Global AR in Education Industry Research Report, Growth Trends and Competitive Analysis 2022-2028

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Date: 05-Dec-2022
No. of pages: 110
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AR technology can be used to develop games that combine events in the real world and use virtual information to enhance them.In addition, they provide educators with highly interactive and visual forms of learning.Through the strategy of device + cloud, it is an intelligent platform to greatly improve students' cognition and learning ability in time and space dimensions.

Report Overview

Due to the COVID-19 pandemic and Russia-Ukraine War Influence, the global market for AR in Education estimated at US$ million in the year 2022, is projected to reach a revised size of US$ million by 2028, growing at a CAGR of % during the forecast period 2022-2028.

The USA market for AR in Education is estimated to increase from $ million in 2022 to reach $ million by 2028, at a CAGR of % during the forecast period of 2023 through 2028.

The China market for AR in Education is estimated to increase from $ million in 2022 to reach $ million by 2028, at a CAGR of % during the forecast period of 2023 through 2028.

The Europe market for AR in Education is estimated to increase from $ million in 2022 to reach $ million by 2028, at a CAGR of % during the forecast period of 2023 through 2028.

The global key companies of AR in Education include EON Reality, DAQRI, GAMOOZ, Magic Jump, QuiverVision, Magic Leap, Google, Chromville and Meta Company, etc. In 2021, the global top five players had a share approximately % in terms of revenue.

Report Scope

This latest report researches the industry structure, revenue and gross margin. Major players' headquarters, market shares, industry ranking and profiles are presented. The primary and secondary research is done in order to access up-to-date government regulations, market information and industry data. Data were collected from the AR in Education companies, distributors, end users, industry associations, governments' industry bureaus, industry publications, industry experts, third party database, and our in-house databases.

This report also includes a discussion of the major players across each regional AR in Education market. Further, it explains the major drivers and regional dynamics of the global AR in Education market and current trends within the industry.

Key Companies Covered

In this section of the report, the researchers have done a comprehensive analysis of the prominent players operating and the strategies they are focusing on to combat the intense competition. Company profiles and market share analysis of the prominent players are also provided in this section. Additionally, the specialists have done an all-encompassing analysis of each player. They have also provided reliable revenue, market share and rank data of the companies for the period 2017-2022. With the assistance of this report, key players, stakeholders, and other participants will be able to stay abreast of the recent and upcoming developments in the business, further enabling them to make efficient choices. Mentioned below are the prime players taken into account in this research report:

- EON Reality

- DAQRI

- GAMOOZ

- Magic Jump

- QuiverVision

- Magic Leap

- Google

- Chromville

- Meta Company

- InGage

- Popar

- Lenovo

Market Segments

This report has explored the key segments: by Type and by Application. The lucrativeness and growth potential have been looked into by the industry experts in this report. This report also provides revenue forecast data by type and by application segments based on value for the period 2017-2028.

AR in Education Segment by Type

- AR Audio

- AR Video

- AR Games

- AR Content

- Other

AR in Education Segment by Application

- Higher Education

- K-12

- Educational Training

Key Regions & Countries

This section of the report provides key insights regarding various regions and the key players operating in each region. Economic, social, environmental, technological, and political factors have been taken into consideration while assessing the growth of the particular region/country. The readers will also get their hands on the value data of each region and country for the period 2017-2028.

- North America

- - United States

- - Canada

- Europe

- - Germany

- - France

- - UK

- - Italy

- - Russia

- - Nordic Countries

- - Rest of Europe

- Asia-Pacific

- - China

- - Japan

- - South Korea

- - Southeast Asia

- - India

- - Australia

- - Rest of Asia

- Latin America

- - Mexico

- - Brazil

- - Rest of Latin America

- Middle East & Africa

- - Turkey

- - Saudi Arabia

- - UAE

- - Rest of MEA

Key Drivers & Barriers

High-impact rendering factors and drivers have been studied in this report to aid the readers to understand the general development. Moreover, the report includes restraints and challenges that may act as stumbling blocks on the way of the players. This will assist the users to be attentive and make informed decisions related to business. Specialists have also laid their focus on the upcoming business prospects.

COVID-19 and Russia-Ukraine War Influence Analysis

The readers in the section will understand how the AR in Education market scenario changed across the globe during the pandemic, post-pandemic and Russia-Ukraine War. The study is done keeping in view the changes in aspects such as demand, consumption, transportation, consumer behavior, supply chain management, export and import, and production. The industry experts have also highlighted the key factors that will help create opportunities for players and stabilize the overall industry in the years to come.

Report Includes:

This report presents an overview of global market for AR in Education market size. Analyses of the global market trends, with historic market revenue data for 2017 - 2021, estimates for 2022, and projections of CAGR through 2028.

This report researches the key producers of AR in Education, also provides the revenue of main regions and countries. Highlights of the upcoming market potential for AR in Education, and key regions/countries of focus to forecast this market into various segments and sub-segments. Country specific data and market value analysis for the U.S., Canada, Mexico, Brazil, China, Japan, South Korea, Southeast Asia, India, Germany, the U.K., Italy, Middle East, Africa, and Other Countries.

This report focuses on the AR in Education revenue, market share and industry ranking of main companies, data from 2017 to 2022. Identification of the major stakeholders in the global AR in Education market, and analysis of their competitive landscape and market positioning based on recent developments and segmental revenues. This report will help stakeholders to understand the competitive landscape and gain more insights and position their businesses and market strategies in a better way.

This report analyzes the segments data by type and by application, revenue, and growth rate, from 2017 to 2028. Evaluation and forecast the market size for AR in Education revenue, projected growth trends, production technology, application and end-user industry.

Descriptive company profiles of the major global players, including EON Reality, DAQRI, GAMOOZ, Magic Jump, QuiverVision, Magic Leap, Google, Chromville and Meta Company, etc.

Global AR in Education Industry Research Report, Growth Trends and Competitive Analysis 2022-2028

Table of Contents
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global AR in Education Market Size Growth Rate by Type: 2017 VS 2021 VS 2028
1.2.2 AR Audio
1.2.3 AR Video
1.2.4 AR Games
1.2.5 AR Content
1.2.6 Other
1.3 Market by Application
1.3.1 Global AR in Education Market Growth Rate by Application: 2017 VS 2021 VS 2028
1.3.2 Higher Education
1.3.3 K-12
1.3.4 Educational Training
1.4 Study Objectives
1.5 Years Considered
2 Market Perspective
2.1 Global AR in Education Market Size (2017-2028)
2.2 AR in Education Market Size across Key Geographies Worldwide: 2017 VS 2021 VS 2028
2.3 Global AR in Education Market Size by Region (2017-2022)
2.4 Global AR in Education Market Size Forecast by Region (2023-2028)
2.5 Global Top AR in Education Countries Ranking by Market Size
3 AR in Education Competitive by Company
3.1 Global AR in Education Revenue by Players
3.1.1 Global AR in Education Revenue by Players (2017-2022)
3.1.2 Global AR in Education Market Share by Players (2017-2022)
3.2 Global AR in Education Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Company Covered: Ranking by AR in Education Revenue
3.4 Global AR in Education Market Concentration Ratio
3.4.1 Global AR in Education Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by AR in Education Revenue in 2021
3.5 Global AR in Education Key Players Head office and Area Served
3.6 Key Players AR in Education Product Solution and Service
3.7 Date of Enter into AR in Education Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Global AR in Education Breakdown Data by Type
4.1 Global AR in Education Historic Revenue by Type (2017-2022)
4.2 Global AR in Education Forecasted Revenue by Type (2023-2028)
5 Global AR in Education Breakdown Data by Application
5.1 Global AR in Education Historic Market Size by Application (2017-2022)
5.2 Global AR in Education Forecasted Market Size by Application (2023-2028)
6 North America
6.1 North America AR in Education Revenue by Company (2020-2022)
6.2 North America AR in Education Revenue by Type (2017-2028)
6.3 North America AR in Education Revenue by Application (2017-2028)
6.4 North America AR in Education Revenue by Country (2017-2028)
6.4.1 U.S.
6.4.2 Canada
7 Europe
7.1 Europe AR in Education Revenue by Company (2020-2022)
7.2 Europe AR in Education Revenue by Type (2017-2028)
7.3 Europe AR in Education Revenue by Application (2017-2028)
7.4 Europe AR in Education Revenue by Country (2017-2028)
7.4.1 Germany
7.4.2 France
7.4.3 U.K.
7.4.4 Italy
7.4.5 Russia
8 Asia Pacific
8.1 Asia Pacific AR in Education Revenue by Company (2020-2022)
8.2 Asia Pacific AR in Education Revenue by Type (2017-2028)
8.3 Asia Pacific AR in Education Revenue by Application (2017-2028)
8.4 Asia Pacific AR in Education Revenue by Region (2017-2028)
8.4.1 China
8.4.2 Japan
8.4.3 South Korea
8.4.4 India
8.4.5 Australia
8.4.6 Taiwan
8.4.7 Indonesia
8.4.8 Thailand
8.4.9 Malaysia
8.4.10 Philippines
8.4.11 Vietnam
9 Latin America
9.1 Latin America AR in Education Revenue by Company (2020-2022)
9.2 Latin America AR in Education Revenue by Type (2017-2028)
9.3 Latin America AR in Education Revenue by Application (2017-2028)
9.4 Latin America AR in Education Revenue by Country (2017-2028)
9.4.1 Mexico
9.4.2 Brazil
9.4.3 Argentina
10 Middle East and Africa
10.1 Middle East and Africa AR in Education Revenue by Company (2020-2022)
10.2 Middle East and Africa AR in Education Revenue by Type (2017-2028)
10.3 Middle East and Africa AR in Education Revenue by Application (2017-2028)
10.4 Middle East and Africa AR in Education Revenue by Country (2017-2028)
10.4.1 Turkey
10.4.2 Saudi Arabia
10.4.3 UAE
11 Company Profiles
11.1 EON Reality
11.1.1 EON Reality Company Details
11.1.2 EON Reality Business Overview
11.1.3 EON Reality AR in Education Products and Services
11.1.4 EON Reality AR in Education Revenue in AR in Education Business (2017-2022)
11.1.5 EON Reality AR in Education SWOT Analysis
11.1.6 EON Reality Recent Developments
11.2 DAQRI
11.2.1 DAQRI Company Details
11.2.2 DAQRI Business Overview
11.2.3 DAQRI AR in Education Products and Services
11.2.4 DAQRI AR in Education Revenue in AR in Education Business (2017-2022)
11.2.5 DAQRI AR in Education SWOT Analysis
11.2.6 DAQRI Recent Developments
11.3 GAMOOZ
11.3.1 GAMOOZ Company Details
11.3.2 GAMOOZ Business Overview
11.3.3 GAMOOZ AR in Education Products and Services
11.3.4 GAMOOZ AR in Education Revenue in AR in Education Business (2017-2022)
11.3.5 GAMOOZ AR in Education SWOT Analysis
11.3.6 GAMOOZ Recent Developments
11.4 Magic Jump
11.4.1 Magic Jump Company Details
11.4.2 Magic Jump Business Overview
11.4.3 Magic Jump AR in Education Products and Services
11.4.4 Magic Jump AR in Education Revenue in AR in Education Business (2017-2022)
11.4.5 Magic Jump AR in Education SWOT Analysis
11.4.6 Magic Jump Recent Developments
11.5 QuiverVision
11.5.1 QuiverVision Company Details
11.5.2 QuiverVision Business Overview
11.5.3 QuiverVision AR in Education Products and Services
11.5.4 QuiverVision AR in Education Revenue in AR in Education Business (2017-2022)
11.5.5 QuiverVision AR in Education SWOT Analysis
11.5.6 QuiverVision Recent Developments
11.6 Magic Leap
11.6.1 Magic Leap Company Details
11.6.2 Magic Leap Business Overview
11.6.3 Magic Leap AR in Education Products and Services
11.6.4 Magic Leap AR in Education Revenue in AR in Education Business (2017-2022)
11.6.5 Magic Leap AR in Education SWOT Analysis
11.6.6 Magic Leap Recent Developments
11.7 Google
11.7.1 Google Company Details
11.7.2 Google Business Overview
11.7.3 Google AR in Education Products and Services
11.7.4 Google AR in Education Revenue in AR in Education Business (2017-2022)
11.7.5 Google AR in Education SWOT Analysis
11.7.6 Google Recent Developments
11.8 Chromville
11.8.1 Chromville Company Details
11.8.2 Chromville Business Overview
11.8.3 Chromville AR in Education Products and Services
11.8.4 Chromville AR in Education Revenue in AR in Education Business (2017-2022)
11.8.5 Chromville AR in Education SWOT Analysis
11.8.6 Chromville Recent Developments
11.9 Meta Company
11.9.1 Meta Company Company Details
11.9.2 Meta Company Business Overview
11.9.3 Meta Company AR in Education Products and Services
11.9.4 Meta Company AR in Education Revenue in AR in Education Business (2017-2022)
11.9.5 Meta Company AR in Education SWOT Analysis
11.9.6 Meta Company Recent Developments
11.10 InGage
11.10.1 InGage Company Details
11.10.2 InGage Business Overview
11.10.3 InGage AR in Education Products and Services
11.10.4 InGage AR in Education Revenue in AR in Education Business (2017-2022)
11.10.5 InGage AR in Education SWOT Analysis
11.10.6 InGage Recent Developments
11.11 Popar
11.11.1 Popar Company Details
11.11.2 Popar Business Overview
11.11.3 Popar AR in Education Products and Services
11.11.4 Popar AR in Education Revenue in AR in Education Business (2017-2022)
11.11.5 Popar Recent Developments
11.12 Lenovo
11.12.1 Lenovo Company Details
11.12.2 Lenovo Business Overview
11.12.3 Lenovo AR in Education Products and Services
11.12.4 Lenovo AR in Education Revenue in AR in Education Business (2017-2022)
11.12.5 Lenovo Recent Developments
12 AR in Education Market Dynamics
12.1 AR in Education Market Trends
12.2 AR in Education Market Drivers
12.3 AR in Education Market Challenges
12.4 AR in Education Market Restraints
13 Research Findings and Conclusion
14 Appendix
14.1 Research Methodology
14.1.1 Methodology/Research Approach
14.1.2 Data Source
14.2 Author Details
List of Tables
Table 1. Global AR in Education Market Size Growth Rate by Type (US$ Million), 2017 VS 2021 VS 2028
Table 2. Key Players of AR Audio
Table 3. Key Players of AR Video
Table 4. Key Players of AR Games
Table 5. Key Players of AR Content
Table 6. Key Players of Other
Table 7. Global AR in Education Market Size Growth Rate by Application (US$ Million), 2017 VS 2021 VS 2028
Table 8. Global AR in Education Market Size (US$ Million) by Region: 2017 VS 2021 VS 2028
Table 9. Global AR in Education Revenue by Region (2017-2022) & (US$ Million)
Table 10. Global AR in Education Revenue Market Share by Region (2017-2022)
Table 11. Global AR in Education Revenue by Players (2017-2022) & (US$ Million)
Table 12. Global AR in Education Market Share by Players (2017-2022)
Table 13. Global Top AR in Education Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in AR in Education as of 2021)
Table 14. Ranking of Global Top AR in Education Companies by Revenue (US$ Million) in 2021
Table 15. Global 5 Largest Players Market Share by AR in Education Revenue (CR5 and HHI) & (2017-2022)
Table 16. Key Players Headquarters and Area Served
Table 17. Key Players AR in Education Product Solution and Service
Table 18. Date of Key Manufacturers Enter into AR in Education Market
Table 19. Mergers & Acquisitions, Expansion Plans
Table 20. Global AR in Education Market Size by Type (2017-2022) & (US$ Million)
Table 21. Global AR in Education Revenue Market Share by Type (2017-2022)
Table 22. Global AR in Education Forecasted Market Size by Type (2023-2028) & (US$ Million)
Table 23. Global AR in Education Revenue Market Share by Type (2023-2028)
Table 24. Global AR in Education Market Size by Application (2017-2022) & (US$ Million)
Table 25. Global AR in Education Revenue Market Share by Application (2017-2022)
Table 26. Global AR in Education Forecasted Market Size by Application (2023-2028) & (US$ Million)
Table 27. Global AR in Education Revenue Market Share by Application (2023-2028)
Table 28. North America AR in Education Revenue by Company (2020-2022) & (US$ Million)
Table 29. North America AR in Education Revenue by Type (2017-2022) & (US$ Million)
Table 30. North America AR in Education Revenue by Type (2023-2028) & (US$ Million)
Table 31. North America AR in Education Revenue by Application (2017-2022) & (US$ Million)
Table 32. North America AR in Education Revenue by Application (2023-2028) & (US$ Million)
Table 33. North America AR in Education Revenue by Country (2017-2022) & (US$ Million)
Table 34. North America AR in Education Revenue by Country (2023-2028) & (US$ Million)
Table 35. Europe AR in Education Revenue by Company (2020-2022) & (US$ Million)
Table 36. Europe AR in Education Revenue by Type (2017-2022) & (US$ Million)
Table 37. Europe AR in Education Revenue by Type (2023-2028) & (US$ Million)
Table 38. Europe AR in Education Revenue by Application (2017-2022) & (US$ Million)
Table 39. Europe AR in Education Revenue by Application (2023-2028) & (US$ Million)
Table 40. Europe AR in Education Revenue by Country (2017-2022) & (US$ Million)
Table 41. Europe AR in Education Revenue by Country (2023-2028) & (US$ Million)
Table 42. Asia Pacific AR in Education Revenue by Company (2020-2022) & (US$ Million)
Table 43. Asia Pacific AR in Education Revenue by Type (2017-2022) & (US$ Million)
Table 44. Asia Pacific AR in Education Revenue by Type (2023-2028) & (US$ Million)
Table 45. Asia Pacific AR in Education Revenue by Application (2017-2022) & (US$ Million)
Table 46. Asia Pacific AR in Education Revenue by Application (2023-2028) & (US$ Million)
Table 47. Asia Pacific AR in Education Revenue by Region (2017-2022) & (US$ Million)
Table 48. Asia Pacific AR in Education Revenue by Region (2023-2028) & (US$ Million)
Table 49. Latin America AR in Education Revenue by Company (2020-2022) & (US$ Million)
Table 50. Latin America AR in Education Revenue by Type (2017-2022) & (US$ Million)
Table 51. Latin America AR in Education Revenue by Type (2023-2028) & (US$ Million)
Table 52. Latin America AR in Education Revenue by Application (2017-2022) & (US$ Million)
Table 53. Latin America AR in Education Revenue by Application (2023-2028) & (US$ Million)
Table 54. Latin America AR in Education Revenue by Country (2017-2022) & (US$ Million)
Table 55. Latin America AR in Education Revenue by Country (2023-2028) & (US$ Million)
Table 56. Middle East and Africa AR in Education Revenue by Company (2020-2022) & (US$ Million)
Table 57. Middle East and Africa AR in Education Revenue by Type (2017-2022) & (US$ Million)
Table 58. Middle East and Africa AR in Education Revenue by Type (2023-2028) & (US$ Million)
Table 59. Middle East and Africa AR in Education Revenue by Application (2017-2022) & (US$ Million)
Table 60. Middle East and Africa AR in Education Revenue by Application (2023-2028) & (US$ Million)
Table 61. Middle East and Africa AR in Education Revenue by Country (2017-2022) & (US$ Million)
Table 62. Middle East and Africa AR in Education Revenue by Country (2023-2028) & (US$ Million)
Table 63. EON Reality Company Details
Table 64. EON Reality Business Overview
Table 65. EON Reality AR in Education Product and Services
Table 66. EON Reality AR in Education Revenue in AR in Education Business (2017-2022) & (US$ Million)
Table 67. EON Reality AR in Education SWOT Analysis
Table 68. EON Reality Recent Developments
Table 69. DAQRI Company Details
Table 70. DAQRI Business Overview
Table 71. DAQRI AR in Education Product and Services
Table 72. DAQRI AR in Education Revenue in AR in Education Business (2017-2022) & (US$ Million)
Table 73. DAQRI AR in Education SWOT Analysis
Table 74. DAQRI Recent Developments
Table 75. GAMOOZ Company Details
Table 76. GAMOOZ Business Overview
Table 77. GAMOOZ AR in Education Product and Services
Table 78. GAMOOZ AR in Education Revenue in AR in Education Business (2017-2022) & (US$ Million)
Table 79. GAMOOZ AR in Education SWOT Analysis
Table 80. GAMOOZ Recent Developments
Table 81. Magic Jump Company Details
Table 82. Magic Jump Business Overview
Table 83. Magic Jump AR in Education Product and Services
Table 84. Magic Jump AR in Education Revenue in AR in Education Business (2017-2022) & (US$ Million)
Table 85. Magic Jump AR in Education SWOT Analysis
Table 86. Magic Jump Recent Developments
Table 87. QuiverVision Company Details
Table 88. QuiverVision Business Overview
Table 89. QuiverVision AR in Education Product and Services
Table 90. QuiverVision AR in Education Revenue in AR in Education Business (2017-2022) & (US$ Million)
Table 91. QuiverVision AR in Education SWOT Analysis
Table 92. QuiverVision Recent Developments
Table 93. Magic Leap Company Details
Table 94. Magic Leap Business Overview
Table 95. Magic Leap AR in Education Product and Services
Table 96. Magic Leap AR in Education Revenue in AR in Education Business (2017-2022) & (US$ Million)
Table 97. Magic Leap AR in Education SWOT Analysis
Table 98. Magic Leap Recent Developments
Table 99. Google Company Details
Table 100. Google Business Overview
Table 101. Google AR in Education Product and Services
Table 102. Google AR in Education Revenue in AR in Education Business (2017-2022) & (US$ Million)
Table 103. Google AR in Education SWOT Analysis
Table 104. Google Recent Developments
Table 105. Chromville Company Details
Table 106. Chromville Business Overview
Table 107. Chromville AR in Education Product and Services
Table 108. Chromville AR in Education Revenue in AR in Education Business (2017-2022) & (US$ Million)
Table 109. Chromville AR in Education SWOT Analysis
Table 110. Chromville Recent Developments
Table 111. Meta Company Company Details
Table 112. Meta Company Business Overview
Table 113. Meta Company AR in Education Product and Services
Table 114. Meta Company AR in Education Revenue in AR in Education Business (2017-2022) & (US$ Million)
Table 115. Meta Company AR in Education SWOT Analysis
Table 116. Meta Company Recent Developments
Table 117. InGage Company Details
Table 118. InGage Business Overview
Table 119. InGage AR in Education Product and Services
Table 120. InGage AR in Education Revenue in AR in Education Business (2017-2022) & (US$ Million)
Table 121. InGage AR in Education SWOT Analysis
Table 122. InGage Recent Developments
Table 123. Popar Company Details
Table 124. Popar Business Overview
Table 125. Popar AR in Education Product and Services
Table 126. Popar AR in Education Revenue in AR in Education Business (2017-2022) & (US$ Million)
Table 127. Popar Recent Developments
Table 128. Lenovo Company Details
Table 129. Lenovo Business Overview
Table 130. Lenovo AR in Education Product and Services
Table 131. Lenovo AR in Education Revenue in AR in Education Business (2017-2022) & (US$ Million)
Table 132. Lenovo Recent Developments
Table 133. AR in Education Market Trends
Table 134. AR in Education Market Drivers
Table 135. AR in Education Market Challenges
Table 136. AR in Education Market Restraints
Table 137. Research Programs/Design for This Report
Table 138. Key Data Information from Secondary Sources
Table 139. Key Data Information from Primary Sources
List of Figures
Figure 1. Global AR in Education Sales Market Share by Type: 2021 VS 2028
Figure 2. AR Audio Features
Figure 3. AR Video Features
Figure 4. AR Games Features
Figure 5. AR Content Features
Figure 6. Other Features
Figure 7. Global AR in Education Sales Market Share by Application: 2021 VS 2028
Figure 8. Higher Education Case Studies
Figure 9. K-12 Case Studies
Figure 10. Educational Training Case Studies
Figure 11. AR in Education Report Years Considered
Figure 12. Global AR in Education Revenue, (US$ Million), 2017 VS 2021 VS 2028
Figure 13. Global AR in Education Market Size 2017-2028 (US$ Million)
Figure 14. Global AR in Education Market Size Market Share by Region: 2021 VS 2028
Figure 15. Global AR in Education Revenue Market Share by Region in 2017 VS 2022
Figure 16. Global Top 10 AR in Education Countries Ranking by Market Size (US$ Million) in 2021
Figure 17. Global AR in Education Market Share by Players in 2021
Figure 18. Global Top AR in Education Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in AR in Education as of 2021)
Figure 19. The Top 10 and 5 Players Market Share by AR in Education Revenue in 2021
Figure 20. North America AR in Education Revenue Market Share by Company in 2021
Figure 21. North America AR in Education Revenue Market Share by Type (2017-2028)
Figure 22. North America AR in Education Revenue Market Share by Application (2017-2028)
Figure 23. North America AR in Education Revenue Share by Country (2017-2028)
Figure 24. U.S. AR in Education Revenue (2017-2028) & (US$ Million)
Figure 25. Canada AR in Education Revenue (2017-2028) & (US$ Million)
Figure 26. Europe AR in Education Revenue Market Share by Company in 2021
Figure 27. Europe AR in Education Revenue Market Share by Type (2017-2028)
Figure 28. Europe AR in Education Revenue Market Share by Application (2017-2028)
Figure 29. Europe AR in Education Revenue Share by Country (2017-2028)
Figure 30. Germany AR in Education Revenue (2017-2028) & (US$ Million)
Figure 31. France AR in Education Revenue (2017-2028) & (US$ Million)
Figure 32. U.K. AR in Education Revenue (2017-2028) & (US$ Million)
Figure 33. Italy AR in Education Revenue (2017-2028) & (US$ Million)
Figure 34. Russia AR in Education Revenue (2017-2028) & (US$ Million)
Figure 35. Asia Pacific AR in Education Revenue Market Share by Company in 2021
Figure 36. Asia Pacific AR in Education Revenue Market Share by Type (2017-2028)
Figure 37. Asia Pacific AR in Education Revenue Market Share by Application (2017-2028)
Figure 38. Asia Pacific AR in Education Revenue Share by Region (2017-2028)
Figure 39. China AR in Education Revenue (2017-2028) & (US$ Million)
Figure 40. Japan AR in Education Revenue (2017-2028) & (US$ Million)
Figure 41. South Korea AR in Education Revenue (2017-2028) & (US$ Million)
Figure 42. India AR in Education Revenue (2017-2028) & (US$ Million)
Figure 43. Australia AR in Education Revenue (2017-2028) & (US$ Million)
Figure 44. Taiwan AR in Education Revenue (2017-2028) & (US$ Million)
Figure 45. Indonesia AR in Education Revenue (2017-2028) & (US$ Million)
Figure 46. Thailand AR in Education Revenue (2017-2028) & (US$ Million)
Figure 47. Malaysia AR in Education Revenue (2017-2028) & (US$ Million)
Figure 48. Philippines AR in Education Revenue (2017-2028) & (US$ Million)
Figure 49. Vietnam AR in Education Revenue (2017-2028) & (US$ Million)
Figure 50. Latin America AR in Education Revenue Market Share by Company in 2021
Figure 51. Latin America AR in Education Revenue Market Share by Type (2017-2028)
Figure 52. Latin America AR in Education Revenue Market Share by Application (2017-2028)
Figure 53. Latin America AR in Education Revenue Share by Country (2017-2028)
Figure 54. Mexico AR in Education Revenue (2017-2028) & (US$ Million)
Figure 55. Brazil AR in Education Revenue (2017-2028) & (US$ Million)
Figure 56. Argentina AR in Education Revenue (2017-2028) & (US$ Million)
Figure 57. Middle East and Africa AR in Education Revenue Market Share by Company in 2021
Figure 58. Middle East and Africa AR in Education Revenue Market Share by Type (2017-2028)
Figure 59. Middle East and Africa AR in Education Revenue Market Share by Application (2017-2028)
Figure 60. Middle East and Africa AR in Education Revenue Share by Country (2017-2028)
Figure 61. Turkey AR in Education Revenue (2017-2028) & (US$ Million)
Figure 62. Saudi Arabia AR in Education Revenue (2017-2028) & (US$ Million)
Figure 63. UAE AR in Education Revenue (2017-2028) & (US$ Million)
Figure 64. EON Reality Revenue Growth Rate in AR in Education Business (2017-2022)
Figure 65. DAQRI Revenue Growth Rate in AR in Education Business (2017-2022)
Figure 66. GAMOOZ Revenue Growth Rate in AR in Education Business (2017-2022)
Figure 67. Magic Jump Revenue Growth Rate in AR in Education Business (2017-2022)
Figure 68. QuiverVision Revenue Growth Rate in AR in Education Business (2017-2022)
Figure 69. Magic Leap Revenue Growth Rate in AR in Education Business (2017-2022)
Figure 70. Google Revenue Growth Rate in AR in Education Business (2017-2022)
Figure 71. Chromville Revenue Growth Rate in AR in Education Business (2017-2022)
Figure 72. Meta Company Revenue Growth Rate in AR in Education Business (2017-2022)
Figure 73. InGage Revenue Growth Rate in AR in Education Business (2017-2022)
Figure 74. Popar Revenue Growth Rate in AR in Education Business (2017-2022)
Figure 75. Lenovo Revenue Growth Rate in AR in Education Business (2017-2022)
Figure 76. Bottom-up and Top-down Approaches for This Report
Figure 77. Data Triangulation
Figure 78. Key Executives Interviewed
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