Covid-19 Impact on Global Video Lottery Terminals (VLT) Market Insights, Forecast to 2026

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Date: 12-May-2020
No. of pages: 112
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A video lottery terminal (VLT), also sometimes known as a video gaming terminal, video slots, or the video lottery, is a type of electronic gambling machine. They are typically operated by a region's lottery, and situated at licensed establishments such as bars and restaurants.

Since the COVID-19 virus outbreak in December 2019, the disease has spread to almost 100 countries around the globe with the World Health Organization declaring it a public health emergency. The global impacts of the coronavirus disease 2019 (COVID-19) are already starting to be felt, and will significantly affect the Video Lottery Terminals (VLT) market in 2020.

COVID-19 can affect the global economy in three main ways: by directly affecting production and demand, by creating supply chain and market disruption, and by its financial impact on firms and financial markets.

The outbreak of COVID-19 has brought effects on many aspects, like flight cancellations; travel bans and quarantines; restaurants closed; all indoor events restricted; over forty countries state of emergency declared; massive slowing of the supply chain; stock market volatility; falling business confidence, growing panic among the population, and uncertainty about future.

This report also analyses the impact of Coronavirus COVID-19 on the Video Lottery Terminals (VLT) industry.

Based on our recent survey, we have several different scenarios about the Video Lottery Terminals (VLT) YoY growth rate for 2020. The probable scenario is expected to grow by a xx% in 2020 and the revenue will be xx in 2020 from US$ xx million in 2019. The market size of Video Lottery Terminals (VLT) will reach xx in 2026, with a CAGR of xx% from 2020 to 2026.

With industry-standard accuracy in analysis and high data integrity, the report makes a brilliant attempt to unveil key opportunities available in the global Video Lottery Terminals (VLT) market to help players in achieving a strong market position. Buyers of the report can access verified and reliable market forecasts, including those for the overall size of the global Video Lottery Terminals (VLT) market in terms of both revenue and volume.

Players, stakeholders, and other participants in the global Video Lottery Terminals (VLT) market will be able to gain the upper hand as they use the report as a powerful resource. For this version of the report, the segmental analysis focuses on sales (volume), revenue and forecast by each application segment in terms of sales and revenue and forecast by each type segment in terms of revenue for the period 2015-2026.

Production and Pricing Analyses

Readers are provided with deeper production analysis, import and export analysis, and pricing analysis for the global Video Lottery Terminals (VLT) market. As part of production analysis, the report offers accurate statistics and figures for production capacity, production volume by region, and global production and production by each type segment for the period 2015-2026.

In the pricing analysis section of the report, readers are provided with validated statistics and figures for price by manufacturer and price by region for the period 2015-2020 and price by each type segment for the period 2015-2026. The import and export analysis for the global Video Lottery Terminals (VLT) market has been provided based on region.

Regional and Country-level Analysis

The report offers an exhaustive geographical analysis of the global Video Lottery Terminals (VLT) market, covering important regions, viz, North America, Europe, China and Japan. It also covers key countries (regions), viz, U.S., Canada, Germany, France, U.K., Italy, Russia, China, Japan, South Korea, India, Australia, Taiwan, Indonesia, Thailand, Malaysia, Philippines, Vietnam, Mexico, Brazil, Turkey, Saudi Arabia, U.A.E, etc.

The report includes country-wise and region-wise market size for the period 2015-2026. It also includes market size and forecast by each application segment in terms of volume for the period 2015-2026.

Competition Analysis

In the competitive analysis section of the report, leading as well as prominent players of the global Video Lottery Terminals (VLT) market are broadly studied on the basis of key factors. The report offers comprehensive analysis and accurate statistics on sales by the player for the period 2015-2020. It also offers detailed analysis supported by reliable statistics on price and revenue (global level) by player for the period 2015-2020.

On the whole, the report proves to be an effective tool that players can use to gain a competitive edge over their competitors and ensure lasting success in the global Video Lottery Terminals (VLT) market. All of the findings, data, and information provided in the report are validated and revalidated with the help of trustworthy sources. The analysts who have authored the report took a unique and industry-best research and analysis approach for an in-depth study of the global Video Lottery Terminals (VLT) market.

The following manufacturers are covered in this report:

- Scientific Games

- IGT

- Playtech

- Novomatic

- Sisal Group

- SYNOT GROUP

- Apollo Games

- ...

Video Lottery Terminals (VLT) Breakdown Data by Type

- Video Gaming Machines

- Video Poker Machines

- Mechanical Reel Gaming Machines

Video Lottery Terminals (VLT) Breakdown Data by Application

- New/ expansion

- Replacement

Covid-19 Impact on Global Video Lottery Terminals (VLT) Market Insights, Forecast to 2026

Table of Contents
1 Study Coverage
1.1 Video Lottery Terminals (VLT) Product Introduction
1.2 Key Market Segments in This Study
1.3 Key Manufacturers Covered: Ranking of Global Top Video Lottery Terminals (VLT) Manufacturers by Revenue in 2019
1.4 Market by Type
1.4.1 Global Video Lottery Terminals (VLT) Market Size Growth Rate by Type
1.4.2 Video Gaming Machines
1.4.3 Video Poker Machines
1.4.4 Mechanical Reel Gaming Machines
1.5 Market by Application
1.5.1 Global Video Lottery Terminals (VLT) Market Size Growth Rate by Application
1.5.2 New/ expansion
1.5.3 Replacement
1.6 Coronavirus Disease 2019 (Covid-19): Video Lottery Terminals (VLT) Industry Impact
1.6.1 How the Covid-19 is Affecting the Video Lottery Terminals (VLT) Industry
1.6.1.1 Video Lottery Terminals (VLT) Business Impact Assessment - Covid-19
1.6.1.2 Supply Chain Challenges
1.6.1.3 COVID-19's Impact On Crude Oil and Refined Products
1.6.2 Market Trends and Video Lottery Terminals (VLT) Potential Opportunities in the COVID-19 Landscape
1.6.3 Measures / Proposal against Covid-19
1.6.3.1 Government Measures to Combat Covid-19 Impact
1.6.3.2 Proposal for Video Lottery Terminals (VLT) Players to Combat Covid-19 Impact
1.7 Study Objectives
1.8 Years Considered
2 Executive Summary
2.1 Global Video Lottery Terminals (VLT) Market Size Estimates and Forecasts
2.1.1 Global Video Lottery Terminals (VLT) Revenue Estimates and Forecasts 2015-2026
2.1.2 Global Video Lottery Terminals (VLT) Production Capacity Estimates and Forecasts 2015-2026
2.1.3 Global Video Lottery Terminals (VLT) Production Estimates and Forecasts 2015-2026
2.2 Global Video Lottery Terminals (VLT) Market Size by Producing Regions: 2015 VS 2020 VS 2026
2.3 Analysis of Competitive Landscape
2.3.1 Manufacturers Market Concentration Ratio (CR5 and HHI)
2.3.2 Global Video Lottery Terminals (VLT) Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
2.3.3 Global Video Lottery Terminals (VLT) Manufacturers Geographical Distribution
2.4 Key Trends for Video Lottery Terminals (VLT) Markets & Products
2.5 Primary Interviews with Key Video Lottery Terminals (VLT) Players (Opinion Leaders)
3 Market Size by Manufacturers
3.1 Global Top Video Lottery Terminals (VLT) Manufacturers by Production Capacity
3.1.1 Global Top Video Lottery Terminals (VLT) Manufacturers by Production Capacity (2015-2020)
3.1.2 Global Top Video Lottery Terminals (VLT) Manufacturers by Production (2015-2020)
3.1.3 Global Top Video Lottery Terminals (VLT) Manufacturers Market Share by Production
3.2 Global Top Video Lottery Terminals (VLT) Manufacturers by Revenue
3.2.1 Global Top Video Lottery Terminals (VLT) Manufacturers by Revenue (2015-2020)
3.2.2 Global Top Video Lottery Terminals (VLT) Manufacturers Market Share by Revenue (2015-2020)
3.2.3 Global Top 10 and Top 5 Companies by Video Lottery Terminals (VLT) Revenue in 2019
3.3 Global Video Lottery Terminals (VLT) Price by Manufacturers
3.4 Mergers & Acquisitions, Expansion Plans
4 Video Lottery Terminals (VLT) Production by Regions
4.1 Global Video Lottery Terminals (VLT) Historic Market Facts & Figures by Regions
4.1.1 Global Top Video Lottery Terminals (VLT) Regions by Production (2015-2020)
4.1.2 Global Top Video Lottery Terminals (VLT) Regions by Revenue (2015-2020)
4.2 North America
4.2.1 North America Video Lottery Terminals (VLT) Production (2015-2020)
4.2.2 North America Video Lottery Terminals (VLT) Revenue (2015-2020)
4.2.3 Key Players in North America
4.2.4 North America Video Lottery Terminals (VLT) Import & Export (2015-2020)
4.3 Europe
4.3.1 Europe Video Lottery Terminals (VLT) Production (2015-2020)
4.3.2 Europe Video Lottery Terminals (VLT) Revenue (2015-2020)
4.3.3 Key Players in Europe
4.3.4 Europe Video Lottery Terminals (VLT) Import & Export (2015-2020)
4.4 China
4.4.1 China Video Lottery Terminals (VLT) Production (2015-2020)
4.4.2 China Video Lottery Terminals (VLT) Revenue (2015-2020)
4.4.3 Key Players in China
4.4.4 China Video Lottery Terminals (VLT) Import & Export (2015-2020)
4.5 Japan
4.5.1 Japan Video Lottery Terminals (VLT) Production (2015-2020)
4.5.2 Japan Video Lottery Terminals (VLT) Revenue (2015-2020)
4.5.3 Key Players in Japan
4.5.4 Japan Video Lottery Terminals (VLT) Import & Export (2015-2020)
5 Video Lottery Terminals (VLT) Consumption by Region
5.1 Global Top Video Lottery Terminals (VLT) Regions by Consumption
5.1.1 Global Top Video Lottery Terminals (VLT) Regions by Consumption (2015-2020)
5.1.2 Global Top Video Lottery Terminals (VLT) Regions Market Share by Consumption (2015-2020)
5.2 North America
5.2.1 North America Video Lottery Terminals (VLT) Consumption by Application
5.2.2 North America Video Lottery Terminals (VLT) Consumption by Countries
5.2.3 U.S.
5.2.4 Canada
5.3 Europe
5.3.1 Europe Video Lottery Terminals (VLT) Consumption by Application
5.3.2 Europe Video Lottery Terminals (VLT) Consumption by Countries
5.3.3 Germany
5.3.4 France
5.3.5 U.K.
5.3.6 Italy
5.3.7 Russia
5.4 Asia Pacific
5.4.1 Asia Pacific Video Lottery Terminals (VLT) Consumption by Application
5.4.2 Asia Pacific Video Lottery Terminals (VLT) Consumption by Regions
5.4.3 China
5.4.4 Japan
5.4.5 South Korea
5.4.6 India
5.4.7 Australia
5.4.8 Taiwan
5.4.9 Indonesia
5.4.10 Thailand
5.4.11 Malaysia
5.4.12 Philippines
5.4.13 Vietnam
5.5 Central & South America
5.5.1 Central & South America Video Lottery Terminals (VLT) Consumption by Application
5.5.2 Central & South America Video Lottery Terminals (VLT) Consumption by Country
5.5.3 Mexico
5.5.3 Brazil
5.5.3 Argentina
5.6 Middle East and Africa
5.6.1 Middle East and Africa Video Lottery Terminals (VLT) Consumption by Application
5.6.2 Middle East and Africa Video Lottery Terminals (VLT) Consumption by Countries
5.6.3 Turkey
5.6.4 Saudi Arabia
5.6.5 U.A.E
6 Market Size by Type (2015-2026)
6.1 Global Video Lottery Terminals (VLT) Market Size by Type (2015-2020)
6.1.1 Global Video Lottery Terminals (VLT) Production by Type (2015-2020)
6.1.2 Global Video Lottery Terminals (VLT) Revenue by Type (2015-2020)
6.1.3 Video Lottery Terminals (VLT) Price by Type (2015-2020)
6.2 Global Video Lottery Terminals (VLT) Market Forecast by Type (2021-2026)
6.2.1 Global Video Lottery Terminals (VLT) Production Forecast by Type (2021-2026)
6.2.2 Global Video Lottery Terminals (VLT) Revenue Forecast by Type (2021-2026)
6.2.3 Global Video Lottery Terminals (VLT) Price Forecast by Type (2021-2026)
6.3 Global Video Lottery Terminals (VLT) Market Share by Price Tier (2015-2020): Low-End, Mid-Range and High-End
7 Market Size by Application (2015-2026)
7.2.1 Global Video Lottery Terminals (VLT) Consumption Historic Breakdown by Application (2015-2020)
7.2.2 Global Video Lottery Terminals (VLT) Consumption Forecast by Application (2021-2026)
8 Corporate Profiles
8.1 Scientific Games
8.1.1 Scientific Games Corporation Information
8.1.2 Scientific Games Overview and Its Total Revenue
8.1.3 Scientific Games Production Capacity and Supply, Price, Revenue and Gross Margin (2015-2020)
8.1.4 Scientific Games Product Description
8.1.5 Scientific Games Recent Development
8.2 IGT
8.2.1 IGT Corporation Information
8.2.2 IGT Overview and Its Total Revenue
8.2.3 IGT Production Capacity and Supply, Price, Revenue and Gross Margin (2015-2020)
8.2.4 IGT Product Description
8.2.5 IGT Recent Development
8.3 Playtech
8.3.1 Playtech Corporation Information
8.3.2 Playtech Overview and Its Total Revenue
8.3.3 Playtech Production Capacity and Supply, Price, Revenue and Gross Margin (2015-2020)
8.3.4 Playtech Product Description
8.3.5 Playtech Recent Development
8.4 Novomatic
8.4.1 Novomatic Corporation Information
8.4.2 Novomatic Overview and Its Total Revenue
8.4.3 Novomatic Production Capacity and Supply, Price, Revenue and Gross Margin (2015-2020)
8.4.4 Novomatic Product Description
8.4.5 Novomatic Recent Development
8.5 Sisal Group
8.5.1 Sisal Group Corporation Information
8.5.2 Sisal Group Overview and Its Total Revenue
8.5.3 Sisal Group Production Capacity and Supply, Price, Revenue and Gross Margin (2015-2020)
8.5.4 Sisal Group Product Description
8.5.5 Sisal Group Recent Development
8.6 SYNOT GROUP
8.6.1 SYNOT GROUP Corporation Information
8.6.2 SYNOT GROUP Overview and Its Total Revenue
8.6.3 SYNOT GROUP Production Capacity and Supply, Price, Revenue and Gross Margin (2015-2020)
8.6.4 SYNOT GROUP Product Description
8.6.5 SYNOT GROUP Recent Development
8.7 Apollo Games
8.7.1 Apollo Games Corporation Information
8.7.2 Apollo Games Overview and Its Total Revenue
8.7.3 Apollo Games Production Capacity and Supply, Price, Revenue and Gross Margin (2015-2020)
8.7.4 Apollo Games Product Description
8.7.5 Apollo Games Recent Development
9 Production Forecasts by Regions
9.1 Global Top Video Lottery Terminals (VLT) Regions Forecast by Revenue (2021-2026)
9.2 Global Top Video Lottery Terminals (VLT) Regions Forecast by Production (2021-2026)
9.3 Key Video Lottery Terminals (VLT) Production Regions Forecast
9.3.1 North America
9.3.2 Europe
9.3.3 China
9.3.4 Japan
10 Video Lottery Terminals (VLT) Consumption Forecast by Region
10.1 Global Video Lottery Terminals (VLT) Consumption Forecast by Region (2021-2026)
10.2 North America Video Lottery Terminals (VLT) Consumption Forecast by Region (2021-2026)
10.3 Europe Video Lottery Terminals (VLT) Consumption Forecast by Region (2021-2026)
10.4 Asia Pacific Video Lottery Terminals (VLT) Consumption Forecast by Region (2021-2026)
10.5 Latin America Video Lottery Terminals (VLT) Consumption Forecast by Region (2021-2026)
10.6 Middle East and Africa Video Lottery Terminals (VLT) Consumption Forecast by Region (2021-2026)
11 Value Chain and Sales Channels Analysis
11.1 Value Chain Analysis
11.2 Sales Channels Analysis
11.2.1 Video Lottery Terminals (VLT) Sales Channels
11.2.2 Video Lottery Terminals (VLT) Distributors
11.3 Video Lottery Terminals (VLT) Customers
12 Market Opportunities & Challenges, Risks and Influences Factors Analysis
12.1 Market Opportunities and Drivers
12.2 Market Challenges
12.3 Market Risks/Restraints
12.4 Porter's Five Forces Analysis
13 Key Finding in The Global Video Lottery Terminals (VLT) Study
14 Appendix
14.1 Research Methodology
14.1.1 Methodology/Research Approach
14.1.2 Data Source
14.2 Author Details
14.3 Disclaimer
List of Tables
Table 1. Video Lottery Terminals (VLT) Key Market Segments in This Study
Table 2. Ranking of Global Top Video Lottery Terminals (VLT) Manufacturers by Revenue (US$ Million) in 2019
Table 3. Global Video Lottery Terminals (VLT) Market Size Growth Rate by Type 2020-2026 (K Units) (Million US$)
Table 4. Major Manufacturers of Video Gaming Machines
Table 5. Major Manufacturers of Video Poker Machines
Table 6. Major Manufacturers of Mechanical Reel Gaming Machines
Table 7. COVID-19 Impact Global Market: (Four Video Lottery Terminals (VLT) Market Size Forecast Scenarios)
Table 8. Opportunities and Trends for Video Lottery Terminals (VLT) Players in the COVID-19 Landscape
Table 9. Present Opportunities in China & Elsewhere Due to the Coronavirus Crisis
Table 10. Key Regions/Countries Measures against Covid-19 Impact
Table 11. Proposal for Video Lottery Terminals (VLT) Players to Combat Covid-19 Impact
Table 12. Global Video Lottery Terminals (VLT) Market Size Growth Rate by Application 2020-2026 (K Units)
Table 13. Global Video Lottery Terminals (VLT) Market Size by Region in US$ Million: 2015 VS 2020 VS 2026
Table 14. Global Manufacturers Market Concentration Ratio (CR5 and HHI)
Table 15. Global Video Lottery Terminals (VLT) by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Video Lottery Terminals (VLT) as of 2019)
Table 16. Video Lottery Terminals (VLT) Manufacturing Base Distribution and Headquarters
Table 17. Manufacturers Video Lottery Terminals (VLT) Product Offered
Table 18. Date of Manufacturers Enter into Video Lottery Terminals (VLT) Market
Table 19. Key Trends for Video Lottery Terminals (VLT) Markets & Products
Table 20. Main Points Interviewed from Key Video Lottery Terminals (VLT) Players
Table 21. Global Video Lottery Terminals (VLT) Production Capacity by Manufacturers (2015-2020) (K Units)
Table 22. Global Video Lottery Terminals (VLT) Production Share by Manufacturers (2015-2020)
Table 23. Video Lottery Terminals (VLT) Revenue by Manufacturers (2015-2020) (Million US$)
Table 24. Video Lottery Terminals (VLT) Revenue Share by Manufacturers (2015-2020)
Table 25. Video Lottery Terminals (VLT) Price by Manufacturers 2015-2020 (US$/Unit)
Table 26. Mergers & Acquisitions, Expansion Plans
Table 27. Global Video Lottery Terminals (VLT) Production by Regions (2015-2020) (K Units)
Table 28. Global Video Lottery Terminals (VLT) Production Market Share by Regions (2015-2020)
Table 29. Global Video Lottery Terminals (VLT) Revenue by Regions (2015-2020) (US$ Million)
Table 30. Global Video Lottery Terminals (VLT) Revenue Market Share by Regions (2015-2020)
Table 31. Key Video Lottery Terminals (VLT) Players in North America
Table 32. Import & Export of Video Lottery Terminals (VLT) in North America (K Units)
Table 33. Key Video Lottery Terminals (VLT) Players in Europe
Table 34. Import & Export of Video Lottery Terminals (VLT) in Europe (K Units)
Table 35. Key Video Lottery Terminals (VLT) Players in China
Table 36. Import & Export of Video Lottery Terminals (VLT) in China (K Units)
Table 37. Key Video Lottery Terminals (VLT) Players in Japan
Table 38. Import & Export of Video Lottery Terminals (VLT) in Japan (K Units)
Table 39. Global Video Lottery Terminals (VLT) Consumption by Regions (2015-2020) (K Units)
Table 40. Global Video Lottery Terminals (VLT) Consumption Market Share by Regions (2015-2020)
Table 41. North America Video Lottery Terminals (VLT) Consumption by Application (2015-2020) (K Units)
Table 42. North America Video Lottery Terminals (VLT) Consumption by Countries (2015-2020) (K Units)
Table 43. Europe Video Lottery Terminals (VLT) Consumption by Application (2015-2020) (K Units)
Table 44. Europe Video Lottery Terminals (VLT) Consumption by Countries (2015-2020) (K Units)
Table 45. Asia Pacific Video Lottery Terminals (VLT) Consumption by Application (2015-2020) (K Units)
Table 46. Asia Pacific Video Lottery Terminals (VLT) Consumption Market Share by Application (2015-2020) (K Units)
Table 47. Asia Pacific Video Lottery Terminals (VLT) Consumption by Regions (2015-2020) (K Units)
Table 48. Latin America Video Lottery Terminals (VLT) Consumption by Application (2015-2020) (K Units)
Table 49. Latin America Video Lottery Terminals (VLT) Consumption by Countries (2015-2020) (K Units)
Table 50. Middle East and Africa Video Lottery Terminals (VLT) Consumption by Application (2015-2020) (K Units)
Table 51. Middle East and Africa Video Lottery Terminals (VLT) Consumption by Countries (2015-2020) (K Units)
Table 52. Global Video Lottery Terminals (VLT) Production by Type (2015-2020) (K Units)
Table 53. Global Video Lottery Terminals (VLT) Production Share by Type (2015-2020)
Table 54. Global Video Lottery Terminals (VLT) Revenue by Type (2015-2020) (Million US$)
Table 55. Global Video Lottery Terminals (VLT) Revenue Share by Type (2015-2020)
Table 56. Video Lottery Terminals (VLT) Price by Type 2015-2020 (US$/Unit)
Table 57. Global Video Lottery Terminals (VLT) Consumption by Application (2015-2020) (K Units)
Table 58. Global Video Lottery Terminals (VLT) Consumption by Application (2015-2020) (K Units)
Table 59. Global Video Lottery Terminals (VLT) Consumption Share by Application (2015-2020)
Table 60. Scientific Games Corporation Information
Table 61. Scientific Games Description and Major Businesses
Table 62. Scientific Games Video Lottery Terminals (VLT) Production (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2015-2020)
Table 63. Scientific Games Product
Table 64. Scientific Games Recent Development
Table 65. IGT Corporation Information
Table 66. IGT Description and Major Businesses
Table 67. IGT Video Lottery Terminals (VLT) Production (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2015-2020)
Table 68. IGT Product
Table 69. IGT Recent Development
Table 70. Playtech Corporation Information
Table 71. Playtech Description and Major Businesses
Table 72. Playtech Video Lottery Terminals (VLT) Production (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2015-2020)
Table 73. Playtech Product
Table 74. Playtech Recent Development
Table 75. Novomatic Corporation Information
Table 76. Novomatic Description and Major Businesses
Table 77. Novomatic Video Lottery Terminals (VLT) Production (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2015-2020)
Table 78. Novomatic Product
Table 79. Novomatic Recent Development
Table 80. Sisal Group Corporation Information
Table 81. Sisal Group Description and Major Businesses
Table 82. Sisal Group Video Lottery Terminals (VLT) Production (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2015-2020)
Table 83. Sisal Group Product
Table 84. Sisal Group Recent Development
Table 85. SYNOT GROUP Corporation Information
Table 86. SYNOT GROUP Description and Major Businesses
Table 87. SYNOT GROUP Video Lottery Terminals (VLT) Production (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2015-2020)
Table 88. SYNOT GROUP Product
Table 89. SYNOT GROUP Recent Development
Table 90. Apollo Games Corporation Information
Table 91. Apollo Games Description and Major Businesses
Table 92. Apollo Games Video Lottery Terminals (VLT) Production (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2015-2020)
Table 93. Apollo Games Product
Table 94. Apollo Games Recent Development
Table 95. Global Video Lottery Terminals (VLT) Revenue Forecast by Region (2021-2026) (Million US$)
Table 96. Global Video Lottery Terminals (VLT) Production Forecast by Regions (2021-2026) (K Units)
Table 97. Global Video Lottery Terminals (VLT) Production Forecast by Type (2021-2026) (K Units)
Table 98. Global Video Lottery Terminals (VLT) Revenue Forecast by Type (2021-2026) (Million US$)
Table 99. North America Video Lottery Terminals (VLT) Consumption Forecast by Regions (2021-2026) (K Units)
Table 100. Europe Video Lottery Terminals (VLT) Consumption Forecast by Regions (2021-2026) (K Units)
Table 101. Asia Pacific Video Lottery Terminals (VLT) Consumption Forecast by Regions (2021-2026) (K Units)
Table 102. Latin America Video Lottery Terminals (VLT) Consumption Forecast by Regions (2021-2026) (K Units)
Table 103. Middle East and Africa Video Lottery Terminals (VLT) Consumption Forecast by Regions (2021-2026) (K Units)
Table 104. Video Lottery Terminals (VLT) Distributors List
Table 105. Video Lottery Terminals (VLT) Customers List
Table 106. Key Opportunities and Drivers: Impact Analysis (2021-2026)
Table 107. Key Challenges
Table 108. Market Risks
Table 109. Research Programs/Design for This Report
Table 110. Key Data Information from Secondary Sources
Table 111. Key Data Information from Primary Sources
List of Fifures
Figure 1. Video Lottery Terminals (VLT) Product Picture
Figure 2. Global Video Lottery Terminals (VLT) Production Market Share by Type in 2020 & 2026
Figure 3. Video Gaming Machines Product Picture
Figure 4. Video Poker Machines Product Picture
Figure 5. Mechanical Reel Gaming Machines Product Picture
Figure 6. Global Video Lottery Terminals (VLT) Consumption Market Share by Application in 2020 & 2026
Figure 7. New/ expansion
Figure 8. Replacement
Figure 9. Video Lottery Terminals (VLT) Report Years Considered
Figure 10. Global Video Lottery Terminals (VLT) Revenue 2015-2026 (Million US$)
Figure 11. Global Video Lottery Terminals (VLT) Production Capacity 2015-2026 (K Units)
Figure 12. Global Video Lottery Terminals (VLT) Production 2015-2026 (K Units)
Figure 13. Global Video Lottery Terminals (VLT) Market Share Scenario by Region in Percentage: 2020 Versus 2026
Figure 14. Video Lottery Terminals (VLT) Market Share by Company Type (Tier 1, Tier 2 and Tier 3): 2015 VS 2019
Figure 15. Global Video Lottery Terminals (VLT) Production Share by Manufacturers in 2015
Figure 16. The Top 10 and Top 5 Players Market Share by Video Lottery Terminals (VLT) Revenue in 2019
Figure 17. Global Video Lottery Terminals (VLT) Production Market Share by Region (2015-2020)
Figure 18. Video Lottery Terminals (VLT) Production Growth Rate in North America (2015-2020) (K Units)
Figure 19. Video Lottery Terminals (VLT) Revenue Growth Rate in North America (2015-2020) (US$ Million)
Figure 20. Video Lottery Terminals (VLT) Production Growth Rate in Europe (2015-2020) (K Units)
Figure 21. Video Lottery Terminals (VLT) Revenue Growth Rate in Europe (2015-2020) (US$ Million)
Figure 22. Video Lottery Terminals (VLT) Production Growth Rate in China (2015-2020) (K Units)
Figure 23. Video Lottery Terminals (VLT) Revenue Growth Rate in China (2015-2020) (US$ Million)
Figure 24. Video Lottery Terminals (VLT) Production Growth Rate in Japan (2015-2020) (K Units)
Figure 25. Video Lottery Terminals (VLT) Revenue Growth Rate in Japan (2015-2020) (US$ Million)
Figure 26. Global Video Lottery Terminals (VLT) Consumption Market Share by Regions 2015-2020
Figure 27. North America Video Lottery Terminals (VLT) Consumption and Growth Rate (2015-2020) (K Units)
Figure 28. North America Video Lottery Terminals (VLT) Consumption Market Share by Application in 2019
Figure 29. North America Video Lottery Terminals (VLT) Consumption Market Share by Countries in 2019
Figure 30. U.S. Video Lottery Terminals (VLT) Consumption and Growth Rate (2015-2020) (K Units)
Figure 31. Canada Video Lottery Terminals (VLT) Consumption and Growth Rate (2015-2020) (K Units)
Figure 32. Europe Video Lottery Terminals (VLT) Consumption and Growth Rate (2015-2020) (K Units)
Figure 33. Europe Video Lottery Terminals (VLT) Consumption Market Share by Application in 2019
Figure 34. Europe Video Lottery Terminals (VLT) Consumption Market Share by Countries in 2019
Figure 35. Germany Video Lottery Terminals (VLT) Consumption and Growth Rate (2015-2020) (K Units)
Figure 36. France Video Lottery Terminals (VLT) Consumption and Growth Rate (2015-2020) (K Units)
Figure 37. U.K. Video Lottery Terminals (VLT) Consumption and Growth Rate (2015-2020) (K Units)
Figure 38. Italy Video Lottery Terminals (VLT) Consumption and Growth Rate (2015-2020) (K Units)
Figure 39. Russia Video Lottery Terminals (VLT) Consumption and Growth Rate (2015-2020) (K Units)
Figure 40. Asia Pacific Video Lottery Terminals (VLT) Consumption and Growth Rate (K Units)
Figure 41. Asia Pacific Video Lottery Terminals (VLT) Consumption Market Share by Application in 2019
Figure 42. Asia Pacific Video Lottery Terminals (VLT) Consumption Market Share by Regions in 2019
Figure 43. China Video Lottery Terminals (VLT) Consumption and Growth Rate (2015-2020) (K Units)
Figure 44. Japan Video Lottery Terminals (VLT) Consumption and Growth Rate (2015-2020) (K Units)
Figure 45. South Korea Video Lottery Terminals (VLT) Consumption and Growth Rate (2015-2020) (K Units)
Figure 46. India Video Lottery Terminals (VLT) Consumption and Growth Rate (2015-2020) (K Units)
Figure 47. Australia Video Lottery Terminals (VLT) Consumption and Growth Rate (2015-2020) (K Units)
Figure 48. Taiwan Video Lottery Terminals (VLT) Consumption and Growth Rate (2015-2020) (K Units)
Figure 49. Indonesia Video Lottery Terminals (VLT) Consumption and Growth Rate (2015-2020) (K Units)
Figure 50. Thailand Video Lottery Terminals (VLT) Consumption and Growth Rate (2015-2020) (K Units)
Figure 51. Malaysia Video Lottery Terminals (VLT) Consumption and Growth Rate (2015-2020) (K Units)
Figure 52. Philippines Video Lottery Terminals (VLT) Consumption and Growth Rate (2015-2020) (K Units)
Figure 53. Vietnam Video Lottery Terminals (VLT) Consumption and Growth Rate (2015-2020) (K Units)
Figure 54. Latin America Video Lottery Terminals (VLT) Consumption and Growth Rate (K Units)
Figure 55. Latin America Video Lottery Terminals (VLT) Consumption Market Share by Application in 2019
Figure 56. Latin America Video Lottery Terminals (VLT) Consumption Market Share by Countries in 2019
Figure 57. Mexico Video Lottery Terminals (VLT) Consumption and Growth Rate (2015-2020) (K Units)
Figure 58. Brazil Video Lottery Terminals (VLT) Consumption and Growth Rate (2015-2020) (K Units)
Figure 59. Argentina Video Lottery Terminals (VLT) Consumption and Growth Rate (2015-2020) (K Units)
Figure 60. Middle East and Africa Video Lottery Terminals (VLT) Consumption and Growth Rate (K Units)
Figure 61. Middle East and Africa Video Lottery Terminals (VLT) Consumption Market Share by Application in 2019
Figure 62. Middle East and Africa Video Lottery Terminals (VLT) Consumption Market Share by Countries in 2019
Figure 63. Turkey Video Lottery Terminals (VLT) Consumption and Growth Rate (2015-2020) (K Units)
Figure 64. Saudi Arabia Video Lottery Terminals (VLT) Consumption and Growth Rate (2015-2020) (K Units)
Figure 65. U.A.E Video Lottery Terminals (VLT) Consumption and Growth Rate (2015-2020) (K Units)
Figure 66. Global Video Lottery Terminals (VLT) Production Market Share by Type (2015-2020)
Figure 67. Global Video Lottery Terminals (VLT) Production Market Share by Type in 2019
Figure 68. Global Video Lottery Terminals (VLT) Revenue Market Share by Type (2015-2020)
Figure 69. Global Video Lottery Terminals (VLT) Revenue Market Share by Type in 2019
Figure 70. Global Video Lottery Terminals (VLT) Production Market Share Forecast by Type (2021-2026)
Figure 71. Global Video Lottery Terminals (VLT) Revenue Market Share Forecast by Type (2021-2026)
Figure 72. Global Video Lottery Terminals (VLT) Market Share by Price Range (2015-2020)
Figure 73. Global Video Lottery Terminals (VLT) Consumption Market Share by Application (2015-2020)
Figure 74. Global Video Lottery Terminals (VLT) Value (Consumption) Market Share by Application (2015-2020)
Figure 75. Global Video Lottery Terminals (VLT) Consumption Market Share Forecast by Application (2021-2026)
Figure 76. Scientific Games Total Revenue (US$ Million): 2019 Compared with 2018
Figure 77. IGT Total Revenue (US$ Million): 2019 Compared with 2018
Figure 78. Playtech Total Revenue (US$ Million): 2019 Compared with 2018
Figure 79. Novomatic Total Revenue (US$ Million): 2019 Compared with 2018
Figure 80. Sisal Group Total Revenue (US$ Million): 2019 Compared with 2018
Figure 81. SYNOT GROUP Total Revenue (US$ Million): 2019 Compared with 2018
Figure 82. Apollo Games Total Revenue (US$ Million): 2019 Compared with 2018
Figure 83. Global Video Lottery Terminals (VLT) Revenue Forecast by Regions (2021-2026) (US$ Million)
Figure 84. Global Video Lottery Terminals (VLT) Revenue Market Share Forecast by Regions ((2021-2026))
Figure 85. Global Video Lottery Terminals (VLT) Production Forecast by Regions (2021-2026) (K Units)
Figure 86. North America Video Lottery Terminals (VLT) Production Forecast (2021-2026) (K Units)
Figure 87. North America Video Lottery Terminals (VLT) Revenue Forecast (2021-2026) (US$ Million)
Figure 88. Europe Video Lottery Terminals (VLT) Production Forecast (2021-2026) (K Units)
Figure 89. Europe Video Lottery Terminals (VLT) Revenue Forecast (2021-2026) (US$ Million)
Figure 90. China Video Lottery Terminals (VLT) Production Forecast (2021-2026) (K Units)
Figure 91. China Video Lottery Terminals (VLT) Revenue Forecast (2021-2026) (US$ Million)
Figure 92. Japan Video Lottery Terminals (VLT) Production Forecast (2021-2026) (K Units)
Figure 93. Japan Video Lottery Terminals (VLT) Revenue Forecast (2021-2026) (US$ Million)
Figure 94. Global Video Lottery Terminals (VLT) Consumption Market Share Forecast by Region (2021-2026)
Figure 95. Video Lottery Terminals (VLT) Value Chain
Figure 96. Channels of Distribution
Figure 97. Distributors Profiles
Figure 98. Porter's Five Forces Analysis
Figure 99. Bottom-up and Top-down Approaches for This Report
Figure 100. Data Triangulation
Figure 101. Key Executives Interviewed
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