Worldwide Games Market Research Report 2020 by Type, Application, Participants and Countries, Forecast Year to 2026

Publisher Name :
Date: 09-Mar-2021
No. of pages: 119

Due to the high popularity of this product/service in North America and Asia, the growth trend of Games in recent years and the growth of consumers' demand is expected to drive the global Games market.

Geographically, the global Games market is divided into North America, Europe, Latin America, Asia Pacific, Middle East & Africa.

North America, Asia and Europe have significant position in the this market, big players operating in there. The U.S. is accounting for a major share of the total Games market in North America.

Significant participants active in the global Games market include: Electronic Arts, Activision, Nintendo, Tencent, PopCap, Take-Two Interactive, Rovio, King, Supercell Oy, Peak Games, Wooga, NVIDIA, Zynga, Sony, Snail Games, Bethesda, Microsoft, GungHo...

Global Games Market Segmentation:

Games market, by Games type:

Type 1

Type 2

Type 3

…

Games market, by Application:

Application 1

Application 2

Application 3

…

Games Market Research Report 2014-2026, by region:

North America

The U.S.

Canada

Europe

Germany

UK

France

Italy

Spain

Rest of Europe

Latin America

Mexico

Brazil

Argentina

Pan Asia Pacific

China

Japan

South Korea

South East Asia Region

India

Australia

Middle East and Africa

Saudi Arabia

UAE

Qatar

Egypt

Nigeria

South Africa

Rest of MEA

The database is running updated by a group of research experts to always reflect the latest trends and information.

Worldwide Games Market Research Report 2020 by Type, Application, Participants and Countries, Forecast Year to 2026

Table of Content

1. Introduction
1.1 Definition of the Market
1.2 Research Purpose
1.3 Scope of the Study
1.4 Stakeholders
1.5 Geography Coverage
1.6 Currency Under Consideration
1.7 Volume Units
1.8 Review Cycle
1.9 Summary and Key Findings of the Research
2 Research Methodology
2.1 Research Data
2.1.1 Secondary Data
2.1.2 Primary Data
2.2 Market Size Estimation
2.2.1 Bottom-Up Approach
2.2.2 Top-Down Approach (Involves time, Space, and Persons)
2.3 Data Triangulation
2.4 Assumptions
2.5 Hypothesis of this Research, Clear, Specific, and Testable Statement of This Research
2.6 Limitations of Our Study
2.7 Scene Based Modeling
2.8 Covid-19 Impact/Evaluation
3. Market Dynamics
3.1 Driving Factors
3.1.1 Rising Demand in one or More of the Following Regions: North America, Europe, Asia-Pacific, Latin America, Middle East & Africa
3.1.2 Increasing Use of Games by Different End-User/Applications
3.2 Restraints and Challenges in the Market
3.3 Opportunities
4. Global Games Market-Segmentation
4.1 By Type
4.1.1 Type 1
4.1.2 Type 2
4.1.3 Type 3
4.2 By End-User/Application Industry
4.2.1 Application 1
4.2.2 Application 2
4.2.3 Application 3
4.3 By Geography
4.3.1 North America Games Total Market Size (Production, Consumption, Import, Export) and Segmentation (by Type, Application, Countries and Participants)
4.3.1.1 North America Games Production from 2014-2020
4.3.1.2 North America Games Consumption from 2014-2020
4.3.1.3 North America Games Import and Export from 2014-2020
4.3.1.4 North America Games Market Value ($) and Growth (%) by Type from 2019-2020
4.3.1.5 North America Games Market Value ($) and Growth (%) by Application from 2019-2020
4.3.1.6 North America Games Market Value ($) and Growth (%) by Countries from 2019-2020
4.3.1.7 Top North America Games Participants Value ($) and Market Share (%) in 2019
4.3.2 Europe Games Total Market Size (Production, Consumption, Import, Export) and Segmentation (by Type, Application, Countries and Participants)
4.3.2.1 Europe Games Production from 2014-2020
4.3.2.2 Europe Games Consumption from 2014-2020
4.3.2.3 Europe Games Import and Export from 2014-2020
4.3.2.4 Europe Games Market Value ($) and Growth (%) by Type from 2019-2020
4.3.2.5 Europe Games Value ($) and Growth (%) by Application from 2019-2020
4.3.2.6 Europe Games Market Value ($) and Growth (%) by Countries from 2019-2020
4.3.2.7 Top Europe Games Participants Value ($) and Market Share (%) in 2019
4.3.3 Asia-Pacific Games Total Market Size (Production, Consumption, Import, Export) and Segmentation (by Type, Application, Countries and Participants)
4.3.3.1 Asia-Pacific Games Production from 2014-2020
4.3.3.2 Asia-Pacific Games Consumption from 2014-2020
4.3.3.3 Asia-Pacific Games Import and Export from 2014-2020
4.3.3.4 Asia-Pacific Games Value ($) and Growth (%) by Type from 2019-2020
4.3.3.5 Asia-Pacific Games Value ($) and Growth (%) by Application from 2019-2020
4.3.3.6 Asia-Pacific Games Value ($) and Growth (%) by Countries from 2019-2020
4.3.3.7 Top Asia-Pacific Games Participants Value ($) and Market Share (%) in 2019
4.3.4 Latin America Games Total Market Size (Production, Consumption, Import, Export) and Segmentation (by Type, Application, Countries and Participants)
4.3.4.1 Latin America Games Production from 2014-2020
4.3.4.2 Latin America Games Consumption from 2014-2020
4.3.4.3 Latin America Games Import and Export from 2014-2020
4.3.4.4 Latin America Games Value ($) and Growth (%) by Type from 2019-2020
4.3.4.5 Latin America Games Value ($) and Growth (%) by Application from 2019-2020
4.3.4.6 Latin America Games Value ($) and Growth (%) by Countries from 2019-2020
4.3.4.7 Top Latin America Games Participants Value ($) and Market Share (%) in 2019
4.3.5 Middle East & Africa Games Total Market Size (Production, Consumption, Import, Export) and Segmentation (by Type, Application, Countries and Participants)
4.3.5.1 Middle East & Africa Games Production from 2014-2020
4.3.5.2 Middle East & Africa Games Consumption from 2014-2020
4.3.5.3 Middle East & Africa Games Import and Export from 2014-2020
4.3.5.4 Middle East & Africa Games Value ($) and Growth (%) by Type from 2019-2020
4.3.5.5 Middle East & Africa Games Value ($) and Growth (%) by Application from 2019-2020
4.3.5.6 Middle East & Africa Games Value ($) and Growth (%) by Countries from 2019-2020
4.3.5.7 Top Middle East & Africa Games Participants Value ($) and Market Share (%) in 2019
5. Competitive Intelligence - Company Profiles
5.1 Electronic Arts
5.1.1 Electronic Arts Company Profile (Company Name, Major Business, Plants Distribution, Sales Region, Contact Information)
5.1.2 Electronic Arts Sales, Growth Rate and Global Market Share from 2014-2020
5.2 Activision
5.2.1 Activision Company Profile (Company Name, Major Business, Plants Distribution, Sales Region, Contact Information)
5.2.2 Activision Sales, Growth Rate and Global Market Share from 2014-2020
5.3 Nintendo
5.3.1 Nintendo Company Profile (Company Name, Major Business, Plants Distribution, Sales Region, Contact Information)
5.3.2 Nintendo Sales, Growth Rate and Global Market Share from 2014-2020
5.4 Tencent
5.4.1 Tencent Company Profile (Company Name, Major Business, Plants Distribution, Sales Region, Contact Information)
5.4.2 Tencent Sales, Growth Rate and Global Market Share from 2014-2020
5.5 PopCap
5.5.1 PopCap Company Profile (Company Name, Major Business, Plants Distribution, Sales Region, Contact Information)
5.5.2 PopCap Sales, Growth Rate and Global Market Share from 2014-2020
5.6 Take-Two Interactive
5.6.1 Take-Two Interactive Company Profile (Company Name, Major Business, Plants Distribution, Sales Region, Contact Information)
5.6.2 Take-Two Interactive Sales, Growth Rate and Global Market Share from 2014-2020
5.7 Rovio
5.7.1 Rovio Company Profile (Company Name, Major Business, Plants Distribution, Sales Region, Contact Information)
5.7.2 Rovio Sales, Growth Rate and Global Market Share from 2014-2020
5.8 King
5.8.1 King Company Profile (Company Name, Major Business, Plants Distribution, Sales Region, Contact Information)
5.8.2 King Sales, Growth Rate and Global Market Share from 2014-2020
5.9 Supercell Oy
5.9.1 Supercell Oy Company Profile (Company Name, Major Business, Plants Distribution, Sales Region, Contact Information)
5.9.2 Supercell Oy Sales, Growth Rate and Global Market Share from 2014-2020
5.10 Peak Games
5.10.1 Peak Games Company Profile (Company Name, Major Business, Plants Distribution, Sales Region, Contact Information)
5.10.2 Peak Games Sales, Growth Rate and Global Market Share from 2014-2020
5.11 Wooga
5.11.1 Wooga Company Profile (Company Name, Major Business, Plants Distribution, Sales Region, Contact Information)
5.11.2 Wooga Sales, Growth Rate and Global Market Share from 2014-2020
5.12 NVIDIA
5.12.1 NVIDIA Company Profile (Company Name, Major Business, Plants Distribution, Sales Region, Contact Information)
5.12.2 NVIDIA Sales, Growth Rate and Global Market Share from 2014-2020
5.13 Zynga
5.13.1 Zynga Company Profile (Company Name, Major Business, Plants Distribution, Sales Region, Contact Information)
5.13.2 Zynga Sales, Growth Rate and Global Market Share from 2014-2020
5.14 Sony
5.14.1 Sony Company Profile (Company Name, Major Business, Plants Distribution, Sales Region, Contact Information)
5.14.2 Sony Sales, Growth Rate and Global Market Share from 2014-2020
5.15 Snail Games
5.15.1 Snail Games Company Profile (Company Name, Major Business, Plants Distribution, Sales Region, Contact Information)
5.15.2 Snail Games Sales, Growth Rate and Global Market Share from 2014-2020
5.16 Bethesda
5.16.1 Bethesda Company Profile (Company Name, Major Business, Plants Distribution, Sales Region, Contact Information)
5.16.2 Bethesda Sales, Growth Rate and Global Market Share from 2014-2020
5.17 Microsoft
5.17.1 Microsoft Company Profile (Company Name, Major Business, Plants Distribution, Sales Region, Contact Information)
5.17.2 Microsoft Sales, Growth Rate and Global Market Share from 2014-2020
5.18 GungHo
5.18.1 GungHo Company Profile (Company Name, Major Business, Plants Distribution, Sales Region, Contact Information)
5.18.2 GungHo Sales, Growth Rate and Global Market Share from 2014-2020
6. Investment Analysis
6.1 Fundamental Analysis (Porter's Five Forces Analysis)
6.2 Technical Preparation Analysis
6.3 Risk Evaluating Analysis
6.4 Estimated Investment Pay-Back Period
7. Future Forecast of the Global Games Market from 2021-2026
7.1 Future Forecast of Global Games Market from 2021-2026 Segment by Region
7.2 Future Forecast of the Global Games Market from 2021-2026 Segment by Types
7.3 Future Forecast of the Global Games Market from 2021-2026 Segment by End-User/Applications
8 Appendix
8.1 Discussion Guide
8.2 Related Reports
8.3 Author List
9 Disclaimer
List of Tables and Figures

Global Games Market Value ($) and Growth Rate of Games from 2014-2026
Global Games Production and Growth Rate Segment by Product Types from 2014-2026F
Global Games Consumption and Growth Rate Segment by End-User/Application from 2014-2026E
Table Driving Factors for this Market (North America, Europe, Asia-Pacific, Latin America, Middle East & Africa)
Table Global Games Production and Growth Rate Segment by Product Types from 2014-2020
Table Global Games Value ($) and Growth Rate Segment by Product Types from 2014-2020
Figure Type 1 of Games
Figure Type 2 of Games
Figure Type 3 of Games
Table Global Games Consumption and Growth Rate Segment by End-User/Application from 2014-2020
Table Global Games Value ($) and Growth Rate Segment by End-User/Application from 2014-2020
Figure Application 1 of Games
Figure Application 2 of Games
Figure Application 3 of Games
Table Global Games Production Value ($) by Regions
Table Global Games Production Value Share by Regions
Table Global Games Production by Regions
Table Global Games Production Share by Regions
Table Global Games Consumption by Regions
Table Global Games Consumption Share by Regions
Figure North America Games Production and Growth Rate from 2014-2020
Figure North America Games Consumption and Growth Rate from 2014-2020
Table North America Games Import and Export from 2014-2020
Table North America Games Value ($) and Growth (%) by Type from 2019-2020
Table North America Games Value ($) and Growth (%) by Application from 2019-2020
Table North America Games Value ($) and Growth (%) by Countries from 2019-2020
Table Top North America Games Participants Value ($) and Market Share (%) in 2019
Figure Europe Games Production and Growth Rate from 2014-2020
Figure Europe Games Consumption and Growth Rate from 2014-2020
Table Europe Games Import and Export from 2014-2020
Table Europe Games Value ($) and Growth (%) by Type from 2019-2020
Table Europe Games Value ($) and Growth (%) by Application from 2019-2020
Table Europe Games Market Value ($) and Growth (%) by Countries from 2019-2020
Table Top Europe Games Participants Value ($) and Market Share (%) in 2019
Figure Asia-Pacific Games Production and Growth Rate from 2014-2020
Figure Asia-Pacific Games Consumption and Growth Rate from 2014-2020
Table Asia-Pacific Games Import and Export from 2014-2020
Table Asia-Pacific Games Value ($) and Growth (%) by Type from 2019-2020
Table Asia-Pacific Games Value ($) and Growth (%) by Application from 2019-2020
Table Asia-Pacific Games Value ($) and Growth (%) by Countries from 2019-2020
Table Top Asia-Pacific Games Participants Value ($) and Market Share (%) in 2019
Figure Latin America Games Production and Growth Rate from 2014-2020
Figure Latin America Games Consumption and Growth Rate from 2014-2020
Table Latin America Games Import and Export from 2014-2020
Table Latin America Games Value ($) and Growth (%) by Type from 2019-2020
Table Latin America Games Value ($) and Growth (%) by Application from 2019-2020
Table Latin America Games Value ($) and Growth (%) by Countries from 2019-2020
Table Top Latin America Games Participants Value ($) and Market Share (%) in 2019
Figure Middle East & Africa Games Production and Growth Rate from 2014-2020
Figure Middle East & Africa Games Consumption and Growth Rate from 2014-2020
Table Middle East & Africa Games Import and Export from 2014-2020
Table Middle East & Africa Games Value ($) and Growth (%) by Type from 2019-2020
Table Middle East & Africa Games Value ($) and Growth (%) by Application from 2019-2020
Table Middle East & Africa Games Value ($) and Growth (%) by Countries from 2019-2020
Table Top Middle East & Africa Games Participants Value ($) and Market Share (%) in 2019
Table Electronic Arts Company Profile (Company Name, Major Business, Plants Distribution, Sales Region, Contact Information)
Figure Electronic Arts Sales and Growth Rate from 2014-2020
Figure Electronic Arts Revenue ($), Gross Margin and Global Market Share from 2014-2020
Table Activision Company Profile (Company Name, Major Business, Plants Distribution, Sales Region, Contact Information)
Figure Activision Sales and Growth Rate from 2014-2020
Figure Activision Revenue ($), Gross Margin and Global Market Share from 2014-2020
Table Nintendo Company Profile (Company Name, Major Business, Plants Distribution, Sales Region, Contact Information)
Figure Nintendo Sales and Growth Rate from 2014-2020
Figure Nintendo Revenue ($), Gross Margin and Global Market Share from 2014-2020
Table Tencent Company Profile (Company Name, Major Business, Plants Distribution, Sales Region, Contact Information)
Figure Tencent Sales and Growth Rate from 2014-2020
Figure Tencent Revenue ($), Gross Margin and Global Market Share from 2014-2020
Table PopCap Company Profile (Company Name, Major Business, Plants Distribution, Sales Region, Contact Information)
Figure PopCap Sales and Growth Rate from 2014-2020
Figure PopCap Revenue ($), Gross Margin and Global Market Share from 2014-2020
Table Take-Two Interactive Company Profile (Company Name, Major Business, Plants Distribution, Sales Region, Contact Information)
Figure Take-Two Interactive Sales and Growth Rate from 2014-2020
Figure Take-Two Interactive Revenue ($), Gross Margin and Global Market Share from 2014-2020
Table Rovio Company Profile (Company Name, Major Business, Plants Distribution, Sales Region, Contact Information)
Figure Rovio Sales and Growth Rate from 2014-2020
Figure Rovio Revenue ($), Gross Margin and Global Market Share from 2014-2020
Table King Company Profile (Company Name, Major Business, Plants Distribution, Sales Region, Contact Information)
Figure King Sales and Growth Rate from 2014-2020
Figure King Revenue ($), Gross Margin and Global Market Share from 2014-2020
Table Supercell Oy Company Profile (Company Name, Major Business, Plants Distribution, Sales Region, Contact Information)
Figure Supercell Oy Sales and Growth Rate from 2014-2020
Figure Supercell Oy Revenue ($), Gross Margin and Global Market Share from 2014-2020
Table Peak Games Company Profile (Company Name, Major Business, Plants Distribution, Sales Region, Contact Information)
Figure Peak Games Sales and Growth Rate from 2014-2020
Figure Peak Games Revenue ($), Gross Margin and Global Market Share from 2014-2020
Table Wooga Company Profile (Company Name, Major Business, Plants Distribution, Sales Region, Contact Information)
Figure Wooga Sales and Growth Rate from 2014-2020
Figure Wooga Revenue ($), Gross Margin and Global Market Share from 2014-2020
Table NVIDIA Company Profile (Company Name, Major Business, Plants Distribution, Sales Region, Contact Information)
Figure NVIDIA Sales and Growth Rate from 2014-2020
Figure NVIDIA Revenue ($), Gross Margin and Global Market Share from 2014-2020
Table Zynga Company Profile (Company Name, Major Business, Plants Distribution, Sales Region, Contact Information)
Figure Zynga Sales and Growth Rate from 2014-2020
Figure Zynga Revenue ($), Gross Margin and Global Market Share from 2014-2020
Table Sony Company Profile (Company Name, Major Business, Plants Distribution, Sales Region, Contact Information)
Figure Sony Sales and Growth Rate from 2014-2020
Figure Sony Revenue ($), Gross Margin and Global Market Share from 2014-2020
Table Snail Games Company Profile (Company Name, Major Business, Plants Distribution, Sales Region, Contact Information)
Figure Snail Games Sales and Growth Rate from 2014-2020
Figure Snail Games Revenue ($), Gross Margin and Global Market Share from 2014-2020
Table Bethesda Company Profile (Company Name, Major Business, Plants Distribution, Sales Region, Contact Information)
Figure Bethesda Sales and Growth Rate from 2014-2020
Figure Bethesda Revenue ($), Gross Margin and Global Market Share from 2014-2020
Table Microsoft Company Profile (Company Name, Major Business, Plants Distribution, Sales Region, Contact Information)
Figure Microsoft Sales and Growth Rate from 2014-2020
Figure Microsoft Revenue ($), Gross Margin and Global Market Share from 2014-2020
Table GungHo Company Profile (Company Name, Major Business, Plants Distribution, Sales Region, Contact Information)
Figure GungHo Sales and Growth Rate from 2014-2020
Figure GungHo Revenue ($), Gross Margin and Global Market Share from 2014-2020
Table Global Games Value ($) and Growth Rate Forecast by Regions (2021-2026)
Table Global Games Production and Growth Rate Forecast by Regions (2021-2026)
Table Global Games Consumption and Growth Rate Forecast by Regions (2021-2026)
Table Global Games Production and Growth Rate Forecast by Types (2021-2026)
Table Global Games Consumption and Growth Rate Forecast by End-User/Applications (2021-2026)
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