Global PC Gaming Peripheral Market Insights, Forecast to 2026

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Date: 23-Apr-2020
No. of pages: 151
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PC Gaming Peripherals are hardware devices, such as mice, keyboards, headsets, surfaces and controllers, used to play games in conjunction.

This report focus on the PC Gaming Peripherals market, which is hardware devices, such as mice, keyboards, headsets, surfaces and controllers, used to play games in conjunction.

Since the COVID-19 virus outbreak in December 2019, the disease has spread to almost 100 countries around the globe with the World Health Organization declaring it a public health emergency. The global impacts of the coronavirus disease 2019 (COVID-19) are already starting to be felt, and will significantly affect the PC Gaming Peripheral 3900 market in 2020.

COVID-19 can affect the global economy in three main ways: by directly affecting production and demand, by creating supply chain and market disruption, and by its financial impact on firms and financial markets.

The outbreak of COVID-19 has brought effects on many aspects, like flight cancellations; travel bans and quarantines; restaurants closed; all indoor events restricted; over forty countries state of emergency declared; massive slowing of the supply chain; stock market volatility; falling business confidence, growing panic among the population, and uncertainty about future.

This report also analyses the impact of Coronavirus COVID-19 on the PC Gaming Peripheral 3900 industry.

Based on our recent survey, we have several different scenarios about the PC Gaming Peripheral 3900 YoY growth rate for 2020. The probable scenario is expected to grow by a xx% in 2020 and the revenue will be xx in 2020 from US$ 2867.1 million in 2019. The market size of PC Gaming Peripheral 3900 will reach xx in 2026, with a CAGR of xx% from 2020 to 2026.

With industry-standard accuracy in analysis and high data integrity, the report makes a brilliant attempt to unveil key opportunities available in the global PC Gaming Peripheral market to help players in achieving a strong market position. Buyers of the report can access verified and reliable market forecasts, including those for the overall size of the global PC Gaming Peripheral market in terms of both revenue and volume.

Players, stakeholders, and other participants in the global PC Gaming Peripheral market will be able to gain the upper hand as they use the report as a powerful resource. For this version of the report, the segmental analysis focuses on sales (volume), revenue and forecast by each application segment in terms of sales and revenue and forecast by each type segment in terms of revenue for the period 2015-2026.

Sales and Pricing Analyses

Readers are provided with deeper sales analysis and pricing analysis for the global PC Gaming Peripheral market. As part of sales analysis, the report offers accurate statistics and figures for sales and revenue by region, by each type segment for the period 2015-2026.

In the pricing analysis section of the report, readers are provided with validated statistics and figures for the price by players and price by region for the period 2015-2020 and price by each type segment for the period 2015-2020.

Regional and Country-level Analysis

The report offers an exhaustive geographical analysis of the global PC Gaming Peripheral market, covering important regions, viz, North America, Europe, China and Japan. It also covers key countries (regions), viz, U.S., Canada, Germany, France, U.K., Italy, Russia, China, Japan, South Korea, India, Australia, Taiwan, Indonesia, Thailand, Malaysia, Philippines, Vietnam, Mexico, Brazil, Turkey, Saudi Arabia, UAE, etc.

The report includes country-wise and region-wise market size for the period 2015-2026. It also includes market size and forecast by each application segment in terms of sales for the period 2015-2026.

Competition Analysis

In the competitive analysis section of the report, leading as well as prominent players of the global PC Gaming Peripheral market are broadly studied on the basis of key factors. The report offers comprehensive analysis and accurate statistics on sales by the player for the period 2015-2020. It also offers detailed analysis supported by reliable statistics on price and revenue (global level) by player for the period 2015-2020.

On the whole, the report proves to be an effective tool that players can use to gain a competitive edge over their competitors and ensure lasting success in the global PC Gaming Peripheral market. All of the findings, data, and information provided in the report are validated and revalidated with the help of trustworthy sources. The analysts who have authored the report took a unique and industry-best research and analysis approach for an in-depth study of the global PC Gaming Peripheral market.

The following manufacturers are covered in this report:

- Razer

- Logitech G (ASTRO)

- Turtle Beach

- Corsair

- Sennheiser

- Plantronics

- SteelSeries

- Mad Catz

- ROCCAT

- QPAD

- Thrustmaster

- HyperX

- Tt eSPORTS

- Cooler Master

- ZOWIE

- Sharkoon

- Trust

PC Gaming Peripheral Breakdown Data by Type

- Headsets

- Mice

- Keyboards

- Surfaces

- Controllers

PC Gaming Peripheral Breakdown Data by Application

- Distribution Channels

- Third-Party Retail Channels

- Direct Channels

Global PC Gaming Peripheral Market Insights, Forecast to 2026

Table of Contents
1 Study Coverage
1.1 PC Gaming Peripheral Product Introduction
1.2 Market Segments
1.3 Key PC Gaming Peripheral Manufacturers Covered: Ranking by Revenue
1.4 Market by Type
1.4.1 Global PC Gaming Peripheral Market Size Growth Rate by Type
1.4.2 Headsets
1.4.3 Mice
1.4.4 Keyboards
1.4.5 Surfaces
1.4.6 Controllers
1.5 Market by Application
1.5.1 Global PC Gaming Peripheral Market Size Growth Rate by Application
1.5.2 Distribution Channels
1.5.3 Third-Party Retail Channels
1.5.4 Direct Channels
1.6 Coronavirus Disease 2019 (Covid-19): PC Gaming Peripheral Industry Impact
1.6.1 How the Covid-19 is Affecting the PC Gaming Peripheral Industry
1.6.1.1 PC Gaming Peripheral Business Impact Assessment - Covid-19
1.6.1.2 Supply Chain Challenges
1.6.1.3 COVID-19's Impact On Crude Oil and Refined Products
1.6.2 Market Trends and PC Gaming Peripheral Potential Opportunities in the COVID-19 Landscape
1.6.3 Measures / Proposal against Covid-19
1.6.3.1 Government Measures to Combat Covid-19 Impact
1.6.3.2 Proposal for PC Gaming Peripheral Players to Combat Covid-19 Impact
1.7 Study Objectives
1.8 Years Considered
2 Executive Summary
2.1 Global PC Gaming Peripheral Market Size Estimates and Forecasts
2.1.1 Global PC Gaming Peripheral Revenue 2015-2026
2.1.2 Global PC Gaming Peripheral Sales 2015-2026
2.2 PC Gaming Peripheral Market Size by Region: 2020 Versus 2026
2.2.1 Global PC Gaming Peripheral Retrospective Market Scenario in Sales by Region: 2015-2020
2.2.2 Global PC Gaming Peripheral Retrospective Market Scenario in Revenue by Region: 2015-2020
3 Global PC Gaming Peripheral Competitor Landscape by Players
3.1 PC Gaming Peripheral Sales by Manufacturers
3.1.1 PC Gaming Peripheral Sales by Manufacturers (2015-2020)
3.1.2 PC Gaming Peripheral Sales Market Share by Manufacturers (2015-2020)
3.2 PC Gaming Peripheral Revenue by Manufacturers
3.2.1 PC Gaming Peripheral Revenue by Manufacturers (2015-2020)
3.2.2 PC Gaming Peripheral Revenue Share by Manufacturers (2015-2020)
3.2.3 Global PC Gaming Peripheral Market Concentration Ratio (CR5 and HHI) (2015-2020)
3.2.4 Global Top 10 and Top 5 Companies by PC Gaming Peripheral Revenue in 2019
3.2.5 Global PC Gaming Peripheral Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
3.3 PC Gaming Peripheral Price by Manufacturers
3.4 PC Gaming Peripheral Manufacturing Base Distribution, Product Types
3.4.1 PC Gaming Peripheral Manufacturers Manufacturing Base Distribution, Headquarters
3.4.2 Manufacturers PC Gaming Peripheral Product Type
3.4.3 Date of International Manufacturers Enter into PC Gaming Peripheral Market
3.5 Manufacturers Mergers & Acquisitions, Expansion Plans
4 Breakdown Data by Type (2015-2026)
4.1 Global PC Gaming Peripheral Market Size by Type (2015-2020)
4.1.1 Global PC Gaming Peripheral Sales by Type (2015-2020)
4.1.2 Global PC Gaming Peripheral Revenue by Type (2015-2020)
4.1.3 PC Gaming Peripheral Average Selling Price (ASP) by Type (2015-2026)
4.2 Global PC Gaming Peripheral Market Size Forecast by Type (2021-2026)
4.2.1 Global PC Gaming Peripheral Sales Forecast by Type (2021-2026)
4.2.2 Global PC Gaming Peripheral Revenue Forecast by Type (2021-2026)
4.2.3 PC Gaming Peripheral Average Selling Price (ASP) Forecast by Type (2021-2026)
4.3 Global PC Gaming Peripheral Market Share by Price Tier (2015-2020): Low-End, Mid-Range and High-End
5 Breakdown Data by Application (2015-2026)
5.1 Global PC Gaming Peripheral Market Size by Application (2015-2020)
5.1.1 Global PC Gaming Peripheral Sales by Application (2015-2020)
5.1.2 Global PC Gaming Peripheral Revenue by Application (2015-2020)
5.1.3 PC Gaming Peripheral Price by Application (2015-2020)
5.2 PC Gaming Peripheral Market Size Forecast by Application (2021-2026)
5.2.1 Global PC Gaming Peripheral Sales Forecast by Application (2021-2026)
5.2.2 Global PC Gaming Peripheral Revenue Forecast by Application (2021-2026)
5.2.3 Global PC Gaming Peripheral Price Forecast by Application (2021-2026)
6 North America
6.1 North America PC Gaming Peripheral by Country
6.1.1 North America PC Gaming Peripheral Sales by Country
6.1.2 North America PC Gaming Peripheral Revenue by Country
6.1.3 U.S.
6.1.4 Canada
6.2 North America PC Gaming Peripheral Market Facts & Figures by Type
6.3 North America PC Gaming Peripheral Market Facts & Figures by Application
7 Europe
7.1 Europe PC Gaming Peripheral by Country
7.1.1 Europe PC Gaming Peripheral Sales by Country
7.1.2 Europe PC Gaming Peripheral Revenue by Country
7.1.3 Germany
7.1.4 France
7.1.5 U.K.
7.1.6 Italy
7.1.7 Russia
7.2 Europe PC Gaming Peripheral Market Facts & Figures by Type
7.3 Europe PC Gaming Peripheral Market Facts & Figures by Application
8 Asia Pacific
8.1 Asia Pacific PC Gaming Peripheral by Region
8.1.1 Asia Pacific PC Gaming Peripheral Sales by Region
8.1.2 Asia Pacific PC Gaming Peripheral Revenue by Region
8.1.3 China
8.1.4 Japan
8.1.5 South Korea
8.1.6 India
8.1.7 Australia
8.1.8 Taiwan
8.1.9 Indonesia
8.1.10 Thailand
8.1.11 Malaysia
8.1.12 Philippines
8.1.13 Vietnam
8.2 Asia Pacific PC Gaming Peripheral Market Facts & Figures by Type
8.3 Asia Pacific PC Gaming Peripheral Market Facts & Figures by Application
9 Latin America
9.1 Latin America PC Gaming Peripheral by Country
9.1.1 Latin America PC Gaming Peripheral Sales by Country
9.1.2 Latin America PC Gaming Peripheral Revenue by Country
9.1.3 Mexico
9.1.4 Brazil
9.1.5 Argentina
9.2 Central & South America PC Gaming Peripheral Market Facts & Figures by Type
9.3 Central & South America PC Gaming Peripheral Market Facts & Figures by Application
10 Middle East and Africa
10.1 Middle East and Africa PC Gaming Peripheral by Country
10.1.1 Middle East and Africa PC Gaming Peripheral Sales by Country
10.1.2 Middle East and Africa PC Gaming Peripheral Revenue by Country
10.1.3 Turkey
10.1.4 Saudi Arabia
10.1.5 UAE
10.2 Middle East and Africa PC Gaming Peripheral Market Facts & Figures by Type
10.3 Middle East and Africa PC Gaming Peripheral Market Facts & Figures by Application
11 Company Profiles
11.1 Razer
11.1.1 Razer Corporation Information
11.1.2 Razer Description, Business Overview and Total Revenue
11.1.3 Razer Sales, Revenue and Gross Margin (2015-2020)
11.1.4 Razer PC Gaming Peripheral Products Offered
11.1.5 Razer Recent Development
11.2 Logitech G (ASTRO)
11.2.1 Logitech G (ASTRO) Corporation Information
11.2.2 Logitech G (ASTRO) Description, Business Overview and Total Revenue
11.2.3 Logitech G (ASTRO) Sales, Revenue and Gross Margin (2015-2020)
11.2.4 Logitech G (ASTRO) PC Gaming Peripheral Products Offered
11.2.5 Logitech G (ASTRO) Recent Development
11.3 Turtle Beach
11.3.1 Turtle Beach Corporation Information
11.3.2 Turtle Beach Description, Business Overview and Total Revenue
11.3.3 Turtle Beach Sales, Revenue and Gross Margin (2015-2020)
11.3.4 Turtle Beach PC Gaming Peripheral Products Offered
11.3.5 Turtle Beach Recent Development
11.4 Corsair
11.4.1 Corsair Corporation Information
11.4.2 Corsair Description, Business Overview and Total Revenue
11.4.3 Corsair Sales, Revenue and Gross Margin (2015-2020)
11.4.4 Corsair PC Gaming Peripheral Products Offered
11.4.5 Corsair Recent Development
11.5 Sennheiser
11.5.1 Sennheiser Corporation Information
11.5.2 Sennheiser Description, Business Overview and Total Revenue
11.5.3 Sennheiser Sales, Revenue and Gross Margin (2015-2020)
11.5.4 Sennheiser PC Gaming Peripheral Products Offered
11.5.5 Sennheiser Recent Development
11.6 Plantronics
11.6.1 Plantronics Corporation Information
11.6.2 Plantronics Description, Business Overview and Total Revenue
11.6.3 Plantronics Sales, Revenue and Gross Margin (2015-2020)
11.6.4 Plantronics PC Gaming Peripheral Products Offered
11.6.5 Plantronics Recent Development
11.7 SteelSeries
11.7.1 SteelSeries Corporation Information
11.7.2 SteelSeries Description, Business Overview and Total Revenue
11.7.3 SteelSeries Sales, Revenue and Gross Margin (2015-2020)
11.7.4 SteelSeries PC Gaming Peripheral Products Offered
11.7.5 SteelSeries Recent Development
11.8 Mad Catz
11.8.1 Mad Catz Corporation Information
11.8.2 Mad Catz Description, Business Overview and Total Revenue
11.8.3 Mad Catz Sales, Revenue and Gross Margin (2015-2020)
11.8.4 Mad Catz PC Gaming Peripheral Products Offered
11.8.5 Mad Catz Recent Development
11.9 ROCCAT
11.9.1 ROCCAT Corporation Information
11.9.2 ROCCAT Description, Business Overview and Total Revenue
11.9.3 ROCCAT Sales, Revenue and Gross Margin (2015-2020)
11.9.4 ROCCAT PC Gaming Peripheral Products Offered
11.9.5 ROCCAT Recent Development
11.10 QPAD
11.10.1 QPAD Corporation Information
11.10.2 QPAD Description, Business Overview and Total Revenue
11.10.3 QPAD Sales, Revenue and Gross Margin (2015-2020)
11.10.4 QPAD PC Gaming Peripheral Products Offered
11.10.5 QPAD Recent Development
11.1 Razer
11.1.1 Razer Corporation Information
11.1.2 Razer Description, Business Overview and Total Revenue
11.1.3 Razer Sales, Revenue and Gross Margin (2015-2020)
11.1.4 Razer PC Gaming Peripheral Products Offered
11.1.5 Razer Recent Development
11.12 HyperX
11.12.1 HyperX Corporation Information
11.12.2 HyperX Description, Business Overview and Total Revenue
11.12.3 HyperX Sales, Revenue and Gross Margin (2015-2020)
11.12.4 HyperX Products Offered
11.12.5 HyperX Recent Development
11.13 Tt eSPORTS
11.13.1 Tt eSPORTS Corporation Information
11.13.2 Tt eSPORTS Description, Business Overview and Total Revenue
11.13.3 Tt eSPORTS Sales, Revenue and Gross Margin (2015-2020)
11.13.4 Tt eSPORTS Products Offered
11.13.5 Tt eSPORTS Recent Development
11.14 Cooler Master
11.14.1 Cooler Master Corporation Information
11.14.2 Cooler Master Description, Business Overview and Total Revenue
11.14.3 Cooler Master Sales, Revenue and Gross Margin (2015-2020)
11.14.4 Cooler Master Products Offered
11.14.5 Cooler Master Recent Development
11.15 ZOWIE
11.15.1 ZOWIE Corporation Information
11.15.2 ZOWIE Description, Business Overview and Total Revenue
11.15.3 ZOWIE Sales, Revenue and Gross Margin (2015-2020)
11.15.4 ZOWIE Products Offered
11.15.5 ZOWIE Recent Development
11.16 Sharkoon
11.16.1 Sharkoon Corporation Information
11.16.2 Sharkoon Description, Business Overview and Total Revenue
11.16.3 Sharkoon Sales, Revenue and Gross Margin (2015-2020)
11.16.4 Sharkoon Products Offered
11.16.5 Sharkoon Recent Development
11.17 Trust
11.17.1 Trust Corporation Information
11.17.2 Trust Description, Business Overview and Total Revenue
11.17.3 Trust Sales, Revenue and Gross Margin (2015-2020)
11.17.4 Trust Products Offered
11.17.5 Trust Recent Development
12 Future Forecast by Regions (Countries) (2021-2026)
12.1 PC Gaming Peripheral Market Estimates and Projections by Region
12.1.1 Global PC Gaming Peripheral Sales Forecast by Regions 2021-2026
12.1.2 Global PC Gaming Peripheral Revenue Forecast by Regions 2021-2026
12.2 North America PC Gaming Peripheral Market Size Forecast (2021-2026)
12.2.1 North America: PC Gaming Peripheral Sales Forecast (2021-2026)
12.2.2 North America: PC Gaming Peripheral Revenue Forecast (2021-2026)
12.2.3 North America: PC Gaming Peripheral Market Size Forecast by Country (2021-2026)
12.3 Europe PC Gaming Peripheral Market Size Forecast (2021-2026)
12.3.1 Europe: PC Gaming Peripheral Sales Forecast (2021-2026)
12.3.2 Europe: PC Gaming Peripheral Revenue Forecast (2021-2026)
12.3.3 Europe: PC Gaming Peripheral Market Size Forecast by Country (2021-2026)
12.4 Asia Pacific PC Gaming Peripheral Market Size Forecast (2021-2026)
12.4.1 Asia Pacific: PC Gaming Peripheral Sales Forecast (2021-2026)
12.4.2 Asia Pacific: PC Gaming Peripheral Revenue Forecast (2021-2026)
12.4.3 Asia Pacific: PC Gaming Peripheral Market Size Forecast by Region (2021-2026)
12.5 Latin America PC Gaming Peripheral Market Size Forecast (2021-2026)
12.5.1 Latin America: PC Gaming Peripheral Sales Forecast (2021-2026)
12.5.2 Latin America: PC Gaming Peripheral Revenue Forecast (2021-2026)
12.5.3 Latin America: PC Gaming Peripheral Market Size Forecast by Country (2021-2026)
12.6 Middle East and Africa PC Gaming Peripheral Market Size Forecast (2021-2026)
12.6.1 Middle East and Africa: PC Gaming Peripheral Sales Forecast (2021-2026)
12.6.2 Middle East and Africa: PC Gaming Peripheral Revenue Forecast (2021-2026)
12.6.3 Middle East and Africa: PC Gaming Peripheral Market Size Forecast by Country (2021-2026)
13 Market Opportunities, Challenges, Risks and Influences Factors Analysis
13.1 Market Opportunities and Drivers
13.2 Market Challenges
13.3 Market Risks/Restraints
13.4 Porter's Five Forces Analysis
13.5 Primary Interviews with Key PC Gaming Peripheral Players (Opinion Leaders)
14 Value Chain and Sales Channels Analysis
14.1 Value Chain Analysis
14.2 PC Gaming Peripheral Customers
14.3 Sales Channels Analysis
14.3.1 Sales Channels
14.3.2 Distributors
15 Research Findings and Conclusion
16 Appendix
16.1 Research Methodology
16.1.1 Methodology/Research Approach
16.1.2 Data Source
16.2 Author Details
List of Tables
Table 1. PC Gaming Peripheral Market Segments
Table 2. Ranking of Global Top PC Gaming Peripheral Manufacturers by Revenue (US$ Million) in 2019
Table 3. Global PC Gaming Peripheral Market Size Growth Rate by Type 2020-2026 (K Units) & (US$ Million)
Table 4. Major Manufacturers of Headsets
Table 5. Major Manufacturers of Mice
Table 6. Major Manufacturers of Keyboards
Table 7. Major Manufacturers of Surfaces
Table 8. Major Manufacturers of Controllers
Table 9. COVID-19 Impact Global Market: (Four PC Gaming Peripheral Market Size Forecast Scenarios)
Table 10. Opportunities and Trends for PC Gaming Peripheral Players in the COVID-19 Landscape
Table 11. Present Opportunities in China & Elsewhere Due to the Coronavirus Crisis
Table 12. Key Regions/Countries Measures against Covid-19 Impact
Table 13. Proposal for PC Gaming Peripheral Players to Combat Covid-19 Impact
Table 14. Global PC Gaming Peripheral Market Size Growth Rate by Application 2020-2026 (K Units)
Table 15. Global PC Gaming Peripheral Market Size by Region (K Units) & (US$ Million): 2020 VS 2026
Table 16. Global PC Gaming Peripheral Sales by Regions 2015-2020 (K Units)
Table 17. Global PC Gaming Peripheral Sales Market Share by Regions (2015-2020)
Table 18. Global PC Gaming Peripheral Revenue by Regions 2015-2020 (US$ Million)
Table 19. Global PC Gaming Peripheral Sales by Manufacturers (2015-2020) (K Units)
Table 20. Global PC Gaming Peripheral Sales Share by Manufacturers (2015-2020)
Table 21. Global PC Gaming Peripheral Manufacturers Market Concentration Ratio (CR5 and HHI) (2015-2020)
Table 22. Global PC Gaming Peripheral by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in PC Gaming Peripheral as of 2019)
Table 23. PC Gaming Peripheral Revenue by Manufacturers (2015-2020) (US$ Million)
Table 24. PC Gaming Peripheral Revenue Share by Manufacturers (2015-2020)
Table 25. Key Manufacturers PC Gaming Peripheral Price (2015-2020) (USD/Unit)
Table 26. PC Gaming Peripheral Manufacturers Manufacturing Base Distribution and Headquarters
Table 27. Manufacturers PC Gaming Peripheral Product Type
Table 28. Date of International Manufacturers Enter into PC Gaming Peripheral Market
Table 29. Manufacturers Mergers & Acquisitions, Expansion Plans
Table 30. Global PC Gaming Peripheral Sales by Type (2015-2020) (K Units)
Table 31. Global PC Gaming Peripheral Sales Share by Type (2015-2020)
Table 32. Global PC Gaming Peripheral Revenue by Type (2015-2020) (US$ Million)
Table 33. Global PC Gaming Peripheral Revenue Share by Type (2015-2020)
Table 34. PC Gaming Peripheral Average Selling Price (ASP) by Type 2015-2020 (USD/Unit)
Table 35. Global PC Gaming Peripheral Sales by Application (2015-2020) (K Units)
Table 36. Global PC Gaming Peripheral Sales Share by Application (2015-2020)
Table 37. North America PC Gaming Peripheral Sales by Country (2015-2020) (K Units)
Table 38. North America PC Gaming Peripheral Sales Market Share by Country (2015-2020)
Table 39. North America PC Gaming Peripheral Revenue by Country (2015-2020) (US$ Million)
Table 40. North America PC Gaming Peripheral Revenue Market Share by Country (2015-2020)
Table 41. North America PC Gaming Peripheral Sales by Type (2015-2020) (K Units)
Table 42. North America PC Gaming Peripheral Sales Market Share by Type (2015-2020)
Table 43. North America PC Gaming Peripheral Sales by Application (2015-2020) (K Units)
Table 44. North America PC Gaming Peripheral Sales Market Share by Application (2015-2020)
Table 45. Europe PC Gaming Peripheral Sales by Country (2015-2020) (K Units)
Table 46. Europe PC Gaming Peripheral Sales Market Share by Country (2015-2020)
Table 47. Europe PC Gaming Peripheral Revenue by Country (2015-2020) (US$ Million)
Table 48. Europe PC Gaming Peripheral Revenue Market Share by Country (2015-2020)
Table 49. Europe PC Gaming Peripheral Sales by Type (2015-2020) (K Units)
Table 50. Europe PC Gaming Peripheral Sales Market Share by Type (2015-2020)
Table 51. Europe PC Gaming Peripheral Sales by Application (2015-2020) (K Units)
Table 52. Europe PC Gaming Peripheral Sales Market Share by Application (2015-2020)
Table 53. Asia Pacific PC Gaming Peripheral Sales by Region (2015-2020) (K Units)
Table 54. Asia Pacific PC Gaming Peripheral Sales Market Share by Region (2015-2020)
Table 55. Asia Pacific PC Gaming Peripheral Revenue by Region (2015-2020) (US$ Million)
Table 56. Asia Pacific PC Gaming Peripheral Revenue Market Share by Region (2015-2020)
Table 57. Asia Pacific PC Gaming Peripheral Sales by Type (2015-2020) (K Units)
Table 58. Asia Pacific PC Gaming Peripheral Sales Market Share by Type (2015-2020)
Table 59. Asia Pacific PC Gaming Peripheral Sales by Application (2015-2020) (K Units)
Table 60. Asia Pacific PC Gaming Peripheral Sales Market Share by Application (2015-2020)
Table 61. Latin America PC Gaming Peripheral Sales by Country (2015-2020) (K Units)
Table 62. Latin America PC Gaming Peripheral Sales Market Share by Country (2015-2020)
Table 63. Latin Americaa PC Gaming Peripheral Revenue by Country (2015-2020) (US$ Million)
Table 64. Latin America PC Gaming Peripheral Revenue Market Share by Country (2015-2020)
Table 65. Latin America PC Gaming Peripheral Sales by Type (2015-2020) (K Units)
Table 66. Latin America PC Gaming Peripheral Sales Market Share by Type (2015-2020)
Table 67. Latin America PC Gaming Peripheral Sales by Application (2015-2020) (K Units)
Table 68. Latin America PC Gaming Peripheral Sales Market Share by Application (2015-2020)
Table 69. Middle East and Africa PC Gaming Peripheral Sales by Country (2015-2020) (K Units)
Table 70. Middle East and Africa PC Gaming Peripheral Sales Market Share by Country (2015-2020)
Table 71. Middle East and Africa PC Gaming Peripheral Revenue by Country (2015-2020) (US$ Million)
Table 72. Middle East and Africa PC Gaming Peripheral Revenue Market Share by Country (2015-2020)
Table 73. Middle East and Africa PC Gaming Peripheral Sales by Type (2015-2020) (K Units)
Table 74. Middle East and Africa PC Gaming Peripheral Sales Market Share by Type (2015-2020)
Table 75. Middle East and Africa PC Gaming Peripheral Sales by Application (2015-2020) (K Units)
Table 76. Middle East and Africa PC Gaming Peripheral Sales Market Share by Application (2015-2020)
Table 77. Razer Corporation Information
Table 78. Razer Description and Major Businesses
Table 79. Razer PC Gaming Peripheral Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 80. Razer Product
Table 81. Razer Recent Development
Table 82. Logitech G (ASTRO) Corporation Information
Table 83. Logitech G (ASTRO) Description and Major Businesses
Table 84. Logitech G (ASTRO) PC Gaming Peripheral Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 85. Logitech G (ASTRO) Product
Table 86. Logitech G (ASTRO) Recent Development
Table 87. Turtle Beach Corporation Information
Table 88. Turtle Beach Description and Major Businesses
Table 89. Turtle Beach PC Gaming Peripheral Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 90. Turtle Beach Product
Table 91. Turtle Beach Recent Development
Table 92. Corsair Corporation Information
Table 93. Corsair Description and Major Businesses
Table 94. Corsair PC Gaming Peripheral Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 95. Corsair Product
Table 96. Corsair Recent Development
Table 97. Sennheiser Corporation Information
Table 98. Sennheiser Description and Major Businesses
Table 99. Sennheiser PC Gaming Peripheral Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 100. Sennheiser Product
Table 101. Sennheiser Recent Development
Table 102. Plantronics Corporation Information
Table 103. Plantronics Description and Major Businesses
Table 104. Plantronics PC Gaming Peripheral Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 105. Plantronics Product
Table 106. Plantronics Recent Development
Table 107. SteelSeries Corporation Information
Table 108. SteelSeries Description and Major Businesses
Table 109. SteelSeries PC Gaming Peripheral Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 110. SteelSeries Product
Table 111. SteelSeries Recent Development
Table 112. Mad Catz Corporation Information
Table 113. Mad Catz Description and Major Businesses
Table 114. Mad Catz PC Gaming Peripheral Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 115. Mad Catz Product
Table 116. Mad Catz Recent Development
Table 117. ROCCAT Corporation Information
Table 118. ROCCAT Description and Major Businesses
Table 119. ROCCAT PC Gaming Peripheral Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 120. ROCCAT Product
Table 121. ROCCAT Recent Development
Table 122. QPAD Corporation Information
Table 123. QPAD Description and Major Businesses
Table 124. QPAD PC Gaming Peripheral Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 125. QPAD Product
Table 126. QPAD Recent Development
Table 127. Thrustmaster Corporation Information
Table 128. Thrustmaster Description and Major Businesses
Table 129. Thrustmaster PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 130. Thrustmaster Product
Table 131. Thrustmaster Recent Development
Table 132. HyperX Corporation Information
Table 133. HyperX Description and Major Businesses
Table 134. HyperX PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 135. HyperX Product
Table 136. HyperX Recent Development
Table 137. Tt eSPORTS Corporation Information
Table 138. Tt eSPORTS Description and Major Businesses
Table 139. Tt eSPORTS PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 140. Tt eSPORTS Product
Table 141. Tt eSPORTS Recent Development
Table 142. Cooler Master Corporation Information
Table 143. Cooler Master Description and Major Businesses
Table 144. Cooler Master PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 145. Cooler Master Product
Table 146. Cooler Master Recent Development
Table 147. ZOWIE Corporation Information
Table 148. ZOWIE Description and Major Businesses
Table 149. ZOWIE PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 150. ZOWIE Product
Table 151. ZOWIE Recent Development
Table 152. Sharkoon Corporation Information
Table 153. Sharkoon Description and Major Businesses
Table 154. Sharkoon PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 155. Sharkoon Product
Table 156. Sharkoon Recent Development
Table 157. Trust Corporation Information
Table 158. Trust Description and Major Businesses
Table 159. Trust PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 160. Trust Product
Table 161. Trust Recent Development
Table 162. Global PC Gaming Peripheral Sales Forecast by Regions (2021-2026) (K Units)
Table 163. Global PC Gaming Peripheral Sales Market Share Forecast by Regions (2021-2026)
Table 164. Global PC Gaming Peripheral Revenue Forecast by Regions (2021-2026) (US$ Million)
Table 165. Global PC Gaming Peripheral Revenue Market Share Forecast by Regions (2021-2026)
Table 166. North America: PC Gaming Peripheral Sales Forecast by Country (2021-2026) (K Units)
Table 167. North America: PC Gaming Peripheral Revenue Forecast by Country (2021-2026) (US$ Million)
Table 168. Europe: PC Gaming Peripheral Sales Forecast by Country (2021-2026) (K Units)
Table 169. Europe: PC Gaming Peripheral Revenue Forecast by Country (2021-2026) (US$ Million)
Table 170. Asia Pacific: PC Gaming Peripheral Sales Forecast by Region (2021-2026) (K Units)
Table 171. Asia Pacific: PC Gaming Peripheral Revenue Forecast by Region (2021-2026) (US$ Million)
Table 172. Latin America: PC Gaming Peripheral Sales Forecast by Country (2021-2026) (K Units)
Table 173. Latin America: PC Gaming Peripheral Revenue Forecast by Country (2021-2026) (US$ Million)
Table 174. Middle East and Africa: PC Gaming Peripheral Sales Forecast by Country (2021-2026) (K Units)
Table 175. Middle East and Africa: PC Gaming Peripheral Revenue Forecast by Country (2021-2026) (US$ Million)
Table 176. Key Opportunities and Drivers: Impact Analysis (2021-2026)
Table 177. Key Challenges
Table 178. Market Risks
Table 179. Main Points Interviewed from Key PC Gaming Peripheral Players
Table 180. PC Gaming Peripheral Customers List
Table 181. PC Gaming Peripheral Distributors List
Table 182. Research Programs/Design for This Report
Table 183. Key Data Information from Secondary Sources
Table 184. Key Data Information from Primary Sources
List of Figures
Figure 1. PC Gaming Peripheral Product Picture
Figure 2. Global PC Gaming Peripheral Sales Market Share by Type in 2020 & 2026
Figure 3. Headsets Product Picture
Figure 4. Mice Product Picture
Figure 5. Keyboards Product Picture
Figure 6. Surfaces Product Picture
Figure 7. Controllers Product Picture
Figure 8. Global PC Gaming Peripheral Sales Market Share by Application in 2020 & 2026
Figure 9. Distribution Channels
Figure 10. Third-Party Retail Channels
Figure 11. Direct Channels
Figure 12. PC Gaming Peripheral Report Years Considered
Figure 13. Global PC Gaming Peripheral Market Size 2015-2026 (US$ Million)
Figure 14. Global PC Gaming Peripheral Sales 2015-2026 (K Units)
Figure 15. Global PC Gaming Peripheral Market Size Market Share by Region: 2020 Versus 2026
Figure 16. Global PC Gaming Peripheral Sales Market Share by Region (2015-2020)
Figure 17. Global PC Gaming Peripheral Sales Market Share by Region in 2019
Figure 18. Global PC Gaming Peripheral Revenue Market Share by Region (2015-2020)
Figure 19. Global PC Gaming Peripheral Revenue Market Share by Region in 2019
Figure 20. Global PC Gaming Peripheral Sales Share by Manufacturer in 2019
Figure 21. The Top 10 and 5 Players Market Share by PC Gaming Peripheral Revenue in 2019
Figure 22. PC Gaming Peripheral Market Share by Company Type (Tier 1, Tier 2 and Tier 3): 2015 VS 2019
Figure 23. Global PC Gaming Peripheral Sales Market Share by Type (2015-2020)
Figure 24. Global PC Gaming Peripheral Sales Market Share by Type in 2019
Figure 25. Global PC Gaming Peripheral Revenue Market Share by Type (2015-2020)
Figure 26. Global PC Gaming Peripheral Revenue Market Share by Type in 2019
Figure 27. Global PC Gaming Peripheral Market Share by Price Range (2015-2020)
Figure 28. Global PC Gaming Peripheral Sales Market Share by Application (2015-2020)
Figure 29. Global PC Gaming Peripheral Sales Market Share by Application in 2019
Figure 30. Global PC Gaming Peripheral Revenue Market Share by Application (2015-2020)
Figure 31. Global PC Gaming Peripheral Revenue Market Share by Application in 2019
Figure 32. North America PC Gaming Peripheral Sales Growth Rate 2015-2020 (K Units)
Figure 33. North America PC Gaming Peripheral Revenue Growth Rate 2015-2020 (US$ Million)
Figure 34. North America PC Gaming Peripheral Sales Market Share by Country in 2019
Figure 35. North America PC Gaming Peripheral Revenue Market Share by Country in 2019
Figure 36. U.S. PC Gaming Peripheral Sales Growth Rate (2015-2020) (K Units)
Figure 37. U.S. PC Gaming Peripheral Revenue Growth Rate (2015-2020) (US$ Million)
Figure 38. Canada PC Gaming Peripheral Sales Growth Rate (2015-2020) (K Units)
Figure 39. Canada PC Gaming Peripheral Revenue Growth Rate (2015-2020) (US$ Million)
Figure 40. North America PC Gaming Peripheral Market Share by Type in 2019
Figure 41. North America PC Gaming Peripheral Market Share by Application in 2019
Figure 42. Europe PC Gaming Peripheral Sales Growth Rate 2015-2020 (K Units)
Figure 43. Europe PC Gaming Peripheral Revenue Growth Rate 2015-2020 (US$ Million)
Figure 44. Europe PC Gaming Peripheral Sales Market Share by Country in 2019
Figure 45. Europe PC Gaming Peripheral Revenue Market Share by Country in 2019
Figure 46. Germany PC Gaming Peripheral Sales Growth Rate (2015-2020) (K Units)
Figure 47. Germany PC Gaming Peripheral Revenue Growth Rate (2015-2020) (US$ Million)
Figure 48. France PC Gaming Peripheral Sales Growth Rate (2015-2020) (K Units)
Figure 49. France PC Gaming Peripheral Revenue Growth Rate (2015-2020) (US$ Million)
Figure 50. U.K. PC Gaming Peripheral Sales Growth Rate (2015-2020) (K Units)
Figure 51. U.K. PC Gaming Peripheral Revenue Growth Rate (2015-2020) (US$ Million)
Figure 52. Italy PC Gaming Peripheral Sales Growth Rate (2015-2020) (K Units)
Figure 53. Italy PC Gaming Peripheral Revenue Growth Rate (2015-2020) (US$ Million)
Figure 54. Russia PC Gaming Peripheral Sales Growth Rate (2015-2020) (K Units)
Figure 55. Russia PC Gaming Peripheral Revenue Growth Rate (2015-2020) (US$ Million)
Figure 56. Europe PC Gaming Peripheral Market Share by Type in 2019
Figure 57. Europe PC Gaming Peripheral Market Share by Application in 2019
Figure 58. Asia Pacific PC Gaming Peripheral Sales Growth Rate 2015-2020 (K Units)
Figure 59. Asia Pacific PC Gaming Peripheral Revenue Growth Rate 2015-2020 (US$ Million)
Figure 60. Asia Pacific PC Gaming Peripheral Sales Market Share by Region in 2019
Figure 61. Asia Pacific PC Gaming Peripheral Revenue Market Share by Region in 2019
Figure 62. China PC Gaming Peripheral Sales Growth Rate (2015-2020) (K Units)
Figure 63. China PC Gaming Peripheral Revenue Growth Rate (2015-2020) (US$ Million)
Figure 64. Japan PC Gaming Peripheral Sales Growth Rate (2015-2020) (K Units)
Figure 65. Japan PC Gaming Peripheral Revenue Growth Rate (2015-2020) (US$ Million)
Figure 66. South Korea PC Gaming Peripheral Sales Growth Rate (2015-2020) (K Units)
Figure 67. South Korea PC Gaming Peripheral Revenue Growth Rate (2015-2020) (US$ Million)
Figure 68. India PC Gaming Peripheral Sales Growth Rate (2015-2020) (K Units)
Figure 69. India PC Gaming Peripheral Revenue Growth Rate (2015-2020) (US$ Million)
Figure 70. Australia PC Gaming Peripheral Sales Growth Rate (2015-2020) (K Units)
Figure 71. Australia PC Gaming Peripheral Revenue Growth Rate (2015-2020) (US$ Million)
Figure 72. Taiwan PC Gaming Peripheral Sales Growth Rate (2015-2020) (K Units)
Figure 73. Taiwan PC Gaming Peripheral Revenue Growth Rate (2015-2020) (US$ Million)
Figure 74. Indonesia PC Gaming Peripheral Sales Growth Rate (2015-2020) (K Units)
Figure 75. Indonesia PC Gaming Peripheral Revenue Growth Rate (2015-2020) (US$ Million)
Figure 76. Thailand PC Gaming Peripheral Sales Growth Rate (2015-2020) (K Units)
Figure 77. Thailand PC Gaming Peripheral Revenue Growth Rate (2015-2020) (US$ Million)
Figure 78. Malaysia PC Gaming Peripheral Sales Growth Rate (2015-2020) (K Units)
Figure 79. Malaysia PC Gaming Peripheral Revenue Growth Rate (2015-2020) (US$ Million)
Figure 80. Philippines PC Gaming Peripheral Sales Growth Rate (2015-2020) (K Units)
Figure 81. Philippines PC Gaming
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