Covid-19 Impact on Global Gaming Laptop Market Size, Status and Forecast 2020-2026

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Date: 27-Apr-2020
No. of pages: 115
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This report studies the Gaming Laptop market, which is a personal computer designed for playing computationally demanding video games.

Antidote is on the rise all over the world, especially in North America, Europe, China, Japan and other countries.Gaming laptops have maintained a good upward trend in various countries, especially in North America, Europe, China, Japan and other countries,and gaming laptops account for more than 80 percent of the global market for home use.

Since the COVID-19 virus outbreak in December 2019, the disease has spread to almost 100 countries around the globe with the World Health Organization declaring it a public health emergency. The global impacts of the coronavirus disease 2019 (COVID-19) are already starting to be felt, and will significantly affect the Gaming Laptop 4900 market in 2020.

COVID-19 can affect the global economy in three main ways: by directly affecting production and demand, by creating supply chain and market disruption, and by its financial impact on firms and financial markets.

The outbreak of COVID-19 has brought effects on many aspects, like flight cancellations; travel bans and quarantines; restaurants closed; all indoor events restricted; over forty countries state of emergency declared; massive slowing of the supply chain; stock market volatility; falling business confidence, growing panic among the population, and uncertainty about future.

This report also analyses the impact of Coronavirus COVID-19 on the Gaming Laptop 4900 industry.

Based on our recent survey, we have several different scenarios about the Gaming Laptop 4900 YoY growth rate for 2020. The probable scenario is expected to grow by a xx% in 2020 and the revenue will be xx in 2020 from US$ 10960 million in 2019. The market size of Gaming Laptop 4900 will reach xx in 2026, with a CAGR of xx% from 2020 to 2026.

With industry-standard accuracy in analysis and high data integrity, the report makes a brilliant attempt to unveil key opportunities available in the global Gaming Laptop market to help players in achieving a strong market position. Buyers of the report can access verified and reliable market forecasts, including those for the overall size of the global Gaming Laptop market in terms of both revenue and volume.

Players, stakeholders, and other participants in the global Gaming Laptop market will be able to gain the upper hand as they use the report as a powerful resource. For this version of the report, the segmental analysis focuses on sales (volume), revenue and forecast by each application segment in terms of sales and revenue and forecast by each type segment in terms of revenue for the period 2015-2026.

Production and Pricing Analyses

Readers are provided with deeper production analysis, import and export analysis, and pricing analysis for the global Gaming Laptop market. As part of production analysis, the report offers accurate statistics and figures for production capacity, production volume by region, and global production and production by each type segment for the period 2015-2026.

In the pricing analysis section of the report, readers are provided with validated statistics and figures for price by manufacturer and price by region for the period 2015-2020 and price by each type segment for the period 2015-2026. The import and export analysis for the global Gaming Laptop market has been provided based on region.

Regional and Country-level Analysis

The report offers an exhaustive geographical analysis of the global Gaming Laptop market, covering important regions, viz, North America, Europe, China, Japan and South Korea. It also covers key countries (regions), viz, U.S., Canada, Germany, France, U.K., Italy, Russia, China, Japan, South Korea, India, Australia, Taiwan, Indonesia, Thailand, Malaysia, Philippines, Vietnam, Mexico, Brazil, Turkey, Saudi Arabia, UAE, etc.

The report includes country-wise and region-wise market size for the period 2015-2026. It also includes market size and forecast by each application segment in terms of volume for the period 2015-2026.

Competition Analysis

In the competitive analysis section of the report, leading as well as prominent players of the global Gaming Laptop market are broadly studied on the basis of key factors. The report offers comprehensive analysis and accurate statistics on sales by the player for the period 2015-2020. It also offers detailed analysis supported by reliable statistics on price and revenue (global level) by player for the period 2015-2020.

On the whole, the report proves to be an effective tool that players can use to gain a competitive edge over their competitors and ensure lasting success in the global Gaming Laptop market. All of the findings, data, and information provided in the report are validated and revalidated with the help of trustworthy sources. The analysts who have authored the report took a unique and industry-best research and analysis approach for an in-depth study of the global Gaming Laptop market.

The following manufacturers are covered in this report:

- Dell

- Razer

- HP

- MSI

- Acer

- Asus

- Lenovo

- Samsung

- Origin PC

- Gigabyte Technology

- EVGA

- Eluktronics

Gaming Laptop Breakdown Data by Type

- I7

- I5

- Others

Gaming Laptop Breakdown Data by Application

- Household Use

- Commercial Use

- Others

Covid-19 Impact on Global Gaming Laptop Market Size, Status and Forecast 2020-2026

Table of Contents
1 Study Coverage
1.1 Gaming Laptop Product Introduction
1.2 Key Market Segments in This Study
1.3 Key Manufacturers Covered: Ranking of Global Top Gaming Laptop Manufacturers by Revenue in 2019
1.4 Market by Type
1.4.1 Global Gaming Laptop Market Size Growth Rate by Type
1.4.2 I7
1.4.3 I5
1.4.4 Others
1.5 Market by Application
1.5.1 Global Gaming Laptop Market Size Growth Rate by Application
1.5.2 Household Use
1.5.3 Commercial Use
1.5.4 Others
1.6 Coronavirus Disease 2019 (Covid-19): Gaming Laptop Industry Impact
1.6.1 How the Covid-19 is Affecting the Gaming Laptop Industry
1.6.1.1 Gaming Laptop Business Impact Assessment - Covid-19
1.6.1.2 Supply Chain Challenges
1.6.1.3 COVID-19's Impact On Crude Oil and Refined Products
1.6.2 Market Trends and Gaming Laptop Potential Opportunities in the COVID-19 Landscape
1.6.3 Measures / Proposal against Covid-19
1.6.3.1 Government Measures to Combat Covid-19 Impact
1.6.3.2 Proposal for Gaming Laptop Players to Combat Covid-19 Impact
1.7 Study Objectives
1.8 Years Considered
2 Executive Summary
2.1 Global Gaming Laptop Market Size Estimates and Forecasts
2.1.1 Global Gaming Laptop Revenue Estimates and Forecasts 2015-2026
2.1.2 Global Gaming Laptop Production Capacity Estimates and Forecasts 2015-2026
2.1.3 Global Gaming Laptop Production Estimates and Forecasts 2015-2026
2.2 Global Gaming Laptop Market Size by Producing Regions: 2015 VS 2020 VS 2026
2.3 Analysis of Competitive Landscape
2.3.1 Manufacturers Market Concentration Ratio (CR5 and HHI)
2.3.2 Global Gaming Laptop Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
2.3.3 Global Gaming Laptop Manufacturers Geographical Distribution
2.4 Key Trends for Gaming Laptop Markets & Products
2.5 Primary Interviews with Key Gaming Laptop Players (Opinion Leaders)
3 Market Size by Manufacturers
3.1 Global Top Gaming Laptop Manufacturers by Production Capacity
3.1.1 Global Top Gaming Laptop Manufacturers by Production Capacity (2015-2020)
3.1.2 Global Top Gaming Laptop Manufacturers by Production (2015-2020)
3.1.3 Global Top Gaming Laptop Manufacturers Market Share by Production
3.2 Global Top Gaming Laptop Manufacturers by Revenue
3.2.1 Global Top Gaming Laptop Manufacturers by Revenue (2015-2020)
3.2.2 Global Top Gaming Laptop Manufacturers Market Share by Revenue (2015-2020)
3.2.3 Global Top 10 and Top 5 Companies by Gaming Laptop Revenue in 2019
3.3 Global Gaming Laptop Price by Manufacturers
3.4 Mergers & Acquisitions, Expansion Plans
4 Gaming Laptop Production by Regions
4.1 Global Gaming Laptop Historic Market Facts & Figures by Regions
4.1.1 Global Top Gaming Laptop Regions by Production (2015-2020)
4.1.2 Global Top Gaming Laptop Regions by Revenue (2015-2020)
4.2 North America
4.2.1 North America Gaming Laptop Production (2015-2020)
4.2.2 North America Gaming Laptop Revenue (2015-2020)
4.2.3 Key Players in North America
4.2.4 North America Gaming Laptop Import & Export (2015-2020)
4.3 Europe
4.3.1 Europe Gaming Laptop Production (2015-2020)
4.3.2 Europe Gaming Laptop Revenue (2015-2020)
4.3.3 Key Players in Europe
4.3.4 Europe Gaming Laptop Import & Export (2015-2020)
4.4 China
4.4.1 China Gaming Laptop Production (2015-2020)
4.4.2 China Gaming Laptop Revenue (2015-2020)
4.4.3 Key Players in China
4.4.4 China Gaming Laptop Import & Export (2015-2020)
4.5 Japan
4.5.1 Japan Gaming Laptop Production (2015-2020)
4.5.2 Japan Gaming Laptop Revenue (2015-2020)
4.5.3 Key Players in Japan
4.5.4 Japan Gaming Laptop Import & Export (2015-2020)
4.6 South Korea
4.6.1 South Korea Gaming Laptop Production (2015-2020)
4.6.2 South Korea Gaming Laptop Revenue (2015-2020)
4.6.3 Key Players in South Korea
4.6.4 South Korea Gaming Laptop Import & Export (2015-2020)
5 Gaming Laptop Consumption by Region
5.1 Global Top Gaming Laptop Regions by Consumption
5.1.1 Global Top Gaming Laptop Regions by Consumption (2015-2020)
5.1.2 Global Top Gaming Laptop Regions Market Share by Consumption (2015-2020)
5.2 North America
5.2.1 North America Gaming Laptop Consumption by Application
5.2.2 North America Gaming Laptop Consumption by Countries
5.2.3 U.S.
5.2.4 Canada
5.3 Europe
5.3.1 Europe Gaming Laptop Consumption by Application
5.3.2 Europe Gaming Laptop Consumption by Countries
5.3.3 Germany
5.3.4 France
5.3.5 U.K.
5.3.6 Italy
5.3.7 Russia
5.4 Asia Pacific
5.4.1 Asia Pacific Gaming Laptop Consumption by Application
5.4.2 Asia Pacific Gaming Laptop Consumption by Regions
5.4.3 China
5.4.4 Japan
5.4.5 South Korea
5.4.6 India
5.4.7 Australia
5.4.8 Taiwan
5.4.9 Indonesia
5.4.10 Thailand
5.4.11 Malaysia
5.4.12 Philippines
5.4.13 Vietnam
5.5 Central & South America
5.5.1 Central & South America Gaming Laptop Consumption by Application
5.5.2 Central & South America Gaming Laptop Consumption by Country
5.5.3 Mexico
5.5.3 Brazil
5.5.3 Argentina
5.6 Middle East and Africa
5.6.1 Middle East and Africa Gaming Laptop Consumption by Application
5.6.2 Middle East and Africa Gaming Laptop Consumption by Countries
5.6.3 Turkey
5.6.4 Saudi Arabia
5.6.5 UAE
6 Market Size by Type (2015-2026)
6.1 Global Gaming Laptop Market Size by Type (2015-2020)
6.1.1 Global Gaming Laptop Production by Type (2015-2020)
6.1.2 Global Gaming Laptop Revenue by Type (2015-2020)
6.1.3 Gaming Laptop Price by Type (2015-2020)
6.2 Global Gaming Laptop Market Forecast by Type (2021-2026)
6.2.1 Global Gaming Laptop Production Forecast by Type (2021-2026)
6.2.2 Global Gaming Laptop Revenue Forecast by Type (2021-2026)
6.2.3 Global Gaming Laptop Price Forecast by Type (2021-2026)
6.3 Global Gaming Laptop Market Share by Price Tier (2015-2020): Low-End, Mid-Range and High-End
7 Market Size by Application (2015-2026)
7.2.1 Global Gaming Laptop Consumption Historic Breakdown by Application (2015-2020)
7.2.2 Global Gaming Laptop Consumption Forecast by Application (2021-2026)
8 Corporate Profiles
8.1 Dell
8.1.1 Dell Corporation Information
8.1.2 Dell Overview and Its Total Revenue
8.1.3 Dell Production Capacity and Supply, Price, Revenue and Gross Margin (2015-2020)
8.1.4 Dell Product Description
8.1.5 Dell Recent Development
8.2 Razer
8.2.1 Razer Corporation Information
8.2.2 Razer Overview and Its Total Revenue
8.2.3 Razer Production Capacity and Supply, Price, Revenue and Gross Margin (2015-2020)
8.2.4 Razer Product Description
8.2.5 Razer Recent Development
8.3 HP
8.3.1 HP Corporation Information
8.3.2 HP Overview and Its Total Revenue
8.3.3 HP Production Capacity and Supply, Price, Revenue and Gross Margin (2015-2020)
8.3.4 HP Product Description
8.3.5 HP Recent Development
8.4 MSI
8.4.1 MSI Corporation Information
8.4.2 MSI Overview and Its Total Revenue
8.4.3 MSI Production Capacity and Supply, Price, Revenue and Gross Margin (2015-2020)
8.4.4 MSI Product Description
8.4.5 MSI Recent Development
8.5 Acer
8.5.1 Acer Corporation Information
8.5.2 Acer Overview and Its Total Revenue
8.5.3 Acer Production Capacity and Supply, Price, Revenue and Gross Margin (2015-2020)
8.5.4 Acer Product Description
8.5.5 Acer Recent Development
8.6 Asus
8.6.1 Asus Corporation Information
8.6.2 Asus Overview and Its Total Revenue
8.6.3 Asus Production Capacity and Supply, Price, Revenue and Gross Margin (2015-2020)
8.6.4 Asus Product Description
8.6.5 Asus Recent Development
8.7 Lenovo
8.7.1 Lenovo Corporation Information
8.7.2 Lenovo Overview and Its Total Revenue
8.7.3 Lenovo Production Capacity and Supply, Price, Revenue and Gross Margin (2015-2020)
8.7.4 Lenovo Product Description
8.7.5 Lenovo Recent Development
8.8 Samsung
8.8.1 Samsung Corporation Information
8.8.2 Samsung Overview and Its Total Revenue
8.8.3 Samsung Production Capacity and Supply, Price, Revenue and Gross Margin (2015-2020)
8.8.4 Samsung Product Description
8.8.5 Samsung Recent Development
8.9 Origin PC
8.9.1 Origin PC Corporation Information
8.9.2 Origin PC Overview and Its Total Revenue
8.9.3 Origin PC Production Capacity and Supply, Price, Revenue and Gross Margin (2015-2020)
8.9.4 Origin PC Product Description
8.9.5 Origin PC Recent Development
8.10 Gigabyte Technology
8.10.1 Gigabyte Technology Corporation Information
8.10.2 Gigabyte Technology Overview and Its Total Revenue
8.10.3 Gigabyte Technology Production Capacity and Supply, Price, Revenue and Gross Margin (2015-2020)
8.10.4 Gigabyte Technology Product Description
8.10.5 Gigabyte Technology Recent Development
8.11 EVGA
8.11.1 EVGA Corporation Information
8.11.2 EVGA Overview and Its Total Revenue
8.11.3 EVGA Production Capacity and Supply, Price, Revenue and Gross Margin (2015-2020)
8.11.4 EVGA Product Description
8.11.5 EVGA Recent Development
8.12 Eluktronics
8.12.1 Eluktronics Corporation Information
8.12.2 Eluktronics Overview and Its Total Revenue
8.12.3 Eluktronics Production Capacity and Supply, Price, Revenue and Gross Margin (2015-2020)
8.12.4 Eluktronics Product Description
8.12.5 Eluktronics Recent Development
9 Production Forecasts by Regions
9.1 Global Top Gaming Laptop Regions Forecast by Revenue (2021-2026)
9.2 Global Top Gaming Laptop Regions Forecast by Production (2021-2026)
9.3 Key Gaming Laptop Production Regions Forecast
9.3.1 North America
9.3.2 Europe
9.3.3 China
9.3.4 Japan
9.3.5 South Korea
10 Gaming Laptop Consumption Forecast by Region
10.1 Global Gaming Laptop Consumption Forecast by Region (2021-2026)
10.2 North America Gaming Laptop Consumption Forecast by Region (2021-2026)
10.3 Europe Gaming Laptop Consumption Forecast by Region (2021-2026)
10.4 Asia Pacific Gaming Laptop Consumption Forecast by Region (2021-2026)
10.5 Latin America Gaming Laptop Consumption Forecast by Region (2021-2026)
10.6 Middle East and Africa Gaming Laptop Consumption Forecast by Region (2021-2026)
11 Value Chain and Sales Channels Analysis
11.1 Value Chain Analysis
11.2 Sales Channels Analysis
11.2.1 Gaming Laptop Sales Channels
11.2.2 Gaming Laptop Distributors
11.3 Gaming Laptop Customers
12 Market Opportunities & Challenges, Risks and Influences Factors Analysis
12.1 Market Opportunities and Drivers
12.2 Market Challenges
12.3 Market Risks/Restraints
12.4 Porter's Five Forces Analysis
13 Key Finding in The Global Gaming Laptop Study
14 Appendix
14.1 Research Methodology
14.1.1 Methodology/Research Approach
14.1.2 Data Source
14.2 Author Details
14.3 Disclaimer
List of Tables
Table 1. Gaming Laptop Key Market Segments in This Study
Table 2. Ranking of Global Top Gaming Laptop Manufacturers by Revenue (US$ Million) in 2019
Table 3. Global Gaming Laptop Market Size Growth Rate by Type 2020-2026 (K Units) (Million US$)
Table 4. Major Manufacturers of I7
Table 5. Major Manufacturers of I5
Table 6. Major Manufacturers of Others
Table 7. COVID-19 Impact Global Market: (Four Gaming Laptop Market Size Forecast Scenarios)
Table 8. Opportunities and Trends for Gaming Laptop Players in the COVID-19 Landscape
Table 9. Present Opportunities in China & Elsewhere Due to the Coronavirus Crisis
Table 10. Key Regions/Countries Measures against Covid-19 Impact
Table 11. Proposal for Gaming Laptop Players to Combat Covid-19 Impact
Table 12. Global Gaming Laptop Market Size Growth Rate by Application 2020-2026 (K Units)
Table 13. Global Gaming Laptop Market Size by Region in US$ Million: 2015 VS 2020 VS 2026
Table 14. Global Manufacturers Market Concentration Ratio (CR5 and HHI)
Table 15. Global Gaming Laptop by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Gaming Laptop as of 2019)
Table 16. Gaming Laptop Manufacturing Base Distribution and Headquarters
Table 17. Manufacturers Gaming Laptop Product Offered
Table 18. Date of Manufacturers Enter into Gaming Laptop Market
Table 19. Key Trends for Gaming Laptop Markets & Products
Table 20. Main Points Interviewed from Key Gaming Laptop Players
Table 21. Global Gaming Laptop Production Capacity by Manufacturers (2015-2020) (K Units)
Table 22. Global Gaming Laptop Production Share by Manufacturers (2015-2020)
Table 23. Gaming Laptop Revenue by Manufacturers (2015-2020) (Million US$)
Table 24. Gaming Laptop Revenue Share by Manufacturers (2015-2020)
Table 25. Gaming Laptop Price by Manufacturers 2015-2020 (USD/Unit)
Table 26. Mergers & Acquisitions, Expansion Plans
Table 27. Global Gaming Laptop Production by Regions (2015-2020) (K Units)
Table 28. Global Gaming Laptop Production Market Share by Regions (2015-2020)
Table 29. Global Gaming Laptop Revenue by Regions (2015-2020) (US$ Million)
Table 30. Global Gaming Laptop Revenue Market Share by Regions (2015-2020)
Table 31. Key Gaming Laptop Players in North America
Table 32. Import & Export of Gaming Laptop in North America (K Units)
Table 33. Key Gaming Laptop Players in Europe
Table 34. Import & Export of Gaming Laptop in Europe (K Units)
Table 35. Key Gaming Laptop Players in China
Table 36. Import & Export of Gaming Laptop in China (K Units)
Table 37. Key Gaming Laptop Players in Japan
Table 38. Import & Export of Gaming Laptop in Japan (K Units)
Table 39. Key Gaming Laptop Players in South Korea
Table 40. Import & Export of Gaming Laptop in South Korea (K Units)
Table 41. Global Gaming Laptop Consumption by Regions (2015-2020) (K Units)
Table 42. Global Gaming Laptop Consumption Market Share by Regions (2015-2020)
Table 43. North America Gaming Laptop Consumption by Application (2015-2020) (K Units)
Table 44. North America Gaming Laptop Consumption by Countries (2015-2020) (K Units)
Table 45. Europe Gaming Laptop Consumption by Application (2015-2020) (K Units)
Table 46. Europe Gaming Laptop Consumption by Countries (2015-2020) (K Units)
Table 47. Asia Pacific Gaming Laptop Consumption by Application (2015-2020) (K Units)
Table 48. Asia Pacific Gaming Laptop Consumption Market Share by Application (2015-2020) (K Units)
Table 49. Asia Pacific Gaming Laptop Consumption by Regions (2015-2020) (K Units)
Table 50. Latin America Gaming Laptop Consumption by Application (2015-2020) (K Units)
Table 51. Latin America Gaming Laptop Consumption by Countries (2015-2020) (K Units)
Table 52. Middle East and Africa Gaming Laptop Consumption by Application (2015-2020) (K Units)
Table 53. Middle East and Africa Gaming Laptop Consumption by Countries (2015-2020) (K Units)
Table 54. Global Gaming Laptop Production by Type (2015-2020) (K Units)
Table 55. Global Gaming Laptop Production Share by Type (2015-2020)
Table 56. Global Gaming Laptop Revenue by Type (2015-2020) (Million US$)
Table 57. Global Gaming Laptop Revenue Share by Type (2015-2020)
Table 58. Gaming Laptop Price by Type 2015-2020 (USD/Unit)
Table 59. Global Gaming Laptop Consumption by Application (2015-2020) (K Units)
Table 60. Global Gaming Laptop Consumption by Application (2015-2020) (K Units)
Table 61. Global Gaming Laptop Consumption Share by Application (2015-2020)
Table 62. Dell Corporation Information
Table 63. Dell Description and Major Businesses
Table 64. Dell Gaming Laptop Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 65. Dell Product
Table 66. Dell Recent Development
Table 67. Razer Corporation Information
Table 68. Razer Description and Major Businesses
Table 69. Razer Gaming Laptop Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 70. Razer Product
Table 71. Razer Recent Development
Table 72. HP Corporation Information
Table 73. HP Description and Major Businesses
Table 74. HP Gaming Laptop Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 75. HP Product
Table 76. HP Recent Development
Table 77. MSI Corporation Information
Table 78. MSI Description and Major Businesses
Table 79. MSI Gaming Laptop Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 80. MSI Product
Table 81. MSI Recent Development
Table 82. Acer Corporation Information
Table 83. Acer Description and Major Businesses
Table 84. Acer Gaming Laptop Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 85. Acer Product
Table 86. Acer Recent Development
Table 87. Asus Corporation Information
Table 88. Asus Description and Major Businesses
Table 89. Asus Gaming Laptop Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 90. Asus Product
Table 91. Asus Recent Development
Table 92. Lenovo Corporation Information
Table 93. Lenovo Description and Major Businesses
Table 94. Lenovo Gaming Laptop Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 95. Lenovo Product
Table 96. Lenovo Recent Development
Table 97. Samsung Corporation Information
Table 98. Samsung Description and Major Businesses
Table 99. Samsung Gaming Laptop Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 100. Samsung Product
Table 101. Samsung Recent Development
Table 102. Origin PC Corporation Information
Table 103. Origin PC Description and Major Businesses
Table 104. Origin PC Gaming Laptop Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 105. Origin PC Product
Table 106. Origin PC Recent Development
Table 107. Gigabyte Technology Corporation Information
Table 108. Gigabyte Technology Description and Major Businesses
Table 109. Gigabyte Technology Gaming Laptop Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 110. Gigabyte Technology Product
Table 111. Gigabyte Technology Recent Development
Table 112. EVGA Corporation Information
Table 113. EVGA Description and Major Businesses
Table 114. EVGA Gaming Laptop Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 115. EVGA Product
Table 116. EVGA Recent Development
Table 117. Eluktronics Corporation Information
Table 118. Eluktronics Description and Major Businesses
Table 119. Eluktronics Gaming Laptop Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 120. Eluktronics Product
Table 121. Eluktronics Recent Development
Table 122. Global Gaming Laptop Revenue Forecast by Region (2021-2026) (Million US$)
Table 123. Global Gaming Laptop Production Forecast by Regions (2021-2026) (K Units)
Table 124. Global Gaming Laptop Production Forecast by Type (2021-2026) (K Units)
Table 125. Global Gaming Laptop Revenue Forecast by Type (2021-2026) (Million US$)
Table 126. North America Gaming Laptop Consumption Forecast by Regions (2021-2026) (K Units)
Table 127. Europe Gaming Laptop Consumption Forecast by Regions (2021-2026) (K Units)
Table 128. Asia Pacific Gaming Laptop Consumption Forecast by Regions (2021-2026) (K Units)
Table 129. Latin America Gaming Laptop Consumption Forecast by Regions (2021-2026) (K Units)
Table 130. Middle East and Africa Gaming Laptop Consumption Forecast by Regions (2021-2026) (K Units)
Table 131. Gaming Laptop Distributors List
Table 132. Gaming Laptop Customers List
Table 133. Key Opportunities and Drivers: Impact Analysis (2021-2026)
Table 134. Key Challenges
Table 135. Market Risks
Table 136. Research Programs/Design for This Report
Table 137. Key Data Information from Secondary Sources
Table 138. Key Data Information from Primary Sources
List of Fifures
Figure 1. Gaming Laptop Product Picture
Figure 2. Global Gaming Laptop Production Market Share by Type in 2020 & 2026
Figure 3. I7 Product Picture
Figure 4. I5 Product Picture
Figure 5. Others Product Picture
Figure 6. Global Gaming Laptop Consumption Market Share by Application in 2020 & 2026
Figure 7. Household Use
Figure 8. Commercial Use
Figure 9. Others
Figure 10. Gaming Laptop Report Years Considered
Figure 11. Global Gaming Laptop Revenue 2015-2026 (Million US$)
Figure 12. Global Gaming Laptop Production Capacity 2015-2026 (K Units)
Figure 13. Global Gaming Laptop Production 2015-2026 (K Units)
Figure 14. Global Gaming Laptop Market Share Scenario by Region in Percentage: 2020 Versus 2026
Figure 15. Gaming Laptop Market Share by Company Type (Tier 1, Tier 2 and Tier 3): 2015 VS 2019
Figure 16. Global Gaming Laptop Production Share by Manufacturers in 2015
Figure 17. The Top 10 and Top 5 Players Market Share by Gaming Laptop Revenue in 2019
Figure 18. Global Gaming Laptop Production Market Share by Region (2015-2020)
Figure 19. Gaming Laptop Production Growth Rate in North America (2015-2020) (K Units)
Figure 20. Gaming Laptop Revenue Growth Rate in North America (2015-2020) (US$ Million)
Figure 21. Gaming Laptop Production Growth Rate in Europe (2015-2020) (K Units)
Figure 22. Gaming Laptop Revenue Growth Rate in Europe (2015-2020) (US$ Million)
Figure 23. Gaming Laptop Production Growth Rate in China (2015-2020) (K Units)
Figure 24. Gaming Laptop Revenue Growth Rate in China (2015-2020) (US$ Million)
Figure 25. Gaming Laptop Production Growth Rate in Japan (2015-2020) (K Units)
Figure 26. Gaming Laptop Revenue Growth Rate in Japan (2015-2020) (US$ Million)
Figure 27. Gaming Laptop Production Growth Rate in South Korea (2015-2020) (K Units)
Figure 28. Gaming Laptop Revenue Growth Rate in South Korea (2015-2020) (US$ Million)
Figure 29. Global Gaming Laptop Consumption Market Share by Regions 2015-2020
Figure 30. North America Gaming Laptop Consumption and Growth Rate (2015-2020) (K Units)
Figure 31. North America Gaming Laptop Consumption Market Share by Application in 2019
Figure 32. North America Gaming Laptop Consumption Market Share by Countries in 2019
Figure 33. U.S. Gaming Laptop Consumption and Growth Rate (2015-2020) (K Units)
Figure 34. Canada Gaming Laptop Consumption and Growth Rate (2015-2020) (K Units)
Figure 35. Europe Gaming Laptop Consumption and Growth Rate (2015-2020) (K Units)
Figure 36. Europe Gaming Laptop Consumption Market Share by Application in 2019
Figure 37. Europe Gaming Laptop Consumption Market Share by Countries in 2019
Figure 38. Germany Gaming Laptop Consumption and Growth Rate (2015-2020) (K Units)
Figure 39. France Gaming Laptop Consumption and Growth Rate (2015-2020) (K Units)
Figure 40. U.K. Gaming Laptop Consumption and Growth Rate (2015-2020) (K Units)
Figure 41. Italy Gaming Laptop Consumption and Growth Rate (2015-2020) (K Units)
Figure 42. Russia Gaming Laptop Consumption and Growth Rate (2015-2020) (K Units)
Figure 43. Asia Pacific Gaming Laptop Consumption and Growth Rate (K Units)
Figure 44. Asia Pacific Gaming Laptop Consumption Market Share by Application in 2019
Figure 45. Asia Pacific Gaming Laptop Consumption Market Share by Regions in 2019
Figure 46. China Gaming Laptop Consumption and Growth Rate (2015-2020) (K Units)
Figure 47. Japan Gaming Laptop Consumption and Growth Rate (2015-2020) (K Units)
Figure 48. South Korea Gaming Laptop Consumption and Growth Rate (2015-2020) (K Units)
Figure 49. India Gaming Laptop Consumption and Growth Rate (2015-2020) (K Units)
Figure 50. Australia Gaming Laptop Consumption and Growth Rate (2015-2020) (K Units)
Figure 51. Taiwan Gaming Laptop Consumption and Growth Rate (2015-2020) (K Units)
Figure 52. Indonesia Gaming Laptop Consumption and Growth Rate (2015-2020) (K Units)
Figure 53. Thailand Gaming Laptop Consumption and Growth Rate (2015-2020) (K Units)
Figure 54. Malaysia Gaming Laptop Consumption and Growth Rate (2015-2020) (K Units)
Figure 55. Philippines Gaming Laptop Consumption and Growth Rate (2015-2020) (K Units)
Figure 56. Vietnam Gaming Laptop Consumption and Growth Rate (2015-2020) (K Units)
Figure 57. Latin America Gaming Laptop Consumption and Growth Rate (K Units)
Figure 58. Latin America Gaming Laptop Consumption Market Share by Application in 2019
Figure 59. Latin America Gaming Laptop Consumption Market Share by Countries in 2019
Figure 60. Mexico Gaming Laptop Consumption and Growth Rate (2015-2020) (K Units)
Figure 61. Brazil Gaming Laptop Consumption and Growth Rate (2015-2020) (K Units)
Figure 62. Argentina Gaming Laptop Consumption and Growth Rate (2015-2020) (K Units)
Figure 63. Middle East and Africa Gaming Laptop Consumption and Growth Rate (K Units)
Figure 64. Middle East and Africa Gaming Laptop Consumption Market Share by Application in 2019
Figure 65. Middle East and Africa Gaming Laptop Consumption Market Share by Countries in 2019
Figure 66. Turkey Gaming Laptop Consumption and Growth Rate (2015-2020) (K Units)
Figure 67. Saudi Arabia Gaming Laptop Consumption and Growth Rate (2015-2020) (K Units)
Figure 68. UAE Gaming Laptop Consumption and Growth Rate (2015-2020) (K Units)
Figure 69. Global Gaming Laptop Production Market Share by Type (2015-2020)
Figure 70. Global Gaming Laptop Production Market Share by Type in 2019
Figure 71. Global Gaming Laptop Revenue Market Share by Type (2015-2020)
Figure 72. Global Gaming Laptop Revenue Market Share by Type in 2019
Figure 73. Global Gaming Laptop Production Market Share Forecast by Type (2021-2026)
Figure 74. Global Gaming Laptop Revenue Market Share Forecast by Type (2021-2026)
Figure 75. Global Gaming Laptop Market Share by Price Range (2015-2020)
Figure 76. Global Gaming Laptop Consumption Market Share by Application (2015-2020)
Figure 77. Global Gaming Laptop Value (Consumption) Market Share by Application (2015-2020)
Figure 78. Global Gaming Laptop Consumption Market Share Forecast by Application (2021-2026)
Figure 79. Dell Total Revenue (US$ Million): 2019 Compared with 2018
Figure 80. Razer Total Revenue (US$ Million): 2019 Compared with 2018
Figure 81. HP Total Revenue (US$ Million): 2019 Compared with 2018
Figure 82. MSI Total Revenue (US$ Million): 2019 Compared with 2018
Figure 83. Acer Total Revenue (US$ Million): 2019 Compared with 2018
Figure 84. Asus Total Revenue (US$ Million): 2019 Compared with 2018
Figure 85. Lenovo Total Revenue (US$ Million): 2019 Compared with 2018
Figure 86. Samsung Total Revenue (US$ Million): 2019 Compared with 2018
Figure 87. Origin PC Total Revenue (US$ Million): 2019 Compared with 2018
Figure 88. Gigabyte Technology Total Revenue (US$ Million): 2019 Compared with 2018
Figure 89. EVGA Total Revenue (US$ Million): 2019 Compared with 2018
Figure 90. Eluktronics Total Revenue (US$ Million): 2019 Compared with 2018
Figure 91. Global Gaming Laptop Revenue Forecast by Regions (2021-2026) (US$ Million)
Figure 92. Global Gaming Laptop Revenue Market Share Forecast by Regions ((2021-2026))
Figure 93. Global Gaming Laptop Production Forecast by Regions (2021-2026) (K Units)
Figure 94. North America Gaming Laptop Production Forecast (2021-2026) (K Units)
Figure 95. North America Gaming Laptop Revenue Forecast (2021-2026) (US$ Million)
Figure 96. Europe Gaming Laptop Production Forecast (2021-2026) (K Units)
Figure 97. Europe Gaming Laptop Revenue Forecast (2021-2026) (US$ Million)
Figure 98. China Gaming Laptop Production Forecast (2021-2026) (K Units)
Figure 99. China Gaming Laptop Revenue Forecast (2021-2026) (US$ Million)
Figure 100. Japan Gaming Laptop Production Forecast (2021-2026) (K Units)
Figure 101. Japan Gaming Laptop Revenue Forecast (2021-2026) (US$ Million)
Figure 102. South Korea Gaming Laptop Production Forecast (2021-2026) (K Units)
Figure 103. South Korea Gaming Laptop Revenue Forecast (2021-2026) (US$ Million)
Figure 104. Global Gaming Laptop Consumption Market Share Forecast by Region (2021-2026)
Figure 105. Gaming Laptop Value Chain
Figure 106. Channels of Distribution
Figure 107. Distributors Profiles
Figure 108. Porter's Five Forces Analysis
Figure 109. Bottom-up and Top-down Approaches for This Report
Figure 110. Data Triangulation
Figure 111. Key Executives Interviewed
  • Global Laptop Market Growth 2024-2030
    Published: 04-Jan-2024        Price: US 3660 Onwards        Pages: 119
    According to our LPI (LP Information) latest study, the global Laptop market size was valued at US$ 134240 million in 2023. With growing demand in downstream market, the Laptop is forecast to a readjusted size of US$ 168600 million by 2030 with a CAGR of 3.3% during review period. The research report highlights the growth potential of the global Laptop market. Laptop are expected to show stable growth in the future market. However, product differentiation, reducing costs, and supply chai......
  • Global Tablet Computers Industry Research Report, In-depth Analysis of Current Status and Outlook of Key Countries 2023-2028
    Published: 04-Jan-2024        Price: US 3380 Onwards        Pages: 108
    Market Overview of Global Tablet Computers market: According to our latest research, the global Tablet Computers market looks promising in the next 5 years. As of 2022, the global Tablet Computers market was estimated at USD XX million, and it's anticipated to reach USD XX million in 2028, with a CAGR of XX% during the forecast years. This report covers a research time span from 2018 to 2028, and presents a deep and comprehensive analysis of the global Tablet Computers market......
  • Global Rugged Notebooks Market Growth 2024-2030
    Published: 04-Jan-2024        Price: US 3660 Onwards        Pages: 88
    According to our LPI (LP Information) latest study, the global Rugged Notebooks market size was valued at US$ million in 2023. With growing demand in downstream market, the Rugged Notebooks is forecast to a readjusted size of US$ million by 2030 with a CAGR of % during review period. The research report highlights the growth potential of the global Rugged Notebooks market. Rugged Notebooks are expected to show stable growth in the future market. However, product differentiation, reducing ......
  • Global Digital Notes Market Growth 2024-2030
    Published: 04-Jan-2024        Price: US 3660 Onwards        Pages: 117
    According to our LPI (LP Information) latest study, the global Digital Notes market size was valued at US$ 860.8 million in 2023. With growing demand in downstream market, the Digital Notes is forecast to a readjusted size of US$ 1295.7 million by 2030 with a CAGR of 6.0% during review period. The research report highlights the growth potential of the global Digital Notes market. Digital Notes are expected to show stable growth in the future market. However, product differentiation, redu......
  • Global Rugged Tablet Market Growth 2024-2030
    Published: 04-Jan-2024        Price: US 3660 Onwards        Pages: 150
    According to our LPI (LP Information) latest study, the global Rugged Tablet market size was valued at US$ 713.8 million in 2023. With growing demand in downstream market, the Rugged Tablet is forecast to a readjusted size of US$ 884.6 million by 2030 with a CAGR of 3.1% during review period. The research report highlights the growth potential of the global Rugged Tablet market. Rugged Tablet are expected to show stable growth in the future market. However, product differentiation, reduc......
  • Global E-reader Market Growth 2024-2030
    Published: 04-Jan-2024        Price: US 3660 Onwards        Pages: 97
    According to our LPI (LP Information) latest study, the global E-reader market size was valued at US$ 241.6 million in 2023. With growing demand in downstream market, the E-reader is forecast to a readjusted size of US$ 72 million by 2030 with a CAGR of -15.9% during review period. The research report highlights the growth potential of the global E-reader market. E-reader are expected to show stable growth in the future market. However, product differentiation, reducing costs, and supply......
  • Global eReader Market Growth 2024-2030
    Published: 04-Jan-2024        Price: US 3660 Onwards        Pages: 153
    According to our LPI (LP Information) latest study, the global eReader market size was valued at US$ 772.6 million in 2023. With growing demand in downstream market, the eReader is forecast to a readjusted size of US$ 815.7 million by 2030 with a CAGR of 0.8% during review period. The research report highlights the growth potential of the global eReader market. eReader are expected to show stable growth in the future market. However, product differentiation, reducing costs, and supply ch......
  • Global Pen Tablet Market Growth 2024-2030
    Published: 04-Jan-2024        Price: US 3660 Onwards        Pages: 96
    According to our LPI (LP Information) latest study, the global Pen Tablet market size was valued at US$ 1030.4 million in 2023. With growing demand in downstream market, the Pen Tablet is forecast to a readjusted size of US$ 2282.6 million by 2030 with a CAGR of 12.0% during review period. The research report highlights the growth potential of the global Pen Tablet market. Pen Tablet are expected to show stable growth in the future market. However, product differentiation, reducing costs......
  • Global Digital Notes Market 2024 by Manufacturers, Regions, Type and Application, Forecast to 2030
    Published: 01-Jan-2024        Price: US 3480 Onwards        Pages: 120
    According to our (Global Info Research) latest study, the global Digital Notes market size was valued at USD 905.4 million in 2023 and is forecast to a readjusted size of USD 1321.5 million by 2030 with a CAGR of 5.6% during review period. Digital note is a form of note taking using digital devices to connect to iPhone, iPad, or Android devices or computer to transfer anything written into a digital format. Digital note industry is vague as it is an application concept attempts either to......
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