-2023)
6.4 North America AR in Education Market Size by Country (2024-2029)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe AR in Education Market Size (2018-2029)
7.2 Europe AR in Education Market Growth Rate by Country: 2018 VS 2022 VS 2029
7.3 Europe AR in Education Market Size by Country (2018-2023)
7.4 Europe AR in Education Market Size by Country (2024-2029)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific AR in Education Market Size (2018-2029)
8.2 Asia-Pacific AR in Education Market Growth Rate by Region: 2018 VS 2022 VS 2029
8.3 Asia-Pacific AR in Education Market Size by Region (2018-2023)
8.4 Asia-Pacific AR in Education Market Size by Region (2024-2029)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America AR in Education Market Size (2018-2029)
9.2 Latin America AR in Education Market Growth Rate by Country: 2018 VS 2022 VS 2029
9.3 Latin America AR in Education Market Size by Country (2018-2023)
9.4 Latin America AR in Education Market Size by Country (2024-2029)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa AR in Education Market Size (2018-2029)
10.2 Middle East & Africa AR in Education Market Growth Rate by Country: 2018 VS 2022 VS 2029
10.3 Middle East & Africa AR in Education Market Size by Country (2018-2023)
10.4 Middle East & Africa AR in Education Market Size by Country (2024-2029)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 EON Reality
11.1.1 EON Reality Company Detail
11.1.2 EON Reality Business Overview
11.1.3 EON Reality AR in Education Introduction
11.1.4 EON Reality Revenue in AR in Education Business (2018-2023)
11.1.5 EON Reality Recent Development
11.2 DAQRI
11.2.1 DAQRI Company Detail
11.2.2 DAQRI Business Overview
11.2.3 DAQRI AR in Education Introduction
11.2.4 DAQRI Revenue in AR in Education Business (2018-2023)
11.2.5 DAQRI Recent Development
11.3 GAMOOZ
11.3.1 GAMOOZ Company Detail
11.3.2 GAMOOZ Business Overview
11.3.3 GAMOOZ AR in Education Introduction
11.3.4 GAMOOZ Revenue in AR in Education Business (2018-2023)
11.3.5 GAMOOZ Recent Development
11.4 Magic Jump
11.4.1 Magic Jump Company Detail
11.4.2 Magic Jump Business Overview
11.4.3 Magic Jump AR in Education Introduction
11.4.4 Magic Jump Revenue in AR in Education Business (2018-2023)
11.4.5 Magic Jump Recent Development
11.5 QuiverVision
11.5.1 QuiverVision Company Detail
11.5.2 QuiverVision Business Overview
11.5.3 QuiverVision AR in Education Introduction
11.5.4 QuiverVision Revenue in AR in Education Business (2018-2023)
11.5.5 QuiverVision Recent Development
11.6 Magic Leap
11.6.1 Magic Leap Company Detail
11.6.2 Magic Leap Business Overview
11.6.3 Magic Leap AR in Education Introduction
11.6.4 Magic Leap Revenue in AR in Education Business (2018-2023)
11.6.5 Magic Leap Recent Development
11.7 Google
11.7.1 Google Company Detail
11.7.2 Google Business Overview
11.7.3 Google AR in Education Introduction
11.7.4 Google Revenue in AR in Education Business (2018-2023)
11.7.5 Google Recent Development
11.8 Chromville
11.8.1 Chromville Company Detail
11.8.2 Chromville Business Overview
11.8.3 Chromville AR in Education Introduction
11.8.4 Chromville Revenue in AR in Education Business (2018-2023)
11.8.5 Chromville Recent Development
11.9 Meta Company
11.9.1 Meta Company Company Detail
11.9.2 Meta Company Business Overview
11.9.3 Meta Company AR in Education Introduction
11.9.4 Meta Company Revenue in AR in Education Business (2018-2023)
11.9.5 Meta Company Recent Development
11.10 InGage
11.10.1 InGage Company Detail
11.10.2 InGage Business Overview
11.10.3 InGage AR in Education Introduction
11.10.4 InGage Revenue in AR in Education Business (2018-2023)
11.10.5 InGage Recent Development
11.11 Popar
11.11.1 Popar Company Detail
11.11.2 Popar Business Overview
11.11.3 Popar AR in Education Introduction
11.11.4 Popar Revenue in AR in Education Business (2018-2023)
11.11.5 Popar Recent Development
11.12 Lenovo
11.12.1 Lenovo Company Detail
11.12.2 Lenovo Business Overview
11.12.3 Lenovo AR in Education Introduction
11.12.4 Lenovo Revenue in AR in Education Business (2018-2023)
11.12.5 Lenovo Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
List of Tables
Table 1. Global AR in Education Market Size Growth Rate by Type (US$ Million): 2018 VS 2022 VS 2029
Table 2. Key Players of AR Audio
Table 3. Key Players of AR Video
Table 4. Key Players of AR Games
Table 5. Key Players of AR Content
Table 6. Key Players of Other
Table 7. Global AR in Education Market Size Growth by Application (US$ Million): 2018 VS 2022 VS 2029
Table 8. Global AR in Education Market Size by Region (US$ Million): 2018 VS 2022 VS 2029
Table 9. Global AR in Education Market Size by Region (2018-2023) & (US$ Million)
Table 10. Global AR in Education Market Share by Region (2018-2023)
Table 11. Global AR in Education Forecasted Market Size by Region (2024-2029) & (US$ Million)
Table 12. Global AR in Education Market Share by Region (2024-2029)
Table 13. AR in Education Market Trends
Table 14. AR in Education Market Drivers
Table 15. AR in Education Market Challenges
Table 16. AR in Education Market Restraints
Table 17. Global AR in Education Revenue by Players (2018-2023) & (US$ Million)
Table 18. Global AR in Education Market Share by Players (2018-2023)
Table 19. Global Top AR in Education Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in AR in Education as of 2022)
Table 20. Ranking of Global Top AR in Education Companies by Revenue (US$ Million) in 2022
Table 21. Global 5 Largest Players Market Share by AR in Education Revenue (CR5 and HHI) & (2018-2023)
Table 22. Key Players Headquarters and Area Served
Table 23. Key Players AR in Education Product Solution and Service
Table 24. Date of Enter into AR in Education Market
Table 25. Mergers & Acquisitions, Expansion Plans
Table 26. Global AR in Education Market Size by Type (2018-2023) & (US$ Million)
Table 27. Global AR in Education Revenue Market Share by Type (2018-2023)
Table 28. Global AR in Education Forecasted Market Size by Type (2024-2029) & (US$ Million)
Table 29. Global AR in Education Revenue Market Share by Type (2024-2029)
Table 30. Global AR in Education Market Size by Application (2018-2023) & (US$ Million)
Table 31. Global AR in Education Revenue Market Share by Application (2018-2023)
Table 32. Global AR in Education Forecasted Market Size by Application (2024-2029) & (US$ Million)
Table 33. Global AR in Education Revenue Market Share by Application (2024-2029)
Table 34. North America AR in Education Market Size Growth Rate by Country (US$ Million): 2018 VS 2022 VS 2029
Table 35. North America AR in Education Market Size by Country (2018-2023) & (US$ Million)
Table 36. North America AR in Education Market Size by Country (2024-2029) & (US$ Million)
Table 37. Europe AR in Education Market Size Growth Rate by Country (US$ Million): 2018 VS 2022 VS 2029
Table 38. Europe AR in Education Market Size by Country (2018-2023) & (US$ Million)
Table 39. Europe AR in Education Market Size by Country (2024-2029) & (US$ Million)
Table 40. Asia-Pacific AR in Education Market Size Growth Rate by Region (US$ Million): 2018 VS 2022 VS 2029
Table 41. Asia-Pacific AR in Education Market Size by Region (2018-2023) & (US$ Million)
Table 42. Asia-Pacific AR in Education Market Size by Region (2024-2029) & (US$ Million)
Table 43. Latin America AR in Education Market Size Growth Rate by Country (US$ Million): 2018 VS 2022 VS 2029
Table 44. Latin America AR in Education Market Size by Country (2018-2023) & (US$ Million)
Table 45. Latin America AR in Education Market Size by Country (2024-2029) & (US$ Million)
Table 46. Middle East & Africa AR in Education Market Size Growth Rate by Country (US$ Million): 2018 VS 2022 VS 2029
Table 47. Middle East & Africa AR in Education Market Size by Country (2018-2023) & (US$ Million)
Table 48. Middle East & Africa AR in Education Market Size by Country (2024-2029) & (US$ Million)
Table 49. EON Reality Company Detail
Table 50. EON Reality Business Overview
Table 51. EON Reality AR in Education Product
Table 52. EON Reality Revenue in AR in Education Business (2018-2023) & (US$ Million)
Table 53. EON Reality Recent Development
Table 54. DAQRI Company Detail
Table 55. DAQRI Business Overview
Table 56. DAQRI AR in Education Product
Table 57. DAQRI Revenue in AR in Education Business (2018-2023) & (US$ Million)
Table 58. DAQRI Recent Development
Table 59. GAMOOZ Company Detail
Table 60. GAMOOZ Business Overview
Table 61. GAMOOZ AR in Education Product
Table 62. GAMOOZ Revenue in AR in Education Business (2018-2023) & (US$ Million)
Table 63. GAMOOZ Recent Development
Table 64. Magic Jump Company Detail
Table 65. Magic Jump Business Overview
Table 66. Magic Jump AR in Education Product
Table 67. Magic Jump Revenue in AR in Education Business (2018-2023) & (US$ Million)
Table 68. Magic Jump Recent Development
Table 69. QuiverVision Company Detail
Table 70. QuiverVision Business Overview
Table 71. QuiverVision AR in Education Product
Table 72. QuiverVision Revenue in AR in Education Business (2018-2023) & (US$ Million)
Table 73. QuiverVision Recent Development
Table 74. Magic Leap Company Detail
Table 75. Magic Leap Business Overview
Table 76. Magic Leap AR in Education Product
Table 77. Magic Leap Revenue in AR in Education Business (2018-2023) & (US$ Million)
Table 78. Magic Leap Recent Development
Table 79. Google Company Detail
Table 80. Google Business Overview
Table 81. Google AR in Education Product
Table 82. Google Revenue in AR in Education Business (2018-2023) & (US$ Million)
Table 83. Google Recent Development
Table 84. Chromville Company Detail
Table 85. Chromville Business Overview
Table 86. Chromville AR in Education Product
Table 87. Chromville Revenue in AR in Education Business (2018-2023) & (US$ Million)
Table 88. Chromville Recent Development
Table 89. Meta Company Company Detail
Table 90. Meta Company Business Overview
Table 91. Meta Company AR in Education Product
Table 92. Meta Company Revenue in AR in Education Business (2018-2023) & (US$ Million)
Table 93. Meta Company Recent Development
Table 94. InGage Company Detail
Table 95. InGage Business Overview
Table 96. InGage AR in Education Product
Table 97. InGage Revenue in AR in Education Business (2018-2023) & (US$ Million)
Table 98. InGage Recent Development
Table 99. Popar Company Detail
Table 100. Popar Business Overview
Table 101. Popar AR in Education Product
Table 102. Popar Revenue in AR in Education Business (2018-2023) & (US$ Million)
Table 103. Popar Recent Development
Table 104. Lenovo Company Detail
Table 105. Lenovo Business Overview
Table 106. Lenovo AR in Education Product
Table 107. Lenovo Revenue in AR in Education Business (2018-2023) & (US$ Million)
Table 108. Lenovo Recent Development
Table 109. Research Programs/Design for This Report
Table 110. Key Data Information from Secondary Sources
Table 111. Key Data Information from Primary Sources
List of Figures
Figure 1. Global AR in Education Market Size Comparison by Type (2023-2029) & (US$ Million)
Figure 2. Global AR in Education Market Share by Type: 2022 VS 2029
Figure 3. AR Audio Features
Figure 4. AR Video Features
Figure 5. AR Games Features
Figure 6. AR Content Features
Figure 7. Other Features
Figure 8. Global AR in Education Market Size Comparison by Application (2023-2029) & (US$ Million)
Figure 9. Global AR in Education Market Share by Application: 2022 VS 2029
Figure 10. Higher Education Case Studies
Figure 11. K-12 Case Studies
Figure 12. Educational Training Case Studies
Figure 13. AR in Education Report Years Considered
Figure 14. Global AR in Education Market Size (US$ Million), Year-over-Year: 2018-2029
Figure 15. Global AR in Education Market Size, (US$ Million), 2018 VS 2022 VS 2029
Figure 16. Global AR in Education Market Share by Region: 2022 VS 2029
Figure 17. Global AR in Education Market Share by Players in 2022
Figure 18. Global Top AR in Education Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in AR in Education as of 2022)
Figure 19. The Top 10 and 5 Players Market Share by AR in Education Revenue in 2022
Figure 20. North America AR in Education Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 21. North America AR in Education Market Share by Country (2018-2029)
Figure 22. United States AR in Education Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 23. Canada AR in Education Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 24. Europe AR in Education Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 25. Europe AR in Education Market Share by Country (2018-2029)
Figure 26. Germany AR in Education Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 27. France AR in Education Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 28. U.K. AR in Education Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 29. Italy AR in Education Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 30. Russia AR in Education Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 31. Nordic Countries AR in Education Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 32. Asia-Pacific AR in Education Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 33. Asia-Pacific AR in Education Market Share by Region (2018-2029)
Figure 34. China AR in Education Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 35. Japan AR in Education Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 36. South Korea AR in Education Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 37. Southeast Asia AR in Education Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 38. India AR in Education Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 39. Australia AR in Education Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 40. Latin America AR in Education Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 41. Latin America AR in Education Market Share by Country (2018-2029)
Figure 42. Mexico AR in Education Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 43. Brazil AR in Education Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 44. Middle East & Africa AR in Education Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 45. Middle East & Africa AR in Education Market Share by Country (2018-2029)
Figure 46. Turkey AR in Education Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 47. Saudi Arabia AR in Education Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 48. EON Reality Revenue Growth Rate in AR in Education Business (2018-2023)
Figure 49. DAQRI Revenue Growth Rate in AR in Education Business (2018-2023)
Figure 50. GAMOOZ Revenue Growth Rate in AR in Education Business (2018-2023)
Figure 51. Magic Jump Revenue Growth Rate in AR in Education Business (2018-2023)
Figure 52. QuiverVision Revenue Growth Rate in AR in Education Business (2018-2023)
Figure 53. Magic Leap Revenue Growth Rate in AR in Education Business (2018-2023)
Figure 54. Google Revenue Growth Rate in AR in Education Business (2018-2023)
Figure 55. Chromville Revenue Growth Rate in AR in Education Business (2018-2023)
Figure 56. Meta Company Revenue Growth Rate in AR in Education Business (2018-2023)
Figure 57. InGage Revenue Growth Rate in AR in Education Business (2018-2023)
Figure 58. Popar Revenue Growth Rate in AR in Education Business (2018-2023)
Figure 59. Lenovo Revenue Growth Rate in AR in Education Business (2018-2023)
Figure 60. Bottom-up and Top-down Approaches for This Report
Figure 61. Data Triangulation
Figure 62. Key Executives Interviewed
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