COVID-19 Impact on Games and Puzzles Market, Global Research Reports 2020-2021

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Date: 21-May-2020
No. of pages: 104
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This report covers market size and forecasts of Games and Puzzles, including the following market information:

- Global Games and Puzzles Market Size, 2019-2021, and 2020 (quarterly data), (US$ Million)

- Global Games and Puzzles Market Size by Type and by Application, 2019-2021, and 2020 (quarterly data), (US$ Million)

- Global Games and Puzzles Market Size by Region (and Key Countries), 2019-2021, and 2020 (quarterly data), (US$ Million)

- Global Games and Puzzles Market Size by Company, 2019- 2020 (quarterly data), (US$ Million)

Key market players

Major competitors identified in this market include Hasbro, LEGO, Mattel, Bandai, TOMY, Ravensburger AG, Buffalo Games, Springbok Puzzles, Cobble Hill (Outset Media), Castor Drukarnia, Ceaco, Inc., Gibsons, Educa Borras, S.A.U., Eurographics, Inc., Heye Puzzle, Piatnik, MasterPieces Puzzle Company, Royal Jumbo BV, Schmidt Spiele GmbH, etc.

Based on the Region:

- Asia-Pacific (China, Japan, South Korea, India and ASEAN)

- North America (US and Canada)

- Europe (Germany, France, UK and Italy)

- Rest of World (Latin America, Middle East & Africa)

Based on the Type:

- Games

- Jigsaw Puzzles

- Photo Puzzles

- 3D Puzzles

- Others

Based on the Application:

- Kids

- Adults

COVID-19 Impact on Games and Puzzles Market, Global Research Reports 2020-2021

Table of Contents
1.1 Research Scope
1.2 Market Segmentation
1.3 Research Objectives
1.4 Research Methodology
1.4.1 Research Process
1.4.2 Data Triangulation
1.4.3 Research Approach
1.4.4 Base Year
1.5 Coronavirus Disease 2019 (Covid-19) Impact Will Have a Severe Impact on Global Growth
1.5.1 Covid-19 Impact: Global GDP Growth, 2019, 2020 and 2021 Projections
1.5.2 Covid-19 Impact: Commodity Prices Indices
1.5.3 Covid-19 Impact: Global Major Government Policy
1.6 The Covid-19 Impact on Games and Puzzles Industry
1.7 COVID-19 Impact: Games and Puzzles Market Trends
2 Global Games and Puzzles Quarterly Market Size Analysis
2.1 Games and Puzzles Business Impact Assessment - COVID-19
2.1.1 Global Games and Puzzles Market Size, Pre-COVID-19 and Post- COVID-19 Comparison, 2015-2026
2.2 Global Games and Puzzles Quarterly Market Size 2020-2021
2.3 COVID-19-Driven Market Dynamics and Factor Analysis
2.3.1 Drivers
2.3.2 Restraints
2.3.3 Opportunities
2.3.4 Challenges
3 Quarterly Competitive Assessment, 2020
3.1 By Players, Global Games and Puzzles Quarterly Market Size, 2019 VS 2020
3.2 By Players, Games and Puzzles Headquarters and Area Served
3.3 Date of Key Players Enter into Games and Puzzles Market
3.4 Key Players Games and Puzzles Product Offered
3.5 Mergers & Acquisitions, Expansion Plans
4 Impact of Covid-19 on Games and Puzzles Segments, By Type
4.1 Introduction
1.4.1 Games
1.4.2 Jigsaw Puzzles
1.4.3 Photo Puzzles
1.4.4 3D Puzzles
1.4.5 Others
4.2 By Type, Global Games and Puzzles Market Size, 2019-2021
5 Impact of Covid-19 on Games and Puzzles Segments, By Application
5.1 Overview
5.5.1 Kids
5.5.2 Adults
5.2 By Application, Global Games and Puzzles Market Size, 2019-2021
5.2.1 By Application, Global Games and Puzzles Market Size by Application, 2019-2021
6 Geographic Analysis
6.1 Introduction
6.2 North America
6.2.1 Macroeconomic Indicators of US
6.2.2 US
6.2.3 Canada
6.3 Europe
6.3.1 Macroeconomic Indicators of Europe
6.3.2 Germany
6.3.3 France
6.3.4 UK
6.3.5 Italy
6.4 Asia-Pacific
6.4.1 Macroeconomic Indicators of Asia-Pacific
6.4.2 China
6.4.3 Japan
6.4.4 South Korea
6.4.5 India
6.4.6 ASEAN
6.5 Rest of World
6.5.1 Latin America
6.5.2 Middle East and Africa
7 Company Profiles
7.1 Hasbro
7.1.1 Hasbro Business Overview
7.1.2 Hasbro Games and Puzzles Quarterly Revenue, 2020
7.1.3 Hasbro Games and Puzzles Product Introduction
7.1.4 Hasbro Response to COVID-19 and Related Developments
7.2 LEGO
7.2.1 LEGO Business Overview
7.2.2 LEGO Games and Puzzles Quarterly Revenue, 2020
7.2.3 LEGO Games and Puzzles Product Introduction
7.2.4 LEGO Response to COVID-19 and Related Developments
7.3 Mattel
7.3.1 Mattel Business Overview
7.3.2 Mattel Games and Puzzles Quarterly Revenue, 2020
7.3.3 Mattel Games and Puzzles Product Introduction
7.3.4 Mattel Response to COVID-19 and Related Developments
7.4 Bandai
7.4.1 Bandai Business Overview
7.4.2 Bandai Games and Puzzles Quarterly Revenue, 2020
7.4.3 Bandai Games and Puzzles Product Introduction
7.4.4 Bandai Response to COVID-19 and Related Developments
7.5 TOMY
7.5.1 TOMY Business Overview
7.5.2 TOMY Games and Puzzles Quarterly Revenue, 2020
7.5.3 TOMY Games and Puzzles Product Introduction
7.5.4 TOMY Response to COVID-19 and Related Developments
7.6 Ravensburger AG
7.6.1 Ravensburger AG Business Overview
7.6.2 Ravensburger AG Games and Puzzles Quarterly Revenue, 2020
7.6.3 Ravensburger AG Games and Puzzles Product Introduction
7.6.4 Ravensburger AG Response to COVID-19 and Related Developments
7.7 Buffalo Games
7.7.1 Buffalo Games Business Overview
7.7.2 Buffalo Games Games and Puzzles Quarterly Revenue, 2020
7.7.3 Buffalo Games Games and Puzzles Product Introduction
7.7.4 Buffalo Games Response to COVID-19 and Related Developments
7.8 Springbok Puzzles
7.8.1 Springbok Puzzles Business Overview
7.8.2 Springbok Puzzles Games and Puzzles Quarterly Revenue, 2020
7.8.3 Springbok Puzzles Games and Puzzles Product Introduction
7.8.4 Springbok Puzzles Response to COVID-19 and Related Developments
7.9 Cobble Hill (Outset Media)
7.9.1 Cobble Hill (Outset Media) Business Overview
7.9.2 Cobble Hill (Outset Media) Games and Puzzles Quarterly Revenue, 2020
7.9.3 Cobble Hill (Outset Media) Games and Puzzles Product Introduction
7.9.4 Cobble Hill (Outset Media) Response to COVID-19 and Related Developments
7.10 Castor Drukarnia
7.10.1 Castor Drukarnia Business Overview
7.10.2 Castor Drukarnia Games and Puzzles Quarterly Revenue, 2020
7.10.3 Castor Drukarnia Games and Puzzles Product Introduction
7.10.4 Castor Drukarnia Response to COVID-19 and Related Developments
7.11 Ceaco, Inc.
7.11.1 Ceaco, Inc. Business Overview
7.11.2 Ceaco, Inc. Games and Puzzles Quarterly Revenue, 2020
7.11.3 Ceaco, Inc. Games and Puzzles Product Introduction
7.11.4 Ceaco, Inc. Response to COVID-19 and Related Developments
7.12 Gibsons
7.12.1 Gibsons Business Overview
7.12.2 Gibsons Games and Puzzles Quarterly Revenue, 2020
7.12.3 Gibsons Games and Puzzles Product Introduction
7.12.4 Gibsons Response to COVID-19 and Related Developments
7.13 Educa Borras, S.A.U.
7.13.1 Educa Borras, S.A.U. Business Overview
7.13.2 Educa Borras, S.A.U. Games and Puzzles Quarterly Revenue, 2020
7.13.3 Educa Borras, S.A.U. Games and Puzzles Product Introduction
7.13.4 Educa Borras, S.A.U. Response to COVID-19 and Related Developments
7.14 Eurographics, Inc.
7.14.1 Eurographics, Inc. Business Overview
7.14.2 Eurographics, Inc. Games and Puzzles Quarterly Revenue, 2020
7.14.3 Eurographics, Inc. Games and Puzzles Product Introduction
7.14.4 Eurographics, Inc. Response to COVID-19 and Related Developments
7.15 Heye Puzzle
7.15.1 Heye Puzzle Business Overview
7.15.2 Heye Puzzle Games and Puzzles Quarterly Revenue, 2020
7.15.3 Heye Puzzle Games and Puzzles Product Introduction
7.15.4 Heye Puzzle Response to COVID-19 and Related Developments
7.16 Piatnik
7.16.1 Piatnik Business Overview
7.16.2 Piatnik Games and Puzzles Quarterly Revenue, 2020
7.16.3 Piatnik Games and Puzzles Product Introduction
7.16.4 Piatnik Response to COVID-19 and Related Developments
7.17 MasterPieces Puzzle Company
7.17.1 MasterPieces Puzzle Company Business Overview
7.17.2 MasterPieces Puzzle Company Games and Puzzles Quarterly Revenue, 2020
7.17.3 MasterPieces Puzzle Company Games and Puzzles Product Introduction
7.17.4 MasterPieces Puzzle Company Response to COVID-19 and Related Developments
7.18 Royal Jumbo BV
7.18.1 Royal Jumbo BV Business Overview
7.18.2 Royal Jumbo BV Games and Puzzles Quarterly Revenue, 2020
7.18.3 Royal Jumbo BV Games and Puzzles Product Introduction
7.18.4 Royal Jumbo BV Response to COVID-19 and Related Developments
7.19 Schmidt Spiele GmbH
7.19.1 Schmidt Spiele GmbH Business Overview
7.19.2 Schmidt Spiele GmbH Games and Puzzles Quarterly Revenue, 2020
7.19.3 Schmidt Spiele GmbH Games and Puzzles Product Introduction
7.19.4 Schmidt Spiele GmbH Response to COVID-19 and Related Developments
8 Key Findings
9 Appendix
9.1 About US
9.2 Disclaimer
List of Tables
Table 1. Overview of the World Economic Outlook Projections
Table 2. Summary of World Real per Capita Output (Annual percent change; in international currency at purchasing power parity)
Table 3. European Economies: Real GDP, Consumer Prices, Current Account Balance, and Unemployment (Annual percent change, unless noted otherwise)
Table 4. Asian and Pacific Economies: Real GDP, Consumer Prices, Current Account Balance, and Unemployment (Annual percent change, unless noted otherwise)
Table 5. Western Hemisphere Economies: Real GDP, Consumer Prices, Current Account Balance, and Unemployment (Annual percent change, unless noted otherwise)
Table 6. Middle Eastern and Central Asian Economies: Real GDP, Consumer Prices, Current Account Balance, and Unemployment (Annual percent change, unless noted otherwise)
Table 7. Covid-19 Impact: Global Major Government Policy
Table 8. The Covid-19 Impact on Games and Puzzles Assessment
Table 9. COVID-19 Impact: Games and Puzzles Market Trends
Table 10. COVID-19 Impact Global Games and Puzzles Market Size
Table 11. Global Games and Puzzles Quarterly Market Size, 2020 (US$ Million)
Table 12. Global Games and Puzzles Market Size, Pre-COVID-19 and Post- COVID-19 Quarterly Comparison, 2020-2021 (US$ Million)
Table 13. Global Games and Puzzles Market Growth Drivers
Table 14. Global Games and Puzzles Market Restraints
Table 15. Global Games and Puzzles Market Opportunities
Table 16. Global Games and Puzzles Market Challenges
Table 17. By Players, Games and Puzzles Quarterly Revenue, 2019 VS 2020 (US$ Million)
Table 18. Key Players, Games and Puzzles Revenue Market Share, 2019 VS 2020 (%)
Table 19. Key Games and Puzzles Players Headquarters and Area Served
Table 20. Date of Key Players Enter into Games and Puzzles Market
Table 21. Key Players Games and Puzzles Product Type
Table 22. Mergers & Acquisitions, Expansion Plans
Table 23. By Players, Global Games and Puzzles Market Size 2019-2021, (US$ Million)
Table 24. Global Games and Puzzles Market Size by Application: 2019-2021 (US$ Million)
Table 25. Global Games and Puzzles Market Size by Region, 2019-2021 (US$ Million)
Table 26. By Country, North America Games and Puzzles Market Size, 2019-2021 (US$ Million)
Table 27. By Type, US Games and Puzzles Market Size, 2019-2021 (US$ Million)
Table 28. By Application, US Games and Puzzles Market Size, 2019-2021 (US$ Million)
Table 29. By Type, Canada Games and Puzzles Market Size, 2019-2021 (US$ Million)
Table 30. By Application, Canada Games and Puzzles Market Size, 2019-2021 (US$ Million)
Table 31. Macroeconomic Indicators of Europe (Germany, France, UK and Italy)
Table 32. By Country, Europe Games and Puzzles Market Size, 2019-2021 (US$ Million)
Table 33. By Type, Germany Games and Puzzles Market Size, 2019-2021 (US$ Million)
Table 34. By Application, Germany Games and Puzzles Market Size, 2019-2021 (US$ Million)
Table 35. By Type, France Games and Puzzles Market Size, 2019-2021 (US$ Million)
Table 36. By Application, France Games and Puzzles Market Size, 2019-2021 (US$ Million)
Table 37. By Type, UK Games and Puzzles Market Size, 2019-2021 (US$ Million)
Table 38. By Application, UK Games and Puzzles Market Size, 2019-2021 (US$ Million)
Table 39. By Type, Italy Games and Puzzles Market Size, 2019-2021 (US$ Million)
Table 40. By Application, Italy Games and Puzzles Market Size, 2019-2021 (US$ Million)
Table 41. Macroeconomic Indicators of Asia-Pacific (China, Japan, South Korea, India and ASEAN)
Table 42. By Region, Asia-Pacific Games and Puzzles Market Size, 2019-2021 (US$ Million)
Table 43. By Type, China Games and Puzzles Market Size, 2019-2021 (US$ Million)
Table 44. By Application, China Games and Puzzles Market Size, 2019-2021 (US$ Million)
Table 45. By Type, Japan Games and Puzzles Market Size, 2019-2021 (US$ Million)
Table 46. By Application, Japan Games and Puzzles Market Size, 2019-2021 (US$ Million)
Table 47. By Type, South Korea Games and Puzzles Market Size, 2019-2021 (US$ Million)
Table 48. By Application, South Korea Games and Puzzles Market Size, 2019-2021 (US$ Million)
Table 49. By Type, India Games and Puzzles Market Size, 2019-2021 (US$ Million)
Table 50. By Application, India Games and Puzzles Market Size, 2019-2021 (US$ Million)
Table 51. By Type, ASEAN Games and Puzzles Market Size, 2019-2021 (US$ Million)
Table 52. By Application, ASEAN Games and Puzzles Market Size, 2019-2021 (US$ Million)
Table 53. By Type, Latin America Games and Puzzles Market Size, 2019-2021 (US$ Million)
Table 54. By Application, Latin America Games and Puzzles Market Size, 2019-2021 (US$ Million)
Table 55. By Type, Middle East and Africa Games and Puzzles Market Size, 2019-2021 (US$ Million)
Table 56. By Application, Middle East and Africa Games and Puzzles Market Size, 2019-2021 (US$ Million)
Table 57. Hasbro Business Overview
Table 58. Hasbro Games and Puzzles Revenue (US$ Million), (Q1, Q2, Q3, Q4) Quarter 2020
Table 59. Hasbro Games and Puzzles Product
Table 60. Hasbro Response to COVID-19 and Related Developments
Table 61. LEGO Business Overview
Table 62. LEGO Games and Puzzles Revenue (US$ Million), (Q1, Q2, Q3, Q4) Quarter 2020
Table 63. LEGO Games and Puzzles Product
Table 64. LEGO Response to COVID-19 and Related Developments
Table 65. Mattel Business Overview
Table 66. Mattel Games and Puzzles Revenue (US$ Million), (Q1, Q2, Q3, Q4) Quarter 2020
Table 67. Mattel Games and Puzzles Product
Table 68. Mattel Response to COVID-19 and Related Developments
Table 69. Bandai Business Overview
Table 70. Bandai Games and Puzzles Revenue (US$ Million), (Q1, Q2, Q3, Q4) Quarter 2020
Table 71. Bandai Games and Puzzles Product
Table 72. Bandai Response to COVID-19 and Related Developments
Table 73. TOMY Business Overview
Table 74. TOMY Games and Puzzles Revenue (US$ Million), (Q1, Q2, Q3, Q4) Quarter 2020
Table 75. TOMY Games and Puzzles Product
Table 76. TOMY Response to COVID-19 and Related Developments
Table 77. Ravensburger AG Business Overview
Table 78. Ravensburger AG Games and Puzzles Revenue (US$ Million), (Q1, Q2, Q3, Q4) Quarter 2020
Table 79. Ravensburger AG Games and Puzzles Product
Table 80. Ravensburger AG Response to COVID-19 and Related Developments
Table 81. Buffalo Games Business Overview
Table 82. Buffalo Games Games and Puzzles Revenue (US$ Million), (Q1, Q2, Q3, Q4) Quarter 2020
Table 83. Buffalo Games Games and Puzzles Product
Table 84. Buffalo Games Response to COVID-19 and Related Developments
Table 85. Springbok Puzzles Business Overview
Table 86. Springbok Puzzles Games and Puzzles Revenue (US$ Million), (Q1, Q2, Q3, Q4) Quarter 2020
Table 87. Springbok Puzzles Games and Puzzles Product
Table 88. Springbok Puzzles Response to COVID-19 and Related Developments
Table 89. Cobble Hill (Outset Media) Business Overview
Table 90. Cobble Hill (Outset Media) Games and Puzzles Revenue (US$ Million), (Q1, Q2, Q3, Q4) Quarter 2020
Table 91. Cobble Hill (Outset Media) Games and Puzzles Product
Table 92. Cobble Hill (Outset Media) Response to COVID-19 and Related Developments
Table 93. Castor Drukarnia Business Overview
Table 94. Castor Drukarnia Games and Puzzles Revenue (US$ Million), (Q1, Q2, Q3, Q4) Quarter 2020
Table 95. Castor Drukarnia Games and Puzzles Product
Table 96. Castor Drukarnia Response to COVID-19 and Related Developments
Table 97. Ceaco, Inc. Business Overview
Table 98. Ceaco, Inc. Games and Puzzles Revenue (US$ Million), (Q1, Q2, Q3, Q4) Quarter 2020
Table 99. Ceaco, Inc. Games and Puzzles Product
Table 100. Ceaco, Inc. Response to COVID-19 and Related Developments
Table 101. Gibsons Business Overview
Table 102. Gibsons Games and Puzzles Revenue (US$ Million), (Q1, Q2, Q3, Q4) Quarter 2020
Table 103. Gibsons Games and Puzzles Product
Table 104. Gibsons Response to COVID-19 and Related Developments
Table 105. Educa Borras, S.A.U. Business Overview
Table 106. Educa Borras, S.A.U. Games and Puzzles Revenue (US$ Million), (Q1, Q2, Q3, Q4) Quarter 2020
Table 107. Educa Borras, S.A.U. Games and Puzzles Product
Table 108. Educa Borras, S.A.U. Response to COVID-19 and Related Developments
Table 109. Eurographics, Inc. Business Overview
Table 110. Eurographics, Inc. Games and Puzzles Revenue (US$ Million), (Q1, Q2, Q3, Q4) Quarter 2020
Table 111. Eurographics, Inc. Games and Puzzles Product
Table 112. Eurographics, Inc. Response to COVID-19 and Related Developments
Table 113. Heye Puzzle Business Overview
Table 114. Heye Puzzle Games and Puzzles Revenue (US$ Million), (Q1, Q2, Q3, Q4) Quarter 2020
Table 115. Heye Puzzle Games and Puzzles Product
Table 116. Heye Puzzle Response to COVID-19 and Related Developments
Table 117. Piatnik Business Overview
Table 118. Piatnik Games and Puzzles Revenue (US$ Million), (Q1, Q2, Q3, Q4) Quarter 2020
Table 119. Piatnik Games and Puzzles Product
Table 120. Piatnik Response to COVID-19 and Related Developments
Table 121. MasterPieces Puzzle Company Business Overview
Table 122. MasterPieces Puzzle Company Games and Puzzles Revenue (US$ Million), (Q1, Q2, Q3, Q4) Quarter 2020
Table 123. MasterPieces Puzzle Company Games and Puzzles Product
Table 124. MasterPieces Puzzle Company Response to COVID-19 and Related Developments
Table 125. Royal Jumbo BV Business Overview
Table 126. Royal Jumbo BV Games and Puzzles Revenue (US$ Million), (Q1, Q2, Q3, Q4) Quarter 2020
Table 127. Royal Jumbo BV Games and Puzzles Product
Table 128. Royal Jumbo BV Response to COVID-19 and Related Developments
Table 129. Schmidt Spiele GmbH Business Overview
Table 130. Schmidt Spiele GmbH Games and Puzzles Revenue (US$ Million), (Q1, Q2, Q3, Q4) Quarter 2020
Table 131. Schmidt Spiele GmbH Games and Puzzles Product
Table 132. Schmidt Spiele GmbH Response to COVID-19 and Related Developments
List of Figures
Figure 1. Games and Puzzles Product Picture
Figure 2. Games and Puzzles Market Segmentation
Figure 3. Research Objectives
Figure 4. Research Process
Figure 5. Data Triangulation
Figure 6. Research Approach
Figure 7. Commodity Prices-Metals Price Indices
Figure 8. Commodity Prices- Precious Metal Price Indices
Figure 9. Commodity Prices- Agricultural Raw Material Price Indices
Figure 10. Commodity Prices- Food and Beverage Price Indices
Figure 11. Commodity Prices- Fertilizer Price Indices
Figure 12. Commodity Prices- Energy Price Indices
Figure 13. G20+: Economic Policy Responses to COVID-19
Figure 14. Global Games and Puzzles Market Size, Pre-COVID-19 and Post- COVID-19 Comparison, 2015-2026 (US$ Million)
Figure 15. Global Games and Puzzles Market Size, Pre-COVID-19 and Post- COVID-19, Year-over-Year Growth Rate, 2015-2026 (%)
Figure 16. Global Games and Puzzles Market Size, Quarterly Growth, 2020-2021 (%)
Figure 17. Global Games and Puzzles Market Size, Market Share by Type, 2019 VS 2020 (%)
Figure 18. Global Games and Puzzles Market Size, Market Share by Application, 2019 VS 2020 (%)
Figure 19. Global Games and Puzzles Market Size Market Share by Region, 2019 VS 2020 (%)
Figure 20. United States Composite PMI and GDP
Figure 21. Eurozone Composite PMI and GDP
Figure 22. Eurozone Core v. Periphery PMI Output Indices
Figure 23. Core v. Periphery PMI Employment Indices
Figure 24. UK Composite PMI and GDP
Figure 25. Caixin China Composite Output Index
Figure 26. Caixin China General Services Business Activity Index
Figure 27. Japan Composite Output Index
Figure 28. South Korea Manufacturing PMI
Figure 29. India Composite Output Index
Figure 30. ASEAN Manufacturing PMI
Figure 31. By Region, Asia-Pacific Games and Puzzles Market Size Market Share, 2019-2021
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