2020-2025 Global Racing Games Market Report - Production and Consumption Professional Analysis (Impact of COVID-19)

Publisher Name :
Date: 01-Jul-2021
No. of pages: 119

The racing game type is a first-person or third-person view video game type in which players participate in any type of racing game on land, water, air or spacecraft.

This report elaborates the market size, market characteristics, and market growth of the Racing Games industry, and breaks down according to the type, application, and consumption area of Racing Games. The report also conducted a PESTEL analysis of the industry to study the main influencing factors and entry barriers of the industry.

In Chapter 3.4 of the report, the impact of the COVID-19 outbreak on the industry was fully assessed. Fully risk assessment and industry recommendations were made for Racing Games in a special period. This chapter also compares the markets of Pre COVID-19 and Post COVID-19.

In addition, chapters 8-12 consider the impact of COVID-19 on the regional economy.

Key players in the global Racing Games market covered in Chapter 13:

Bongfish

Aquiris Game Studio

Criterion

THQ Nordic

iRacing

Gameloft

Vector Unit

Slightly Mad Studios

Codemasters

Creative Mobile

Ubisoft

Fingersoft

NaturalMotion

Milestone

Electronic Arts Inc.

Turn 10 Studios (Microsoft)

In Chapter 6, on the basis of types, the Racing Games market from 2015 to 2025 is primarily split into:

F2P

P2P

In Chapter 7, on the basis of applications, the Racing Games market from 2015 to 2025 covers:

PC

Mobile

Console

Geographically, the detailed analysis of production, trade of the following countries is covered in Chapter 4.2, 5:

United States

Europe

China

Japan

India

Geographically, the detailed analysis of consumption, revenue, market share and growth rate of the following regions are covered in Chapter 8, 9, 10, 11, 12:

North America (Covered in Chapter 8)

United States

Canada

Mexico

Europe (Covered in Chapter 9)

Germany

UK

France

Italy

Spain

Others

Asia-Pacific (Covered in Chapter 10)

China

Japan

India

South Korea

Southeast Asia

Others

Middle East and Africa (Covered in Chapter 11)

Saudi Arabia

UAE

South Africa

Others

South America (Covered in Chapter 12)

Brazil

Others

Years considered for this report:

Historical Years: 2015-2019

Base Year: 2019

Estimated Year: 2020

Forecast Period: 2020-2025

2020-2025 Global Racing Games Market Report - Production and Consumption Professional Analysis (Impact of COVID-19)

Table of Content

1 Racing Games Market - Research Scope
1.1 Study Goals
1.2 Market Definition and Scope
1.3 Key Market Segments
1.4 Study and Forecasting Years

2 Racing Games Market - Research Methodology
2.1 Methodology
2.2 Research Data Source
2.2.1 Secondary Data
2.2.2 Primary Data
2.2.3 Market Size Estimation
2.2.4 Legal Disclaimer

3 Racing Games Market Forces
3.1 Global Racing Games Market Size
3.2 Top Impacting Factors (PESTEL Analysis)
3.2.1 Political Factors
3.2.2 Economic Factors
3.2.3 Social Factors
3.2.4 Technological Factors
3.2.5 Environmental Factors
3.2.6 Legal Factors
3.3 Industry Trend Analysis
3.4 Industry Trends Under COVID-19
3.4.1 Risk Assessment on COVID-19
3.4.2 Assessment of the Overall Impact of COVID-19 on the Industry
3.4.3 Pre COVID-19 and Post COVID-19 Market Scenario
3.5 Industry Risk Assessment

4 Racing Games Market - By Geography
4.1 Global Racing Games Market Value and Market Share by Regions
4.1.1 Global Racing Games Value ($) by Region (2015-2020)
4.1.2 Global Racing Games Value Market Share by Regions (2015-2020)
4.2 Global Racing Games Market Production and Market Share by Major Countries
4.2.1 Global Racing Games Production by Major Countries (2015-2020)
4.2.2 Global Racing Games Production Market Share by Major Countries (2015-2020)
4.3 Global Racing Games Market Consumption and Market Share by Regions
4.3.1 Global Racing Games Consumption by Regions (2015-2020)
4.3.2 Global Racing Games Consumption Market Share by Regions (2015-2020)

5 Racing Games Market - By Trade Statistics
5.1 Global Racing Games Export and Import
5.2 United States Racing Games Export and Import (2015-2020)
5.3 Europe Racing Games Export and Import (2015-2020)
5.4 China Racing Games Export and Import (2015-2020)
5.5 Japan Racing Games Export and Import (2015-2020)
5.6 India Racing Games Export and Import (2015-2020)
5.7 ...

6 Racing Games Market - By Type
6.1 Global Racing Games Production and Market Share by Types (2015-2020)
6.1.1 Global Racing Games Production by Types (2015-2020)
6.1.2 Global Racing Games Production Market Share by Types (2015-2020)
6.2 Global Racing Games Value and Market Share by Types (2015-2020)
6.2.1 Global Racing Games Value by Types (2015-2020)
6.2.2 Global Racing Games Value Market Share by Types (2015-2020)
6.3 Global Racing Games Production, Price and Growth Rate of F2P (2015-2020)
6.4 Global Racing Games Production, Price and Growth Rate of P2P (2015-2020)

7 Racing Games Market - By Application
7.1 Global Racing Games Consumption and Market Share by Applications (2015-2020)
7.1.1 Global Racing Games Consumption by Applications (2015-2020)
7.1.2 Global Racing Games Consumption Market Share by Applications (2015-2020)
7.2 Global Racing Games Consumption and Growth Rate of PC (2015-2020)
7.3 Global Racing Games Consumption and Growth Rate of Mobile (2015-2020)
7.4 Global Racing Games Consumption and Growth Rate of Console (2015-2020)

8 North America Racing Games Market
8.1 North America Racing Games Market Size
8.2 United States Racing Games Market Size
8.3 Canada Racing Games Market Size
8.4 Mexico Racing Games Market Size
8.5 The Influence of COVID-19 on North America Market

9 Europe Racing Games Market Analysis
9.1 Europe Racing Games Market Size
9.2 Germany Racing Games Market Size
9.3 United Kingdom Racing Games Market Size
9.4 France Racing Games Market Size
9.5 Italy Racing Games Market Size
9.6 Spain Racing Games Market Size
9.7 The Influence of COVID-19 on Europe Market

10 Asia-Pacific Racing Games Market Analysis
10.1 Asia-Pacific Racing Games Market Size
10.2 China Racing Games Market Size
10.3 Japan Racing Games Market Size
10.4 South Korea Racing Games Market Size
10.5 Southeast Asia Racing Games Market Size
10.6 India Racing Games Market Size
10.7 The Influence of COVID-19 on Asia Pacific Market

11 Middle East and Africa Racing Games Market Analysis
11.1 Middle East and Africa Racing Games Market Size
11.2 Saudi Arabia Racing Games Market Size
11.3 UAE Racing Games Market Size
11.4 South Africa Racing Games Market Size
11.5 The Influence of COVID-19 on Middle East and Africa Market

12 South America Racing Games Market Analysis
12.1 South America Racing Games Market Size
12.2 Brazil Racing Games Market Size
12.3 The Influence of COVID-19 on South America Market

13 Company Profiles
13.1 Bongfish
13.1.1 Bongfish Basic Information
13.1.2 Bongfish Product Profiles, Application and Specification
13.1.3 Bongfish Racing Games Market Performance (2015-2020)
13.2 Aquiris Game Studio
13.2.1 Aquiris Game Studio Basic Information
13.2.2 Aquiris Game Studio Product Profiles, Application and Specification
13.2.3 Aquiris Game Studio Racing Games Market Performance (2015-2020)
13.3 Criterion
13.3.1 Criterion Basic Information
13.3.2 Criterion Product Profiles, Application and Specification
13.3.3 Criterion Racing Games Market Performance (2015-2020)
13.4 THQ Nordic
13.4.1 THQ Nordic Basic Information
13.4.2 THQ Nordic Product Profiles, Application and Specification
13.4.3 THQ Nordic Racing Games Market Performance (2015-2020)
13.5 iRacing
13.5.1 iRacing Basic Information
13.5.2 iRacing Product Profiles, Application and Specification
13.5.3 iRacing Racing Games Market Performance (2015-2020)
13.6 Gameloft
13.6.1 Gameloft Basic Information
13.6.2 Gameloft Product Profiles, Application and Specification
13.6.3 Gameloft Racing Games Market Performance (2015-2020)
13.7 Vector Unit
13.7.1 Vector Unit Basic Information
13.7.2 Vector Unit Product Profiles, Application and Specification
13.7.3 Vector Unit Racing Games Market Performance (2015-2020)
13.8 Slightly Mad Studios
13.8.1 Slightly Mad Studios Basic Information
13.8.2 Slightly Mad Studios Product Profiles, Application and Specification
13.8.3 Slightly Mad Studios Racing Games Market Performance (2015-2020)
13.9 Codemasters
13.9.1 Codemasters Basic Information
13.9.2 Codemasters Product Profiles, Application and Specification
13.9.3 Codemasters Racing Games Market Performance (2015-2020)
13.10 Creative Mobile
13.10.1 Creative Mobile Basic Information
13.10.2 Creative Mobile Product Profiles, Application and Specification
13.10.3 Creative Mobile Racing Games Market Performance (2015-2020)
13.11 Ubisoft
13.11.1 Ubisoft Basic Information
13.11.2 Ubisoft Product Profiles, Application and Specification
13.11.3 Ubisoft Racing Games Market Performance (2015-2020)
13.12 Fingersoft
13.12.1 Fingersoft Basic Information
13.12.2 Fingersoft Product Profiles, Application and Specification
13.12.3 Fingersoft Racing Games Market Performance (2015-2020)
13.13 NaturalMotion
13.13.1 NaturalMotion Basic Information
13.13.2 NaturalMotion Product Profiles, Application and Specification
13.13.3 NaturalMotion Racing Games Market Performance (2015-2020)
13.14 Milestone
13.14.1 Milestone Basic Information
13.14.2 Milestone Product Profiles, Application and Specification
13.14.3 Milestone Racing Games Market Performance (2015-2020)
13.15 Electronic Arts Inc.
13.15.1 Electronic Arts Inc. Basic Information
13.15.2 Electronic Arts Inc. Product Profiles, Application and Specification
13.15.3 Electronic Arts Inc. Racing Games Market Performance (2015-2020)
13.16 Turn 10 Studios (Microsoft)
13.16.1 Turn 10 Studios (Microsoft) Basic Information
13.16.2 Turn 10 Studios (Microsoft) Product Profiles, Application and Specification
13.16.3 Turn 10 Studios (Microsoft) Racing Games Market Performance (2015-2020)

14 Market Forecast - By Regions
14.1 North America Racing Games Market Forecast (2020-2025)
14.2 Europe Racing Games Market Forecast (2020-2025)
14.3 Asia-Pacific Racing Games Market Forecast (2020-2025)
14.4 Middle East and Africa Racing Games Market Forecast (2020-2025)
14.5 South America Racing Games Market Forecast (2020-2025)

15 Market Forecast - By Type and Applications
15.1 Global Racing Games Market Forecast by Types (2020-2025)
15.1.1 Global Racing Games Market Forecast Production and Market Share by Types (2020-2025)
15.1.2 Global Racing Games Market Forecast Value and Market Share by Types (2020-2025)
15.2 Global Racing Games Market Forecast by Applications (2020-2025)

List of Tables and Figures

Figure Racing Games Picture
Table Racing Games Key Market Segments
Figure Study and Forecasting Years
Figure Global Racing Games Market Size and Growth Rate 2015-2025
Figure Industry PESTEL Analysis
Figure Global COVID-19 Status
Figure Market Size Forecast Comparison of Pre COVID-19 and Post COVID-19
Figure Global Racing Games Value ($) and Growth Rate (2015-2020)
Table Global Racing Games Value ($) by Countries (2015-2020)
Table Global Racing Games Value Market Share by Regions (2015-2020)
Figure Global Racing Games Value Market Share by Regions in 2019
Figure Global Racing Games Production and Growth Rate (2015-2020)
Table Global Racing Games Production by Major Countries (2015-2020)
Table Global Racing Games Production Market Share by Major Countries (2015-2020)
Figure Global Racing Games Production Market Share by Regions in 2019
Figure Global Racing Games Consumption and Growth Rate (2015-2020)
Table Global Racing Games Consumption by Regions (2015-2020)
Table Global Racing Games Consumption Market Share by Regions (2015-2020)
Figure Global Racing Games Consumption Market Share by Regions in 2019
Table Global Racing Games Export Top 3 Country 2019
Table Global Racing Games Import Top 3 Country 2019
Table United States Racing Games Export and Import (2015-2020)
Table Europe Racing Games Export and Import (2015-2020)
Table China Racing Games Export and Import (2015-2020)
Table Japan Racing Games Export and Import (2015-2020)
Table India Racing Games Export and Import (2015-2020)
Table Global Racing Games Production by Types (2015-2020)
Table Global Racing Games Production Market Share by Types (2015-2020)
Figure Global Racing Games Production Share by Type (2015-2020)
Table Global Racing Games Value by Types (2015-2020)
Table Global Racing Games Value Market Share by Types (2015-2020)
Figure Global Racing Games Value Share by Type (2015-2020)
Figure Global F2P Production and Growth Rate (2015-2020)
Figure Global F2P Price (2015-2020)
Figure Global P2P Production and Growth Rate (2015-2020)
Figure Global P2P Price (2015-2020)
Table Global Racing Games Consumption by Applications (2015-2020)
Table Global Racing Games Consumption Market Share by Applications (2015-2020)
Figure Global Racing Games Consumption Share by Application (2015-2020)
Figure Global PC Consumption and Growth Rate (2015-2020)
Figure Global Mobile Consumption and Growth Rate (2015-2020)
Figure Global Console Consumption and Growth Rate (2015-2020)
Figure North America Racing Games Market Consumption and Growth Rate (2015-2020)
Table North America Racing Games Consumption by Countries (2015-2020)
Table North America Racing Games Consumption Market Share by Countries (2015-2020)
Figure North America Racing Games Consumption Market Share by Countries (2015-2020)
Figure United States Racing Games Market Consumption and Growth Rate (2015-2020)
Figure Canada Racing Games Market Consumption and Growth Rate (2015-2020)
Figure Mexico Racing Games Market Consumption and Growth Rate (2015-2020)
Figure North America COVID-19 Status
Figure Europe Racing Games Market Consumption and Growth Rate (2015-2020)
Table Europe Racing Games Consumption by Countries (2015-2020)
Table Europe Racing Games Consumption Market Share by Countries (2015-2020)
Figure Europe Racing Games Consumption Market Share by Countries (2015-2020)
Figure Germany Racing Games Market Consumption and Growth Rate (2015-2020)
Figure United Kingdom Racing Games Market Consumption and Growth Rate (2015-2020)
Figure France Racing Games Market Consumption and Growth Rate (2015-2020)
Figure Italy Racing Games Market Consumption and Growth Rate (2015-2020)
Figure Spain Racing Games Market Consumption and Growth Rate (2015-2020)
Figure Europe COVID-19 Status
Figure Asia-Pacific Racing Games Market Consumption and Growth Rate (2015-2020)
Table Asia-Pacific Racing Games Consumption by Countries (2015-2020)
Table Asia-Pacific Racing Games Consumption Market Share by Countries (2015-2020)
Figure Asia-Pacific Racing Games Consumption Market Share by Countries (2015-2020)
Figure China Racing Games Market Consumption and Growth Rate (2015-2020)
Figure Japan Racing Games Market Consumption and Growth Rate (2015-2020)
Figure South Korea Racing Games Market Consumption and Growth Rate (2015-2020)
Figure Southeast Asia Racing Games Market Consumption and Growth Rate (2015-2020)
Figure India Racing Games Market Consumption and Growth Rate (2015-2020)
Figure Asia Pacific COVID-19 Status
Figure Middle East and Africa Racing Games Market Consumption and Growth Rate (2015-2020)
Table Middle East and Africa Racing Games Consumption by Countries (2015-2020)
Table Middle East and Africa Racing Games Consumption Market Share by Countries (2015-2020)
Figure Middle East and Africa Racing Games Consumption Market Share by Countries (2015-2020)
Figure Saudi Arabia Racing Games Market Consumption and Growth Rate (2015-2020)
Figure UAE Racing Games Market Consumption and Growth Rate (2015-2020)
Figure South Africa Racing Games Market Consumption and Growth Rate (2015-2020)
Figure South America Racing Games Market Consumption and Growth Rate (2015-2020)
Table South America Racing Games Consumption by Countries (2015-2020)
Table South America Racing Games Consumption Market Share by Countries (2015-2020)
Figure South America Racing Games Consumption Market Share by Countries (2015-2020)
Figure Brazil Racing Games Market Consumption and Growth Rate (2015-2020)
Table Bongfish Company Profile
Table Bongfish Production, Value, Price, Gross Margin 2015-2020
Figure Bongfish Production and Growth Rate
Figure Bongfish Value ($) Market Share 2015-2020
Table Aquiris Game Studio Company Profile
Table Aquiris Game Studio Production, Value, Price, Gross Margin 2015-2020
Figure Aquiris Game Studio Production and Growth Rate
Figure Aquiris Game Studio Value ($) Market Share 2015-2020
Table Criterion Company Profile
Table Criterion Production, Value, Price, Gross Margin 2015-2020
Figure Criterion Production and Growth Rate
Figure Criterion Value ($) Market Share 2015-2020
Table THQ Nordic Company Profile
Table THQ Nordic Production, Value, Price, Gross Margin 2015-2020
Figure THQ Nordic Production and Growth Rate
Figure THQ Nordic Value ($) Market Share 2015-2020
Table iRacing Company Profile
Table iRacing Production, Value, Price, Gross Margin 2015-2020
Figure iRacing Production and Growth Rate
Figure iRacing Value ($) Market Share 2015-2020
Table Gameloft Company Profile
Table Gameloft Production, Value, Price, Gross Margin 2015-2020
Figure Gameloft Production and Growth Rate
Figure Gameloft Value ($) Market Share 2015-2020
Table Vector Unit Company Profile
Table Vector Unit Production, Value, Price, Gross Margin 2015-2020
Figure Vector Unit Production and Growth Rate
Figure Vector Unit Value ($) Market Share 2015-2020
Table Slightly Mad Studios Company Profile
Table Slightly Mad Studios Production, Value, Price, Gross Margin 2015-2020
Figure Slightly Mad Studios Production and Growth Rate
Figure Slightly Mad Studios Value ($) Market Share 2015-2020
Table Codemasters Company Profile
Table Codemasters Production, Value, Price, Gross Margin 2015-2020
Figure Codemasters Production and Growth Rate
Figure Codemasters Value ($) Market Share 2015-2020
Table Creative Mobile Company Profile
Table Creative Mobile Production, Value, Price, Gross Margin 2015-2020
Figure Creative Mobile Production and Growth Rate
Figure Creative Mobile Value ($) Market Share 2015-2020
Table Ubisoft Company Profile
Table Ubisoft Production, Value, Price, Gross Margin 2015-2020
Figure Ubisoft Production and Growth Rate
Figure Ubisoft Value ($) Market Share 2015-2020
Table Fingersoft Company Profile
Table Fingersoft Production, Value, Price, Gross Margin 2015-2020
Figure Fingersoft Production and Growth Rate
Figure Fingersoft Value ($) Market Share 2015-2020
Table NaturalMotion Company Profile
Table NaturalMotion Production, Value, Price, Gross Margin 2015-2020
Figure NaturalMotion Production and Growth Rate
Figure NaturalMotion Value ($) Market Share 2015-2020
Table Milestone Company Profile
Table Milestone Production, Value, Price, Gross Margin 2015-2020
Figure Milestone Production and Growth Rate
Figure Milestone Value ($) Market Share 2015-2020
Table Electronic Arts Inc. Company Profile
Table Electronic Arts Inc. Production, Value, Price, Gross Margin 2015-2020
Figure Electronic Arts Inc. Production and Growth Rate
Figure Electronic Arts Inc. Value ($) Market Share 2015-2020
Table Turn 10 Studios (Microsoft) Company Profile
Table Turn 10 Studios (Microsoft) Production, Value, Price, Gross Margin 2015-2020
Figure Turn 10 Studios (Microsoft) Production and Growth Rate
Figure Turn 10 Studios (Microsoft) Value ($) Market Share 2015-2020
Figure North America Market Consumption and Growth Rate Forecast (2020-2025)
Figure Europe Market Consumption and Growth Rate Forecast (2020-2025)
Figure Asia-Pacific Market Consumption and Growth Rate Forecast (2020-2025)
Figure Middle East and Africa Market Consumption and Growth Rate Forecast (2020-2025)
Figure South America Market Consumption and Growth Rate Forecast (2020-2025)
Table Global Racing Games Market Forecast Production by Types (2020-2025)
Table Global Racing Games Market Forecast Production Share by Types (2020-2025)
Table Global Racing Games Market Forecast Value ($) by Types (2020-2025)
Table Global Racing Games Market Forecast Value Share by Types (2020-2025)
Table Global Racing Games Market Forecast Consumption by Applications (2020-2025)
Table Global Racing Games Market Forecast Consumption Share by Applications (2020-2025)
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