Covid-19 Impact on Global Toys Market Size, Status and Forecast 2020-2026

Publisher Name :
Date: 07-May-2020
No. of pages: 158
Inquire Before Buying

A toy is an item that is used in play, especially one designed for such use. Playing with toys can be an enjoyable means of training young children for life in society. Different materials like wood, clay, paper, and plastic are used to make toys. Many items are designed to serve as toys, but goods produced for other purposes can also be used. For instance, a small child may fold an ordinary piece of paper into an airplane shape and "fly it". Newer forms of toys include interactive digital entertainment. Some toys are produced primarily as collectors' items and are intended for display only.

Playing with toys is considered to be important when it comes to growing up and learning about the world around us. Younger children use toys to discover their identity, help their bodies grow strong, learn cause and effect, explore relationships, and practice skills they will need as adults. Adults on occasion use toys to form and strengthen social bonds, teach, help in therapy, and to remember and reinforce lessons from their youth.

Since the COVID-19 virus outbreak in December 2019, the disease has spread to almost 100 countries around the globe with the World Health Organization declaring it a public health emergency. The global impacts of the coronavirus disease 2019 (COVID-19) are already starting to be felt, and will significantly affect the Toys market in 2020.

COVID-19 can affect the global economy in three main ways: by directly affecting production and demand, by creating supply chain and market disruption, and by its financial impact on firms and financial markets.

The outbreak of COVID-19 has brought effects on many aspects, like flight cancellations; travel bans and quarantines; restaurants closed; all indoor events restricted; over forty countries state of emergency declared; massive slowing of the supply chain; stock market volatility; falling business confidence, growing panic among the population, and uncertainty about future.

This report also analyses the impact of Coronavirus COVID-19 on the Toys industry.

Based on our recent survey, we have several different scenarios about the Toys YoY growth rate for 2020. The probable scenario is expected to grow by a xx% in 2020 and the revenue will be xx in 2020 from US$ xx million in 2019. The market size of Toys will reach xx in 2026, with a CAGR of xx% from 2020 to 2026.

With industry-standard accuracy in analysis and high data integrity, the report makes a brilliant attempt to unveil key opportunities available in the global Toys market to help players in achieving a strong market position. Buyers of the report can access verified and reliable market forecasts, including those for the overall size of the global Toys market in terms of revenue.

Players, stakeholders, and other participants in the global Toys market will be able to gain the upper hand as they use the report as a powerful resource. For this version of the report, the segmental analysis focuses on revenue and forecast by each application segment in terms of revenue and forecast by each type segment in terms of revenue for the period 2015-2026.

Regional and Country-level Analysis

The report offers an exhaustive geographical analysis of the global Toys market, covering important regions, viz, North America, Europe, China, Japan, Southeast Asia, India and Central & South America. It also covers key countries (regions), viz, U.S., Canada, Germany, France, U.K., Italy, Russia, China, Japan, South Korea, India, Australia, Taiwan, Indonesia, Thailand, Malaysia, Philippines, Vietnam, Mexico, Brazil, Turkey, Saudi Arabia, U.A.E, etc.

The report includes country-wise and region-wise market size for the period 2015-2026. It also includes market size and forecast by each application segment in terms of revenue for the period 2015-2026.

Competition Analysis

In the competitive analysis section of the report, leading as well as prominent players of the global Toys market are broadly studied on the basis of key factors. The report offers comprehensive analysis and accurate statistics on revenue by the player for the period 2015-2020. It also offers detailed analysis supported by reliable statistics on price and revenue (global level) by player for the period 2015-2020.

On the whole, the report proves to be an effective tool that players can use to gain a competitive edge over their competitors and ensure lasting success in the global Toys market. All of the findings, data, and information provided in the report are validated and revalidated with the help of trustworthy sources. The analysts who have authored the report took a unique and industry-best research and analysis approach for an in-depth study of the global Toys market.

The following players are covered in this report:

- Lego

- Mattel

- Bandai Namco

- Fisher-Price

- Barbie

- Nerf

- Hasbro

- Hot Wheels

- My Little Pony

- Mobile Suit Gundam

- Play-Doh

- Monopoly

- Playskool

- Magic: The Gathering

- Monster High

- MEGA Bloks

- Yo-Kai Watch

- Transformers

- Power Rangers

- American Girl

- Littlest Pet Shop

- Masked Rider

- TOMICA

- Tomy Company

- FurReal Friends

Toys Breakdown Data by Type

- Outdoor & Sports Toys

- Dolls

- Infant/Toddler/Preschool Toys

- Games/Puzzles

- Building Sets

- Action Figures & Accessories

- Others

Toys Breakdown Data by Application

- Age 0-3

- Age 3-6

- Age 6-12

- Other

Covid-19 Impact on Global Toys Market Size, Status and Forecast 2020-2026

Table of Contents
1 Report Overview
1.1 Study Scope
1.2 Key Market Segments
1.3 Players Covered: Ranking by Toys Revenue
1.4 Market Analysis by Type
1.4.1 Global Toys Market Size Growth Rate by Type: 2020 VS 2026
1.4.2 Outdoor & Sports Toys
1.4.3 Dolls
1.4.4 Infant/Toddler/Preschool Toys
1.4.5 Games/Puzzles
1.4.6 Building Sets
1.4.7 Action Figures & Accessories
1.4.8 Others
1.5 Market by Application
1.5.1 Global Toys Market Share by Application: 2020 VS 2026
1.5.2 Age 0-3
1.5.3 Age 3-6
1.5.4 Age 6-12
1.5.5 Other
1.6 Coronavirus Disease 2019 (Covid-19): Toys Industry Impact
1.6.1 How the Covid-19 is Affecting the Toys Industry
1.6.1.1 Toys Business Impact Assessment - Covid-19
1.6.1.2 Supply Chain Challenges
1.6.1.3 COVID-19's Impact On Crude Oil and Refined Products
1.6.2 Market Trends and Toys Potential Opportunities in the COVID-19 Landscape
1.6.3 Measures / Proposal against Covid-19
1.6.3.1 Government Measures to Combat Covid-19 Impact
1.6.3.2 Proposal for Toys Players to Combat Covid-19 Impact
1.7 Study Objectives
1.8 Years Considered
2 Global Growth Trends by Regions
2.1 Toys Market Perspective (2015-2026)
2.2 Toys Growth Trends by Regions
2.2.1 Toys Market Size by Regions: 2015 VS 2020 VS 2026
2.2.2 Toys Historic Market Share by Regions (2015-2020)
2.2.3 Toys Forecasted Market Size by Regions (2021-2026)
2.3 Industry Trends and Growth Strategy
2.3.1 Market Top Trends
2.3.2 Market Drivers
2.3.3 Market Challenges
2.3.4 Porter's Five Forces Analysis
2.3.5 Toys Market Growth Strategy
2.3.6 Primary Interviews with Key Toys Players (Opinion Leaders)
3 Competition Landscape by Key Players
3.1 Global Top Toys Players by Market Size
3.1.1 Global Top Toys Players by Revenue (2015-2020)
3.1.2 Global Toys Revenue Market Share by Players (2015-2020)
3.1.3 Global Toys Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
3.2 Global Toys Market Concentration Ratio
3.2.1 Global Toys Market Concentration Ratio (CR5 and HHI)
3.2.2 Global Top 10 and Top 5 Companies by Toys Revenue in 2019
3.3 Toys Key Players Head office and Area Served
3.4 Key Players Toys Product Solution and Service
3.5 Date of Enter into Toys Market
3.6 Mergers & Acquisitions, Expansion Plans
4 Breakdown Data by Type (2015-2026)
4.1 Global Toys Historic Market Size by Type (2015-2020)
4.2 Global Toys Forecasted Market Size by Type (2021-2026)
5 Toys Breakdown Data by Application (2015-2026)
5.1 Global Toys Market Size by Application (2015-2020)
5.2 Global Toys Forecasted Market Size by Application (2021-2026)
6 North America
6.1 North America Toys Market Size (2015-2020)
6.2 Toys Key Players in North America (2019-2020)
6.3 North America Toys Market Size by Type (2015-2020)
6.4 North America Toys Market Size by Application (2015-2020)
7 Europe
7.1 Europe Toys Market Size (2015-2020)
7.2 Toys Key Players in Europe (2019-2020)
7.3 Europe Toys Market Size by Type (2015-2020)
7.4 Europe Toys Market Size by Application (2015-2020)
8 China
8.1 China Toys Market Size (2015-2020)
8.2 Toys Key Players in China (2019-2020)
8.3 China Toys Market Size by Type (2015-2020)
8.4 China Toys Market Size by Application (2015-2020)
9 Japan
9.1 Japan Toys Market Size (2015-2020)
9.2 Toys Key Players in Japan (2019-2020)
9.3 Japan Toys Market Size by Type (2015-2020)
9.4 Japan Toys Market Size by Application (2015-2020)
10 Southeast Asia
10.1 Southeast Asia Toys Market Size (2015-2020)
10.2 Toys Key Players in Southeast Asia (2019-2020)
10.3 Southeast Asia Toys Market Size by Type (2015-2020)
10.4 Southeast Asia Toys Market Size by Application (2015-2020)
11 India
11.1 India Toys Market Size (2015-2020)
11.2 Toys Key Players in India (2019-2020)
11.3 India Toys Market Size by Type (2015-2020)
11.4 India Toys Market Size by Application (2015-2020)
12 Central & South America
12.1 Central & South America Toys Market Size (2015-2020)
12.2 Toys Key Players in Central & South America (2019-2020)
12.3 Central & South America Toys Market Size by Type (2015-2020)
12.4 Central & South America Toys Market Size by Application (2015-2020)
13 Key Players Profiles
13.1 Lego
13.1.1 Lego Company Details
13.1.2 Lego Business Overview and Its Total Revenue
13.1.3 Lego Toys Introduction
13.1.4 Lego Revenue in Toys Business (2015-2020))
13.1.5 Lego Recent Development
13.2 Mattel
13.2.1 Mattel Company Details
13.2.2 Mattel Business Overview and Its Total Revenue
13.2.3 Mattel Toys Introduction
13.2.4 Mattel Revenue in Toys Business (2015-2020)
13.2.5 Mattel Recent Development
13.3 Bandai Namco
13.3.1 Bandai Namco Company Details
13.3.2 Bandai Namco Business Overview and Its Total Revenue
13.3.3 Bandai Namco Toys Introduction
13.3.4 Bandai Namco Revenue in Toys Business (2015-2020)
13.3.5 Bandai Namco Recent Development
13.4 Fisher-Price
13.4.1 Fisher-Price Company Details
13.4.2 Fisher-Price Business Overview and Its Total Revenue
13.4.3 Fisher-Price Toys Introduction
13.4.4 Fisher-Price Revenue in Toys Business (2015-2020)
13.4.5 Fisher-Price Recent Development
13.5 Barbie
13.5.1 Barbie Company Details
13.5.2 Barbie Business Overview and Its Total Revenue
13.5.3 Barbie Toys Introduction
13.5.4 Barbie Revenue in Toys Business (2015-2020)
13.5.5 Barbie Recent Development
13.6 Nerf
13.6.1 Nerf Company Details
13.6.2 Nerf Business Overview and Its Total Revenue
13.6.3 Nerf Toys Introduction
13.6.4 Nerf Revenue in Toys Business (2015-2020)
13.6.5 Nerf Recent Development
13.7 Hasbro
13.7.1 Hasbro Company Details
13.7.2 Hasbro Business Overview and Its Total Revenue
13.7.3 Hasbro Toys Introduction
13.7.4 Hasbro Revenue in Toys Business (2015-2020)
13.7.5 Hasbro Recent Development
13.8 Hot Wheels
13.8.1 Hot Wheels Company Details
13.8.2 Hot Wheels Business Overview and Its Total Revenue
13.8.3 Hot Wheels Toys Introduction
13.8.4 Hot Wheels Revenue in Toys Business (2015-2020)
13.8.5 Hot Wheels Recent Development
13.9 My Little Pony
13.9.1 My Little Pony Company Details
13.9.2 My Little Pony Business Overview and Its Total Revenue
13.9.3 My Little Pony Toys Introduction
13.9.4 My Little Pony Revenue in Toys Business (2015-2020)
13.9.5 My Little Pony Recent Development
13.10 Mobile Suit Gundam
13.10.1 Mobile Suit Gundam Company Details
13.10.2 Mobile Suit Gundam Business Overview and Its Total Revenue
13.10.3 Mobile Suit Gundam Toys Introduction
13.10.4 Mobile Suit Gundam Revenue in Toys Business (2015-2020)
13.10.5 Mobile Suit Gundam Recent Development
13.11 Play-Doh
10.11.1 Play-Doh Company Details
10.11.2 Play-Doh Business Overview and Its Total Revenue
10.11.3 Play-Doh Toys Introduction
10.11.4 Play-Doh Revenue in Toys Business (2015-2020)
10.11.5 Play-Doh Recent Development
13.12 Monopoly
10.12.1 Monopoly Company Details
10.12.2 Monopoly Business Overview and Its Total Revenue
10.12.3 Monopoly Toys Introduction
10.12.4 Monopoly Revenue in Toys Business (2015-2020)
10.12.5 Monopoly Recent Development
13.13 Playskool
10.13.1 Playskool Company Details
10.13.2 Playskool Business Overview and Its Total Revenue
10.13.3 Playskool Toys Introduction
10.13.4 Playskool Revenue in Toys Business (2015-2020)
10.13.5 Playskool Recent Development
13.14 Magic: The Gathering
10.14.1 Magic: The Gathering Company Details
10.14.2 Magic: The Gathering Business Overview and Its Total Revenue
10.14.3 Magic: The Gathering Toys Introduction
10.14.4 Magic: The Gathering Revenue in Toys Business (2015-2020)
10.14.5 Magic: The Gathering Recent Development
13.15 Monster High
10.15.1 Monster High Company Details
10.15.2 Monster High Business Overview and Its Total Revenue
10.15.3 Monster High Toys Introduction
10.15.4 Monster High Revenue in Toys Business (2015-2020)
10.15.5 Monster High Recent Development
13.16 MEGA Bloks
10.16.1 MEGA Bloks Company Details
10.16.2 MEGA Bloks Business Overview and Its Total Revenue
10.16.3 MEGA Bloks Toys Introduction
10.16.4 MEGA Bloks Revenue in Toys Business (2015-2020)
10.16.5 MEGA Bloks Recent Development
13.17 Yo-Kai Watch
10.17.1 Yo-Kai Watch Company Details
10.17.2 Yo-Kai Watch Business Overview and Its Total Revenue
10.17.3 Yo-Kai Watch Toys Introduction
10.17.4 Yo-Kai Watch Revenue in Toys Business (2015-2020)
10.17.5 Yo-Kai Watch Recent Development
13.18 Transformers
10.18.1 Transformers Company Details
10.18.2 Transformers Business Overview and Its Total Revenue
10.18.3 Transformers Toys Introduction
10.18.4 Transformers Revenue in Toys Business (2015-2020)
10.18.5 Transformers Recent Development
13.19 Power Rangers
10.19.1 Power Rangers Company Details
10.19.2 Power Rangers Business Overview and Its Total Revenue
10.19.3 Power Rangers Toys Introduction
10.19.4 Power Rangers Revenue in Toys Business (2015-2020)
10.19.5 Power Rangers Recent Development
13.20 American Girl
10.20.1 American Girl Company Details
10.20.2 American Girl Business Overview and Its Total Revenue
10.20.3 American Girl Toys Introduction
10.20.4 American Girl Revenue in Toys Business (2015-2020)
10.20.5 American Girl Recent Development
13.21 Littlest Pet Shop
10.21.1 Littlest Pet Shop Company Details
10.21.2 Littlest Pet Shop Business Overview and Its Total Revenue
10.21.3 Littlest Pet Shop Toys Introduction
10.21.4 Littlest Pet Shop Revenue in Toys Business (2015-2020)
10.21.5 Littlest Pet Shop Recent Development
13.22 Masked Rider
10.22.1 Masked Rider Company Details
10.22.2 Masked Rider Business Overview and Its Total Revenue
10.22.3 Masked Rider Toys Introduction
10.22.4 Masked Rider Revenue in Toys Business (2015-2020)
10.22.5 Masked Rider Recent Development
13.23 TOMICA
10.23.1 TOMICA Company Details
10.23.2 TOMICA Business Overview and Its Total Revenue
10.23.3 TOMICA Toys Introduction
10.23.4 TOMICA Revenue in Toys Business (2015-2020)
10.23.5 TOMICA Recent Development
13.24 Tomy Company
10.24.1 Tomy Company Company Details
10.24.2 Tomy Company Business Overview and Its Total Revenue
10.24.3 Tomy Company Toys Introduction
10.24.4 Tomy Company Revenue in Toys Business (2015-2020)
10.24.5 Tomy Company Recent Development
13.25 FurReal Friends
10.25.1 FurReal Friends Company Details
10.25.2 FurReal Friends Business Overview and Its Total Revenue
10.25.3 FurReal Friends Toys Introduction
10.25.4 FurReal Friends Revenue in Toys Business (2015-2020)
10.25.5 FurReal Friends Recent Development
14 Analyst's Viewpoints/Conclusions
15 Appendix
15.1 Research Methodology
15.1.1 Methodology/Research Approach
15.1.2 Data Source
15.2 Disclaimer
15.3 Author Details
List of Tables
Table 1. Toys Key Market Segments
Table 2. Key Players Covered: Ranking by Toys Revenue
Table 3. Ranking of Global Top Toys Manufacturers by Revenue (US$ Million) in 2019
Table 4. Global Toys Market Size Growth Rate by Type (US$ Million): 2020 VS 2026
Table 5. Key Players of Outdoor & Sports Toys
Table 6. Key Players of Dolls
Table 7. Key Players of Infant/Toddler/Preschool Toys
Table 8. Key Players of Games/Puzzles
Table 9. Key Players of Building Sets
Table 10. Key Players of Action Figures & Accessories
Table 11. Key Players of Others
Table 12. COVID-19 Impact Global Market: (Four Toys Market Size Forecast Scenarios)
Table 13. Opportunities and Trends for Toys Players in the COVID-19 Landscape
Table 14. Present Opportunities in China & Elsewhere Due to the Coronavirus Crisis
Table 15. Key Regions/Countries Measures against Covid-19 Impact
Table 16. Proposal for Toys Players to Combat Covid-19 Impact
Table 17. Global Toys Market Size Growth by Application (US$ Million): 2020 VS 2026
Table 18. Global Toys Market Size by Regions (US$ Million): 2020 VS 2026
Table 19. Global Toys Market Size by Regions (2015-2020) (US$ Million)
Table 20. Global Toys Market Share by Regions (2015-2020)
Table 21. Global Toys Forecasted Market Size by Regions (2021-2026) (US$ Million)
Table 22. Global Toys Market Share by Regions (2021-2026)
Table 23. Market Top Trends
Table 24. Key Drivers: Impact Analysis
Table 25. Key Challenges
Table 26. Toys Market Growth Strategy
Table 27. Main Points Interviewed from Key Toys Players
Table 28. Global Toys Revenue by Players (2015-2020) (Million US$)
Table 29. Global Toys Market Share by Players (2015-2020)
Table 30. Global Top Toys Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Toys as of 2019)
Table 31. Global Toys by Players Market Concentration Ratio (CR5 and HHI)
Table 32. Key Players Headquarters and Area Served
Table 33. Key Players Toys Product Solution and Service
Table 34. Date of Enter into Toys Market
Table 35. Mergers & Acquisitions, Expansion Plans
Table 36. Global Toys Market Size by Type (2015-2020) (Million US$)
Table 37. Global Toys Market Size Share by Type (2015-2020)
Table 38. Global Toys Revenue Market Share by Type (2021-2026)
Table 39. Global Toys Market Size Share by Application (2015-2020)
Table 40. Global Toys Market Size by Application (2015-2020) (Million US$)
Table 41. Global Toys Market Size Share by Application (2021-2026)
Table 42. North America Key Players Toys Revenue (2019-2020) (Million US$)
Table 43. North America Key Players Toys Market Share (2019-2020)
Table 44. North America Toys Market Size by Type (2015-2020) (Million US$)
Table 45. North America Toys Market Share by Type (2015-2020)
Table 46. North America Toys Market Size by Application (2015-2020) (Million US$)
Table 47. North America Toys Market Share by Application (2015-2020)
Table 48. Europe Key Players Toys Revenue (2019-2020) (Million US$)
Table 49. Europe Key Players Toys Market Share (2019-2020)
Table 50. Europe Toys Market Size by Type (2015-2020) (Million US$)
Table 51. Europe Toys Market Share by Type (2015-2020)
Table 52. Europe Toys Market Size by Application (2015-2020) (Million US$)
Table 53. Europe Toys Market Share by Application (2015-2020)
Table 54. China Key Players Toys Revenue (2019-2020) (Million US$)
Table 55. China Key Players Toys Market Share (2019-2020)
Table 56. China Toys Market Size by Type (2015-2020) (Million US$)
Table 57. China Toys Market Share by Type (2015-2020)
Table 58. China Toys Market Size by Application (2015-2020) (Million US$)
Table 59. China Toys Market Share by Application (2015-2020)
Table 60. Japan Key Players Toys Revenue (2019-2020) (Million US$)
Table 61. Japan Key Players Toys Market Share (2019-2020)
Table 62. Japan Toys Market Size by Type (2015-2020) (Million US$)
Table 63. Japan Toys Market Share by Type (2015-2020)
Table 64. Japan Toys Market Size by Application (2015-2020) (Million US$)
Table 65. Japan Toys Market Share by Application (2015-2020)
Table 66. Southeast Asia Key Players Toys Revenue (2019-2020) (Million US$)
Table 67. Southeast Asia Key Players Toys Market Share (2019-2020)
Table 68. Southeast Asia Toys Market Size by Type (2015-2020) (Million US$)
Table 69. Southeast Asia Toys Market Share by Type (2015-2020)
Table 70. Southeast Asia Toys Market Size by Application (2015-2020) (Million US$)
Table 71. Southeast Asia Toys Market Share by Application (2015-2020)
Table 72. India Key Players Toys Revenue (2019-2020) (Million US$)
Table 73. India Key Players Toys Market Share (2019-2020)
Table 74. India Toys Market Size by Type (2015-2020) (Million US$)
Table 75. India Toys Market Share by Type (2015-2020)
Table 76. India Toys Market Size by Application (2015-2020) (Million US$)
Table 77. India Toys Market Share by Application (2015-2020)
Table 78. Central & South America Key Players Toys Revenue (2019-2020) (Million US$)
Table 79. Central & South America Key Players Toys Market Share (2019-2020)
Table 80. Central & South America Toys Market Size by Type (2015-2020) (Million US$)
Table 81. Central & South America Toys Market Share by Type (2015-2020)
Table 82. Central & South America Toys Market Size by Application (2015-2020) (Million US$)
Table 83. Central & South America Toys Market Share by Application (2015-2020)
Table 84. Lego Company Details
Table 85. Lego Business Overview
Table 86. Lego Product
Table 87. Lego Revenue in Toys Business (2015-2020) (Million US$)
Table 88. Lego Recent Development
Table 89. Mattel Company Details
Table 90. Mattel Business Overview
Table 91. Mattel Product
Table 92. Mattel Revenue in Toys Business (2015-2020) (Million US$)
Table 93. Mattel Recent Development
Table 94. Bandai Namco Company Details
Table 95. Bandai Namco Business Overview
Table 96. Bandai Namco Product
Table 97. Bandai Namco Revenue in Toys Business (2015-2020) (Million US$)
Table 98. Bandai Namco Recent Development
Table 99. Fisher-Price Company Details
Table 100. Fisher-Price Business Overview
Table 101. Fisher-Price Product
Table 102. Fisher-Price Revenue in Toys Business (2015-2020) (Million US$)
Table 103. Fisher-Price Recent Development
Table 104. Barbie Company Details
Table 105. Barbie Business Overview
Table 106. Barbie Product
Table 107. Barbie Revenue in Toys Business (2015-2020) (Million US$)
Table 108. Barbie Recent Development
Table 109. Nerf Company Details
Table 110. Nerf Business Overview
Table 111. Nerf Product
Table 112. Nerf Revenue in Toys Business (2015-2020) (Million US$)
Table 113. Nerf Recent Development
Table 114. Hasbro Company Details
Table 115. Hasbro Business Overview
Table 116. Hasbro Product
Table 117. Hasbro Revenue in Toys Business (2015-2020) (Million US$)
Table 118. Hasbro Recent Development
Table 119. Hot Wheels Business Overview
Table 120. Hot Wheels Product
Table 121. Hot Wheels Company Details
Table 122. Hot Wheels Revenue in Toys Business (2015-2020) (Million US$)
Table 123. Hot Wheels Recent Development
Table 124. My Little Pony Company Details
Table 125. My Little Pony Business Overview
Table 126. My Little Pony Product
Table 127. My Little Pony Revenue in Toys Business (2015-2020) (Million US$)
Table 128. My Little Pony Recent Development
Table 129. Mobile Suit Gundam Company Details
Table 130. Mobile Suit Gundam Business Overview
Table 131. Mobile Suit Gundam Product
Table 132. Mobile Suit Gundam Revenue in Toys Business (2015-2020) (Million US$)
Table 133. Mobile Suit Gundam Recent Development
Table 134. Play-Doh Company Details
Table 135. Play-Doh Business Overview
Table 136. Play-Doh Product
Table 137. Play-Doh Revenue in Toys Business (2015-2020) (Million US$)
Table 138. Play-Doh Recent Development
Table 139. Monopoly Company Details
Table 140. Monopoly Business Overview
Table 141. Monopoly Product
Table 142. Monopoly Revenue in Toys Business (2015-2020) (Million US$)
Table 143. Monopoly Recent Development
Table 144. Playskool Company Details
Table 145. Playskool Business Overview
Table 146. Playskool Product
Table 147. Playskool Revenue in Toys Business (2015-2020) (Million US$)
Table 148. Playskool Recent Development
Table 149. Magic: The Gathering Company Details
Table 150. Magic: The Gathering Business Overview
Table 151. Magic: The Gathering Product
Table 152. Magic: The Gathering Revenue in Toys Business (2015-2020) (Million US$)
Table 153. Magic: The Gathering Recent Development
Table 154. Monster High Company Details
Table 155. Monster High Business Overview
Table 156. Monster High Product
Table 157. Monster High Revenue in Toys Business (2015-2020) (Million US$)
Table 158. Monster High Recent Development
Table 159. MEGA Bloks Company Details
Table 160. MEGA Bloks Business Overview
Table 161. MEGA Bloks Product
Table 162. MEGA Bloks Revenue in Toys Business (2015-2020) (Million US$)
Table 163. MEGA Bloks Recent Development
Table 164. Yo-Kai Watch Company Details
Table 165. Yo-Kai Watch Business Overview
Table 166. Yo-Kai Watch Product
Table 167. Yo-Kai Watch Revenue in Toys Business (2015-2020) (Million US$)
Table 168. Yo-Kai Watch Recent Development
Table 169. Transformers Company Details
Table 170. Transformers Business Overview
Table 171. Transformers Product
Table 172. Transformers Revenue in Toys Business (2015-2020) (Million US$)
Table 173. Transformers Recent Development
Table 174. Power Rangers Company Details
Table 175. Power Rangers Business Overview
Table 176. Power Rangers Product
Table 177. Power Rangers Revenue in Toys Business (2015-2020) (Million US$)
Table 178. Power Rangers Recent Development
Table 179. American Girl Company Details
Table 180. American Girl Business Overview
Table 181. American Girl Product
Table 182. American Girl Revenue in Toys Business (2015-2020) (Million US$)
Table 183. American Girl Recent Development
Table 184. Littlest Pet Shop Company Details
Table 185. Littlest Pet Shop Business Overview
Table 186. Littlest Pet Shop Product
Table 187. Littlest Pet Shop Revenue in Toys Business (2015-2020) (Million US$)
Table 188. Littlest Pet Shop Recent Development
Table 189. Masked Rider Company Details
Table 190. Masked Rider Business Overview
Table 191. Masked Rider Product
Table 192. Masked Rider Revenue in Toys Business (2015-2020) (Million US$)
Table 193. Masked Rider Recent Development
Table 194. TOMICA Company Details
Table 195. TOMICA Business Overview
Table 196. TOMICA Product
Table 197. TOMICA Revenue in Toys Business (2015-2020) (Million US$)
Table 198. TOMICA Recent Development
Table 199. Tomy Company Company Details
Table 200. Tomy Company Business Overview
Table 201. Tomy Company Product
Table 202. Tomy Company Revenue in Toys Business (2015-2020) (Million US$)
Table 203. Tomy Company Recent Development
Table 204. FurReal Friends Company Details
Table 205. FurReal Friends Business Overview
Table 206. FurReal Friends Product
Table 207. FurReal Friends Revenue in Toys Business (2015-2020) (Million US$)
Table 208. FurReal Friends Recent Development
Table 209. Research Programs/Design for This Report
Table 210. Key Data Information from Secondary Sources
Table 211. Key Data Information from Primary Sources
List of Figures
Figure 1. Global Toys Market Share by Type: 2020 VS 2026
Figure 2. Outdoor & Sports Toys Features
Figure 3. Dolls Features
Figure 4. Infant/Toddler/Preschool Toys Features
Figure 5. Games/Puzzles Features
Figure 6. Building Sets Features
Figure 7. Action Figures & Accessories Features
Figure 8. Others Features
Figure 9. Global Toys Market Share by Application: 2020 VS 2026
Figure 10. Age 0-3 Case Studies
Figure 11. Age 3-6 Case Studies
Figure 12. Age 6-12 Case Studies
Figure 13. Other Case Studies
Figure 14. Toys Report Years Considered
Figure 15. Global Toys Market Size YoY Growth 2015-2026 (US$ Million)
Figure 16. Global Toys Market Share by Regions: 2020 VS 2026
Figure 17. Global Toys Market Share by Regions (2021-2026)
Figure 18. Porter's Five Forces Analysis
Figure 19. Global Toys Market Share by Players in 2019
Figure 20. Global Top Toys Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Toys as of 2019
Figure 21. The Top 10 and 5 Players Market Share by Toys Revenue in 2019
Figure 22. North America Toys Market Size YoY Growth (2015-2020) (Million US$)
Figure 23. Europe Toys Market Size YoY Growth (2015-2020) (Million US$)
Figure 24. China Toys Market Size YoY Growth (2015-2020) (Million US$)
Figure 25. Japan Toys Market Size YoY Growth (2015-2020) (Million US$)
Figure 26. Southeast Asia Toys Market Size YoY Growth (2015-2020) (Million US$)
Figure 27. India Toys Market Size YoY Growth (2015-2020) (Million US$)
Figure 28. Central & South America Toys Market Size YoY Growth (2015-2020) (Million US$)
Figure 29. Lego Total Revenue (US$ Million): 2019 Compared with 2018
Figure 30. Lego Revenue Growth Rate in Toys Business (2015-2020)
Figure 31. Mattel Total Revenue (US$ Million): 2019 Compared with 2018
Figure 32. Mattel Revenue Growth Rate in Toys Business (2015-2020)
Figure 33. Bandai Namco Total Revenue (US$ Million): 2019 Compared with 2018
Figure 34. Bandai Namco Revenue Growth Rate in Toys Business (2015-2020)
Figure 35. Fisher-Price Total Revenue (US$ Million): 2019 Compared with 2018
Figure 36. Fisher-Price Revenue Growth Rate in Toys Business (2015-2020)
Figure 37. Barbie Total Revenue (US$ Million): 2019 Compared with 2018
Figure 38. Barbie Revenue Growth Rate in Toys Business (2015-2020)
Figure 39. Nerf Total Revenue (US$ Million): 2019 Compared with 2018
Figure 40. Nerf Revenue Growth Rate in Toys Business (2015-2020)
Figure 41. Hasbro Total Revenue (US$ Million): 2019 Compared with 2018
Figure 42. Hasbro Revenue Growth Rate in Toys Business (2015-2020)
Figure 43. Hot Wheels Total Revenue (US$ Million): 2019 Compared with 2018
Figure 44. Hot Wheels Revenue Growth Rate in Toys Business (2015-2020)
Figure 45. My Little Pony Total Revenue (US$ Million): 2019 Compared with 2018
Figure 46. My Little Pony Revenue Growth Rate in Toys Business (2015-2020)
Figure 47. Mobile Suit Gundam Total Revenue (US$ Million): 2019 Compared with 2018
Figure 48. Mobile Suit Gundam Revenue Growth Rate in Toys Business (2015-2020)
Figure 49. Play-Doh Total Revenue (US$ Million): 2019 Compared with 2018
Figure 50. Play-Doh Revenue Growth Rate in Toys Business (2015-2020)
Figure 51. Monopoly Total Revenue (US$ Million): 2019 Compared with 2018
Figure 52. Monopoly Revenue Growth Rate in Toys Business (2015-2020)
Figure 53. Playskool Total Revenue (US$ Million): 2019 Compared with 2018
Figure 54. Playskool Revenue Growth Rate in Toys Business (2015-2020)
Figure 55. Magic: The Gathering Total Revenue (US$ Million): 2019 Compared with 2018
Figure 56. Magic: The Gathering Revenue Growth Rate in Toys Business (2015-2020)
Figure 57. Monster High Total Revenue (US$ Million): 2019 Compared with 2018
Figure 58. Monster High Revenue Growth Rate in Toys Business (2015-2020)
Figure 59. MEGA Bloks Total Revenue (US$ Million): 2019 Compared with 2018
Figure 60. MEGA Bloks Revenue Growth Rate in Toys Business (2015-2020)
Figure 61. Yo-Kai Watch Total Revenue (US$ Million): 2019 Compared with 2018
Figure 62. Yo-Kai Watch Revenue Growth Rate in Toys Business (2015-2020)
Figure 63. Transformers Total Revenue (US$ Million): 2019 Compared with 2018
Figure 64. Transformers Revenue Growth Rate in Toys Business (2015-2020)
Figure 65. Power Rangers Total Revenue (US$ Million): 2019 Compared with 2018
Figure 66. Power Rangers Revenue Growth Rate in Toys Business (2015-2020)
Figure 67. American Girl Total Revenue (US$ Million): 2019 Compared with 2018
Figure 68. American Girl Revenue Growth Rate in Toys Business (2015-2020)
Figure 69. Bottom-up and Top-down Approaches for This Report
Figure 70. Data Triangulation
Figure 71. Key Executives Interviewed
  • Global Equipment Asset Tag Market Research Report 2024
    Published: 10-Jan-2024        Price: US 2900 Onwards        Pages: 80
    The global Equipment Asset Tag market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during The forecast period 2024-2030. North American market for Equipment Asset Tag is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during The forecast period of 2024 through 2030. Asia-Pacific market for Equipment Asset Tag is estimated to increase from $ million in 2023 to reach $ million b......
  • Global Warning Label Market Research Report 2024
    Published: 10-Jan-2024        Price: US 2900 Onwards        Pages: 81
    The global Warning Label market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during The forecast period 2024-2030. North American market for Warning Label is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during The forecast period of 2024 through 2030. Asia-Pacific market for Warning Label is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR ......
  • Global Household Awnings Market Research Report 2024
    Published: 10-Jan-2024        Price: US 2900 Onwards        Pages: 102
    The global Household Awnings market was valued at US$ 498.7 million in 2023 and is anticipated to reach US$ 553.1 million by 2030, witnessing a CAGR of 3.1% during The forecast period 2024-2030. North American market for Household Awnings is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during The forecast period of 2024 through 2030. Asia-Pacific market for Household Awnings is estimated to increase from $ million in 2023 to reach $ ......
  • Global Mechanical Latch Market Research Report 2024
    Published: 10-Jan-2024        Price: US 2900 Onwards        Pages: 90
    The global Mechanical Latch market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during The forecast period 2024-2030. North American market for Mechanical Latch is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during The forecast period of 2024 through 2030. Asia-Pacific market for Mechanical Latch is estimated to increase from $ million in 2023 to reach $ million by 2030, a......
  • Global Static Shielding Bags Market Research Report 2024
    Published: 10-Jan-2024        Price: US 2900 Onwards        Pages: 95
    The global Static Shielding Bags market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during The forecast period 2024-2030. North American market for Static Shielding Bags is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during The forecast period of 2024 through 2030. Asia-Pacific market for Static Shielding Bags is estimated to increase from $ million in 2023 to reach $ mil......
  • Global Desiccant Packets Market Research Report 2024
    Published: 10-Jan-2024        Price: US 2900 Onwards        Pages: 81
    The global Desiccant Packets market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during The forecast period 2024-2030. North American market for Desiccant Packets is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during The forecast period of 2024 through 2030. Asia-Pacific market for Desiccant Packets is estimated to increase from $ million in 2023 to reach $ million by 2030......
  • Global Antioxidant Supplement Market Research Report 2024
    Published: 10-Jan-2024        Price: US 2900 Onwards        Pages: 77
    The global Antioxidant Supplement market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during The forecast period 2024-2030. North American market for Antioxidant Supplement is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during The forecast period of 2024 through 2030. Asia-Pacific market for Antioxidant Supplement is estimated to increase from $ million in 2023 to reach $ ......
  • Global Veterinary Feed Supplement Market Research Report 2024
    Published: 10-Jan-2024        Price: US 2900 Onwards        Pages: 83
    The global Veterinary Feed Supplement market was valued at US$ 554.9 million in 2023 and is anticipated to reach US$ 841.4 million by 2030, witnessing a CAGR of 6.4% during The forecast period 2024-2030. According to Our PET Supplies Research Center, The global pet industry reached $ 261 billion in 2022, a year-on-year increase of 11.3%. The United States gains The highest pet penetration rate and becomes The largest pet market. According to The American Pet Products Association (AP......
  • Global Household Shower Cubicles Market Research Report 2024
    Published: 10-Jan-2024        Price: US 2900 Onwards        Pages: 91
    The global Household Shower Cubicles market was valued at US$ 197.4 million in 2023 and is anticipated to reach US$ 296.4 million by 2030, witnessing a CAGR of 4.7% during The forecast period 2024-2030. North American market for Household Shower Cubicles is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during The forecast period of 2024 through 2030. Asia-Pacific market for Household Shower Cubicles is estimated to increase from $ mil......
  • SERVICES
    Value for Money
    We believe in "optimum utilization of available budget and resources". While servicing our clients' (your) market research requirements, we keep the same approach in focus to help you get the best value for your $$s.
    Ever Growing Inventory
    Ranging from the smallest feasible / required data (datasheets, data facts, SWOT analysis, company profiles, etc) to full research reports that help you make decisions, our inventory is updated almost on a daily basis with the latest industry reports from domain experts that track more than 5000 niche sectors.
    One Stop Solution
    Need a custom research report on medical devices market? Require all available business intelligence on 3D printing industry? Exploring F&B sector of a particular country/region? RnRMarketResearch.com is your one-stop-solution to all market intelligence needs. We not only offer custom research and consulting services, we also "bundle" reports to meet your needs and help you fetch the data analysis you require for your business.
    Dedicated Client Engagement
    Not limited to only "finding" relevant reports for you, our client engagement team dedicates its efforts to understand your "business need" and accordingly maps available research data to help you move forward. Call "your" client engagement executive any time of your day and get your questions answered in order to make the correct business decision.
    Saving Time and Efforts
    Simply share your research requirement details with us and let us do all the hard work to find required intelligence for you. When you add up our "one stop solution" and "dedicated client engagement" services mentioned above, you obviously know the time and effort saving you do by working with us.
    Payment Flexibility
    Working with Fortune 500 organizations, we understand the importance of being flexible for payments. Share your payment terms with us and we will surely match up to them to ensure you get access to required business intelligence data without having to wait for the payment to be done.
    Post-Purchase Research Support
    Have questions after reading a report / datasheet bought through us? Not sure about the methodology used for data available in the research? Talk to us / Share your questions with us and if required, we will connect you with the analyst(s)/author(s) of the report(s) and ensure you get satisfactory answers for the same. Need more data / analysis / report(s) on the topic of your research/project? The RnRMarketResearch.com team is here for you 24X7 to support you with your post-purchase requirements. Subscription Offers & Packages (Get in touch with us for more details - [email protected] / +1 888 391 5441 )
    • Ad Hoc
    • Pay - as - you - go / Bucket Subscriptions
    • Fixed Cost for #of reports
    • Customize / Personalize as per your needs