Global Physical Education Technology Market 2016-2020

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Date: 10-Sep-2016
No. of pages: 58
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The physical education technology market is highly dynamic as it is still in its nascent stage, with many vendors still exploring ways to converge technology with physical education activities while ensuring educational institutions do not incur substantial additional expenditure. The market is represented by a varied mix of vendors ranging from pure play physical education technology companies to equipment companies where physical education is one of the core segments of revenue generations.

The analysts forecast global physical education technology market to grow at a CAGR of 32.75% during the period 2016-2020.

Covered in this report

This report covers the present scenario and the growth prospects of the global physical education technology market for 2016-2020. To calculate the market size, the report considers the revenue generated from the sales of the products.

The market is divided into the following segments based on geography:


  • APAC

  • Europe

  • North America

  • ROW


The report, Global Physical Education Technology Market 2016-2020, has been prepared based on an in-depth market analysis with inputs from industry experts. This report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

Key vendors


  • Gopher Sport

  • Interactive Health Technologies

  • Polar Electro

  • School Specialty


Other prominent vendors


  • ASUS

  • Exergame Fitness

  • Fitbit

  • FITSTATS Technologies

  • Garmin

  • Jawbone

  • Konami

  • Motorola Mobility

  • Nike

  • Pebble

  • Sony

  • Sqord

  • Focused Fitness


Market driver


  • Provides improved fitness and skills development

  • For a full, detailed list, view our report


Market challenge


  • Limited funding for incorporation of technology

  • For a full, detailed list, view our report


Market trend


  • Rising dependency on mobile apps

  • For a full, detailed list, view our report


Key questions answered in this report


  • What will the market size be in 2020 and what will the growth rate be?

  • What are the key market trends?

  • What is driving this market?

  • What are the challenges to market growth?

  • Who are the key vendors in this market space?

  • What are the market opportunities and threats faced by the key vendors?

  • What are the strengths and weaknesses of the key vendors?

Global Physical Education Technology Market 2016-2020

Table of Contents

PART 01: Executive summary
Highlights

PART 02: Scope of the report
Market overview
Top-vendor offerings

PART 03: Market research methodology
Research methodology
Economic indicators

PART 04: Introduction
Key market highlights

PART 05: Market drivers
Increasing emphasis on differentiated instruction
Easily suited to curriculum needs
Rising involvement of physical education stakeholders
Provides improved fitness and skills development

PART 06: Impact of drivers

PART 07: Market challenges
Limited funding for incorporation of technology
Government apathy toward physical education
Lack of technical skills
Integration with traditional systems

PART 08: Impact of drivers and challenges

PART 09: Market trends
Exergaming concepts in physical education
Evolving assessment and grading opportunities
Rising dependency on mobile apps
Increased vendor participation

PART 10: Market landscape
Market overview
Market size and forecast
Five forces analysis

PART 11: Market segmentation by product
Global physical education technology market by product
Global physical education technology market by equipment
Global physical education technology market by software
Global physical education technology market by other

PART 12: Geographical segmentation
Global physical education technology market by geography
Physical education technology market in North America
Physical education technology market in Europe
Physical education technology market in APAC
Physical education technology market in ROW

PART 13: Vendor landscape
Competitive scenario
Competitive benchmarking

PART 14: Key vendor analysis
Gopher Sport
Interactive Health Technologies
Polar Electro
School Specialty

PART 15: Other prominent vendors
ASUS
Exergame Fitness
Fitbit
FITSTATS Technologies
Garmin
Jawbone
Konami
Motorola Mobility
Nike
Pebble
Sony
Sqord
Focused Fitness

PART 16: Appendix
List of abbreviations

List of Exhibits

Exhibit 01: Product offerings
Exhibit 02: Key elements of physical education technology
Exhibit 03: Impact of drivers
Exhibit 04: Impact of drivers and challenges
Exhibit 05: Global physical education technology market 2015-2020 ($ billions)
Exhibit 06: Five forces analysis
Exhibit 07: Global physical education technology market by product 2015
Exhibit 08: Global physical education technology market by equipment 2015-2020 ($ billions)
Exhibit 09: Global physical education technology market by software 2015-2020 ($ billions)
Exhibit 10: Global physical education technology market by other 2015-2020 ($ billions)
Exhibit 11: Types of exergames
Exhibit 12: Global physical education technology market by geography 2015 (% share)
Exhibit 13: Global physical education technology market by geography 2020
Exhibit 14: Global physical education technology market by geography 2015-2020 ($ billions)
Exhibit 15: Global physical education technology market by geography 2015-2020
Exhibit 16: Physical education technology market in North America 2015-2020 ($ billions)
Exhibit 17: Physical education technology market in Europe 2015-2020 ($ billions)
Exhibit 18: Physical education technology market in APAC 2015-2020 ($ billions)
Exhibit 19: Physical education technology market in ROW 2015-2020 ($ billions)
Exhibit 20: Vendor analysis
Exhibit 21: Key vendors: Strategic initiatives overview
Exhibit 22: Gopher Sport: Business units
Exhibit 23: Gopher Sport: Key offerings
Exhibit 24: Interactive Health Technologies: Solution offerings
Exhibit 25: Polar Electro: Business offerings
Exhibit 26: Polar Electro: Physical education solutions
Exhibit 27: School Specialty: Product offerings in physical education technology market

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