COVID-19 Impact on Global Social-network Game Service Market Size, Status and Forecast 2020-2026

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Date: 19-Jun-2020
No. of pages: 93
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This report focuses on the global Social-network Game Service status, future forecast, growth opportunity, key market and key players. The study objectives are to present the Social-network Game Service development in North America, Europe, China, Japan, Southeast Asia, India and Central & South America.

The key players covered in this study

- Zynga

- Wooga

- Gameforge

- Bigpoint Games

- Goodgame Studios

- Plinga

- Kabam

- RockYou

Market segment by Type, the product can be split into

- Casual

- Adventure

- Competitive

- Others

Market segment by Application, split into

- Applications

- Websites

- Others

Market segment by Regions/Countries, this report covers

- North America

- Europe

- China

- Japan

- Southeast Asia

- India

- Central & South America

The study objectives of this report are:

- To analyze global Social-network Game Service status, future forecast, growth opportunity, key market and key players.

- To present the Social-network Game Service development in North America, Europe, China, Japan, Southeast Asia, India and Central & South America.

- To strategically profile the key players and comprehensively analyze their development plan and strategies.

- To define, describe and forecast the market by type, market and key regions.

In this study, the years considered to estimate the market size of Social-network Game Service are as follows:

- History Year: 2015-2019

- Base Year: 2019

- Estimated Year: 2020

- Forecast Year 2020 to 2026

For the data information by region, company, type and application, 2019 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.

COVID-19 Impact on Global Social-network Game Service Market Size, Status and Forecast 2020-2026

Table of Contents
1 Report Overview
1.1 Study Scope
1.2 Key Market Segments
1.3 Players Covered: Ranking by Social-network Game Service Revenue
1.4 Market Analysis by Type
1.4.1 Global Social-network Game Service Market Size Growth Rate by Type: 2020 VS 2026
1.4.2 Casual
1.4.3 Adventure
1.4.4 Competitive
1.4.5 Others
1.5 Market by Application
1.5.1 Global Social-network Game Service Market Share by Application: 2020 VS 2026
1.5.2 Applications
1.5.3 Websites
1.5.4 Others
1.6 Coronavirus Disease 2019 (Covid-19): Social-network Game Service Industry Impact
1.6.1 How the Covid-19 is Affecting the Social-network Game Service Industry
1.6.1.1 Social-network Game Service Business Impact Assessment - Covid-19
1.6.1.2 Supply Chain Challenges
1.6.1.3 COVID-19's Impact On Crude Oil and Refined Products
1.6.2 Market Trends and Social-network Game Service Potential Opportunities in the COVID-19 Landscape
1.6.3 Measures / Proposal against Covid-19
1.6.3.1 Government Measures to Combat Covid-19 Impact
1.6.3.2 Proposal for Social-network Game Service Players to Combat Covid-19 Impact
1.7 Study Objectives
1.8 Years Considered
2 Global Growth Trends by Regions
2.1 Social-network Game Service Market Perspective (2015-2026)
2.2 Social-network Game Service Growth Trends by Regions
2.2.1 Social-network Game Service Market Size by Regions: 2015 VS 2020 VS 2026
2.2.2 Social-network Game Service Historic Market Share by Regions (2015-2020)
2.2.3 Social-network Game Service Forecasted Market Size by Regions (2021-2026)
2.3 Industry Trends and Growth Strategy
2.3.1 Market Top Trends
2.3.2 Market Drivers
2.3.3 Market Challenges
2.3.4 Porter's Five Forces Analysis
2.3.5 Social-network Game Service Market Growth Strategy
2.3.6 Primary Interviews with Key Social-network Game Service Players (Opinion Leaders)
3 Competition Landscape by Key Players
3.1 Global Top Social-network Game Service Players by Market Size
3.1.1 Global Top Social-network Game Service Players by Revenue (2015-2020)
3.1.2 Global Social-network Game Service Revenue Market Share by Players (2015-2020)
3.1.3 Global Social-network Game Service Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
3.2 Global Social-network Game Service Market Concentration Ratio
3.2.1 Global Social-network Game Service Market Concentration Ratio (CR5 and HHI)
3.2.2 Global Top 10 and Top 5 Companies by Social-network Game Service Revenue in 2019
3.3 Social-network Game Service Key Players Head office and Area Served
3.4 Key Players Social-network Game Service Product Solution and Service
3.5 Date of Enter into Social-network Game Service Market
3.6 Mergers & Acquisitions, Expansion Plans
4 Breakdown Data by Type (2015-2026)
4.1 Global Social-network Game Service Historic Market Size by Type (2015-2020)
4.2 Global Social-network Game Service Forecasted Market Size by Type (2021-2026)
5 Social-network Game Service Breakdown Data by Application (2015-2026)
5.1 Global Social-network Game Service Market Size by Application (2015-2020)
5.2 Global Social-network Game Service Forecasted Market Size by Application (2021-2026)
6 North America
6.1 North America Social-network Game Service Market Size (2015-2020)
6.2 Social-network Game Service Key Players in North America (2019-2020)
6.3 North America Social-network Game Service Market Size by Type (2015-2020)
6.4 North America Social-network Game Service Market Size by Application (2015-2020)
7 Europe
7.1 Europe Social-network Game Service Market Size (2015-2020)
7.2 Social-network Game Service Key Players in Europe (2019-2020)
7.3 Europe Social-network Game Service Market Size by Type (2015-2020)
7.4 Europe Social-network Game Service Market Size by Application (2015-2020)
8 China
8.1 China Social-network Game Service Market Size (2015-2020)
8.2 Social-network Game Service Key Players in China (2019-2020)
8.3 China Social-network Game Service Market Size by Type (2015-2020)
8.4 China Social-network Game Service Market Size by Application (2015-2020)
9 Japan
9.1 Japan Social-network Game Service Market Size (2015-2020)
9.2 Social-network Game Service Key Players in Japan (2019-2020)
9.3 Japan Social-network Game Service Market Size by Type (2015-2020)
9.4 Japan Social-network Game Service Market Size by Application (2015-2020)
10 Southeast Asia
10.1 Southeast Asia Social-network Game Service Market Size (2015-2020)
10.2 Social-network Game Service Key Players in Southeast Asia (2019-2020)
10.3 Southeast Asia Social-network Game Service Market Size by Type (2015-2020)
10.4 Southeast Asia Social-network Game Service Market Size by Application (2015-2020)
11 India
11.1 India Social-network Game Service Market Size (2015-2020)
11.2 Social-network Game Service Key Players in India (2019-2020)
11.3 India Social-network Game Service Market Size by Type (2015-2020)
11.4 India Social-network Game Service Market Size by Application (2015-2020)
12 Central & South America
12.1 Central & South America Social-network Game Service Market Size (2015-2020)
12.2 Social-network Game Service Key Players in Central & South America (2019-2020)
12.3 Central & South America Social-network Game Service Market Size by Type (2015-2020)
12.4 Central & South America Social-network Game Service Market Size by Application (2015-2020)
13 Key Players Profiles
13.1 Zynga
13.1.1 Zynga Company Details
13.1.2 Zynga Business Overview and Its Total Revenue
13.1.3 Zynga Social-network Game Service Introduction
13.1.4 Zynga Revenue in Social-network Game Service Business (2015-2020))
13.1.5 Zynga Recent Development
13.2 Wooga
13.2.1 Wooga Company Details
13.2.2 Wooga Business Overview and Its Total Revenue
13.2.3 Wooga Social-network Game Service Introduction
13.2.4 Wooga Revenue in Social-network Game Service Business (2015-2020)
13.2.5 Wooga Recent Development
13.3 Gameforge
13.3.1 Gameforge Company Details
13.3.2 Gameforge Business Overview and Its Total Revenue
13.3.3 Gameforge Social-network Game Service Introduction
13.3.4 Gameforge Revenue in Social-network Game Service Business (2015-2020)
13.3.5 Gameforge Recent Development
13.4 Bigpoint Games
13.4.1 Bigpoint Games Company Details
13.4.2 Bigpoint Games Business Overview and Its Total Revenue
13.4.3 Bigpoint Games Social-network Game Service Introduction
13.4.4 Bigpoint Games Revenue in Social-network Game Service Business (2015-2020)
13.4.5 Bigpoint Games Recent Development
13.5 Goodgame Studios
13.5.1 Goodgame Studios Company Details
13.5.2 Goodgame Studios Business Overview and Its Total Revenue
13.5.3 Goodgame Studios Social-network Game Service Introduction
13.5.4 Goodgame Studios Revenue in Social-network Game Service Business (2015-2020)
13.5.5 Goodgame Studios Recent Development
13.6 Plinga
13.6.1 Plinga Company Details
13.6.2 Plinga Business Overview and Its Total Revenue
13.6.3 Plinga Social-network Game Service Introduction
13.6.4 Plinga Revenue in Social-network Game Service Business (2015-2020)
13.6.5 Plinga Recent Development
13.7 Kabam
13.7.1 Kabam Company Details
13.7.2 Kabam Business Overview and Its Total Revenue
13.7.3 Kabam Social-network Game Service Introduction
13.7.4 Kabam Revenue in Social-network Game Service Business (2015-2020)
13.7.5 Kabam Recent Development
13.8 RockYou
13.8.1 RockYou Company Details
13.8.2 RockYou Business Overview and Its Total Revenue
13.8.3 RockYou Social-network Game Service Introduction
13.8.4 RockYou Revenue in Social-network Game Service Business (2015-2020)
13.8.5 RockYou Recent Development
14 Analyst's Viewpoints/Conclusions
15 Appendix
15.1 Research Methodology
15.1.1 Methodology/Research Approach
15.1.2 Data Source
15.2 Disclaimer
15.3 Author Details
List of Tables
Table 1. Social-network Game Service Key Market Segments
Table 2. Key Players Covered: Ranking by Social-network Game Service Revenue
Table 3. Ranking of Global Top Social-network Game Service Manufacturers by Revenue (US$ Million) in 2019
Table 4. Global Social-network Game Service Market Size Growth Rate by Type (US$ Million): 2020 VS 2026
Table 5. Key Players of Casual
Table 6. Key Players of Adventure
Table 7. Key Players of Competitive
Table 8. Key Players of Others
Table 9. COVID-19 Impact Global Market: (Four Social-network Game Service Market Size Forecast Scenarios)
Table 10. Opportunities and Trends for Social-network Game Service Players in the COVID-19 Landscape
Table 11. Present Opportunities in China & Elsewhere Due to the Coronavirus Crisis
Table 12. Key Regions/Countries Measures against Covid-19 Impact
Table 13. Proposal for Social-network Game Service Players to Combat Covid-19 Impact
Table 14. Global Social-network Game Service Market Size Growth by Application (US$ Million): 2020 VS 2026
Table 15. Global Social-network Game Service Market Size by Regions (US$ Million): 2020 VS 2026
Table 16. Global Social-network Game Service Market Size by Regions (2015-2020) (US$ Million)
Table 17. Global Social-network Game Service Market Share by Regions (2015-2020)
Table 18. Global Social-network Game Service Forecasted Market Size by Regions (2021-2026) (US$ Million)
Table 19. Global Social-network Game Service Market Share by Regions (2021-2026)
Table 20. Market Top Trends
Table 21. Key Drivers: Impact Analysis
Table 22. Key Challenges
Table 23. Social-network Game Service Market Growth Strategy
Table 24. Main Points Interviewed from Key Social-network Game Service Players
Table 25. Global Social-network Game Service Revenue by Players (2015-2020) (Million US$)
Table 26. Global Social-network Game Service Market Share by Players (2015-2020)
Table 27. Global Top Social-network Game Service Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Social-network Game Service as of 2019)
Table 28. Global Social-network Game Service by Players Market Concentration Ratio (CR5 and HHI)
Table 29. Key Players Headquarters and Area Served
Table 30. Key Players Social-network Game Service Product Solution and Service
Table 31. Date of Enter into Social-network Game Service Market
Table 32. Mergers & Acquisitions, Expansion Plans
Table 33. Global Social-network Game Service Market Size by Type (2015-2020) (Million US$)
Table 34. Global Social-network Game Service Market Size Share by Type (2015-2020)
Table 35. Global Social-network Game Service Revenue Market Share by Type (2021-2026)
Table 36. Global Social-network Game Service Market Size Share by Application (2015-2020)
Table 37. Global Social-network Game Service Market Size by Application (2015-2020) (Million US$)
Table 38. Global Social-network Game Service Market Size Share by Application (2021-2026)
Table 39. North America Key Players Social-network Game Service Revenue (2019-2020) (Million US$)
Table 40. North America Key Players Social-network Game Service Market Share (2019-2020)
Table 41. North America Social-network Game Service Market Size by Type (2015-2020) (Million US$)
Table 42. North America Social-network Game Service Market Share by Type (2015-2020)
Table 43. North America Social-network Game Service Market Size by Application (2015-2020) (Million US$)
Table 44. North America Social-network Game Service Market Share by Application (2015-2020)
Table 45. Europe Key Players Social-network Game Service Revenue (2019-2020) (Million US$)
Table 46. Europe Key Players Social-network Game Service Market Share (2019-2020)
Table 47. Europe Social-network Game Service Market Size by Type (2015-2020) (Million US$)
Table 48. Europe Social-network Game Service Market Share by Type (2015-2020)
Table 49. Europe Social-network Game Service Market Size by Application (2015-2020) (Million US$)
Table 50. Europe Social-network Game Service Market Share by Application (2015-2020)
Table 51. China Key Players Social-network Game Service Revenue (2019-2020) (Million US$)
Table 52. China Key Players Social-network Game Service Market Share (2019-2020)
Table 53. China Social-network Game Service Market Size by Type (2015-2020) (Million US$)
Table 54. China Social-network Game Service Market Share by Type (2015-2020)
Table 55. China Social-network Game Service Market Size by Application (2015-2020) (Million US$)
Table 56. China Social-network Game Service Market Share by Application (2015-2020)
Table 57. Japan Key Players Social-network Game Service Revenue (2019-2020) (Million US$)
Table 58. Japan Key Players Social-network Game Service Market Share (2019-2020)
Table 59. Japan Social-network Game Service Market Size by Type (2015-2020) (Million US$)
Table 60. Japan Social-network Game Service Market Share by Type (2015-2020)
Table 61. Japan Social-network Game Service Market Size by Application (2015-2020) (Million US$)
Table 62. Japan Social-network Game Service Market Share by Application (2015-2020)
Table 63. Southeast Asia Key Players Social-network Game Service Revenue (2019-2020) (Million US$)
Table 64. Southeast Asia Key Players Social-network Game Service Market Share (2019-2020)
Table 65. Southeast Asia Social-network Game Service Market Size by Type (2015-2020) (Million US$)
Table 66. Southeast Asia Social-network Game Service Market Share by Type (2015-2020)
Table 67. Southeast Asia Social-network Game Service Market Size by Application (2015-2020) (Million US$)
Table 68. Southeast Asia Social-network Game Service Market Share by Application (2015-2020)
Table 69. India Key Players Social-network Game Service Revenue (2019-2020) (Million US$)
Table 70. India Key Players Social-network Game Service Market Share (2019-2020)
Table 71. India Social-network Game Service Market Size by Type (2015-2020) (Million US$)
Table 72. India Social-network Game Service Market Share by Type (2015-2020)
Table 73. India Social-network Game Service Market Size by Application (2015-2020) (Million US$)
Table 74. India Social-network Game Service Market Share by Application (2015-2020)
Table 75. Central & South America Key Players Social-network Game Service Revenue (2019-2020) (Million US$)
Table 76. Central & South America Key Players Social-network Game Service Market Share (2019-2020)
Table 77. Central & South America Social-network Game Service Market Size by Type (2015-2020) (Million US$)
Table 78. Central & South America Social-network Game Service Market Share by Type (2015-2020)
Table 79. Central & South America Social-network Game Service Market Size by Application (2015-2020) (Million US$)
Table 80. Central & South America Social-network Game Service Market Share by Application (2015-2020)
Table 81. Zynga Company Details
Table 82. Zynga Business Overview
Table 83. Zynga Product
Table 84. Zynga Revenue in Social-network Game Service Business (2015-2020) (Million US$)
Table 85. Zynga Recent Development
Table 86. Wooga Company Details
Table 87. Wooga Business Overview
Table 88. Wooga Product
Table 89. Wooga Revenue in Social-network Game Service Business (2015-2020) (Million US$)
Table 90. Wooga Recent Development
Table 91. Gameforge Company Details
Table 92. Gameforge Business Overview
Table 93. Gameforge Product
Table 94. Gameforge Revenue in Social-network Game Service Business (2015-2020) (Million US$)
Table 95. Gameforge Recent Development
Table 96. Bigpoint Games Company Details
Table 97. Bigpoint Games Business Overview
Table 98. Bigpoint Games Product
Table 99. Bigpoint Games Revenue in Social-network Game Service Business (2015-2020) (Million US$)
Table 100. Bigpoint Games Recent Development
Table 101. Goodgame Studios Company Details
Table 102. Goodgame Studios Business Overview
Table 103. Goodgame Studios Product
Table 104. Goodgame Studios Revenue in Social-network Game Service Business (2015-2020) (Million US$)
Table 105. Goodgame Studios Recent Development
Table 106. Plinga Company Details
Table 107. Plinga Business Overview
Table 108. Plinga Product
Table 109. Plinga Revenue in Social-network Game Service Business (2015-2020) (Million US$)
Table 110. Plinga Recent Development
Table 111. Kabam Company Details
Table 112. Kabam Business Overview
Table 113. Kabam Product
Table 114. Kabam Revenue in Social-network Game Service Business (2015-2020) (Million US$)
Table 115. Kabam Recent Development
Table 116. RockYou Business Overview
Table 117. RockYou Product
Table 118. RockYou Company Details
Table 119. RockYou Revenue in Social-network Game Service Business (2015-2020) (Million US$)
Table 120. RockYou Recent Development
Table 121. Research Programs/Design for This Report
Table 122. Key Data Information from Secondary Sources
Table 123. Key Data Information from Primary Sources
List of Figures
Figure 1. Global Social-network Game Service Market Share by Type: 2020 VS 2026
Figure 2. Casual Features
Figure 3. Adventure Features
Figure 4. Competitive Features
Figure 5. Others Features
Figure 6. Global Social-network Game Service Market Share by Application: 2020 VS 2026
Figure 7. Applications Case Studies
Figure 8. Websites Case Studies
Figure 9. Others Case Studies
Figure 10. Social-network Game Service Report Years Considered
Figure 11. Global Social-network Game Service Market Size YoY Growth 2015-2026 (US$ Million)
Figure 12. Global Social-network Game Service Market Share by Regions: 2020 VS 2026
Figure 13. Global Social-network Game Service Market Share by Regions (2021-2026)
Figure 14. Porter's Five Forces Analysis
Figure 15. Global Social-network Game Service Market Share by Players in 2019
Figure 16. Global Top Social-network Game Service Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Social-network Game Service as of 2019
Figure 17. The Top 10 and 5 Players Market Share by Social-network Game Service Revenue in 2019
Figure 18. North America Social-network Game Service Market Size YoY Growth (2015-2020) (Million US$)
Figure 19. Europe Social-network Game Service Market Size YoY Growth (2015-2020) (Million US$)
Figure 20. China Social-network Game Service Market Size YoY Growth (2015-2020) (Million US$)
Figure 21. Japan Social-network Game Service Market Size YoY Growth (2015-2020) (Million US$)
Figure 22. Southeast Asia Social-network Game Service Market Size YoY Growth (2015-2020) (Million US$)
Figure 23. India Social-network Game Service Market Size YoY Growth (2015-2020) (Million US$)
Figure 24. Central & South America Social-network Game Service Market Size YoY Growth (2015-2020) (Million US$)
Figure 25. Zynga Total Revenue (US$ Million): 2019 Compared with 2018
Figure 26. Zynga Revenue Growth Rate in Social-network Game Service Business (2015-2020)
Figure 27. Wooga Total Revenue (US$ Million): 2019 Compared with 2018
Figure 28. Wooga Revenue Growth Rate in Social-network Game Service Business (2015-2020)
Figure 29. Gameforge Total Revenue (US$ Million): 2019 Compared with 2018
Figure 30. Gameforge Revenue Growth Rate in Social-network Game Service Business (2015-2020)
Figure 31. Bigpoint Games Total Revenue (US$ Million): 2019 Compared with 2018
Figure 32. Bigpoint Games Revenue Growth Rate in Social-network Game Service Business (2015-2020)
Figure 33. Goodgame Studios Total Revenue (US$ Million): 2019 Compared with 2018
Figure 34. Goodgame Studios Revenue Growth Rate in Social-network Game Service Business (2015-2020)
Figure 35. Plinga Total Revenue (US$ Million): 2019 Compared with 2018
Figure 36. Plinga Revenue Growth Rate in Social-network Game Service Business (2015-2020)
Figure 37. Kabam Total Revenue (US$ Million): 2019 Compared with 2018
Figure 38. Kabam Revenue Growth Rate in Social-network Game Service Business (2015-2020)
Figure 39. RockYou Total Revenue (US$ Million): 2019 Compared with 2018
Figure 40. RockYou Revenue Growth Rate in Social-network Game Service Business (2015-2020)
Figure 41. Bottom-up and Top-down Approaches for This Report
Figure 42. Data Triangulation
Figure 43. Key Executives Interviewed
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