COVID-19 Impact on Augmented and Mixed Reality Market, Global Research Reports 2020-2021

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Date: 21-May-2020
No. of pages: 96
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This report covers market size and forecasts of Augmented and Mixed Reality, including the following market information:

- Global Augmented and Mixed Reality Market Size, 2019-2021, and 2020 (quarterly data), (US$ Million) & (K Units)

- Global Augmented and Mixed Reality Market Size by Type and by Application, 2019-2021, and 2020 (quarterly data), (US$ Million) & (K Units)

- Global Augmented and Mixed Reality Market Size by Region (and Key Countries), 2019-2021, and 2020 (quarterly data), (US$ Million) & (K Units)

- Global Augmented and Mixed Reality Market Size by Company, 2019- 2020 (quarterly data), (US$ Million) & (K Units)

Key market players

Major competitors identified in this market include Microsoft Corporation, Meta Company, Vuzix Corporation, ODG, Seiko Epson Corporation, DAQRI, Samsung Electronics Co., Ltd., Acer Inc., Dell Inc., Magic Leap, etc.

Based on the Region:

- Asia-Pacific (China, Japan, South Korea, India and ASEAN)

- North America (US and Canada)

- Europe (Germany, France, UK and Italy)

- Rest of World (Latin America, Middle East & Africa)

Based on the Type:

- Head Mounted Displays (HMDs)

- Head Up Displays (HUDs)

Based on the Application:

- Healthcare

- Industrial

- Automotive

- Aerospace and Defense

- Education

- Others

COVID-19 Impact on Augmented and Mixed Reality Market, Global Research Reports 2020-2021

Table of Contents
1.1 Research Scope
1.2 Market Segmentation
1.3 Research Objectives
1.4 Research Methodology
1.4.1 Research Process
1.4.2 Data Triangulation
1.4.3 Research Approach
1.4.4 Base Year
1.5 Coronavirus Disease 2019 (Covid-19) Impact Will Have a Severe Impact on Global Growth
1.5.1 Covid-19 Impact: Global GDP Growth, 2019, 2020 and 2021 Projections
1.5.2 Covid-19 Impact: Commodity Prices Indices
1.5.3 Covid-19 Impact: Global Major Government Policy
1.6 The Covid-19 Impact on Augmented and Mixed Reality Industry
1.7 COVID-19 Impact: Augmented and Mixed Reality Market Trends
2 Global Augmented and Mixed Reality Quarterly Market Size Analysis
2.1 Augmented and Mixed Reality Business Impact Assessment - COVID-19
2.1.1 Global Augmented and Mixed Reality Market Size, Pre-COVID-19 and Post- COVID-19 Comparison, 2015-2026
2.1.2 Global Augmented and Mixed Reality Price, Pre-COVID-19 and Post- COVID-19 Comparison, 2015-2026
2.2 Global Augmented and Mixed Reality Quarterly Market Size 2020-2021
2.3 COVID-19-Driven Market Dynamics and Factor Analysis
2.3.1 Drivers
2.3.2 Restraints
2.3.3 Opportunities
2.3.4 Challenges
3 Quarterly Competitive Assessment, 2020
3.1 Global Augmented and Mixed Reality Quarterly Market Size by Manufacturers, 2019 VS 2020
3.2 Global Augmented and Mixed Reality Factory Price by Manufacturers
3.3 Location of Key Manufacturers Augmented and Mixed Reality Manufacturing Factories and Area Served
3.4 Date of Key Manufacturers Enter into Augmented and Mixed Reality Market
3.5 Key Manufacturers Augmented and Mixed Reality Product Offered
3.6 Mergers & Acquisitions, Expansion Plans
4 Impact of Covid-19 on Augmented and Mixed Reality Segments, By Type
4.1 Introduction
1.4.1 Head Mounted Displays (HMDs)
1.4.2 Head Up Displays (HUDs)
4.2 By Type, Global Augmented and Mixed Reality Market Size, 2019-2021
4.2.1 By Type, Global Augmented and Mixed Reality Market Size by Type, 2020-2021
4.2.2 By Type, Global Augmented and Mixed Reality Price, 2020-2021
5 Impact of Covid-19 on Augmented and Mixed Reality Segments, By Application
5.1 Overview
5.5.1 Healthcare
5.5.2 Industrial
5.5.3 Automotive
5.5.4 Aerospace and Defense
5.5.5 Education
5.5.6 Others
5.2 By Application, Global Augmented and Mixed Reality Market Size, 2019-2021
5.2.1 By Application, Global Augmented and Mixed Reality Market Size by Application, 2019-2021
5.2.2 By Application, Global Augmented and Mixed Reality Price, 2020-2021
6 Geographic Analysis
6.1 Introduction
6.2 North America
6.2.1 Macroeconomic Indicators of US
6.2.2 US
6.2.3 Canada
6.3 Europe
6.3.1 Macroeconomic Indicators of Europe
6.3.2 Germany
6.3.3 France
6.3.4 UK
6.3.5 Italy
6.4 Asia-Pacific
6.4.1 Macroeconomic Indicators of Asia-Pacific
6.4.2 China
6.4.3 Japan
6.4.4 South Korea
6.4.5 India
6.4.6 ASEAN
6.5 Rest of World
6.5.1 Latin America
6.5.2 Middle East and Africa
7 Company Profiles
7.1 Microsoft Corporation
7.1.1 Microsoft Corporation Business Overview
7.1.2 Microsoft Corporation Augmented and Mixed Reality Quarterly Production and Revenue, 2020
7.1.3 Microsoft Corporation Augmented and Mixed Reality Product Introduction
7.1.4 Microsoft Corporation Response to COVID-19 and Related Developments
7.2 Meta Company
7.2.1 Meta Company Business Overview
7.2.2 Meta Company Augmented and Mixed Reality Quarterly Production and Revenue, 2020
7.2.3 Meta Company Augmented and Mixed Reality Product Introduction
7.2.4 Meta Company Response to COVID-19 and Related Developments
7.3 Vuzix Corporation
7.3.1 Vuzix Corporation Business Overview
7.3.2 Vuzix Corporation Augmented and Mixed Reality Quarterly Production and Revenue, 2020
7.3.3 Vuzix Corporation Augmented and Mixed Reality Product Introduction
7.3.4 Vuzix Corporation Response to COVID-19 and Related Developments
7.4 ODG
7.4.1 ODG Business Overview
7.4.2 ODG Augmented and Mixed Reality Quarterly Production and Revenue, 2020
7.4.3 ODG Augmented and Mixed Reality Product Introduction
7.4.4 ODG Response to COVID-19 and Related Developments
7.5 Seiko Epson Corporation
7.5.1 Seiko Epson Corporation Business Overview
7.5.2 Seiko Epson Corporation Augmented and Mixed Reality Quarterly Production and Revenue, 2020
7.5.3 Seiko Epson Corporation Augmented and Mixed Reality Product Introduction
7.5.4 Seiko Epson Corporation Response to COVID-19 and Related Developments
7.6 DAQRI
7.6.1 DAQRI Business Overview
7.6.2 DAQRI Augmented and Mixed Reality Quarterly Production and Revenue, 2020
7.6.3 DAQRI Augmented and Mixed Reality Product Introduction
7.6.4 DAQRI Response to COVID-19 and Related Developments
7.7 Samsung Electronics Co., Ltd.
7.7.1 Samsung Electronics Co., Ltd. Business Overview
7.7.2 Samsung Electronics Co., Ltd. Augmented and Mixed Reality Quarterly Production and Revenue, 2020
7.7.3 Samsung Electronics Co., Ltd. Augmented and Mixed Reality Product Introduction
7.7.4 Samsung Electronics Co., Ltd. Response to COVID-19 and Related Developments
7.8 Acer Inc.
7.8.1 Acer Inc. Business Overview
7.8.2 Acer Inc. Augmented and Mixed Reality Quarterly Production and Revenue, 2020
7.8.3 Acer Inc. Augmented and Mixed Reality Product Introduction
7.8.4 Acer Inc. Response to COVID-19 and Related Developments
7.9 Dell Inc.
7.9.1 Dell Inc. Business Overview
7.9.2 Dell Inc. Augmented and Mixed Reality Quarterly Production and Revenue, 2020
7.9.3 Dell Inc. Augmented and Mixed Reality Product Introduction
7.9.4 Dell Inc. Response to COVID-19 and Related Developments
7.10 Magic Leap
7.10.1 Magic Leap Business Overview
7.10.2 Magic Leap Augmented and Mixed Reality Quarterly Production and Revenue, 2020
7.10.3 Magic Leap Augmented and Mixed Reality Product Introduction
7.10.4 Magic Leap Response to COVID-19 and Related Developments
8 Supply Chain and Sales Channels Analysis
8.1 Augmented and Mixed Reality Supply Chain Analysis
8.1.1 Augmented and Mixed Reality Supply Chain Analysis
8.1.2 Covid-19 Impact on Augmented and Mixed Reality Supply Chain
8.2 Distribution Channels Analysis
8.2.1 Augmented and Mixed Reality Distribution Channels
8.2.2 Covid-19 Impact on Augmented and Mixed Reality Distribution Channels
8.2.3 Augmented and Mixed Reality Distributors
8.3 Augmented and Mixed Reality Customers
9 Key Findings
10 Appendix
10.1 About Us
10.2 Disclaimer
List of Tables
Table 1. Overview of the World Economic Outlook Projections
Table 2. Summary of World Real per Capita Output (Annual percent change; in international currency at purchasing power parity)
Table 3. European Economies: Real GDP, Consumer Prices, Current Account Balance, and Unemployment (Annual percent change, unless noted otherwise)
Table 4. Asian and Pacific Economies: Real GDP, Consumer Prices, Current Account Balance, and Unemployment (Annual percent change, unless noted otherwise)
Table 5. Western Hemisphere Economies: Real GDP, Consumer Prices, Current Account Balance, and Unemployment (Annual percent change, unless noted otherwise)
Table 6. Middle Eastern and Central Asian Economies: Real GDP, Consumer Prices, Current Account Balance, and Unemployment (Annual percent change, unless noted otherwise)
Table 7. Covid-19 Impact: Global Major Government Policy
Table 8. The Covid-19 Impact on Augmented and Mixed Reality Assessment
Table 9. COVID-19 Impact: Augmented and Mixed Reality Market Trends
Table 10. COVID-19 Impact Global Augmented and Mixed Reality Market Size
Table 11. Global Augmented and Mixed Reality Market Size Pre-COVID-19 and Post- COVID-19 Comparison, 2015-2026 (K Units)
Table 12. Global Augmented and Mixed Reality Price, Pre-COVID-19 and Post- COVID-19 Comparison, 2015-2026, (USD/Unit)
Table 13. Global Augmented and Mixed Reality Quarterly Market Size, 2020 (US$ Million) & (K Units)
Table 14. Global Augmented and Mixed Reality Market Size, Pre-COVID-19 and Post- COVID-19 Quarterly Comparison, 2020-2021 (US$ Million)
Table 15. Global Augmented and Mixed Reality Market Size, Pre-COVID-19 and Post- COVID-19 Quarterly Comparison, 2020-2021 (K Units)
Table 16. Global Augmented and Mixed Reality Market Growth Drivers
Table 17. Global Augmented and Mixed Reality Market Restraints
Table 18. Global Augmented and Mixed Reality Market Opportunities
Table 19. Global Augmented and Mixed Reality Market Challenges
Table 20. Key Manufacturers Augmented and Mixed Reality Quarterly Revenue, 2019 VS 2020 (US$ Million)
Table 21. Top Manufacturers, Augmented and Mixed Reality Market Size, 2019 (K Units) & (US$ Million)
Table 22. Augmented and Mixed Reality Factory Price by Manufacturers 2020 (USD/Unit)
Table 23. Location of Key Manufacturers Augmented and Mixed Reality Manufacturing Plants
Table 24. Key Manufacturers Augmented and Mixed Reality Market Served
Table 25. Date of Key Manufacturers Enter into Augmented and Mixed Reality Market
Table 26. Key Manufacturers Augmented and Mixed Reality Product Type
Table 27. Mergers & Acquisitions, Expansion Plans
Table 28. Global Augmented and Mixed Reality Market Size by Type, 2020, (US$ Million)
Table 29. Global Augmented and Mixed Reality Market Size by Type, 2020 (K Units)
Table 30. Global Augmented and Mixed Reality Price: by Type, 2020-2021 (USD/Unit)
Table 31. Global Augmented and Mixed Reality Market Size by Application: 2020-2021 (US$ Million)
Table 32. Global Augmented and Mixed Reality Market Size by Application, 2020-2021 (K Units)
Table 33. Global Augmented and Mixed Reality Price: by Application, 2020-2021 (USD/Unit)
Table 34. Global Augmented and Mixed Reality Market Size by Region, 2019-2021 (US$ Million)
Table 35. Global Augmented and Mixed Reality Market Size by Region, 2019-2021 (K Units)
Table 36. By Country, North America Augmented and Mixed Reality Market Size, 2019-2021 (US$ Million)
Table 37. By Country, North America Augmented and Mixed Reality Market Size, 2019-2021 (K Units)
Table 38. US Augmented and Mixed Reality Market Size, 2019-2021 (US$ Million) & (K Units)
Table 39. Canada Augmented and Mixed Reality Market Size, 2019-2021 (US$ Million) & (K Units)
Table 40. Macroeconomic Indicators of Europe (Germany, France, UK and Italy)
Table 41. By Country, Europe Augmented and Mixed Reality Market Size, 2019-2021 (US$ Million)
Table 42. By Country, Europe Augmented and Mixed Reality Market Size, 2019-2021 (K Units)
Table 43. Germany Augmented and Mixed Reality Market Size, 2019-2021 (US$ Million) & (K Units)
Table 44. France Augmented and Mixed Reality Market Size, 2019-2021 (US$ Million) & (K Units)
Table 45. UK Augmented and Mixed Reality Market Size, 2019-2021 (US$ Million) & (K Units)
Table 46. Italy Augmented and Mixed Reality Market Size, 2019-2021 (US$ Million) & (K Units)
Table 47. Macroeconomic Indicators of Asia-Pacific (China, Japan, South Korea, India and ASEAN)
Table 48. By Region, Asia-Pacific Augmented and Mixed Reality Market Size, 2019-2021 (US$ Million)
Table 49. By Region, Asia-Pacific Augmented and Mixed Reality Market Size, 2019-2021 (K Units)
Table 50. China Augmented and Mixed Reality Market Size, 2019-2021 (US$ Million) & (K Units)
Table 51. Japan Augmented and Mixed Reality Market Size, 2019-2021 (US$ Million) & (K Units)
Table 52. South Korea Augmented and Mixed Reality Market Size, 2019-2021 (US$ Million) & (K Units)
Table 53. India Augmented and Mixed Reality Market Size, 2019-2021 (US$ Million) & (K Units)
Table 54. ASEAN Augmented and Mixed Reality Market Size, 2019-2021 (US$ Million) & (K Units)
Table 55. Latin America Augmented and Mixed Reality Market Size, 2019-2021 (US$ Million) & (K Units)
Table 56. Middle East and Africa Augmented and Mixed Reality Market Size, 2019-2021 (US$ Million) & (K Units)
Table 57. Microsoft Corporation Business Overview
Table 58. Microsoft Corporation Augmented and Mixed Reality Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin, (Q1, Q2, Q3, Q4) Quarter 2020
Table 59. Microsoft Corporation Augmented and Mixed Reality Product
Table 60. Microsoft Corporation Response to COVID-19 and Related Developments
Table 61. Meta Company Business Overview
Table 62. Meta Company Augmented and Mixed Reality Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin, (Q1, Q2, Q3, Q4) Quarter 2020
Table 63. Meta Company Augmented and Mixed Reality Product
Table 64. Meta Company Response to COVID-19 and Related Developments
Table 65. Vuzix Corporation Business Overview
Table 66. Vuzix Corporation Augmented and Mixed Reality Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin, (Q1, Q2, Q3, Q4) Quarter 2020
Table 67. Vuzix Corporation Augmented and Mixed Reality Product
Table 68. Vuzix Corporation Response to COVID-19 and Related Developments
Table 69. ODG Business Overview
Table 70. ODG Augmented and Mixed Reality Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin, (Q1, Q2, Q3, Q4) Quarter 2020
Table 71. ODG Augmented and Mixed Reality Product
Table 72. ODG Response to COVID-19 and Related Developments
Table 73. Seiko Epson Corporation Business Overview
Table 74. Seiko Epson Corporation Augmented and Mixed Reality Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin, (Q1, Q2, Q3, Q4) Quarter 2020
Table 75. Seiko Epson Corporation Augmented and Mixed Reality Product
Table 76. Seiko Epson Corporation Response to COVID-19 and Related Developments
Table 77. DAQRI Business Overview
Table 78. DAQRI Augmented and Mixed Reality Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin, (Q1, Q2, Q3, Q4) Quarter 2020
Table 79. DAQRI Augmented and Mixed Reality Product
Table 80. DAQRI Response to COVID-19 and Related Developments
Table 81. Samsung Electronics Co., Ltd. Business Overview
Table 82. Samsung Electronics Co., Ltd. Augmented and Mixed Reality Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin, (Q1, Q2, Q3, Q4) Quarter 2020
Table 83. Samsung Electronics Co., Ltd. Augmented and Mixed Reality Product
Table 84. Samsung Electronics Co., Ltd. Response to COVID-19 and Related Developments
Table 85. Acer Inc. Business Overview
Table 86. Acer Inc. Augmented and Mixed Reality Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin, (Q1, Q2, Q3, Q4) Quarter 2020
Table 87. Acer Inc. Augmented and Mixed Reality Product
Table 88. Acer Inc. Response to COVID-19 and Related Developments
Table 89. Dell Inc. Business Overview
Table 90. Dell Inc. Augmented and Mixed Reality Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin, (Q1, Q2, Q3, Q4) Quarter 2020
Table 91. Dell Inc. Augmented and Mixed Reality Product
Table 92. Dell Inc. Response to COVID-19 and Related Developments
Table 93. Magic Leap Business Overview
Table 94. Magic Leap Augmented and Mixed Reality Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin, (Q1, Q2, Q3, Q4) Quarter 2020
Table 95. Magic Leap Augmented and Mixed Reality Product
Table 96. Magic Leap Response to COVID-19 and Related Developments
Table 97. Augmented and Mixed Reality Distributors List
Table 98. Augmented and Mixed Reality Customers List
Table 99. Covid-19 Impact on Augmented and Mixed Reality Customers
List of Figures
Figure 1. Augmented and Mixed Reality Product Picture
Figure 2. Augmented and Mixed Reality Market Segmentation
Figure 3. Research Objectives
Figure 4. Research Process
Figure 5. Data Triangulation
Figure 6. Research Approach
Figure 7. Commodity Prices-Metals Price Indices
Figure 8. Commodity Prices- Precious Metal Price Indices
Figure 9. Commodity Prices- Agricultural Raw Material Price Indices
Figure 10. Commodity Prices- Food and Beverage Price Indices
Figure 11. Commodity Prices- Fertilizer Price Indices
Figure 12. Commodity Prices- Energy Price Indices
Figure 13. G20+: Economic Policy Responses to COVID-19
Figure 14. Global Augmented and Mixed Reality Market Size, Pre-COVID-19 and Post- COVID-19 Comparison, 2015-2026 (US$ Million)
Figure 15. Global Augmented and Mixed Reality Market Size, Pre-COVID-19 and Post- COVID-19, Year-over-Year Growth Rate, 2015-2026 (%)
Figure 16. Global Augmented and Mixed Reality Market Size, Quarterly Growth, 2020-2021 (%)
Figure 17. Global Augmented and Mixed Reality Market Size, Market Share by Type, 2019 VS 2020 (%)
Figure 18. Global Augmented and Mixed Reality Market Size, Market Share by Application, 2019 VS 2020 (%)
Figure 19. Global Augmented and Mixed Reality Market Size Market Share by Region, 2019 VS 2020 (%)
Figure 20. United States Composite PMI and GDP
Figure 21. Eurozone Composite PMI and GDP
Figure 22. Eurozone Core v. Periphery PMI Output Indices
Figure 23. Core v. Periphery PMI Employment Indices
Figure 24. UK Composite PMI and GDP
Figure 25. Caixin China Composite Output Index
Figure 26. Caixin China General Services Business Activity Index
Figure 27. Japan Composite Output Index
Figure 28. South Korea Manufacturing PMI
Figure 29. India Composite Output Index
Figure 30. ASEAN Manufacturing PMI
Figure 31. By Region, Asia-Pacific Augmented and Mixed Reality Market Size Market Share, 2019-2021
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