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According to this study, over the next five years the Affective Computing market will register a 44.8%% CAGR in terms of revenue, the global market size will reach $ 1816.9 million by 2025, from $ 413.1 million in 2019. In particular, this report presents the global revenue market share of key companies in Affective Computing business, shared in Chapter 3.
This report presents a comprehensive overview, market shares, and growth opportunities of Affective Computing market by product type, application, key manufacturers and key regions and countries.
This study specially analyses the impact of Covid-19 outbreak on the Affective Computing, covering the supply chain analysis, impact assessment to the Affective Computing market size growth rate in several scenarios, and the measures to be undertaken by Affective Computing companies in response to the COVID-19 epidemic.
Segmentation by product type:
- Touch-Based
- Touchless
Segmentation by Application:
- Market Research
- Healthcare
- Media & Advertisement
- Automotive
- Others
This report also splits the market by region:
- Americas
- United States
- Canada
- Mexico
- APAC
- China
- Japan
- Korea
- Southeast Asia
- India
- Australia
- Europe
- Germany
- France
- UK
- Italy
- Russia
The report also presents the market competition landscape and a corresponding detailed analysis of the major vendor/players in the market. The key players covered in this report:
- IBM
- Cogito
- Microsoft
- Affectiva
- NuraLogix
- Eyesight Technologies
- Beyond Verbal
- gestigon GmbH
- nViso
- Crowd Emotion
- Kairos
In addition, this report discusses the key drivers influencing market growth, opportunities, the challenges and the risks faced by key players and the market as a whole. It also analyzes key emerging trends and their impact on present and future development.
Research objectives
- To study and analyze the global Affective Computing market size by key regions/countries, type and application.
- To understand the structure of Affective Computing market by identifying its various subsegments.
- Focuses on the key global Affective Computing players, to define, describe and analyze the value, market share, market competition landscape, SWOT analysis and development plans in next few years.
- To analyze the Affective Computing with respect to individual growth trends, future prospects, and their contribution to the total market.
- To share detailed information about the key factors influencing the growth of the market (growth potential, opportunities, drivers, industry-specific challenges and risks).
- To project the size of Affective Computing submarkets, with respect to key regions (along with their respective key countries).
- To analyze competitive developments such as expansions, agreements, new product launches and acquisitions in the market.
- To strategically profile the key players and comprehensively analyze their growth strategies.