Global Inflight Entertainment (IFE) Market Research Report 2022 - Market Size, Current Insights and Development Trends

Publisher Name :
Date: 22-Nov-2022
No. of pages: 113

Inflight entertainment (IFE) refers to the entertainment available to aircraft passengers during a flight. Design issues for IFE include system safety, cost efficiency, software reliability, hardware maintenance, and user compatibility.

The report focuses on the Inflight Entertainment (IFE) market size, segment size (mainly covering product type, application, and geography), competitor landscape, recent status, and development trends. Furthermore, the report provides strategies for companies to overcome threats posed by COVID-19.

Technological innovation and advancement will further optimize the performance of the product, enabling it to acquire a wider range of applications in the downstream market. Moreover, customer preference analysis, market dynamics (drivers, restraints, opportunities), new product release, impact of COVID-19, regional conflicts and carbon neutrality provide crucial information for us to take a deep dive into the Inflight Entertainment (IFE) market.

Major Players in the Inflight Entertainment (IFE) market are:

Global Eagle Entertainment, Inc

Viasat Inc

Honeywell International

Thales Group

Lufthansa Systems GmbH & Co. Kg

Rockwell Collins

Zodiac Aerospace

Panasonic Avionics Corporation

Gogo LLC

SITAONAIR

On the basis of types, the Inflight Entertainment (IFE) market is primarily split into:

IFE Hardware

IFE Connectivity & Communication

IFE Content

On the basis of applications, the market covers:

Narrow Body Aircraft

Wide Body Aircraft

Other

Major Regions or countries covered in this report:

United States

Europe

China

Japan

India

Southeast Asia

Latin America

Middle East and Africa

Others

Years considered for this report:

Historical Years: 2017-2021

Base Year: 2021

Estimated Year: 2022

Forecast Period: 2022-2029

Global Inflight Entertainment (IFE) Market Research Report 2022 - Market Size, Current Insights and Development Trends

Table of Content

1 Inflight Entertainment (IFE) Market Overview
1.1 Product Overview and Scope of Inflight Entertainment (IFE) Market
1.2 Inflight Entertainment (IFE) Market Segment by Type
1.2.1 Global Inflight Entertainment (IFE) Market Sales and CAGR (%) Comparison by Type (2017-2029)
1.3 Global Inflight Entertainment (IFE) Market Segment by Application
1.3.1 Inflight Entertainment (IFE) Market Consumption (Sales) Comparison by Application (2017-2029)
1.4 Global Inflight Entertainment (IFE) Market, Region Wise (2017-2029)
1.5 Global Market Size (Revenue) of Inflight Entertainment (IFE) (2017-2029)
1.5.1 Global Inflight Entertainment (IFE) Market Revenue Status and Outlook (2017-2029)
1.5.2 Global Inflight Entertainment (IFE) Market Sales Status and Outlook (2017-2029)
1.6 Influence of Regional Conflicts on the Inflight Entertainment (IFE) Industry
1.7 Impact of Carbon Neutrality on the Inflight Entertainment (IFE) Industry

2 Inflight Entertainment (IFE) Market Upstream and Downstream Analysis
2.1 Inflight Entertainment (IFE) Industrial Chain Analysis
2.2 Key Raw Materials Suppliers and Price Analysis
2.3 Key Raw Materials Supply and Demand Analysis
2.4 Market Concentration Rate of Raw Materials
2.5 Manufacturing Process Analysis
2.6 Manufacturing Cost Structure Analysis
2.6.1 Labor Cost Analysis
2.6.2 Energy Costs Analysis
2.6.3 R&D Costs Analysis
2.7 Major Downstream Buyers of Inflight Entertainment (IFE) Analysis
2.8 Impact of COVID-19 on the Industry Upstream and Downstream

3 Players Profiles
3.1 Global Eagle Entertainment, Inc
3.1.1 Global Eagle Entertainment, Inc Basic Information, Manufacturing Base, Sales Area and Competitors
3.1.2 Product Profiles, Application and Specification
3.1.3 Inflight Entertainment (IFE) Market Performance (2017-2022)
3.1.4 Business Overview
3.2 Viasat Inc
3.2.1 Viasat Inc Basic Information, Manufacturing Base, Sales Area and Competitors
3.2.2 Product Profiles, Application and Specification
3.2.3 Inflight Entertainment (IFE) Market Performance (2017-2022)
3.2.4 Business Overview
3.3 Honeywell International
3.3.1 Honeywell International Basic Information, Manufacturing Base, Sales Area and Competitors
3.3.2 Product Profiles, Application and Specification
3.3.3 Inflight Entertainment (IFE) Market Performance (2017-2022)
3.3.4 Business Overview
3.4 Thales Group
3.4.1 Thales Group Basic Information, Manufacturing Base, Sales Area and Competitors
3.4.2 Product Profiles, Application and Specification
3.4.3 Inflight Entertainment (IFE) Market Performance (2017-2022)
3.4.4 Business Overview
3.5 Lufthansa Systems GmbH & Co. Kg
3.5.1 Lufthansa Systems GmbH & Co. Kg Basic Information, Manufacturing Base, Sales Area and Competitors
3.5.2 Product Profiles, Application and Specification
3.5.3 Inflight Entertainment (IFE) Market Performance (2017-2022)
3.5.4 Business Overview
3.6 Rockwell Collins
3.6.1 Rockwell Collins Basic Information, Manufacturing Base, Sales Area and Competitors
3.6.2 Product Profiles, Application and Specification
3.6.3 Inflight Entertainment (IFE) Market Performance (2017-2022)
3.6.4 Business Overview
3.7 Zodiac Aerospace
3.7.1 Zodiac Aerospace Basic Information, Manufacturing Base, Sales Area and Competitors
3.7.2 Product Profiles, Application and Specification
3.7.3 Inflight Entertainment (IFE) Market Performance (2017-2022)
3.7.4 Business Overview
3.8 Panasonic Avionics Corporation
3.8.1 Panasonic Avionics Corporation Basic Information, Manufacturing Base, Sales Area and Competitors
3.8.2 Product Profiles, Application and Specification
3.8.3 Inflight Entertainment (IFE) Market Performance (2017-2022)
3.8.4 Business Overview
3.9 Gogo LLC
3.9.1 Gogo LLC Basic Information, Manufacturing Base, Sales Area and Competitors
3.9.2 Product Profiles, Application and Specification
3.9.3 Inflight Entertainment (IFE) Market Performance (2017-2022)
3.9.4 Business Overview
3.10 SITAONAIR
3.10.1 SITAONAIR Basic Information, Manufacturing Base, Sales Area and Competitors
3.10.2 Product Profiles, Application and Specification
3.10.3 Inflight Entertainment (IFE) Market Performance (2017-2022)
3.10.4 Business Overview

4 Global Inflight Entertainment (IFE) Market Landscape by Player
4.1 Global Inflight Entertainment (IFE) Sales and Share by Player (2017-2022)
4.2 Global Inflight Entertainment (IFE) Revenue and Market Share by Player (2017-2022)
4.3 Global Inflight Entertainment (IFE) Average Price by Player (2017-2022)
4.4 Global Inflight Entertainment (IFE) Gross Margin by Player (2017-2022)
4.5 Inflight Entertainment (IFE) Market Competitive Situation and Trends
4.5.1 Inflight Entertainment (IFE) Market Concentration Rate
4.5.2 Inflight Entertainment (IFE) Market Share of Top 3 and Top 6 Players
4.5.3 Mergers & Acquisitions, Expansion

5 Global Inflight Entertainment (IFE) Sales, Revenue, Price Trend by Type
5.1 Global Inflight Entertainment (IFE) Sales and Market Share by Type (2017-2022)
5.2 Global Inflight Entertainment (IFE) Revenue and Market Share by Type (2017-2022)
5.3 Global Inflight Entertainment (IFE) Price by Type (2017-2022)
5.4 Global Inflight Entertainment (IFE) Sales, Revenue and Growth Rate by Type (2017-2022)
5.4.1 Global Inflight Entertainment (IFE) Sales, Revenue and Growth Rate of IFE Hardware (2017-2022)
5.4.2 Global Inflight Entertainment (IFE) Sales, Revenue and Growth Rate of IFE Connectivity & Communication (2017-2022)
5.4.3 Global Inflight Entertainment (IFE) Sales, Revenue and Growth Rate of IFE Content (2017-2022)

6 Global Inflight Entertainment (IFE) Market Analysis by Application
6.1 Global Inflight Entertainment (IFE) Consumption and Market Share by Application (2017-2022)
6.2 Global Inflight Entertainment (IFE) Consumption Revenue and Market Share by Application (2017-2022)
6.3 Global Inflight Entertainment (IFE) Consumption and Growth Rate by Application (2017-2022)
6.3.1 Global Inflight Entertainment (IFE) Consumption and Growth Rate of Narrow Body Aircraft (2017-2022)
6.3.2 Global Inflight Entertainment (IFE) Consumption and Growth Rate of Wide Body Aircraft (2017-2022)
6.3.3 Global Inflight Entertainment (IFE) Consumption and Growth Rate of Other (2017-2022)

7 Global Inflight Entertainment (IFE) Sales and Revenue Region Wise (2017-2022)
7.1 Global Inflight Entertainment (IFE) Sales and Market Share, Region Wise (2017-2022)
7.2 Global Inflight Entertainment (IFE) Revenue and Market Share, Region Wise (2017-2022)
7.3 Global Inflight Entertainment (IFE) Sales, Revenue, Price and Gross Margin (2017-2022)
7.4 United States Inflight Entertainment (IFE) Sales, Revenue, Price and Gross Margin (2017-2022)
7.5 Europe Inflight Entertainment (IFE) Sales, Revenue, Price and Gross Margin (2017-2022)
7.6 China Inflight Entertainment (IFE) Sales, Revenue, Price and Gross Margin (2017-2022)
7.7 Japan Inflight Entertainment (IFE) Sales, Revenue, Price and Gross Margin (2017-2022)
7.8 India Inflight Entertainment (IFE) Sales, Revenue, Price and Gross Margin (2017-2022)
7.9 Southeast Asia Inflight Entertainment (IFE) Sales, Revenue, Price and Gross Margin (2017-2022)
7.10 Latin America Inflight Entertainment (IFE) Sales, Revenue, Price and Gross Margin (2017-2022)
7.11 Middle East and Africa Inflight Entertainment (IFE) Sales, Revenue, Price and Gross Margin (2017-2022)

8 Global Inflight Entertainment (IFE) Market Forecast (2022-2029)
8.1 Global Inflight Entertainment (IFE) Sales, Revenue Forecast (2022-2029)
8.1.1 Global Inflight Entertainment (IFE) Sales and Growth Rate Forecast (2022-2029)
8.1.2 Global Inflight Entertainment (IFE) Revenue and Growth Rate Forecast (2022-2029)
8.1.3 Global Inflight Entertainment (IFE) Price and Trend Forecast (2022-2029)
8.2 Global Inflight Entertainment (IFE) Sales and Revenue Forecast, Region Wise (2022-2029)
8.2.1 United States Inflight Entertainment (IFE) Sales and Revenue Forecast (2022-2029)
8.2.2 Europe Inflight Entertainment (IFE) Sales and Revenue Forecast (2022-2029)
8.2.3 China Inflight Entertainment (IFE) Sales and Revenue Forecast (2022-2029)
8.2.4 Japan Inflight Entertainment (IFE) Sales and Revenue Forecast (2022-2029)
8.2.5 India Inflight Entertainment (IFE) Sales and Revenue Forecast (2022-2029)
8.2.6 Southeast Asia Inflight Entertainment (IFE) Sales and Revenue Forecast (2022-2029)
8.2.7 Latin America Inflight Entertainment (IFE) Sales and Revenue Forecast (2022-2029)
8.2.8 Middle East and Africa Inflight Entertainment (IFE) Sales and Revenue Forecast (2022-2029)
8.3 Global Inflight Entertainment (IFE) Sales, Revenue and Price Forecast by Type (2022-2029)
8.3.1 Global Inflight Entertainment (IFE) Revenue and Growth Rate of IFE Hardware (2022-2029)
8.3.2 Global Inflight Entertainment (IFE) Revenue and Growth Rate of IFE Connectivity & Communication (2022-2029)
8.3.3 Global Inflight Entertainment (IFE) Revenue and Growth Rate of IFE Content (2022-2029)
8.4 Global Inflight Entertainment (IFE) Consumption Forecast by Application (2022-2029)
8.4.1 Global Inflight Entertainment (IFE) Consumption Value and Growth Rate of Narrow Body Aircraft (2022-2029)
8.4.2 Global Inflight Entertainment (IFE) Consumption Value and Growth Rate of Wide Body Aircraft (2022-2029)
8.4.3 Global Inflight Entertainment (IFE) Consumption Value and Growth Rate of Other (2022-2029)
8.5 Inflight Entertainment (IFE) Market Forecast Under COVID-19

9 Industry Outlook
9.1 Inflight Entertainment (IFE) Market Drivers Analysis
9.2 Inflight Entertainment (IFE) Market Restraints and Challenges
9.3 Inflight Entertainment (IFE) Market Opportunities Analysis
9.4 Emerging Market Trends
9.5 Inflight Entertainment (IFE) Industry Technology Status and Trends
9.6 News of Product Release
9.7 Consumer Preference Analysis
9.8 Inflight Entertainment (IFE) Industry Development Trends under COVID-19 Outbreak
9.8.1 Global COVID-19 Status Overview
9.8.2 Influence of COVID-19 Outbreak on Inflight Entertainment (IFE) Industry Development

10 Research Findings and Conclusion

11 Appendix
11.1 Methodology
11.2 Research Data Source
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