Covid-19 Impact on Global Game Engines Market Size, Status and Forecast 2020-2026

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Date: 24-Apr-2020
No. of pages: 129
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A game engine is a software framework designed for the creation and development of video games. Developers use them to create games for consoles, mobile devices and personal computers.

Game Engines is mainly used for two applications: PC Games (Desktops, laptops), Mobile Games (Smart phones, PS devices, tablets, etc.), TV Games and Other Games. And PC Games was the most widely used area which took up about 56% of the global total in 2016. And Mobile game is the fast growing market in the world, especially in China where led by Tencent and Netease, etc.

Game Engines can be classified into 3D (includes VR, AR), 2.5D (2D & 3D blended), 2D. There are few 2.5D engines and 2D is usually free, e.g. Cocos2d. The revenue market of 3D game engines took up more than 90% of the global market in 2016. The most type of game engines are written by C++.

The global Game Engines average price is influenced by the global trend. Complete software is usually 0 USDs to 200 USD per month from abroad vendors, if you want to buy new Game Engines. Some of the developers also get money by a smaller share of the game publishers' revenue, such as 5%, 30%, etc. The average price will be in decline trend if more vendors go into operation in the future.

Europe and USA are the two largest consumption countries of Game Engines in the world in the past few years and it will keep increasing in the next few years. European and USA's market respectively took up about 29% the global market in 2016, while Japan and Korea are about 13%, and China is followed with the share about 4% as Chinese game developers usually use free game engines.

USA, Germany, China, UK and Japan are now the key developers of Game Engines. There are some vendors with paid engines, but the Chinese market is still controlled by the free engines. And the high quality engines are mainly supplied by overseas producers.

Unity Technologies, Epic Games, Chukong Tech, Crytek, Valve , YoYo Games, The Game Creators, Marmalade Tech, Idea Fabrik, Leadwerks Software, Sony, Amazon, GameSalad, Scirra, Corona Labs (Organization) and Silicon Studio are the key suppliers in the global Game Engines market. Top 10 took up about 80% of the global market in 2016. Free engines took up more than 80% of the Chinese market. Unity Technologies, Epic Games, Chukong Tech, Crytek, Valve Sony and Amazon which have leading technology and market position, are well-known suppliers around the world.

Since the COVID-19 virus outbreak in December 2019, the disease has spread to almost 100 countries around the globe with the World Health Organization declaring it a public health emergency. The global impacts of the coronavirus disease 2019 (COVID-19) are already starting to be felt, and will significantly affect the Game Engines market in 2020.

COVID-19 can affect the global economy in three main ways: by directly affecting production and demand, by creating supply chain and market disruption, and by its financial impact on firms and financial markets.

The outbreak of COVID-19 has brought effects on many aspects, like flight cancellations; travel bans and quarantines; restaurants closed; all indoor events restricted; over forty countries state of emergency declared; massive slowing of the supply chain; stock market volatility; falling business confidence, growing panic among the population, and uncertainty about future.

This report also analyses the impact of Coronavirus COVID-19 on the Game Engines industry.

Based on our recent survey, we have several different scenarios about the Game Engines YoY growth rate for 2020. The probable scenario is expected to grow by a xx% in 2020 and the revenue will be xx in 2020 from US$ 2262.3 million in 2019. The market size of Game Engines will reach xx in 2026, with a CAGR of xx% from 2020 to 2026.

With industry-standard accuracy in analysis and high data integrity, the report makes a brilliant attempt to unveil key opportunities available in the global Game Engines market to help players in achieving a strong market position. Buyers of the report can access verified and reliable market forecasts, including those for the overall size of the global Game Engines market in terms of revenue.

Players, stakeholders, and other participants in the global Game Engines market will be able to gain the upper hand as they use the report as a powerful resource. For this version of the report, the segmental analysis focuses on revenue and forecast by each application segment in terms of revenue and forecast by each type segment in terms of revenue for the period 2015-2026.

Regional and Country-level Analysis

The report offers an exhaustive geographical analysis of the global Game Engines market, covering important regions, viz, North America, Europe, China, Japan, Southeast Asia, India and Central & South America. It also covers key countries (regions), viz, U.S., Canada, Germany, France, U.K., Italy, Russia, China, Japan, South Korea, India, Australia, Taiwan, Indonesia, Thailand, Malaysia, Philippines, Vietnam, Mexico, Brazil, Turkey, Saudi Arabia, UAE, etc.

The report includes country-wise and region-wise market size for the period 2015-2026. It also includes market size and forecast by each application segment in terms of revenue for the period 2015-2026.

Competition Analysis

In the competitive analysis section of the report, leading as well as prominent players of the global Game Engines market are broadly studied on the basis of key factors. The report offers comprehensive analysis and accurate statistics on revenue by the player for the period 2015-2020. It also offers detailed analysis supported by reliable statistics on price and revenue (global level) by player for the period 2015-2020.

On the whole, the report proves to be an effective tool that players can use to gain a competitive edge over their competitors and ensure lasting success in the global Game Engines market. All of the findings, data, and information provided in the report are validated and revalidated with the help of trustworthy sources. The analysts who have authored the report took a unique and industry-best research and analysis approach for an in-depth study of the global Game Engines market.

The following players are covered in this report:

- Unity Technologies

- Epic Games

- Chukong Tech

- Crytek

- Valve

- YoYo Games

- The Game Creators

- Marmalade Tech

- Idea Fabrik

- Leadwerks Software

- Sony

- Amazon

- GameSalad

- Scirra

- Corona Labs (Organization)

- Silicon Studio

- Garage Games

- Briar Wallace/Blender Foundation

- The OGRE Team (Organization)

- Godot Engine (Community developed)

- Mario Zechner (Personal)

Game Engines Breakdown Data by Type

- 3D Game Engines

- 2.5D Game Engines

- 2D Game Engines

Game Engines Breakdown Data by Application

- PC Games

- Mobile Games

- TV Games

- Other Games

Covid-19 Impact on Global Game Engines Market Size, Status and Forecast 2020-2026

Table of Contents
1 Report Overview
1.1 Study Scope
1.2 Key Market Segments
1.3 Players Covered: Ranking by Game Engines Revenue
1.4 Market Analysis by Type
1.4.1 Global Game Engines Market Size Growth Rate by Type: 2020 VS 2026
1.4.2 3D Game Engines
1.4.3 2.5D Game Engines
1.4.4 2D Game Engines
1.5 Market by Application
1.5.1 Global Game Engines Market Share by Application: 2020 VS 2026
1.5.2 PC Games
1.5.3 Mobile Games
1.5.4 TV Games
1.5.5 Other Games
1.6 Coronavirus Disease 2019 (Covid-19): Game Engines Industry Impact
1.6.1 How the Covid-19 is Affecting the Game Engines Industry
1.6.1.1 Game Engines Business Impact Assessment - Covid-19
1.6.1.2 Supply Chain Challenges
1.6.1.3 COVID-19's Impact On Crude Oil and Refined Products
1.6.2 Market Trends and Game Engines Potential Opportunities in the COVID-19 Landscape
1.6.3 Measures / Proposal against Covid-19
1.6.3.1 Government Measures to Combat Covid-19 Impact
1.6.3.2 Proposal for Game Engines Players to Combat Covid-19 Impact
1.7 Study Objectives
1.8 Years Considered
2 Global Growth Trends by Regions
2.1 Game Engines Market Perspective (2015-2026)
2.2 Game Engines Growth Trends by Regions
2.2.1 Game Engines Market Size by Regions: 2015 VS 2020 VS 2026
2.2.2 Game Engines Historic Market Share by Regions (2015-2020)
2.2.3 Game Engines Forecasted Market Size by Regions (2021-2026)
2.3 Industry Trends and Growth Strategy
2.3.1 Market Top Trends
2.3.2 Market Drivers
2.3.3 Market Challenges
2.3.4 Porter's Five Forces Analysis
2.3.5 Game Engines Market Growth Strategy
2.3.6 Primary Interviews with Key Game Engines Players (Opinion Leaders)
3 Competition Landscape by Key Players
3.1 Global Top Game Engines Players by Market Size
3.1.1 Global Top Game Engines Players by Revenue (2015-2020)
3.1.2 Global Game Engines Revenue Market Share by Players (2015-2020)
3.1.3 Global Game Engines Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
3.2 Global Game Engines Market Concentration Ratio
3.2.1 Global Game Engines Market Concentration Ratio (CR5 and HHI)
3.2.2 Global Top 10 and Top 5 Companies by Game Engines Revenue in 2019
3.3 Game Engines Key Players Head office and Area Served
3.4 Key Players Game Engines Product Solution and Service
3.5 Date of Enter into Game Engines Market
3.6 Mergers & Acquisitions, Expansion Plans
4 Breakdown Data by Type (2015-2026)
4.1 Global Game Engines Historic Market Size by Type (2015-2020)
4.2 Global Game Engines Forecasted Market Size by Type (2021-2026)
5 Game Engines Breakdown Data by Application (2015-2026)
5.1 Global Game Engines Market Size by Application (2015-2020)
5.2 Global Game Engines Forecasted Market Size by Application (2021-2026)
6 North America
6.1 North America Game Engines Market Size (2015-2020)
6.2 Game Engines Key Players in North America (2019-2020)
6.3 North America Game Engines Market Size by Type (2015-2020)
6.4 North America Game Engines Market Size by Application (2015-2020)
7 Europe
7.1 Europe Game Engines Market Size (2015-2020)
7.2 Game Engines Key Players in Europe (2019-2020)
7.3 Europe Game Engines Market Size by Type (2015-2020)
7.4 Europe Game Engines Market Size by Application (2015-2020)
8 China
8.1 China Game Engines Market Size (2015-2020)
8.2 Game Engines Key Players in China (2019-2020)
8.3 China Game Engines Market Size by Type (2015-2020)
8.4 China Game Engines Market Size by Application (2015-2020)
9 Japan
9.1 Japan Game Engines Market Size (2015-2020)
9.2 Game Engines Key Players in Japan (2019-2020)
9.3 Japan Game Engines Market Size by Type (2015-2020)
9.4 Japan Game Engines Market Size by Application (2015-2020)
10 Southeast Asia
10.1 Southeast Asia Game Engines Market Size (2015-2020)
10.2 Game Engines Key Players in Southeast Asia (2019-2020)
10.3 Southeast Asia Game Engines Market Size by Type (2015-2020)
10.4 Southeast Asia Game Engines Market Size by Application (2015-2020)
11 India
11.1 India Game Engines Market Size (2015-2020)
11.2 Game Engines Key Players in India (2019-2020)
11.3 India Game Engines Market Size by Type (2015-2020)
11.4 India Game Engines Market Size by Application (2015-2020)
12 Central & South America
12.1 Central & South America Game Engines Market Size (2015-2020)
12.2 Game Engines Key Players in Central & South America (2019-2020)
12.3 Central & South America Game Engines Market Size by Type (2015-2020)
12.4 Central & South America Game Engines Market Size by Application (2015-2020)
13 Key Players Profiles
13.1 Unity Technologies
13.1.1 Unity Technologies Company Details
13.1.2 Unity Technologies Business Overview and Its Total Revenue
13.1.3 Unity Technologies Game Engines Introduction
13.1.4 Unity Technologies Revenue in Game Engines Business (2015-2020))
13.1.5 Unity Technologies Recent Development
13.2 Epic Games
13.2.1 Epic Games Company Details
13.2.2 Epic Games Business Overview and Its Total Revenue
13.2.3 Epic Games Game Engines Introduction
13.2.4 Epic Games Revenue in Game Engines Business (2015-2020)
13.2.5 Epic Games Recent Development
13.3 Chukong Tech
13.3.1 Chukong Tech Company Details
13.3.2 Chukong Tech Business Overview and Its Total Revenue
13.3.3 Chukong Tech Game Engines Introduction
13.3.4 Chukong Tech Revenue in Game Engines Business (2015-2020)
13.3.5 Chukong Tech Recent Development
13.4 Crytek
13.4.1 Crytek Company Details
13.4.2 Crytek Business Overview and Its Total Revenue
13.4.3 Crytek Game Engines Introduction
13.4.4 Crytek Revenue in Game Engines Business (2015-2020)
13.4.5 Crytek Recent Development
13.5 Valve
13.5.1 Valve Company Details
13.5.2 Valve Business Overview and Its Total Revenue
13.5.3 Valve Game Engines Introduction
13.5.4 Valve Revenue in Game Engines Business (2015-2020)
13.5.5 Valve Recent Development
13.6 YoYo Games
13.6.1 YoYo Games Company Details
13.6.2 YoYo Games Business Overview and Its Total Revenue
13.6.3 YoYo Games Game Engines Introduction
13.6.4 YoYo Games Revenue in Game Engines Business (2015-2020)
13.6.5 YoYo Games Recent Development
13.7 The Game Creators
13.7.1 The Game Creators Company Details
13.7.2 The Game Creators Business Overview and Its Total Revenue
13.7.3 The Game Creators Game Engines Introduction
13.7.4 The Game Creators Revenue in Game Engines Business (2015-2020)
13.7.5 The Game Creators Recent Development
13.8 Marmalade Tech
13.8.1 Marmalade Tech Company Details
13.8.2 Marmalade Tech Business Overview and Its Total Revenue
13.8.3 Marmalade Tech Game Engines Introduction
13.8.4 Marmalade Tech Revenue in Game Engines Business (2015-2020)
13.8.5 Marmalade Tech Recent Development
13.9 Idea Fabrik
13.9.1 Idea Fabrik Company Details
13.9.2 Idea Fabrik Business Overview and Its Total Revenue
13.9.3 Idea Fabrik Game Engines Introduction
13.9.4 Idea Fabrik Revenue in Game Engines Business (2015-2020)
13.9.5 Idea Fabrik Recent Development
13.10 Leadwerks Software
13.10.1 Leadwerks Software Company Details
13.10.2 Leadwerks Software Business Overview and Its Total Revenue
13.10.3 Leadwerks Software Game Engines Introduction
13.10.4 Leadwerks Software Revenue in Game Engines Business (2015-2020)
13.10.5 Leadwerks Software Recent Development
13.11 Sony
10.11.1 Sony Company Details
10.11.2 Sony Business Overview and Its Total Revenue
10.11.3 Sony Game Engines Introduction
10.11.4 Sony Revenue in Game Engines Business (2015-2020)
10.11.5 Sony Recent Development
13.12 Amazon
10.12.1 Amazon Company Details
10.12.2 Amazon Business Overview and Its Total Revenue
10.12.3 Amazon Game Engines Introduction
10.12.4 Amazon Revenue in Game Engines Business (2015-2020)
10.12.5 Amazon Recent Development
13.13 GameSalad
10.13.1 GameSalad Company Details
10.13.2 GameSalad Business Overview and Its Total Revenue
10.13.3 GameSalad Game Engines Introduction
10.13.4 GameSalad Revenue in Game Engines Business (2015-2020)
10.13.5 GameSalad Recent Development
13.14 Scirra
10.14.1 Scirra Company Details
10.14.2 Scirra Business Overview and Its Total Revenue
10.14.3 Scirra Game Engines Introduction
10.14.4 Scirra Revenue in Game Engines Business (2015-2020)
10.14.5 Scirra Recent Development
13.15 Corona Labs (Organization)
10.15.1 Corona Labs (Organization) Company Details
10.15.2 Corona Labs (Organization) Business Overview and Its Total Revenue
10.15.3 Corona Labs (Organization) Game Engines Introduction
10.15.4 Corona Labs (Organization) Revenue in Game Engines Business (2015-2020)
10.15.5 Corona Labs (Organization) Recent Development
13.16 Silicon Studio
10.16.1 Silicon Studio Company Details
10.16.2 Silicon Studio Business Overview and Its Total Revenue
10.16.3 Silicon Studio Game Engines Introduction
10.16.4 Silicon Studio Revenue in Game Engines Business (2015-2020)
10.16.5 Silicon Studio Recent Development
13.17 Garage Games
10.17.1 Garage Games Company Details
10.17.2 Garage Games Business Overview and Its Total Revenue
10.17.3 Garage Games Game Engines Introduction
10.17.4 Garage Games Revenue in Game Engines Business (2015-2020)
10.17.5 Garage Games Recent Development
13.18 Briar Wallace/Blender Foundation
10.18.1 Briar Wallace/Blender Foundation Company Details
10.18.2 Briar Wallace/Blender Foundation Business Overview and Its Total Revenue
10.18.3 Briar Wallace/Blender Foundation Game Engines Introduction
10.18.4 Briar Wallace/Blender Foundation Revenue in Game Engines Business (2015-2020)
10.18.5 Briar Wallace/Blender Foundation Recent Development
13.19 The OGRE Team (Organization)
10.19.1 The OGRE Team (Organization) Company Details
10.19.2 The OGRE Team (Organization) Business Overview and Its Total Revenue
10.19.3 The OGRE Team (Organization) Game Engines Introduction
10.19.4 The OGRE Team (Organization) Revenue in Game Engines Business (2015-2020)
10.19.5 The OGRE Team (Organization) Recent Development
13.20 Godot Engine (Community developed)
10.20.1 Godot Engine (Community developed) Company Details
10.20.2 Godot Engine (Community developed) Business Overview and Its Total Revenue
10.20.3 Godot Engine (Community developed) Game Engines Introduction
10.20.4 Godot Engine (Community developed) Revenue in Game Engines Business (2015-2020)
10.20.5 Godot Engine (Community developed) Recent Development
13.21 Mario Zechner (Personal)
10.21.1 Mario Zechner (Personal) Company Details
10.21.2 Mario Zechner (Personal) Business Overview and Its Total Revenue
10.21.3 Mario Zechner (Personal) Game Engines Introduction
10.21.4 Mario Zechner (Personal) Revenue in Game Engines Business (2015-2020)
10.21.5 Mario Zechner (Personal) Recent Development
14 Analyst's Viewpoints/Conclusions
15 Appendix
15.1 Research Methodology
15.1.1 Methodology/Research Approach
15.1.2 Data Source
15.2 Disclaimer
15.3 Author Details
List of Tables
Table 1. Game Engines Key Market Segments
Table 2. Key Players Covered: Ranking by Game Engines Revenue
Table 3. Ranking of Global Top Game Engines Manufacturers by Revenue (US$ Million) in 2019
Table 4. Global Game Engines Market Size Growth Rate by Type (US$ Million): 2020 VS 2026
Table 5. Key Players of 3D Game Engines
Table 6. Key Players of 2.5D Game Engines
Table 7. Key Players of 2D Game Engines
Table 8. COVID-19 Impact Global Market: (Four Game Engines Market Size Forecast Scenarios)
Table 9. Opportunities and Trends for Game Engines Players in the COVID-19 Landscape
Table 10. Present Opportunities in China & Elsewhere Due to the Coronavirus Crisis
Table 11. Key Regions/Countries Measures against Covid-19 Impact
Table 12. Proposal for Game Engines Players to Combat Covid-19 Impact
Table 13. Global Game Engines Market Size Growth by Application (US$ Million): 2020 VS 2026
Table 14. Global Game Engines Market Size by Regions (US$ Million): 2020 VS 2026
Table 15. Global Game Engines Market Size by Regions (2015-2020) (US$ Million)
Table 16. Global Game Engines Market Share by Regions (2015-2020)
Table 17. Global Game Engines Forecasted Market Size by Regions (2021-2026) (US$ Million)
Table 18. Global Game Engines Market Share by Regions (2021-2026)
Table 19. Market Top Trends
Table 20. Key Drivers: Impact Analysis
Table 21. Key Challenges
Table 22. Game Engines Market Growth Strategy
Table 23. Main Points Interviewed from Key Game Engines Players
Table 24. Global Game Engines Revenue by Players (2015-2020) (Million US$)
Table 25. Global Game Engines Market Share by Players (2015-2020)
Table 26. Global Top Game Engines Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Game Engines as of 2019)
Table 27. Global Game Engines by Players Market Concentration Ratio (CR5 and HHI)
Table 28. Key Players Headquarters and Area Served
Table 29. Key Players Game Engines Product Solution and Service
Table 30. Date of Enter into Game Engines Market
Table 31. Mergers & Acquisitions, Expansion Plans
Table 32. Global Game Engines Market Size by Type (2015-2020) (Million US$)
Table 33. Global Game Engines Market Size Share by Type (2015-2020)
Table 34. Global Game Engines Revenue Market Share by Type (2021-2026)
Table 35. Global Game Engines Market Size Share by Application (2015-2020)
Table 36. Global Game Engines Market Size by Application (2015-2020) (Million US$)
Table 37. Global Game Engines Market Size Share by Application (2021-2026)
Table 38. North America Key Players Game Engines Revenue (2019-2020) (Million US$)
Table 39. North America Key Players Game Engines Market Share (2019-2020)
Table 40. North America Game Engines Market Size by Type (2015-2020) (Million US$)
Table 41. North America Game Engines Market Share by Type (2015-2020)
Table 42. North America Game Engines Market Size by Application (2015-2020) (Million US$)
Table 43. North America Game Engines Market Share by Application (2015-2020)
Table 44. Europe Key Players Game Engines Revenue (2019-2020) (Million US$)
Table 45. Europe Key Players Game Engines Market Share (2019-2020)
Table 46. Europe Game Engines Market Size by Type (2015-2020) (Million US$)
Table 47. Europe Game Engines Market Share by Type (2015-2020)
Table 48. Europe Game Engines Market Size by Application (2015-2020) (Million US$)
Table 49. Europe Game Engines Market Share by Application (2015-2020)
Table 50. China Key Players Game Engines Revenue (2019-2020) (Million US$)
Table 51. China Key Players Game Engines Market Share (2019-2020)
Table 52. China Game Engines Market Size by Type (2015-2020) (Million US$)
Table 53. China Game Engines Market Share by Type (2015-2020)
Table 54. China Game Engines Market Size by Application (2015-2020) (Million US$)
Table 55. China Game Engines Market Share by Application (2015-2020)
Table 56. Japan Key Players Game Engines Revenue (2019-2020) (Million US$)
Table 57. Japan Key Players Game Engines Market Share (2019-2020)
Table 58. Japan Game Engines Market Size by Type (2015-2020) (Million US$)
Table 59. Japan Game Engines Market Share by Type (2015-2020)
Table 60. Japan Game Engines Market Size by Application (2015-2020) (Million US$)
Table 61. Japan Game Engines Market Share by Application (2015-2020)
Table 62. Southeast Asia Key Players Game Engines Revenue (2019-2020) (Million US$)
Table 63. Southeast Asia Key Players Game Engines Market Share (2019-2020)
Table 64. Southeast Asia Game Engines Market Size by Type (2015-2020) (Million US$)
Table 65. Southeast Asia Game Engines Market Share by Type (2015-2020)
Table 66. Southeast Asia Game Engines Market Size by Application (2015-2020) (Million US$)
Table 67. Southeast Asia Game Engines Market Share by Application (2015-2020)
Table 68. India Key Players Game Engines Revenue (2019-2020) (Million US$)
Table 69. India Key Players Game Engines Market Share (2019-2020)
Table 70. India Game Engines Market Size by Type (2015-2020) (Million US$)
Table 71. India Game Engines Market Share by Type (2015-2020)
Table 72. India Game Engines Market Size by Application (2015-2020) (Million US$)
Table 73. India Game Engines Market Share by Application (2015-2020)
Table 74. Central & South America Key Players Game Engines Revenue (2019-2020) (Million US$)
Table 75. Central & South America Key Players Game Engines Market Share (2019-2020)
Table 76. Central & South America Game Engines Market Size by Type (2015-2020) (Million US$)
Table 77. Central & South America Game Engines Market Share by Type (2015-2020)
Table 78. Central & South America Game Engines Market Size by Application (2015-2020) (Million US$)
Table 79. Central & South America Game Engines Market Share by Application (2015-2020)
Table 80. Unity Technologies Company Details
Table 81. Unity Technologies Business Overview
Table 82. Unity Technologies Product
Table 83. Unity Technologies Revenue in Game Engines Business (2015-2020) (Million US$)
Table 84. Unity Technologies Recent Development
Table 85. Epic Games Company Details
Table 86. Epic Games Business Overview
Table 87. Epic Games Product
Table 88. Epic Games Revenue in Game Engines Business (2015-2020) (Million US$)
Table 89. Epic Games Recent Development
Table 90. Chukong Tech Company Details
Table 91. Chukong Tech Business Overview
Table 92. Chukong Tech Product
Table 93. Chukong Tech Revenue in Game Engines Business (2015-2020) (Million US$)
Table 94. Chukong Tech Recent Development
Table 95. Crytek Company Details
Table 96. Crytek Business Overview
Table 97. Crytek Product
Table 98. Crytek Revenue in Game Engines Business (2015-2020) (Million US$)
Table 99. Crytek Recent Development
Table 100. Valve Company Details
Table 101. Valve Business Overview
Table 102. Valve Product
Table 103. Valve Revenue in Game Engines Business (2015-2020) (Million US$)
Table 104. Valve Recent Development
Table 105. YoYo Games Company Details
Table 106. YoYo Games Business Overview
Table 107. YoYo Games Product
Table 108. YoYo Games Revenue in Game Engines Business (2015-2020) (Million US$)
Table 109. YoYo Games Recent Development
Table 110. The Game Creators Company Details
Table 111. The Game Creators Business Overview
Table 112. The Game Creators Product
Table 113. The Game Creators Revenue in Game Engines Business (2015-2020) (Million US$)
Table 114. The Game Creators Recent Development
Table 115. Marmalade Tech Business Overview
Table 116. Marmalade Tech Product
Table 117. Marmalade Tech Company Details
Table 118. Marmalade Tech Revenue in Game Engines Business (2015-2020) (Million US$)
Table 119. Marmalade Tech Recent Development
Table 120. Idea Fabrik Company Details
Table 121. Idea Fabrik Business Overview
Table 122. Idea Fabrik Product
Table 123. Idea Fabrik Revenue in Game Engines Business (2015-2020) (Million US$)
Table 124. Idea Fabrik Recent Development
Table 125. Leadwerks Software Company Details
Table 126. Leadwerks Software Business Overview
Table 127. Leadwerks Software Product
Table 128. Leadwerks Software Revenue in Game Engines Business (2015-2020) (Million US$)
Table 129. Leadwerks Software Recent Development
Table 130. Sony Company Details
Table 131. Sony Business Overview
Table 132. Sony Product
Table 133. Sony Revenue in Game Engines Business (2015-2020) (Million US$)
Table 134. Sony Recent Development
Table 135. Amazon Company Details
Table 136. Amazon Business Overview
Table 137. Amazon Product
Table 138. Amazon Revenue in Game Engines Business (2015-2020) (Million US$)
Table 139. Amazon Recent Development
Table 140. GameSalad Company Details
Table 141. GameSalad Business Overview
Table 142. GameSalad Product
Table 143. GameSalad Revenue in Game Engines Business (2015-2020) (Million US$)
Table 144. GameSalad Recent Development
Table 145. Scirra Company Details
Table 146. Scirra Business Overview
Table 147. Scirra Product
Table 148. Scirra Revenue in Game Engines Business (2015-2020) (Million US$)
Table 149. Scirra Recent Development
Table 150. Corona Labs (Organization) Company Details
Table 151. Corona Labs (Organization) Business Overview
Table 152. Corona Labs (Organization) Product
Table 153. Corona Labs (Organization) Revenue in Game Engines Business (2015-2020) (Million US$)
Table 154. Corona Labs (Organization) Recent Development
Table 155. Silicon Studio Company Details
Table 156. Silicon Studio Business Overview
Table 157. Silicon Studio Product
Table 158. Silicon Studio Revenue in Game Engines Business (2015-2020) (Million US$)
Table 159. Silicon Studio Recent Development
Table 160. Garage Games Company Details
Table 161. Garage Games Business Overview
Table 162. Garage Games Product
Table 163. Garage Games Revenue in Game Engines Business (2015-2020) (Million US$)
Table 164. Garage Games Recent Development
Table 165. Briar Wallace/Blender Foundation Company Details
Table 166. Briar Wallace/Blender Foundation Business Overview
Table 167. Briar Wallace/Blender Foundation Product
Table 168. Briar Wallace/Blender Foundation Revenue in Game Engines Business (2015-2020) (Million US$)
Table 169. Briar Wallace/Blender Foundation Recent Development
Table 170. The OGRE Team (Organization) Company Details
Table 171. The OGRE Team (Organization) Business Overview
Table 172. The OGRE Team (Organization) Product
Table 173. The OGRE Team (Organization) Revenue in Game Engines Business (2015-2020) (Million US$)
Table 174. The OGRE Team (Organization) Recent Development
Table 175. Godot Engine (Community developed) Company Details
Table 176. Godot Engine (Community developed) Business Overview
Table 177. Godot Engine (Community developed) Product
Table 178. Godot Engine (Community developed) Revenue in Game Engines Business (2015-2020) (Million US$)
Table 179. Godot Engine (Community developed) Recent Development
Table 180. Mario Zechner (Personal) Company Details
Table 181. Mario Zechner (Personal) Business Overview
Table 182. Mario Zechner (Personal) Product
Table 183. Mario Zechner (Personal) Revenue in Game Engines Business (2015-2020) (Million US$)
Table 184. Mario Zechner (Personal) Recent Development
Table 185. Research Programs/Design for This Report
Table 186. Key Data Information from Secondary Sources
Table 187. Key Data Information from Primary Sources
List of Figures
Figure 1. Global Game Engines Market Share by Type: 2020 VS 2026
Figure 2. 3D Game Engines Features
Figure 3. 2.5D Game Engines Features
Figure 4. 2D Game Engines Features
Figure 5. Global Game Engines Market Share by Application: 2020 VS 2026
Figure 6. PC Games Case Studies
Figure 7. Mobile Games Case Studies
Figure 8. TV Games Case Studies
Figure 9. Other Games Case Studies
Figure 10. Game Engines Report Years Considered
Figure 11. Global Game Engines Market Size YoY Growth 2015-2026 (US$ Million)
Figure 12. Global Game Engines Market Share by Regions: 2020 VS 2026
Figure 13. Global Game Engines Market Share by Regions (2021-2026)
Figure 14. Porter's Five Forces Analysis
Figure 15. Global Game Engines Market Share by Players in 2019
Figure 16. Global Top Game Engines Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Game Engines as of 2019
Figure 17. The Top 10 and 5 Players Market Share by Game Engines Revenue in 2019
Figure 18. North America Game Engines Market Size YoY Growth (2015-2020) (Million US$)
Figure 19. Europe Game Engines Market Size YoY Growth (2015-2020) (Million US$)
Figure 20. China Game Engines Market Size YoY Growth (2015-2020) (Million US$)
Figure 21. Japan Game Engines Market Size YoY Growth (2015-2020) (Million US$)
Figure 22. Southeast Asia Game Engines Market Size YoY Growth (2015-2020) (Million US$)
Figure 23. India Game Engines Market Size YoY Growth (2015-2020) (Million US$)
Figure 24. Central & South America Game Engines Market Size YoY Growth (2015-2020) (Million US$)
Figure 25. Unity Technologies Total Revenue (US$ Million): 2019 Compared with 2018
Figure 26. Unity Technologies Revenue Growth Rate in Game Engines Business (2015-2020)
Figure 27. Epic Games Total Revenue (US$ Million): 2019 Compared with 2018
Figure 28. Epic Games Revenue Growth Rate in Game Engines Business (2015-2020)
Figure 29. Chukong Tech Total Revenue (US$ Million): 2019 Compared with 2018
Figure 30. Chukong Tech Revenue Growth Rate in Game Engines Business (2015-2020)
Figure 31. Crytek Total Revenue (US$ Million): 2019 Compared with 2018
Figure 32. Crytek Revenue Growth Rate in Game Engines Business (2015-2020)
Figure 33. Valve Total Revenue (US$ Million): 2019 Compared with 2018
Figure 34. Valve Revenue Growth Rate in Game Engines Business (2015-2020)
Figure 35. YoYo Games Total Revenue (US$ Million): 2019 Compared with 2018
Figure 36. YoYo Games Revenue Growth Rate in Game Engines Business (2015-2020)
Figure 37. The Game Creators Total Revenue (US$ Million): 2019 Compared with 2018
Figure 38. The Game Creators Revenue Growth Rate in Game Engines Business (2015-2020)
Figure 39. Marmalade Tech Total Revenue (US$ Million): 2019 Compared with 2018
Figure 40. Marmalade Tech Revenue Growth Rate in Game Engines Business (2015-2020)
Figure 41. Idea Fabrik Total Revenue (US$ Million): 2019 Compared with 2018
Figure 42. Idea Fabrik Revenue Growth Rate in Game Engines Business (2015-2020)
Figure 43. Leadwerks Software Total Revenue (US$ Million): 2019 Compared with 2018
Figure 44. Leadwerks Software Revenue Growth Rate in Game Engines Business (2015-2020)
Figure 45. Sony Total Revenue (US$ Million): 2019 Compared with 2018
Figure 46. Sony Revenue Growth Rate in Game Engines Business (2015-2020)
Figure 47. Amazon Total Revenue (US$ Million): 2019 Compared with 2018
Figure 48. Amazon Revenue Growth Rate in Game Engines Business (2015-2020)
Figure 49. GameSalad Total Revenue (US$ Million): 2019 Compared with 2018
Figure 50. GameSalad Revenue Growth Rate in Game Engines Business (2015-2020)
Figure 51. Scirra Total Revenue (US$ Million): 2019 Compared with 2018
Figure 52. Scirra Revenue Growth Rate in Game Engines Business (2015-2020)
Figure 53. Corona Labs (Organization) Total Revenue (US$ Million): 2019 Compared with 2018
Figure 54. Corona Labs (Organization) Revenue Growth Rate in Game Engines Business (2015-2020)
Figure 55. Silicon Studio Total Revenue (US$ Million): 2019 Compared with 2018
Figure 56. Silicon Studio Revenue Growth Rate in Game Engines Business (2015-2020)
Figure 57. Garage Games Total Revenue (US$ Million): 2019 Compared with 2018
Figure 58. Garage Games Revenue Growth Rate in Game Engines Business (2015-2020)
Figure 59. Briar Wallace/Blender Foundation Total Revenue (US$ Million): 2019 Compared with 2018
Figure 60. Briar Wallace/Blender Foundation Revenue Growth Rate in Game Engines Business (2015-2020)
Figure 61. The OGRE Team (Organization) Total Revenue (US$ Million): 2019 Compared with 2018
Figure 62. The OGRE Team (Organization) Revenue Growth Rate in Game Engines Business (2015-2020)
Figure 63. Godot Engine (Community developed) Total Revenue (US$ Million): 2019 Compared with 2018
Figure 64. Godot Engine (Community developed) Revenue Growth Rate in Game Engines Business (2015-2020)
Figure 65. Bottom-up and Top-down Approaches for This Report
Figure 66. Data Triangulation
Figure 67. Key Executives Interviewed
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