Global and Japan PC Gaming Accessories Market Insights, Forecast to 2026

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Date: 16-Oct-2020
No. of pages: 144
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PC Gaming Accessories market is segmented by region (country), players, by Type, and by Application. Players, stakeholders, and other participants in the global PC Gaming Accessories market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by region (country), by Type and by Application in terms of revenue and forecast for the period 2015-2026.

Segment by Type, the PC Gaming Accessories market is segmented into

- Headsets

- Mice

- Keyboards

- Surfaces

- Controllers

Segment by Application, the PC Gaming Accessories market is segmented into

- Distribution Channels

- Third-Party Retail Channels

- Direct Channels

Regional and Country-level Analysis

The PC Gaming Accessories market is analysed and market size information is provided by regions (countries).

The key regions covered in the PC Gaming Accessories market report are North America, Europe, Asia Pacific, Latin America, Middle East and Africa. It also covers key regions (countries), viz, U.S., Canada, Germany, France, U.K., Italy, Russia, China, Japan, South Korea, India, Australia, Taiwan, Indonesia, Thailand, Malaysia, Philippines, Vietnam, Mexico, Brazil, Turkey, Saudi Arabia, U.A.E, etc.

The report includes country-wise and region-wise market size for the period 2015-2026. It also includes market size and forecast by Type, and by Application segment in terms of sales and revenue for the period 2015-2026.

Competitive Landscape and PC Gaming Accessories Market Share Analysis

PC Gaming Accessories market competitive landscape provides details and data information by players. The report offers comprehensive analysis and accurate statistics on revenue by the player for the period 2015-2020. It also offers detailed analysis supported by reliable statistics on revenue (global and regional level) by players for the period 2015-2020. Details included are company description, major business, company total revenue and the sales, revenue generated in PC Gaming Accessories business, the date to enter into the PC Gaming Accessories market, PC Gaming Accessories product introduction, recent developments, etc.

The major vendors covered:

- Razer

- Logitech G (ASTRO)

- Turtle Beach

- Corsair

- Sennheiser

- Plantronics

- SteelSeries

- Mad Catz

- ROCCAT

- QPAD

- Thrustmaster

- HyperX

- Tt eSPORTS

- Cooler Master

- ZOWIE

- Sharkoon

- Trust

Global and Japan PC Gaming Accessories Market Insights, Forecast to 2026

Table of Contents
1 Study Coverage
1.1 PC Gaming Accessories Product Introduction
1.2 Market Segments
1.3 Key PC Gaming Accessories Manufacturers Covered: Ranking by Revenue
1.4 Market by Type
1.4.1 Global PC Gaming Accessories Market Size Growth Rate by Type
1.4.2 Headsets
1.4.3 Mice
1.4.4 Keyboards
1.4.5 Surfaces
1.4.6 Controllers
1.5 Market by Application
1.5.1 Global PC Gaming Accessories Market Size Growth Rate by Application
1.5.2 Distribution Channels
1.5.3 Third-Party Retail Channels
1.5.4 Direct Channels
1.6 Study Objectives
1.7 Years Considered
2 Executive Summary
2.1 Global PC Gaming Accessories Market Size, Estimates and Forecasts
2.1.1 Global PC Gaming Accessories Revenue 2015-2026
2.1.2 Global PC Gaming Accessories Sales 2015-2026
2.2 Global PC Gaming Accessories, Market Size by Producing Regions: 2015 VS 2020 VS 2026
2.3 PC Gaming Accessories Historical Market Size by Region (2015-2020)
2.3.1 Global PC Gaming Accessories Retrospective Market Scenario in Sales by Region: 2015-2020
2.3.2 Global PC Gaming Accessories Retrospective Market Scenario in Revenue by Region: 2015-2020
2.4 PC Gaming Accessories Market Estimates and Projections by Region (2021-2026)
2.4.1 Global PC Gaming Accessories Sales Forecast by Region (2021-2026)
2.4.2 Global PC Gaming Accessories Revenue Forecast by Region (2021-2026)
3 Global PC Gaming Accessories Competitor Landscape by Players
3.1 Global Top PC Gaming Accessories Sales by Manufacturers
3.1.1 Global PC Gaming Accessories Sales by Manufacturers (2015-2020)
3.1.2 Global PC Gaming Accessories Sales Market Share by Manufacturers (2015-2020)
3.2 Global PC Gaming Accessories Manufacturers by Revenue
3.2.1 Global PC Gaming Accessories Revenue by Manufacturers (2015-2020)
3.2.2 Global PC Gaming Accessories Revenue Share by Manufacturers (2015-2020)
3.2.3 Global PC Gaming Accessories Market Concentration Ratio (CR5 and HHI) (2015-2020)
3.2.4 Global Top 10 and Top 5 Companies by PC Gaming Accessories Revenue in 2019
3.2.5 Global PC Gaming Accessories Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
3.3 Global PC Gaming Accessories Price by Manufacturers
3.4 Global PC Gaming Accessories Manufacturing Base Distribution, Product Types
3.4.1 PC Gaming Accessories Manufacturers Manufacturing Base Distribution, Headquarters
3.4.2 Manufacturers PC Gaming Accessories Product Type
3.4.3 Date of International Manufacturers Enter into PC Gaming Accessories Market
3.5 Manufacturers Mergers & Acquisitions, Expansion Plans
4 Market Size by Type (2015-2026)
4.1 Global PC Gaming Accessories Market Size by Type (2015-2020)
4.1.1 Global PC Gaming Accessories Sales by Type (2015-2020)
4.1.2 Global PC Gaming Accessories Revenue by Type (2015-2020)
4.1.3 PC Gaming Accessories Average Selling Price (ASP) by Type (2015-2026)
4.2 Global PC Gaming Accessories Market Size Forecast by Type (2021-2026)
4.2.1 Global PC Gaming Accessories Sales Forecast by Type (2021-2026)
4.2.2 Global PC Gaming Accessories Revenue Forecast by Type (2021-2026)
4.2.3 PC Gaming Accessories Average Selling Price (ASP) Forecast by Type (2021-2026)
4.3 Global PC Gaming Accessories Market Share by Price Tier (2015-2020): Low-End, Mid-Range and High-End
5 Market Size by Application (2015-2026)
5.1 Global PC Gaming Accessories Market Size by Application (2015-2020)
5.1.1 Global PC Gaming Accessories Sales by Application (2015-2020)
5.1.2 Global PC Gaming Accessories Revenue by Application (2015-2020)
5.1.3 PC Gaming Accessories Price by Application (2015-2020)
5.2 PC Gaming Accessories Market Size Forecast by Application (2021-2026)
5.2.1 Global PC Gaming Accessories Sales Forecast by Application (2021-2026)
5.2.2 Global PC Gaming Accessories Revenue Forecast by Application (2021-2026)
5.2.3 Global PC Gaming Accessories Price Forecast by Application (2021-2026)
6 Japan by Players, Type and Application
6.1 Japan PC Gaming Accessories Market Size YoY Growth 2015-2026
6.1.1 Japan PC Gaming Accessories Sales YoY Growth 2015-2026
6.1.2 Japan PC Gaming Accessories Revenue YoY Growth 2015-2026
6.1.3 Japan PC Gaming Accessories Market Share in Global Market 2015-2026
6.2 Japan PC Gaming Accessories Market Size by Players (International and Local Players)
6.2.1 Japan Top PC Gaming Accessories Players by Sales (2015-2020)
6.2.2 Japan Top PC Gaming Accessories Players by Revenue (2015-2020)
6.3 Japan PC Gaming Accessories Historic Market Review by Type (2015-2020)
6.3.1 Japan PC Gaming Accessories Sales Market Share by Type (2015-2020)
6.3.2 Japan PC Gaming Accessories Revenue Market Share by Type (2015-2020)
6.3.3 Japan PC Gaming Accessories Price by Type (2015-2020)
6.4 Japan PC Gaming Accessories Market Estimates and Forecasts by Type (2021-2026)
6.4.1 Japan PC Gaming Accessories Sales Forecast by Type (2021-2026)
6.4.2 Japan PC Gaming Accessories Revenue Forecast by Type (2021-2026)
6.4.3 Japan PC Gaming Accessories Price Forecast by Type (2021-2026)
6.5 Japan PC Gaming Accessories Historic Market Review by Application (2015-2020)
6.5.1 Japan PC Gaming Accessories Sales Market Share by Application (2015-2020)
6.5.2 Japan PC Gaming Accessories Revenue Market Share by Application (2015-2020)
6.5.3 Japan PC Gaming Accessories Price by Application (2015-2020)
6.6 Japan PC Gaming Accessories Market Estimates and Forecasts by Application (2021-2026)
6.6.1 Japan PC Gaming Accessories Sales Forecast by Application (2021-2026)
6.6.2 Japan PC Gaming Accessories Revenue Forecast by Application (2021-2026)
6.6.3 Japan PC Gaming Accessories Price Forecast by Application (2021-2026)
7 North America
7.1 North America PC Gaming Accessories Market Size YoY Growth 2015-2026
7.2 North America PC Gaming Accessories Market Facts & Figures by Country
7.2.1 North America PC Gaming Accessories Sales by Country (2015-2020)
7.2.2 North America PC Gaming Accessories Revenue by Country (2015-2020)
7.2.3 U.S.
7.2.4 Canada
8 Europe
8.1 Europe PC Gaming Accessories Market Size YoY Growth 2015-2026
8.2 Europe PC Gaming Accessories Market Facts & Figures by Country
8.2.1 Europe PC Gaming Accessories Sales by Country
8.2.2 Europe PC Gaming Accessories Revenue by Country
8.2.3 Germany
8.2.4 France
8.2.5 U.K.
8.2.6 Italy
8.2.7 Russia
9 Asia Pacific
9.1 Asia Pacific PC Gaming Accessories Market Size YoY Growth 2015-2026
9.2 Asia Pacific PC Gaming Accessories Market Facts & Figures by Country
9.2.1 Asia Pacific PC Gaming Accessories Sales by Region (2015-2020)
9.2.2 Asia Pacific PC Gaming Accessories Revenue by Region
9.2.3 China
9.2.4 Japan
9.2.5 South Korea
9.2.6 India
9.2.7 Australia
9.2.8 Taiwan
9.2.9 Indonesia
9.2.10 Thailand
9.2.11 Malaysia
9.2.12 Philippines
9.2.13 Vietnam
10 Latin America
10.1 Latin America PC Gaming Accessories Market Size YoY Growth 2015-2026
10.2 Latin America PC Gaming Accessories Market Facts & Figures by Country
10.2.1 Latin America PC Gaming Accessories Sales by Country
10.2.2 Latin America PC Gaming Accessories Revenue by Country
10.2.3 Mexico
10.2.4 Brazil
10.2.5 Argentina
11 Middle East and Africa
11.1 Middle East and Africa PC Gaming Accessories Market Size YoY Growth 2015-2026
11.2 Middle East and Africa PC Gaming Accessories Market Facts & Figures by Country
11.2.1 Middle East and Africa PC Gaming Accessories Sales by Country
11.2.2 Middle East and Africa PC Gaming Accessories Revenue by Country
11.2.3 Turkey
11.2.4 Saudi Arabia
11.2.5 U.A.E
12 Company Profiles
12.1 Razer
12.1.1 Razer Corporation Information
12.1.2 Razer Description and Business Overview
12.1.3 Razer Sales, Revenue and Gross Margin (2015-2020)
12.1.4 Razer PC Gaming Accessories Products Offered
12.1.5 Razer Recent Development
12.2 Logitech G (ASTRO)
12.2.1 Logitech G (ASTRO) Corporation Information
12.2.2 Logitech G (ASTRO) Description and Business Overview
12.2.3 Logitech G (ASTRO) Sales, Revenue and Gross Margin (2015-2020)
12.2.4 Logitech G (ASTRO) PC Gaming Accessories Products Offered
12.2.5 Logitech G (ASTRO) Recent Development
12.3 Turtle Beach
12.3.1 Turtle Beach Corporation Information
12.3.2 Turtle Beach Description and Business Overview
12.3.3 Turtle Beach Sales, Revenue and Gross Margin (2015-2020)
12.3.4 Turtle Beach PC Gaming Accessories Products Offered
12.3.5 Turtle Beach Recent Development
12.4 Corsair
12.4.1 Corsair Corporation Information
12.4.2 Corsair Description and Business Overview
12.4.3 Corsair Sales, Revenue and Gross Margin (2015-2020)
12.4.4 Corsair PC Gaming Accessories Products Offered
12.4.5 Corsair Recent Development
12.5 Sennheiser
12.5.1 Sennheiser Corporation Information
12.5.2 Sennheiser Description and Business Overview
12.5.3 Sennheiser Sales, Revenue and Gross Margin (2015-2020)
12.5.4 Sennheiser PC Gaming Accessories Products Offered
12.5.5 Sennheiser Recent Development
12.6 Plantronics
12.6.1 Plantronics Corporation Information
12.6.2 Plantronics Description and Business Overview
12.6.3 Plantronics Sales, Revenue and Gross Margin (2015-2020)
12.6.4 Plantronics PC Gaming Accessories Products Offered
12.6.5 Plantronics Recent Development
12.7 SteelSeries
12.7.1 SteelSeries Corporation Information
12.7.2 SteelSeries Description and Business Overview
12.7.3 SteelSeries Sales, Revenue and Gross Margin (2015-2020)
12.7.4 SteelSeries PC Gaming Accessories Products Offered
12.7.5 SteelSeries Recent Development
12.8 Mad Catz
12.8.1 Mad Catz Corporation Information
12.8.2 Mad Catz Description and Business Overview
12.8.3 Mad Catz Sales, Revenue and Gross Margin (2015-2020)
12.8.4 Mad Catz PC Gaming Accessories Products Offered
12.8.5 Mad Catz Recent Development
12.9 ROCCAT
12.9.1 ROCCAT Corporation Information
12.9.2 ROCCAT Description and Business Overview
12.9.3 ROCCAT Sales, Revenue and Gross Margin (2015-2020)
12.9.4 ROCCAT PC Gaming Accessories Products Offered
12.9.5 ROCCAT Recent Development
12.10 QPAD
12.10.1 QPAD Corporation Information
12.10.2 QPAD Description and Business Overview
12.10.3 QPAD Sales, Revenue and Gross Margin (2015-2020)
12.10.4 QPAD PC Gaming Accessories Products Offered
12.10.5 QPAD Recent Development
12.11 Razer
12.11.1 Razer Corporation Information
12.11.2 Razer Description and Business Overview
12.11.3 Razer Sales, Revenue and Gross Margin (2015-2020)
12.11.4 Razer PC Gaming Accessories Products Offered
12.11.5 Razer Recent Development
12.12 HyperX
12.12.1 HyperX Corporation Information
12.12.2 HyperX Description and Business Overview
12.12.3 HyperX Sales, Revenue and Gross Margin (2015-2020)
12.12.4 HyperX Products Offered
12.12.5 HyperX Recent Development
12.13 Tt eSPORTS
12.13.1 Tt eSPORTS Corporation Information
12.13.2 Tt eSPORTS Description and Business Overview
12.13.3 Tt eSPORTS Sales, Revenue and Gross Margin (2015-2020)
12.13.4 Tt eSPORTS Products Offered
12.13.5 Tt eSPORTS Recent Development
12.14 Cooler Master
12.14.1 Cooler Master Corporation Information
12.14.2 Cooler Master Description and Business Overview
12.14.3 Cooler Master Sales, Revenue and Gross Margin (2015-2020)
12.14.4 Cooler Master Products Offered
12.14.5 Cooler Master Recent Development
12.15 ZOWIE
12.15.1 ZOWIE Corporation Information
12.15.2 ZOWIE Description and Business Overview
12.15.3 ZOWIE Sales, Revenue and Gross Margin (2015-2020)
12.15.4 ZOWIE Products Offered
12.15.5 ZOWIE Recent Development
12.16 Sharkoon
12.16.1 Sharkoon Corporation Information
12.16.2 Sharkoon Description and Business Overview
12.16.3 Sharkoon Sales, Revenue and Gross Margin (2015-2020)
12.16.4 Sharkoon Products Offered
12.16.5 Sharkoon Recent Development
12.17 Trust
12.17.1 Trust Corporation Information
12.17.2 Trust Description and Business Overview
12.17.3 Trust Sales, Revenue and Gross Margin (2015-2020)
12.17.4 Trust Products Offered
12.17.5 Trust Recent Development
13 Market Opportunities, Challenges, Risks and Influences Factors Analysis
13.1 Market Opportunities and Drivers
13.2 Market Challenges
13.3 Market Risks/Restraints
13.4 Porter's Five Forces Analysis
13.5 Primary Interviews with Key PC Gaming Accessories Players (Opinion Leaders)
14 Value Chain and Sales Channels Analysis
14.1 Value Chain Analysis
14.2 PC Gaming Accessories Customers
14.3 Sales Channels Analysis
14.3.1 Sales Channels
14.3.2 Distributors
15 Research Findings and Conclusion
16 Appendix
16.1 Research Methodology
16.1.1 Methodology/Research Approach
16.1.2 Data Source
16.2 Author Details
16.3 Disclaimer
List of Tables
Table 1. PC Gaming Accessories Market Segments
Table 2. Ranking of Global Top PC Gaming Accessories Manufacturers by Revenue (US$ Million) in 2019
Table 3. Global PC Gaming Accessories Market Size Growth Rate by Type 2020-2026 (K Units) & (US$ Million)
Table 4. Major Manufacturers of Headsets
Table 5. Major Manufacturers of Mice
Table 6. Major Manufacturers of Keyboards
Table 7. Major Manufacturers of Surfaces
Table 8. Major Manufacturers of Controllers
Table 9. Global PC Gaming Accessories Market Size Growth Rate by Application 2020-2026 (K Units)
Table 10. Global PC Gaming Accessories Market Size by Region (K Units) & (US$ Million): 2020 VS 2026
Table 11. Global PC Gaming Accessories Sales by Regions 2015-2020 (K Units)
Table 12. Global PC Gaming Accessories Sales Market Share by Regions (2015-2020)
Table 13. Global PC Gaming Accessories Revenue by Regions 2015-2020 (US$ Million)
Table 14. Global PC Gaming Accessories Sales Forecast by Region (2021-2026) (K Units)
Table 15. Global PC Gaming Accessories Sales by Manufacturers (2015-2020) (K Units)
Table 16. Global PC Gaming Accessories Sales Share by Manufacturers (2015-2020)
Table 17. Global PC Gaming Accessories Manufacturers Market Concentration Ratio (CR5 and HHI) (2015-2020)
Table 18. Global PC Gaming Accessories by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in PC Gaming Accessories as of 2019)
Table 19. PC Gaming Accessories Revenue by Manufacturers (2015-2020) (US$ Million)
Table 20. PC Gaming Accessories Revenue Share by Manufacturers (2015-2020)
Table 21. Key Manufacturers PC Gaming Accessories Price (2015-2020) (USD/Unit)
Table 22. PC Gaming Accessories Manufacturers Manufacturing Base Distribution and Headquarters
Table 23. Manufacturers PC Gaming Accessories Product Type
Table 24. Date of International Manufacturers Enter into PC Gaming Accessories Market
Table 25. Manufacturers Mergers & Acquisitions, Expansion Plans
Table 26. Global PC Gaming Accessories Sales by Type (2015-2020) (K Units)
Table 27. Global PC Gaming Accessories Sales Share by Type (2015-2020)
Table 28. Global PC Gaming Accessories Revenue by Type (2015-2020) (US$ Million)
Table 29. Global PC Gaming Accessories Revenue Share by Type (2015-2020)
Table 30. PC Gaming Accessories Average Selling Price (ASP) by Type 2015-2020 (USD/Unit)
Table 31. Global PC Gaming Accessories Sales Share by Type (2021-2026)
Table 32. Global PC Gaming Accessories Sales by Application (2015-2020) (K Units)
Table 33. Global PC Gaming Accessories Sales Share by Application (2015-2020)
Table 34. Global PC Gaming Accessories Sales Share by Application (2021-2026)
Table 35. Global PC Gaming Accessories Sales Market Share Forecast by Application (2021-2026)
Table 36. Global PC Gaming Accessories Revenue by Application (2015-2020) (US$ Million)
Table 37. Global PC Gaming Accessories Revenue Market Share Forecast by Application (2021-2026)
Table 38. Japan PC Gaming Accessories Sales (K Units) of Key Companies (2015-2020)
Table 39. Japan PC Gaming Accessories Sales Share by Company (2015-2020)
Table 40. Japan PC Gaming Accessories Revenue (US$ Million) by Company (2015-2020)
Table 41. Japan PC Gaming Accessories Sales (K Units) by Type (2015-2020)
Table 42. Japan PC Gaming Accessories Sales Share by Type (2015-2020)
Table 43. Japan PC Gaming Accessories Revenue (US$ Million) Market Share by Type (2015-2020)
Table 44. Japan PC Gaming Accessories Price (K Units) by Type (2015-2020)
Table 45. Japan PC Gaming Accessories Sales (K Units) by Type (2021-2026)
Table 46. Japan PC Gaming Accessories Sales Share by Type (2021-2026)
Table 47. Japan PC Gaming Accessories Revenue (US$ Million) Market Share by Type (2021-2026)
Table 48. Japan PC Gaming Accessories Revenue Share by Type (2021-2026)
Table 49. Japan PC Gaming Accessories Price (K Units) by Type (2021-2026)
Table 50. Japan PC Gaming Accessories Sales (K Units) by Application (2015-2020)
Table 51. Japan PC Gaming Accessories Sales Share by Application (2015-2020)
Table 52. Japan PC Gaming Accessories Revenue (US$ Million) Market Share by Application (2015-2020)
Table 53. Japan PC Gaming Accessories Sales (K Units) by Application (2021-2026)
Table 54. Japan PC Gaming Accessories Sales Share by Application (2021-2026)
Table 55. Japan PC Gaming Accessories Revenue (US$ Million) Market Share by Application (2021-2026)
Table 56. Japan PC Gaming Accessories Revenue Share by Application (2021-2026)
Table 57. North America PC Gaming Accessories Sales by Country (2015-2020) (K Units)
Table 58. North America PC Gaming Accessories Sales Market Share by Country (2015-2020)
Table 59. North America PC Gaming Accessories Revenue by Country (2015-2020) (US$ Million)
Table 60. North America PC Gaming Accessories Revenue Market Share by Country (2015-2020)
Table 61. Europe PC Gaming Accessories Sales by Country (2015-2020) (K Units)
Table 62. Europe PC Gaming Accessories Sales Market Share by Country (2015-2020)
Table 63. Europe PC Gaming Accessories Revenue by Country (2015-2020) (US$ Million)
Table 64. Europe PC Gaming Accessories Revenue Market Share by Country (2015-2020)
Table 65. Asia Pacific PC Gaming Accessories Sales by Region (2015-2020) (K Units)
Table 66. Asia Pacific PC Gaming Accessories Sales Market Share by Region (2015-2020)
Table 67. Asia Pacific PC Gaming Accessories Revenue by Region (2015-2020) (US$ Million)
Table 68. Asia Pacific PC Gaming Accessories Revenue Market Share by Region (2015-2020)
Table 69. Latin America PC Gaming Accessories Sales by Country (2015-2020) (K Units)
Table 70. Latin America PC Gaming Accessories Sales Market Share by Country (2015-2020)
Table 71. Latin Americaa PC Gaming Accessories Revenue by Country (2015-2020) (US$ Million)
Table 72. Latin America PC Gaming Accessories Revenue Market Share by Country (2015-2020)
Table 73. Middle East and Africa PC Gaming Accessories Sales by Country (2015-2020) (K Units)
Table 74. Middle East and Africa PC Gaming Accessories Sales Market Share by Country (2015-2020)
Table 75. Middle East and Africa PC Gaming Accessories Revenue by Country (2015-2020) (US$ Million)
Table 76. Middle East and Africa PC Gaming Accessories Revenue Market Share by Country (2015-2020)
Table 77. Razer Corporation Information
Table 78. Razer Description and Business Overview
Table 79. Razer PC Gaming Accessories Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 80. Razer PC Gaming Accessories Product
Table 81. Razer Recent Development
Table 82. Logitech G (ASTRO) Corporation Information
Table 83. Logitech G (ASTRO) Description and Business Overview
Table 84. Logitech G (ASTRO) PC Gaming Accessories Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 85. Logitech G (ASTRO) Product
Table 86. Logitech G (ASTRO) Recent Development
Table 87. Turtle Beach Corporation Information
Table 88. Turtle Beach Description and Business Overview
Table 89. Turtle Beach PC Gaming Accessories Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 90. Turtle Beach Product
Table 91. Turtle Beach Recent Development
Table 92. Corsair Corporation Information
Table 93. Corsair Description and Business Overview
Table 94. Corsair PC Gaming Accessories Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 95. Corsair Product
Table 96. Corsair Recent Development
Table 97. Sennheiser Corporation Information
Table 98. Sennheiser Description and Business Overview
Table 99. Sennheiser PC Gaming Accessories Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 100. Sennheiser Product
Table 101. Sennheiser Recent Development
Table 102. Plantronics Corporation Information
Table 103. Plantronics Description and Business Overview
Table 104. Plantronics PC Gaming Accessories Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 105. Plantronics Product
Table 106. Plantronics Recent Development
Table 107. SteelSeries Corporation Information
Table 108. SteelSeries Description and Business Overview
Table 109. SteelSeries PC Gaming Accessories Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 110. SteelSeries Product
Table 111. SteelSeries Recent Development
Table 112. Mad Catz Corporation Information
Table 113. Mad Catz Description and Business Overview
Table 114. Mad Catz PC Gaming Accessories Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 115. Mad Catz Product
Table 116. Mad Catz Recent Development
Table 117. ROCCAT Corporation Information
Table 118. ROCCAT Description and Business Overview
Table 119. ROCCAT PC Gaming Accessories Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 120. ROCCAT Product
Table 121. ROCCAT Recent Development
Table 122. QPAD Corporation Information
Table 123. QPAD Description and Business Overview
Table 124. QPAD PC Gaming Accessories Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 125. QPAD Product
Table 126. QPAD Recent Development
Table 127. Thrustmaster Corporation Information
Table 128. Thrustmaster Description and Business Overview
Table 129. Thrustmaster PC Gaming Accessories Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 130. Thrustmaster Product
Table 131. Thrustmaster Recent Development
Table 132. HyperX Corporation Information
Table 133. HyperX Description and Business Overview
Table 134. HyperX PC Gaming Accessories Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 135. HyperX Product
Table 136. HyperX Recent Development
Table 137. Tt eSPORTS Corporation Information
Table 138. Tt eSPORTS Description and Business Overview
Table 139. Tt eSPORTS PC Gaming Accessories Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 140. Tt eSPORTS Product
Table 141. Tt eSPORTS Recent Development
Table 142. Cooler Master Corporation Information
Table 143. Cooler Master Description and Business Overview
Table 144. Cooler Master PC Gaming Accessories Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 145. Cooler Master Product
Table 146. Cooler Master Recent Development
Table 147. ZOWIE Corporation Information
Table 148. ZOWIE Description and Business Overview
Table 149. ZOWIE PC Gaming Accessories Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 150. ZOWIE Product
Table 151. ZOWIE Recent Development
Table 152. Sharkoon Corporation Information
Table 153. Sharkoon Description and Business Overview
Table 154. Sharkoon PC Gaming Accessories Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 155. Sharkoon Product
Table 156. Sharkoon Recent Development
Table 157. Trust Corporation Information
Table 158. Trust Description and Business Overview
Table 159. Trust PC Gaming Accessories Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 160. Trust Product
Table 161. Trust Recent Development
Table 162. Key Opportunities and Drivers: Impact Analysis (2021-2026)
Table 163. Key Challenges
Table 164. Market Risks
Table 165. Main Points Interviewed from Key PC Gaming Accessories Players
Table 166. PC Gaming Accessories Customers List
Table 167. PC Gaming Accessories Distributors List
Table 168. Research Programs/Design for This Report
Table 169. Key Data Information from Secondary Sources
Table 170. Key Data Information from Primary Sources
List of Figures
Figure 1. PC Gaming Accessories Product Picture
Figure 2. Global PC Gaming Accessories Sales Market Share by Type in 2020 & 2026
Figure 3. Headsets Product Picture
Figure 4. Mice Product Picture
Figure 5. Keyboards Product Picture
Figure 6. Surfaces Product Picture
Figure 7. Controllers Product Picture
Figure 8. Global PC Gaming Accessories Sales Market Share by Application in 2020 & 2026
Figure 9. Distribution Channels
Figure 10. Third-Party Retail Channels
Figure 11. Direct Channels
Figure 12. PC Gaming Accessories Report Years Considered
Figure 13. Global PC Gaming Accessories Market Size 2015-2026 (US$ Million)
Figure 14. Global PC Gaming Accessories Sales 2015-2026 (K Units)
Figure 15. Global PC Gaming Accessories Market Size Market Share by Region: 2020 Versus 2026
Figure 16. Global PC Gaming Accessories Sales Market Share by Region (2015-2020)
Figure 17. Global PC Gaming Accessories Sales Market Share by Region in 2019
Figure 18. Global PC Gaming Accessories Revenue Market Share by Region (2015-2020)
Figure 19. Global PC Gaming Accessories Revenue Market Share by Region in 2019
Figure 20. Global PC Gaming Accessories Sales Share by Manufacturer in 2019
Figure 21. The Top 10 and 5 Players Market Share by PC Gaming Accessories Revenue in 2019
Figure 22. PC Gaming Accessories Market Share by Company Type (Tier 1, Tier 2 and Tier 3): 2015 VS 2019
Figure 23. Global PC Gaming Accessories Sales Market Share by Type (2015-2020)
Figure 24. Global PC Gaming Accessories Sales Market Share by Type in 2019
Figure 25. Global PC Gaming Accessories Revenue Market Share by Type (2015-2020)
Figure 26. Global PC Gaming Accessories Revenue Market Share by Type in 2019
Figure 27. Global PC Gaming Accessories Market Share by Price Range (2015-2020)
Figure 28. Global PC Gaming Accessories Sales Market Share by Application (2015-2020)
Figure 29. Global PC Gaming Accessories Sales Market Share by Application in 2019
Figure 30. Global PC Gaming Accessories Revenue Market Share by Application (2015-2020)
Figure 31. Global PC Gaming Accessories Revenue Market Share by Application in 2019
Figure 32. Japan PC Gaming Accessories Sales Growth Rate 2015-2026 (K Units)
Figure 33. Japan PC Gaming Accessories Revenue Growth Rate 2015-2026 (US$ Million)
Figure 34. Japan PC Gaming Accessories Market Share in Global Market 2015-2026
Figure 35. Japan 5 and 10 Largest PC Gaming Accessories Players Market Share by Revenue in PC Gaming Accessories in 2019
Figure 36. Japan PC Gaming Accessories Revenue Share by Type (2015-2020)
Figure 37. Japan PC Gaming Accessories Revenue Growth Rate by Type in 2015 & 2019
Figure 38. Japan PC Gaming Accessories Revenue Share by Application (2015-2020)
Figure 39. Japan PC Gaming Accessories Revenue Growth Rate by Application in 2015 & 2019
Figure 40. North America PC Gaming Accessories Sales Growth Rate 2015-2020 (K Units)
Figure 41. North America PC Gaming Accessories Revenue Growth Rate 2015-2020 (US$ Million)
Figure 42. North America PC Gaming Accessories Sales Market Share by Country in 2019
Figure 43. North America PC Gaming Accessories Revenue Market Share by Country in 2019
Figure 44. U.S. PC Gaming Accessories Sales Growth Rate (2015-2020) (K Units)
Figure 45. U.S. PC Gaming Accessories Revenue Growth Rate (2015-2020) (US$ Million)
Figure 46. Canada PC Gaming Accessories Sales Growth Rate (2015-2020) (K Units)
Figure 47. Canada PC Gaming Accessories Revenue Growth Rate (2015-2020) (US$ Million)
Figure 48. Europe PC Gaming Accessories Sales Growth Rate 2015-2020 (K Units)
Figure 49. Europe PC Gaming Accessories Revenue Growth Rate 2015-2020 (US$ Million)
Figure 50. Europe PC Gaming Accessories Sales Market Share by Country in 2019
Figure 51. Europe PC Gaming Accessories Revenue Market Share by Country in 2019
Figure 52. Germany PC Gaming Accessories Sales Growth Rate (2015-2020) (K Units)
Figure 53. Germany PC Gaming Accessories Revenue Growth Rate (2015-2020) (US$ Million)
Figure 54. France PC Gaming Accessories Sales Growth Rate (2015-2020) (K Units)
Figure 55. France PC Gaming Accessories Revenue Growth Rate (2015-2020) (US$ Million)
Figure 56. U.K. PC Gaming Accessories Sales Growth Rate (2015-2020) (K Units)
Figure 57. U.K. PC Gaming Accessories Revenue Growth Rate (2015-2020) (US$ Million)
Figure 58. Italy PC Gaming Accessories Sales Growth Rate (2015-2020) (K Units)
Figure 59. Italy PC Gaming Accessories Revenue Growth Rate (2015-2020) (US$ Million)
Figure 60. Russia PC Gaming Accessories Sales Growth Rate (2015-2020) (K Units)
Figure 61. Russia PC Gaming Accessories Revenue Growth Rate (2015-2020) (US$ Million)
Figure 62. Asia Pacific PC Gaming Accessories Sales Growth Rate 2015-2020 (K Units)
Figure 63. Asia Pacific PC Gaming Accessories Revenue Growth Rate 2015-2020 (US$ Million)
Figure 64. Asia Pacific PC Gaming Accessories Sales Market Share by Region in 2019
Figure 65. Asia Pacific PC Gaming Accessories Revenue Market Share by Region in 2019
Figure 66. China PC Gaming Accessories Sales Growth Rate (2015-2020) (K Units)
Figure 67. China PC Gaming Accessories Revenue Growth Rate (2015-2020) (US$ Million)
Figure 68. Japan PC Gaming Accessories Sales Growth Rate (2015-2020) (K Units)
Figure 69. Japan PC Gaming Accessories Revenue Growth Rate (2015-2020) (US$ Million)
Figure 70. South Korea PC Gaming Accessories Sales Growth Rate (2015-2020) (K Units)
Figure 71. South Korea PC Gaming Accessories Revenue Growth Rate (2015-2020) (US$ Million)
Figure 72. India PC Gaming Accessories Sales Growth Rate (2015-2020) (K Units)
Figure 73. India PC Gaming Accessories Revenue Growth Rate (2015-2020) (US$ Million)
Figure 74. Australia PC Gaming Accessories Sales Growth Rate (2015-2020) (K Units)
Figure 75. Australia PC Gaming Accessories Revenue Growth Rate (2015-2020) (US$ Million)
Figure 76. Taiwan PC Gaming Accessories Sales Growth Rate (2015-2020) (K Units)
Figure 77. Taiwan PC Gaming Accessories Revenue Growth Rate (2015-2020) (US$ Million)
Figure 78. Indonesia PC Gaming Accessories Sales Growth Rate (2015-2020) (K Units)
Figure 79. Indonesia PC Gaming Accessories Revenue Growth Rate (2015-2020) (US$ Million)
Figure 80. Thailand PC Gaming Accessories Sales Growth Rate (2015-2020) (K Units)
Figure 81. Thailand PC Gaming Accessories Revenue Growth Rate (2015-2020) (US$ Million)
Figure 82. Malaysia PC Gaming Accessories Sales Growth Rate (2015-2020) (K Units)
Figure 83. Malaysia PC Gaming Accessories Revenue Growth Rate (2015-2020) (US$ Million)
Figure 84. Philippines PC Gaming Accessories Sales Growth Rate (2015-2020) (K Units)
Figure 85. Philippines PC Gaming Accessories Revenue Growth Rate (2015-2020) (US$ Million)
Figure 86. Vietnam PC Gaming Accessories Sales Growth Rate (2015-2020) (K Units)
Figure 87. Vietnam PC Gaming Accessories Revenue Growth Rate (2015-2020) (US$ Million)
Figure 88. Latin America PC Gaming Accessories Sales Growth Rate 2015-2020 (K Units)
Figure 89. Latin America PC Gaming Accessories Revenue Growth Rate 2015-2020 (US$ Million)
Figure 90. Latin America PC Gaming Accessories Sales Market Share by Country in 2019
Figure 91. Latin America PC Gaming Accessories Revenue M
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