Global and China 3D Audio Market Size, Status and Forecast 2020-2026

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Date: 24-Sep-2020
No. of pages: 93
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Global 3D Audio Scope and Market Size

3D Audio market is segmented by Type, and by Application. Players, stakeholders, and other participants in the global 3D Audio market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by Type and by Application in terms of revenue and forecast for the period 2015-2026.

Market segment by Type, the product can be split into

- Software

- Hardware

- Services

Market segment by Application, split into

- Personal

- Commercial

Based on regional and country-level analysis, the 3D Audio market has been segmented as follows:

- North America

- - United States

- - Canada

- Europe

- - Germany

- - France

- - U.K.

- - Italy

- - Russia

- - Nordic

- - Rest of Europe

- Asia-Pacific

- - China

- - Japan

- - South Korea

- - Southeast Asia

- - India

- - Australia

- - Rest of Asia-Pacific

- Latin America

- - Mexico

- - Brazil

- Middle East & Africa

- - Turkey

- - Saudi Arabia

- - UAE

- - Rest of Middle East & Africa

In the competitive analysis section of the report, leading as well as prominent players of the global 3D Audio market are broadly studied on the basis of key factors. The report offers comprehensive analysis and accurate statistics on revenue by the player for the period 2015-2020. It also offers detailed analysis supported by reliable statistics on price and revenue (global level) by player for the period 2015-2020.

The key players covered in this study

- OSSIC

- 3D Sound Labs

- Comhear Inc.

- Dolby Labs

- Auro Technologies Inc

- DTS

- Dysonics

- Hooke Audio

- Waves Audio Ltd.

- Sennheiser electronic GmbH & Co.

- Inc(Xperi Corporation)

- ISONO Sound

- VisiSonics Corporation(Realspace 3D)

Global and China 3D Audio Market Size, Status and Forecast 2020-2026

Table of Contents
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global 3D Audio Market Size Growth Rate by Type: 2020 VS 2026
1.2.2 Software
1.2.3 Hardware
1.2.4 Services
1.3 Market by Application
1.3.1 Global 3D Audio Market Share by Application: 2020 VS 2026
1.3.2 Personal
1.3.3 Commercial
1.4 Study Objectives
1.5 Years Considered
2 Global Growth Trends
2.1 Global 3D Audio Market Perspective (2015-2026)
2.2 Global 3D Audio Growth Trends by Regions
2.2.1 3D Audio Market Size by Regions: 2015 VS 2020 VS 2026
2.2.2 3D Audio Historic Market Share by Regions (2015-2020)
2.2.3 3D Audio Forecasted Market Size by Regions (2021-2026)
2.3 Industry Trends and Growth Strategy
2.3.1 Market Trends
2.3.2 Market Drivers
2.3.3 Market Challenges
2.3.4 Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top 3D Audio Players by Market Size
3.1.1 Global Top 3D Audio Players by Revenue (2015-2020)
3.1.2 Global 3D Audio Revenue Market Share by Players (2015-2020)
3.2 Global 3D Audio Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
3.3 Players Covered: Ranking by 3D Audio Revenue
3.4 Global 3D Audio Market Concentration Ratio
3.4.1 Global 3D Audio Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by 3D Audio Revenue in 2019
3.5 Key Players 3D Audio Area Served
3.6 Key Players 3D Audio Product Solution and Service
3.7 Date of Enter into 3D Audio Market
3.8 Mergers & Acquisitions, Expansion Plans
4 3D Audio Breakdown Data by Type (2015-2026)
4.1 Global 3D Audio Historic Market Size by Type (2015-2020)
4.2 Global 3D Audio Forecasted Market Size by Type (2021-2026)
5 3D Audio Breakdown Data by Application (2015-2026)
5.1 Global 3D Audio Historic Market Size by Application (2015-2020)
5.2 Global 3D Audio Forecasted Market Size by Application (2021-2026)
6 North America
6.1 North America 3D Audio Market Size (2015-2026)
6.2 North America 3D Audio Market Size by Type (2015-2020)
6.3 North America 3D Audio Market Size by Application (2015-2020)
6.4 North America 3D Audio Market Size by Country (2015-2020)
6.4.1 United States
6.4.2 Canada
7 Europe
7.1 Europe 3D Audio Market Size (2015-2026)
7.2 Europe 3D Audio Market Size by Type (2015-2020)
7.3 Europe 3D Audio Market Size by Application (2015-2020)
7.4 Europe 3D Audio Market Size by Country (2015-2020)
7.4.1 Germany
7.4.2 France
7.4.3 U.K.
7.4.4 Italy
7.4.5 Russia
7.4.6 Nordic
7.4.7 Rest of Europe
8 China
8.1 China 3D Audio Market Size (2015-2026)
8.2 China 3D Audio Market Size by Type (2015-2020)
8.3 China 3D Audio Market Size by Application (2015-2020)
8.4 China 3D Audio Market Size by Region (2015-2020)
8.4.1 China
8.4.2 Japan
8.4.3 South Korea
8.4.4 Southeast Asia
8.4.5 India
8.4.6 Australia
8.4.7 Rest of Asia-Pacific
9 Japan
9.1 Japan 3D Audio Market Size (2015-2026)
9.2 Japan 3D Audio Market Size by Type (2015-2020)
9.3 Japan 3D Audio Market Size by Application (2015-2020)
9.4 Japan 3D Audio Market Size by Country (2015-2020)
9.4.1 Mexico
9.4.2 Brazil
10 Southeast Asia
10.1 Southeast Asia 3D Audio Market Size (2015-2026)
10.2 Southeast Asia 3D Audio Market Size by Type (2015-2020)
10.3 Southeast Asia 3D Audio Market Size by Application (2015-2020)
10.4 Southeast Asia 3D Audio Market Size by Country (2015-2020)
10.4.1 Turkey
10.4.2 Saudi Arabia
10.4.3 UAE
10.4.4 Rest of Middle East & Africa
11 Key Players Profiles
11.1 OSSIC
11.1.1 OSSIC Company Details
11.1.2 OSSIC Business Overview
11.1.3 OSSIC 3D Audio Introduction
11.1.4 OSSIC Revenue in 3D Audio Business (2015-2020))
11.1.5 OSSIC Recent Development
11.2 3D Sound Labs
11.2.1 3D Sound Labs Company Details
11.2.2 3D Sound Labs Business Overview
11.2.3 3D Sound Labs 3D Audio Introduction
11.2.4 3D Sound Labs Revenue in 3D Audio Business (2015-2020)
11.2.5 3D Sound Labs Recent Development
11.3 Comhear Inc.
11.3.1 Comhear Inc. Company Details
11.3.2 Comhear Inc. Business Overview
11.3.3 Comhear Inc. 3D Audio Introduction
11.3.4 Comhear Inc. Revenue in 3D Audio Business (2015-2020)
11.3.5 Comhear Inc. Recent Development
11.4 Dolby Labs
11.4.1 Dolby Labs Company Details
11.4.2 Dolby Labs Business Overview
11.4.3 Dolby Labs 3D Audio Introduction
11.4.4 Dolby Labs Revenue in 3D Audio Business (2015-2020)
11.4.5 Dolby Labs Recent Development
11.5 Auro Technologies Inc
11.5.1 Auro Technologies Inc Company Details
11.5.2 Auro Technologies Inc Business Overview
11.5.3 Auro Technologies Inc 3D Audio Introduction
11.5.4 Auro Technologies Inc Revenue in 3D Audio Business (2015-2020)
11.5.5 Auro Technologies Inc Recent Development
11.6 DTS
11.6.1 DTS Company Details
11.6.2 DTS Business Overview
11.6.3 DTS 3D Audio Introduction
11.6.4 DTS Revenue in 3D Audio Business (2015-2020)
11.6.5 DTS Recent Development
11.7 Dysonics
11.7.1 Dysonics Company Details
11.7.2 Dysonics Business Overview
11.7.3 Dysonics 3D Audio Introduction
11.7.4 Dysonics Revenue in 3D Audio Business (2015-2020)
11.7.5 Dysonics Recent Development
11.8 Hooke Audio
11.8.1 Hooke Audio Company Details
11.8.2 Hooke Audio Business Overview
11.8.3 Hooke Audio 3D Audio Introduction
11.8.4 Hooke Audio Revenue in 3D Audio Business (2015-2020)
11.8.5 Hooke Audio Recent Development
11.9 Waves Audio Ltd.
11.9.1 Waves Audio Ltd. Company Details
11.9.2 Waves Audio Ltd. Business Overview
11.9.3 Waves Audio Ltd. 3D Audio Introduction
11.9.4 Waves Audio Ltd. Revenue in 3D Audio Business (2015-2020)
11.9.5 Waves Audio Ltd. Recent Development
11.10 Sennheiser electronic GmbH & Co.
11.10.1 Sennheiser electronic GmbH & Co. Company Details
11.10.2 Sennheiser electronic GmbH & Co. Business Overview
11.10.3 Sennheiser electronic GmbH & Co. 3D Audio Introduction
11.10.4 Sennheiser electronic GmbH & Co. Revenue in 3D Audio Business (2015-2020)
11.10.5 Sennheiser electronic GmbH & Co. Recent Development
11.11 Inc(Xperi Corporation)
10.11.1 Inc(Xperi Corporation) Company Details
10.11.2 Inc(Xperi Corporation) Business Overview
10.11.3 Inc(Xperi Corporation) 3D Audio Introduction
10.11.4 Inc(Xperi Corporation) Revenue in 3D Audio Business (2015-2020)
10.11.5 Inc(Xperi Corporation) Recent Development
11.12 ISONO Sound
10.12.1 ISONO Sound Company Details
10.12.2 ISONO Sound Business Overview
10.12.3 ISONO Sound 3D Audio Introduction
10.12.4 ISONO Sound Revenue in 3D Audio Business (2015-2020)
10.12.5 ISONO Sound Recent Development
11.13 VisiSonics Corporation(Realspace 3D)
10.13.1 VisiSonics Corporation(Realspace 3D) Company Details
10.13.2 VisiSonics Corporation(Realspace 3D) Business Overview
10.13.3 VisiSonics Corporation(Realspace 3D) 3D Audio Introduction
10.13.4 VisiSonics Corporation(Realspace 3D) Revenue in 3D Audio Business (2015-2020)
10.13.5 VisiSonics Corporation(Realspace 3D) Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
List of Tables
Table 1. Global 3D Audio Market Size Growth Rate by Type (US$ Million): 2020 VS 2026
Table 3. Key Players of Software
Table 4. Key Players of Hardware
Table 5. Key Players of Services
Table 6. Global 3D Audio Market Size Growth by Application (US$ Million): 2020 VS 2026
Table 7. Global 3D Audio Market Size by Regions (US$ Million): 2020 VS 2026
Table 8. Global 3D Audio Market Size by Regions (2015-2020) (US$ Million)
Table 9. Global 3D Audio Market Share by Regions (2015-2020)
Table 10. Global 3D Audio Forecasted Market Size by Regions (2021-2026) (US$ Million)
Table 11. Global 3D Audio Market Share by Regions (2021-2026)
Table 12. 3D Audio Market Market Trends
Table 13. 3D Audio Market Drivers
Table 14. 3D Audio Market Challenges
Table 15. 3D Audio Market Restraints
Table 16. Global 3D Audio Revenue by Players (2015-2020) (US$ Million)
Table 17. Global 3D Audio Market Share by Players (2015-2020)
Table 18. Global Top 3D Audio Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in 3D Audio as of 2019)
Table 19. Global 3D Audio by Players Market Concentration Ratio (CR5 and HHI)
Table 20. Key Players Headquarters and Area Served
Table 21. Key Players 3D Audio Product Solution and Service
Table 22. Mergers & Acquisitions, Expansion Plans
Table 23. Global 3D Audio Market Size by Type (2015-2020) (US$ Million)
Table 24. Global 3D Audio Market Size Share by Type (2015-2020)
Table 25. Global 3D Audio Revenue Market Share by Type (2021-2026)
Table 26. Global 3D Audio Market Size Share by Application (2015-2020)
Table 27. Global 3D Audio Market Size by Application (2015-2020) (US$ Million)
Table 28. Global 3D Audio Market Size Share by Application (2021-2026)
Table 29. North America 3D Audio Market Size by Type (2015-2020) (US$ Million)
Table 30. North America 3D Audio Market Share by Type (2015-2020)
Table 31. North America 3D Audio Market Size by Application (2015-2020) (US$ Million)
Table 32. North America 3D Audio Market Share by Application (2015-2020)
Table 33. North America 3D Audio Market Size by Country (US$ Million) (2015-2020)
Table 34. North America 3D Audio Market Share by Country (2015-2020)
Table 35. Europe 3D Audio Market Size by Type (2015-2020) (US$ Million)
Table 36. Europe 3D Audio Market Share by Type (2015-2020)
Table 37. Europe 3D Audio Market Size by Application (2015-2020) (US$ Million)
Table 38. Europe 3D Audio Market Share by Application (2015-2020)
Table 39. Europe 3D Audio Market Size by Country (US$ Million) (2015-2020)
Table 40. Europe 3D Audio Market Share by Country (2015-2020)
Table 41. China 3D Audio Market Size by Type (2015-2020) (US$ Million)
Table 42. China 3D Audio Market Share by Type (2015-2020)
Table 43. China 3D Audio Market Size by Application (2015-2020) (US$ Million)
Table 44. China 3D Audio Market Share by Application (2015-2020)
Table 45. China 3D Audio Market Size by Region (US$ Million) (2015-2020)
Table 46. China 3D Audio Market Share by Region (2015-2020)
Table 47. Japan 3D Audio Market Size by Type (2015-2020) (US$ Million)
Table 48. Japan 3D Audio Market Share by Type (2015-2020)
Table 49. Japan 3D Audio Market Size by Application (2015-2020) (US$ Million)
Table 50. Japan 3D Audio Market Share by Application (2015-2020)
Table 51. Japan 3D Audio Market Size by Country (US$ Million) (2015-2020)
Table 52. Japan 3D Audio Market Share by Country (2015-2020)
Table 53. Southeast Asia 3D Audio Market Size by Type (2015-2020) (US$ Million)
Table 54. Southeast Asia 3D Audio Market Share by Type (2015-2020)
Table 55. Southeast Asia 3D Audio Market Size by Application (2015-2020) (US$ Million)
Table 56. Southeast Asia 3D Audio Market Share by Application (2015-2020)
Table 57. Southeast Asia 3D Audio Market Size by Country (US$ Million) (2015-2020)
Table 58. Southeast Asia 3D Audio Market Share by Country (2015-2020)
Table 59. OSSIC Company Details
Table 60. OSSIC Business Overview
Table 61. OSSIC Product
Table 62. OSSIC Revenue in 3D Audio Business (2015-2020) (US$ Million)
Table 63. OSSIC Recent Development
Table 64. 3D Sound Labs Company Details
Table 65. 3D Sound Labs Business Overview
Table 66. 3D Sound Labs Product
Table 67. 3D Sound Labs Revenue in 3D Audio Business (2015-2020) (US$ Million)
Table 68. 3D Sound Labs Recent Development
Table 69. Comhear Inc. Company Details
Table 70. Comhear Inc. Business Overview
Table 71. Comhear Inc. Product
Table 72. Comhear Inc. Revenue in 3D Audio Business (2015-2020) (US$ Million)
Table 73. Comhear Inc. Recent Development
Table 74. Dolby Labs Company Details
Table 75. Dolby Labs Business Overview
Table 76. Dolby Labs Product
Table 77. Dolby Labs Revenue in 3D Audio Business (2015-2020) (US$ Million)
Table 78. Dolby Labs Recent Development
Table 79. Auro Technologies Inc Company Details
Table 80. Auro Technologies Inc Business Overview
Table 81. Auro Technologies Inc Product
Table 82. Auro Technologies Inc Revenue in 3D Audio Business (2015-2020) (US$ Million)
Table 83. Auro Technologies Inc Recent Development
Table 84. DTS Company Details
Table 85. DTS Business Overview
Table 86. DTS Product
Table 87. DTS Revenue in 3D Audio Business (2015-2020) (US$ Million)
Table 88. DTS Recent Development
Table 89. Dysonics Company Details
Table 90. Dysonics Business Overview
Table 91. Dysonics Product
Table 92. Dysonics Revenue in 3D Audio Business (2015-2020) (US$ Million)
Table 93. Dysonics Recent Development
Table 94. Hooke Audio Business Overview
Table 95. Hooke Audio Product
Table 96. Hooke Audio Company Details
Table 97. Hooke Audio Revenue in 3D Audio Business (2015-2020) (US$ Million)
Table 98. Hooke Audio Recent Development
Table 99. Waves Audio Ltd. Company Details
Table 100. Waves Audio Ltd. Business Overview
Table 101. Waves Audio Ltd. Product
Table 102. Waves Audio Ltd. Revenue in 3D Audio Business (2015-2020) (US$ Million)
Table 103. Waves Audio Ltd. Recent Development
Table 104. Sennheiser electronic GmbH & Co. Company Details
Table 105. Sennheiser electronic GmbH & Co. Business Overview
Table 106. Sennheiser electronic GmbH & Co. Product
Table 107. Sennheiser electronic GmbH & Co. Revenue in 3D Audio Business (2015-2020) (US$ Million)
Table 108. Sennheiser electronic GmbH & Co. Recent Development
Table 109. Inc(Xperi Corporation) Company Details
Table 110. Inc(Xperi Corporation) Business Overview
Table 111. Inc(Xperi Corporation) Product
Table 112. Inc(Xperi Corporation) Revenue in 3D Audio Business (2015-2020) (US$ Million)
Table 113. Inc(Xperi Corporation) Recent Development
Table 114. ISONO Sound Company Details
Table 115. ISONO Sound Business Overview
Table 116. ISONO Sound Product
Table 117. ISONO Sound Revenue in 3D Audio Business (2015-2020) (US$ Million)
Table 118. ISONO Sound Recent Development
Table 119. VisiSonics Corporation(Realspace 3D) Company Details
Table 120. VisiSonics Corporation(Realspace 3D) Business Overview
Table 121. VisiSonics Corporation(Realspace 3D) Product
Table 122. VisiSonics Corporation(Realspace 3D) Revenue in 3D Audio Business (2015-2020) (US$ Million)
Table 123. VisiSonics Corporation(Realspace 3D) Recent Development
Table 124. Research Programs/Design for This Report
Table 125. Key Data Information from Secondary Sources
Table 126. Key Data Information from Primary Sources
List of Figures
Figure 1. Global 3D Audio Market Share by Type: 2020 VS 2026
Figure 2. Software Features
Figure 3. Hardware Features
Figure 4. Services Features
Figure 5. Global 3D Audio Market Share by Application: 2020 VS 2026
Figure 6. Personal Case Studies
Figure 7. Commercial Case Studies
Figure 8. 3D Audio Report Years Considered
Figure 9. Global 3D Audio Market Size (US$ Million), YoY Growth 2015-2026
Figure 10. Global 3D Audio Market Share by Regions: 2020 VS 2026
Figure 11. Global 3D Audio Market Share by Regions (2021-2026)
Figure 12. Global 3D Audio Market Share by Players in 2019
Figure 13. Global Top 3D Audio Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in 3D Audio as of 2019
Figure 14. The Top 10 and 5 Players Market Share by 3D Audio Revenue in 2019
Figure 15. North America 3D Audio Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 16. United States 3D Audio Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 17. Canada 3D Audio Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 18. Europe 3D Audio Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 19. Germany 3D Audio Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 20. France 3D Audio Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 21. U.K. 3D Audio Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 22. Italy 3D Audio Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 23. Russia 3D Audio Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 24. Nordic 3D Audio Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 25. Rest of Europe 3D Audio Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 26. Asia-Pacific 3D Audio Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 27. China 3D Audio Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 28. Japan 3D Audio Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 29. South Korea 3D Audio Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 30. Southeast Asia 3D Audio Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 31. India 3D Audio Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 32. Australia 3D Audio Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 33. Rest of Asia-Pacific 3D Audio Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 34. Latin America 3D Audio Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 35. Mexico 3D Audio Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 36. Brazil 3D Audio Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 37. Middle East & Africa 3D Audio Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 38. Turkey 3D Audio Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 39. Saudi Arabia 3D Audio Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 40. UAE 3D Audio Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 41. Rest of Middle East & Africa 3D Audio Market Size YoY Growth (2015-2026) & (US$ Million)
Figure 42. OSSIC Revenue Growth Rate in 3D Audio Business (2015-2020)
Figure 43. 3D Sound Labs Revenue Growth Rate in 3D Audio Business (2015-2020)
Figure 44. Comhear Inc. Revenue Growth Rate in 3D Audio Business (2015-2020)
Figure 45. Dolby Labs Revenue Growth Rate in 3D Audio Business (2015-2020)
Figure 46. Auro Technologies Inc Revenue Growth Rate in 3D Audio Business (2015-2020)
Figure 47. DTS Revenue Growth Rate in 3D Audio Business (2015-2020)
Figure 48. Dysonics Revenue Growth Rate in 3D Audio Business (2015-2020)
Figure 49. Hooke Audio Revenue Growth Rate in 3D Audio Business (2015-2020)
Figure 50. Waves Audio Ltd. Revenue Growth Rate in 3D Audio Business (2015-2020)
Figure 51. Sennheiser electronic GmbH & Co. Revenue Growth Rate in 3D Audio Business (2015-2020)
Figure 52. Inc(Xperi Corporation) Revenue Growth Rate in 3D Audio Business (2015-2020)
Figure 53. ISONO Sound Revenue Growth Rate in 3D Audio Business (2015-2020)
Figure 54. VisiSonics Corporation(Realspace 3D) Revenue Growth Rate in 3D Audio Business (2015-2020)
Figure 55. Bottom-up and Top-down Approaches for This Report
Figure 56. Data Triangulation
Figure 57. Key Executives Interviewed
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