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Wearable apps are wearable device-based applications that allow consumers to track and monitor their fitness levels and sports activities, keep a check on online transactions, and navigate maps using devices such as fitness bands, smartwatches, and smart glasses. These apps allow users to keep track of their heart rate, blood pressure, and the calories burned during a workout. Wearable apps are gaining popularity in the healthcare and industrial segments. They help to optimize operational efficiency. Most of the wearable apps work when they are synced with smartphones. However, as the technology is growing, a large number of vendors are creating stand-alone apps that can be installed in wearable devices, especially in smartwatches.
Scope of the Report:
This report focuses on the Wearable Apps in global market, especially in North America, Europe and Asia-Pacific, South America, Middle East and Africa. This report categorizes the market based on manufacturers, regions, type and application.
According to the report, sports and fitness apps have become an integral part of the life of millions of mobile users. Such apps help and guide users to maintain a healthy lifestyle and fitness regime. The three app categories that are in high demand are running trackers, heart rate monitors, and multi-sport and activity trackers. A large number of free sports and fitness apps are available in app stores. Some of the top 20 fitness apps include Argus, UP by Jawbone, MapMyFitness, UA Recorder, Endomondo, and RunKeeper. The growing demand for sports and fitness apps is driving the global smartwatch and fitness band wearable apps market.
The worldwide market for Wearable Apps is expected to grow at a CAGR of roughly xx% over the next five years, will reach xx million US$ in 2023, from xx million US$ in 2017, according to a new GIR (Global Info Research) study.
Market Segment by Manufacturers, this report covers
- Samsung Electronics
- Fuzz Productions
- PointClear Solutions
- Touch Instinct
- Worry Free Labs
Market Segment by Regions, regional analysis covers
- North America (United States, Canada and Mexico)
- Europe (Germany, France, UK, Russia and Italy)
- Asia-Pacific (China, Japan, Korea, India and Southeast Asia)
- South America (Brazil, Argentina, Colombia etc.)
- Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa)
Market Segment by Type, covers
- Smartwatch Wearable Apps
- Fitness Band Wearable Apps
- Smart Glass Wearable Apps
Market Segment by Applications, can be divided into
There are 15 Chapters to deeply display the global Wearable Apps market.
Chapter 1, to describe Wearable Apps Introduction, product scope, market overview, market opportunities, market risk, market driving force;
Chapter 2, to analyze the top manufacturers of Wearable Apps, with sales, revenue, and price of Wearable Apps, in 2016 and 2017;
Chapter 3, to display the competitive situation among the top manufacturers, with sales, revenue and market share in 2016 and 2017;
Chapter 4, to show the global market by regions, with sales, revenue and market share of Wearable Apps, for each region, from 2013 to 2018;
Chapter 5, 6, 7, 8 and 9, to analyze the market by countries, by type, by application and by manufacturers, with sales, revenue and market share by key countries in these regions;
Chapter 10 and 11, to show the market by type and application, with sales market share and growth rate by type, application, from 2013 to 2018;
Chapter 12, Wearable Apps market forecast, by regions, type and application, with sales and revenue, from 2018 to 2023;
Chapter 13, 14 and 15, to describe Wearable Apps sales channel, distributors, traders, dealers, Research Findings and Conclusion, appendix and data source