Global Gaming Peripheral Market Insights, Forecast to 2025

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Date: 10-May-2019
No. of pages: 122
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Gaming peripherals refer to auxiliary devices, such as controllers, keyboards, and gaming mice, which connect to computers or gaming consoles to offer easy game playing.

Razer is the world leading player in global PC Gaming Peripherals market with the market share of 12.83%, in terms of revenue, and followed by Logitech G (ASTRO), Turtle Beach, Corsair and Sennheiser.

In 2017, headsets had accounted for the largest share of the PC Gaming Peripherals market revenue, with a total value of $1197.23 million, followed by mice and keyboards.

The wired segment accounts for the major share for the PC gaming accessories market due to the quick response time when compared to the wireless segment. The rise in number of gamers has led to the demand for faster technology which will eliminate time lags, this has led to a positive impact on gaming peripheral market size. Therefore, vendors in the gaming peripheral market are focusing on developing advanced technology products to retain customers.

The global Gaming Peripheral market is valued at xx million US$ in 2018 and will reach xx million US$ by the end of 2025, growing at a CAGR of xx% during 2019-2025. The objectives of this study are to define, segment, and project the size of the Gaming Peripheral market based on company, product type, end user and key regions.

This report studies the global market size of Gaming Peripheral in key regions like North America, Europe, Asia Pacific, Central & South America and Middle East & Africa, focuses on the consumption of Gaming Peripheral in these regions.

This research report categorizes the global Gaming Peripheral market by top players/brands, region, type and end user. This report also studies the global Gaming Peripheral market status, competition landscape, market share, growth rate, future trends, market drivers, opportunities and challenges, sales channels and distributors.

The following manufacturers are covered in this report, with sales, revenue, market share for each company:

- Razer

- Logitech G (Astro)

- Turtle Beach

- Corsair

- Sennheiser

- Plantronics

- SteelSeries

- Mad Catz

- Roccat

- QPAD

- Thrustmaster

- HyperX

- Tt eSPORTS

- Cooler Master

- ZOWIE

- Sharkoon

- Trust

Market size by Product

- Headsets

- Mouse

- Mousepads

- Keyboards

- Controllers

- Other

Market size by End User

- Distribution Channels

- Third-Party Retail Channels

- Direct Channels

Market size by Region

- North America

- - United States

- - Canada

- - Mexico

- Asia-Pacific

- - China

- - India

- - Japan

- - South Korea

- - Australia

- - Indonesia

- - Singapore

- - Malaysia

- - Philippines

- - Thailand

- - Vietnam

- Europe

- - Germany

- - France

- - UK

- - Italy

- - Spain

- - Russia

- Central & South America

- - Brazil

- - Rest of Central & South America

- Middle East & Africa

- - GCC Countries

- - Turkey

- - Egypt

- - South Africa

The study objectives of this report are:

- To study and analyze the global Gaming Peripheral market size (value & volume) by company, key regions, products and end user, breakdown data from 2014 to 2018, and forecast to 2025.

- To understand the structure of Gaming Peripheral market by identifying its various subsegments.

- To share detailed information about the key factors influencing the growth of the market (growth potential, opportunities, drivers, industry-specific challenges and risks).

- Focuses on the key global Gaming Peripheral companies, to define, describe and analyze the sales volume, value, market share, market competition landscape and recent development.

- To project the value and sales volume of Gaming Peripheral submarkets, with respect to key regions.

- To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.

In this study, the years considered to estimate the market size of Gaming Peripheral are as follows:

- History Year: 2014-2018

- Base Year: 2018

- Estimated Year: 2019

- Forecast Year 2019 to 2025

This report includes the estimation of market size for value (million US$) and volume (K Units). Both top-down and bottom-up approaches have been used to estimate and validate the market size of Gaming Peripheral market, to estimate the size of various other dependent submarkets in the overall market. Key players in the market have been identified through secondary research, and their market shares have been determined through primary and secondary research. All percentage shares, splits, and breakdowns have been determined using secondary sources and verified primary sources.

For the data information by region, company, type and application, 2018 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.

Global Gaming Peripheral Market Insights, Forecast to 2025

Table of Contents
1 Study Coverage
1.1 Gaming Peripheral Product
1.2 Market Segments
1.3 Key Manufacturers Covered
1.4 Market by Type
1.4.1 Global Gaming Peripheral Market Size Growth Rate by Product
1.4.2 Headsets
1.4.3 Mouse
1.4.4 Mousepads
1.4.5 Keyboards
1.4.6 Controllers
1.4.7 Other
1.5 Market by End User
1.5.1 Global Gaming Peripheral Market Size Growth Rate by End User
1.5.2 Distribution Channels
1.5.3 Third-Party Retail Channels
1.5.4 Direct Channels
1.6 Study Objectives
1.7 Years Considered
2 Executive Summary
2.1 Global Gaming Peripheral Market Size
2.1.1 Global Gaming Peripheral Revenue 2014-2025
2.1.2 Global Gaming Peripheral Sales 2014-2025
2.2 Gaming Peripheral Growth Rate by Regions
2.2.1 Global Gaming Peripheral Sales by Regions
2.2.2 Global Gaming Peripheral Revenue by Regions
3 Breakdown Data by Manufacturers
3.1 Gaming Peripheral Sales by Manufacturers
3.1.1 Gaming Peripheral Sales by Manufacturers
3.1.2 Gaming Peripheral Sales Market Share by Manufacturers
3.1.3 Global Gaming Peripheral Market Concentration Ratio (CR5 and HHI)
3.2 Gaming Peripheral Revenue by Manufacturers
3.2.1 Gaming Peripheral Revenue by Manufacturers (2014-2019)
3.2.2 Gaming Peripheral Revenue Share by Manufacturers (2014-2019)
3.3 Gaming Peripheral Price by Manufacturers
3.4 Gaming Peripheral Manufacturing Base Distribution, Product Types
3.4.1 Gaming Peripheral Manufacturers Manufacturing Base Distribution, Headquarters
3.4.2 Manufacturers Gaming Peripheral Product Type
3.4.3 Date of International Manufacturers Enter into Gaming Peripheral Market
3.5 Manufacturers Mergers & Acquisitions, Expansion Plans
4 Breakdown Data by Product
4.1 Global Gaming Peripheral Sales by Product
4.2 Global Gaming Peripheral Revenue by Product
4.3 Gaming Peripheral Price by Product
5 Breakdown Data by End User
5.1 Overview
5.2 Global Gaming Peripheral Breakdown Data by End User
6 North America
6.1 North America Gaming Peripheral by Countries
6.1.1 North America Gaming Peripheral Sales by Countries
6.1.2 North America Gaming Peripheral Revenue by Countries
6.1.3 United States
6.1.4 Canada
6.1.5 Mexico
6.2 North America Gaming Peripheral by Product
6.3 North America Gaming Peripheral by End User
7 Europe
7.1 Europe Gaming Peripheral by Countries
7.1.1 Europe Gaming Peripheral Sales by Countries
7.1.2 Europe Gaming Peripheral Revenue by Countries
7.1.3 Germany
7.1.4 France
7.1.5 UK
7.1.6 Italy
7.1.7 Russia
7.2 Europe Gaming Peripheral by Product
7.3 Europe Gaming Peripheral by End User
8 Asia Pacific
8.1 Asia Pacific Gaming Peripheral by Countries
8.1.1 Asia Pacific Gaming Peripheral Sales by Countries
8.1.2 Asia Pacific Gaming Peripheral Revenue by Countries
8.1.3 China
8.1.4 Japan
8.1.5 Korea
8.1.6 India
8.1.7 Australia
8.1.8 Indonesia
8.1.9 Malaysia
8.1.10 Philippines
8.1.11 Thailand
8.1.12 Vietnam
8.1.13 Singapore
8.2 Asia Pacific Gaming Peripheral by Product
8.3 Asia Pacific Gaming Peripheral by End User
9 Central & South America
9.1 Central & South America Gaming Peripheral by Countries
9.1.1 Central & South America Gaming Peripheral Sales by Countries
9.1.2 Central & South America Gaming Peripheral Revenue by Countries
9.1.3 Brazil
9.2 Central & South America Gaming Peripheral by Product
9.3 Central & South America Gaming Peripheral by End User
10 Middle East and Africa
10.1 Middle East and Africa Gaming Peripheral by Countries
10.1.1 Middle East and Africa Gaming Peripheral Sales by Countries
10.1.2 Middle East and Africa Gaming Peripheral Revenue by Countries
10.1.3 GCC Countries
10.1.4 Turkey
10.1.5 Egypt
10.1.6 South Africa
10.2 Middle East and Africa Gaming Peripheral by Product
10.3 Middle East and Africa Gaming Peripheral by End User
11 Company Profiles
11.1 Razer
11.1.1 Razer Company Details
11.1.2 Company Business Overview
11.1.3 Razer Gaming Peripheral Sales, Revenue and Gross Margin (2014-2019)
11.1.4 Razer Gaming Peripheral Products Offered
11.1.5 Razer Recent Development
11.2 Logitech G (Astro)
11.2.1 Logitech G (Astro) Company Details
11.2.2 Company Business Overview
11.2.3 Logitech G (Astro) Gaming Peripheral Sales, Revenue and Gross Margin (2014-2019)
11.2.4 Logitech G (Astro) Gaming Peripheral Products Offered
11.2.5 Logitech G (Astro) Recent Development
11.3 Turtle Beach
11.3.1 Turtle Beach Company Details
11.3.2 Company Business Overview
11.3.3 Turtle Beach Gaming Peripheral Sales, Revenue and Gross Margin (2014-2019)
11.3.4 Turtle Beach Gaming Peripheral Products Offered
11.3.5 Turtle Beach Recent Development
11.4 Corsair
11.4.1 Corsair Company Details
11.4.2 Company Business Overview
11.4.3 Corsair Gaming Peripheral Sales, Revenue and Gross Margin (2014-2019)
11.4.4 Corsair Gaming Peripheral Products Offered
11.4.5 Corsair Recent Development
11.5 Sennheiser
11.5.1 Sennheiser Company Details
11.5.2 Company Business Overview
11.5.3 Sennheiser Gaming Peripheral Sales, Revenue and Gross Margin (2014-2019)
11.5.4 Sennheiser Gaming Peripheral Products Offered
11.5.5 Sennheiser Recent Development
11.6 Plantronics
11.6.1 Plantronics Company Details
11.6.2 Company Business Overview
11.6.3 Plantronics Gaming Peripheral Sales, Revenue and Gross Margin (2014-2019)
11.6.4 Plantronics Gaming Peripheral Products Offered
11.6.5 Plantronics Recent Development
11.7 SteelSeries
11.7.1 SteelSeries Company Details
11.7.2 Company Business Overview
11.7.3 SteelSeries Gaming Peripheral Sales, Revenue and Gross Margin (2014-2019)
11.7.4 SteelSeries Gaming Peripheral Products Offered
11.7.5 SteelSeries Recent Development
11.8 Mad Catz
11.8.1 Mad Catz Company Details
11.8.2 Company Business Overview
11.8.3 Mad Catz Gaming Peripheral Sales, Revenue and Gross Margin (2014-2019)
11.8.4 Mad Catz Gaming Peripheral Products Offered
11.8.5 Mad Catz Recent Development
11.9 Roccat
11.9.1 Roccat Company Details
11.9.2 Company Business Overview
11.9.3 Roccat Gaming Peripheral Sales, Revenue and Gross Margin (2014-2019)
11.9.4 Roccat Gaming Peripheral Products Offered
11.9.5 Roccat Recent Development
11.10 QPAD
11.10.1 QPAD Company Details
11.10.2 Company Business Overview
11.10.3 QPAD Gaming Peripheral Sales, Revenue and Gross Margin (2014-2019)
11.10.4 QPAD Gaming Peripheral Products Offered
11.10.5 QPAD Recent Development
11.11 Thrustmaster
11.12 HyperX
11.13 Tt eSPORTS
11.14 Cooler Master
11.15 ZOWIE
11.16 Sharkoon
11.17 Trust
12 Future Forecast
12.1 Gaming Peripheral Market Forecast by Regions
12.1.1 Global Gaming Peripheral Sales Forecast by Regions 2019-2025
12.1.2 Global Gaming Peripheral Revenue Forecast by Regions 2019-2025
12.2 Gaming Peripheral Market Forecast by Product
12.2.1 Global Gaming Peripheral Sales Forecast by Product 2019-2025
12.2.2 Global Gaming Peripheral Revenue Forecast by Product 2019-2025
12.3 Gaming Peripheral Market Forecast by End User
12.4 North America Gaming Peripheral Forecast
12.5 Europe Gaming Peripheral Forecast
12.6 Asia Pacific Gaming Peripheral Forecast
12.7 Central & South America Gaming Peripheral Forecast
12.8 Middle East and Africa Gaming Peripheral Forecast
13 Market Opportunities, Challenges, Risks and Influences Factors Analysis
13.1 Market Opportunities and Drivers
13.2 Market Challenges
13.3 Market Risks/Restraints
13.4 Macroscopic Indicators
14 Value Chain and Sales Channels Analysis
14.1 Value Chain Analysis
14.2 Gaming Peripheral Customers
14.3 Sales Channels Analysis
14.3.1 Sales Channels
14.3.2 Distributors
15 Research Findings and Conclusion
16 Appendix
16.1 Research Methodology
16.1.1 Methodology/Research Approach
16.1.2 Data Source
16.2 Author Details
16.3 Disclaimer
List of Tables and Figures
Figure Gaming Peripheral Product Picture
Table Gaming Peripheral Market Segments
Table Key Manufacturers Gaming Peripheral Covered
Table Global Gaming Peripheral Market Size Growth Rate by Product 2019-2025 (K Units) & (Million US$)
Figure Global Gaming Peripheral Sales Market Share by Product 2014-2025
Figure Headsets Product Picture
Table Major Manufacturers of Headsets
Figure Mouse Product Picture
Table Major Manufacturers of Mouse
Figure Mousepads Product Picture
Table Major Manufacturers of Mousepads
Figure Keyboards Product Picture
Table Major Manufacturers of Keyboards
Figure Controllers Product Picture
Table Major Manufacturers of Controllers
Figure Other Product Picture
Table Major Manufacturers of Other
Table Global Gaming Peripheral Market Size Growth Rate by End User 2019-2025 (K Units)
Figure Distribution Channels
Figure Third-Party Retail Channels
Figure Direct Channels
Figure Gaming Peripheral Report Years Considered
Figure Global Gaming Peripheral Market Size 2014-2025 (Million US$)
Figure Global Gaming Peripheral Sales 2014-2025 (K Units)
Table Global Gaming Peripheral Market Size by Regions 2014-2019 (K Units) & (Million US$)
Table Global Gaming Peripheral Sales by Regions 2014-2019 (K Units)
Table Global Gaming Peripheral Sales Market Share by Regions 2014-2019
Figure Global Gaming Peripheral Sales Market Share by Regions 2014-2019
Figure 2018 Global Gaming Peripheral Sales Market Share by Regions
Table Global Gaming Peripheral Revenue by Regions 2014-2019 (Million US$)
Table Global Gaming Peripheral Revenue Market Share by Regions 2014-2019
Figure Global Gaming Peripheral Revenue Market Share by Regions 2014-2019
Figure 2018 Global Gaming Peripheral Revenue Market Share by Regions
Table Global Gaming Peripheral Sales by Manufacturers (2014-2019) (K Units)
Table Global Gaming Peripheral Sales Share by Manufacturers (2014-2019)
Figure Global Gaming Peripheral Sales Share by Manufacturers in 2018
Table Global Manufacturers Market Concentration Ratio (CR5 and HHI)
Table Gaming Peripheral Revenue by Manufacturers (2014-2019) (Million USD)
Table Gaming Peripheral Revenue Share by Manufacturers (2014-2019)
Figure Gaming Peripheral Value Share by Manufacturers in 2018
Table Key Manufacturers Gaming Peripheral Price (2014-2019) (USD/Unit)
Table Gaming Peripheral Manufacturers Manufacturing Base Distribution and Headquarters
Table Manufacturers Gaming Peripheral Product Type
Table Date of International Manufacturers Enter into Gaming Peripheral Market
Table Manufacturers Mergers & Acquisitions, Expansion Plans
Table Global Gaming Peripheral Sales by Product (2014-2019) (K Units)
Table Global Gaming Peripheral Sales Share by Product (2014-2019)
Figure Global Gaming Peripheral Sales Market Share by Product (2014-2019)
Figure Global Gaming Peripheral Sales Market Share by Product in 2018
Table Global Gaming Peripheral Revenue by Product (2014-2019) (Million US$)
Table Global Gaming Peripheral Revenue Share by Product (2014-2019)
Figure Global Gaming Peripheral Revenue Market Share by Product (2014-2019)
Figure Global Gaming Peripheral Revenue Market Share by Product in 2018
Table Gaming Peripheral Price by Product 2014-2019 (USD/Unit)
Table Global Gaming Peripheral Sales by End User (2014-2019) (K Units)
Table Global Gaming Peripheral Sales Share by End User (2014-2019)
Figure Global Sales Gaming Peripheral Market Share by End User (2014-2019)
Figure Global Sales Gaming Peripheral Market Share by End User in 2018
Figure North America Gaming Peripheral Sales Growth Rate 2014-2019 (K Units)
Figure North America Gaming Peripheral Revenue Growth Rate 2014-2019 (Million US$)
Table North America Gaming Peripheral Sales by Countries (2014-2019) (K Units)
Table North America Gaming Peripheral Sales Market Share by Countries (2014-2019)
Figure 2018 North America Gaming Peripheral Sales Market Share by Countries
Table North America Gaming Peripheral Revenue by Countries (2014-2019) (Million US$)
Table North America Gaming Peripheral Revenue Market Share by Countries (2014-2019)
Figure 2018 North America Gaming Peripheral Revenue Market Share by Countries
Figure United States Gaming Peripheral Sales Growth Rate (2014-2019) (K Units)
Figure United States Gaming Peripheral Revenue Growth Rate (2014-2019) (K Units)
Figure Canada Gaming Peripheral Sales Growth Rate (2014-2019) (K Units)
Figure Canada Gaming Peripheral Revenue Growth Rate (2014-2019) (Million US$)
Figure Mexico Gaming Peripheral Sales Growth Rate (2014-2019) (K Units)
Figure Mexico Gaming Peripheral Revenue Growth Rate (2014-2019) (Million US$)
Table North America Gaming Peripheral Sales by Product (2014-2019) (K Units)
Table North America Gaming Peripheral Sales Market Share by Product (2014-2019)
Figure 2018 North America Gaming Peripheral Market Share by Product
Table North America Gaming Peripheral Sales by End User (2014-2019) (K Units)
Table North America Gaming Peripheral Sales Market Share by End User (2014-2019)
Figure 2018 North America Gaming Peripheral Market Share by End User
Figure Europe Gaming Peripheral Sales Growth Rate 2014-2019 (K Units)
Figure Europe Gaming Peripheral Revenue Growth Rate 2014-2019 (Million US$)
Table Europe Gaming Peripheral Sales by Countries (2014-2019) (K Units)
Table Europe Gaming Peripheral Sales Market Share by Countries (2014-2019)
Figure 2018 Europe Gaming Peripheral Sales Market Share by Countries
Table Europe Gaming Peripheral Revenue by Countries (2014-2019) (Million US$)
Table Europe Gaming Peripheral Revenue Market Share by Countries (2014-2019)
Figure 2018 Europe Gaming Peripheral Revenue Market Share by Countries
Figure Germany Gaming Peripheral Sales Growth Rate (2014-2019) (K Units)
Figure Germany Gaming Peripheral Revenue Growth Rate (2014-2019) (Million US$)
Figure France Gaming Peripheral Sales Growth Rate (2014-2019) (K Units)
Figure France Gaming Peripheral Revenue Growth Rate (2014-2019) (Million US$)
Figure UK Gaming Peripheral Sales Growth Rate (2014-2019) (K Units)
Figure UK Gaming Peripheral Revenue Growth Rate (2014-2019) (Million US$)
Figure Italy Gaming Peripheral Sales Growth Rate (2014-2019) (K Units)
Figure Italy Gaming Peripheral Revenue Growth Rate (2014-2019) (Million US$)
Figure Russia Gaming Peripheral Sales Growth Rate (2014-2019) (K Units)
Figure Russia Gaming Peripheral Revenue Growth Rate (2014-2019) (Million US$)
Table Europe Gaming Peripheral Sales by Product (2014-2019) (K Units)
Table Europe Gaming Peripheral Sales Market Share by Product (2014-2019)
Figure 2018 Europe Gaming Peripheral Market Share by Product
Table Europe Gaming Peripheral Sales by End User (2014-2019) (K Units)
Table Europe Gaming Peripheral Sales Market Share by End User (2014-2019)
Figure 2018 Europe Gaming Peripheral Market Share by End User
Figure Asia Pacific Gaming Peripheral Sales Growth Rate 2014-2019 (K Units)
Figure Asia Pacific Gaming Peripheral Revenue Growth Rate 2014-2019 (Million US$)
Table Asia Pacific Gaming Peripheral Sales by Countries (2014-2019) (K Units)
Table Asia Pacific Gaming Peripheral Sales Market Share by Countries (2014-2019)
Figure 2018 Asia Pacific Gaming Peripheral Sales Market Share by Countries
Table Asia Pacific Gaming Peripheral Revenue by Countries (2014-2019) (Million US$)
Table Asia Pacific Gaming Peripheral Revenue Market Share by Countries (2014-2019)
Figure 2018 Asia Pacific Gaming Peripheral Revenue Market Share by Countries
Figure China Gaming Peripheral Sales Growth Rate (2014-2019) (K Units)
Figure China Gaming Peripheral Revenue Growth Rate (2014-2019) (Million US$)
Figure Japan Gaming Peripheral Sales Growth Rate (2014-2019) (K Units)
Figure Japan Gaming Peripheral Revenue Growth Rate (2014-2019) (Million US$)
Figure Korea Gaming Peripheral Sales Growth Rate (2014-2019) (K Units)
Figure Korea Gaming Peripheral Revenue Growth Rate (2014-2019) (Million US$)
Figure India Gaming Peripheral Sales Growth Rate (2014-2019) (K Units)
Figure India Gaming Peripheral Revenue Growth Rate (2014-2019) (Million US$)
Figure Australia Gaming Peripheral Sales Growth Rate (2014-2019) (K Units)
Figure Australia Gaming Peripheral Revenue Growth Rate (2014-2019) (Million US$)
Figure Indonesia Gaming Peripheral Sales Growth Rate (2014-2019) (K Units)
Figure Indonesia Gaming Peripheral Revenue Growth Rate (2014-2019) (Million US$)
Figure Malaysia Gaming Peripheral Sales Growth Rate (2014-2019) (K Units)
Figure Malaysia Gaming Peripheral Revenue Growth Rate (2014-2019) (Million US$)
Figure Philippines Gaming Peripheral Sales Growth Rate (2014-2019) (K Units)
Figure Philippines Gaming Peripheral Revenue Growth Rate (2014-2019) (Million US$)
Figure Thailand Gaming Peripheral Sales Growth Rate (2014-2019) (K Units)
Figure Thailand Gaming Peripheral Revenue Growth Rate (2014-2019) (Million US$)
Figure Vietnam Gaming Peripheral Sales Growth Rate (2014-2019) (K Units)
Figure Vietnam Gaming Peripheral Revenue Growth Rate (2014-2019) (Million US$)
Figure Singapore Gaming Peripheral Sales Growth Rate (2014-2019) (K Units)
Figure Singapore Gaming Peripheral Revenue Growth Rate (2014-2019) (Million US$)
Table Asia Pacific Gaming Peripheral Sales by Product (2014-2019) (K Units)
Table Asia Pacific Gaming Peripheral Sales Market Share by Product (2014-2019)
Figure 2018 Asia Pacific Gaming Peripheral Market Share by Product
Table Asia Pacific Gaming Peripheral Sales by End User (2014-2019) (K Units)
Table Asia Pacific Gaming Peripheral Sales Market Share by End User (2014-2019)
Figure 2018 Asia Pacific Gaming Peripheral Market Share by End User
Figure Central & South America Gaming Peripheral Sales Growth Rate 2014-2019 (K Units)
Figure Central & South America Gaming Peripheral Revenue Growth Rate 2014-2019 (Million US$)
Table Central & South America Gaming Peripheral Sales by Countries (2014-2019) (K Units)
Table Central & South America Gaming Peripheral Sales Market Share by Countries (2014-2019)
Figure 2018 Central & South America Gaming Peripheral Sales Market Share by Countries
Table Central & South America Gaming Peripheral Revenue by Countries (2014-2019) (Million US$)
Table Central & South America Gaming Peripheral Revenue Market Share by Countries (2014-2019)
Figure 2018 Central & South America Gaming Peripheral Revenue Market Share by Countries
Figure Brazil Gaming Peripheral Sales Growth Rate (2014-2019) (K Units)
Figure Brazil Gaming Peripheral Revenue Growth Rate (2014-2019) (Million US$)
Figure Argentina Gaming Peripheral Sales Growth Rate (2014-2019) (K Units)
Figure Argentina Gaming Peripheral Revenue Growth Rate (2014-2019) (Million US$)
Table Central & South America Gaming Peripheral Sales by Product (2014-2019) (K Units)
Table Central & South America Gaming Peripheral Sales Market Share by Product (2014-2019)
Figure 2018 Central & South America Gaming Peripheral Market Share by Product
Table Central & South America Gaming Peripheral Sales by End User (2014-2019) (K Units)
Table Central & South America Gaming Peripheral Sales Market Share by End User (2014-2019)
Figure 2018 Central & South America Gaming Peripheral Market Share by End User
Figure Middle East and Africa Gaming Peripheral Sales Growth Rate 2014-2019 (K Units)
Figure Middle East and Africa Gaming Peripheral Revenue Growth Rate 2014-2019 (Million US$)
Table Middle East and Africa Gaming Peripheral Sales by Countries (2014-2019) (K Units)
Table Middle East and Africa Gaming Peripheral Sales Market Share by Countries (2014-2019)
Figure 2018 Middle East and Africa Gaming Peripheral Sales Market Share by Countries
Table Middle East and Africa Gaming Peripheral Revenue by Countries (2014-2019) (Million US$)
Table Middle East and Africa Gaming Peripheral Revenue Market Share by Countries (2014-2019)
Figure 2018 Middle East and Africa Gaming Peripheral Revenue Market Share by Countries
Figure GCC Countries Gaming Peripheral Sales Growth Rate (2014-2019) (K Units)
Figure GCC Countries Gaming Peripheral Revenue Growth Rate (2014-2019) (Million US$)
Figure Turkey Gaming Peripheral Sales Growth Rate (2014-2019) (K Units)
Figure Turkey Gaming Peripheral Revenue Growth Rate (2014-2019) (Million US$)
Figure Egypt Gaming Peripheral Sales Growth Rate (2014-2019) (K Units)
Figure Egypt Gaming Peripheral Revenue Growth Rate (2014-2019) (Million US$)
Figure South Africa Gaming Peripheral Sales Growth Rate (2014-2019) (K Units)
Figure South Africa Gaming Peripheral Revenue Growth Rate (2014-2019) (Million US$)
Table Middle East and Africa Gaming Peripheral Sales by Product (2014-2019) (K Units)
Table Middle East and Africa Gaming Peripheral Sales Market Share by Product (2014-2019)
Figure 2018 Middle East and Africa Gaming Peripheral Market Share by Product
Table Middle East and Africa Gaming Peripheral Sales by End User (2014-2019) (K Units)
Table Middle East and Africa Gaming Peripheral Sales Market Share by End User (2014-2019)
Figure 2018 Middle East and Africa Gaming Peripheral Market Share by End User
Table Razer Company Details
Table Razer Gaming Peripheral Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2014-2019)
Table Razer Recent Development
Table Logitech G (Astro) Company Details
Table Logitech G (Astro) Gaming Peripheral Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2014-2019)
Table Logitech G (Astro) Recent Development
Table Turtle Beach Company Details
Table Turtle Beach Gaming Peripheral Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2014-2019)
Table Turtle Beach Recent Development
Table Corsair Company Details
Table Corsair Gaming Peripheral Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2014-2019)
Table Corsair Recent Development
Table Sennheiser Company Details
Table Sennheiser Gaming Peripheral Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2014-2019)
Table Sennheiser Recent Development
Table Plantronics Company Details
Table Plantronics Gaming Peripheral Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2014-2019)
Table Plantronics Recent Development
Table SteelSeries Company Details
Table SteelSeries Gaming Peripheral Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2014-2019)
Table SteelSeries Recent Development
Table Mad Catz Company Details
Table Mad Catz Gaming Peripheral Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2014-2019)
Table Mad Catz Recent Development
Table Roccat Company Details
Table Roccat Gaming Peripheral Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2014-2019)
Table Roccat Recent Development
Table QPAD Company Details
Table QPAD Gaming Peripheral Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2014-2019)
Table QPAD Recent Development
Table Thrustmaster Company Details
Table HyperX Company Details
Table Tt eSPORTS Company Details
Table Cooler Master Company Details
Table ZOWIE Company Details
Table Sharkoon Company Details
Table Trust Company Details
Table Global Gaming Peripheral Sales Forecast by Regions 2019-2025 (K Units)
Table Global Gaming Peripheral Sales Market Share Forecast by Regions 2019-2025
Table Global Gaming Peripheral Revenue Forecast by Regions 2019-2025 (Million US$)
Table Global Gaming Peripheral Revenue Market Share Forecast by Regions 2019-2025
Table Global Gaming Peripheral Sales Forecast by Product 2019-2025 (K Units)
Table Global Gaming Peripheral Sales Market Share Forecast by Product 2019-2025
Table Global Gaming Peripheral Revenue Forecast by Product 2019-2025 (Million US$)
Table Global Gaming Peripheral Revenue Market Share Forecast by Product 2019-2025
Table Global Gaming Peripheral Sales Forecast by End User 2019-2025 (K Units)
Table Global Gaming Peripheral Sales Market Share Forecast by End User 2019-2025
Figure North America Gaming Peripheral Sales Growth Rate Forecast (2019-2025) (K Units)
Figure North America Gaming Peripheral Revenue Growth Rate Forecast (2019-2025) (Million US$)
Figure Europe Gaming Peripheral Sales Growth Rate Forecast (2019-2025) (K Units)
Figure Europe Gaming Peripheral Revenue Growth Rate Forecast (2019-2025) (Million US$)
Figure Asia Pacific Gaming Peripheral Sales Growth Rate Forecast (2019-2025) (K Units)
Figure Asia Pacific Gaming Peripheral Revenue Growth Rate Forecast (2019-2025) (Million US$)
Figure Central & South America Gaming Peripheral Sales Growth Rate Forecast (2019-2025) (K Units)
Figure Central & South America Gaming Peripheral Revenue Growth Rate Forecast (2019-2025) (Million US$)
Figure Middle East and Africa Gaming Peripheral Sales Growth Rate Forecast (2019-2025) (K Units)
Figure Middle East and Africa Gaming Peripheral Revenue Growth Rate Forecast (2019-2025) (Million US$)
Table Gaming Peripheral Value Chain
Table Gaming Peripheral Customers List
Table Gaming Peripheral Distributors List
Table Research Programs/Design for This Report
Figure Bottom-up and Top-down Approaches for This Report
Figure Data Triangulation
Table Key Data Information from Secondary Sources
Table Key Data Information from Primary Sources
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    Summary The report forecast global Docking Station market to grow to reach xxx Million USD in 2020 with a CAGR of xx% during the period 2020-2025. The report offers detailed coverage of Docking Station industry and main market trends. The market research includes historical and forecast market data, demand, application details, price trends, and company shares of the leading Docking Station by geography. The report splits the market size, by volume and value, on the......
  • Global KVM Switches Market Research Report 2020, Segment by Key Companies, Countries, Types, Applications and Forecast 2021 to 2026
    Published: 03-Apr-2020        Price: US 3200 Onwards        Pages: 194
    The global KVM Switches market is estimated to be valued at XX Million US$ in 2019 and is projected to reach XX Million US$ by 2026, expanding at a CAGR of XX% during the forecast period. The report on KVM Switches market provides qualitative as well as quantitative analysis in terms of market dynamics, competition scenarios, opportunity analysis, market growth, industrial chain, etc. In this study, 2019 has been considered as the base year and 2020 to 2026 as the forecast period to estimate the......
  • Global Digital KVMs Market Status and Future Forecast 2015-2025
    Published: 03-Apr-2020        Price: US 4500 Onwards        Pages: 112
    Summary The report forecast global Digital KVMs market to grow to reach xxx Million USD in 2020 with a CAGR of xx% during the period 2020-2025. The report offers detailed coverage of Digital KVMs industry and main market trends. The market research includes historical and forecast market data, demand, application details, price trends, and company shares of the leading Digital KVMs by geography. The report splits the market size, by volume and value, on the basis of......
  • Global Coprocessor Market Status and Future Forecast 2015-2025
    Published: 02-Apr-2020        Price: US 4500 Onwards        Pages: 123
    Summary The report forecast global Coprocessor market to grow to reach xxx Million USD in 2020 with a CAGR of xx% during the period 2020-2025. The report offers detailed coverage of Coprocessor industry and main market trends. The market research includes historical and forecast market data, demand, application details, price trends, and company shares of the leading Coprocessor by geography. The report splits the market size, by volume and value, on the basis of ap......
  • Global CPU Cooler Market Status and Future Forecast 2015-2025
    Published: 02-Apr-2020        Price: US 4500 Onwards        Pages: 121
    Summary The report forecast global CPU Cooler market to grow to reach xxx Million USD in 2020 with a CAGR of xx% during the period 2020-2025. The report offers detailed coverage of CPU Cooler industry and main market trends. The market research includes historical and forecast market data, demand, application details, price trends, and company shares of the leading CPU Cooler by geography. The report splits the market size, by volume and value, on the basis of appli......
  • Global LCD Monitor Market Research Report 2020
    Published: 01-Apr-2020        Price: US 2900 Onwards        Pages: 91
    Global LCD Monitor Market: Drivers and Restrains The research report has incorporated the analysis of different factors that augment the market's growth. It constitutes trends, restraints, and drivers that transform the market in either a positive or negative manner. This section also provides the scope of different segments and applications that can potentially influence the market in the future. The detailed information is based on current trends and historic milestones. This section al......
  • Global Scanner Market Research Report 2020
    Published: 01-Apr-2020        Price: US 2900 Onwards        Pages: 93
    Global Scanner Market: Drivers and Restrains The research report has incorporated the analysis of different factors that augment the market's growth. It constitutes trends, restraints, and drivers that transform the market in either a positive or negative manner. This section also provides the scope of different segments and applications that can potentially influence the market in the future. The detailed information is based on current trends and historic milestones. This section also p......
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