Global Self-Paced E-Learning Market Size, Status and Forecast 2020-2026

Publisher Name :
Date: 22-Jan-2020
No. of pages: 127
Inquire Before Buying

This report focuses on the global Self-Paced E-Learning status, future forecast, growth opportunity, key market and key players. The study objectives are to present the Self-Paced E-Learning development in North America, Europe and China.

The key players covered in this study

- 2U Inc

- Wiley (Knewton)

- Pluralsight

- Pearson

- Allen Interactions

- Udacity

- Udemy

- City & Guilds

- Amazon

- Alibaba

- Baidu

- Tencent

- LinkedIn

- OpenSesame

- Cegos

- BizLibrary

- D2L Corporation

- GP Strategies

Market segment by Type, the product can be split into

- Platform

- Content

- The Platform segment occupied the global Self-Paced E-Learning market, with a leading market share of 80% in 2018, and the rest was the Content segment.

Market segment by Application, split into

- Skill Training

- K-12 and Higher Education

- Skill Training was the most widely used area which took up about 74.66% of the global total in 2018. By 2025, that number will be 74.10%.

Market segment by Regions/Countries, this report covers

- North America

- Europe

- China

The study objectives of this report are:

- To analyze global Self-Paced E-Learning status, future forecast, growth opportunity, key market and key players.

- To present the Self-Paced E-Learning development in North America, Europe and China.

To strategically profile the key players and comprehensively analyze their development plan and strategies.

- To define, describe and forecast the market by type, market and key regions.

In this study, the years considered to estimate the market size of Self-Paced E-Learning are as follows:

History Year: 2015-2019

Base Year: 2019

Estimated Year: 2020

Forecast Year 2020 to 2026

For the data information by region, company, type and application, 2019 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.

Global Self-Paced E-Learning Market Size, Status and Forecast 2020-2026

Table of Contents
1 Report Overview
1.1 Study Scope
1.2 Key Market Segments
1.3 Players Covered: Ranking by Self-Paced E-Learning Revenue
1.4 Market Analysis by Type
1.4.1 Global Self-Paced E-Learning Market Size Growth Rate by Type: 2020 VS 2026
1.4.2 Platform
1.4.3 Content
1.5 Market by Application
1.5.1 Global Self-Paced E-Learning Market Share by Application: 2020 VS 2026
1.5.2 Skill Training
1.5.3 K-12 and Higher Education
1.6 Study Objectives
1.7 Years Considered
2 Global Growth Trends by Regions
2.1 Self-Paced E-Learning Market Perspective (2015-2026)
2.2 Self-Paced E-Learning Growth Trends by Regions
2.2.1 Self-Paced E-Learning Market Size by Regions: 2015 VS 2020 VS 2026
2.2.2 Self-Paced E-Learning Historic Market Share by Regions (2015-2020)
2.2.3 Self-Paced E-Learning Forecasted Market Size by Regions (2021-2026)
2.3 Industry Trends and Growth Strategy
2.3.1 Market Top Trends
2.3.2 Market Drivers
2.3.3 Market Challenges
2.3.4 Porter's Five Forces Analysis
2.3.5 Self-Paced E-Learning Market Growth Strategy
2.3.6 Primary Interviews with Key Self-Paced E-Learning Players (Opinion Leaders)
3 Competition Landscape by Key Players
3.1 Global Top Self-Paced E-Learning Players by Market Size
3.1.1 Global Top Self-Paced E-Learning Players by Revenue (2015-2020)
3.1.2 Global Self-Paced E-Learning Revenue Market Share by Players (2015-2020)
3.1.3 Global Self-Paced E-Learning Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
3.2 Global Self-Paced E-Learning Market Concentration Ratio
3.2.1 Global Self-Paced E-Learning Market Concentration Ratio (CR5 and HHI)
3.2.2 Global Top 10 and Top 5 Companies by Self-Paced E-Learning Revenue in 2019
3.3 Self-Paced E-Learning Key Players Head office and Area Served
3.4 Key Players Self-Paced E-Learning Product Solution and Service
3.5 Date of Enter into Self-Paced E-Learning Market
3.6 Mergers & Acquisitions, Expansion Plans
4 Breakdown Data by Type (2015-2026)
4.1 Global Self-Paced E-Learning Historic Market Size by Type (2015-2020)
4.2 Global Self-Paced E-Learning Forecasted Market Size by Type (2021-2026)
5 Self-Paced E-Learning Breakdown Data by Application (2015-2026)
5.1 Global Self-Paced E-Learning Market Size by Application (2015-2020)
5.2 Global Self-Paced E-Learning Forecasted Market Size by Application (2021-2026)
6 North America
6.1 North America Self-Paced E-Learning Market Size (2015-2020)
6.2 Self-Paced E-Learning Key Players in North America (2019-2020)
6.3 North America Self-Paced E-Learning Market Size by Type (2015-2020)
6.4 North America Self-Paced E-Learning Market Size by Application (2015-2020)
7 Europe
7.1 Europe Self-Paced E-Learning Market Size (2015-2020)
7.2 Self-Paced E-Learning Key Players in Europe (2019-2020)
7.3 Europe Self-Paced E-Learning Market Size by Type (2015-2020)
7.4 Europe Self-Paced E-Learning Market Size by Application (2015-2020)
8 China
8.1 China Self-Paced E-Learning Market Size (2015-2020)
8.2 Self-Paced E-Learning Key Players in China (2019-2020)
8.3 China Self-Paced E-Learning Market Size by Type (2015-2020)
8.4 China Self-Paced E-Learning Market Size by Application (2015-2020)
(2015-2020)
(2015-2020)
9Key Players Profiles
9.1 2U Inc
9.1.1 2U Inc Company Details
9.1.2 2U Inc Business Overview and Its Total Revenue
9.1.3 2U Inc Self-Paced E-Learning Introduction
9.1.4 2U Inc Revenue in Self-Paced E-Learning Business (2015-2020))
9.1.5 2U Inc Recent Development
9.2 Wiley (Knewton)
9.2.1 Wiley (Knewton) Company Details
9.2.2 Wiley (Knewton) Business Overview and Its Total Revenue
9.2.3 Wiley (Knewton) Self-Paced E-Learning Introduction
9.2.4 Wiley (Knewton) Revenue in Self-Paced E-Learning Business (2015-2020)
9.2.5 Wiley (Knewton) Recent Development
9.3 Pluralsight
9.3.1 Pluralsight Company Details
9.3.2 Pluralsight Business Overview and Its Total Revenue
9.3.3 Pluralsight Self-Paced E-Learning Introduction
9.3.4 Pluralsight Revenue in Self-Paced E-Learning Business (2015-2020)
9.3.5 Pluralsight Recent Development
9.4 Pearson
9.4.1 Pearson Company Details
9.4.2 Pearson Business Overview and Its Total Revenue
9.4.3 Pearson Self-Paced E-Learning Introduction
9.4.4 Pearson Revenue in Self-Paced E-Learning Business (2015-2020)
9.4.5 Pearson Recent Development
9.5 Allen Interactions
9.5.1 Allen Interactions Company Details
9.5.2 Allen Interactions Business Overview and Its Total Revenue
9.5.3 Allen Interactions Self-Paced E-Learning Introduction
9.5.4 Allen Interactions Revenue in Self-Paced E-Learning Business (2015-2020)
9.5.5 Allen Interactions Recent Development
9.6 Udacity
9.6.1 Udacity Company Details
9.6.2 Udacity Business Overview and Its Total Revenue
9.6.3 Udacity Self-Paced E-Learning Introduction
9.6.4 Udacity Revenue in Self-Paced E-Learning Business (2015-2020)
9.6.5 Udacity Recent Development
9.7 Udemy
9.7.1 Udemy Company Details
9.7.2 Udemy Business Overview and Its Total Revenue
9.7.3 Udemy Self-Paced E-Learning Introduction
9.7.4 Udemy Revenue in Self-Paced E-Learning Business (2015-2020)
9.7.5 Udemy Recent Development
9.8 City & Guilds
9.8.1 City & Guilds Company Details
9.8.2 City & Guilds Business Overview and Its Total Revenue
9.8.3 City & Guilds Self-Paced E-Learning Introduction
9.8.4 City & Guilds Revenue in Self-Paced E-Learning Business (2015-2020)
9.8.5 City & Guilds Recent Development
9.9 Amazon
9.9.1 Amazon Company Details
9.9.2 Amazon Business Overview and Its Total Revenue
9.9.3 Amazon Self-Paced E-Learning Introduction
9.9.4 Amazon Revenue in Self-Paced E-Learning Business (2015-2020)
9.9.5 Amazon Recent Development
9.10 Alibaba
9.10.1 Alibaba Company Details
9.10.2 Alibaba Business Overview and Its Total Revenue
9.10.3 Alibaba Self-Paced E-Learning Introduction
9.10.4 Alibaba Revenue in Self-Paced E-Learning Business (2015-2020)
9.10.5 Alibaba Recent Development
9.11 Baidu
10.11.1 Baidu Company Details
10.11.2 Baidu Business Overview and Its Total Revenue
10.11.3 Baidu Self-Paced E-Learning Introduction
10.11.4 Baidu Revenue in Self-Paced E-Learning Business (2015-2020)
10.11.5 Baidu Recent Development
9.12 Tencent
10.12.1 Tencent Company Details
10.12.2 Tencent Business Overview and Its Total Revenue
10.12.3 Tencent Self-Paced E-Learning Introduction
10.12.4 Tencent Revenue in Self-Paced E-Learning Business (2015-2020)
10.12.5 Tencent Recent Development
9.13 LinkedIn
10.13.1 LinkedIn Company Details
10.13.2 LinkedIn Business Overview and Its Total Revenue
10.13.3 LinkedIn Self-Paced E-Learning Introduction
10.13.4 LinkedIn Revenue in Self-Paced E-Learning Business (2015-2020)
10.13.5 LinkedIn Recent Development
9.14 OpenSesame
10.14.1 OpenSesame Company Details
10.14.2 OpenSesame Business Overview and Its Total Revenue
10.14.3 OpenSesame Self-Paced E-Learning Introduction
10.14.4 OpenSesame Revenue in Self-Paced E-Learning Business (2015-2020)
10.14.5 OpenSesame Recent Development
9.15 Cegos
10.15.1 Cegos Company Details
10.15.2 Cegos Business Overview and Its Total Revenue
10.15.3 Cegos Self-Paced E-Learning Introduction
10.15.4 Cegos Revenue in Self-Paced E-Learning Business (2015-2020)
10.15.5 Cegos Recent Development
9.16 BizLibrary
10.16.1 BizLibrary Company Details
10.16.2 BizLibrary Business Overview and Its Total Revenue
10.16.3 BizLibrary Self-Paced E-Learning Introduction
10.16.4 BizLibrary Revenue in Self-Paced E-Learning Business (2015-2020)
10.16.5 BizLibrary Recent Development
9.17 D2L Corporation
10.17.1 D2L Corporation Company Details
10.17.2 D2L Corporation Business Overview and Its Total Revenue
10.17.3 D2L Corporation Self-Paced E-Learning Introduction
10.17.4 D2L Corporation Revenue in Self-Paced E-Learning Business (2015-2020)
10.17.5 D2L Corporation Recent Development
9.18 GP Strategies
10.18.1 GP Strategies Company Details
10.18.2 GP Strategies Business Overview and Its Total Revenue
10.18.3 GP Strategies Self-Paced E-Learning Introduction
10.18.4 GP Strategies Revenue in Self-Paced E-Learning Business (2015-2020)
10.18.5 GP Strategies Recent Development
10Analyst's Viewpoints/Conclusions
11Appendix
11.1 Research Methodology
11.1.1 Methodology/Research Approach
11.1.2 Data Source
11.2 Disclaimer
11.3 Author Details
List of Tables
Table 1. Self-Paced E-Learning Key Market Segments
Table 2. Key Players Covered: Ranking by Self-Paced E-Learning Revenue
Table 3. Ranking of Global Top Self-Paced E-Learning Manufacturers by Revenue (US$ Million) in 2019
Table 4. Global Self-Paced E-Learning Market Size Growth Rate by Type (US$ Million): 2020 VS 2026
Table 5. Key Players of Platform
Table 6. Key Players of Content
Table 7. Global Self-Paced E-Learning Market Size Growth by Application (US$ Million): 2020 VS 2026
Table 8. Global Self-Paced E-Learning Market Size by Regions (US$ Million): 2020 VS 2026
Table 9. Global Self-Paced E-Learning Market Size by Regions (2015-2020) (US$ Million)
Table 10. Global Self-Paced E-Learning Market Share by Regions (2015-2020)
Table 11. Global Self-Paced E-Learning Forecasted Market Size by Regions (2021-2026) (US$ Million)
Table 12. Global Self-Paced E-Learning Market Share by Regions (2021-2026)
Table 13. Market Top Trends
Table 14. Key Drivers: Impact Analysis
Table 15. Key Challenges
Table 16. Self-Paced E-Learning Market Growth Strategy
Table 17. Main Points Interviewed from Key Self-Paced E-Learning Players
Table 18. Global Self-Paced E-Learning Revenue by Players (2015-2020) (Million US$)
Table 19. Global Self-Paced E-Learning Market Share by Players (2015-2020)
Table 20. Global Top Self-Paced E-Learning Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Self-Paced E-Learning as of 2019)
Table 21. Global Self-Paced E-Learning by Players Market Concentration Ratio (CR5 and HHI)
Table 22. Key Players Headquarters and Area Served
Table 23. Key Players Self-Paced E-Learning Product Solution and Service
Table 24. Date of Enter into Self-Paced E-Learning Market
Table 25. Mergers & Acquisitions, Expansion Plans
Table 26. Global Self-Paced E-Learning Market Size by Type (2015-2020) (Million US$)
Table 27. Global Self-Paced E-Learning Market Size Share by Type (2015-2020)
Table 28. Global Self-Paced E-Learning Revenue Market Share by Type (2021-2026)
Table 29. Global Self-Paced E-Learning Market Size Share by Application (2015-2020)
Table 30. Global Self-Paced E-Learning Market Size by Application (2015-2020) (Million US$)
Table 31. Global Self-Paced E-Learning Market Size Share by Application (2021-2026)
Table 32. North America Key Players Self-Paced E-Learning Revenue (2019-2020) (Million US$)
Table 33. North America Key Players Self-Paced E-Learning Market Share (2019-2020)
Table 34. North America Self-Paced E-Learning Market Size by Type (2015-2020) (Million US$)
Table 35. North America Self-Paced E-Learning Market Share by Type (2015-2020)
Table 36. North America Self-Paced E-Learning Market Size by Application (2015-2020) (Million US$)
Table 37. North America Self-Paced E-Learning Market Share by Application (2015-2020)
Table 38. Europe Key Players Self-Paced E-Learning Revenue (2019-2020) (Million US$)
Table 39. Europe Key Players Self-Paced E-Learning Market Share (2019-2020)
Table 40. Europe Self-Paced E-Learning Market Size by Type (2015-2020) (Million US$)
Table 41. Europe Self-Paced E-Learning Market Share by Type (2015-2020)
Table 42. Europe Self-Paced E-Learning Market Size by Application (2015-2020) (Million US$)
Table 43. Europe Self-Paced E-Learning Market Share by Application (2015-2020)
Table 44. China Key Players Self-Paced E-Learning Revenue (2019-2020) (Million US$)
Table 45. China Key Players Self-Paced E-Learning Market Share (2019-2020)
Table 46. China Self-Paced E-Learning Market Size by Type (2015-2020) (Million US$)
Table 47. China Self-Paced E-Learning Market Share by Type (2015-2020)
Table 48. China Self-Paced E-Learning Market Size by Application (2015-2020) (Million US$)
Table 49. China Self-Paced E-Learning Market Share by Application (2015-2020)
Table 50. 2U Inc Company Details
Table 51. 2U Inc Business Overview
Table 52. 2U Inc Product
Table 53. 2U Inc Revenue in Self-Paced E-Learning Business (2015-2020) (Million US$)
Table 54. 2U Inc Recent Development
Table 55. Wiley (Knewton) Company Details
Table 56. Wiley (Knewton) Business Overview
Table 57. Wiley (Knewton) Product
Table 58. Wiley (Knewton) Revenue in Self-Paced E-Learning Business (2015-2020) (Million US$)
Table 59. Wiley (Knewton) Recent Development
Table 60. Pluralsight Company Details
Table 61. Pluralsight Business Overview
Table 62. Pluralsight Product
Table 63. Pluralsight Revenue in Self-Paced E-Learning Business (2015-2020) (Million US$)
Table 64. Pluralsight Recent Development
Table 65. Pearson Company Details
Table 66. Pearson Business Overview
Table 67. Pearson Product
Table 68. Pearson Revenue in Self-Paced E-Learning Business (2015-2020) (Million US$)
Table 69. Pearson Recent Development
Table 70. Allen Interactions Company Details
Table 71. Allen Interactions Business Overview
Table 72. Allen Interactions Product
Table 73. Allen Interactions Revenue in Self-Paced E-Learning Business (2015-2020) (Million US$)
Table 74. Allen Interactions Recent Development
Table 75. Udacity Company Details
Table 76. Udacity Business Overview
Table 77. Udacity Product
Table 78. Udacity Revenue in Self-Paced E-Learning Business (2015-2020) (Million US$)
Table 79. Udacity Recent Development
Table 80. Udemy Company Details
Table 81. Udemy Business Overview
Table 82. Udemy Product
Table 83. Udemy Revenue in Self-Paced E-Learning Business (2015-2020) (Million US$)
Table 84. Udemy Recent Development
Table 85. City & Guilds Business Overview
Table 86. City & Guilds Product
Table 87. City & Guilds Company Details
Table 88. City & Guilds Revenue in Self-Paced E-Learning Business (2015-2020) (Million US$)
Table 89. City & Guilds Recent Development
Table 90. Amazon Company Details
Table 91. Amazon Business Overview
Table 92. Amazon Product
Table 93. Amazon Revenue in Self-Paced E-Learning Business (2015-2020) (Million US$)
Table 94. Amazon Recent Development
Table 95. Alibaba Company Details
Table 96. Alibaba Business Overview
Table 97. Alibaba Product
Table 98. Alibaba Revenue in Self-Paced E-Learning Business (2015-2020) (Million US$)
Table 99. Alibaba Recent Development
Table 100. Baidu Company Details
Table 101. Baidu Business Overview
Table 102. Baidu Product
Table 103. Baidu Revenue in Self-Paced E-Learning Business (2015-2020) (Million US$)
Table 104. Baidu Recent Development
Table 105. Tencent Company Details
Table 106. Tencent Business Overview
Table 107. Tencent Product
Table 108. Tencent Revenue in Self-Paced E-Learning Business (2015-2020) (Million US$)
Table 109. Tencent Recent Development
Table 110. LinkedIn Company Details
Table 111. LinkedIn Business Overview
Table 112. LinkedIn Product
Table 113. LinkedIn Revenue in Self-Paced E-Learning Business (2015-2020) (Million US$)
Table 114. LinkedIn Recent Development
Table 115. OpenSesame Company Details
Table 116. OpenSesame Business Overview
Table 117. OpenSesame Product
Table 118. OpenSesame Revenue in Self-Paced E-Learning Business (2015-2020) (Million US$)
Table 119. OpenSesame Recent Development
Table 120. Cegos Company Details
Table 121. Cegos Business Overview
Table 122. Cegos Product
Table 123. Cegos Revenue in Self-Paced E-Learning Business (2015-2020) (Million US$)
Table 124. Cegos Recent Development
Table 125. BizLibrary Company Details
Table 126. BizLibrary Business Overview
Table 127. BizLibrary Product
Table 128. BizLibrary Revenue in Self-Paced E-Learning Business (2015-2020) (Million US$)
Table 129. BizLibrary Recent Development
Table 130. D2L Corporation Company Details
Table 131. D2L Corporation Business Overview
Table 132. D2L Corporation Product
Table 133. D2L Corporation Revenue in Self-Paced E-Learning Business (2015-2020) (Million US$)
Table 134. D2L Corporation Recent Development
Table 135. GP Strategies Company Details
Table 136. GP Strategies Business Overview
Table 137. GP Strategies Product
Table 138. GP Strategies Revenue in Self-Paced E-Learning Business (2015-2020) (Million US$)
Table 139. GP Strategies Recent Development
Table 140. Research Programs/Design for This Report
Table 141. Key Data Information from Secondary Sources
Table 142. Key Data Information from Primary Sources
List of Figures
Figure 1. Global Self-Paced E-Learning Market Share by Type: 2020 VS 2026
Figure 2. Platform Features
Figure 3. Content Features
Figure 4. Global Self-Paced E-Learning Market Share by Application: 2020 VS 2026
Figure 5. Skill Training Case Studies
Figure 6. K-12 and Higher Education Case Studies
Figure 7. Self-Paced E-Learning Report Years Considered
Figure 8. Global Self-Paced E-Learning Market Size YoY Growth 2015-2026 (US$ Million)
Figure 9. Global Self-Paced E-Learning Market Share by Regions: 2020 VS 2026
Figure 10. Global Self-Paced E-Learning Market Share by Regions (2021-2026)
Figure 11. Porter's Five Forces Analysis
Figure 12. Global Self-Paced E-Learning Market Share by Players in 2019
Figure 13. Global Top Self-Paced E-Learning Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Self-Paced E-Learning as of 2019
Figure 14. The Top 10 and 5 Players Market Share by Self-Paced E-Learning Revenue in 2019
Figure 15. North America Self-Paced E-Learning Market Size YoY Growth (2015-2020) (Million US$)
Figure 16. Europe Self-Paced E-Learning Market Size YoY Growth (2015-2020) (Million US$)
Figure 17. China Self-Paced E-Learning Market Size YoY Growth (2015-2020) (Million US$)
Figure 18. 2U Inc Total Revenue (US$ Million): 2019 Compared with 2018
Figure 19. 2U Inc Revenue Growth Rate in Self-Paced E-Learning Business (2015-2020)
Figure 20. Wiley (Knewton) Total Revenue (US$ Million): 2019 Compared with 2018
Figure 21. Wiley (Knewton) Revenue Growth Rate in Self-Paced E-Learning Business (2015-2020)
Figure 22. Pluralsight Total Revenue (US$ Million): 2019 Compared with 2018
Figure 23. Pluralsight Revenue Growth Rate in Self-Paced E-Learning Business (2015-2020)
Figure 24. Pearson Total Revenue (US$ Million): 2019 Compared with 2018
Figure 25. Pearson Revenue Growth Rate in Self-Paced E-Learning Business (2015-2020)
Figure 26. Allen Interactions Total Revenue (US$ Million): 2019 Compared with 2018
Figure 27. Allen Interactions Revenue Growth Rate in Self-Paced E-Learning Business (2015-2020)
Figure 28. Udacity Total Revenue (US$ Million): 2019 Compared with 2018
Figure 29. Udacity Revenue Growth Rate in Self-Paced E-Learning Business (2015-2020)
Figure 30. Udemy Total Revenue (US$ Million): 2019 Compared with 2018
Figure 31. Udemy Revenue Growth Rate in Self-Paced E-Learning Business (2015-2020)
Figure 32. City & Guilds Total Revenue (US$ Million): 2019 Compared with 2018
Figure 33. City & Guilds Revenue Growth Rate in Self-Paced E-Learning Business (2015-2020)
Figure 34. Amazon Total Revenue (US$ Million): 2019 Compared with 2018
Figure 35. Amazon Revenue Growth Rate in Self-Paced E-Learning Business (2015-2020)
Figure 36. Alibaba Total Revenue (US$ Million): 2019 Compared with 2018
Figure 37. Alibaba Revenue Growth Rate in Self-Paced E-Learning Business (2015-2020)
Figure 38. Baidu Total Revenue (US$ Million): 2019 Compared with 2018
Figure 39. Baidu Revenue Growth Rate in Self-Paced E-Learning Business (2015-2020)
Figure 40. Tencent Total Revenue (US$ Million): 2019 Compared with 2018
Figure 41. Tencent Revenue Growth Rate in Self-Paced E-Learning Business (2015-2020)
Figure 42. LinkedIn Total Revenue (US$ Million): 2019 Compared with 2018
Figure 43. LinkedIn Revenue Growth Rate in Self-Paced E-Learning Business (2015-2020)
Figure 44. OpenSesame Total Revenue (US$ Million): 2019 Compared with 2018
Figure 45. OpenSesame Revenue Growth Rate in Self-Paced E-Learning Business (2015-2020)
Figure 46. Cegos Total Revenue (US$ Million): 2019 Compared with 2018
Figure 47. Cegos Revenue Growth Rate in Self-Paced E-Learning Business (2015-2020)
Figure 48. BizLibrary Total Revenue (US$ Million): 2019 Compared with 2018
Figure 49. BizLibrary Revenue Growth Rate in Self-Paced E-Learning Business (2015-2020)
Figure 50. D2L Corporation Total Revenue (US$ Million): 2019 Compared with 2018
Figure 51. D2L Corporation Revenue Growth Rate in Self-Paced E-Learning Business (2015-2020)
Figure 52. GP Strategies Total Revenue (US$ Million): 2019 Compared with 2018
Figure 53. GP Strategies Revenue Growth Rate in Self-Paced E-Learning Business (2015-2020)
Figure 54. Bottom-up and Top-down Approaches for This Report
Figure 55. Data Triangulation
Figure 56. Key Executives Interviewed
  • Global Language Learning Games Market Research Report 2024
    Published: 10-Jan-2024        Price: US 2900 Onwards        Pages: 82
    Language learning games provide a meaningful context for language use and build on skills necessary for responding appropriately in another language while being under pressure in various circumstances. Games offer a dynamic learning environment and help to refine nearly all aspects of our language skills—pronunciation, spelling, grammar, vocabulary, syntax, not to mention our listening and written comprehension which all help generate fluency. The global Language Learning Games mark......
  • Global Self-Paced E-Learning Market Growth (Status and Outlook) 2024-2030
    Published: 04-Jan-2024        Price: US 3660 Onwards        Pages: 125
    According to our LPI (LP Information) latest study, the global Self-Paced E-Learning market size was valued at US$ 6682.2 million in 2023. With growing demand in downstream market, the Self-Paced E-Learning is forecast to a readjusted size of US$ 11830 million by 2030 with a CAGR of 8.5% during review period. The research report highlights the growth potential of the global Self-Paced E-Learning market. Self-Paced E-Learning are expected to show stable growth in the future market. Howeve......
  • Global Educational Software Market Growth (Status and Outlook) 2024-2030
    Published: 04-Jan-2024        Price: US 3660 Onwards        Pages: 109
    According to our LPI (LP Information) latest study, the global Educational Software market size was valued at US$ million in 2023. With growing demand in downstream market, the Educational Software is forecast to a readjusted size of US$ million by 2030 with a CAGR of % during review period. The research report highlights the growth potential of the global Educational Software market. Educational Software are expected to show stable growth in the future market. However, product differenti......
  • Global Education Software Market Growth (Status and Outlook) 2024-2030
    Published: 04-Jan-2024        Price: US 3660 Onwards        Pages: 87
    According to our LPI (LP Information) latest study, the global Education Software market size was valued at US$ million in 2023. With growing demand in downstream market, the Education Software is forecast to a readjusted size of US$ million by 2030 with a CAGR of % during review period. The research report highlights the growth potential of the global Education Software market. Education Software are expected to show stable growth in the future market. However, product differentiation, r......
  • Global Virtual Schools Market Growth (Status and Outlook) 2024-2030
    Published: 04-Jan-2024        Price: US 3660 Onwards        Pages: 133
    According to our LPI (LP Information) latest study, the global Virtual Schools market size was valued at US$ 3762.3 million in 2023. With growing demand in downstream market, the Virtual Schools is forecast to a readjusted size of US$ 9121.2 million by 2030 with a CAGR of 13.5% during review period. The research report highlights the growth potential of the global Virtual Schools market. Virtual Schools are expected to show stable growth in the future market. However, product differentia......
  • Global Virtual Schools Market 2024 by Company, Regions, Type and Application, Forecast to 2030
    Published: 01-Jan-2024        Price: US 3480 Onwards        Pages: 121
    According to our (Global Info Research) latest study, the global Virtual Schools market size was valued at USD 3957.3 million in 2023 and is forecast to a readjusted size of USD 8992.4 million by 2030 with a CAGR of 12.4% during review period. An online school (virtual school or e-school or cyber-school) teaches students entirely or primarily online or through the internet. An online school can mimic many of the benefits provided by a physical school (learning materials, online exercises......
  • Global Adaptive Content Publishing Market Status and Outlook 2023-2028
    Published: 28-Dec-2023        Price: US 3160 Onwards        Pages: 106
    Our market research experts provide qualitative and quantitative analysis of the market based on involving economic and non-economic factors in the same report with market value (million USD) data for each segment and sub-segment. This way, clients can achieve all their goals while taking advantage of emerging opportunities. Technological advancements, new product launches, and market capital flows are compared across scenarios to demonstrate their impact over the forecast period. D......
  • Global Artificial Intelligence Courses for C-suite Executives Industry Research Report, In-depth Analysis of Current Status and Outlook of Key Countries 2023-2028
    Published: 28-Dec-2023        Price: US 3380 Onwards        Pages: 110
    Market Overview of Global Artificial Intelligence Courses for C-suite Executives market: According to our latest research, the global Artificial Intelligence Courses for C-suite Executives market looks promising in the next 5 years. As of 2022, the global Artificial Intelligence Courses for C-suite Executives market was estimated at USD XX million, and it's anticipated to reach USD XX million in 2028, with a CAGR of XX% during the forecast years. As businesses, science, and m......
  • Global Corporate E-learning Market Status and Outlook 2023-2028
    Published: 27-Dec-2023        Price: US 3160 Onwards        Pages: 124
    E-learning allows business executives to learn anywhere and at any time. You can learn from virtually any place with a computer or mobile . Our market research experts provide qualitative and quantitative analysis of the market based on involving economic and non-economic factors in the same report with market value (million USD) data for each segment and sub-segment. This way, clients can achieve all their goals while taking advantage of emerging opportunities. Technological advancement......
  • SERVICES
    Value for Money
    We believe in "optimum utilization of available budget and resources". While servicing our clients' (your) market research requirements, we keep the same approach in focus to help you get the best value for your $$s.
    Ever Growing Inventory
    Ranging from the smallest feasible / required data (datasheets, data facts, SWOT analysis, company profiles, etc) to full research reports that help you make decisions, our inventory is updated almost on a daily basis with the latest industry reports from domain experts that track more than 5000 niche sectors.
    One Stop Solution
    Need a custom research report on medical devices market? Require all available business intelligence on 3D printing industry? Exploring F&B sector of a particular country/region? RnRMarketResearch.com is your one-stop-solution to all market intelligence needs. We not only offer custom research and consulting services, we also "bundle" reports to meet your needs and help you fetch the data analysis you require for your business.
    Dedicated Client Engagement
    Not limited to only "finding" relevant reports for you, our client engagement team dedicates its efforts to understand your "business need" and accordingly maps available research data to help you move forward. Call "your" client engagement executive any time of your day and get your questions answered in order to make the correct business decision.
    Saving Time and Efforts
    Simply share your research requirement details with us and let us do all the hard work to find required intelligence for you. When you add up our "one stop solution" and "dedicated client engagement" services mentioned above, you obviously know the time and effort saving you do by working with us.
    Payment Flexibility
    Working with Fortune 500 organizations, we understand the importance of being flexible for payments. Share your payment terms with us and we will surely match up to them to ensure you get access to required business intelligence data without having to wait for the payment to be done.
    Post-Purchase Research Support
    Have questions after reading a report / datasheet bought through us? Not sure about the methodology used for data available in the research? Talk to us / Share your questions with us and if required, we will connect you with the analyst(s)/author(s) of the report(s) and ensure you get satisfactory answers for the same. Need more data / analysis / report(s) on the topic of your research/project? The RnRMarketResearch.com team is here for you 24X7 to support you with your post-purchase requirements. Subscription Offers & Packages (Get in touch with us for more details - [email protected] / +1 888 391 5441 )
    • Ad Hoc
    • Pay - as - you - go / Bucket Subscriptions
    • Fixed Cost for #of reports
    • Customize / Personalize as per your needs