Global Racing Games Market Growth (Status and Outlook) 2022-2028

Publisher Name :
Date: 06-Jan-2022
No. of pages: 110

As the global economy mends, the 2021 growth of Racing Games will have significant change from previous year. According to our (LP Information) latest study, the global Racing Games market size is USD million in 2022 from USD 1523.3 million in 2021, with a change of % between 2021 and 2022. The global Racing Games market size will reach USD 3141.3 million in 2028, growing at a CAGR of 10.9% over the analysis period.

The United States Racing Games market is expected at value of US$ million in 2021 and grow at approximately % CAGR during review period. China constitutes a % market for the global Racing Games market, reaching US$ million by the year 2028. As for the Europe Racing Games landscape, Germany is projected to reach US$ million by 2028 trailing a CAGR of % over the forecast period. In APAC, the growth rates of other notable markets (Japan and South Korea) are projected to be at % and % respectively for the next 5-year period.

Global main Racing Games players cover Turn 10 Studios (Microsoft), Codemasters, Electronic Arts Inc., and Ubisoft, etc. In terms of revenue, the global largest two companies occupy a share nearly % in 2021.

This report presents a comprehensive overview, market shares, and growth opportunities of Racing Games market by product type, application, key players and key regions and countries.

Segmentation by type: breakdown data from 2017 to 2022 in Section 2.3; and forecast to 2028 in section 10.7.

- F2P

- P2P

Segmentation by terminals: breakdown data from 2017 to 2022, in Section 2.4; and forecast to 2028 in section 10.8.

- PC

- Mobile

- Console

This report also splits the market by region: Breakdown data in Chapter 4, 5, 6, 7 and 8.

- Americas

- - United States

- - Canada

- - Mexico

- - Brazil

- APAC

- - China

- - Japan

- - Korea

- - Southeast Asia

- - India

- - Australia

- Europe

- - Germany

- - France

- - UK

- - Italy

- - Russia

- Middle East & Africa

- - Egypt

- - South Africa

- - Israel

- - Turkey

- - GCC Countries

The report also presents the market competition landscape and a corresponding detailed analysis of the major players in the market. The key players covered in this report: Breakdown data in in Chapter 3.

- Turn 10 Studios (Microsoft)

- Codemasters

- Electronic Arts Inc.

- Ubisoft

- THQ Nordic

- Gameloft

- Milestone

- Criterion

- NaturalMotion

- Slightly Mad Studios

- iRacing

- Creative Mobile

- Bongfish

- Fingersoft

- Aquiris Game Studio

- Vector Unit

Global Racing Games Market Growth (Status and Outlook) 2022-2028

Table of Contents

1 Scope of the Report
1.1 Market Introduction
1.2 Years Considered
1.3 Research Objectives
1.4 Market Research Methodology
1.5 Research Process and Data Source
1.6 Economic Indicators
1.7 Currency Considered
2 Executive Summary
2.1 World Market Overview
2.1.1 Global Racing Games Market Size 2017-2028
2.1.2 Racing Games Market Size CAGR by Region 2017 VS 2022 VS 2028
2.2 Racing Games Segment by Type
2.2.1 F2P
2.2.2 P2P
2.3 Racing Games Market Size by Type
2.3.1 Racing Games Market Size CAGR by Type (2017 VS 2022 VS 2028)
2.3.2 Global Racing Games Market Size Market Share by Type (2017-2022)
2.4 Racing Games Segment by Terminals
2.4.1 PC
2.4.2 Mobile
2.4.3 Console
2.5 Racing Games Market Size by Terminals
2.5.1 Racing Games Market Size CAGR by Terminals (2017 VS 2022 VS 2028)
2.5.2 Global Racing Games Market Size Market Share by Terminals (2017-2022)
3 Racing Games Market Size by Player
3.1 Racing Games Market Size Market Share by Players
3.1.1 Global Racing Games Revenue by Players (2020-2022)
3.1.2 Global Racing Games Revenue Market Share by Players (2020-2022)
3.2 Global Racing Games Key Players Head office and Products Offered
3.3 Market Concentration Rate Analysis
3.3.1 Competition Landscape Analysis
3.3.2 Concentration Ratio (CR3, CR5 and CR10) & (2020-2022)
3.4 New Products and Potential Entrants
3.5 Mergers & Acquisitions, Expansion
4 Racing Games by Regions
4.1 Racing Games Market Size by Regions (2017-2022)
4.2 Americas Racing Games Market Size Growth (2017-2022)
4.3 APAC Racing Games Market Size Growth (2017-2022)
4.4 Europe Racing Games Market Size Growth (2017-2022)
4.5 Middle East & Africa Racing Games Market Size Growth (2017-2022)
5 Americas
5.1 Americas Racing Games Market Size by Country (2017-2022)
5.2 Americas Racing Games Market Size by Type (2017-2022)
5.3 Americas Racing Games Market Size by Terminals (2017-2022)
5.4 United States
5.5 Canada
5.6 Mexico
5.7 Brazil
6 APAC
6.1 APAC Racing Games Market Size by Region (2017-2022)
6.2 APAC Racing Games Market Size by Type (2017-2022)
6.3 APAC Racing Games Market Size by Terminals (2017-2022)
6.4 China
6.5 Japan
6.6 Korea
6.7 Southeast Asia
6.8 India
6.9 Australia
7 Europe
7.1 Europe Racing Games by Country (2017-2022)
7.2 Europe Racing Games Market Size by Type (2017-2022)
7.3 Europe Racing Games Market Size by Terminals (2017-2022)
7.4 Germany
7.5 France
7.6 UK
7.7 Italy
7.8 Russia
8 Middle East & Africa
8.1 Middle East & Africa Racing Games by Region (2017-2022)
8.2 Middle East & Africa Racing Games Market Size by Type (2017-2022)
8.3 Middle East & Africa Racing Games Market Size by Terminals (2017-2022)
8.4 Egypt
8.5 South Africa
8.6 Israel
8.7 Turkey
8.8 GCC Countries
9 Market Drivers, Challenges and Trends
9.1 Market Drivers & Growth Opportunities
9.2 Market Challenges & Risks
9.3 Industry Trends
10 Global Racing Games Market Forecast
10.1 Global Racing Games Forecast by Regions (2023-2028)
10.1.1 Global Racing Games Forecast by Regions (2023-2028)
10.1.2 Americas Racing Games Forecast
10.1.3 APAC Racing Games Forecast
10.1.4 Europe Racing Games Forecast
10.1.5 Middle East & Africa Racing Games Forecast
10.2 Americas Racing Games Forecast by Country (2023-2028)
10.2.1 United States Racing Games Market Forecast
10.2.2 Canada Racing Games Market Forecast
10.2.3 Mexico Racing Games Market Forecast
10.2.4 Brazil Racing Games Market Forecast
10.3 APAC Racing Games Forecast by Region (2023-2028)
10.3.1 China Racing Games Market Forecast
10.3.2 Japan Racing Games Market Forecast
10.3.3 Korea Racing Games Market Forecast
10.3.4 Southeast Asia Racing Games Market Forecast
10.3.5 India Racing Games Market Forecast
10.3.6 Australia Racing Games Market Forecast
10.4 Europe Racing Games Forecast by Country (2023-2028)
10.4.1 Germany Racing Games Market Forecast
10.4.2 France Racing Games Market Forecast
10.4.3 UK Racing Games Market Forecast
10.4.4 Italy Racing Games Market Forecast
10.4.5 Russia Racing Games Market Forecast
10.5 Middle East & Africa Racing Games Forecast by Region (2023-2028)
10.5.1 Egypt Racing Games Market Forecast
10.5.2 South Africa Racing Games Market Forecast
10.5.3 Israel Racing Games Market Forecast
10.5.4 Turkey Racing Games Market Forecast
10.5.5 GCC Countries Racing Games Market Forecast
10.6 Global Racing Games Forecast by Type (2023-2028)
10.7 Global Racing Games Forecast by Terminals (2023-2028)

11 Key Players Analysis
11.1 Turn 10 Studios (Microsoft)
11.1.1 Turn 10 Studios (Microsoft) Company Information
11.1.2 Turn 10 Studios (Microsoft) Racing Games Product Offered
11.1.3 Turn 10 Studios (Microsoft) Racing Games Revenue, Gross Margin and Market Share (2020-2022)
11.1.4 Turn 10 Studios (Microsoft) Main Business Overview
11.1.5 Turn 10 Studios (Microsoft) Latest Developments
11.2 Codemasters
11.2.1 Codemasters Company Information
11.2.2 Codemasters Racing Games Product Offered
11.2.3 Codemasters Racing Games Revenue, Gross Margin and Market Share (2020-2022)
11.2.4 Codemasters Main Business Overview
11.2.5 Codemasters Latest Developments
11.3 Electronic Arts Inc.
11.3.1 Electronic Arts Inc. Company Information
11.3.2 Electronic Arts Inc. Racing Games Product Offered
11.3.3 Electronic Arts Inc. Racing Games Revenue, Gross Margin and Market Share (2020-2022)
11.3.4 Electronic Arts Inc. Main Business Overview
11.3.5 Electronic Arts Inc. Latest Developments
11.4 Ubisoft
11.4.1 Ubisoft Company Information
11.4.2 Ubisoft Racing Games Product Offered
11.4.3 Ubisoft Racing Games Revenue, Gross Margin and Market Share (2020-2022)
11.4.4 Ubisoft Main Business Overview
11.4.5 Ubisoft Latest Developments
11.5 THQ Nordic
11.5.1 THQ Nordic Company Information
11.5.2 THQ Nordic Racing Games Product Offered
11.5.3 THQ Nordic Racing Games Revenue, Gross Margin and Market Share (2020-2022)
11.5.4 THQ Nordic Main Business Overview
11.5.5 THQ Nordic Latest Developments
11.6 Gameloft
11.6.1 Gameloft Company Information
11.6.2 Gameloft Racing Games Product Offered
11.6.3 Gameloft Racing Games Revenue, Gross Margin and Market Share (2020-2022)
11.6.4 Gameloft Main Business Overview
11.6.5 Gameloft Latest Developments
11.7 Milestone
11.7.1 Milestone Company Information
11.7.2 Milestone Racing Games Product Offered
11.7.3 Milestone Racing Games Revenue, Gross Margin and Market Share (2020-2022)
11.7.4 Milestone Main Business Overview
11.7.5 Milestone Latest Developments
11.8 Criterion
11.8.1 Criterion Company Information
11.8.2 Criterion Racing Games Product Offered
11.8.3 Criterion Racing Games Revenue, Gross Margin and Market Share (2020-2022)
11.8.4 Criterion Main Business Overview
11.8.5 Criterion Latest Developments
11.9 NaturalMotion
11.9.1 NaturalMotion Company Information
11.9.2 NaturalMotion Racing Games Product Offered
11.9.3 NaturalMotion Racing Games Revenue, Gross Margin and Market Share (2020-2022)
11.9.4 NaturalMotion Main Business Overview
11.9.5 NaturalMotion Latest Developments
11.10 Slightly Mad Studios
11.10.1 Slightly Mad Studios Company Information
11.10.2 Slightly Mad Studios Racing Games Product Offered
11.10.3 Slightly Mad Studios Racing Games Revenue, Gross Margin and Market Share (2020-2022)
11.10.4 Slightly Mad Studios Main Business Overview
11.10.5 Slightly Mad Studios Latest Developments
11. iRacing
11.11.1 iRacing Company Information
11.11.2 iRacing Racing Games Product Offered
11.11.3 iRacing Racing Games Revenue, Gross Margin and Market Share (2020-2022)
11.11.4 iRacing Main Business Overview
11.11.5 iRacing Latest Developments
11.12 Creative Mobile
11.12.1 Creative Mobile Company Information
11.12.2 Creative Mobile Racing Games Product Offered
11.12.3 Creative Mobile Racing Games Revenue, Gross Margin and Market Share (2020-2022)
11.12.4 Creative Mobile Main Business Overview
11.12.5 Creative Mobile Latest Developments
11.13 Bongfish
11.13.1 Bongfish Company Information
11.13.2 Bongfish Racing Games Product Offered
11.13.3 Bongfish Racing Games Revenue, Gross Margin and Market Share (2020-2022)
11.13.4 Bongfish Main Business Overview
11.13.5 Bongfish Latest Developments
11.14 Fingersoft
11.14.1 Fingersoft Company Information
11.14.2 Fingersoft Racing Games Product Offered
11.14.3 Fingersoft Racing Games Revenue, Gross Margin and Market Share (2020-2022)
11.14.4 Fingersoft Main Business Overview
11.14.5 Fingersoft Latest Developments
11.15 Aquiris Game Studio
11.15.1 Aquiris Game Studio Company Information
11.15.2 Aquiris Game Studio Racing Games Product Offered
11.15.3 Aquiris Game Studio Racing Games Revenue, Gross Margin and Market Share (2020-2022)
11.15.4 Aquiris Game Studio Main Business Overview
11.15.5 Aquiris Game Studio Latest Developments
11.16 Vector Unit
11.16.1 Vector Unit Company Information
11.16.2 Vector Unit Racing Games Product Offered
11.16.3 Vector Unit Racing Games Revenue, Gross Margin and Market Share (2020-2022)
11.16.4 Vector Unit Main Business Overview
11.16.5 Vector Unit Latest Developments
12 Research Findings and Conclusion

List of Tables
Table 1. Racing Games Market Size CAGR by Region (2017 VS 2022 VS 2028) & ($ Millions)
Table 2. Major Players of F2P
Table 3. Major Players of P2P
Table 4. Racing Games Market Size CAGR by Type (2017 VS 2022 VS 2028) & ($ Millions)
Table 5. Global Racing Games Market Size by Type (2017-2022) & ($ Millions)
Table 6. Global Racing Games Market Size Market Share by Type (2017-2022)
Table 7. Racing Games Market Size CAGR by Terminals (2017 VS 2022 VS 2028) & ($ Millions)
Table 8. Global Racing Games Market Size by Terminals (2017-2022) & ($ Millions)
Table 9. Global Racing Games Market Size Market Share by Terminals (2017-2022)
Table 10. Global Racing Games Revenue by Players (2020-2022) & ($ Millions)
Table 11. Global Racing Games Revenue Market Share by Player (2020-2022)
Table 12. Racing Games Key Players Head office and Products Offered
Table 13. Racing Games Concentration Ratio (CR3, CR5 and CR10) & (2020-2022)
Table 14. New Products and Potential Entrants
Table 15. Mergers & Acquisitions, Expansion
Table 16. Global Racing Games Market Size by Regions 2017-2022 & ($ Millions)
Table 17. Global Racing Games Market Size Market Share by Regions (2017-2022)
Table 18. Americas Racing Games Market Size by Country (2017-2022) & ($ Millions)
Table 19. Americas Racing Games Market Size Market Share by Country (2017-2022)
Table 20. Americas Racing Games Market Size by Type (2017-2022) & ($ Millions)
Table 21. Americas Racing Games Market Size Market Share by Type (2017-2022)
Table 22. Americas Racing Games Market Size by Terminals (2017-2022) & ($ Millions)
Table 23. Americas Racing Games Market Size Market Share by Terminals (2017-2022)
Table 24. APAC Racing Games Market Size by Region (2017-2022) & ($ Millions)
Table 25. APAC Racing Games Market Size Market Share by Region (2017-2022)
Table 26. APAC Racing Games Market Size by Type (2017-2022) & ($ Millions)
Table 27. APAC Racing Games Market Size Market Share by Type (2017-2022)
Table 28. APAC Racing Games Market Size by Terminals (2017-2022) & ($ Millions)
Table 29. APAC Racing Games Market Size Market Share by Terminals (2017-2022)
Table 30. Europe Racing Games Market Size by Country (2017-2022) & ($ Millions)
Table 31. Europe Racing Games Market Size Market Share by Country (2017-2022)
Table 32. Europe Racing Games Market Size by Type (2017-2022) & ($ Millions)
Table 33. Europe Racing Games Market Size Market Share by Type (2017-2022)
Table 34. Europe Racing Games Market Size by Terminals (2017-2022) & ($ Millions)
Table 35. Europe Racing Games Market Size Market Share by Terminals (2017-2022)
Table 36. Middle East & Africa Racing Games Market Size by Region (2017-2022) & ($ Millions)
Table 37. Middle East & Africa Racing Games Market Size Market Share by Region (2017-2022)
Table 38. Middle East & Africa Racing Games Market Size by Type (2017-2022) & ($ Millions)
Table 39. Middle East & Africa Racing Games Market Size Market Share by Type (2017-2022)
Table 40. Middle East & Africa Racing Games Market Size by Terminals (2017-2022) & ($ Millions)
Table 41. Middle East & Africa Racing Games Market Size Market Share by Terminals (2017-2022)
Table 42. Key Market Drivers & Growth Opportunities of Racing Games
Table 43. Key Market Challenges & Risks of Racing Games
Table 44. Key Industry Trends of Racing Games
Table 45. Global Racing Games Market Size Forecast by Regions (2023-2028) & ($ Millions)
Table 46. Global Racing Games Market Size Market Share Forecast by Regions (2023-2028)
Table 47. Global Racing Games Market Size Forecast by Type (2023-2028) & ($ Millions)
Table 48. Global Racing Games Market Size Market Share Forecast by Type (2023-2028)
Table 49. Global Racing Games Market Size Forecast by Terminals (2023-2028) & ($ Millions)
Table 50. Global Racing Games Market Size Market Share Forecast by Terminals (2023-2028)
Table 51. Turn 10 Studios (Microsoft) Details, Company Type, Racing Games Area Served and Its Competitors
Table 52. Turn 10 Studios (Microsoft) Racing Games Product Offered
Table 53. Turn 10 Studios (Microsoft) Racing Games Revenue ($ million), Gross Margin and Market Share (2020-2022)
Table 54. Turn 10 Studios (Microsoft) Main Business
Table 55. Turn 10 Studios (Microsoft) Latest Developments
Table 56. Codemasters Details, Company Type, Racing Games Area Served and Its Competitors
Table 57. Codemasters Racing Games Product Offered
Table 58. Codemasters Main Business
Table 59. Codemasters Racing Games Revenue ($ million), Gross Margin and Market Share (2020-2022)
Table 60. Codemasters Latest Developments
Table 61. Electronic Arts Inc. Details, Company Type, Racing Games Area Served and Its Competitors
Table 62. Electronic Arts Inc. Racing Games Product Offered
Table 63. Electronic Arts Inc. Main Business
Table 64. Electronic Arts Inc. Racing Games Revenue ($ million), Gross Margin and Market Share (2020-2022)
Table 65. Electronic Arts Inc. Latest Developments
Table 66. Ubisoft Details, Company Type, Racing Games Area Served and Its Competitors
Table 67. Ubisoft Racing Games Product Offered
Table 68. Ubisoft Main Business
Table 69. Ubisoft Racing Games Revenue ($ million), Gross Margin and Market Share (2020-2022)
Table 70. Ubisoft Latest Developments
Table 71. THQ Nordic Details, Company Type, Racing Games Area Served and Its Competitors
Table 72. THQ Nordic Racing Games Product Offered
Table 73. THQ Nordic Main Business
Table 74. THQ Nordic Racing Games Revenue ($ million), Gross Margin and Market Share (2020-2022)
Table 75. THQ Nordic Latest Developments
Table 76. Gameloft Details, Company Type, Racing Games Area Served and Its Competitors
Table 77. Gameloft Racing Games Product Offered
Table 78. Gameloft Main Business
Table 79. Gameloft Racing Games Revenue ($ million), Gross Margin and Market Share (2020-2022)
Table 80. Gameloft Latest Developments
Table 81. Milestone Details, Company Type, Racing Games Area Served and Its Competitors
Table 82. Milestone Racing Games Product Offered
Table 83. Milestone Main Business
Table 84. Milestone Racing Games Revenue ($ million), Gross Margin and Market Share (2020-2022)
Table 85. Milestone Latest Developments
Table 86. Criterion Details, Company Type, Racing Games Area Served and Its Competitors
Table 87. Criterion Racing Games Product Offered
Table 88. Criterion Main Business
Table 89. Criterion Racing Games Revenue ($ million), Gross Margin and Market Share (2020-2022)
Table 90. Criterion Latest Developments
Table 91. NaturalMotion Details, Company Type, Racing Games Area Served and Its Competitors
Table 92. NaturalMotion Racing Games Product Offered
Table 93. NaturalMotion Main Business
Table 94. NaturalMotion Racing Games Revenue ($ million), Gross Margin and Market Share (2020-2022)
Table 95. NaturalMotion Latest Developments
Table 96. Slightly Mad Studios Details, Company Type, Racing Games Area Served and Its Competitors
Table 97. Slightly Mad Studios Racing Games Product Offered
Table 98. Slightly Mad Studios Main Business
Table 99. Slightly Mad Studios Racing Games Revenue ($ million), Gross Margin and Market Share (2020-2022)
Table 100. Slightly Mad Studios Latest Developments
Table 101. iRacing Details, Company Type, Racing Games Area Served and Its Competitors
Table 102. iRacing Racing Games Product Offered
Table 103. iRacing Racing Games Revenue ($ million), Gross Margin and Market Share (2020-2022)
Table 104. iRacing Main Business
Table 105. iRacing Latest Developments
Table 106. Creative Mobile Details, Company Type, Racing Games Area Served and Its Competitors
Table 107. Creative Mobile Racing Games Product Offered
Table 108. Creative Mobile Main Business
Table 109. Creative Mobile Racing Games Revenue ($ million), Gross Margin and Market Share (2020-2022)
Table 110. Creative Mobile Latest Developments
Table 111. Bongfish Details, Company Type, Racing Games Area Served and Its Competitors
Table 112. Bongfish Racing Games Product Offered
Table 113. Bongfish Main Business
Table 114. Bongfish Racing Games Revenue ($ million), Gross Margin and Market Share (2020-2022)
Table 115. Bongfish Latest Developments
Table 116. Fingersoft Details, Company Type, Racing Games Area Served and Its Competitors
Table 117. Fingersoft Racing Games Product Offered
Table 118. Fingersoft Main Business
Table 119. Fingersoft Racing Games Revenue ($ million), Gross Margin and Market Share (2020-2022)
Table 120. Fingersoft Latest Developments
Table 121. Aquiris Game Studio Details, Company Type, Racing Games Area Served and Its Competitors
Table 122. Aquiris Game Studio Racing Games Product Offered
Table 123. Aquiris Game Studio Main Business
Table 124. Aquiris Game Studio Racing Games Revenue ($ million), Gross Margin and Market Share (2020-2022)
Table 125. Aquiris Game Studio Latest Developments
Table 126. Vector Unit Details, Company Type, Racing Games Area Served and Its Competitors
Table 127. Vector Unit Racing Games Product Offered
Table 128. Vector Unit Main Business
Table 129. Vector Unit Racing Games Revenue ($ million), Gross Margin and Market Share (2020-2022)
Table 130. Vector Unit Latest Developments
List of Figures
Figure 1. Racing Games Report Years Considered
Figure 2. Research Objectives
Figure 3. Research Methodology
Figure 4. Research Process and Data Source
Figure 5. Global Racing Games Market Size Growth Rate 2017-2028 ($ Millions)
Figure 6. Global Racing Games Market Size Market Share by Type in 2021
Figure 7. Racing Games in PC
Figure 8. Global Racing Games Market: PC (2017-2022) & ($ Millions)
Figure 9. Racing Games in Mobile
Figure 10. Global Racing Games Market: Mobile (2017-2022) & ($ Millions)
Figure 11. Racing Games in Console
Figure 12. Global Racing Games Market: Console (2017-2022) & ($ Millions)
Figure 13. Global Racing Games Market Size Market Share by Terminals in 2021
Figure 14. Global Racing Games Revenue Market Share by Player in 2021
Figure 15. Global Racing Games Market Size Market Share by Regions (2017-2022)
Figure 16. Americas Racing Games Market Size 2017-2022 ($ Millions)
Figure 17. APAC Racing Games Market Size 2017-2022 ($ Millions)
Figure 18. Europe Racing Games Market Size 2017-2022 ($ Millions)
Figure 19. Middle East & Africa Racing Games Market Size 2017-2022 ($ Millions)
Figure 20. Americas Racing Games Value Market Share by Country in 2021
Figure 21. Americas Racing Games Consumption Market Share by Type in 2021
Figure 22. Americas Racing Games Market Size Market Share by Terminals in 2021
Figure 23. United States Racing Games Market Size Growth 2017-2022 ($ Millions)
Figure 24. Canada Racing Games Market Size Growth 2017-2022 ($ Millions)
Figure 25. Mexico Racing Games Market Size Growth 2017-2022 ($ Millions)
Figure 26. Brazil Racing Games Market Size Growth 2017-2022 ($ Millions)
Figure 27. APAC Racing Games Market Size Market Share by Region in 2021
Figure 28. APAC Racing Games Market Size Market Share by Terminals in 2021
Figure 29. China Racing Games Market Size Growth 2017-2022 ($ Millions)
Figure 30. Japan Racing Games Market Size Growth 2017-2022 ($ Millions)
Figure 31. Korea Racing Games Market Size Growth 2017-2022 ($ Millions)
Figure 32. Southeast Asia Racing Games Market Size Growth 2017-2022 ($ Millions)
Figure 33. India Racing Games Market Size Growth 2017-2022 ($ Millions)
Figure 34. Australia Racing Games Market Size Growth 2017-2022 ($ Millions)
Figure 35. Europe Racing Games Market Size Market Share by Country in 2021
Figure 36. Europe Racing Games Market Size Market Share by Type in 2021
Figure 37. Europe Racing Games Market Size Market Share by Terminals in 2021
Figure 38. Germany Racing Games Market Size Growth 2017-2022 ($ Millions)
Figure 39. France Racing Games Market Size Growth 2017-2022 ($ Millions)
Figure 40. UK Racing Games Market Size Growth 2017-2022 ($ Millions)
Figure 41. Italy Racing Games Market Size Growth 2017-2022 ($ Millions)
Figure 42. Russia Racing Games Market Size Growth 2017-2022 ($ Millions)
Figure 43. Middle East & Africa Racing Games Market Size Market Share by Region in 2021
Figure 44. Middle East & Africa Racing Games Market Size Market Share by Type in 2021
Figure 45. Middle East & Africa Racing Games Market Size Market Share by Terminals in 2021
Figure 46. Egypt Racing Games Market Size Growth 2017-2022 ($ Millions)
Figure 47. South Africa Racing Games Market Size Growth 2017-2022 ($ Millions)
Figure 48. Israel Racing Games Market Size Growth 2017-2022 ($ Millions)
Figure 49. Turkey Racing Games Market Size Growth 2017-2022 ($ Millions)
Figure 50. GCC Country Racing Games Market Size Growth 2017-2022 ($ Millions)
Figure 51. Americas Racing Games Market Size 2023-2028 ($ Millions)
Figure 52. APAC Racing Games Market Size 2023-2028 ($ Millions)
Figure 53. Europe Racing Games Market Size 2023-2028 ($ Millions)
Figure 54. Middle East & Africa Racing Games Market Size 2023-2028 ($ Millions)
Figure 55. United States Racing Games Market Size 2023-2028 ($ Millions)
Figure 56. Canada Racing Games Market Size 2023-2028 ($ Millions)
Figure 57. Mexico Racing Games Market Size 2023-2028 ($ Millions)
Figure 58. Brazil Racing Games Market Size 2023-2028 ($ Millions)
Figure 59. China Racing Games Market Size 2023-2028 ($ Millions)
Figure 60. Japan Racing Games Market Size 2023-2028 ($ Millions)
Figure 61. Korea Racing Games Market Size 2023-2028 ($ Millions)
Figure 62. Southeast Asia Racing Games Market Size 2023-2028 ($ Millions)
Figure 63. India Racing Games Market Size 2023-2028 ($ Millions)
Figure 64. Australia Racing Games Market Size 2023-2028 ($ Millions)
Figure 65. Germany Racing Games Market Size 2023-2028 ($ Millions)
Figure 66. France Racing Games Market Size 2023-2028 ($ Millions)
Figure 67. UK Racing Games Market Size 2023-2028 ($ Millions)
Figure 68. Italy Racing Games Market Size 2023-2028 ($ Millions)
Figure 69. Russia Racing Games Market Size 2023-2028 ($ Millions)
Figure 70. Spain Racing Games Market Size 2023-2028 ($ Millions)
Figure 71. Egypt Racing Games Market Size 2023-2028 ($ Millions)
Figure 72. South Africa Racing Games Market Size 2023-2028 ($ Millions)
Figure 73. Israel Racing Games Market Size 2023-2028 ($ Millions)
Figure 74. Turkey Racing Games Market Size 2023-2028 ($ Millions)
Figure 75. GCC Countries Racing Games Market Size 2023-2028 ($ Millions)
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    The global Viral Vector Development Service market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during The forecast period 2024-2030. North American market for Viral Vector Development Service is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during The forecast period of 2024 through 2030. Asia-Pacific market for Viral Vector Development Service is estimated to increase from......
  • Global Building Automation Systems (BAS) Market Research Report 2024
    Published: 10-Jan-2024        Price: US 2900 Onwards        Pages: 85
    The global Building Automation Systems (BAS) market was valued at US$ 75680 million in 2023 and is anticipated to reach US$ 143970 million by 2030, witnessing a CAGR of 9.5% during The forecast period 2024-2030. North American market for Building Automation Systems (BAS) is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during The forecast period of 2024 through 2030. Asia-Pacific market for Building Automation Systems (BAS) is estimat......
  • Global SLAM in Mobile Robots and Smart AR Market Research Report 2024
    Published: 10-Jan-2024        Price: US 2900 Onwards        Pages: 92
    This report studies The SLAM Robots market, Simultaneous localization and mapping, or SLAM for short, is The process of creating a map using a robot or unmanned vehicle that navigates that environment while using The map it generates. SLAM is technique behind robot mapping or robotic cartography. The robot or vehicle plots a course in an area, but at The same time, it also has to figure out where its own self is located in The place. The process of SLAM uses a complex array of computations, algo......
  • Global Digital Educational Publishing Market Research Report 2024
    Published: 10-Jan-2024        Price: US 2900 Onwards        Pages: 90
    The global Digital Educational Publishing market was valued at US$ 8324.5 million in 2023 and is anticipated to reach US$ 14580 million by 2030, witnessing a CAGR of 7.9% during The forecast period 2024-2030. North American market for Digital Educational Publishing is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during The forecast period of 2024 through 2030. Asia-Pacific market for Digital Educational Publishing is estimated to inc......
  • Global Human Source Service Market Research Report 2024
    Published: 10-Jan-2024        Price: US 2900 Onwards        Pages: 70
    The global Human Source Service market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during The forecast period 2024-2030. North American market for Human Source Service is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during The forecast period of 2024 through 2030. Asia-Pacific market for Human Source Service is estimated to increase from $ million in 2023 to reach $ millio......
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