Global and China Handheld Game Console Market Insights, Forecast to 2026

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Date: 21-Sep-2020
No. of pages: 131
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Handheld Game Console market is segmented by region (country), players, by Type, and by Application. Players, stakeholders, and other participants in the global Handheld Game Console market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by region (country), by Type and by Application in terms of revenue and forecast for the period 2015-2026.

Segment by Type, the Handheld Game Console market is segmented into

- 3D Screen Type

- LCD Screen Type

Segment by Application, the Handheld Game Console market is segmented into

- Children

- Adults

Regional and Country-level Analysis

The Handheld Game Console market is analysed and market size information is provided by regions (countries).

The key regions covered in the Handheld Game Console market report are North America, Europe, Asia Pacific, Latin America, Middle East and Africa. It also covers key regions (countries), viz, U.S., Canada, Germany, France, U.K., Italy, Russia, China, Japan, South Korea, India, Australia, Taiwan, Indonesia, Thailand, Malaysia, Philippines, Vietnam, Mexico, Brazil, Turkey, Saudi Arabia, U.A.E, etc.

The report includes country-wise and region-wise market size for the period 2015-2026. It also includes market size and forecast by Type, and by Application segment in terms of sales and revenue for the period 2015-2026.

Competitive Landscape and Handheld Game Console Market Share Analysis

Handheld Game Console market competitive landscape provides details and data information by players. The report offers comprehensive analysis and accurate statistics on revenue by the player for the period 2015-2020. It also offers detailed analysis supported by reliable statistics on revenue (global and regional level) by players for the period 2015-2020. Details included are company description, major business, company total revenue and the sales, revenue generated in Handheld Game Console business, the date to enter into the Handheld Game Console market, Handheld Game Console product introduction, recent developments, etc.

The major vendors covered:

- Nintendo

- PlayStation Vita (Sony)

- Nvidia

- Wikipad

- Razer Edge

- GCW-Zero

- LeapFrog

- ...

Global and China Handheld Game Console Market Insights, Forecast to 2026

Table of Contents
1 Study Coverage
1.1 Handheld Game Console Product Introduction
1.2 Market Segments
1.3 Key Handheld Game Console Manufacturers Covered: Ranking by Revenue
1.4 Market by Type
1.4.1 Global Handheld Game Console Market Size Growth Rate by Type
1.4.2 3D Screen Type
1.4.3 LCD Screen Type
1.5 Market by Application
1.5.1 Global Handheld Game Console Market Size Growth Rate by Application
1.5.2 Children
1.5.3 Adults
1.6 Study Objectives
1.7 Years Considered
2 Executive Summary
2.1 Global Handheld Game Console Market Size, Estimates and Forecasts
2.1.1 Global Handheld Game Console Revenue 2015-2026
2.1.2 Global Handheld Game Console Sales 2015-2026
2.2 Global Handheld Game Console, Market Size by Producing Regions: 2015 VS 2020 VS 2026
2.3 Handheld Game Console Historical Market Size by Region (2015-2020)
2.3.1 Global Handheld Game Console Retrospective Market Scenario in Sales by Region: 2015-2020
2.3.2 Global Handheld Game Console Retrospective Market Scenario in Revenue by Region: 2015-2020
2.4 Handheld Game Console Market Estimates and Projections by Region (2021-2026)
2.4.1 Global Handheld Game Console Sales Forecast by Region (2021-2026)
2.4.2 Global Handheld Game Console Revenue Forecast by Region (2021-2026)
3 Global Handheld Game Console Competitor Landscape by Players
3.1 Global Top Handheld Game Console Sales by Manufacturers
3.1.1 Global Handheld Game Console Sales by Manufacturers (2015-2020)
3.1.2 Global Handheld Game Console Sales Market Share by Manufacturers (2015-2020)
3.2 Global Handheld Game Console Manufacturers by Revenue
3.2.1 Global Handheld Game Console Revenue by Manufacturers (2015-2020)
3.2.2 Global Handheld Game Console Revenue Share by Manufacturers (2015-2020)
3.2.3 Global Handheld Game Console Market Concentration Ratio (CR5 and HHI) (2015-2020)
3.2.4 Global Top 10 and Top 5 Companies by Handheld Game Console Revenue in 2019
3.2.5 Global Handheld Game Console Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
3.3 Global Handheld Game Console Price by Manufacturers
3.4 Global Handheld Game Console Manufacturing Base Distribution, Product Types
3.4.1 Handheld Game Console Manufacturers Manufacturing Base Distribution, Headquarters
3.4.2 Manufacturers Handheld Game Console Product Type
3.4.3 Date of International Manufacturers Enter into Handheld Game Console Market
3.5 Manufacturers Mergers & Acquisitions, Expansion Plans
4 Market Size by Type (2015-2026)
4.1 Global Handheld Game Console Market Size by Type (2015-2020)
4.1.1 Global Handheld Game Console Sales by Type (2015-2020)
4.1.2 Global Handheld Game Console Revenue by Type (2015-2020)
4.1.3 Handheld Game Console Average Selling Price (ASP) by Type (2015-2026)
4.2 Global Handheld Game Console Market Size Forecast by Type (2021-2026)
4.2.1 Global Handheld Game Console Sales Forecast by Type (2021-2026)
4.2.2 Global Handheld Game Console Revenue Forecast by Type (2021-2026)
4.2.3 Handheld Game Console Average Selling Price (ASP) Forecast by Type (2021-2026)
4.3 Global Handheld Game Console Market Share by Price Tier (2015-2020): Low-End, Mid-Range and High-End
5 Market Size by Application (2015-2026)
5.1 Global Handheld Game Console Market Size by Application (2015-2020)
5.1.1 Global Handheld Game Console Sales by Application (2015-2020)
5.1.2 Global Handheld Game Console Revenue by Application (2015-2020)
5.1.3 Handheld Game Console Price by Application (2015-2020)
5.2 Handheld Game Console Market Size Forecast by Application (2021-2026)
5.2.1 Global Handheld Game Console Sales Forecast by Application (2021-2026)
5.2.2 Global Handheld Game Console Revenue Forecast by Application (2021-2026)
5.2.3 Global Handheld Game Console Price Forecast by Application (2021-2026)
6 China by Players, Type and Application
6.1 China Handheld Game Console Market Size YoY Growth 2015-2026
6.1.1 China Handheld Game Console Sales YoY Growth 2015-2026
6.1.2 China Handheld Game Console Revenue YoY Growth 2015-2026
6.1.3 China Handheld Game Console Market Share in Global Market 2015-2026
6.2 China Handheld Game Console Market Size by Players (International and Local Players)
6.2.1 China Top Handheld Game Console Players by Sales (2015-2020)
6.2.2 China Top Handheld Game Console Players by Revenue (2015-2020)
6.3 China Handheld Game Console Historic Market Review by Type (2015-2020)
6.3.1 China Handheld Game Console Sales Market Share by Type (2015-2020)
6.3.2 China Handheld Game Console Revenue Market Share by Type (2015-2020)
6.3.3 China Handheld Game Console Price by Type (2015-2020)
6.4 China Handheld Game Console Market Estimates and Forecasts by Type (2021-2026)
6.4.1 China Handheld Game Console Sales Forecast by Type (2021-2026)
6.4.2 China Handheld Game Console Revenue Forecast by Type (2021-2026)
6.4.3 China Handheld Game Console Price Forecast by Type (2021-2026)
6.5 China Handheld Game Console Historic Market Review by Application (2015-2020)
6.5.1 China Handheld Game Console Sales Market Share by Application (2015-2020)
6.5.2 China Handheld Game Console Revenue Market Share by Application (2015-2020)
6.5.3 China Handheld Game Console Price by Application (2015-2020)
6.6 China Handheld Game Console Market Estimates and Forecasts by Application (2021-2026)
6.6.1 China Handheld Game Console Sales Forecast by Application (2021-2026)
6.6.2 China Handheld Game Console Revenue Forecast by Application (2021-2026)
6.6.3 China Handheld Game Console Price Forecast by Application (2021-2026)
7 North America
7.1 North America Handheld Game Console Market Size YoY Growth 2015-2026
7.2 North America Handheld Game Console Market Facts & Figures by Country
7.2.1 North America Handheld Game Console Sales by Country (2015-2020)
7.2.2 North America Handheld Game Console Revenue by Country (2015-2020)
7.2.3 U.S.
7.2.4 Canada
8 Europe
8.1 Europe Handheld Game Console Market Size YoY Growth 2015-2026
8.2 Europe Handheld Game Console Market Facts & Figures by Country
8.2.1 Europe Handheld Game Console Sales by Country
8.2.2 Europe Handheld Game Console Revenue by Country
8.2.3 Germany
8.2.4 France
8.2.5 U.K.
8.2.6 Italy
8.2.7 Russia
9 Asia Pacific
9.1 Asia Pacific Handheld Game Console Market Size YoY Growth 2015-2026
9.2 Asia Pacific Handheld Game Console Market Facts & Figures by Country
9.2.1 Asia Pacific Handheld Game Console Sales by Region (2015-2020)
9.2.2 Asia Pacific Handheld Game Console Revenue by Region
9.2.3 China
9.2.4 Japan
9.2.5 South Korea
9.2.6 India
9.2.7 Australia
9.2.8 Taiwan
9.2.9 Indonesia
9.2.10 Thailand
9.2.11 Malaysia
9.2.12 Philippines
9.2.13 Vietnam
10 Latin America
10.1 Latin America Handheld Game Console Market Size YoY Growth 2015-2026
10.2 Latin America Handheld Game Console Market Facts & Figures by Country
10.2.1 Latin America Handheld Game Console Sales by Country
10.2.2 Latin America Handheld Game Console Revenue by Country
10.2.3 Mexico
10.2.4 Brazil
10.2.5 Argentina
11 Middle East and Africa
11.1 Middle East and Africa Handheld Game Console Market Size YoY Growth 2015-2026
11.2 Middle East and Africa Handheld Game Console Market Facts & Figures by Country
11.2.1 Middle East and Africa Handheld Game Console Sales by Country
11.2.2 Middle East and Africa Handheld Game Console Revenue by Country
11.2.3 Turkey
11.2.4 Saudi Arabia
11.2.5 U.A.E
12 Company Profiles
12.1 Nintendo
12.1.1 Nintendo Corporation Information
12.1.2 Nintendo Description and Business Overview
12.1.3 Nintendo Sales, Revenue and Gross Margin (2015-2020)
12.1.4 Nintendo Handheld Game Console Products Offered
12.1.5 Nintendo Recent Development
12.2 PlayStation Vita (Sony)
12.2.1 PlayStation Vita (Sony) Corporation Information
12.2.2 PlayStation Vita (Sony) Description and Business Overview
12.2.3 PlayStation Vita (Sony) Sales, Revenue and Gross Margin (2015-2020)
12.2.4 PlayStation Vita (Sony) Handheld Game Console Products Offered
12.2.5 PlayStation Vita (Sony) Recent Development
12.3 Nvidia
12.3.1 Nvidia Corporation Information
12.3.2 Nvidia Description and Business Overview
12.3.3 Nvidia Sales, Revenue and Gross Margin (2015-2020)
12.3.4 Nvidia Handheld Game Console Products Offered
12.3.5 Nvidia Recent Development
12.4 Wikipad
12.4.1 Wikipad Corporation Information
12.4.2 Wikipad Description and Business Overview
12.4.3 Wikipad Sales, Revenue and Gross Margin (2015-2020)
12.4.4 Wikipad Handheld Game Console Products Offered
12.4.5 Wikipad Recent Development
12.5 Razer Edge
12.5.1 Razer Edge Corporation Information
12.5.2 Razer Edge Description and Business Overview
12.5.3 Razer Edge Sales, Revenue and Gross Margin (2015-2020)
12.5.4 Razer Edge Handheld Game Console Products Offered
12.5.5 Razer Edge Recent Development
12.6 GCW-Zero
12.6.1 GCW-Zero Corporation Information
12.6.2 GCW-Zero Description and Business Overview
12.6.3 GCW-Zero Sales, Revenue and Gross Margin (2015-2020)
12.6.4 GCW-Zero Handheld Game Console Products Offered
12.6.5 GCW-Zero Recent Development
12.7 LeapFrog
12.7.1 LeapFrog Corporation Information
12.7.2 LeapFrog Description and Business Overview
12.7.3 LeapFrog Sales, Revenue and Gross Margin (2015-2020)
12.7.4 LeapFrog Handheld Game Console Products Offered
12.7.5 LeapFrog Recent Development
12.11 Nintendo
12.11.1 Nintendo Corporation Information
12.11.2 Nintendo Description and Business Overview
12.11.3 Nintendo Sales, Revenue and Gross Margin (2015-2020)
12.11.4 Nintendo Handheld Game Console Products Offered
12.11.5 Nintendo Recent Development
13 Market Opportunities, Challenges, Risks and Influences Factors Analysis
13.1 Market Opportunities and Drivers
13.2 Market Challenges
13.3 Market Risks/Restraints
13.4 Porter's Five Forces Analysis
13.5 Primary Interviews with Key Handheld Game Console Players (Opinion Leaders)
14 Value Chain and Sales Channels Analysis
14.1 Value Chain Analysis
14.2 Handheld Game Console Customers
14.3 Sales Channels Analysis
14.3.1 Sales Channels
14.3.2 Distributors
15 Research Findings and Conclusion
16 Appendix
16.1 Research Methodology
16.1.1 Methodology/Research Approach
16.1.2 Data Source
16.2 Author Details
16.3 Disclaimer
List of Tables
Table 1. Handheld Game Console Market Segments
Table 2. Ranking of Global Top Handheld Game Console Manufacturers by Revenue (US$ Million) in 2019
Table 3. Global Handheld Game Console Market Size Growth Rate by Type 2020-2026 (K Units) & (US$ Million)
Table 4. Major Manufacturers of 3D Screen Type
Table 5. Major Manufacturers of LCD Screen Type
Table 6. Global Handheld Game Console Market Size Growth Rate by Application 2020-2026 (K Units)
Table 7. Global Handheld Game Console Market Size by Region (K Units) & (US$ Million): 2020 VS 2026
Table 8. Global Handheld Game Console Sales by Regions 2015-2020 (K Units)
Table 9. Global Handheld Game Console Sales Market Share by Regions (2015-2020)
Table 10. Global Handheld Game Console Revenue by Regions 2015-2020 (US$ Million)
Table 11. Global Handheld Game Console Sales Forecast by Region (2021-2026) (K Units)
Table 12. Global Handheld Game Console Sales by Manufacturers (2015-2020) (K Units)
Table 13. Global Handheld Game Console Sales Share by Manufacturers (2015-2020)
Table 14. Global Handheld Game Console Manufacturers Market Concentration Ratio (CR5 and HHI) (2015-2020)
Table 15. Global Handheld Game Console by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Handheld Game Console as of 2019)
Table 16. Handheld Game Console Revenue by Manufacturers (2015-2020) (US$ Million)
Table 17. Handheld Game Console Revenue Share by Manufacturers (2015-2020)
Table 18. Key Manufacturers Handheld Game Console Price (2015-2020) (USD/Unit)
Table 19. Handheld Game Console Manufacturers Manufacturing Base Distribution and Headquarters
Table 20. Manufacturers Handheld Game Console Product Type
Table 21. Date of International Manufacturers Enter into Handheld Game Console Market
Table 22. Manufacturers Mergers & Acquisitions, Expansion Plans
Table 23. Global Handheld Game Console Sales by Type (2015-2020) (K Units)
Table 24. Global Handheld Game Console Sales Share by Type (2015-2020)
Table 25. Global Handheld Game Console Revenue by Type (2015-2020) (US$ Million)
Table 26. Global Handheld Game Console Revenue Share by Type (2015-2020)
Table 27. Handheld Game Console Average Selling Price (ASP) by Type 2015-2020 (USD/Unit)
Table 28. Global Handheld Game Console Sales Share by Type (2021-2026)
Table 29. Global Handheld Game Console Sales by Application (2015-2020) (K Units)
Table 30. Global Handheld Game Console Sales Share by Application (2015-2020)
Table 31. Global Handheld Game Console Sales Share by Application (2021-2026)
Table 32. Global Handheld Game Console Sales Market Share Forecast by Application (2021-2026)
Table 33. Global Handheld Game Console Revenue by Application (2015-2020) (US$ Million)
Table 34. Global Handheld Game Console Revenue Market Share Forecast by Application (2021-2026)
Table 35. China Handheld Game Console Sales (K Units) of Key Companies (2015-2020)
Table 36. China Handheld Game Console Sales Share by Company (2015-2020)
Table 37. China Handheld Game Console Revenue (US$ Million) by Company (2015-2020)
Table 38. China Handheld Game Console Sales (K Units) by Type (2015-2020)
Table 39. China Handheld Game Console Sales Share by Type (2015-2020)
Table 40. China Handheld Game Console Revenue (US$ Million) Market Share by Type (2015-2020)
Table 41. China Handheld Game Console Price (K Units) by Type (2015-2020)
Table 42. China Handheld Game Console Sales (K Units) by Type (2021-2026)
Table 43. China Handheld Game Console Sales Share by Type (2021-2026)
Table 44. China Handheld Game Console Revenue (US$ Million) Market Share by Type (2021-2026)
Table 45. China Handheld Game Console Revenue Share by Type (2021-2026)
Table 46. China Handheld Game Console Price (K Units) by Type (2021-2026)
Table 47. China Handheld Game Console Sales (K Units) by Application (2015-2020)
Table 48. China Handheld Game Console Sales Share by Application (2015-2020)
Table 49. China Handheld Game Console Revenue (US$ Million) Market Share by Application (2015-2020)
Table 50. China Handheld Game Console Sales (K Units) by Application (2021-2026)
Table 51. China Handheld Game Console Sales Share by Application (2021-2026)
Table 52. China Handheld Game Console Revenue (US$ Million) Market Share by Application (2021-2026)
Table 53. China Handheld Game Console Revenue Share by Application (2021-2026)
Table 54. North America Handheld Game Console Sales by Country (2015-2020) (K Units)
Table 55. North America Handheld Game Console Sales Market Share by Country (2015-2020)
Table 56. North America Handheld Game Console Revenue by Country (2015-2020) (US$ Million)
Table 57. North America Handheld Game Console Revenue Market Share by Country (2015-2020)
Table 58. Europe Handheld Game Console Sales by Country (2015-2020) (K Units)
Table 59. Europe Handheld Game Console Sales Market Share by Country (2015-2020)
Table 60. Europe Handheld Game Console Revenue by Country (2015-2020) (US$ Million)
Table 61. Europe Handheld Game Console Revenue Market Share by Country (2015-2020)
Table 62. Asia Pacific Handheld Game Console Sales by Region (2015-2020) (K Units)
Table 63. Asia Pacific Handheld Game Console Sales Market Share by Region (2015-2020)
Table 64. Asia Pacific Handheld Game Console Revenue by Region (2015-2020) (US$ Million)
Table 65. Asia Pacific Handheld Game Console Revenue Market Share by Region (2015-2020)
Table 66. Latin America Handheld Game Console Sales by Country (2015-2020) (K Units)
Table 67. Latin America Handheld Game Console Sales Market Share by Country (2015-2020)
Table 68. Latin Americaa Handheld Game Console Revenue by Country (2015-2020) (US$ Million)
Table 69. Latin America Handheld Game Console Revenue Market Share by Country (2015-2020)
Table 70. Middle East and Africa Handheld Game Console Sales by Country (2015-2020) (K Units)
Table 71. Middle East and Africa Handheld Game Console Sales Market Share by Country (2015-2020)
Table 72. Middle East and Africa Handheld Game Console Revenue by Country (2015-2020) (US$ Million)
Table 73. Middle East and Africa Handheld Game Console Revenue Market Share by Country (2015-2020)
Table 74. Nintendo Corporation Information
Table 75. Nintendo Description and Business Overview
Table 76. Nintendo Handheld Game Console Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 77. Nintendo Handheld Game Console Product
Table 78. Nintendo Recent Development
Table 79. PlayStation Vita (Sony) Corporation Information
Table 80. PlayStation Vita (Sony) Description and Business Overview
Table 81. PlayStation Vita (Sony) Handheld Game Console Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 82. PlayStation Vita (Sony) Product
Table 83. PlayStation Vita (Sony) Recent Development
Table 84. Nvidia Corporation Information
Table 85. Nvidia Description and Business Overview
Table 86. Nvidia Handheld Game Console Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 87. Nvidia Product
Table 88. Nvidia Recent Development
Table 89. Wikipad Corporation Information
Table 90. Wikipad Description and Business Overview
Table 91. Wikipad Handheld Game Console Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 92. Wikipad Product
Table 93. Wikipad Recent Development
Table 94. Razer Edge Corporation Information
Table 95. Razer Edge Description and Business Overview
Table 96. Razer Edge Handheld Game Console Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 97. Razer Edge Product
Table 98. Razer Edge Recent Development
Table 99. GCW-Zero Corporation Information
Table 100. GCW-Zero Description and Business Overview
Table 101. GCW-Zero Handheld Game Console Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 102. GCW-Zero Product
Table 103. GCW-Zero Recent Development
Table 104. LeapFrog Corporation Information
Table 105. LeapFrog Description and Business Overview
Table 106. LeapFrog Handheld Game Console Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 107. LeapFrog Product
Table 108. LeapFrog Recent Development
Table 109. Key Opportunities and Drivers: Impact Analysis (2021-2026)
Table 110. Key Challenges
Table 111. Market Risks
Table 112. Main Points Interviewed from Key Handheld Game Console Players
Table 113. Handheld Game Console Customers List
Table 114. Handheld Game Console Distributors List
Table 115. Research Programs/Design for This Report
Table 116. Key Data Information from Secondary Sources
Table 117. Key Data Information from Primary Sources
List of Figures
Figure 1. Handheld Game Console Product Picture
Figure 2. Global Handheld Game Console Sales Market Share by Type in 2020 & 2026
Figure 3. 3D Screen Type Product Picture
Figure 4. LCD Screen Type Product Picture
Figure 5. Global Handheld Game Console Sales Market Share by Application in 2020 & 2026
Figure 6. Children
Figure 7. Adults
Figure 8. Handheld Game Console Report Years Considered
Figure 9. Global Handheld Game Console Market Size 2015-2026 (US$ Million)
Figure 10. Global Handheld Game Console Sales 2015-2026 (K Units)
Figure 11. Global Handheld Game Console Market Size Market Share by Region: 2020 Versus 2026
Figure 12. Global Handheld Game Console Sales Market Share by Region (2015-2020)
Figure 13. Global Handheld Game Console Sales Market Share by Region in 2019
Figure 14. Global Handheld Game Console Revenue Market Share by Region (2015-2020)
Figure 15. Global Handheld Game Console Revenue Market Share by Region in 2019
Figure 16. Global Handheld Game Console Sales Share by Manufacturer in 2019
Figure 17. The Top 10 and 5 Players Market Share by Handheld Game Console Revenue in 2019
Figure 18. Handheld Game Console Market Share by Company Type (Tier 1, Tier 2 and Tier 3): 2015 VS 2019
Figure 19. Global Handheld Game Console Sales Market Share by Type (2015-2020)
Figure 20. Global Handheld Game Console Sales Market Share by Type in 2019
Figure 21. Global Handheld Game Console Revenue Market Share by Type (2015-2020)
Figure 22. Global Handheld Game Console Revenue Market Share by Type in 2019
Figure 23. Global Handheld Game Console Market Share by Price Range (2015-2020)
Figure 24. Global Handheld Game Console Sales Market Share by Application (2015-2020)
Figure 25. Global Handheld Game Console Sales Market Share by Application in 2019
Figure 26. Global Handheld Game Console Revenue Market Share by Application (2015-2020)
Figure 27. Global Handheld Game Console Revenue Market Share by Application in 2019
Figure 28. China Handheld Game Console Sales Growth Rate 2015-2026 (K Units)
Figure 29. China Handheld Game Console Revenue Growth Rate 2015-2026 (US$ Million)
Figure 30. China Handheld Game Console Market Share in Global Market 2015-2026
Figure 31. China 5 and 10 Largest Handheld Game Console Players Market Share by Revenue in Handheld Game Console in 2019
Figure 32. China Handheld Game Console Revenue Share by Type (2015-2020)
Figure 33. China Handheld Game Console Revenue Growth Rate by Type in 2015 & 2019
Figure 34. China Handheld Game Console Revenue Share by Application (2015-2020)
Figure 35. China Handheld Game Console Revenue Growth Rate by Application in 2015 & 2019
Figure 36. North America Handheld Game Console Sales Growth Rate 2015-2020 (K Units)
Figure 37. North America Handheld Game Console Revenue Growth Rate 2015-2020 (US$ Million)
Figure 38. North America Handheld Game Console Sales Market Share by Country in 2019
Figure 39. North America Handheld Game Console Revenue Market Share by Country in 2019
Figure 40. U.S. Handheld Game Console Sales Growth Rate (2015-2020) (K Units)
Figure 41. U.S. Handheld Game Console Revenue Growth Rate (2015-2020) (US$ Million)
Figure 42. Canada Handheld Game Console Sales Growth Rate (2015-2020) (K Units)
Figure 43. Canada Handheld Game Console Revenue Growth Rate (2015-2020) (US$ Million)
Figure 44. Europe Handheld Game Console Sales Growth Rate 2015-2020 (K Units)
Figure 45. Europe Handheld Game Console Revenue Growth Rate 2015-2020 (US$ Million)
Figure 46. Europe Handheld Game Console Sales Market Share by Country in 2019
Figure 47. Europe Handheld Game Console Revenue Market Share by Country in 2019
Figure 48. Germany Handheld Game Console Sales Growth Rate (2015-2020) (K Units)
Figure 49. Germany Handheld Game Console Revenue Growth Rate (2015-2020) (US$ Million)
Figure 50. France Handheld Game Console Sales Growth Rate (2015-2020) (K Units)
Figure 51. France Handheld Game Console Revenue Growth Rate (2015-2020) (US$ Million)
Figure 52. U.K. Handheld Game Console Sales Growth Rate (2015-2020) (K Units)
Figure 53. U.K. Handheld Game Console Revenue Growth Rate (2015-2020) (US$ Million)
Figure 54. Italy Handheld Game Console Sales Growth Rate (2015-2020) (K Units)
Figure 55. Italy Handheld Game Console Revenue Growth Rate (2015-2020) (US$ Million)
Figure 56. Russia Handheld Game Console Sales Growth Rate (2015-2020) (K Units)
Figure 57. Russia Handheld Game Console Revenue Growth Rate (2015-2020) (US$ Million)
Figure 58. Asia Pacific Handheld Game Console Sales Growth Rate 2015-2020 (K Units)
Figure 59. Asia Pacific Handheld Game Console Revenue Growth Rate 2015-2020 (US$ Million)
Figure 60. Asia Pacific Handheld Game Console Sales Market Share by Region in 2019
Figure 61. Asia Pacific Handheld Game Console Revenue Market Share by Region in 2019
Figure 62. China Handheld Game Console Sales Growth Rate (2015-2020) (K Units)
Figure 63. China Handheld Game Console Revenue Growth Rate (2015-2020) (US$ Million)
Figure 64. Japan Handheld Game Console Sales Growth Rate (2015-2020) (K Units)
Figure 65. Japan Handheld Game Console Revenue Growth Rate (2015-2020) (US$ Million)
Figure 66. South Korea Handheld Game Console Sales Growth Rate (2015-2020) (K Units)
Figure 67. South Korea Handheld Game Console Revenue Growth Rate (2015-2020) (US$ Million)
Figure 68. India Handheld Game Console Sales Growth Rate (2015-2020) (K Units)
Figure 69. India Handheld Game Console Revenue Growth Rate (2015-2020) (US$ Million)
Figure 70. Australia Handheld Game Console Sales Growth Rate (2015-2020) (K Units)
Figure 71. Australia Handheld Game Console Revenue Growth Rate (2015-2020) (US$ Million)
Figure 72. Taiwan Handheld Game Console Sales Growth Rate (2015-2020) (K Units)
Figure 73. Taiwan Handheld Game Console Revenue Growth Rate (2015-2020) (US$ Million)
Figure 74. Indonesia Handheld Game Console Sales Growth Rate (2015-2020) (K Units)
Figure 75. Indonesia Handheld Game Console Revenue Growth Rate (2015-2020) (US$ Million)
Figure 76. Thailand Handheld Game Console Sales Growth Rate (2015-2020) (K Units)
Figure 77. Thailand Handheld Game Console Revenue Growth Rate (2015-2020) (US$ Million)
Figure 78. Malaysia Handheld Game Console Sales Growth Rate (2015-2020) (K Units)
Figure 79. Malaysia Handheld Game Console Revenue Growth Rate (2015-2020) (US$ Million)
Figure 80. Philippines Handheld Game Console Sales Growth Rate (2015-2020) (K Units)
Figure 81. Philippines Handheld Game Console Revenue Growth Rate (2015-2020) (US$ Million)
Figure 82. Vietnam Handheld Game Console Sales Growth Rate (2015-2020) (K Units)
Figure 83. Vietnam Handheld Game Console Revenue Growth Rate (2015-2020) (US$ Million)
Figure 84. Latin America Handheld Game Console Sales Growth Rate 2015-2020 (K Units)
Figure 85. Latin America Handheld Game Console Revenue Growth Rate 2015-2020 (US$ Million)
Figure 86. Latin America Handheld Game Console Sales Market Share by Country in 2019
Figure 87. Latin America Handheld Game Console Revenue Market Share by Country in 2019
Figure 88. Mexico Handheld Game Console Sales Growth Rate (2015-2020) (K Units)
Figure 89. Mexico Handheld Game Console Revenue Growth Rate (2015-2020) (US$ Million)
Figure 90. Brazil Handheld Game Console Sales Growth Rate (2015-2020) (K Units)
Figure 91. Brazil Handheld Game Console Revenue Growth Rate (2015-2020) (US$ Million)
Figure 92. Argentina Handheld Game Console Sales Growth Rate (2015-2020) (K Units)
Figure 93. Argentina Handheld Game Console Revenue Growth Rate (2015-2020) (US$ Million)
Figure 94. Middle East and Africa Handheld Game Console Sales Growth Rate 2015-2020 (K Units)
Figure 95. Middle East and Africa Handheld Game Console Revenue Growth Rate 2015-2020 (US$ Million)
Figure 96. Middle East and Africa Handheld Game Console Sales Market Share by Country in 2019
Figure 97. Middle East and Africa Handheld Game Console Revenue Market Share by Country in 2019
Figure 98. Turkey Handheld Game Console Sales Growth Rate (2015-2020) (K Units)
Figure 99. Turkey Handheld Game Console Revenue Growth Rate (2015-2020) (US$ Million)
Figure 100. Saudi Arabia Handheld Game Console Sales Growth Rate (2015-2020) (K Units)
Figure 101. Saudi Arabia Handheld Game Console Revenue Growth Rate (2015-2020) (US$ Million)
Figure 102. U.A.E Handheld Game Console Sales Growth Rate (2015-2020) (K Units)
Figure 103. U.A.E Handheld Game Console Revenue Growth Rate (2015-2020) (US$ Million)
Figure 104. Porter's Five Forces Analysis
Figure 105. Handheld Game Console Value Chain
Figure 106. Channels of Distribution
Figure 107. Distributors Profiles
Figure 108. Bottom-up and Top-down Approaches for This Report
Figure 109. Data Triangulation
Figure 110. Key Executives Interviewed
  • Global Electronic Gaming Machines (EGM) Industry Research Report, In-depth Analysis of Current Status and Outlook of Key Countries 2023-2028
    Published: 04-Jan-2024        Price: US 3380 Onwards        Pages: 124
    Market Overview of Global Electronic Gaming Machines (EGM) market: According to our latest research, the global Electronic Gaming Machines (EGM) market looks promising in the next 5 years. As of 2022, the global Electronic Gaming Machines (EGM) market was estimated at USD XX million, and it's anticipated to reach USD XX million in 2028, with a CAGR of XX% during the forecast years. This report covers a research time span from 2018 to 2028, and presents a deep and comprehensiv......
  • Global Gaming Simulators Market Growth (Status and Outlook) 2024-2030
    Published: 04-Jan-2024        Price: US 3660 Onwards        Pages: 93
    According to our LPI (LP Information) latest study, the global Gaming Simulators market size was valued at US$ million in 2023. With growing demand in downstream market, the Gaming Simulators is forecast to a readjusted size of US$ million by 2030 with a CAGR of % during review period. The research report highlights the growth potential of the global Gaming Simulators market. Gaming Simulators are expected to show stable growth in the future market. However, product differentiation, reduc......
  • Global Serious Games Market Research Report 2024
    Published: 04-Jan-2024        Price: US 2900 Onwards        Pages: 81
    The Serious Games market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Serious Games market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided. For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key co......
  • Global Gaming Headset Market Growth 2024-2030
    Published: 04-Jan-2024        Price: US 3660 Onwards        Pages: 157
    According to our LPI (LP Information) latest study, the global Gaming Headset market size was valued at US$ 2120 million in 2023. With growing demand in downstream market, the Gaming Headset is forecast to a readjusted size of US$ 3581.8 million by 2030 with a CAGR of 7.8% during review period. The research report highlights the growth potential of the global Gaming Headset market. Gaming Headset are expected to show stable growth in the future market. However, product differentiation, r......
  • Global Cloud Gaming Market Growth (Status and Outlook) 2024-2030
    Published: 04-Jan-2024        Price: US 3660 Onwards        Pages: 124
    According to our LPI (LP Information) latest study, the global Cloud Gaming market size was valued at US$ 184.9 million in 2023. With growing demand in downstream market, the Cloud Gaming is forecast to a readjusted size of US$ 1651.2 million by 2030 with a CAGR of 36.7% during review period. The research report highlights the growth potential of the global Cloud Gaming market. Cloud Gaming are expected to show stable growth in the future market. However, product differentiation, reducin......
  • Global Console Game Industry Research Report, In-depth Analysis of Current Status and Outlook of Key Countries 2023-2028
    Published: 02-Jan-2024        Price: US 3380 Onwards        Pages: 112
    Market Overview of Global Console Game market: According to our latest research, the global Console Game market looks promising in the next 5 years. As of 2022, the global Console Game market was estimated at USD XX million, and it's anticipated to reach USD XX million in 2028, with a CAGR of XX% during the forecast years. This report covers a research time span from 2018 to 2028, and presents a deep and comprehensive analysis of the global Console Game market, with a systema......
  • Global Cloud Gaming Market 2024 by Company, Regions, Type and Application, Forecast to 2030
    Published: 01-Jan-2024        Price: US 3480 Onwards        Pages: 127
    According to our (Global Info Research) latest study, the global Cloud Gaming market size was valued at USD 194.5 million in 2023 and is forecast to a readjusted size of USD 1499 million by 2030 with a CAGR of 33.9% during review period. Since the rapid growth of the cloud computing, data collection and information sharing are led to a higher level and are replacing the traditional computation. Several technologies using cloud in all areas are developing to adapt the revolution of inform......
  • Global TV Gaming Market Status and Outlook 2023-2028
    Published: 26-Dec-2023        Price: US 3160 Onwards        Pages: 121
    Our market research experts provide qualitative and quantitative analysis of the market based on involving economic and non-economic factors in the same report with market value (million USD) data for each segment and sub-segment. This way, clients can achieve all their goals while taking advantage of emerging opportunities. Technological advancements, new product launches, and market capital flows are compared across scenarios to demonstrate their impact over the forecast period. D......
  • Global Mmo Games Industry Research Report, In-depth Analysis of Current Status and Outlook of Key Countries 2023-2028
    Published: 21-Dec-2023        Price: US 3380 Onwards        Pages: 123
    Market Overview of Global Mmo Games market: According to our latest research, the global Mmo Games market looks promising in the next 5 years. As of 2022, the global Mmo Games market was estimated at USD XX million, and it's anticipated to reach USD XX million in 2028, with a CAGR of XX% during the forecast years. This report covers a research time span from 2018 to 2028, and presents a deep and comprehensive analysis of the global Mmo Games market, with a systematical descri......
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