Global and Japan Mobile Esport Market Size, Status and Forecast 2021-2027

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Date: 12-Oct-2021
No. of pages: 98
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Global Mobile Esport Scope and Market Size

Mobile Esport market is segmented by company, region (country), by Type, and by Application. Players, stakeholders, and other participants in the global Mobile Esport market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by Type and by Application in terms of revenue and forecast for the period 2016-2027.

Segment by Type

- Real-time strategy(RTS)

- First-person shooter(FPS)

- Multiplayer online battle arena(MOBA)

Segment by Application

- Online

- Offline

By Region

- North America

- - U.S.

- - Canada

- Europe

- - Germany

- - France

- - U.K.

- - Italy

- - Russia

- - Nordic

- - Rest of Europe

- Asia-Pacific

- - China

- - Japan

- - South Korea

- - Southeast Asia

- - India

- - Australia

- - Rest of Asia

- Latin America

- - Mexico

- - Brazil

- - Rest of Latin America

- Middle East & Africa

- - Turkey

- - Saudi Arabia

- - UAE

- - Rest of MEA

By Company

- Sony

- EA

- Tencent

- Netmarble

- DeNA

- mixi

- Activision Blizzard

- Ubisoft

Global and Japan Mobile Esport Market Size, Status and Forecast 2021-2027

Table of Contents
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Mobile Esport Market Size Growth Rate by Type: 2016 VS 2021 VS 2027
1.2.2 Real-time strategy(RTS)
1.2.3 First-person shooter(FPS)
1.2.4 Multiplayer online battle arena(MOBA)
1.3 Market by Application
1.3.1 Global Mobile Esport Market Share by Application: 2016 VS 2021 VS 2027
1.3.2 Online
1.3.3 Offline
1.4 Study Objectives
1.5 Years Considered
2 Global Growth Trends
2.1 Global Mobile Esport Market Perspective (2016-2027)
2.2 Mobile Esport Growth Trends by Regions
2.2.1 Mobile Esport Market Size by Regions: 2016 VS 2021 VS 2027
2.2.2 Mobile Esport Historic Market Share by Regions (2016-2021)
2.2.3 Mobile Esport Forecasted Market Size by Regions (2022-2027)
2.3 Mobile Esport Industry Dynamic
2.3.1 Mobile Esport Market Trends
2.3.2 Mobile Esport Market Drivers
2.3.3 Mobile Esport Market Challenges
2.3.4 Mobile Esport Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Mobile Esport Players by Revenue
3.1.1 Global Top Mobile Esport Players by Revenue (2016-2021)
3.1.2 Global Mobile Esport Revenue Market Share by Players (2016-2021)
3.2 Global Mobile Esport Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
3.3 Players Covered: Ranking by Mobile Esport Revenue
3.4 Global Mobile Esport Market Concentration Ratio
3.4.1 Global Mobile Esport Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Mobile Esport Revenue in 2020
3.5 Mobile Esport Key Players Head office and Area Served
3.6 Key Players Mobile Esport Product Solution and Service
3.7 Date of Enter into Mobile Esport Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Mobile Esport Breakdown Data by Type
4.1 Global Mobile Esport Historic Market Size by Type (2016-2021)
4.2 Global Mobile Esport Forecasted Market Size by Type (2022-2027)
5 Mobile Esport Breakdown Data by Application
5.1 Global Mobile Esport Historic Market Size by Application (2016-2021)
5.2 Global Mobile Esport Forecasted Market Size by Application (2022-2027)
6 North America
6.1 North America Mobile Esport Market Size (2016-2027)
6.2 North America Mobile Esport Market Size by Type
6.2.1 North America Mobile Esport Market Size by Type (2016-2021)
6.2.2 North America Mobile Esport Market Size by Type (2022-2027)
6.2.3 North America Mobile Esport Market Size by Type (2016-2027)
6.3 North America Mobile Esport Market Size by Application
6.3.1 North America Mobile Esport Market Size by Application (2016-2021)
6.3.2 North America Mobile Esport Market Size by Application (2022-2027)
6.3.3 North America Mobile Esport Market Size by Application (2016-2027)
6.4 North America Mobile Esport Market Size by Country
6.4.1 North America Mobile Esport Market Size by Country (2016-2021)
6.4.2 North America Mobile Esport Market Size by Country (2022-2027)
6.4.3 United States
6.4.4 Canada
7 Europe
7.1 Europe Mobile Esport Market Size (2016-2027)
7.2 Europe Mobile Esport Market Size by Type
7.2.1 Europe Mobile Esport Market Size by Type (2016-2021)
7.2.2 Europe Mobile Esport Market Size by Type (2022-2027)
7.2.3 Europe Mobile Esport Market Size by Type (2016-2027)
7.3 Europe Mobile Esport Market Size by Application
7.3.1 Europe Mobile Esport Market Size by Application (2016-2021)
7.3.2 Europe Mobile Esport Market Size by Application (2022-2027)
7.3.3 Europe Mobile Esport Market Size by Application (2016-2027)
7.4 Europe Mobile Esport Market Size by Country
7.4.1 Europe Mobile Esport Market Size by Country (2016-2021)
7.4.2 Europe Mobile Esport Market Size by Country (2022-2027)
7.4.3 Germany
7.4.4 France
7.4.5 U.K.
7.4.6 Italy
7.4.7 Russia
7.4.8 Nordic
8 Asia-Pacific
8.1 Asia-Pacific Mobile Esport Market Size (2016-2027)
8.2 Asia-Pacific Mobile Esport Market Size by Type
8.2.1 Asia-Pacific Mobile Esport Market Size by Type (2016-2021)
8.2.2 Asia-Pacific Mobile Esport Market Size by Type (2022-2027)
8.2.3 Asia-Pacific Mobile Esport Market Size by Type (2016-2027)
8.3 Asia-Pacific Mobile Esport Market Size by Application
8.3.1 Asia-Pacific Mobile Esport Market Size by Application (2016-2021)
8.3.2 Asia-Pacific Mobile Esport Market Size by Application (2022-2027)
8.3.3 Asia-Pacific Mobile Esport Market Size by Application (2016-2027)
8.4 Asia-Pacific Mobile Esport Market Size by Region
8.4.1 Asia-Pacific Mobile Esport Market Size by Region (2016-2021)
8.4.2 Asia-Pacific Mobile Esport Market Size by Region (2022-2027)
8.4.3 China
8.4.4 Japan
8.4.5 South Korea
8.4.6 Southeast Asia
8.4.7 India
8.4.8 Australia
9 Latin America
9.1 Latin America Mobile Esport Market Size (2016-2027)
9.2 Latin America Mobile Esport Market Size by Type
9.2.1 Latin America Mobile Esport Market Size by Type (2016-2021)
9.2.2 Latin America Mobile Esport Market Size by Type (2022-2027)
9.2.3 Latin America Mobile Esport Market Size by Type (2016-2027)
9.3 Latin America Mobile Esport Market Size by Application
9.3.1 Latin America Mobile Esport Market Size by Application (2016-2021)
9.3.2 Latin America Mobile Esport Market Size by Application (2022-2027)
9.3.3 Latin America Mobile Esport Market Size by Application (2016-2027)
9.4 Latin America Mobile Esport Market Size by Country
9.4.1 Latin America Mobile Esport Market Size by Country (2016-2021)
9.4.2 Latin America Mobile Esport Market Size by Country (2022-2027)
9.4.3 Mexico
9.4.4 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Mobile Esport Market Size (2016-2027)
10.2 Middle East & Africa Mobile Esport Market Size by Type
10.2.1 Middle East & Africa Mobile Esport Market Size by Type (2016-2021)
10.2.2 Middle East & Africa Mobile Esport Market Size by Type (2022-2027)
10.2.3 Middle East & Africa Mobile Esport Market Size by Type (2016-2027)
10.3 Middle East & Africa Mobile Esport Market Size by Application
10.3.1 Middle East & Africa Mobile Esport Market Size by Application (2016-2021)
10.3.2 Middle East & Africa Mobile Esport Market Size by Application (2022-2027)
10.3.3 Middle East & Africa Mobile Esport Market Size by Application (2016-2027)
10.4 Middle East & Africa Mobile Esport Market Size by Country
10.4.1 Middle East & Africa Mobile Esport Market Size by Country (2016-2021)
10.4.2 Middle East & Africa Mobile Esport Market Size by Country (2022-2027)
10.4.3 Turkey
10.4.4 Saudi Arabia
10.4.5 UAE
11 Key Players Profiles
11.1 Sony
11.1.1 Sony Company Details
11.1.2 Sony Business Overview
11.1.3 Sony Mobile Esport Introduction
11.1.4 Sony Revenue in Mobile Esport Business (2016-2021)
11.1.5 Sony Recent Development
11.2 EA
11.2.1 EA Company Details
11.2.2 EA Business Overview
11.2.3 EA Mobile Esport Introduction
11.2.4 EA Revenue in Mobile Esport Business (2016-2021)
11.2.5 EA Recent Development
11.3 Tencent
11.3.1 Tencent Company Details
11.3.2 Tencent Business Overview
11.3.3 Tencent Mobile Esport Introduction
11.3.4 Tencent Revenue in Mobile Esport Business (2016-2021)
11.3.5 Tencent Recent Development
11.4 Netmarble
11.4.1 Netmarble Company Details
11.4.2 Netmarble Business Overview
11.4.3 Netmarble Mobile Esport Introduction
11.4.4 Netmarble Revenue in Mobile Esport Business (2016-2021)
11.4.5 Netmarble Recent Development
11.5 DeNA
11.5.1 DeNA Company Details
11.5.2 DeNA Business Overview
11.5.3 DeNA Mobile Esport Introduction
11.5.4 DeNA Revenue in Mobile Esport Business (2016-2021)
11.5.5 DeNA Recent Development
11.6 mixi
11.6.1 mixi Company Details
11.6.2 mixi Business Overview
11.6.3 mixi Mobile Esport Introduction
11.6.4 mixi Revenue in Mobile Esport Business (2016-2021)
11.6.5 mixi Recent Development
11.7 Activision Blizzard
11.7.1 Activision Blizzard Company Details
11.7.2 Activision Blizzard Business Overview
11.7.3 Activision Blizzard Mobile Esport Introduction
11.7.4 Activision Blizzard Revenue in Mobile Esport Business (2016-2021)
11.7.5 Activision Blizzard Recent Development
11.8 Ubisoft
11.8.1 Ubisoft Company Details
11.8.2 Ubisoft Business Overview
11.8.3 Ubisoft Mobile Esport Introduction
11.8.4 Ubisoft Revenue in Mobile Esport Business (2016-2021)
11.8.5 Ubisoft Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
List of Tables
Table 1. Global Mobile Esport Market Size Growth Rate by Type (US$ Million):2016 VS 2021 VS 2027
Table 2. Key Players of Real-time strategy(RTS)
Table 3. Key Players of First-person shooter(FPS)
Table 4. Key Players of Multiplayer online battle arena(MOBA)
Table 5. Global Mobile Esport Market Size Growth by Application (US$ Million): 2016 VS 2021 VS 2027
Table 6. Global Mobile Esport Market Size by Regions (US$ Million): 2016 VS 2021 VS 2027
Table 7. Global Mobile Esport Market Size by Regions (2016-2021) & (US$ Million)
Table 8. Global Mobile Esport Market Share by Regions (2016-2021)
Table 9. Global Mobile Esport Forecasted Market Size by Regions (2022-2027) & (US$ Million)
Table 10. Global Mobile Esport Market Share by Regions (2022-2027)
Table 11. Mobile Esport Market Trends
Table 12. Mobile Esport Market Drivers
Table 13. Mobile Esport Market Challenges
Table 14. Mobile Esport Market Restraints
Table 15. Global Mobile Esport Revenue by Players (2016-2021) & (US$ Million)
Table 16. Global Mobile Esport Market Share by Players (2016-2021)
Table 17. Global Top Mobile Esport Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Mobile Esport as of 2020)
Table 18. Ranking of Global Top Mobile Esport Companies by Revenue (US$ Million) in 2020
Table 19. Global 5 Largest Players Market Share by Mobile Esport Revenue (CR5 and HHI) & (2016-2021)
Table 20. Key Players Headquarters and Area Served
Table 21. Key Players Mobile Esport Product Solution and Service
Table 22. Date of Enter into Mobile Esport Market
Table 23. Mergers & Acquisitions, Expansion Plans
Table 24. Global Mobile Esport Market Size by Type (2016-2021) (US$ Million)
Table 25. Global Mobile Esport Revenue Market Share by Type (2016-2021)
Table 26. Global Mobile Esport Forecasted Market Size by Type (2022-2027) (US$ Million)
Table 27. Global Mobile Esport Revenue Market Share by Type (2022-2027) & (US$ Million)
Table 28. Global Mobile Esport Market Size Share by Application (2016-2021) & (US$ Million)
Table 29. Global Mobile Esport Revenue Market Share by Application (2016-2021)
Table 30. Global Mobile Esport Forecasted Market Size by Application (2022-2027) (US$ Million)
Table 31. Global Mobile Esport Revenue Market Share by Application (2022-2027) & (US$ Million)
Table 32. North America Mobile Esport Market Size by Type (2016-2021) (US$ Million)
Table 33. North America Mobile Esport Market Size by Type (2022-2027) & (US$ Million)
Table 34. North America Mobile Esport Market Size by Application (2016-2021) (US$ Million)
Table 35. North America Mobile Esport Market Size by Application (2022-2027) & (US$ Million)
Table 36. North America Mobile Esport Market Size by Country (2016-2021) & (US$ Million)
Table 37. North America Mobile Esport Market Size by Country (2022-2027) & (US$ Million)
Table 38. Europe Mobile Esport Market Size by Type (2016-2021) (US$ Million)
Table 39. Europe Mobile Esport Market Size by Type (2022-2027) & (US$ Million)
Table 40. Europe Mobile Esport Market Size by Application (2016-2021) (US$ Million)
Table 41. Europe Mobile Esport Market Size by Application (2022-2027) & (US$ Million)
Table 42. Europe Mobile Esport Market Size by Country (2016-2021) & (US$ Million)
Table 43. Europe Mobile Esport Market Size by Country (2022-2027) & (US$ Million)
Table 44. Asia-Pacific Mobile Esport Market Size by Type (2016-2021) (US$ Million)
Table 45. Asia-Pacific Mobile Esport Market Size by Type (2022-2027) & (US$ Million)
Table 46. Asia-Pacific Mobile Esport Market Size by Application (2016-2021) (US$ Million)
Table 47. Asia-Pacific Mobile Esport Market Size by Application (2022-2027) & (US$ Million)
Table 48. Asia-Pacific Mobile Esport Market Size by Region (2016-2021) & (US$ Million)
Table 49. Asia-Pacific Mobile Esport Market Size by Region (2022-2027) & (US$ Million)
Table 50. Latin America Mobile Esport Market Size by Type (2016-2021) (US$ Million)
Table 51. Latin America Mobile Esport Market Size by Type (2022-2027) & (US$ Million)
Table 52. Latin America Mobile Esport Market Size by Application (2016-2021) (US$ Million)
Table 53. Latin America Mobile Esport Market Size by Application (2022-2027) & (US$ Million)
Table 54. Latin America Mobile Esport Market Size by Country (2016-2021) & (US$ Million)
Table 55. Latin America Mobile Esport Market Size by Country (2022-2027) & (US$ Million)
Table 56. Middle East & Africa Mobile Esport Market Size by Type (2016-2021) (US$ Million)
Table 57. Middle East & Africa Mobile Esport Market Size by Type (2022-2027) & (US$ Million)
Table 58. Middle East & Africa Mobile Esport Market Size by Application (2016-2021) (US$ Million)
Table 59. Middle East & Africa Mobile Esport Market Size by Application (2022-2027) & (US$ Million)
Table 60. Middle East & Africa Mobile Esport Market Size by Country (2016-2021) & (US$ Million)
Table 61. Middle East & Africa Mobile Esport Market Size by Country (2022-2027) & (US$ Million)
Table 62. Sony Company Details
Table 63. Sony Business Overview
Table 64. Sony Mobile Esport Product
Table 65. Sony Revenue in Mobile Esport Business (2016-2021) & (US$ Million)
Table 66. Sony Recent Development
Table 67. EA Company Details
Table 68. EA Business Overview
Table 69. EA Mobile Esport Product
Table 70. EA Revenue in Mobile Esport Business (2016-2021) & (US$ Million)
Table 71. EA Recent Development
Table 72. Tencent Company Details
Table 73. Tencent Business Overview
Table 74. Tencent Mobile Esport Product
Table 75. Tencent Revenue in Mobile Esport Business (2016-2021) & (US$ Million)
Table 76. Tencent Recent Development
Table 77. Netmarble Company Details
Table 78. Netmarble Business Overview
Table 79. Netmarble Mobile Esport Product
Table 80. Netmarble Revenue in Mobile Esport Business (2016-2021) & (US$ Million)
Table 81. Netmarble Recent Development
Table 82. DeNA Company Details
Table 83. DeNA Business Overview
Table 84. DeNA Mobile Esport Product
Table 85. DeNA Revenue in Mobile Esport Business (2016-2021) & (US$ Million)
Table 86. DeNA Recent Development
Table 87. mixi Company Details
Table 88. mixi Business Overview
Table 89. mixi Mobile Esport Product
Table 90. mixi Revenue in Mobile Esport Business (2016-2021) & (US$ Million)
Table 91. mixi Recent Development
Table 92. Activision Blizzard Company Details
Table 93. Activision Blizzard Business Overview
Table 94. Activision Blizzard Mobile Esport Product
Table 95. Activision Blizzard Revenue in Mobile Esport Business (2016-2021) & (US$ Million)
Table 96. Activision Blizzard Recent Development
Table 97. Ubisoft Company Details
Table 98. Ubisoft Business Overview
Table 99. Ubisoft Revenue in Mobile Esport Business (2016-2021) & (US$ Million)
Table 100. Ubisoft Recent Development
Table 101. Research Programs/Design for This Report
Table 102. Key Data Information from Secondary Sources
Table 103. Key Data Information from Primary Sources
List of Figures
Figure 1. Global Mobile Esport Market Share by Type: 2020 VS 2027
Figure 2. Real-time strategy(RTS) Features
Figure 3. First-person shooter(FPS) Features
Figure 4. Multiplayer online battle arena(MOBA) Features
Figure 5. Global Mobile Esport Market Share by Application: 2020 VS 2027
Figure 6. Online Case Studies
Figure 7. Offline Case Studies
Figure 8. Mobile Esport Report Years Considered
Figure 9. Global Mobile Esport Market Size (US$ Million), Year-over-Year: 2016-2027
Figure 10. Global Mobile Esport Market Size (US$ Million), 2016 VS 2021 VS 2027
Figure 11. Global Mobile Esport Market Share by Regions: 2020 VS 2027
Figure 12. Global Mobile Esport Market Share by Regions (2022-2027)
Figure 13. Global Mobile Esport Market Share by Players in 2020
Figure 14. Global Top Mobile Esport Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Mobile Esport as of 2020
Figure 15. The Top 10 and 5 Players Market Share by Mobile Esport Revenue in 2020
Figure 16. Global Mobile Esport Revenue Market Share by Type (2016-2021)
Figure 17. Global Mobile Esport Revenue Market Share by Type (2022-2027)
Figure 18. North America Mobile Esport Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 19. North America Mobile Esport Market Share by Type (2016-2027)
Figure 20. North America Mobile Esport Market Share by Application (2016-2027)
Figure 21. North America Mobile Esport Market Share by Country (2016-2027)
Figure 22. United States Mobile Esport Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 23. Canada Mobile Esport Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 24. Europe Mobile Esport Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 25. Europe Mobile Esport Market Share by Type (2016-2027)
Figure 26. Europe Mobile Esport Market Share by Application (2016-2027)
Figure 27. Europe Mobile Esport Market Share by Country (2016-2027)
Figure 28. Germany Mobile Esport Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 29. France Mobile Esport Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 30. U.K. Mobile Esport Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 31. Italy Mobile Esport Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 32. Russia Mobile Esport Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 33. Nordic Mobile Esport Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 34. Asia-Pacific Mobile Esport Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 35. Asia-Pacific Mobile Esport Market Share by Type (2016-2027)
Figure 36. Asia-Pacific Mobile Esport Market Share by Application (2016-2027)
Figure 37. Asia-Pacific Mobile Esport Market Share by Region (2016-2027)
Figure 38. China Mobile Esport Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 39. Japan Mobile Esport Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 40. South Korea Mobile Esport Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 41. Southeast Asia Mobile Esport Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 42. India Mobile Esport Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 43. Australia Mobile Esport Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 44. Latin America Mobile Esport Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 45. Latin America Mobile Esport Market Share by Type (2016-2027)
Figure 46. Latin America Mobile Esport Market Share by Application (2016-2027)
Figure 47. Latin America Mobile Esport Market Share by Country (2016-2027)
Figure 48. Mexico Mobile Esport Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 49. Brazil Mobile Esport Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 50. Middle East & Africa Mobile Esport Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 51. Middle East & Africa Mobile Esport Market Share by Type (2016-2027)
Figure 52. Middle East & Africa Mobile Esport Market Share by Application (2016-2027)
Figure 53. Middle East & Africa Mobile Esport Market Share by Country (2016-2027)
Figure 54. Turkey Mobile Esport Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 55. Saudi Arabia Mobile Esport Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 56. UAE Mobile Esport Market Size YoY Growth (2016-2027) & (US$ Million)
Figure 57. Sony Revenue Growth Rate in Mobile Esport Business (2016-2021)
Figure 58. EA Revenue Growth Rate in Mobile Esport Business (2016-2021)
Figure 59. Tencent Revenue Growth Rate in Mobile Esport Business (2016-2021)
Figure 60. Netmarble Revenue Growth Rate in Mobile Esport Business (2016-2021)
Figure 61. DeNA Revenue Growth Rate in Mobile Esport Business (2016-2021)
Figure 62. mixi Revenue Growth Rate in Mobile Esport Business (2016-2021)
Figure 63. Activision Blizzard Revenue Growth Rate in Mobile Esport Business (2016-2021)
Figure 64. Ubisoft Revenue Growth Rate in Mobile Esport Business (2016-2021)
Figure 65. Bottom-up and Top-down Approaches for This Report
Figure 66. Data Triangulation
Figure 67. Key Executives Interviewed
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