Global Portable In-flight Entertainment System Market Research Report 2022

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Date: 10-Aug-2022
No. of pages: 117
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This report aims to provide a comprehensive presentation of the global market for Portable In-flight Entertainment System, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Portable In-flight Entertainment System.

The Portable In-flight Entertainment System market size, estimations, and forecasts are provided in terms of output/shipments (K Units) and revenue ($ millions), considering 2021 as the base year, with history and forecast data for the period from 2017 to 2028. This report segments the global Portable In-flight Entertainment System market comprehensively. Regional market sizes, concerning products by types, by application, and by players, are also provided. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.

For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.

The report will help the Portable In-flight Entertainment System manufacturers, new entrants, and industry chain related companies in this market with information on the revenues, production, and average price for the overall market and the sub-segments across the different segments, by company, product type, application, and regions.

Key Companies & Market Share Insights

In this section, the readers will gain an understanding of the key players competing. This report has studied the key growth strategies, such as innovative trends and developments, intensification of product portfolio, mergers and acquisitions, collaborations, new product innovation, and geographical expansion, undertaken by these participants to maintain their presence. Apart from business strategies, the study includes current developments and key financials. The readers will also get access to the data related to global revenue, price, and sales by manufacturers for the period 2017-2022. This all-inclusive report will certainly serve the clients to stay updated and make effective decisions in their businesses. Some of the prominent players reviewed in the research report include:

- AdonisOne

- Moment(Flymingo)

- Bluebox

- Safran

- Astronics

- Cornea

- Oxytronic

- Burrana

- FDS Avionics Corp. (The U.S.)

- digEcor

- IDAIR

- Global Eagle Entertainment, Inc. (The U.S.)

- Gogo LLC (The U.S.)

- Honeywell International Inc (The U.S.)

- Lufthansa Systems GmbH & Co. KG (Germany)

- Panasonic Avionics Corporation (The U.S.)

- Safran (France)

- Sitaonair (Switzerland)

- SmartSky Networks, LLC (The U.S.)

- Thales Group (France)

Product Type Insights

Global markets are presented by Portable In-flight Entertainment System type, along with growth forecasts through 2028. Estimates on production and value are based on the price in the supply chain at which the Portable In-flight Entertainment System are procured by the manufacturers.

This report has studied every segment and provided the market size using historical data. They have also talked about the growth opportunities that the segment may pose in the future. This study bestows production and revenue data by type, and during the historical period (2017-2022) and forecast period (2023-2028).

Portable In-flight Entertainment System segment by Type

- Hardware

- Software

Application Insights

This report has provided the market size (production and revenue data) by application, during the historical period (2017-2022) and forecast period (2023-2028).

This report also outlines the market trends of each segment and consumer behaviors impacting the Portable In-flight Entertainment System market and what implications these may have on the industry's future. This report can help to understand the relevant market and consumer trends that are driving the Portable In-flight Entertainment System market.

Portable In-flight Entertainment System segment by Application

- Commercial Aircraft

- Private Aircraft

- Others

Regional Outlook

This section of the report provides key insights regarding various regions and the key players operating in each region. Economic, social, environmental, technological, and political factors have been taken into consideration while assessing the growth of the particular region/country. The readers will also get their hands on the revenue and sales data of each region and country for the period 2017-2028.

The market has been segmented into various major geographies, including North America, Europe, Asia-Pacific, South America. Detailed analysis of major countries such as the USA, Germany, the U.K., Italy, France, China, Japan, South Korea, Southeast Asia, and India will be covered within the regional segment. For market estimates, data are going to be provided for 2021 because of the base year, with estimates for 2022 and forecast value for 2028.

- North America

- - United States

- - Canada

- Europe

- - Germany

- - France

- - U.K.

- - Italy

- - Russia

- Asia-Pacific

- - China

- - Japan

- - South Korea

- - India

- - Australia

- - China Taiwan

- - Indonesia

- - Thailand

- - Malaysia

- Latin America

- - Mexico

- - Brazil

- - Argentina

Key Drivers & Barriers

High-impact rendering factors and drivers have been studied in this report to aid the readers to understand the general development. Moreover, the report includes restraints and challenges that may act as stumbling blocks on the way of the players. This will assist the users to be attentive and make informed decisions related to business. Specialists have also laid their focus on the upcoming business prospects.

COVID-19 and Russia-Ukraine War Influence Analysis

The readers in the section will understand how the Portable In-flight Entertainment System market scenario changed across the globe during the pandemic, post-pandemic and Russia-Ukraine War. The study is done keeping in view the changes in aspects such as demand, consumption, transportation, consumer behavior, supply chain management, export and import, and production. The industry experts have also highlighted the key factors that will help create opportunities for players and stabilize the overall industry in the years to come.

Reasons to Buy This Report

This report will help the readers to understand the competition within the industries and strategies for the competitive environment to enhance the potential profit. The report also focuses on the competitive landscape of the global Portable In-flight Entertainment System market, and introduces in detail the market share, industry ranking, competitor ecosystem, market performance, new product development, operation situation, expansion, and acquisition. etc. of the main players, which helps the readers to identify the main competitors and deeply understand the competition pattern of the market.

This report will help stakeholders to understand the global industry status and trends of Portable In-flight Entertainment System and provides them with information on key market drivers, restraints, challenges, and opportunities.

This report will help stakeholders to understand competitors better and gain more insights to strengthen their position in their businesses. The competitive landscape section includes the market share and rank (in volume and value), competitor ecosystem, new product development, expansion, and acquisition.

This report stays updated with novel technology integration, features, and the latest developments in the market

This report helps stakeholders to understand the COVID-19 and Russia-Ukraine War Influence on the Portable In-flight Entertainment System industry.

This report helps stakeholders to gain insights into which regions to target globally

This report helps stakeholders to gain insights into the end-user perception concerning the adoption of Portable In-flight Entertainment System.

This report helps stakeholders to identify some of the key players in the market and understand their valuable contribution.

Core Chapters

Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by region, product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.

Chapter 2: Detailed analysis of Portable In-flight Entertainment System manufacturers competitive landscape, price, output and revenue market share, latest development plan, merger, and acquisition information, etc.

Chapter 3: Production/output, value of Portable In-flight Entertainment System by region/country. It provides a quantitative analysis of the market size and development potential of each region in the next six years.

Chapter 4: Consumption of Portable In-flight Entertainment System in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.

Chapter 5: Provides the analysis of various market segments according to product type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.

Chapter 6: Provides the analysis of various market segments according to application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.

Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product production/output, revenue, , price, gross margin, product introduction, recent development, etc.

Chapter 8: Analysis of industrial chain, including the upstream and downstream of the industry.

Chapter 9: Analysis of sales channel, distributors and customers

Chapter 10: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.

Chapter 11: Production and supply forecast, global and regional

Chapter 12: Consumption and demand forecast, global and regional

Chapter 13: Forecast by type and by application. It provides a quantitative analysis of the market size and development potential of each market segment in the next six years.

Chapter 14: The main points and conclusions of the report.

Global Portable In-flight Entertainment System Market Research Report 2022

Table of Contents
1 Portable In-flight Entertainment System Market Overview
1.1 Product Overview and Scope of Portable In-flight Entertainment System
1.2 Portable In-flight Entertainment System Segment by Type
1.2.1 Global Portable In-flight Entertainment System Market Size Growth Rate Analysis by Type 2022 VS 2028
1.2.2 Hardware
1.2.3 Software
1.3 Portable In-flight Entertainment System Segment by Application
1.3.1 Global Portable In-flight Entertainment System Consumption Comparison by Application: 2022 VS 2028
1.3.2 Commercial Aircraft
1.3.3 Private Aircraft
1.3.4 Others
1.4 Global Market Growth Prospects
1.4.1 Global Portable In-flight Entertainment System Revenue Estimates and Forecasts (2017-2028)
1.4.2 Global Portable In-flight Entertainment System Production Estimates and Forecasts (2017-2028)
1.5 Global Market Size by Region
1.5.1 Global Portable In-flight Entertainment System Market Size Estimates and Forecasts by Region: 2017 VS 2021 VS 2028
1.5.2 North America Portable In-flight Entertainment System Estimates and Forecasts (2017-2028)
1.5.3 Europe Portable In-flight Entertainment System Estimates and Forecasts (2017-2028)
1.5.4 China Portable In-flight Entertainment System Estimates and Forecasts (2017-2028)
1.5.5 Japan Portable In-flight Entertainment System Estimates and Forecasts (2017-2028)
2 Market Competition by Manufacturers
2.1 Global Portable In-flight Entertainment System Production Market Share by Manufacturers (2017-2022)
2.2 Global Portable In-flight Entertainment System Revenue Market Share by Manufacturers (2017-2022)
2.3 Portable In-flight Entertainment System Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
2.4 Global Portable In-flight Entertainment System Average Price by Manufacturers (2017-2022)
2.5 Manufacturers Portable In-flight Entertainment System Production Sites, Area Served, Product Types
2.6 Portable In-flight Entertainment System Market Competitive Situation and Trends
2.6.1 Portable In-flight Entertainment System Market Concentration Rate
2.6.2 Global 5 and 10 Largest Portable In-flight Entertainment System Players Market Share by Revenue
2.6.3 Mergers & Acquisitions, Expansion
3 Production by Region
3.1 Global Production of Portable In-flight Entertainment System Market Share by Region (2017-2022)
3.2 Global Portable In-flight Entertainment System Revenue Market Share by Region (2017-2022)
3.3 Global Portable In-flight Entertainment System Production, Revenue, Price and Gross Margin (2017-2022)
3.4 North America Portable In-flight Entertainment System Production
3.4.1 North America Portable In-flight Entertainment System Production Growth Rate (2017-2022)
3.4.2 North America Portable In-flight Entertainment System Production, Revenue, Price and Gross Margin (2017-2022)
3.5 Europe Portable In-flight Entertainment System Production
3.5.1 Europe Portable In-flight Entertainment System Production Growth Rate (2017-2022)
3.5.2 Europe Portable In-flight Entertainment System Production, Revenue, Price and Gross Margin (2017-2022)
3.6 China Portable In-flight Entertainment System Production
3.6.1 China Portable In-flight Entertainment System Production Growth Rate (2017-2022)
3.6.2 China Portable In-flight Entertainment System Production, Revenue, Price and Gross Margin (2017-2022)
3.7 Japan Portable In-flight Entertainment System Production
3.7.1 Japan Portable In-flight Entertainment System Production Growth Rate (2017-2022)
3.7.2 Japan Portable In-flight Entertainment System Production, Revenue, Price and Gross Margin (2017-2022)
4 Global Portable In-flight Entertainment System Consumption by Region
4.1 Global Portable In-flight Entertainment System Consumption by Region
4.1.1 Global Portable In-flight Entertainment System Consumption by Region
4.1.2 Global Portable In-flight Entertainment System Consumption Market Share by Region
4.2 North America
4.2.1 North America Portable In-flight Entertainment System Consumption by Country
4.2.2 United States
4.2.3 Canada
4.3 Europe
4.3.1 Europe Portable In-flight Entertainment System Consumption by Country
4.3.2 Germany
4.3.3 France
4.3.4 U.K.
4.3.5 Italy
4.3.6 Russia
4.4 Asia Pacific
4.4.1 Asia Pacific Portable In-flight Entertainment System Consumption by Region
4.4.2 China
4.4.3 Japan
4.4.4 South Korea
4.4.5 China Taiwan
4.4.6 Southeast Asia
4.4.7 India
4.4.8 Australia
4.5 Latin America
4.5.1 Latin America Portable In-flight Entertainment System Consumption by Country
4.5.2 Mexico
4.5.3 Brazil
5 Segment by Type
5.1 Global Portable In-flight Entertainment System Production Market Share by Type (2017-2022)
5.2 Global Portable In-flight Entertainment System Revenue Market Share by Type (2017-2022)
5.3 Global Portable In-flight Entertainment System Price by Type (2017-2022)
6 Segment by Application
6.1 Global Portable In-flight Entertainment System Production Market Share by Application (2017-2022)
6.2 Global Portable In-flight Entertainment System Revenue Market Share by Application (2017-2022)
6.3 Global Portable In-flight Entertainment System Price by Application (2017-2022)
7 Key Companies Profiled
7.1 AdonisOne
7.1.1 AdonisOne Portable In-flight Entertainment System Corporation Information
7.1.2 AdonisOne Portable In-flight Entertainment System Product Portfolio
7.1.3 AdonisOne Portable In-flight Entertainment System Production, Revenue, Price and Gross Margin (2017-2022)
7.1.4 AdonisOne Main Business and Markets Served
7.1.5 AdonisOne Recent Developments/Updates
7.2 Moment(Flymingo)
7.2.1 Moment(Flymingo) Portable In-flight Entertainment System Corporation Information
7.2.2 Moment(Flymingo) Portable In-flight Entertainment System Product Portfolio
7.2.3 Moment(Flymingo) Portable In-flight Entertainment System Production, Revenue, Price and Gross Margin (2017-2022)
7.2.4 Moment(Flymingo) Main Business and Markets Served
7.2.5 Moment(Flymingo) Recent Developments/Updates
7.3 Bluebox
7.3.1 Bluebox Portable In-flight Entertainment System Corporation Information
7.3.2 Bluebox Portable In-flight Entertainment System Product Portfolio
7.3.3 Bluebox Portable In-flight Entertainment System Production, Revenue, Price and Gross Margin (2017-2022)
7.3.4 Bluebox Main Business and Markets Served
7.3.5 Bluebox Recent Developments/Updates
7.4 Safran
7.4.1 Safran Portable In-flight Entertainment System Corporation Information
7.4.2 Safran Portable In-flight Entertainment System Product Portfolio
7.4.3 Safran Portable In-flight Entertainment System Production, Revenue, Price and Gross Margin (2017-2022)
7.4.4 Safran Main Business and Markets Served
7.4.5 Safran Recent Developments/Updates
7.5 Astronics
7.5.1 Astronics Portable In-flight Entertainment System Corporation Information
7.5.2 Astronics Portable In-flight Entertainment System Product Portfolio
7.5.3 Astronics Portable In-flight Entertainment System Production, Revenue, Price and Gross Margin (2017-2022)
7.5.4 Astronics Main Business and Markets Served
7.5.5 Astronics Recent Developments/Updates
7.6 Cornea
7.6.1 Cornea Portable In-flight Entertainment System Corporation Information
7.6.2 Cornea Portable In-flight Entertainment System Product Portfolio
7.6.3 Cornea Portable In-flight Entertainment System Production, Revenue, Price and Gross Margin (2017-2022)
7.6.4 Cornea Main Business and Markets Served
7.6.5 Cornea Recent Developments/Updates
7.7 Oxytronic
7.7.1 Oxytronic Portable In-flight Entertainment System Corporation Information
7.7.2 Oxytronic Portable In-flight Entertainment System Product Portfolio
7.7.3 Oxytronic Portable In-flight Entertainment System Production, Revenue, Price and Gross Margin (2017-2022)
7.7.4 Oxytronic Main Business and Markets Served
7.7.5 Oxytronic Recent Developments/Updates
7.8 Burrana
7.8.1 Burrana Portable In-flight Entertainment System Corporation Information
7.8.2 Burrana Portable In-flight Entertainment System Product Portfolio
7.8.3 Burrana Portable In-flight Entertainment System Production, Revenue, Price and Gross Margin (2017-2022)
7.8.4 Burrana Main Business and Markets Served
7.7.5 Burrana Recent Developments/Updates
7.9 FDS Avionics Corp. (The U.S.)
7.9.1 FDS Avionics Corp. (The U.S.) Portable In-flight Entertainment System Corporation Information
7.9.2 FDS Avionics Corp. (The U.S.) Portable In-flight Entertainment System Product Portfolio
7.9.3 FDS Avionics Corp. (The U.S.) Portable In-flight Entertainment System Production, Revenue, Price and Gross Margin (2017-2022)
7.9.4 FDS Avionics Corp. (The U.S.) Main Business and Markets Served
7.9.5 FDS Avionics Corp. (The U.S.) Recent Developments/Updates
7.10 digEcor
7.10.1 digEcor Portable In-flight Entertainment System Corporation Information
7.10.2 digEcor Portable In-flight Entertainment System Product Portfolio
7.10.3 digEcor Portable In-flight Entertainment System Production, Revenue, Price and Gross Margin (2017-2022)
7.10.4 digEcor Main Business and Markets Served
7.10.5 digEcor Recent Developments/Updates
7.11 IDAIR
7.11.1 IDAIR Portable In-flight Entertainment System Corporation Information
7.11.2 IDAIR Portable In-flight Entertainment System Product Portfolio
7.11.3 IDAIR Portable In-flight Entertainment System Production, Revenue, Price and Gross Margin (2017-2022)
7.11.4 IDAIR Main Business and Markets Served
7.11.5 IDAIR Recent Developments/Updates
7.12 Global Eagle Entertainment, Inc. (The U.S.)
7.12.1 Global Eagle Entertainment, Inc. (The U.S.) Portable In-flight Entertainment System Corporation Information
7.12.2 Global Eagle Entertainment, Inc. (The U.S.) Portable In-flight Entertainment System Product Portfolio
7.12.3 Global Eagle Entertainment, Inc. (The U.S.) Portable In-flight Entertainment System Production, Revenue, Price and Gross Margin (2017-2022)
7.12.4 Global Eagle Entertainment, Inc. (The U.S.) Main Business and Markets Served
7.12.5 Global Eagle Entertainment, Inc. (The U.S.) Recent Developments/Updates
7.13 Gogo LLC (The U.S.)
7.13.1 Gogo LLC (The U.S.) Portable In-flight Entertainment System Corporation Information
7.13.2 Gogo LLC (The U.S.) Portable In-flight Entertainment System Product Portfolio
7.13.3 Gogo LLC (The U.S.) Portable In-flight Entertainment System Production, Revenue, Price and Gross Margin (2017-2022)
7.13.4 Gogo LLC (The U.S.) Main Business and Markets Served
7.13.5 Gogo LLC (The U.S.) Recent Developments/Updates
7.14 Honeywell International Inc (The U.S.)
7.14.1 Honeywell International Inc (The U.S.) Portable In-flight Entertainment System Corporation Information
7.14.2 Honeywell International Inc (The U.S.) Portable In-flight Entertainment System Product Portfolio
7.14.3 Honeywell International Inc (The U.S.) Portable In-flight Entertainment System Production, Revenue, Price and Gross Margin (2017-2022)
7.14.4 Honeywell International Inc (The U.S.) Main Business and Markets Served
7.14.5 Honeywell International Inc (The U.S.) Recent Developments/Updates
7.15 Lufthansa Systems GmbH & Co. KG (Germany)
7.15.1 Lufthansa Systems GmbH & Co. KG (Germany) Portable In-flight Entertainment System Corporation Information
7.15.2 Lufthansa Systems GmbH & Co. KG (Germany) Portable In-flight Entertainment System Product Portfolio
7.15.3 Lufthansa Systems GmbH & Co. KG (Germany) Portable In-flight Entertainment System Production, Revenue, Price and Gross Margin (2017-2022)
7.15.4 Lufthansa Systems GmbH & Co. KG (Germany) Main Business and Markets Served
7.15.5 Lufthansa Systems GmbH & Co. KG (Germany) Recent Developments/Updates
7.16 Panasonic Avionics Corporation (The U.S.)
7.16.1 Panasonic Avionics Corporation (The U.S.) Portable In-flight Entertainment System Corporation Information
7.16.2 Panasonic Avionics Corporation (The U.S.) Portable In-flight Entertainment System Product Portfolio
7.16.3 Panasonic Avionics Corporation (The U.S.) Portable In-flight Entertainment System Production, Revenue, Price and Gross Margin (2017-2022)
7.16.4 Panasonic Avionics Corporation (The U.S.) Main Business and Markets Served
7.16.5 Panasonic Avionics Corporation (The U.S.) Recent Developments/Updates
7.17 Safran (France)
7.17.1 Safran (France) Portable In-flight Entertainment System Corporation Information
7.17.2 Safran (France) Portable In-flight Entertainment System Product Portfolio
7.17.3 Safran (France) Portable In-flight Entertainment System Production, Revenue, Price and Gross Margin (2017-2022)
7.17.4 Safran (France) Main Business and Markets Served
7.17.5 Safran (France) Recent Developments/Updates
7.18 Sitaonair (Switzerland)
7.18.1 Sitaonair (Switzerland) Portable In-flight Entertainment System Corporation Information
7.18.2 Sitaonair (Switzerland) Portable In-flight Entertainment System Product Portfolio
7.18.3 Sitaonair (Switzerland) Portable In-flight Entertainment System Production, Revenue, Price and Gross Margin (2017-2022)
7.18.4 Sitaonair (Switzerland) Main Business and Markets Served
7.18.5 Sitaonair (Switzerland) Recent Developments/Updates
7.19 SmartSky Networks, LLC (The U.S.)
7.19.1 SmartSky Networks, LLC (The U.S.) Portable In-flight Entertainment System Corporation Information
7.19.2 SmartSky Networks, LLC (The U.S.) Portable In-flight Entertainment System Product Portfolio
7.19.3 SmartSky Networks, LLC (The U.S.) Portable In-flight Entertainment System Production, Revenue, Price and Gross Margin (2017-2022)
7.19.4 SmartSky Networks, LLC (The U.S.) Main Business and Markets Served
7.19.5 SmartSky Networks, LLC (The U.S.) Recent Developments/Updates
7.20 Thales Group (France)
7.20.1 Thales Group (France) Portable In-flight Entertainment System Corporation Information
7.20.2 Thales Group (France) Portable In-flight Entertainment System Product Portfolio
7.20.3 Thales Group (France) Portable In-flight Entertainment System Production, Revenue, Price and Gross Margin (2017-2022)
7.20.4 Thales Group (France) Main Business and Markets Served
7.20.5 Thales Group (France) Recent Developments/Updates
8 Portable In-flight Entertainment System Manufacturing Cost Analysis
8.1 Portable In-flight Entertainment System Key Raw Materials Analysis
8.1.1 Key Raw Materials
8.1.2 Key Suppliers of Raw Materials
8.2 Proportion of Manufacturing Cost Structure
8.3 Manufacturing Process Analysis of Portable In-flight Entertainment System
8.4 Portable In-flight Entertainment System Industrial Chain Analysis
9 Marketing Channel, Distributors and Customers
9.1 Marketing Channel
9.2 Portable In-flight Entertainment System Distributors List
9.3 Portable In-flight Entertainment System Customers
10 Market Dynamics
10.1 Portable In-flight Entertainment System Industry Trends
10.2 Portable In-flight Entertainment System Market Drivers
10.3 Portable In-flight Entertainment System Market Challenges
10.4 Portable In-flight Entertainment System Market Restraints
11 Production and Supply Forecast
11.1 Global Forecasted Production of Portable In-flight Entertainment System by Region (2023-2028)
11.2 North America Portable In-flight Entertainment System Production, Revenue Forecast (2023-2028)
11.3 Europe Portable In-flight Entertainment System Production, Revenue Forecast (2023-2028)
11.4 China Portable In-flight Entertainment System Production, Revenue Forecast (2023-2028)
11.5 Japan Portable In-flight Entertainment System Production, Revenue Forecast (2023-2028)
12 Consumption and Demand Forecast
12.1 Global Forecasted Demand Analysis of Portable In-flight Entertainment System
12.2 North America Forecasted Consumption of Portable In-flight Entertainment System by Country
12.3 Europe Market Forecasted Consumption of Portable In-flight Entertainment System by Country
12.4 Asia Pacific Market Forecasted Consumption of Portable In-flight Entertainment System by Region
12.5 Latin America Forecasted Consumption of Portable In-flight Entertainment System by Country
13 Forecast by Type and by Application (2023-2028)
13.1 Global Production, Revenue and Price Forecast by Type (2023-2028)
13.1.1 Global Forecasted Production of Portable In-flight Entertainment System by Type (2023-2028)
13.1.2 Global Forecasted Revenue of Portable In-flight Entertainment System by Type (2023-2028)
13.1.3 Global Forecasted Price of Portable In-flight Entertainment System by Type (2023-2028)
13.2 Global Forecasted Consumption of Portable In-flight Entertainment System by Application (2023-2028)
13.2.1 Global Forecasted Production of Portable In-flight Entertainment System by Application (2023-2028)
13.2.2 Global Forecasted Revenue of Portable In-flight Entertainment System by Application (2023-2028)
13.2.3 Global Forecasted Price of Portable In-flight Entertainment System by Application (2023-2028)
14 Research Finding and Conclusion
15 Methodology and Data Source
15.1 Methodology/Research Approach
15.1.1 Research Programs/Design
15.1.2 Market Size Estimation
15.1.3 Market Breakdown and Data Triangulation
15.2 Data Source
15.2.1 Secondary Sources
15.2.2 Primary Sources
15.3 Author List
15.4 Disclaimer
List of Tables
Table 1. Global Portable In-flight Entertainment System Market Size by Type (K Units) & (US$ Million) (2022 VS 2028)
Table 2. Global Portable In-flight Entertainment System Market Size by Application (K Units) & (US$ Million) (2022 VS 2028)
Table 3. Portable In-flight Entertainment System Market Size Comparison by Region: 2017 VS 2021 VS 2028
Table 4. Global Portable In-flight Entertainment System Production by Manufacturers (2017-2022) & (K Units)
Table 5. Global Portable In-flight Entertainment System Production (K Units) by Manufacturers (2017-2022)
Table 6. Global Portable In-flight Entertainment System Production Market Share by Manufacturers (2017-2022)
Table 7. Global Portable In-flight Entertainment System Revenue by Manufacturers (2017-2022) & (US$ Million)
Table 8. Global Portable In-flight Entertainment System Revenue Share by Manufacturers (2017-2022)
Table 9. Company Type (Tier 1, Tier 2 and Tier 3) & (based on the Revenue in Portable In-flight Entertainment System as of 2021)
Table 10. Global Market Portable In-flight Entertainment System Average Price (US$/Unit) of Key Manufacturers (2017-2022)
Table 11. Manufacturers Portable In-flight Entertainment System Production Sites and Area Served
Table 12. Manufacturers Portable In-flight Entertainment System Product Types
Table 13. Global Portable In-flight Entertainment System Manufacturers Market Concentration Ratio (CR5 and HHI)
Table 14. Mergers & Acquisitions, Expansion
Table 15. Global Portable In-flight Entertainment System Production (K Units) by Region (2017-2022)
Table 16. Global Portable In-flight Entertainment System Revenue (US$ Million) by Region (2017-2022)
Table 17. Global Portable In-flight Entertainment System Revenue Market Share by Region (2017-2022)
Table 18. Global Portable In-flight Entertainment System Production (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022)
Table 19. North America Portable In-flight Entertainment System Production (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022)
Table 20. Europe Portable In-flight Entertainment System Production (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022)
Table 21. China Portable In-flight Entertainment System Production (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022)
Table 22. Japan Portable In-flight Entertainment System Production (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022)
Table 23. Global Portable In-flight Entertainment System Consumption Market by Region (2017-2022) & (K Units)
Table 24. Global Portable In-flight Entertainment System Consumption Market Share by Region (2017-2022)
Table 25. North America Portable In-flight Entertainment System Consumption by Country (2017-2022) & (K Units)
Table 26. Europe Portable In-flight Entertainment System Consumption by Country (2017-2022) & (K Units)
Table 27. Asia Pacific Portable In-flight Entertainment System Consumption by Region (2017-2022) & (K Units)
Table 28. Latin America Portable In-flight Entertainment System Consumption by Country (2017-2022) & (K Units)
Table 29. Global Portable In-flight Entertainment System Production (K Units) by Type (2017-2022)
Table 30. Global Portable In-flight Entertainment System Production Market Share by Type (2017-2022)
Table 31. Global Portable In-flight Entertainment System Revenue (US$ Million) by Type (2017-2022)
Table 32. Global Portable In-flight Entertainment System Revenue Share by Type (2017-2022)
Table 33. Global Portable In-flight Entertainment System Price (US$/Unit) by Type (2017-2022)
Table 34. Global Portable In-flight Entertainment System Production by Application (2017-2022) & (K Units)
Table 35. Global Portable In-flight Entertainment System Production Market Share by Application (2017-2022)
Table 36. Global Portable In-flight Entertainment System Revenue (US$ Million) by Application (2017-2022)
Table 37. Global Portable In-flight Entertainment System Revenue Share by Application (2017-2022)
Table 38. Global Portable In-flight Entertainment System Price (US$/Unit) by Application (2017-2022)
Table 39. AdonisOne Portable In-flight Entertainment System Corporation Information
Table 40. AdonisOne Specification and Application
Table 41. AdonisOne Portable In-flight Entertainment System Production (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022)
Table 42. AdonisOne Main Business and Markets Served
Table 43. AdonisOne Recent Developments/Updates
Table 44. Moment(Flymingo) Portable In-flight Entertainment System Corporation Information
Table 45. Moment(Flymingo) Specification and Application
Table 46. Moment(Flymingo) Portable In-flight Entertainment System Production (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022)
Table 47. Moment(Flymingo) Main Business and Markets Served
Table 48. Moment(Flymingo) Recent Developments/Updates
Table 49. Bluebox Portable In-flight Entertainment System Corporation Information
Table 50. Bluebox Specification and Application
Table 51. Bluebox Portable In-flight Entertainment System Production (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022)
Table 52. Bluebox Main Business and Markets Served
Table 53. Bluebox Recent Developments/Updates
Table 54. Safran Portable In-flight Entertainment System Corporation Information
Table 55. Safran Specification and Application
Table 56. Safran Portable In-flight Entertainment System Production (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022)
Table 57. Safran Main Business and Markets Served
Table 58. Safran Recent Developments/Updates
Table 59. Astronics Portable In-flight Entertainment System Corporation Information
Table 60. Astronics Specification and Application
Table 61. Astronics Portable In-flight Entertainment System Production (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022)
Table 62. Astronics Main Business and Markets Served
Table 63. Astronics Recent Developments/Updates
Table 64. Cornea Portable In-flight Entertainment System Corporation Information
Table 65. Cornea Specification and Application
Table 66. Cornea Portable In-flight Entertainment System Production (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022)
Table 67. Cornea Main Business and Markets Served
Table 68. Cornea Recent Developments/Updates
Table 69. Oxytronic Portable In-flight Entertainment System Corporation Information
Table 70. Oxytronic Specification and Application
Table 71. Oxytronic Portable In-flight Entertainment System Production (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022)
Table 72. Oxytronic Main Business and Markets Served
Table 73. Oxytronic Recent Developments/Updates
Table 74. Burrana Portable In-flight Entertainment System Corporation Information
Table 75. Burrana Specification and Application
Table 76. Burrana Portable In-flight Entertainment System Production (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022)
Table 77. Burrana Main Business and Markets Served
Table 78. Burrana Recent Developments/Updates
Table 79. FDS Avionics Corp. (The U.S.) Portable In-flight Entertainment System Corporation Information
Table 80. FDS Avionics Corp. (The U.S.) Specification and Application
Table 81. FDS Avionics Corp. (The U.S.) Portable In-flight Entertainment System Production (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022)
Table 82. FDS Avionics Corp. (The U.S.) Main Business and Markets Served
Table 83. FDS Avionics Corp. (The U.S.) Recent Developments/Updates
Table 84. digEcor Portable In-flight Entertainment System Corporation Information
Table 85. digEcor Specification and Application
Table 86. digEcor Portable In-flight Entertainment System Production (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022)
Table 87. digEcor Main Business and Markets Served
Table 88. digEcor Recent Developments/Updates
Table 89. IDAIR Portable In-flight Entertainment System Corporation Information
Table 90. IDAIR Specification and Application
Table 91. IDAIR Portable In-flight Entertainment System Production (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022)
Table 92. IDAIR Main Business and Markets Served
Table 93. IDAIR Recent Developments/Updates
Table 94. Global Eagle Entertainment, Inc. (The U.S.) Portable In-flight Entertainment System Corporation Information
Table 95. Global Eagle Entertainment, Inc. (The U.S.) Specification and Application
Table 96. Global Eagle Entertainment, Inc. (The U.S.) Portable In-flight Entertainment System Production (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022)
Table 97. Global Eagle Entertainment, Inc. (The U.S.) Main Business and Markets Served
Table 98. Global Eagle Entertainment, Inc. (The U.S.) Recent Developments/Updates
Table 99. Gogo LLC (The U.S.) Portable In-flight Entertainment System Corporation Information
Table 100. Gogo LLC (The U.S.) Specification and Application
Table 101. Gogo LLC (The U.S.) Portable In-flight Entertainment System Production (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022)
Table 102. Gogo LLC (The U.S.) Main Business and Markets Served
Table 103. Gogo LLC (The U.S.) Recent Developments/Updates
Table 104. Honeywell International Inc (The U.S.) Portable In-flight Entertainment System Corporation Information
Table 105. Honeywell International Inc (The U.S.) Specification and Application
Table 106. Honeywell International Inc (The U.S.) Portable In-flight Entertainment System Production (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022)
Table 107. Honeywell International Inc (The U.S.) Main Business and Markets Served
Table 108. Honeywell International Inc (The U.S.) Recent Developments/Updates
Table 109. Honeywell International Inc (The U.S.) Portable In-flight Entertainment System Corporation Information
Table 110. Lufthansa Systems GmbH & Co. KG (Germany) Specification and Application
Table 111. Lufthansa Systems GmbH & Co. KG (Germany) Portable In-flight Entertainment System Production (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022)
Table 112. Lufthansa Systems GmbH & Co. KG (Germany) Main Business and Markets Served
Table 113. Lufthansa Systems GmbH & Co. KG (Germany) Recent Developments/Updates
Table 114. Panasonic Avionics Corporation (The U.S.) Portable In-flight Entertainment System Corporation Information
Table 115. Panasonic Avionics Corporation (The U.S.) Portable In-flight Entertainment System Production (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022)
Table 116. Panasonic Avionics Corporation (The U.S.) Main Business and Markets Served
Table 117. Panasonic Avionics Corporation (The U.S.) Recent Developments/Updates
Table 118. Safran (France) Portable In-flight Entertainment System Corporation Information
Table 119. Safran (France) Specification and Application
Table 120. Safran (France) Portable In-flight Entertainment System Production (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022)
Table 121. Safran (France) Main Business and Markets Served
Table 122. Safran (France) Recent Developments/Updates
Table 123. Sitaonair (Switzerland) Portable In-flight Entertainment System Corporation Information
Table 124. Sitaonair (Switzerland) Specification and Application
Table 125. Sitaonair (Switzerland) Portable In-flight Entertainment System Production (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022)
Table 126. Sitaonair (Switzerland) Main Business and Markets Served
Table 127. Sitaonair (Switzerland) Recent Developments/Updates
Table 128. SmartSky Networks, LLC (The U.S.) Portable In-flight Entertainment System Corporation Information
Table 129. SmartSky Networks, LLC (The U.S.) Specification and Application
Table 130. SmartSky Networks, LLC (The U.S.) Portable In-flight Entertainment System Production (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022)
Table 131. SmartSky Networks, LLC (The U.S.) Main Business and Markets Served
Table 132. SmartSky Networks, LLC (The U.S.) Recent Developments/Updates
Table 133. Thales Group (France) Portable In-flight Entertainment System Corporation Information
Table 134. Thales Group (France) Specification and Application
Table 135. Thales Group (France) Portable In-flight Entertainment System Production (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022)
Table 136. Thales Group (France) Main Business and Markets Served
Table 137. Thales Group (France) Recent Developments/Updates
Table 138. Production Base and Market Concentration Rate of Raw Material
Table 139. Key Suppliers of Raw Materials
Table 140. Portable In-flight Entertainment System Distributors List
Table 141. Portable In-flight Entertainment System Customers List
Table 142. Portable In-flight Entertainment System Market Trends
Table 143. Portable In-flight Entertainment System Market Drivers
Table 144. Portable In-flight Entertainment System Market Challenges
Table 145. Portable In-flight Entertainment System Market
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