Global and United States VR Headsets & Equipment Market Insights, Forecast to 2027

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Date: 03-Jan-2022
No. of pages: 149
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VR Headsets & Equipment market is segmented by region (country), players, by Type, and by Application. Players, stakeholders, and other participants in the global VR Headsets & Equipment market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by region (country), by Type and by Application in terms of revenue and forecast for the period 2016-2027.

For United States market, this report focuses on the VR Headsets & Equipment market size by players, by Type, and by Application, for the period 2016-2027. The key players include the global and local players which play important roles in United States.

Segment by Type

- PC VR Headsets

- All-in-one VR Headsets

Segment by Application

- Entertainment

- Marketing

- Education

- Others

By Region

- North America

- - United States

- - Canada

- Europe

- - Germany

- - France

- - U.K.

- - Italy

- - Russia

- Asia-Pacific

- - China

- - Japan

- - South Korea

- - India

- - Australia

- - China Taiwan

- - Indonesia

- - Thailand

- - Malaysia

- Latin America

- - Mexico

- - Brazil

- - Argentina

- Middle East & Africa

- - Turkey

- - Saudi Arabia

- - UAE

By Company

- Samsung

- Oculus

- Nintendo

- HTC

- Google

- SONY

- Fujitsu

- MI

- HUAWEI

- PiMAX

- Royole

- ANTVR

- Homido

Global and United States VR Headsets & Equipment Market Insights, Forecast to 2027

Table of Contents
1 Study Coverage
1.1 VR Headsets & Equipment Product Introduction
1.2 Market by Type
1.2.1 Global VR Headsets & Equipment Market Size Growth Rate by Type
1.2.2 PC VR Headsets
1.2.3 All-in-one VR Headsets
1.3 Market by Application
1.3.1 Global VR Headsets & Equipment Market Size Growth Rate by Application
1.3.2 Entertainment
1.3.3 Marketing
1.3.4 Education
1.3.5 Others
1.4 Study Objectives
1.5 Years Considered
2 Executive Summary
2.1 Global VR Headsets & Equipment Market Size, Estimates and Forecasts
2.1.1 Global VR Headsets & Equipment Revenue 2016-2027
2.1.2 Global VR Headsets & Equipment Sales 2016-2027
2.2 Global VR Headsets & Equipment, Market Size by Region: 2016 VS 2021 VS 2027
2.3 VR Headsets & Equipment Historical Market Size by Region (2016-2021)
2.3.1 Global VR Headsets & Equipment Retrospective Market Scenario in Sales by Region: 2016-2021
2.3.2 Global VR Headsets & Equipment Retrospective Market Scenario in Revenue by Region: 2016-2021
2.4 VR Headsets & Equipment Market Estimates and Projections by Region (2022-2027)
2.4.1 Global VR Headsets & Equipment Sales Forecast by Region (2022-2027)
2.4.2 Global VR Headsets & Equipment Revenue Forecast by Region (2022-2027)
3 Global VR Headsets & Equipment Competitor Landscape by Players
3.1 Global Top VR Headsets & Equipment Manufacturers by Sales
3.1.1 Global VR Headsets & Equipment Sales by Manufacturer (2016-2021)
3.1.2 Global VR Headsets & Equipment Sales Market Share by Manufacturer (2016-2021)
3.2 Global Top VR Headsets & Equipment Manufacturers by Revenue
3.2.1 Key VR Headsets & Equipment Manufacturers Covered: Ranking by Revenue
3.2.2 Global VR Headsets & Equipment Revenue by Manufacturers (2016-2021)
3.2.3 Global VR Headsets & Equipment Revenue Share by Manufacturers (2016-2021)
3.2.4 Global VR Headsets & Equipment Market Concentration Ratio (CR5 and HHI) (2016-2021)
3.2.5 Global Top 10 and Top 5 Companies by VR Headsets & Equipment Revenue in 2020
3.2.6 Global VR Headsets & Equipment Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
3.3 Global VR Headsets & Equipment Price by Manufacturers
3.4 Global VR Headsets & Equipment Manufacturing Base Distribution, Product Types
3.4.1 VR Headsets & Equipment Manufacturers Manufacturing Base Distribution, Headquarters
3.4.2 Manufacturers VR Headsets & Equipment Product Type
3.4.3 Date of International Manufacturers Enter into VR Headsets & Equipment Market
3.5 Manufacturers Mergers & Acquisitions, Expansion Plans
4 Breakdown Data by Type (2016-2027)
4.1 Global VR Headsets & Equipment Market Size by Type (2016-2021)
4.1.1 Global VR Headsets & Equipment Sales by Type (2016-2021)
4.1.2 Global VR Headsets & Equipment Revenue by Type (2016-2021)
4.1.3 VR Headsets & Equipment Average Selling Price (ASP) by Type (2016-2021)
4.2 Global VR Headsets & Equipment Market Size Forecast by Type (2022-2027)
4.2.1 Global VR Headsets & Equipment Sales Forecast by Type (2022-2027)
4.2.2 Global VR Headsets & Equipment Revenue Forecast by Type (2022-2027)
4.2.3 VR Headsets & Equipment Average Selling Price (ASP) Forecast by Type (2022-2027)
5 Breakdown Data by Application (2016-2027)
5.1 Global VR Headsets & Equipment Market Size by Application (2016-2021)
5.1.1 Global VR Headsets & Equipment Sales by Application (2016-2021)
5.1.2 Global VR Headsets & Equipment Revenue by Application (2016-2021)
5.1.3 VR Headsets & Equipment Price by Application (2016-2021)
5.2 VR Headsets & Equipment Market Size Forecast by Application (2022-2027)
5.2.1 Global VR Headsets & Equipment Sales Forecast by Application (2022-2027)
5.2.2 Global VR Headsets & Equipment Revenue Forecast by Application (2022-2027)
5.2.3 Global VR Headsets & Equipment Price Forecast by Application (2022-2027)
6 United States by Players, Type and Application
6.1 United States VR Headsets & Equipment Market Size YoY Growth 2016-2027
6.1.1 United States VR Headsets & Equipment Sales YoY Growth 2016-2027
6.1.2 United States VR Headsets & Equipment Revenue YoY Growth 2016-2027
6.1.3 United States VR Headsets & Equipment Market Share in Global Market 2016-2027
6.2 United States VR Headsets & Equipment Market Size by Players (International and Local Players)
6.2.1 United States Top VR Headsets & Equipment Players by Sales (2016-2021)
6.2.2 United States Top VR Headsets & Equipment Players by Revenue (2016-2021)
6.3 United States VR Headsets & Equipment Historic Market Review by Type (2016-2021)
6.3.1 United States VR Headsets & Equipment Sales Market Share by Type (2016-2021)
6.3.2 United States VR Headsets & Equipment Revenue Market Share by Type (2016-2021)
6.3.3 United States VR Headsets & Equipment Price by Type (2016-2021)
6.4 United States VR Headsets & Equipment Market Estimates and Forecasts by Type (2022-2027)
6.4.1 United States VR Headsets & Equipment Sales Forecast by Type (2022-2027)
6.4.2 United States VR Headsets & Equipment Revenue Forecast by Type (2022-2027)
6.4.3 United States VR Headsets & Equipment Price Forecast by Type (2022-2027)
6.5 United States VR Headsets & Equipment Historic Market Review by Application (2016-2021)
6.5.1 United States VR Headsets & Equipment Sales Market Share by Application (2016-2021)
6.5.2 United States VR Headsets & Equipment Revenue Market Share by Application (2016-2021)
6.5.3 United States VR Headsets & Equipment Price by Application (2016-2021)
6.6 United States VR Headsets & Equipment Market Estimates and Forecasts by Application (2022-2027)
6.6.1 United States VR Headsets & Equipment Sales Forecast by Application (2022-2027)
6.6.2 United States VR Headsets & Equipment Revenue Forecast by Application (2022-2027)
6.6.3 United States VR Headsets & Equipment Price Forecast by Application (2022-2027)
7 North America
7.1 North America VR Headsets & Equipment Market Size YoY Growth 2016-2027
7.2 North America VR Headsets & Equipment Market Facts & Figures by Country
7.2.1 North America VR Headsets & Equipment Sales by Country (2016-2021)
7.2.2 North America VR Headsets & Equipment Revenue by Country (2016-2021)
7.2.3 United States
7.2.4 Canada
8 Asia Pacific
8.1 Asia Pacific VR Headsets & Equipment Market Size YoY Growth 2016-2027
8.2 Asia Pacific VR Headsets & Equipment Market Facts & Figures by Region
8.2.1 Asia Pacific VR Headsets & Equipment Sales by Region (2016-2021)
8.2.2 Asia Pacific VR Headsets & Equipment Revenue by Region (2016-2021)
8.2.3 China
8.2.4 Japan
8.2.5 South Korea
8.2.6 India
8.2.7 Australia
8.2.8 Australia
8.2.9 Indonesia
8.2.10 Thailand
8.2.11 Malaysia
9 Europe
9.1 Europe VR Headsets & Equipment Market Size YoY Growth 2016-2027
9.2 Europe VR Headsets & Equipment Market Facts & Figures by Country
9.2.1 Europe VR Headsets & Equipment Sales by Country (2016-2021)
9.2.2 Europe VR Headsets & Equipment Revenue by Country (2016-2021)
9.2.3 Germany
9.2.4 France
9.2.5 U.K.
9.2.6 Italy
10 Latin America
10.1 Latin America VR Headsets & Equipment Market Size YoY Growth 2016-2027
10.2 Latin America VR Headsets & Equipment Market Facts & Figures by Country
10.2.1 Latin America VR Headsets & Equipment Sales by Country (2016-2021)
10.2.2 Latin America VR Headsets & Equipment Revenue by Country (2016-2021)
10.2.3 Mexico
10.2.4 Brazil
10.2.5 Argentina
11 Middle East and Africa
11.1 Middle East and Africa VR Headsets & Equipment Market Size YoY Growth 2016-2027
11.2 Middle East and Africa VR Headsets & Equipment Market Facts & Figures by Country
11.2.1 Middle East and Africa VR Headsets & Equipment Sales by Country (2016-2021)
11.2.2 Middle East and Africa VR Headsets & Equipment Revenue by Country (2016-2021)
11.2.3 Turkey
11.2.4 Saudi Arabia
11.2.5 UAE
12 Company Profiles
12.1 Samsung
12.1.1 Samsung Corporation Information
12.1.2 Samsung Description and Business Overview
12.1.3 Samsung VR Headsets & Equipment Sales, Revenue and Gross Margin (2016-2021)
12.1.4 Samsung VR Headsets & Equipment Products Offered
12.1.5 Samsung Recent Development
12.2 Oculus
12.2.1 Oculus Corporation Information
12.2.2 Oculus Description and Business Overview
12.2.3 Oculus VR Headsets & Equipment Sales, Revenue and Gross Margin (2016-2021)
12.2.4 Oculus VR Headsets & Equipment Products Offered
12.2.5 Oculus Recent Development
12.3 Nintendo
12.3.1 Nintendo Corporation Information
12.3.2 Nintendo Description and Business Overview
12.3.3 Nintendo VR Headsets & Equipment Sales, Revenue and Gross Margin (2016-2021)
12.3.4 Nintendo VR Headsets & Equipment Products Offered
12.3.5 Nintendo Recent Development
12.4 HTC
12.4.1 HTC Corporation Information
12.4.2 HTC Description and Business Overview
12.4.3 HTC VR Headsets & Equipment Sales, Revenue and Gross Margin (2016-2021)
12.4.4 HTC VR Headsets & Equipment Products Offered
12.4.5 HTC Recent Development
12.5 Google
12.5.1 Google Corporation Information
12.5.2 Google Description and Business Overview
12.5.3 Google VR Headsets & Equipment Sales, Revenue and Gross Margin (2016-2021)
12.5.4 Google VR Headsets & Equipment Products Offered
12.5.5 Google Recent Development
12.6 SONY
12.6.1 SONY Corporation Information
12.6.2 SONY Description and Business Overview
12.6.3 SONY VR Headsets & Equipment Sales, Revenue and Gross Margin (2016-2021)
12.6.4 SONY VR Headsets & Equipment Products Offered
12.6.5 SONY Recent Development
12.7 Fujitsu
12.7.1 Fujitsu Corporation Information
12.7.2 Fujitsu Description and Business Overview
12.7.3 Fujitsu VR Headsets & Equipment Sales, Revenue and Gross Margin (2016-2021)
12.7.4 Fujitsu VR Headsets & Equipment Products Offered
12.7.5 Fujitsu Recent Development
12.8 MI
12.8.1 MI Corporation Information
12.8.2 MI Description and Business Overview
12.8.3 MI VR Headsets & Equipment Sales, Revenue and Gross Margin (2016-2021)
12.8.4 MI VR Headsets & Equipment Products Offered
12.8.5 MI Recent Development
12.9 HUAWEI
12.9.1 HUAWEI Corporation Information
12.9.2 HUAWEI Description and Business Overview
12.9.3 HUAWEI VR Headsets & Equipment Sales, Revenue and Gross Margin (2016-2021)
12.9.4 HUAWEI VR Headsets & Equipment Products Offered
12.9.5 HUAWEI Recent Development
12.10 PiMAX
12.10.1 PiMAX Corporation Information
12.10.2 PiMAX Description and Business Overview
12.10.3 PiMAX VR Headsets & Equipment Sales, Revenue and Gross Margin (2016-2021)
12.10.4 PiMAX VR Headsets & Equipment Products Offered
12.10.5 PiMAX Recent Development
12.11 Samsung
12.11.1 Samsung Corporation Information
12.11.2 Samsung Description and Business Overview
12.11.3 Samsung VR Headsets & Equipment Sales, Revenue and Gross Margin (2016-2021)
12.11.4 Samsung VR Headsets & Equipment Products Offered
12.11.5 Samsung Recent Development
12.12 ANTVR
12.12.1 ANTVR Corporation Information
12.12.2 ANTVR Description and Business Overview
12.12.3 ANTVR VR Headsets & Equipment Sales, Revenue and Gross Margin (2016-2021)
12.12.4 ANTVR Products Offered
12.12.5 ANTVR Recent Development
12.13 Homido
12.13.1 Homido Corporation Information
12.13.2 Homido Description and Business Overview
12.13.3 Homido VR Headsets & Equipment Sales, Revenue and Gross Margin (2016-2021)
12.13.4 Homido Products Offered
12.13.5 Homido Recent Development
13 Market Opportunities, Challenges, Risks and Influences Factors Analysis
13.1 VR Headsets & Equipment Industry Trends
13.2 VR Headsets & Equipment Market Drivers
13.3 VR Headsets & Equipment Market Challenges
13.4 VR Headsets & Equipment Market Restraints
14 Value Chain and Sales Channels Analysis
14.1 Value Chain Analysis
14.2 VR Headsets & Equipment Customers
14.3 Sales Channels Analysis
14.3.1 Sales Channels
14.3.2 Distributors
15 Research Findings and Conclusion
16 Appendix
16.1 Research Methodology
16.1.1 Methodology/Research Approach
16.1.2 Data Source
16.2 Author Details
16.3 Disclaimer
List of Tables
Table 1. Global VR Headsets & Equipment Market Size Growth Rate by Type, 2016 VS 2021 VS 2027 (US$ Million)
Table 2. Major Manufacturers of PC VR Headsets
Table 3. Major Manufacturers of All-in-one VR Headsets
Table 4. Global VR Headsets & Equipment Market Size Growth Rate by Application (2021-2027) & (K Units)
Table 5. Global VR Headsets & Equipment Market Size by Region (K Units) & (US$ Million), 2016 VS 2021 VS 2027
Table 6. Global VR Headsets & Equipment Sales by Regions (2016-2021) & (K Units)
Table 7. Global VR Headsets & Equipment Sales Market Share by Regions (2016-2021)
Table 8. Global VR Headsets & Equipment Revenue by Regions (2016-2021) & (US$ Million)
Table 9. Global VR Headsets & Equipment Sales Forecast by Region (2022-2027) & (K Units)
Table 10. Global VR Headsets & Equipment Sales Market Share Forecast by Region (2022-2027)
Table 11. Global VR Headsets & Equipment Revenue Forecast by Region (2022-2027) & (US$ Million)
Table 12. Global VR Headsets & Equipment Revenue Market Share Forecast by Region (2022-2027)
Table 13. Global VR Headsets & Equipment Sales by Manufacturers (2016-2021) (K Units)
Table 14. Global VR Headsets & Equipment Sales Share by Manufacturers (2016-2021)
Table 15. Ranking of Global Top VR Headsets & Equipment Manufacturers by Revenue (US$ Million) in 2020
Table 16. VR Headsets & Equipment Revenue by Manufacturers (2016-2021) (US$ Million)
Table 17. VR Headsets & Equipment Revenue Share by Manufacturers (2016-2021)
Table 18. Global VR Headsets & Equipment Manufacturers Market Concentration Ratio (CR5 and HHI) & (2016-2021)
Table 19. Global VR Headsets & Equipment by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in VR Headsets & Equipment as of 2020)
Table 20. Key Manufacturers VR Headsets & Equipment Price (2016-2021) (US$/Unit)
Table 21. VR Headsets & Equipment Manufacturers Manufacturing Base Distribution and Headquarters
Table 22. Manufacturers VR Headsets & Equipment Product Type
Table 23. Date of International Manufacturers Enter into VR Headsets & Equipment Market
Table 24. Manufacturers Mergers & Acquisitions, Expansion Plans
Table 25. Global VR Headsets & Equipment Sales by Type (2016-2021) (K Units)
Table 26. Global VR Headsets & Equipment Sales Share by Type (2016-2021)
Table 27. Global VR Headsets & Equipment Revenue by Type (2016-2021) (US$ Million)
Table 28. Global VR Headsets & Equipment Revenue Share by Type (2016-2021)
Table 29. VR Headsets & Equipment Average Selling Price (ASP) by Type (2016-2021) & (US$/Unit)
Table 30. Global VR Headsets & Equipment Sales Forecast by Type (2022-2027) & (K Units)
Table 31. Global VR Headsets & Equipment Sales Market Share Forecast by Type (2022-2027)
Table 32. Global VR Headsets & Equipment Revenue Forecast V (2022-2027) & (US$ Million)
Table 33. Global VR Headsets & Equipment Revenue Market Share Forecast by Type (2022-2027)
Table 34. Global VR Headsets & Equipment Average Selling Price (ASP) Forecast by Type (2022-2027) & (US$/Unit)
Table 35. Global VR Headsets & Equipment Sales by Application (2016-2021) (K Units)
Table 36. Global VR Headsets & Equipment Sales Share by Application (2016-2021)
Table 37. Global VR Headsets & Equipment Revenue by Application (2016-2021) (US$ Million)
Table 38. Global VR Headsets & Equipment Revenue Share by Application (2016-2021)
Table 39. VR Headsets & Equipment Average Selling Price (ASP) by Application (2016-2021) & (US$/Unit)
Table 40. Global VR Headsets & Equipment Sales Forecast by Application (2022-2027) & (K Units)
Table 41. Global VR Headsets & Equipment Sales Market Share Forecast by Application (2022-2027)
Table 42. Global VR Headsets & Equipment Revenue Forecast by Application (2022-2027) & (US$ Million)
Table 43. Global VR Headsets & Equipment Revenue Market Share Forecast by Application (2022-2027)
Table 44. Global VR Headsets & Equipment Average Selling Price (ASP) Forecast by Application (2022-2027) & (US$/Unit)
Table 45. United States VR Headsets & Equipment Sales (K Units) of Key Companies (2016-2021)
Table 46. United States VR Headsets & Equipment Sales Share by Company (2016-2021)
Table 47. United States VR Headsets & Equipment Revenue (US$ Million) by Company (2016-2021)
Table 48. United States VR Headsets & Equipment Revenue Share by Company (2016-2021)
Table 49. United States VR Headsets & Equipment Sales (K Units) by Type (2016-2021)
Table 50. United States VR Headsets & Equipment Sales Share by Type (2016-2021)
Table 51. United States VR Headsets & Equipment Revenue (US$ Million) Market Share by Type (2016-2021)
Table 52. United States VR Headsets & Equipment Price (US$/Unit) by Type (2016-2021)
Table 53. United States VR Headsets & Equipment Sales (K Units) by Type (2022-2027)
Table 54. United States VR Headsets & Equipment Sales Share by Type (2022-2027)
Table 55. United States VR Headsets & Equipment Revenue (US$ Million) Market Share by Type (2022-2027)
Table 56. United States VR Headsets & Equipment Revenue Share by Type (2022-2027)
Table 57. United States VR Headsets & Equipment Price (US$/Unit) by Type (2022-2027)
Table 58. United States VR Headsets & Equipment Sales (K Units) by Application (2016-2021)
Table 59. United States VR Headsets & Equipment Sales Share by Application (2016-2021)
Table 60. United States VR Headsets & Equipment Revenue (US$ Million) Market Share by Application (2016-2021)
Table 61. United States VR Headsets & Equipment Price (US$/Unit) by Application (2016-2021)
Table 62. United States VR Headsets & Equipment Sales (K Units) by Application (2022-2027)
Table 63. United States VR Headsets & Equipment Sales Share by Application (2022-2027)
Table 64. United States VR Headsets & Equipment Revenue (US$ Million) Market Share by Application (2022-2027)
Table 65. United States VR Headsets & Equipment Revenue Share by Application (2022-2027)
Table 66. United States VR Headsets & Equipment Price (US$/Unit) by Application (2022-2027)
Table 67. North America VR Headsets & Equipment Sales by Country (2016-2021) & (K Units)
Table 68. North America VR Headsets & Equipment Sales Market Share by Country (2016-2021)
Table 69. North America VR Headsets & Equipment Revenue by Country (2016-2021) & (US$ Million)
Table 70. North America VR Headsets & Equipment Revenue Market Share by Country (2016-2021)
Table 71. Asia Pacific VR Headsets & Equipment Sales by Region (2016-2021) & (K Units)
Table 72. Asia Pacific VR Headsets & Equipment Sales Market Share by Region (2016-2021)
Table 73. Asia Pacific VR Headsets & Equipment Revenue by Region (2016-2021) & (US$ Million)
Table 74. Asia Pacific VR Headsets & Equipment Revenue Market Share by Region (2016-2021)
Table 75. Europe VR Headsets & Equipment Sales by Country (2016-2021) & (K Units)
Table 76. Europe VR Headsets & Equipment Sales Market Share by Country (2016-2021)
Table 77. Europe VR Headsets & Equipment Revenue by Country (2016-2021) & (US$ Million)
Table 78. Europe VR Headsets & Equipment Revenue Market Share by Country (2016-2021)
Table 79. Latin America VR Headsets & Equipment Sales by Country (2016-2021) & (K Units)
Table 80. Latin America VR Headsets & Equipment Sales Market Share by Country (2016-2021)
Table 81. Latin Americaa VR Headsets & Equipment Revenue by Country (2016-2021) & (US$ Million)
Table 82. Latin America VR Headsets & Equipment Revenue Market Share by Country (2016-2021)
Table 83. Middle East and Africa VR Headsets & Equipment Sales by Country (2016-2021) & (K Units)
Table 84. Middle East and Africa VR Headsets & Equipment Sales Market Share by Country (2016-2021)
Table 85. Middle East and Africa VR Headsets & Equipment Revenue by Country (2016-2021) & (US$ Million)
Table 86. Middle East and Africa VR Headsets & Equipment Revenue Market Share by Country (2016-2021)
Table 87. Samsung Corporation Information
Table 88. Samsung Description and Business Overview
Table 89. Samsung VR Headsets & Equipment Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2016-2021)
Table 90. Samsung VR Headsets & Equipment Product
Table 91. Samsung Recent Development
Table 92. Oculus Corporation Information
Table 93. Oculus Description and Business Overview
Table 94. Oculus VR Headsets & Equipment Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2016-2021)
Table 95. Oculus Product
Table 96. Oculus Recent Development
Table 97. Nintendo Corporation Information
Table 98. Nintendo Description and Business Overview
Table 99. Nintendo VR Headsets & Equipment Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2016-2021)
Table 100. Nintendo Product
Table 101. Nintendo Recent Development
Table 102. HTC Corporation Information
Table 103. HTC Description and Business Overview
Table 104. HTC VR Headsets & Equipment Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2016-2021)
Table 105. HTC Product
Table 106. HTC Recent Development
Table 107. Google Corporation Information
Table 108. Google Description and Business Overview
Table 109. Google VR Headsets & Equipment Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2016-2021)
Table 110. Google Product
Table 111. Google Recent Development
Table 112. SONY Corporation Information
Table 113. SONY Description and Business Overview
Table 114. SONY VR Headsets & Equipment Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2016-2021)
Table 115. SONY Product
Table 116. SONY Recent Development
Table 117. Fujitsu Corporation Information
Table 118. Fujitsu Description and Business Overview
Table 119. Fujitsu VR Headsets & Equipment Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2016-2021)
Table 120. Fujitsu Product
Table 121. Fujitsu Recent Development
Table 122. MI Corporation Information
Table 123. MI Description and Business Overview
Table 124. MI VR Headsets & Equipment Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2016-2021)
Table 125. MI Product
Table 126. MI Recent Development
Table 127. HUAWEI Corporation Information
Table 128. HUAWEI Description and Business Overview
Table 129. HUAWEI VR Headsets & Equipment Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2016-2021)
Table 130. HUAWEI Product
Table 131. HUAWEI Recent Development
Table 132. PiMAX Corporation Information
Table 133. PiMAX Description and Business Overview
Table 134. PiMAX VR Headsets & Equipment Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2016-2021)
Table 135. PiMAX Product
Table 136. PiMAX Recent Development
Table 137. Royole Corporation Information
Table 138. Royole Description and Business Overview
Table 139. Royole VR Headsets & Equipment Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2016-2021)
Table 140. Royole Product
Table 141. Royole Recent Development
Table 142. ANTVR Corporation Information
Table 143. ANTVR Description and Business Overview
Table 144. ANTVR VR Headsets & Equipment Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2016-2021)
Table 145. ANTVR Product
Table 146. ANTVR Recent Development
Table 147. Homido Corporation Information
Table 148. Homido Description and Business Overview
Table 149. Homido VR Headsets & Equipment Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2016-2021)
Table 150. Homido Product
Table 151. Homido Recent Development
Table 152. VR Headsets & Equipment Market Trends
Table 153. VR Headsets & Equipment Market Drivers
Table 154. VR Headsets & Equipment Market Challenges
Table 155. VR Headsets & Equipment Market Restraints
Table 156. VR Headsets & Equipment Customers List
Table 157. VR Headsets & Equipment Distributors List
Table 158. Research Programs/Design for This Report
Table 159. Key Data Information from Secondary Sources
Table 160. Key Data Information from Primary Sources
List of Figures
Figure 1. VR Headsets & Equipment Product Picture
Figure 2. Global VR Headsets & Equipment Sales Market Share by Type in 2020 & 2027
Figure 3. PC VR Headsets Product Picture
Figure 4. All-in-one VR Headsets Product Picture
Figure 5. Global VR Headsets & Equipment Sales Market Share by Application in 2020 & 2027
Figure 6. Entertainment
Figure 7. Marketing
Figure 8. Education
Figure 9. Others
Figure 10. VR Headsets & Equipment Report Years Considered
Figure 11. Global VR Headsets & Equipment Market Size, (US$ Million), 2016 VS 2021 VS 2027
Figure 12. Global VR Headsets & Equipment Market Size 2016-2027 (US$ Million)
Figure 13. Global VR Headsets & Equipment Sales 2016-2027 (K Units)
Figure 14. Global VR Headsets & Equipment Market Size Market Share by Region: 2021 Versus 2027
Figure 15. Global VR Headsets & Equipment Sales Market Share by Region (2016-2021)
Figure 16. Global VR Headsets & Equipment Sales Market Share by Region in 2020
Figure 17. Global VR Headsets & Equipment Revenue Market Share by Region (2016-2021)
Figure 18. Global VR Headsets & Equipment Revenue Market Share by Region in 2020
Figure 19. Global VR Headsets & Equipment Sales Share by Manufacturer in 2020
Figure 20. The Top 10 and 5 Players Market Share by VR Headsets & Equipment Revenue in 2020
Figure 21. VR Headsets & Equipment Market Share by Company Type (Tier 1, Tier 2 and Tier 3): 2016 VS 2020
Figure 22. Global VR Headsets & Equipment Sales Market Share by Type (2016-2021)
Figure 23. Global VR Headsets & Equipment Sales Market Share by Type in 2020
Figure 24. Global VR Headsets & Equipment Revenue Market Share by Type (2016-2021)
Figure 25. Global VR Headsets & Equipment Revenue Market Share by Type in 2020
Figure 26. Global VR Headsets & Equipment Sales Market Share by Application (2016-2021)
Figure 27. Global VR Headsets & Equipment Sales Market Share by Application in 2020
Figure 28. Global VR Headsets & Equipment Revenue Market Share by Application (2016-2021)
Figure 29. Global VR Headsets & Equipment Revenue Market Share by Application in 2020
Figure 30. United States VR Headsets & Equipment Sales Growth Rate 2016-2027 (K Units)
Figure 31. United States VR Headsets & Equipment Revenue Growth Rate 2016-2027 (US$ Million)
Figure 32. United States VR Headsets & Equipment Market Share in Global Market 2016-2027
Figure 33. United States 5 and 10 Largest VR Headsets & Equipment Players Market Share by Revenue in VR Headsets & Equipment in 2020
Figure 34. United States VR Headsets & Equipment Revenue Share by Type (2016-2021)
Figure 35. United States VR Headsets & Equipment Revenue Growth Rate by Type in 2016 & 2020
Figure 36. United States VR Headsets & Equipment Revenue Share by Application (2016-2021)
Figure 37. United States VR Headsets & Equipment Revenue Growth Rate by Application in 2016 & 2020
Figure 38. North America VR Headsets & Equipment Sales Growth Rate 2016-2021 (K Units)
Figure 39. North America VR Headsets & Equipment Revenue Growth Rate 2016-2021 (US$ Million)
Figure 40. North America VR Headsets & Equipment Sales Market Share by Country in 2020
Figure 41. North America VR Headsets & Equipment Revenue Market Share by Country in 2020
Figure 42. United States VR Headsets & Equipment Sales Growth Rate (2016-2021) (K Units)
Figure 43. United States VR Headsets & Equipment Revenue Growth Rate (2016-2021) (US$ Million)
Figure 44. Canada VR Headsets & Equipment Sales Growth Rate (2016-2021) (K Units)
Figure 45. Canada VR Headsets & Equipment Revenue Growth Rate (2016-2021) (US$ Million)
Figure 46. Europe VR Headsets & Equipment Sales Growth Rate 2016-2021 (K Units)
Figure 47. Europe VR Headsets & Equipment Revenue Growth Rate 2016-2021 (US$ Million)
Figure 48. Europe VR Headsets & Equipment Sales Market Share by Country in 2020
Figure 49. Europe VR Headsets & Equipment Revenue Market Share by Country in 2020
Figure 50. Germany VR Headsets & Equipment Sales Growth Rate (2016-2021) (K Units)
Figure 51. Germany VR Headsets & Equipment Revenue Growth Rate (2016-2021) (US$ Million)
Figure 52. France VR Headsets & Equipment Sales Growth Rate (2016-2021) (K Units)
Figure 53. France VR Headsets & Equipment Revenue Growth Rate (2016-2021) (US$ Million)
Figure 54. U.K. VR Headsets & Equipment Sales Growth Rate (2016-2021) (K Units)
Figure 55. U.K. VR Headsets & Equipment Revenue Growth Rate (2016-2021) (US$ Million)
Figure 56. Italy VR Headsets & Equipment Sales Growth Rate (2016-2021) (K Units)
Figure 57. Italy VR Headsets & Equipment Revenue Growth Rate (2016-2021) (US$ Million)
Figure 58. Russia VR Headsets & Equipment Sales Growth Rate (2016-2021) (K Units)
Figure 59. Russia VR Headsets & Equipment Revenue Growth Rate (2016-2021) (US$ Million)
Figure 60. Asia Pacific VR Headsets & Equipment Sales Growth Rate 2016-2021 (K Units)
Figure 61. Asia Pacific VR Headsets & Equipment Revenue Growth Rate 2016-2021 (US$ Million)
Figure 62. Asia Pacific VR Headsets & Equipment Sales Market Share by Region in 2020
Figure 63. Asia Pacific VR Headsets & Equipment Revenue Market Share by Region in 2020
Figure 64. China VR Headsets & Equipment Sales Growth Rate (2016-2021) (K Units)
Figure 65. China VR Headsets & Equipment Revenue Growth Rate (2016-2021) (US$ Million)
Figure 66. Japan VR Headsets & Equipment Sales Growth Rate (2016-2021) (K Units)
Figure 67. Japan VR Headsets & Equipment Revenue Growth Rate (2016-2021) (US$ Million)
Figure 68. South Korea VR Headsets & Equipment Sales Growth Rate (2016-2021) (K Units)
Figure 69. South Korea VR Headsets & Equipment Revenue Growth Rate (2016-2021) (US$ Million)
Figure 70. India VR Headsets & Equipment Sales Growth Rate (2016-2021) (K Units)
Figure 71. India VR Headsets & Equipment Revenue Growth Rate (2016-2021) (US$ Million)
Figure 72. Australia VR Headsets & Equipment Sales Growth Rate (2016-2021) (K Units)
Figure 73. Australia VR Headsets & Equipment Revenue Growth Rate (2016-2021) (US$ Million)
Figure 74. China Taiwan VR Headsets & Equipment Sales Growth Rate (2016-2021) (K Units)
Figure 75. China Taiwan VR Headsets & Equipment Revenue Growth Rate (2016-2021) (US$ Million)
Figure 76. Indonesia VR Headsets & Equipment Sales Growth Rate (2016-2021) (K Units)
Figure 77. Indonesia VR Headsets & Equipment Revenue Growth Rate (2016-2021) (US$ Mi
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