Global Massive Multiplayer Online (MMO) Games Market Size, Status and Forecast 2021-2027

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Date: 28-Jun-2021
No. of pages: 116
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A massively multiplayer online game (MMO) is an online game with large numbers of players, typically from hundreds to thousands, on the same server. MMOs usually feature a huge, persistent open world, although some games differ.

In the industry, Tencent profits most in 2019 and recent years, while NetEase and Activision Blizzard ranked 2 and 3.The market share of them is 34.99%, 17.23% and 15.78% in 2019. The gap of market share is keep on enlarged due to different strategy.

Market Analysis and Insights: Global Massive Multiplayer Online (MMO) Games Market

The global Massive Multiplayer Online (MMO) Games market size is projected to reach US$ 78480 million by 2027, from US$ 43110 million in 2020, at a CAGR of 8.9% during 2021-2027.

With industry-standard accuracy in analysis and high data integrity, the report makes a brilliant attempt to unveil key opportunities available in the global Massive Multiplayer Online (MMO) Games market to help players in achieving a strong market position. Buyers of the report can access verified and reliable market forecasts, including those for the overall size of the global Massive Multiplayer Online (MMO) Games market in terms of revenue.

On the whole, the report proves to be an effective tool that players can use to gain a competitive edge over their competitors and ensure lasting success in the global Massive Multiplayer Online (MMO) Games market. All of the findings, data, and information provided in the report are validated and revalidated with the help of trustworthy sources. The analysts who have authored the report took a unique and industry-best research and analysis approach for an in-depth study of the global Massive Multiplayer Online (MMO) Games market.

Global Massive Multiplayer Online (MMO) Games Scope and Market Size

Massive Multiplayer Online (MMO) Games market is segmented by company, region (country), by Type, and by Application. Players, stakeholders, and other participants in the global Massive Multiplayer Online (MMO) Games market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by Type and by Application in terms of revenue and forecast for the period 2016-2027.

Segment by Type

- MMO Real-time Strategy

- MMO First Person Shooter

- MMO Role Play Games

- The MMO role play games is the main type for massive multiplayer online (MMO) games, and the MMO role play games reached a sales value of approximately 39375 million USD in 2026, with 54.63% of global sales value.

Segment by Application

- Professional Players

- Amateur Players

- The larger market by end users is amateur players, with 91.42% market share in 2019, while this propotion keep growing.

By Region

- North America

- - U.S.

- - Canada

- Europe

- - Germany

- - France

- - U.K.

- - Italy

- - Russia

- - Nordic

- - Rest of Europe

- Asia-Pacific

- - China

- - Japan

- - South Korea

- - Southeast Asia

- - India

- - Australia

- - Rest of Asia

- Latin America

- - Mexico

- - Brazil

- - Rest of Latin America

- Middle East & Africa

- - Turkey

- - Saudi Arabia

- - UAE

- - Rest of MEA

By Company

- Tencent

- NetEase

- Activision Blizzard

- Supercell

- NEXON

- NCSoft

- Electronic Arts

- Bluehole

- Mixi Inc.

- SQUARE ENIX

- ChangYou

- Shanda Interactive Entertainment

- GungHo Online Entertainment

- Daybreak Game Company

- Gamigo

Global Massive Multiplayer Online (MMO) Games Market Size, Status and Forecast 2021-2027

Table of Contents
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Massive Multiplayer Online (MMO) Games Market Size Growth Rate by Type: 2016 VS 2021 VS 2027
1.2.2 MMO Real-time Strategy
1.2.3 MMO First Person Shooter
1.2.4 MMO Role Play Games
1.3 Market by Application
1.3.1 Global Massive Multiplayer Online (MMO) Games Market Share by Application: 2016 VS 2021 VS 2027
1.3.2 Professional Players
1.3.3 Amateur Players
1.4 Study Objectives
1.5 Years Considered
2 Global Growth Trends
2.1 Global Massive Multiplayer Online (MMO) Games Market Perspective (2016-2027)
2.2 Massive Multiplayer Online (MMO) Games Growth Trends by Regions
2.2.1 Massive Multiplayer Online (MMO) Games Market Size by Regions: 2016 VS 2021 VS 2027
2.2.2 Massive Multiplayer Online (MMO) Games Historic Market Share by Regions (2016-2021)
2.2.3 Massive Multiplayer Online (MMO) Games Forecasted Market Size by Regions (2022-2027)
2.3 Massive Multiplayer Online (MMO) Games Industry Dynamic
2.3.1 Massive Multiplayer Online (MMO) Games Market Trends
2.3.2 Massive Multiplayer Online (MMO) Games Market Drivers
2.3.3 Massive Multiplayer Online (MMO) Games Market Challenges
2.3.4 Massive Multiplayer Online (MMO) Games Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Massive Multiplayer Online (MMO) Games Players by Revenue
3.1.1 Global Top Massive Multiplayer Online (MMO) Games Players by Revenue (2016-2021)
3.1.2 Global Massive Multiplayer Online (MMO) Games Revenue Market Share by Players (2016-2021)
3.2 Global Massive Multiplayer Online (MMO) Games Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
3.3 Players Covered: Ranking by Massive Multiplayer Online (MMO) Games Revenue
3.4 Global Massive Multiplayer Online (MMO) Games Market Concentration Ratio
3.4.1 Global Massive Multiplayer Online (MMO) Games Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Massive Multiplayer Online (MMO) Games Revenue in 2020
3.5 Massive Multiplayer Online (MMO) Games Key Players Head office and Area Served
3.6 Key Players Massive Multiplayer Online (MMO) Games Product Solution and Service
3.7 Date of Enter into Massive Multiplayer Online (MMO) Games Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Massive Multiplayer Online (MMO) Games Breakdown Data by Type
4.1 Global Massive Multiplayer Online (MMO) Games Historic Market Size by Type (2016-2021)
4.2 Global Massive Multiplayer Online (MMO) Games Forecasted Market Size by Type (2022-2027)
5 Massive Multiplayer Online (MMO) Games Breakdown Data by Application
5.1 Global Massive Multiplayer Online (MMO) Games Historic Market Size by Application (2016-2021)
5.2 Global Massive Multiplayer Online (MMO) Games Forecasted Market Size by Application (2022-2027)
6 North America
6.1 North America Massive Multiplayer Online (MMO) Games Market Size (2016-2027)
6.2 North America Massive Multiplayer Online (MMO) Games Market Size by Type
6.2.1 North America Massive Multiplayer Online (MMO) Games Market Size by Type (2016-2021)
6.2.2 North America Massive Multiplayer Online (MMO) Games Market Size by Type (2022-2027)
6.2.3 North America Massive Multiplayer Online (MMO) Games Market Size by Type (2016-2027)
6.3 North America Massive Multiplayer Online (MMO) Games Market Size by Application
6.3.1 North America Massive Multiplayer Online (MMO) Games Market Size by Application (2016-2021)
6.3.2 North America Massive Multiplayer Online (MMO) Games Market Size by Application (2022-2027)
6.3.3 North America Massive Multiplayer Online (MMO) Games Market Size by Application (2016-2027)
6.4 North America Massive Multiplayer Online (MMO) Games Market Size by Country
6.4.1 North America Massive Multiplayer Online (MMO) Games Market Size by Country (2016-2021)
6.4.2 North America Massive Multiplayer Online (MMO) Games Market Size by Country (2022-2027)
6.4.3 United States
6.4.4 Canada
7 Europe
7.1 Europe Massive Multiplayer Online (MMO) Games Market Size (2016-2027)
7.2 Europe Massive Multiplayer Online (MMO) Games Market Size by Type
7.2.1 Europe Massive Multiplayer Online (MMO) Games Market Size by Type (2016-2021)
7.2.2 Europe Massive Multiplayer Online (MMO) Games Market Size by Type (2022-2027)
7.2.3 Europe Massive Multiplayer Online (MMO) Games Market Size by Type (2016-2027)
7.3 Europe Massive Multiplayer Online (MMO) Games Market Size by Application
7.3.1 Europe Massive Multiplayer Online (MMO) Games Market Size by Application (2016-2021)
7.3.2 Europe Massive Multiplayer Online (MMO) Games Market Size by Application (2022-2027)
7.3.3 Europe Massive Multiplayer Online (MMO) Games Market Size by Application (2016-2027)
7.4 Europe Massive Multiplayer Online (MMO) Games Market Size by Country
7.4.1 Europe Massive Multiplayer Online (MMO) Games Market Size by Country (2016-2021)
7.4.2 Europe Massive Multiplayer Online (MMO) Games Market Size by Country (2022-2027)
7.4.3 Germany
7.4.4 France
7.4.5 U.K.
7.4.6 Italy
7.4.7 Russia
7.4.8 Nordic
8 Asia-Pacific
8.1 Asia-Pacific Massive Multiplayer Online (MMO) Games Market Size (2016-2027)
8.2 Asia-Pacific Massive Multiplayer Online (MMO) Games Market Size by Type
8.2.1 Asia-Pacific Massive Multiplayer Online (MMO) Games Market Size by Type (2016-2021)
8.2.2 Asia-Pacific Massive Multiplayer Online (MMO) Games Market Size by Type (2022-2027)
8.2.3 Asia-Pacific Massive Multiplayer Online (MMO) Games Market Size by Type (2016-2027)
8.3 Asia-Pacific Massive Multiplayer Online (MMO) Games Market Size by Application
8.3.1 Asia-Pacific Massive Multiplayer Online (MMO) Games Market Size by Application (2016-2021)
8.3.2 Asia-Pacific Massive Multiplayer Online (MMO) Games Market Size by Application (2022-2027)
8.3.3 Asia-Pacific Massive Multiplayer Online (MMO) Games Market Size by Application (2016-2027)
8.4 Asia-Pacific Massive Multiplayer Online (MMO) Games Market Size by Region
8.4.1 Asia-Pacific Massive Multiplayer Online (MMO) Games Market Size by Region (2016-2021)
8.4.2 Asia-Pacific Massive Multiplayer Online (MMO) Games Market Size by Region (2022-2027)
8.4.3 China
8.4.4 Japan
8.4.5 South Korea
8.4.6 Southeast Asia
8.4.7 India
8.4.8 Australia
9 Latin America
9.1 Latin America Massive Multiplayer Online (MMO) Games Market Size (2016-2027)
9.2 Latin America Massive Multiplayer Online (MMO) Games Market Size by Type
9.2.1 Latin America Massive Multiplayer Online (MMO) Games Market Size by Type (2016-2021)
9.2.2 Latin America Massive Multiplayer Online (MMO) Games Market Size by Type (2022-2027)
9.2.3 Latin America Massive Multiplayer Online (MMO) Games Market Size by Type (2016-2027)
9.3 Latin America Massive Multiplayer Online (MMO) Games Market Size by Application
9.3.1 Latin America Massive Multiplayer Online (MMO) Games Market Size by Application (2016-2021)
9.3.2 Latin America Massive Multiplayer Online (MMO) Games Market Size by Application (2022-2027)
9.3.3 Latin America Massive Multiplayer Online (MMO) Games Market Size by Application (2016-2027)
9.4 Latin America Massive Multiplayer Online (MMO) Games Market Size by Country
9.4.1 Latin America Massive Multiplayer Online (MMO) Games Market Size by Country (2016-2021)
9.4.2 Latin America Massive Multiplayer Online (MMO) Games Market Size by Country (2022-2027)
9.4.3 Mexico
9.4.4 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Massive Multiplayer Online (MMO) Games Market Size (2016-2027)
10.2 Middle East & Africa Massive Multiplayer Online (MMO) Games Market Size by Type
10.2.1 Middle East & Africa Massive Multiplayer Online (MMO) Games Market Size by Type (2016-2021)
10.2.2 Middle East & Africa Massive Multiplayer Online (MMO) Games Market Size by Type (2022-2027)
10.2.3 Middle East & Africa Massive Multiplayer Online (MMO) Games Market Size by Type (2016-2027)
10.3 Middle East & Africa Massive Multiplayer Online (MMO) Games Market Size by Application
10.3.1 Middle East & Africa Massive Multiplayer Online (MMO) Games Market Size by Application (2016-2021)
10.3.2 Middle East & Africa Massive Multiplayer Online (MMO) Games Market Size by Application (2022-2027)
10.3.3 Middle East & Africa Massive Multiplayer Online (MMO) Games Market Size by Application (2016-2027)
10.4 Middle East & Africa Massive Multiplayer Online (MMO) Games Market Size by Country
10.4.1 Middle East & Africa Massive Multiplayer Online (MMO) Games Market Size by Country (2016-2021)
10.4.2 Middle East & Africa Massive Multiplayer Online (MMO) Games Market Size by Country (2022-2027)
10.4.3 Turkey
10.4.4 Saudi Arabia
10.4.5 UAE
11 Key Players Profiles
11.1 Tencent
11.1.1 Tencent Company Details
11.1.2 Tencent Business Overview
11.1.3 Tencent Massive Multiplayer Online (MMO) Games Introduction
11.1.4 Tencent Revenue in Massive Multiplayer Online (MMO) Games Business (2016-2021)
11.1.5 Tencent Recent Development
11.2 NetEase
11.2.1 NetEase Company Details
11.2.2 NetEase Business Overview
11.2.3 NetEase Massive Multiplayer Online (MMO) Games Introduction
11.2.4 NetEase Revenue in Massive Multiplayer Online (MMO) Games Business (2016-2021)
11.2.5 NetEase Recent Development
11.3 Activision Blizzard
11.3.1 Activision Blizzard Company Details
11.3.2 Activision Blizzard Business Overview
11.3.3 Activision Blizzard Massive Multiplayer Online (MMO) Games Introduction
11.3.4 Activision Blizzard Revenue in Massive Multiplayer Online (MMO) Games Business (2016-2021)
11.3.5 Activision Blizzard Recent Development
11.4 Supercell
11.4.1 Supercell Company Details
11.4.2 Supercell Business Overview
11.4.3 Supercell Massive Multiplayer Online (MMO) Games Introduction
11.4.4 Supercell Revenue in Massive Multiplayer Online (MMO) Games Business (2016-2021)
11.4.5 Supercell Recent Development
11.5 NEXON
11.5.1 NEXON Company Details
11.5.2 NEXON Business Overview
11.5.3 NEXON Massive Multiplayer Online (MMO) Games Introduction
11.5.4 NEXON Revenue in Massive Multiplayer Online (MMO) Games Business (2016-2021)
11.5.5 NEXON Recent Development
11.6 NCSoft
11.6.1 NCSoft Company Details
11.6.2 NCSoft Business Overview
11.6.3 NCSoft Massive Multiplayer Online (MMO) Games Introduction
11.6.4 NCSoft Revenue in Massive Multiplayer Online (MMO) Games Business (2016-2021)
11.6.5 NCSoft Recent Development
11.7 Electronic Arts
11.7.1 Electronic Arts Company Details
11.7.2 Electronic Arts Business Overview
11.7.3 Electronic Arts Massive Multiplayer Online (MMO) Games Introduction
11.7.4 Electronic Arts Revenue in Massive Multiplayer Online (MMO) Games Business (2016-2021)
11.7.5 Electronic Arts Recent Development
11.8 Bluehole
11.8.1 Bluehole Company Details
11.8.2 Bluehole Business Overview
11.8.3 Bluehole Massive Multiplayer Online (MMO) Games Introduction
11.8.4 Bluehole Revenue in Massive Multiplayer Online (MMO) Games Business (2016-2021)
11.8.5 Bluehole Recent Development
11.9 Mixi Inc.
11.9.1 Mixi Inc. Company Details
11.9.2 Mixi Inc. Business Overview
11.9.3 Mixi Inc. Massive Multiplayer Online (MMO) Games Introduction
11.9.4 Mixi Inc. Revenue in Massive Multiplayer Online (MMO) Games Business (2016-2021)
11.9.5 Mixi Inc. Recent Development
11.10 SQUARE ENIX
11.10.1 SQUARE ENIX Company Details
11.10.2 SQUARE ENIX Business Overview
11.10.3 SQUARE ENIX Massive Multiplayer Online (MMO) Games Introduction
11.10.4 SQUARE ENIX Revenue in Massive Multiplayer Online (MMO) Games Business (2016-2021)
11.10.5 SQUARE ENIX Recent Development
11.11 ChangYou
11.11.1 ChangYou Company Details
11.11.2 ChangYou Business Overview
11.11.3 ChangYou Massive Multiplayer Online (MMO) Games Introduction
11.11.4 ChangYou Revenue in Massive Multiplayer Online (MMO) Games Business (2016-2021)
11.11.5 ChangYou Recent Development
11.12 Shanda Interactive Entertainment
11.12.1 Shanda Interactive Entertainment Company Details
11.12.2 Shanda Interactive Entertainment Business Overview
11.12.3 Shanda Interactive Entertainment Massive Multiplayer Online (MMO) Games Introduction
11.12.4 Shanda Interactive Entertainment Revenue in Massive Multiplayer Online (MMO) Games Business (2016-2021)
11.12.5 Shanda Interactive Entertainment Recent Development
11.13 GungHo Online Entertainment
11.13.1 GungHo Online Entertainment Company Details
11.13.2 GungHo Online Entertainment Business Overview
11.13.3 GungHo Online Entertainment Massive Multiplayer Online (MMO) Games Introduction
11.13.4 GungHo Online Entertainment Revenue in Massive Multiplayer Online (MMO) Games Business (2016-2021)
11.13.5 GungHo Online Entertainment Recent Development
11.14 Daybreak Game Company
11.14.1 Daybreak Game Company Company Details
11.14.2 Daybreak Game Company Business Overview
11.14.3 Daybreak Game Company Massive Multiplayer Online (MMO) Games Introduction
11.14.4 Daybreak Game Company Revenue in Massive Multiplayer Online (MMO) Games Business (2016-2021)
11.14.5 Daybreak Game Company Recent Development
11.15 Gamigo
11.15.1 Gamigo Company Details
11.15.2 Gamigo Business Overview
11.15.3 Gamigo Massive Multiplayer Online (MMO) Games Introduction
11.15.4 Gamigo Revenue in Massive Multiplayer Online (MMO) Games Business (2016-2021)
11.15.5 Gamigo Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
List of Tables
Table 1. Global Massive Multiplayer Online (MMO) Games Market Size Growth Rate by Type (US$ Million):2016 VS 2021 VS 2027
Table 2. Key Players of MMO Real-time Strategy
Table 3. Key Players of MMO First Person Shooter
Table 4. Key Players of MMO Role Play Games
Table 5. Global Massive Multiplayer Online (MMO) Games Market Size Growth by Application (US$ Million): 2016 VS 2021 VS 2027
Table 6. Global Massive Multiplayer Online (MMO) Games Market Size by Regions (US$ Million): 2016 VS 2021 VS 2027
Table 7. Global Massive Multiplayer Online (MMO) Games Market Size by Regions (2016-2021) & (US$ Million)
Table 8. Global Massive Multiplayer Online (MMO) Games Market Share by Regions (2016-2021)
Table 9. Global Massive Multiplayer Online (MMO) Games Forecasted Market Size by Regions (2022-2027) & (US$ Million)
Table 10. Global Massive Multiplayer Online (MMO) Games Market Share by Regions (2022-2027)
Table 11. Massive Multiplayer Online (MMO) Games Market Trends
Table 12. Massive Multiplayer Online (MMO) Games Market Drivers
Table 13. Massive Multiplayer Online (MMO) Games Market Challenges
Table 14. Massive Multiplayer Online (MMO) Games Market Restraints
Table 15. Global Massive Multiplayer Online (MMO) Games Revenue by Players (2016-2021) & (US$ Million)
Table 16. Global Massive Multiplayer Online (MMO) Games Market Share by Players (2016-2021)
Table 17. Global Top Massive Multiplayer Online (MMO) Games Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Massive Multiplayer Online (MMO) Games as of 2020)
Table 18. Ranking of Global Top Massive Multiplayer Online (MMO) Games Companies by Revenue (US$ Million) in 2020
Table 19. Global 5 Largest Players Market Share by Massive Multiplayer Online (MMO) Games Revenue (CR5 and HHI) & (2016-2021)
Table 20. Key Players Headquarters and Area Served
Table 21. Key Players Massive Multiplayer Online (MMO) Games Product Solution and Service
Table 22. Date of Enter into Massive Multiplayer Online (MMO) Games Market
Table 23. Mergers & Acquisitions, Expansion Plans
Table 24. Global Massive Multiplayer Online (MMO) Games Market Size by Type (2016-2021) (US$ Million)
Table 25. Global Massive Multiplayer Online (MMO) Games Revenue Market Share by Type (2016-2021)
Table 26. Global Massive Multiplayer Online (MMO) Games Forecasted Market Size by Type (2022-2027) (US$ Million)
Table 27. Global Massive Multiplayer Online (MMO) Games Revenue Market Share by Type (2022-2027) & (US$ Million)
Table 28. Global Massive Multiplayer Online (MMO) Games Market Size Share by Application (2016-2021) & (US$ Million)
Table 29. Global Massive Multiplayer Online (MMO) Games Revenue Market Share by Application (2016-2021)
Table 30. Global Massive Multiplayer Online (MMO) Games Forecasted Market Size by Application (2022-2027) (US$ Million)
Table 31. Global Massive Multiplayer Online (MMO) Games Revenue Market Share by Application (2022-2027) & (US$ Million)
Table 32. North America Massive Multiplayer Online (MMO) Games Market Size by Type (2016-2021) (US$ Million)
Table 33. North America Massive Multiplayer Online (MMO) Games Market Size by Type (2022-2027) & (US$ Million)
Table 34. North America Massive Multiplayer Online (MMO) Games Market Size by Application (2016-2021) (US$ Million)
Table 35. North America Massive Multiplayer Online (MMO) Games Market Size by Application (2022-2027) & (US$ Million)
Table 36. North America Massive Multiplayer Online (MMO) Games Market Size by Country (2016-2021) & (US$ Million)
Table 37. North America Massive Multiplayer Online (MMO) Games Market Size by Country (2022-2027) & (US$ Million)
Table 38. Europe Massive Multiplayer Online (MMO) Games Market Size by Type (2016-2021) (US$ Million)
Table 39. Europe Massive Multiplayer Online (MMO) Games Market Size by Type (2022-2027) & (US$ Million)
Table 40. Europe Massive Multiplayer Online (MMO) Games Market Size by Application (2016-2021) (US$ Million)
Table 41. Europe Massive Multiplayer Online (MMO) Games Market Size by Application (2022-2027) & (US$ Million)
Table 42. Europe Massive Multiplayer Online (MMO) Games Market Size by Country (2016-2021) & (US$ Million)
Table 43. Europe Massive Multiplayer Online (MMO) Games Market Size by Country (2022-2027) & (US$ Million)
Table 44. Asia-Pacific Massive Multiplayer Online (MMO) Games Market Size by Type (2016-2021) (US$ Million)
Table 45. Asia-Pacific Massive Multiplayer Online (MMO) Games Market Size by Type (2022-2027) & (US$ Million)
Table 46. Asia-Pacific Massive Multiplayer Online (MMO) Games Market Size by Application (2016-2021) (US$ Million)
Table 47. Asia-Pacific Massive Multiplayer Online (MMO) Games Market Size by Application (2022-2027) & (US$ Million)
Table 48. Asia-Pacific Massive Multiplayer Online (MMO) Games Market Size by Region (2016-2021) & (US$ Million)
Table 49. Asia-Pacific Massive Multiplayer Online (MMO) Games Market Size by Region (2022-2027) & (US$ Million)
Table 50. Latin America Massive Multiplayer Online (MMO) Games Market Size by Type (2016-2021) (US$ Million)
Table 51. Latin America Massive Multiplayer Online (MMO) Games Market Size by Type (2022-2027) & (US$ Million)
Table 52. Latin America Massive Multiplayer Online (MMO) Games Market Size by Application (2016-2021) (US$ Million)
Table 53. Latin America Massive Multiplayer Online (MMO) Games Market Size by Application (2022-2027) & (US$ Million)
Table 54. Latin America Massive Multiplayer Online (MMO) Games Market Size by Country (2016-2021) & (US$ Million)
Table 55. Latin America Massive Multiplayer Online (MMO) Games Market Size by Country (2022-2027) & (US$ Million)
Table 56. Middle East & Africa Massive Multiplayer Online (MMO) Games Market Size by Type (2016-2021) (US$ Million)
Table 57. Middle East & Africa Massive Multiplayer Online (MMO) Games Market Size by Type (2022-2027) & (US$ Million)
Table 58. Middle East & Africa Massive Multiplayer Online (MMO) Games Market Size by Application (2016-2021) (US$ Million)
Table 59. Middle East & Africa Massive Multiplayer Online (MMO) Games Market Size by Application (2022-2027) & (US$ Million)
Table 60. Middle East & Africa Massive Multiplayer Online (MMO) Games Market Size by Country (2016-2021) & (US$ Million)
Table 61. Middle East & Africa Massive Multiplayer Online (MMO) Games Market Size by Country (2022-2027) & (US$ Million)
Table 62. Tencent Company Details
Table 63. Tencent Business Overview
Table 64. Tencent Massive Multiplayer Online (MMO) Games Product
Table 65. Tencent Revenue in Massive Multiplayer Online (MMO) Games Business (2016-2021) & (US$ Million)
Table 66. Tencent Recent Development
Table 67. NetEase Company Details
Table 68. NetEase Business Overview
Table 69. NetEase Massive Multiplayer Online (MMO) Games Product
Table 70. NetEase Revenue in Massive Multiplayer Online (MMO) Games Business (2016-2021) & (US$ Million)
Table 71. NetEase Recent Development
Table 72. Activision Blizzard Company Details
Table 73. Activision Blizzard Business Overview
Table 74. Activision Blizzard Massive Multiplayer Online (MMO) Games Product
Table 75. Activision Blizzard Revenue in Massive Multiplayer Online (MMO) Games Business (2016-2021) & (US$ Million)
Table 76. Activision Blizzard Recent Development
Table 77. Supercell Company Details
Table 78. Supercell Business Overview
Table 79. Supercell Massive Multiplayer Online (MMO) Games Product
Table 80. Supercell Revenue in Massive Multiplayer Online (MMO) Games Business (2016-2021) & (US$ Million)
Table 81. Supercell Recent Development
Table 82. NEXON Company Details
Table 83. NEXON Business Overview
Table 84. NEXON Massive Multiplayer Online (MMO) Games Product
Table 85. NEXON Revenue in Massive Multiplayer Online (MMO) Games Business (2016-2021) & (US$ Million)
Table 86. NEXON Recent Development
Table 87. NCSoft Company Details
Table 88. NCSoft Business Overview
Table 89. NCSoft Massive Multiplayer Online (MMO) Games Product
Table 90. NCSoft Revenue in Massive Multiplayer Online (MMO) Games Business (2016-2021) & (US$ Million)
Table 91. NCSoft Recent Development
Table 92. Electronic Arts Company Details
Table 93. Electronic Arts Business Overview
Table 94. Electronic Arts Massive Multiplayer Online (MMO) Games Product
Table 95. Electronic Arts Revenue in Massive Multiplayer Online (MMO) Games Business (2016-2021) & (US$ Million)
Table 96. Electronic Arts Recent Development
Table 97. Bluehole Company Details
Table 98. Bluehole Business Overview
Table 99. Bluehole Revenue in Massive Multiplayer Online (MMO) Games Business (2016-2021) & (US$ Million)
Table 100. Bluehole Recent Development
Table 101. Mixi Inc. Company Details
Table 102. Mixi Inc. Business Overview
Table 103. Mixi Inc. Massive Multiplayer Online (MMO) Games Product
Table 104. Mixi Inc. Revenue in Massive Multiplayer Online (MMO) Games Business (2016-2021) & (US$ Million)
Table 105. Mixi Inc. Recent Development
Table 106. SQUARE ENIX Company Details
Table 107. SQUARE ENIX Business Overview
Table 108. SQUARE ENIX Massive Multiplayer Online (MMO) Games Product
Table 109. SQUARE ENIX Revenue in Massive Multiplayer Online (MMO) Games Business (2016-2021) & (US$ Million)
Table 110. SQUARE ENIX Recent Development
Table 111. ChangYou Company Details
Table 112. ChangYou Business Overview
Table 113. ChangYou Massive Multiplayer Online (MMO) Games Product
Table 114. ChangYou Revenue in Massive Multiplayer Online (MMO) Games Business (2016-2021) & (US$ Million)
Table 115. ChangYou Recent Development
Table 116. Shanda Interactive Entertainment Company Details
Table 117. Shanda Interactive Entertainment Business Overview
Table 118. Shanda Interactive Entertainment Massive Multiplayer Online (MMO) Games Product
Table 119. Shanda Interactive Entertainment Revenue in Massive Multiplayer Online (MMO) Games Business (2016-2021) & (US$ Million)
Table 120. Shanda Interactive Entertainment Recent Development
Table 121. GungHo Online Entertainment Company Details
Table 122. GungHo Online Entertainment Business Overview
Table 123. GungHo Online Entertainment Massive Multiplayer Online (MMO) Games Product
Table 124. GungHo Online Entertainment Revenue in Massive Multiplayer Online (MMO) Games Business (2016-2021) & (US$ Million)
Table 125. GungHo Online Entertainment Recent Development
Table 126. Daybreak Game Company Company Details
Table 127. Daybreak Game Company Business Overview
Table 128. Daybreak Game Company Massive Multiplayer Online (MMO) Games Product
Table 129. Daybreak Game Company Revenue in Massive Multiplayer Online (MMO) Games Business (2016-2021) & (US$ Million)
Table 130. Daybreak Game Company Recent Development
Table 131. Gamigo Company Details
Table 132. Gamigo Business Overview
Table 133. Gamigo Massive Multiplayer Online (MMO) Games Product
Table 134. Gamigo Revenue in Massive Multiplayer Online (MMO) Games Business (2016-2021) & (US$ Million)
Table 135. Gamigo Recent Development
Table 136. Research Programs/Design for This Report
Table 137. Key Data Information from Secondary Sources
Table 138. Key Data Information from Primary Sources
List of Figures
Figure 1. Global Massive Multiplayer Online (MMO) Games Market Share by Type: 2020 VS 2027
Figure 2. MMO Real-time Strategy Features
Figure 3. MMO First Person Shooter Features
Figure 4. MMO Role Play Games Features
Figure 5. Global Massive Multiplayer Online (MMO) Games Market Share by Application: 2020 VS 2027
Figure 6. Professional Players Case Studies
Figure 7. Amateur Players Case Studies
Figure 8. Massive Multiplayer Online (MMO) Games Report Years Considered
Figure 9. Global Massive Multiplayer Online (MMO) Games Market Size (US$ Million), Year-over-Year: 2016-2027
Figure 10. Global Massive Multiplayer Online (MMO) Games Market Size (US$ Million), 2016 VS 2021 VS 2027
Figure 11. Global Massive Multiplayer Online (MMO) Games Market Share by Regions: 2020 VS 2027
Figure 12. Global Massive Multiplayer Online (MMO) Games Market Share by Regions (2022-2027)
Figure 13. Global Massive Multiplayer Online (MMO) Games Market Share by Players in 2020
Figure 14. Global Top Massive Multiplayer Online (MMO) Games Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Massive Multiplayer Online (MMO) Games as of 2020
Figure 15. The Top 10 and 5 Players Market Share by Massive Multiplayer Online (MMO) Games Revenue in 2020
Figure 16. Global Massive Multiplayer Online (MMO) Games Revenue Market Share by Type (2016-2021)
Figure 17. Global Massive Multiplayer Online (MMO) Games Revenue Market Share by Type (2022-2027)
Figure 18. North America Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 19. North America Massive Multiplayer Online (MMO) Games Market Share by Type (2016-2027)
Figure 20. North America Massive Multiplayer Online (MMO) Games Market Share by Application (2016-2027)
Figure 21. North America Massive Multiplayer Online (MMO) Games Market Share by Country (2016-2027)
Figure 22. United States Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 23. Canada Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 24. Europe Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 25. Europe Massive Multiplayer Online (MMO) Games Market Share by Type (2016-2027)
Figure 26. Europe Massive Multiplayer Online (MMO) Games Market Share by Application (2016-2027)
Figure 27. Europe Massive Multiplayer Online (MMO) Games Market Share by Country (2016-2027)
Figure 28. Germany Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 29. France Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 30. U.K. Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 31. Italy Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 32. Russia Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 33. Nordic Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 34. Asia-Pacific Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 35. Asia-Pacific Massive Multiplayer Online (MMO) Games Market Share by Type (2016-2027)
Figure 36. Asia-Pacific Massive Multiplayer Online (MMO) Games Market Share by Application (2016-2027)
Figure 37. Asia-Pacific Massive Multiplayer Online (MMO) Games Market Share by Region (2016-2027)
Figure 38. China Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 39. Japan Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 40. South Korea Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 41. Southeast Asia Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 42. India Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 43. Australia Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 44. Latin America Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 45. Latin America Massive Multiplayer Online (MMO) Games Market Share by Type (2016-2027)
Figure 46. Latin America Massive Multiplayer Online (MMO) Games Market Share by Application (2016-2027)
Figure 47. Latin America Massive Multiplayer Online (MMO) Games Market Share by Country (2016-2027)
Figure 48. Mexico Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 49. Brazil Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 50. Middle East & Africa Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 51. Middle East & Africa Massive Multiplayer Online (MMO) Games Market Share by Type (2016-2027)
Figure 52. Middle East & Africa Massive Multiplayer Online (MMO) Games Market Share by Application (2016-2027)
Figure 53. Middle East & Africa Massive Multiplayer Online (MMO) Games Market Share by Country (2016-2027)
Figure 54. Turkey Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 55. Saudi Arabia Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 56. UAE Massive Multiplayer Online (MMO) Games Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 57. Tencent Revenue Growth Rate in Massive Multiplayer Online (MMO) Games Business (2016-2021)
Figure 58. NetEase Revenue Growth Rate in Massive Multiplay
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