Global Fighting Games Market Insights and Forecast to 2028

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Date: 12-Jan-2022
No. of pages: 92
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Fighting Games market is segmented by players, region (country), by Type and by Application. Players, stakeholders, and other participants in the global Fighting Games market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by Type and by Application for the period 2017-2028.

Segment by Type

- 2D Fighting Games

- 3D Fighting Games

Segment by Application

- PC

- Mobile

- Tablet

- Gaming Console

By Company

- Nintendo

- Namco

- WB Games

- Sega

- Capcom

- Koei Tecmo

- SNK Playmore

- Autumn Games

- Arc System Works

By Region

- North America

- - United States

- - Canada

- Europe

- - Germany

- - France

- - UK

- - Italy

- - Russia

- - Nordic Countries

- - Rest of Europe

- Asia-Pacific

- - China

- - Japan

- - South Korea

- - Southeast Asia

- - India

- - Australia

- - Rest of Asia

- Latin America

- - Mexico

- - Brazil

- - Rest of Latin America

- Middle East & Africa

- - Turkey

- - Saudi Arabia

- - UAE

- - Rest of MEA

Global Fighting Games Market Insights and Forecast to 2028

Table of Contents
1 Report Business Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Fighting Games Market Size Growth Rate by Type, 2017 VS 2021 VS 2028
1.2.2 2D Fighting Games
1.2.3 3D Fighting Games
1.3 Market by Application
1.3.1 Global Fighting Games Market Size Growth Rate by Application, 2017 VS 2021 VS 2028
1.3.2 PC
1.3.3 Mobile
1.3.4 Tablet
1.3.5 Gaming Console
1.4 Study Objectives
1.5 Years Considered
2 Global Growth Trends
2.1 Global Fighting Games Market Perspective (2017-2028)
2.2 Fighting Games Growth Trends by Region
2.2.1 Fighting Games Market Size by Region: 2017 VS 2021 VS 2028
2.2.2 Fighting Games Historic Market Size by Region (2017-2022)
2.2.3 Fighting Games Forecasted Market Size by Region (2023-2028)
2.3 Fighting Games Market Dynamics
2.3.1 Fighting Games Industry Trends
2.3.2 Fighting Games Market Drivers
2.3.3 Fighting Games Market Challenges
2.3.4 Fighting Games Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Fighting Games Players by Revenue
3.1.1 Global Top Fighting Games Players by Revenue (2017-2022)
3.1.2 Global Fighting Games Revenue Market Share by Players (2017-2022)
3.2 Global Fighting Games Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Fighting Games Revenue
3.4 Global Fighting Games Market Concentration Ratio
3.4.1 Global Fighting Games Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Fighting Games Revenue in 2021
3.5 Fighting Games Key Players Head office and Area Served
3.6 Key Players Fighting Games Product Solution and Service
3.7 Date of Enter into Fighting Games Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Fighting Games Breakdown Data by Type
4.1 Global Fighting Games Historic Market Size by Type (2017-2022)
4.2 Global Fighting Games Forecasted Market Size by Type (2023-2028)
5 Fighting Games Breakdown Data by Application
5.1 Global Fighting Games Historic Market Size by Application (2017-2022)
5.2 Global Fighting Games Forecasted Market Size by Application (2023-2028)
6 North America
6.1 North America Fighting Games Market Size (2017-2028)
6.2 North America Fighting Games Market Size by Type
6.2.1 North America Fighting Games Market Size by Type (2017-2022)
6.2.2 North America Fighting Games Market Size by Type (2023-2028)
6.2.3 North America Fighting Games Market Share by Type (2017-2028)
6.3 North America Fighting Games Market Size by Application
6.3.1 North America Fighting Games Market Size by Application (2017-2022)
6.3.2 North America Fighting Games Market Size by Application (2023-2028)
6.3.3 North America Fighting Games Market Share by Application (2017-2028)
6.4 North America Fighting Games Market Size by Country
6.4.1 North America Fighting Games Market Size by Country (2017-2022)
6.4.2 North America Fighting Games Market Size by Country (2023-2028)
6.4.3 U.S.
6.4.4 Canada
7 Europe
7.1 Europe Fighting Games Market Size (2017-2028)
7.2 Europe Fighting Games Market Size by Type
7.2.1 Europe Fighting Games Market Size by Type (2017-2022)
7.2.2 Europe Fighting Games Market Size by Type (2023-2028)
7.2.3 Europe Fighting Games Market Share by Type (2017-2028)
7.3 Europe Fighting Games Market Size by Application
7.3.1 Europe Fighting Games Market Size by Application (2017-2022)
7.3.2 Europe Fighting Games Market Size by Application (2023-2028)
7.3.3 Europe Fighting Games Market Share by Application (2017-2028)
7.4 Europe Fighting Games Market Size by Country
7.4.1 Europe Fighting Games Market Size by Country (2017-2022)
7.4.2 Europe Fighting Games Market Size by Country (2023-2028)
7.4.3 Germany
7.4.4 France
7.4.5 U.K.
7.4.6 Italy
7.4.7 Russia
7.4.8 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Fighting Games Market Size (2017-2028)
8.2 Asia-Pacific Fighting Games Market Size by Type
8.2.1 Asia-Pacific Fighting Games Market Size by Type (2017-2022)
8.2.2 Asia-Pacific Fighting Games Market Size by Type (2023-2028)
8.2.3 Asia-Pacific Fighting Games Market Share by Type (2017-2028)
8.3 Asia-Pacific Fighting Games Market Size by Application
8.3.1 Asia-Pacific Fighting Games Market Size by Application (2017-2022)
8.3.2 Asia-Pacific Fighting Games Market Size by Application (2023-2028)
8.3.3 Asia-Pacific Fighting Games Market Share by Application (2017-2028)
8.4 Asia-Pacific Fighting Games Market Size by Region
8.4.1 Asia-Pacific Fighting Games Market Size by Region (2017-2022)
8.4.2 Asia-Pacific Fighting Games Market Size by Region (2023-2028)
8.4.3 China
8.4.4 Japan
8.4.5 South Korea
8.4.6 Southeast Asia
8.4.7 India
8.4.8 Australia
9 Latin America
9.1 Latin America Fighting Games Market Size (2017-2028)
9.2 Latin America Fighting Games Market Size by Type
9.2.1 Latin America Fighting Games Market Size by Type (2017-2022)
9.2.2 Latin America Fighting Games Market Size by Type (2023-2028)
9.2.3 Latin America Fighting Games Market Share by Type (2017-2028)
9.3 Latin America Fighting Games Market Size by Application
9.3.1 Latin America Fighting Games Market Size by Application (2017-2022)
9.3.2 Latin America Fighting Games Market Size by Application (2023-2028)
9.3.3 Latin America Fighting Games Market Share by Application (2017-2028)
9.4 Latin America Fighting Games Market Size by Country
9.4.1 Latin America Fighting Games Market Size by Country (2017-2022)
9.4.2 Latin America Fighting Games Market Size by Country (2023-2028)
9.4.3 Mexico
9.4.4 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Fighting Games Market Size (2017-2028)
10.2 Middle East & Africa Fighting Games Market Size by Type
10.2.1 Middle East & Africa Fighting Games Market Size by Type (2017-2022)
10.2.2 Middle East & Africa Fighting Games Market Size by Type (2023-2028)
10.2.3 Middle East & Africa Fighting Games Market Share by Type (2017-2028)
10.3 Middle East & Africa Fighting Games Market Size by Application
10.3.1 Middle East & Africa Fighting Games Market Size by Application (2017-2022)
10.3.2 Middle East & Africa Fighting Games Market Size by Application (2023-2028)
10.3.3 Middle East & Africa Fighting Games Market Share by Application (2017-2028)
10.4 Middle East & Africa Fighting Games Market Size by Country
10.4.1 Middle East & Africa Fighting Games Market Size by Country (2017-2022)
10.4.2 Middle East & Africa Fighting Games Market Size by Country (2023-2028)
10.4.3 Turkey
10.4.4 Saudi Arabia
10.4.5 UAE
11 Key Players Profiles
11.1 Nintendo
11.1.1 Nintendo Company Details
11.1.2 Nintendo Business Overview
11.1.3 Nintendo Fighting Games Introduction
11.1.4 Nintendo Revenue in Fighting Games Business (2017-2022)
11.1.5 Nintendo Recent Developments
11.2 Namco
11.2.1 Namco Company Details
11.2.2 Namco Business Overview
11.2.3 Namco Fighting Games Introduction
11.2.4 Namco Revenue in Fighting Games Business (2017-2022)
11.2.5 Namco Recent Developments
11.3 WB Games
11.3.1 WB Games Company Details
11.3.2 WB Games Business Overview
11.3.3 WB Games Fighting Games Introduction
11.3.4 WB Games Revenue in Fighting Games Business (2017-2022)
11.3.5 WB Games Recent Developments
11.4 Sega
11.4.1 Sega Company Details
11.4.2 Sega Business Overview
11.4.3 Sega Fighting Games Introduction
11.4.4 Sega Revenue in Fighting Games Business (2017-2022)
11.4.5 Sega Recent Developments
11.5 Capcom
11.5.1 Capcom Company Details
11.5.2 Capcom Business Overview
11.5.3 Capcom Fighting Games Introduction
11.5.4 Capcom Revenue in Fighting Games Business (2017-2022)
11.5.5 Capcom Recent Developments
11.6 Koei Tecmo
11.6.1 Koei Tecmo Company Details
11.6.2 Koei Tecmo Business Overview
11.6.3 Koei Tecmo Fighting Games Introduction
11.6.4 Koei Tecmo Revenue in Fighting Games Business (2017-2022)
11.6.5 Koei Tecmo Recent Developments
11.7 SNK Playmore
11.7.1 SNK Playmore Company Details
11.7.2 SNK Playmore Business Overview
11.7.3 SNK Playmore Fighting Games Introduction
11.7.4 SNK Playmore Revenue in Fighting Games Business (2017-2022)
11.7.5 SNK Playmore Recent Developments
11.8 Autumn Games
11.8.1 Autumn Games Company Details
11.8.2 Autumn Games Business Overview
11.8.3 Autumn Games Fighting Games Introduction
11.8.4 Autumn Games Revenue in Fighting Games Business (2017-2022)
11.8.5 Autumn Games Recent Developments
11.9 Arc System Works
11.9.1 Arc System Works Company Details
11.9.2 Arc System Works Business Overview
11.9.3 Arc System Works Fighting Games Introduction
11.9.4 Arc System Works Revenue in Fighting Games Business (2017-2022)
11.9.5 Arc System Works Recent Developments
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Author Details
13.3 Disclaimer
List of Tables
Table 1. Global Fighting Games Market Size Growth Rate by Type (US$ Million), 2017 VS 2021 VS 2028
Table 2. Key Players of 2D Fighting Games
Table 3. Key Players of 3D Fighting Games
Table 4. Global Fighting Games Market Size Growth Rate by Application (US$ Million), 2017 VS 2021 VS 2028
Table 5. Global Fighting Games Market Size by Region (US$ Million): 2017 VS 2021 VS 2028
Table 6. Global Fighting Games Market Size by Region (2017-2022) & (US$ Million)
Table 7. Global Fighting Games Market Share by Region (2017-2022)
Table 8. Global Fighting Games Forecasted Market Size by Region (2023-2028) & (US$ Million)
Table 9. Global Fighting Games Market Share by Region (2023-2028)
Table 10. Fighting Games Market Trends
Table 11. Fighting Games Market Drivers
Table 12. Fighting Games Market Challenges
Table 13. Fighting Games Market Restraints
Table 14. Global Fighting Games Revenue by Players (2017-2022) & (US$ Million)
Table 15. Global Fighting Games Revenue Share by Players (2017-2022)
Table 16. Global Top Fighting Games by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Fighting Games as of 2021)
Table 17. Ranking of Global Top Fighting Games Companies by Revenue (US$ Million) in 2021
Table 18. Global 5 Largest Players Market Share by Fighting Games Revenue (CR5 and HHI) & (2017-2022)
Table 19. Key Players Headquarters and Area Served
Table 20. Key Players Fighting Games Product Solution and Service
Table 21. Date of Enter into Fighting Games Market
Table 22. Mergers & Acquisitions, Expansion Plans
Table 23. Global Fighting Games Market Size by Type (2017-2022) & (US$ Million)
Table 24. Global Fighting Games Revenue Market Share by Type (2017-2022)
Table 25. Global Fighting Games Forecasted Market Size by Type (2023-2028) & (US$ Million)
Table 26. Global Fighting Games Revenue Market Share by Type (2023-2028)
Table 27. Global Fighting Games Market Size by Application (2017-2022) & (US$ Million)
Table 28. Global Fighting Games Revenue Share by Application (2017-2022)
Table 29. Global Fighting Games Forecasted Market Size by Application (2023-2028) & (US$ Million)
Table 30. Global Fighting Games Revenue Share by Application (2023-2028)
Table 31. North America Fighting Games Market Size by Type (2017-2022) & (US$ Million)
Table 32. North America Fighting Games Market Size by Type (2023-2028) & (US$ Million)
Table 33. North America Fighting Games Market Size by Application (2017-2022) & (US$ Million)
Table 34. North America Fighting Games Market Size by Application (2023-2028) & (US$ Million)
Table 35. North America Fighting Games Market Size by Country (2017-2022) & (US$ Million)
Table 36. North America Fighting Games Market Size by Country (2023-2028) & (US$ Million)
Table 37. Europe Fighting Games Market Size by Type (2017-2022) & (US$ Million)
Table 38. Europe Fighting Games Market Size by Type (2023-2028) & (US$ Million)
Table 39. Europe Fighting Games Market Size by Application (2017-2022) & (US$ Million)
Table 40. Europe Fighting Games Market Size by Application (2023-2028) & (US$ Million)
Table 41. Europe Fighting Games Market Size by Country (2017-2022) & (US$ Million)
Table 42. Europe Fighting Games Market Size by Country (2023-2028) & (US$ Million)
Table 43. Asia Pacific Fighting Games Market Size by Type (2017-2022) & (US$ Million)
Table 44. Asia Pacific Fighting Games Market Size by Type (2023-2028) & (US$ Million)
Table 45. Asia Pacific Fighting Games Market Size by Application (2017-2022) & (US$ Million)
Table 46. Asia Pacific Fighting Games Market Size by Application (2023-2028) & (US$ Million)
Table 47. Asia Pacific Fighting Games Market Size by Region (2017-2022) & (US$ Million)
Table 48. Asia Pacific Fighting Games Market Size by Region (2023-2028) & (US$ Million)
Table 49. Latin America Fighting Games Market Size by Type (2017-2022) & (US$ Million)
Table 50. Latin America Fighting Games Market Size by Type (2023-2028) & (US$ Million)
Table 51. Latin America Fighting Games Market Size by Application (2017-2022) & (US$ Million)
Table 52. Latin America Fighting Games Market Size by Application (2023-2028) & (US$ Million)
Table 53. Latin America Fighting Games Market Size by Country (2017-2022) & (US$ Million)
Table 54. Latin America Fighting Games Market Size by Country (2023-2028) & (US$ Million)
Table 55. Middle East and Africa Fighting Games Market Size by Type (2017-2022) & (US$ Million)
Table 56. Middle East and Africa Fighting Games Market Size by Type (2023-2028) & (US$ Million)
Table 57. Middle East and Africa Fighting Games Market Size by Application (2017-2022) & (US$ Million)
Table 58. Middle East and Africa Fighting Games Market Size by Application (2023-2028) & (US$ Million)
Table 59. Middle East and Africa Fighting Games Market Size by Country (2017-2022) & (US$ Million)
Table 60. Middle East and Africa Fighting Games Market Size by Country (2023-2028) & (US$ Million)
Table 61. Nintendo Company Details
Table 62. Nintendo Business Overview
Table 63. Nintendo Fighting Games Product
Table 64. Nintendo Revenue in Fighting Games Business (2017-2022) & (US$ Million)
Table 65. Nintendo Recent Developments
Table 66. Namco Company Details
Table 67. Namco Business Overview
Table 68. Namco Fighting Games Product
Table 69. Namco Revenue in Fighting Games Business (2017-2022) & (US$ Million)
Table 70. Namco Recent Developments
Table 71. WB Games Company Details
Table 72. WB Games Business Overview
Table 73. WB Games Fighting Games Product
Table 74. WB Games Revenue in Fighting Games Business (2017-2022) & (US$ Million)
Table 75. WB Games Recent Developments
Table 76. Sega Company Details
Table 77. Sega Business Overview
Table 78. Sega Fighting Games Product
Table 79. Sega Revenue in Fighting Games Business (2017-2022) & (US$ Million)
Table 80. Sega Recent Developments
Table 81. Capcom Company Details
Table 82. Capcom Business Overview
Table 83. Capcom Fighting Games Product
Table 84. Capcom Revenue in Fighting Games Business (2017-2022) & (US$ Million)
Table 85. Capcom Recent Developments
Table 86. Koei Tecmo Company Details
Table 87. Koei Tecmo Business Overview
Table 88. Koei Tecmo Fighting Games Product
Table 89. Koei Tecmo Revenue in Fighting Games Business (2017-2022) & (US$ Million)
Table 90. Koei Tecmo Recent Developments
Table 91. SNK Playmore Company Details
Table 92. SNK Playmore Business Overview
Table 93. SNK Playmore Fighting Games Product
Table 94. SNK Playmore Revenue in Fighting Games Business (2017-2022) & (US$ Million)
Table 95. SNK Playmore Recent Developments
Table 96. Autumn Games Company Details
Table 97. Autumn Games Business Overview
Table 98. Autumn Games Fighting Games Product
Table 99. Autumn Games Revenue in Fighting Games Business (2017-2022) & (US$ Million)
Table 100. Autumn Games Recent Developments
Table 101. Arc System Works Company Details
Table 102. Arc System Works Business Overview
Table 103. Arc System Works Fighting Games Product
Table 104. Arc System Works Revenue in Fighting Games Business (2017-2022) & (US$ Million)
Table 105. Arc System Works Recent Developments
Table 106. Research Programs/Design for This Report
Table 107. Key Data Information from Secondary Sources
Table 108. Key Data Information from Primary Sources
List of Figures
Figure 1. Global Fighting Games Market Share by Type: 2021 VS 2028
Figure 2. 2D Fighting Games Features
Figure 3. 3D Fighting Games Features
Figure 4. Global Fighting Games Market Share by Application: 2021 VS 2028
Figure 5. PC Case Studies
Figure 6. Mobile Case Studies
Figure 7. Tablet Case Studies
Figure 8. Gaming Console Case Studies
Figure 9. Fighting Games Report Years Considered
Figure 10. Global Fighting Games Market Size (US$ Million), Year-over-Year: 2017-2028
Figure 11. Global Fighting Games Market Size, (US$ Million), 2017 VS 2021 VS 2028
Figure 12. Global Fighting Games Market Share by Region: 2021 VS 2028
Figure 13. Global Fighting Games Market Share by Players in 2021
Figure 14. Global Top Fighting Games Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Fighting Games as of 2021)
Figure 15. The Top 10 and 5 Players Market Share by Fighting Games Revenue in 2021
Figure 16. North America Fighting Games Market Size YoY (2017-2028) & (US$ Million)
Figure 17. North America Fighting Games Market Size Market Share by Type (2017-2028)
Figure 18. North America Fighting Games Market Size Market Share by Application (2017-2028)
Figure 19. North America Fighting Games Market Size Share by Country (2017-2028)
Figure 20. United States Fighting Games Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 21. Canada Fighting Games Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 22. Europe Fighting Games Market Size YoY (2017-2028) & (US$ Million)
Figure 23. Europe Fighting Games Market Size Market Share by Type (2017-2028)
Figure 24. Europe Fighting Games Market Size Market Share by Application (2017-2028)
Figure 25. Europe Fighting Games Market Size Share by Country (2017-2028)
Figure 26. Germany Fighting Games Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 27. France Fighting Games Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 28. U.K. Fighting Games Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 29. Italy Fighting Games Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 30. Russia Fighting Games Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 31. Nordic Countries Fighting Games Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 32. Asia-Pacific Fighting Games Market Size YoY (2017-2028) & (US$ Million)
Figure 33. Asia Pacific Fighting Games Market Size Market Share by Type (2017-2028)
Figure 34. Asia Pacific Fighting Games Market Size Market Share by Application (2017-2028)
Figure 35. Asia Pacific Fighting Games Market Size Share by Region (2017-2028)
Figure 36. China Fighting Games Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 37. Japan Fighting Games Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 38. South Korea Fighting Games Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 39. Southeast Asia Fighting Games Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 40. India Fighting Games Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 41. Australia Fighting Games Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 42. Latin America Fighting Games Market Size YoY (2017-2028) & (US$ Million)
Figure 43. Latin America Fighting Games Market Size Market Share by Type (2017-2028)
Figure 44. Latin America Fighting Games Market Size Market Share by Application (2017-2028)
Figure 45. Latin America Fighting Games Market Size Share by Country (2017-2028)
Figure 46. Mexico Fighting Games Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 47. Brazil Fighting Games Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 48. Middle East & Africa Fighting Games Market Size YoY (2017-2028) & (US$ Million)
Figure 49. Middle East and Africa Fighting Games Market Size Market Share by Type (2017-2028)
Figure 50. Middle East and Africa Fighting Games Market Size Market Share by Application (2017-2028)
Figure 51. Middle East and Africa Fighting Games Market Size Share by Country (2017-2028)
Figure 52. Turkey Fighting Games Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 53. Saudi Arabia Fighting Games Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 54. UAE Fighting Games Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 55. Nintendo Revenue Growth Rate in Fighting Games Business (2017-2022)
Figure 56. Namco Revenue Growth Rate in Fighting Games Business (2017-2022)
Figure 57. WB Games Revenue Growth Rate in Fighting Games Business (2017-2022)
Figure 58. Sega Revenue Growth Rate in Fighting Games Business (2017-2022)
Figure 59. Capcom Revenue Growth Rate in Fighting Games Business (2017-2022)
Figure 60. Koei Tecmo Revenue Growth Rate in Fighting Games Business (2017-2022)
Figure 61. SNK Playmore Revenue Growth Rate in Fighting Games Business (2017-2022)
Figure 62. Autumn Games Revenue Growth Rate in Fighting Games Business (2017-2022)
Figure 63. Arc System Works Revenue Growth Rate in Fighting Games Business (2017-2022)
Figure 64. Bottom-up and Top-down Approaches for This Report
Figure 65. Data Triangulation
Figure 66. Key Executives Interviewed
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