Gaming Headsets and Gaming Headphones Market - Global Outlook and Forecast 2022-2028

Publisher Name :
Date: 10-Jan-2022
No. of pages: 126

The gaming headset and gaming headphone, generally designed and used purely for gaming.

This report contains market size and forecasts of Gaming Headsets and Gaming Headphones in global, including the following market information:

Global Gaming Headsets and Gaming Headphones Market Revenue, 2017-2022, 2023-2028, ($ millions)

Global Gaming Headsets and Gaming Headphones Market Sales, 2017-2022, 2023-2028, (K Units)

Global top five Gaming Headsets and Gaming Headphones companies in 2021 (%)

The global Gaming Headsets and Gaming Headphones market was valued at 1883.4 million in 2021 and is projected to reach US$ 2965.3 million by 2028, at a CAGR of 6.7% during the forecast period.

The U.S. Market is Estimated at $ Million in 2021, While China is Forecast to Reach $ Million by 2028.

Gaming Headsets Segment to Reach $ Million by 2028, with a % CAGR in next six years.

The global key manufacturers of Gaming Headsets and Gaming Headphones include Turtle Beach, Sennheiser, Sony, Logitech, Hyperx (Kingston), Somic, Razer, Corsair and SteelSeries, etc. In 2021, the global top five players have a share approximately % in terms of revenue.

MARKET MONITOR GLOBAL, INC (MMG) has surveyed the Gaming Headsets and Gaming Headphones manufacturers, suppliers, distributors and industry experts on this industry, involving the sales, revenue, demand, price change, product type, recent development and plan, industry trends, drivers, challenges, obstacles, and potential risks.

Total Market by Segment:

Global Gaming Headsets and Gaming Headphones Market, by Type, 2017-2022, 2023-2028 ($ Millions) & (K Units)

Global Gaming Headsets and Gaming Headphones Market Segment Percentages, by Type, 2021 (%)

- Gaming Headsets

- Gaming Headphones

Global Gaming Headsets and Gaming Headphones Market, by Application, 2017-2022, 2023-2028 ($ Millions) & (K Units)

Global Gaming Headsets and Gaming Headphones Market Segment Percentages, by Application, 2021 (%)

- Personal Use

- Commercial Use

Global Gaming Headsets and Gaming Headphones Market, By Region and Country, 2017-2022, 2023-2028 ($ Millions) & (K Units)

Global Gaming Headsets and Gaming Headphones Market Segment Percentages, By Region and Country, 2021 (%)

- North America

- - US

- - Canada

- - Mexico

- Europe

- - Germany

- - France

- - U.K.

- - Italy

- - Russia

- - Nordic Countries

- - Benelux

- - Rest of Europe

- Asia

- - China

- - Japan

- - South Korea

- - Southeast Asia

- - India

- - Rest of Asia

- South America

- - Brazil

- - Argentina

- - Rest of South America

- Middle East & Africa

- - Turkey

- - Israel

- - Saudi Arabia

- - UAE

- - Rest of Middle East & Africa

Competitor Analysis

The report also provides analysis of leading market participants including:

Key companies Gaming Headsets and Gaming Headphones revenues in global market, 2017-2022 (Estimated), ($ millions)

Key companies Gaming Headsets and Gaming Headphones revenues share in global market, 2021 (%)

Key companies Gaming Headsets and Gaming Headphones sales in global market, 2017-2022 (Estimated), (K Units)

Key companies Gaming Headsets and Gaming Headphones sales share in global market, 2021 (%)

Further, the report presents profiles of competitors in the market, key players include:

- Turtle Beach

- Sennheiser

- Sony

- Logitech

- Hyperx (Kingston)

- Somic

- Razer

- Corsair

- SteelSeries

- Plantronics

- Audio-Technica

- Kotion Electronic

- Trust International

- Creative Technology

- Thrustmaster

- Big Ben

- PDP-Pelican

- Mad Catz

- Cooler Master

- KYE System Corp (Genius)

Gaming Headsets and Gaming Headphones Market - Global Outlook and Forecast 2022-2028

Table of Contents

1 Introduction to Research & Analysis Reports
1.1 Gaming Headsets and Gaming Headphones Market Definition
1.2 Market Segments
1.2.1 Market by Type
1.2.2 Market by Application
1.3 Global Gaming Headsets and Gaming Headphones Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
1.5.1 Research Methodology
1.5.2 Research Process
1.5.3 Base Year
1.5.4 Report Assumptions & Caveats
2 Global Gaming Headsets and Gaming Headphones Overall Market Size
2.1 Global Gaming Headsets and Gaming Headphones Market Size: 2021 VS 2028
2.2 Global Gaming Headsets and Gaming Headphones Revenue, Prospects & Forecasts: 2017-2028
2.3 Global Gaming Headsets and Gaming Headphones Sales: 2017-2028
3 Company Landscape
3.1 Top Gaming Headsets and Gaming Headphones Players in Global Market
3.2 Top Global Gaming Headsets and Gaming Headphones Companies Ranked by Revenue
3.3 Global Gaming Headsets and Gaming Headphones Revenue by Companies
3.4 Global Gaming Headsets and Gaming Headphones Sales by Companies
3.5 Global Gaming Headsets and Gaming Headphones Price by Manufacturer (2017-2022)
3.6 Top 3 and Top 5 Gaming Headsets and Gaming Headphones Companies in Global Market, by Revenue in 2021
3.7 Global Manufacturers Gaming Headsets and Gaming Headphones Product Type
3.8 Tier 1, Tier 2 and Tier 3 Gaming Headsets and Gaming Headphones Players in Global Market
3.8.1 List of Global Tier 1 Gaming Headsets and Gaming Headphones Companies
3.8.2 List of Global Tier 2 and Tier 3 Gaming Headsets and Gaming Headphones Companies
4 Sights by Product
4.1 Overview
4.1.1 By Type - Global Gaming Headsets and Gaming Headphones Market Size Markets, 2021 & 2028
4.1.2 Gaming Headsets
4.1.3 Gaming Headphones
4.2 By Type - Global Gaming Headsets and Gaming Headphones Revenue & Forecasts
4.2.1 By Type - Global Gaming Headsets and Gaming Headphones Revenue, 2017-2022
4.2.2 By Type - Global Gaming Headsets and Gaming Headphones Revenue, 2023-2028
4.2.3 By Type - Global Gaming Headsets and Gaming Headphones Revenue Market Share, 2017-2028
4.3 By Type - Global Gaming Headsets and Gaming Headphones Sales & Forecasts
4.3.1 By Type - Global Gaming Headsets and Gaming Headphones Sales, 2017-2022
4.3.2 By Type - Global Gaming Headsets and Gaming Headphones Sales, 2023-2028
4.3.3 By Type - Global Gaming Headsets and Gaming Headphones Sales Market Share, 2017-2028
4.4 By Type - Global Gaming Headsets and Gaming Headphones Price (Manufacturers Selling Prices), 2017-2028
5 Sights By Application
5.1 Overview
5.1.1 By Application - Global Gaming Headsets and Gaming Headphones Market Size, 2021 & 2028
5.1.2 Personal Use
5.1.3 Commercial Use
5.2 By Application - Global Gaming Headsets and Gaming Headphones Revenue & Forecasts
5.2.1 By Application - Global Gaming Headsets and Gaming Headphones Revenue, 2017-2022
5.2.2 By Application - Global Gaming Headsets and Gaming Headphones Revenue, 2023-2028
5.2.3 By Application - Global Gaming Headsets and Gaming Headphones Revenue Market Share, 2017-2028
5.3 By Application - Global Gaming Headsets and Gaming Headphones Sales & Forecasts
5.3.1 By Application - Global Gaming Headsets and Gaming Headphones Sales, 2017-2022
5.3.2 By Application - Global Gaming Headsets and Gaming Headphones Sales, 2023-2028
5.3.3 By Application - Global Gaming Headsets and Gaming Headphones Sales Market Share, 2017-2028
5.4 By Application - Global Gaming Headsets and Gaming Headphones Price (Manufacturers Selling Prices), 2017-2028
6 Sights by Region
6.1 By Region - Global Gaming Headsets and Gaming Headphones Market Size, 2021 & 2028
6.2 By Region - Global Gaming Headsets and Gaming Headphones Revenue & Forecasts
6.2.1 By Region - Global Gaming Headsets and Gaming Headphones Revenue, 2017-2022
6.2.2 By Region - Global Gaming Headsets and Gaming Headphones Revenue, 2023-2028
6.2.3 By Region - Global Gaming Headsets and Gaming Headphones Revenue Market Share, 2017-2028
6.3 By Region - Global Gaming Headsets and Gaming Headphones Sales & Forecasts
6.3.1 By Region - Global Gaming Headsets and Gaming Headphones Sales, 2017-2022
6.3.2 By Region - Global Gaming Headsets and Gaming Headphones Sales, 2023-2028
6.3.3 By Region - Global Gaming Headsets and Gaming Headphones Sales Market Share, 2017-2028
6.4 North America
6.4.1 By Country - North America Gaming Headsets and Gaming Headphones Revenue, 2017-2028
6.4.2 By Country - North America Gaming Headsets and Gaming Headphones Sales, 2017-2028
6.4.3 US Gaming Headsets and Gaming Headphones Market Size, 2017-2028
6.4.4 Canada Gaming Headsets and Gaming Headphones Market Size, 2017-2028
6.4.5 Mexico Gaming Headsets and Gaming Headphones Market Size, 2017-2028
6.5 Europe
6.5.1 By Country - Europe Gaming Headsets and Gaming Headphones Revenue, 2017-2028
6.5.2 By Country - Europe Gaming Headsets and Gaming Headphones Sales, 2017-2028
6.5.3 Germany Gaming Headsets and Gaming Headphones Market Size, 2017-2028
6.5.4 France Gaming Headsets and Gaming Headphones Market Size, 2017-2028
6.5.5 U.K. Gaming Headsets and Gaming Headphones Market Size, 2017-2028
6.5.6 Italy Gaming Headsets and Gaming Headphones Market Size, 2017-2028
6.5.7 Russia Gaming Headsets and Gaming Headphones Market Size, 2017-2028
6.5.8 Nordic Countries Gaming Headsets and Gaming Headphones Market Size, 2017-2028
6.5.9 Benelux Gaming Headsets and Gaming Headphones Market Size, 2017-2028
6.6 Asia
6.6.1 By Region - Asia Gaming Headsets and Gaming Headphones Revenue, 2017-2028
6.6.2 By Region - Asia Gaming Headsets and Gaming Headphones Sales, 2017-2028
6.6.3 China Gaming Headsets and Gaming Headphones Market Size, 2017-2028
6.6.4 Japan Gaming Headsets and Gaming Headphones Market Size, 2017-2028
6.6.5 South Korea Gaming Headsets and Gaming Headphones Market Size, 2017-2028
6.6.6 Southeast Asia Gaming Headsets and Gaming Headphones Market Size, 2017-2028
6.6.7 India Gaming Headsets and Gaming Headphones Market Size, 2017-2028
6.7 South America
6.7.1 By Country - South America Gaming Headsets and Gaming Headphones Revenue, 2017-2028
6.7.2 By Country - South America Gaming Headsets and Gaming Headphones Sales, 2017-2028
6.7.3 Brazil Gaming Headsets and Gaming Headphones Market Size, 2017-2028
6.7.4 Argentina Gaming Headsets and Gaming Headphones Market Size, 2017-2028
6.8 Middle East & Africa
6.8.1 By Country - Middle East & Africa Gaming Headsets and Gaming Headphones Revenue, 2017-2028
6.8.2 By Country - Middle East & Africa Gaming Headsets and Gaming Headphones Sales, 2017-2028
6.8.3 Turkey Gaming Headsets and Gaming Headphones Market Size, 2017-2028
6.8.4 Israel Gaming Headsets and Gaming Headphones Market Size, 2017-2028
6.8.5 Saudi Arabia Gaming Headsets and Gaming Headphones Market Size, 2017-2028
6.8.6 UAE Gaming Headsets and Gaming Headphones Market Size, 2017-2028
7 Manufacturers & Brands Profiles
7.1 Turtle Beach
7.1.1 Turtle Beach Corporate Summary
7.1.2 Turtle Beach Business Overview
7.1.3 Turtle Beach Gaming Headsets and Gaming Headphones Major Product Offerings
7.1.4 Turtle Beach Gaming Headsets and Gaming Headphones Sales and Revenue in Global (2017-2022)
7.1.5 Turtle Beach Key News
7.2 Sennheiser
7.2.1 Sennheiser Corporate Summary
7.2.2 Sennheiser Business Overview
7.2.3 Sennheiser Gaming Headsets and Gaming Headphones Major Product Offerings
7.2.4 Sennheiser Gaming Headsets and Gaming Headphones Sales and Revenue in Global (2017-2022)
7.2.5 Sennheiser Key News
7.3 Sony
7.3.1 Sony Corporate Summary
7.3.2 Sony Business Overview
7.3.3 Sony Gaming Headsets and Gaming Headphones Major Product Offerings
7.3.4 Sony Gaming Headsets and Gaming Headphones Sales and Revenue in Global (2017-2022)
7.3.5 Sony Key News
7.4 Logitech
7.4.1 Logitech Corporate Summary
7.4.2 Logitech Business Overview
7.4.3 Logitech Gaming Headsets and Gaming Headphones Major Product Offerings
7.4.4 Logitech Gaming Headsets and Gaming Headphones Sales and Revenue in Global (2017-2022)
7.4.5 Logitech Key News
7.5 Hyperx (Kingston)
7.5.1 Hyperx (Kingston) Corporate Summary
7.5.2 Hyperx (Kingston) Business Overview
7.5.3 Hyperx (Kingston) Gaming Headsets and Gaming Headphones Major Product Offerings
7.5.4 Hyperx (Kingston) Gaming Headsets and Gaming Headphones Sales and Revenue in Global (2017-2022)
7.5.5 Hyperx (Kingston) Key News
7.6 Somic
7.6.1 Somic Corporate Summary
7.6.2 Somic Business Overview
7.6.3 Somic Gaming Headsets and Gaming Headphones Major Product Offerings
7.6.4 Somic Gaming Headsets and Gaming Headphones Sales and Revenue in Global (2017-2022)
7.6.5 Somic Key News
7.7 Razer
7.7.1 Razer Corporate Summary
7.7.2 Razer Business Overview
7.7.3 Razer Gaming Headsets and Gaming Headphones Major Product Offerings
7.7.4 Razer Gaming Headsets and Gaming Headphones Sales and Revenue in Global (2017-2022)
7.7.5 Razer Key News
7.8 Corsair
7.8.1 Corsair Corporate Summary
7.8.2 Corsair Business Overview
7.8.3 Corsair Gaming Headsets and Gaming Headphones Major Product Offerings
7.8.4 Corsair Gaming Headsets and Gaming Headphones Sales and Revenue in Global (2017-2022)
7.8.5 Corsair Key News
7.9 SteelSeries
7.9.1 SteelSeries Corporate Summary
7.9.2 SteelSeries Business Overview
7.9.3 SteelSeries Gaming Headsets and Gaming Headphones Major Product Offerings
7.9.4 SteelSeries Gaming Headsets and Gaming Headphones Sales and Revenue in Global (2017-2022)
7.9.5 SteelSeries Key News
7.10 Plantronics
7.10.1 Plantronics Corporate Summary
7.10.2 Plantronics Business Overview
7.10.3 Plantronics Gaming Headsets and Gaming Headphones Major Product Offerings
7.10.4 Plantronics Gaming Headsets and Gaming Headphones Sales and Revenue in Global (2017-2022)
7.10.5 Plantronics Key News
7.11 Audio-Technica
7.11.1 Audio-Technica Corporate Summary
7.11.2 Audio-Technica Gaming Headsets and Gaming Headphones Business Overview
7.11.3 Audio-Technica Gaming Headsets and Gaming Headphones Major Product Offerings
7.11.4 Audio-Technica Gaming Headsets and Gaming Headphones Sales and Revenue in Global (2017-2022)
7.11.5 Audio-Technica Key News
7.12 Kotion Electronic
7.12.1 Kotion Electronic Corporate Summary
7.12.2 Kotion Electronic Gaming Headsets and Gaming Headphones Business Overview
7.12.3 Kotion Electronic Gaming Headsets and Gaming Headphones Major Product Offerings
7.12.4 Kotion Electronic Gaming Headsets and Gaming Headphones Sales and Revenue in Global (2017-2022)
7.12.5 Kotion Electronic Key News
7.13 Trust International
7.13.1 Trust International Corporate Summary
7.13.2 Trust International Gaming Headsets and Gaming Headphones Business Overview
7.13.3 Trust International Gaming Headsets and Gaming Headphones Major Product Offerings
7.13.4 Trust International Gaming Headsets and Gaming Headphones Sales and Revenue in Global (2017-2022)
7.13.5 Trust International Key News
7.14 Creative Technology
7.14.1 Creative Technology Corporate Summary
7.14.2 Creative Technology Business Overview
7.14.3 Creative Technology Gaming Headsets and Gaming Headphones Major Product Offerings
7.14.4 Creative Technology Gaming Headsets and Gaming Headphones Sales and Revenue in Global (2017-2022)
7.14.5 Creative Technology Key News
7.15 Thrustmaster
7.15.1 Thrustmaster Corporate Summary
7.15.2 Thrustmaster Business Overview
7.15.3 Thrustmaster Gaming Headsets and Gaming Headphones Major Product Offerings
7.15.4 Thrustmaster Gaming Headsets and Gaming Headphones Sales and Revenue in Global (2017-2022)
7.15.5 Thrustmaster Key News
7.16 Big Ben
7.16.1 Big Ben Corporate Summary
7.16.2 Big Ben Business Overview
7.16.3 Big Ben Gaming Headsets and Gaming Headphones Major Product Offerings
7.16.4 Big Ben Gaming Headsets and Gaming Headphones Sales and Revenue in Global (2017-2022)
7.16.5 Big Ben Key News
7.17 PDP-Pelican
7.17.1 PDP-Pelican Corporate Summary
7.17.2 PDP-Pelican Business Overview
7.17.3 PDP-Pelican Gaming Headsets and Gaming Headphones Major Product Offerings
7.17.4 PDP-Pelican Gaming Headsets and Gaming Headphones Sales and Revenue in Global (2017-2022)
7.17.5 PDP-Pelican Key News
7.18 Mad Catz
7.18.1 Mad Catz Corporate Summary
7.18.2 Mad Catz Business Overview
7.18.3 Mad Catz Gaming Headsets and Gaming Headphones Major Product Offerings
7.18.4 Mad Catz Gaming Headsets and Gaming Headphones Sales and Revenue in Global (2017-2022)
7.18.5 Mad Catz Key News
7.19 Cooler Master
7.19.1 Cooler Master Corporate Summary
7.19.2 Cooler Master Business Overview
7.19.3 Cooler Master Gaming Headsets and Gaming Headphones Major Product Offerings
7.19.4 Cooler Master Gaming Headsets and Gaming Headphones Sales and Revenue in Global (2017-2022)
7.19.5 Cooler Master Key News
7.20 KYE System Corp (Genius)
7.20.1 KYE System Corp (Genius) Corporate Summary
7.20.2 KYE System Corp (Genius) Business Overview
7.20.3 KYE System Corp (Genius) Gaming Headsets and Gaming Headphones Major Product Offerings
7.20.4 KYE System Corp (Genius) Gaming Headsets and Gaming Headphones Sales and Revenue in Global (2017-2022)
7.20.5 KYE System Corp (Genius) Key News
8 Global Gaming Headsets and Gaming Headphones Production Capacity, Analysis
8.1 Global Gaming Headsets and Gaming Headphones Production Capacity, 2017-2028
8.2 Gaming Headsets and Gaming Headphones Production Capacity of Key Manufacturers in Global Market
8.3 Global Gaming Headsets and Gaming Headphones Production by Region
9 Key Market Trends, Opportunity, Drivers and Restraints
9.1 Market Opportunities & Trends
9.2 Market Drivers
9.3 Market Restraints
10 Gaming Headsets and Gaming Headphones Supply Chain Analysis
10.1 Gaming Headsets and Gaming Headphones Industry Value Chain
10.2 Gaming Headsets and Gaming Headphones Upstream Market
10.3 Gaming Headsets and Gaming Headphones Downstream and Clients
10.4 Marketing Channels Analysis
10.4.1 Marketing Channels
10.4.2 Gaming Headsets and Gaming Headphones Distributors and Sales Agents in Global
11 Conclusion
12 Appendix
12.1 Note
12.2 Examples of Clients
12.3 Disclaimer

List of Tables
Table 1. Key Players of Gaming Headsets and Gaming Headphones in Global Market
Table 2. Top Gaming Headsets and Gaming Headphones Players in Global Market, Ranking by Revenue (2021)
Table 3. Global Gaming Headsets and Gaming Headphones Revenue by Companies, (US$, Mn), 2017-2022
Table 4. Global Gaming Headsets and Gaming Headphones Revenue Share by Companies, 2017-2022
Table 5. Global Gaming Headsets and Gaming Headphones Sales by Companies, (K Units), 2017-2022
Table 6. Global Gaming Headsets and Gaming Headphones Sales Share by Companies, 2017-2022
Table 7. Key Manufacturers Gaming Headsets and Gaming Headphones Price (2017-2022) & (US$/Unit)
Table 8. Global Manufacturers Gaming Headsets and Gaming Headphones Product Type
Table 9. List of Global Tier 1 Gaming Headsets and Gaming Headphones Companies, Revenue (US$, Mn) in 2021 and Market Share
Table 10. List of Global Tier 2 and Tier 3 Gaming Headsets and Gaming Headphones Companies, Revenue (US$, Mn) in 2021 and Market Share
Table 11. By Type - Global Gaming Headsets and Gaming Headphones Revenue, (US$, Mn), 2021 & 2028
Table 12. By Type - Global Gaming Headsets and Gaming Headphones Revenue (US$, Mn), 2017-2022
Table 13. By Type - Global Gaming Headsets and Gaming Headphones Revenue (US$, Mn), 2023-2028
Table 14. By Type - Global Gaming Headsets and Gaming Headphones Sales (K Units), 2017-2022
Table 15. By Type - Global Gaming Headsets and Gaming Headphones Sales (K Units), 2023-2028
Table 16. By Application - Global Gaming Headsets and Gaming Headphones Revenue, (US$, Mn), 2021 & 2028
Table 17. By Application - Global Gaming Headsets and Gaming Headphones Revenue (US$, Mn), 2017-2022
Table 18. By Application - Global Gaming Headsets and Gaming Headphones Revenue (US$, Mn), 2023-2028
Table 19. By Application - Global Gaming Headsets and Gaming Headphones Sales (K Units), 2017-2022
Table 20. By Application - Global Gaming Headsets and Gaming Headphones Sales (K Units), 2023-2028
Table 21. By Region - Global Gaming Headsets and Gaming Headphones Revenue, (US$, Mn), 2021 VS 2028
Table 22. By Region - Global Gaming Headsets and Gaming Headphones Revenue (US$, Mn), 2017-2022
Table 23. By Region - Global Gaming Headsets and Gaming Headphones Revenue (US$, Mn), 2023-2028
Table 24. By Region - Global Gaming Headsets and Gaming Headphones Sales (K Units), 2017-2022
Table 25. By Region - Global Gaming Headsets and Gaming Headphones Sales (K Units), 2023-2028
Table 26. By Country - North America Gaming Headsets and Gaming Headphones Revenue, (US$, Mn), 2017-2022
Table 27. By Country - North America Gaming Headsets and Gaming Headphones Revenue, (US$, Mn), 2023-2028
Table 28. By Country - North America Gaming Headsets and Gaming Headphones Sales, (K Units), 2017-2022
Table 29. By Country - North America Gaming Headsets and Gaming Headphones Sales, (K Units), 2023-2028
Table 30. By Country - Europe Gaming Headsets and Gaming Headphones Revenue, (US$, Mn), 2017-2022
Table 31. By Country - Europe Gaming Headsets and Gaming Headphones Revenue, (US$, Mn), 2023-2028
Table 32. By Country - Europe Gaming Headsets and Gaming Headphones Sales, (K Units), 2017-2022
Table 33. By Country - Europe Gaming Headsets and Gaming Headphones Sales, (K Units), 2023-2028
Table 34. By Region - Asia Gaming Headsets and Gaming Headphones Revenue, (US$, Mn), 2017-2022
Table 35. By Region - Asia Gaming Headsets and Gaming Headphones Revenue, (US$, Mn), 2023-2028
Table 36. By Region - Asia Gaming Headsets and Gaming Headphones Sales, (K Units), 2017-2022
Table 37. By Region - Asia Gaming Headsets and Gaming Headphones Sales, (K Units), 2023-2028
Table 38. By Country - South America Gaming Headsets and Gaming Headphones Revenue, (US$, Mn), 2017-2022
Table 39. By Country - South America Gaming Headsets and Gaming Headphones Revenue, (US$, Mn), 2023-2028
Table 40. By Country - South America Gaming Headsets and Gaming Headphones Sales, (K Units), 2017-2022
Table 41. By Country - South America Gaming Headsets and Gaming Headphones Sales, (K Units), 2023-2028
Table 42. By Country - Middle East & Africa Gaming Headsets and Gaming Headphones Revenue, (US$, Mn), 2017-2022
Table 43. By Country - Middle East & Africa Gaming Headsets and Gaming Headphones Revenue, (US$, Mn), 2023-2028
Table 44. By Country - Middle East & Africa Gaming Headsets and Gaming Headphones Sales, (K Units), 2017-2022
Table 45. By Country - Middle East & Africa Gaming Headsets and Gaming Headphones Sales, (K Units), 2023-2028
Table 46. Turtle Beach Corporate Summary
Table 47. Turtle Beach Gaming Headsets and Gaming Headphones Product Offerings
Table 48. Turtle Beach Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 49. Sennheiser Corporate Summary
Table 50. Sennheiser Gaming Headsets and Gaming Headphones Product Offerings
Table 51. Sennheiser Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 52. Sony Corporate Summary
Table 53. Sony Gaming Headsets and Gaming Headphones Product Offerings
Table 54. Sony Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 55. Logitech Corporate Summary
Table 56. Logitech Gaming Headsets and Gaming Headphones Product Offerings
Table 57. Logitech Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 58. Hyperx (Kingston) Corporate Summary
Table 59. Hyperx (Kingston) Gaming Headsets and Gaming Headphones Product Offerings
Table 60. Hyperx (Kingston) Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 61. Somic Corporate Summary
Table 62. Somic Gaming Headsets and Gaming Headphones Product Offerings
Table 63. Somic Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 64. Razer Corporate Summary
Table 65. Razer Gaming Headsets and Gaming Headphones Product Offerings
Table 66. Razer Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 67. Corsair Corporate Summary
Table 68. Corsair Gaming Headsets and Gaming Headphones Product Offerings
Table 69. Corsair Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 70. SteelSeries Corporate Summary
Table 71. SteelSeries Gaming Headsets and Gaming Headphones Product Offerings
Table 72. SteelSeries Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 73. Plantronics Corporate Summary
Table 74. Plantronics Gaming Headsets and Gaming Headphones Product Offerings
Table 75. Plantronics Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 76. Audio-Technica Corporate Summary
Table 77. Audio-Technica Gaming Headsets and Gaming Headphones Product Offerings
Table 78. Audio-Technica Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 79. Kotion Electronic Corporate Summary
Table 80. Kotion Electronic Gaming Headsets and Gaming Headphones Product Offerings
Table 81. Kotion Electronic Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 82. Trust International Corporate Summary
Table 83. Trust International Gaming Headsets and Gaming Headphones Product Offerings
Table 84. Trust International Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 85. Creative Technology Corporate Summary
Table 86. Creative Technology Gaming Headsets and Gaming Headphones Product Offerings
Table 87. Creative Technology Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 88. Thrustmaster Corporate Summary
Table 89. Thrustmaster Gaming Headsets and Gaming Headphones Product Offerings
Table 90. Thrustmaster Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 91. Big Ben Corporate Summary
Table 92. Big Ben Gaming Headsets and Gaming Headphones Product Offerings
Table 93. Big Ben Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 94. PDP-Pelican Corporate Summary
Table 95. PDP-Pelican Gaming Headsets and Gaming Headphones Product Offerings
Table 96. PDP-Pelican Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 97. Mad Catz Corporate Summary
Table 98. Mad Catz Gaming Headsets and Gaming Headphones Product Offerings
Table 99. Mad Catz Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 100. Cooler Master Corporate Summary
Table 101. Cooler Master Gaming Headsets and Gaming Headphones Product Offerings
Table 102. Cooler Master Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 103. KYE System Corp (Genius) Corporate Summary
Table 104. KYE System Corp (Genius) Gaming Headsets and Gaming Headphones Product Offerings
Table 105. KYE System Corp (Genius) Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 106. Gaming Headsets and Gaming Headphones Production Capacity (K Units) of Key Manufacturers in Global Market, 2020-2022 (K Units)
Table 107. Global Gaming Headsets and Gaming Headphones Capacity Market Share of Key Manufacturers, 2020-2022
Table 108. Global Gaming Headsets and Gaming Headphones Production by Region, 2017-2022 (K Units)
Table 109. Global Gaming Headsets and Gaming Headphones Production by Region, 2023-2028 (K Units)
Table 110. Gaming Headsets and Gaming Headphones Market Opportunities & Trends in Global Market
Table 111. Gaming Headsets and Gaming Headphones Market Drivers in Global Market
Table 112. Gaming Headsets and Gaming Headphones Market Restraints in Global Market
Table 113. Gaming Headsets and Gaming Headphones Raw Materials
Table 114. Gaming Headsets and Gaming Headphones Raw Materials Suppliers in Global Market
Table 115. Typical Gaming Headsets and Gaming Headphones Downstream
Table 116. Gaming Headsets and Gaming Headphones Downstream Clients in Global Market
Table 117. Gaming Headsets and Gaming Headphones Distributors and Sales Agents in Global Market
List of Figures
Figure 1. Gaming Headsets and Gaming Headphones Segment by Type
Figure 2. Gaming Headsets and Gaming Headphones Segment by Application
Figure 3. Global Gaming Headsets and Gaming Headphones Market Overview: 2020
Figure 4. Key Caveats
Figure 5. Global Gaming Headsets and Gaming Headphones Market Size: 2021 VS 2028 (US$, Mn)
Figure 6. Global Gaming Headsets and Gaming Headphones Revenue, 2017-2028 (US$, Mn)
Figure 7. Gaming Headsets and Gaming Headphones Sales in Global Market: 2017-2028 (K Units)
Figure 8. The Top 3 and 5 Players Market Share by Gaming Headsets and Gaming Headphones Revenue in 2021
Figure 9. By Type - Global Gaming Headsets and Gaming Headphones Sales Market Share, 2017-2028
Figure 10. By Type - Global Gaming Headsets and Gaming Headphones Revenue Market Share, 2017-2028
Figure 11. By Type - Global Gaming Headsets and Gaming Headphones Price (US$/Unit), 2017-2028
Figure 12. By Application - Global Gaming Headsets and Gaming Headphones Sales Market Share, 2017-2028
Figure 13. By Application - Global Gaming Headsets and Gaming Headphones Revenue Market Share, 2017-2028
Figure 14. By Application - Global Gaming Headsets and Gaming Headphones Price (US$/Unit), 2017-2028
Figure 15. By Region - Global Gaming Headsets and Gaming Headphones Sales Market Share, 2017-2028
Figure 16. By Region - Global Gaming Headsets and Gaming Headphones Revenue Market Share, 2017-2028
Figure 17. By Country - North America Gaming Headsets and Gaming Headphones Revenue Market Share, 2017-2028
Figure 18. By Country - North America Gaming Headsets and Gaming Headphones Sales Market Share, 2017-2028
Figure 19. US Gaming Headsets and Gaming Headphones Revenue, (US$, Mn), 2017-2028
Figure 20. Canada Gaming Headsets and Gaming Headphones Revenue, (US$, Mn), 2017-2028
Figure 21. Mexico Gaming Headsets and Gaming Headphones Revenue, (US$, Mn), 2017-2028
Figure 22. By Country - Europe Gaming Headsets and Gaming Headphones Revenue Market Share, 2017-2028
Figure 23. By Country - Europe Gaming Headsets and Gaming Headphones Sales Market Share, 2017-2028
Figure 24. Germany Gaming Headsets and Gaming Headphones Revenue, (US$, Mn), 2017-2028
Figure 25. France Gaming Headsets and Gaming Headphones Revenue, (US$, Mn), 2017-2028
Figure 26. U.K. Gaming Headsets and Gaming Headphones Revenue, (US$, Mn), 2017-2028
Figure 27. Italy Gaming Headsets and Gaming Headphones Revenue, (US$, Mn), 2017-2028
Figure 28. Russia Gaming Headsets and Gaming Headphones Revenue, (US$, Mn), 2017-2028
Figure 29. Nordic Countries Gaming Headsets and Gaming Headphones Revenue, (US$, Mn), 2017-2028
Figure 30. Benelux Gaming Headsets and Gaming Headphones Revenue, (US$, Mn), 2017-2028
Figure 31. By Region - Asia Gaming Headsets and Gaming Headphones Revenue Market Share, 2017-2028
Figure 32. By Region - Asia Gaming Headsets and Gaming Headphones Sales Market Share, 2017-2028
Figure 33. China Gaming Headsets and Gaming Headphones Revenue, (US$, Mn), 2017-2028
Figure 34. Japan Gaming Headsets and Gaming Headphones Revenue, (US$, Mn), 2017-2028
Figure 35. South Korea Gaming Headsets and Gaming Headphones Revenue, (US$, Mn), 2017-2028
Figure 36. Southeast Asia Gaming Headsets and Gaming Headphones Revenue, (US$, Mn), 2017-2028
Figure 37. India Gaming Headsets and Gaming Headphones Revenue, (US$, Mn), 2017-2028
Figure 38. By Country - South America Gaming Headsets and Gaming Headphones Revenue Market Share, 2017-2028
Figure 39. By Country - South America Gaming Headsets and Gaming Headphones Sales Market Share, 2017-2028
Figure 40. Brazil Gaming Headsets and Gaming Headphones Revenue, (US$, Mn), 2017-2028
Figure 41. Argentina Gaming Headsets and Gaming Headphones Revenue, (US$, Mn), 2017-2028
Figure 42. By Country - Middle East & Africa Gaming Headsets and Gaming Headphones Revenue Market Share, 2017-2028
Figure 43. By Country - Middle East & Africa Gaming Headsets and Gaming Headphones Sales Market Share, 2017-2028
Figure 44. Turkey Gaming Headsets and Gaming Headphones Revenue, (US$, Mn), 2017-2028
Figure 45. Israel Gaming Headsets and Gaming Headphones Revenue, (US$, Mn), 2017-2028
Figure 46. Saudi Arabia Gaming Headsets and Gaming Headphones Revenue, (US$, Mn), 2017-2028
Figure 47. UAE Gaming Headsets and Gaming Headphones Revenue, (US$, Mn), 2017-2028
Figure 48. Global Gaming Headsets and Gaming Headphones Production Capacity (K Units), 2017-2028
Figure 49. The Percentage of Production Gaming Headsets and Gaming Headphones by Region, 2020 VS 2027
Figure 50. Gaming Headsets and Gaming Headphones Industry Value Chain
Figure 51. Marketing Channels
  • Global Equipment Asset Tag Market Research Report 2024
    Published: 10-Jan-2024        Price: US 2900 Onwards        Pages: 80
    The global Equipment Asset Tag market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during The forecast period 2024-2030. North American market for Equipment Asset Tag is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during The forecast period of 2024 through 2030. Asia-Pacific market for Equipment Asset Tag is estimated to increase from $ million in 2023 to reach $ million b......
  • Global Warning Label Market Research Report 2024
    Published: 10-Jan-2024        Price: US 2900 Onwards        Pages: 81
    The global Warning Label market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during The forecast period 2024-2030. North American market for Warning Label is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during The forecast period of 2024 through 2030. Asia-Pacific market for Warning Label is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR ......
  • Global Household Awnings Market Research Report 2024
    Published: 10-Jan-2024        Price: US 2900 Onwards        Pages: 102
    The global Household Awnings market was valued at US$ 498.7 million in 2023 and is anticipated to reach US$ 553.1 million by 2030, witnessing a CAGR of 3.1% during The forecast period 2024-2030. North American market for Household Awnings is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during The forecast period of 2024 through 2030. Asia-Pacific market for Household Awnings is estimated to increase from $ million in 2023 to reach $ ......
  • Global Mechanical Latch Market Research Report 2024
    Published: 10-Jan-2024        Price: US 2900 Onwards        Pages: 90
    The global Mechanical Latch market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during The forecast period 2024-2030. North American market for Mechanical Latch is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during The forecast period of 2024 through 2030. Asia-Pacific market for Mechanical Latch is estimated to increase from $ million in 2023 to reach $ million by 2030, a......
  • Global Static Shielding Bags Market Research Report 2024
    Published: 10-Jan-2024        Price: US 2900 Onwards        Pages: 95
    The global Static Shielding Bags market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during The forecast period 2024-2030. North American market for Static Shielding Bags is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during The forecast period of 2024 through 2030. Asia-Pacific market for Static Shielding Bags is estimated to increase from $ million in 2023 to reach $ mil......
  • Global Desiccant Packets Market Research Report 2024
    Published: 10-Jan-2024        Price: US 2900 Onwards        Pages: 81
    The global Desiccant Packets market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during The forecast period 2024-2030. North American market for Desiccant Packets is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during The forecast period of 2024 through 2030. Asia-Pacific market for Desiccant Packets is estimated to increase from $ million in 2023 to reach $ million by 2030......
  • Global Antioxidant Supplement Market Research Report 2024
    Published: 10-Jan-2024        Price: US 2900 Onwards        Pages: 77
    The global Antioxidant Supplement market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during The forecast period 2024-2030. North American market for Antioxidant Supplement is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during The forecast period of 2024 through 2030. Asia-Pacific market for Antioxidant Supplement is estimated to increase from $ million in 2023 to reach $ ......
  • Global Veterinary Feed Supplement Market Research Report 2024
    Published: 10-Jan-2024        Price: US 2900 Onwards        Pages: 83
    The global Veterinary Feed Supplement market was valued at US$ 554.9 million in 2023 and is anticipated to reach US$ 841.4 million by 2030, witnessing a CAGR of 6.4% during The forecast period 2024-2030. According to Our PET Supplies Research Center, The global pet industry reached $ 261 billion in 2022, a year-on-year increase of 11.3%. The United States gains The highest pet penetration rate and becomes The largest pet market. According to The American Pet Products Association (AP......
  • Global Household Shower Cubicles Market Research Report 2024
    Published: 10-Jan-2024        Price: US 2900 Onwards        Pages: 91
    The global Household Shower Cubicles market was valued at US$ 197.4 million in 2023 and is anticipated to reach US$ 296.4 million by 2030, witnessing a CAGR of 4.7% during The forecast period 2024-2030. North American market for Household Shower Cubicles is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during The forecast period of 2024 through 2030. Asia-Pacific market for Household Shower Cubicles is estimated to increase from $ mil......
  • SERVICES
    Value for Money
    We believe in "optimum utilization of available budget and resources". While servicing our clients' (your) market research requirements, we keep the same approach in focus to help you get the best value for your $$s.
    Ever Growing Inventory
    Ranging from the smallest feasible / required data (datasheets, data facts, SWOT analysis, company profiles, etc) to full research reports that help you make decisions, our inventory is updated almost on a daily basis with the latest industry reports from domain experts that track more than 5000 niche sectors.
    One Stop Solution
    Need a custom research report on medical devices market? Require all available business intelligence on 3D printing industry? Exploring F&B sector of a particular country/region? RnRMarketResearch.com is your one-stop-solution to all market intelligence needs. We not only offer custom research and consulting services, we also "bundle" reports to meet your needs and help you fetch the data analysis you require for your business.
    Dedicated Client Engagement
    Not limited to only "finding" relevant reports for you, our client engagement team dedicates its efforts to understand your "business need" and accordingly maps available research data to help you move forward. Call "your" client engagement executive any time of your day and get your questions answered in order to make the correct business decision.
    Saving Time and Efforts
    Simply share your research requirement details with us and let us do all the hard work to find required intelligence for you. When you add up our "one stop solution" and "dedicated client engagement" services mentioned above, you obviously know the time and effort saving you do by working with us.
    Payment Flexibility
    Working with Fortune 500 organizations, we understand the importance of being flexible for payments. Share your payment terms with us and we will surely match up to them to ensure you get access to required business intelligence data without having to wait for the payment to be done.
    Post-Purchase Research Support
    Have questions after reading a report / datasheet bought through us? Not sure about the methodology used for data available in the research? Talk to us / Share your questions with us and if required, we will connect you with the analyst(s)/author(s) of the report(s) and ensure you get satisfactory answers for the same. Need more data / analysis / report(s) on the topic of your research/project? The RnRMarketResearch.com team is here for you 24X7 to support you with your post-purchase requirements. Subscription Offers & Packages (Get in touch with us for more details - [email protected] / +1 888 391 5441 )
    • Ad Hoc
    • Pay - as - you - go / Bucket Subscriptions
    • Fixed Cost for #of reports
    • Customize / Personalize as per your needs