United States Gaming Headset Market Report 2016

Publisher Name :
Date: 22-Nov-2016
No. of pages: 111
Inquire Before Buying

Notes:

Sales, means the sales volume of Gaming Headset

Revenue, means the sales value of Gaming Headset

This report studies sales (consumption) of Gaming Headset in United States market, focuses on the top players, with sales, price, revenue and market share for each player, covering

- Sennheiser

- SteelSeries

- Turtle Beach

- Cooler Master

- Creative Technology

- Mad Catz

- Hyperx (Kingston)

- Corsair

- Gioteck

- Logitech

- Razer

- Roccat

- Sades

- Sentey

- Skullcandy

- Kotion Electronic

- SADES

- Somic

- ASTRO Gaming

- Audio-Technica

Split by product types, with sales, revenue, price, market share and growth rate of each type, can be divided into

- Type I

- Type II

- Type III

Split by applications, this report focuses on sales, market share and growth rate of Gaming Headset in each application, can be divided into

- Application 1

- Application 2

- Application 3

United States Gaming Headset Market Report 2016

Table of Contents
United States Gaming Headset Market Report 2016
1 Gaming Headset Overview
1.1 Product Overview and Scope of Gaming Headset
1.2 Classification of Gaming Headset
1.2.1 Type I
1.2.2 Type II
1.2.3 Type III
1.3 Application of Gaming Headset
1.3.1 Application 1
1.3.2 Application 2
1.3.3 Application 3
1.4 United States Market Size Sales (Value) and Revenue (Volume) of Gaming Headset (2011-2021)
1.4.1 United States Gaming Headset Sales and Growth Rate (2011-2021)
1.4.2 United States Gaming Headset Revenue and Growth Rate (2011-2021)
2 United States Gaming Headset Competition by Manufacturers
2.1 United States Gaming Headset Sales and Market Share of Key Manufacturers (2015 and 2016)
2.2 United States Gaming Headset Revenue and Share by Manufactures (2015 and 2016)
2.3 United States Gaming Headset Average Price by Manufactures (2015 and 2016)
2.4 Gaming Headset Market Competitive Situation and Trends
2.4.1 Gaming Headset Market Concentration Rate
2.4.2 Gaming Headset Market Share of Top 3 and Top 5 Manufacturers
2.4.3 Mergers & Acquisitions, Expansion
3 United States Gaming Headset Sales (Volume) and Revenue (Value) by Type (2011-2016)
3.1 United States Gaming Headset Sales and Market Share by Type (2011-2016)
3.2 United States Gaming Headset Revenue and Market Share by Type (2011-2016)
3.3 United States Gaming Headset Price by Type (2011-2016)
3.4 United States Gaming Headset Sales Growth Rate by Type (2011-2016)
4 United States Gaming Headset Sales (Volume) by Application (2011-2016)
4.1 United States Gaming Headset Sales and Market Share by Application (2011-2016)
4.2 United States Gaming Headset Sales Growth Rate by Application (2011-2016)
4.3 Market Drivers and Opportunities
5 United States Gaming Headset Manufacturers Profiles/Analysis
5.1 Sennheiser
5.1.1 Company Basic Information, Manufacturing Base and Competitors
5.1.2 Gaming Headset Product Type, Application and Specification
5.1.2.1 Type I
5.1.2.2 Type II
5.1.3 Sennheiser Gaming Headset Sales, Revenue, Price and Gross Margin (2011-2016)
5.1.4 Main Business/Business Overview
5.2 SteelSeries
5.2.2 Gaming Headset Product Type, Application and Specification
5.2.2.1 Type I
5.2.2.2 Type II
5.2.3 SteelSeries Gaming Headset Sales, Revenue, Price and Gross Margin (2011-2016)
5.2.4 Main Business/Business Overview
5.3 Turtle Beach
5.3.2 Gaming Headset Product Type, Application and Specification
5.3.2.1 Type I
5.3.2.2 Type II
5.3.3 Turtle Beach Gaming Headset Sales, Revenue, Price and Gross Margin (2011-2016)
5.3.4 Main Business/Business Overview
5.4 Cooler Master
5.4.2 Gaming Headset Product Type, Application and Specification
5.4.2.1 Type I
5.4.2.2 Type II
5.4.3 Cooler Master Gaming Headset Sales, Revenue, Price and Gross Margin (2011-2016)
5.4.4 Main Business/Business Overview
5.5 Creative Technology
5.5.2 Gaming Headset Product Type, Application and Specification
5.5.2.1 Type I
5.5.2.2 Type II
5.5.3 Creative Technology Gaming Headset Sales, Revenue, Price and Gross Margin (2011-2016)
5.5.4 Main Business/Business Overview
5.6 Mad Catz
5.6.2 Gaming Headset Product Type, Application and Specification
5.6.2.1 Type I
5.6.2.2 Type II
5.6.3 Mad Catz Gaming Headset Sales, Revenue, Price and Gross Margin (2011-2016)
5.6.4 Main Business/Business Overview
5.7 Hyperx (Kingston)
5.7.2 Gaming Headset Product Type, Application and Specification
5.7.2.1 Type I
5.7.2.2 Type II
5.7.3 Hyperx (Kingston) Gaming Headset Sales, Revenue, Price and Gross Margin (2011-2016)
5.7.4 Main Business/Business Overview
5.8 Corsair
5.8.2 Gaming Headset Product Type, Application and Specification
5.8.2.1 Type I
5.8.2.2 Type II
5.8.3 Corsair Gaming Headset Sales, Revenue, Price and Gross Margin (2011-2016)
5.8.4 Main Business/Business Overview
5.9 Gioteck
5.9.2 Gaming Headset Product Type, Application and Specification
5.9.2.1 Type I
5.9.2.2 Type II
5.9.3 Gioteck Gaming Headset Sales, Revenue, Price and Gross Margin (2011-2016)
5.9.4 Main Business/Business Overview
5.10 Logitech
5.10.2 Gaming Headset Product Type, Application and Specification
5.10.2.1 Type I
5.10.2.2 Type II
5.10.3 Logitech Gaming Headset Sales, Revenue, Price and Gross Margin (2011-2016)
5.10.4 Main Business/Business Overview
5.11 Razer
5.12 Roccat
5.13 Sades
5.14 Sentey
5.15 Skullcandy
5.16 Kotion Electronic
5.17 SADES
5.18 Somic
5.19 ASTRO Gaming
5.20 Audio-Technica
6 Gaming Headset Manufacturing Cost Analysis
6.1 Gaming Headset Key Raw Materials Analysis
6.1.1 Key Raw Materials
6.1.2 Price Trend of Key Raw Materials
6.1.3 Key Suppliers of Raw Materials
6.1.4 Market Concentration Rate of Raw Materials
6.2 Proportion of Manufacturing Cost Structure
6.2.1 Raw Materials
6.2.2 Labor Cost
6.2.3 Manufacturing Expenses
6.3 Manufacturing Process Analysis of Gaming Headset
7 Industrial Chain, Sourcing Strategy and Downstream Buyers
7.1 Gaming Headset Industrial Chain Analysis
7.2 Upstream Raw Materials Sourcing
7.3 Raw Materials Sources of Gaming Headset Major Manufacturers in 2015
7.4 Downstream Buyers
8 Marketing Strategy Analysis, Distributors/Traders
8.1 Marketing Channel
8.1.1 Direct Marketing
8.1.2 Indirect Marketing
8.1.3 Marketing Channel Development Trend
8.2 Market Positioning
8.2.1 Pricing Strategy
8.2.2 Brand Strategy
8.2.3 Target Client
8.3 Distributors/Traders List
9 Market Effect Factors Analysis
9.1 Technology Progress/Risk
9.1.1 Substitutes Threat
9.1.2 Technology Progress in Related Industry
9.2 Consumer Needs/Customer Preference Change
9.3 Economic/Political Environmental Change
10 United States Gaming Headset Market Forecast (2016-2021)
10.1 United States Gaming Headset Sales, Revenue Forecast (2016-2021)
10.2 United States Gaming Headset Sales Forecast by Type (2016-2021)
10.3 United States Gaming Headset Sales Forecast by Application (2016-2021)
10.4 Gaming Headset Price Forecast (2016-2021)
11 Research Findings and Conclusion
12 Appendix
Disclosure Section
Research Methodology
Data Source
Disclaimer
List of Tables and Figures
Figure Picture of Gaming Headset
Table Classification of Gaming Headset
Figure United States Sales Market Share of Gaming Headset by Type in 2015
Table Application of Gaming Headset
Figure United States Sales Market Share of Gaming Headset by Application in 2015
Figure United States Gaming Headset Sales and Growth Rate (2011-2021)
Figure United States Gaming Headset Revenue and Growth Rate (2011-2021)
Table United States Gaming Headset Sales of Key Manufacturers (2015 and 2016)
Table United States Gaming Headset Sales Share by Manufacturers (2015 and 2016)
Figure 2015 Gaming Headset Sales Share by Manufacturers
Figure 2016 Gaming Headset Sales Share by Manufacturers
Table United States Gaming Headset Revenue by Manufacturers (2015 and 2016)
Table United States Gaming Headset Revenue Share by Manufacturers (2015 and 2016)
Table 2015 United States Gaming Headset Revenue Share by Manufacturers
Table 2016 United States Gaming Headset Revenue Share by Manufacturers
Table United States Market Gaming Headset Average Price of Key Manufacturers (2015 and 2016)
Figure United States Market Gaming Headset Average Price of Key Manufacturers in 2015
Figure Gaming Headset Market Share of Top 3 Manufacturers
Figure Gaming Headset Market Share of Top 5 Manufacturers
Table United States Gaming Headset Sales by Type (2011-2016)
Table United States Gaming Headset Sales Share by Type (2011-2016)
Figure United States Gaming Headset Sales Market Share by Type in 2015
Table United States Gaming Headset Revenue and Market Share by Type (2011-2016)
Table United States Gaming Headset Revenue Share by Type (2011-2016)
Figure Revenue Market Share of Gaming Headset by Type (2011-2016)
Table United States Gaming Headset Price by Type (2011-2016)
Figure United States Gaming Headset Sales Growth Rate by Type (2011-2016)
Table United States Gaming Headset Sales by Application (2011-2016)
Table United States Gaming Headset Sales Market Share by Application (2011-2016)
Figure United States Gaming Headset Sales Market Share by Application in 2015
Table United States Gaming Headset Sales Growth Rate by Application (2011-2016)
Figure United States Gaming Headset Sales Growth Rate by Application (2011-2016)
Table Sennheiser Basic Information List
Table Sennheiser Gaming Headset Sales, Revenue, Price and Gross Margin (2011-2016)
Figure Sennheiser Gaming Headset Sales Market Share (2011-2016)
Table SteelSeries Basic Information List
Table SteelSeries Gaming Headset Sales, Revenue, Price and Gross Margin (2011-2016)
Table SteelSeries Gaming Headset Sales Market Share (2011-2016)
Table Turtle Beach Basic Information List
Table Turtle Beach Gaming Headset Sales, Revenue, Price and Gross Margin (2011-2016)
Table Turtle Beach Gaming Headset Sales Market Share (2011-2016)
Table Cooler Master Basic Information List
Table Cooler Master Gaming Headset Sales, Revenue, Price and Gross Margin (2011-2016)
Table Cooler Master Gaming Headset Sales Market Share (2011-2016)
Table Creative Technology Basic Information List
Table Creative Technology Gaming Headset Sales, Revenue, Price and Gross Margin (2011-2016)
Table Creative Technology Gaming Headset Sales Market Share (2011-2016)
Table Mad Catz Basic Information List
Table Mad Catz Gaming Headset Sales, Revenue, Price and Gross Margin (2011-2016)
Table Mad Catz Gaming Headset Sales Market Share (2011-2016)
Table Hyperx (Kingston) Basic Information List
Table Hyperx (Kingston) Gaming Headset Sales, Revenue, Price and Gross Margin (2011-2016)
Table Hyperx (Kingston) Gaming Headset Sales Market Share (2011-2016)
Table Corsair Basic Information List
Table Corsair Gaming Headset Sales, Revenue, Price and Gross Margin (2011-2016)
Table Corsair Gaming Headset Sales Market Share (2011-2016)
Table Gioteck Basic Information List
Table Gioteck Gaming Headset Sales, Revenue, Price and Gross Margin (2011-2016)
Table Gioteck Gaming Headset Sales Market Share (2011-2016)
Table Logitech Basic Information List
Table Logitech Gaming Headset Sales, Revenue, Price and Gross Margin (2011-2016)
Table Logitech Gaming Headset Sales Market Share (2011-2016)
Table Razer Basic Information List
Table Razer Gaming Headset Sales, Revenue, Price and Gross Margin (2011-2016)
Table Razer Gaming Headset Sales Market Share (2011-2016)
Table Roccat Basic Information List
Table Roccat Gaming Headset Sales, Revenue, Price and Gross Margin (2011-2016)
Table Roccat Gaming Headset Sales Market Share (2011-2016)
Table Sades Basic Information List
Table Sades Gaming Headset Sales, Revenue, Price and Gross Margin (2011-2016)
Table Sades Gaming Headset Sales Market Share (2011-2016)
Table Sentey Basic Information List
Table Sentey Gaming Headset Sales, Revenue, Price and Gross Margin (2011-2016)
Table Sentey Gaming Headset Sales Market Share (2011-2016)
Table Skullcandy Basic Information List
Table Skullcandy Gaming Headset Sales, Revenue, Price and Gross Margin (2011-2016)
Table Skullcandy Gaming Headset Sales Market Share (2011-2016)
Table Kotion Electronic Basic Information List
Table Kotion Electronic Gaming Headset Sales, Revenue, Price and Gross Margin (2011-2016)
Table Kotion Electronic Gaming Headset Sales Market Share (2011-2016)
Table SADES Basic Information List
Table SADES Gaming Headset Sales, Revenue, Price and Gross Margin (2011-2016)
Table SADES Gaming Headset Sales Market Share (2011-2016)
Table Somic Basic Information List
Table Somic Gaming Headset Sales, Revenue, Price and Gross Margin (2011-2016)
Table Somic Gaming Headset Sales Market Share (2011-2016)
Table ASTRO Gaming Basic Information List
Table ASTRO Gaming Gaming Headset Sales, Revenue, Price and Gross Margin (2011-2016)
Table ASTRO Gaming Gaming Headset Sales Market Share (2011-2016)
Table Audio-Technica Basic Information List
Table Audio-Technica Gaming Headset Sales, Revenue, Price and Gross Margin (2011-2016)
Table Audio-Technica Gaming Headset Sales Market Share (2011-2016)
Table Production Base and Market Concentration Rate of Raw Material
Figure Price Trend of Key Raw Materials
Table Key Suppliers of Raw Materials
Figure Manufacturing Cost Structure of Gaming Headset
Figure Manufacturing Process Analysis of Gaming Headset
Figure Gaming Headset Industrial Chain Analysis
Table Raw Materials Sources of Gaming Headset Major Manufacturers in 2015
Table Major Buyers of Gaming Headset
Table Distributors/Traders List
Figure United States Gaming Headset Production and Growth Rate Forecast (2016-2021)
Figure United States Gaming Headset Revenue and Growth Rate Forecast (2016-2021)
Table United States Gaming Headset Production Forecast by Type (2016-2021)
Table United States Gaming Headset Consumption Forecast by Application (2016-2021)
  • Global Thermal Imaging Cameras Market Research Report 2017-2022 by Players, Regions, Product Types & Applications
    Published: 13-Dec-2017        Price: US 2380 Onwards        Pages: 124
    The global Thermal Imaging Cameras market is valued at XX million USD in 2016 and is expected to reach XX million USD by the end of 2022, growing at a CAGR of XX% between 2016 and 2022. This report offers an overview of the market trends, drivers, and barriers with respect to the Thermal Imaging Cameras market. It also provides a detailed overview of the market of different regions across United States, Europe, China, Japan, India, Southeast Asia and Others. The report categorizes......
  • Global Temperature Indicators Market Research Report 2017-2022 by Players, Regions, Product Types & Applications
    Published: 13-Dec-2017        Price: US 2380 Onwards        Pages: 129
    The global Temperature Indicators market is valued at XX million USD in 2016 and is expected to reach XX million USD by the end of 2022, growing at a CAGR of XX% between 2016 and 2022. This report offers an overview of the market trends, drivers, and barriers with respect to the Temperature Indicators market. It also provides a detailed overview of the market of different regions across United States, Europe, China, Japan, India, Southeast Asia and Others. The report categorizes T......
  • Global Thermal Imaging Cameras Detailed Analysis Report 2017-2022
    Published: 13-Dec-2017        Price: US 3250 Onwards        Pages: 127
    This report mainly introduces volume and value market share by players, by regions, by product type, by consumers and also their price change details. As a Detailed Analysis report, it covers all details inside analysis and opinion in Thermal Imaging Cameras industry. This report splits Thermal Imaging Cameras market by Spectrum Type, by Sensor Type, by Interface Type, which covers the history data information from 2012 to 2016 and forecast from 2017 to 2022. This r......
  • Global Temperature Indicators Detailed Analysis Report 2017-2022
    Published: 13-Dec-2017        Price: US 3250 Onwards        Pages: 125
    This report mainly introduces volume and value market share by players, by regions, by product type, by consumers and also their price change details. As a Detailed Analysis report, it covers all details inside analysis and opinion in Temperature Indicators industry. This report splits Temperature Indicators market by Display Method, by Temperature Indicator Type, which covers the history data information from 2012 to 2016 and forecast from 2017 to 2022. This report......
  • Global (North America, Europe and Asia-Pacific, South America, Middle East and Africa) Ultra Short Throw Projector Market 2017 Forecast to 2022
    Published: 12-Dec-2017        Price: US 4880 Onwards        Pages: 116
    Projectors with ultra-short throw lenses are designed to produce larger projected images at a shorter throw distance. This means that unlike the standard or long throws projectors; you can get the big picture even when you're caught in a tight space environment with much less space required between the projector and the screen. Gone are the worries about landing a tiny projected image or blocking out the projections with your shadows when you're using a standard/long throw projector in a space-c......
  • Global Solder Fume Extraction Market by Manufacturers, Countries, Type and Application, Forecast to 2022
    Published: 12-Dec-2017        Price: US 3480 Onwards        Pages: 119
    Solder fume extraction product in this report is a device or equipment to remove the smoke and noxious fumes created from portable welding which releases the harmful fumes and particles into the operator's breathing zone. Scope of the Report: This report focuses on the Solder Fume Extraction in Global market, especially in North America, Europe and Asia-Pacific, South America, Middle East and Africa. This report categorizes the market based on manufacturers, regions, type a......
  • Global Ceramic Base Market Research Report 2017
    Published: 12-Dec-2017        Price: US 2900 Onwards        Pages: 126
    In this report, the global Ceramic Base market is valued at USD XX million in 2016 and is expected to reach USD XX million by the end of 2022, growing at a CAGR of XX% between 2016 and 2022. Geographically, this report is segmented into several key Regions, with production, consumption, revenue (million USD), market share and growth rate of Ceramic Base in these regions, from 2012 to 2022 (forecast), covering - United States - EU - China - Japan ......
  • Global Neon Lighting Market Research Report 2017
    Published: 12-Dec-2017        Price: US 2900 Onwards        Pages: 118
    In this report, the global Neon Lighting market is valued at USD XX million in 2016 and is expected to reach USD XX million by the end of 2022, growing at a CAGR of XX% between 2016 and 2022. Geographically, this report is segmented into several key Regions, with production, consumption, revenue (million USD), market share and growth rate of Neon Lighting in these regions, from 2012 to 2022 (forecast), covering - United States - EU - China - Japan......
  • Global Power Supplies for LED Driving Market Research Report 2017
    Published: 12-Dec-2017        Price: US 2900 Onwards        Pages: 124
    In this report, the global Power Supplies for LED Driving market is valued at USD XX million in 2016 and is expected to reach USD XX million by the end of 2022, growing at a CAGR of XX% between 2016 and 2022. Geographically, this report is segmented into several key Regions, with production, consumption, revenue (million USD), market share and growth rate of Power Supplies for LED Driving in these regions, from 2012 to 2022 (forecast), covering - United States - EU......
  • SERVICES
    Value for Money
    We believe in "optimum utilization of available budget and resources". While servicing our clients' (your) market research requirements, we keep the same approach in focus to help you get the best value for your $$s.
    Ever Growing Inventory
    Ranging from the smallest feasible / required data (datasheets, data facts, SWOT analysis, company profiles, etc) to full research reports that help you make decisions, our inventory is updated almost on a daily basis with the latest industry reports from domain experts that track more than 5000 niche sectors.
    One Stop Solution
    Need a custom research report on medical devices market? Require all available business intelligence on 3D printing industry? Exploring F&B sector of a particular country/region? RnRMarketResearch.com is your one-stop-solution to all market intelligence needs. We not only offer custom research and consulting services, we also "bundle" reports to meet your needs and help you fetch the data analysis you require for your business.
    Dedicated Client Engagement
    Not limited to only "finding" relevant reports for you, our client engagement team dedicates its efforts to understand your "business need" and accordingly maps available research data to help you move forward. Call "your" client engagement executive any time of your day and get your questions answered in order to make the correct business decision.
    Saving Time and Efforts
    Simply share your research requirement details with us and let us do all the hard work to find required intelligence for you. When you add up our "one stop solution" and "dedicated client engagement" services mentioned above, you obviously know the time and effort saving you do by working with us.
    Payment Flexibility
    Working with Fortune 500 organizations, we understand the importance of being flexible for payments. Share your payment terms with us and we will surely match up to them to ensure you get access to required business intelligence data without having to wait for the payment to be done.
    Post-Purchase Research Support
    Have questions after reading a report / datasheet bought through us? Not sure about the methodology used for data available in the research? Talk to us / Share your questions with us and if required, we will connect you with the analyst(s)/author(s) of the report(s) and ensure you get satisfactory answers for the same. Need more data / analysis / report(s) on the topic of your research/project? The RnRMarketResearch.com team is here for you 24X7 to support you with your post-purchase requirements. Subscription Offers & Packages (Get in touch with us for more details - sales@rnrmarketresearch.com / +1 888 391 5441 )
    • Ad Hoc
    • Pay - as - you - go / Bucket Subscriptions
    • Fixed Cost for #of reports
    • Customize / Personalize as per your needs