Global Gaming Headset Market Research Report 2021

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Date: 25-Jan-2021
No. of pages: 134
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The research report includes specific segments by region (country), by company, by Type and by Application. This study provides information about the sales and revenue during the historic and forecasted period of 2016 to 2027. Understanding the segments helps in identifying the importance of different factors that aid the market growth.

Segment by Type

- Supra-Aural

- Circumaural

- Canalphones

- Backphones

- Others

Segment by Application

- Wired USB/Analog 3.5mm

- Wireless USB Transmitter

- Near Field Communication (NFC)

- Others

By Region

- North America

- - U.S.

- - Canada

- Europe

- - Germany

- - France

- - U.K.

- - Italy

- - Russia

- Asia-Pacific

- - China

- - Japan

- - South Korea

- - India

- - Australia

- - Taiwan

- - Indonesia

- - Thailand

- - Malaysia

- - Philippines

- - Vietnam

- Latin America

- - Mexico

- - Brazil

- - Argentina

- Middle East & Africa

- - Turkey

- - Saudi Arabia

- - U.A.E

By Company

- Turtle Beach

- Sony

- Sennheiser

- PDP-Pelican

- Skullcandy

- Microsoft (XBOX)

- Plantronics

- Logitech

- Somic

- SteelSeries

- Audio-Technica

- Creative Technology

- Cooler Master

- Big Ben

- Corsair

- Mad Catz-TRITTON

- Gioteck

- Accessories 4 Technology

- Trust International

- Kotion Electronic

- Hama GmbH

- Thrustmaster

- Razer

- Genius

Global Gaming Headset Market Research Report 2021

Table of Contents
1 Gaming Headset Market Overview
1.1 Product Overview and Scope of Gaming Headset
1.2 Gaming Headset Segment by Type
1.2.1 Global Gaming Headset Sales Growth Rate Comparison by Type (2021-2027)
1.2.2 Supra-Aural
1.2.3 Circumaural
1.2.4 Canalphones
1.2.5 Backphones
1.2.6 Others
1.3 Gaming Headset Segment by Application
1.3.1 Gaming Headset Sales Comparison by Application: (2021-2027)
1.3.2 Wired USB/Analog 3.5mm
1.3.3 Wireless USB Transmitter
1.3.4 Near Field Communication (NFC)
1.3.5 Others
1.4 Global Gaming Headset Market Size Estimates and Forecasts
1.4.1 Global Gaming Headset Revenue 2016-2027
1.4.2 Global Gaming Headset Sales 2016-2027
1.4.3 Gaming Headset Market Size by Region: 2016 Versus 2021 Versus 2027
2 Gaming Headset Market Competition by Manufacturers
2.1 Global Gaming Headset Sales Market Share by Manufacturers (2016-2021)
2.2 Global Gaming Headset Revenue Market Share by Manufacturers (2016-2021)
2.3 Global Gaming Headset Average Price by Manufacturers (2016-2021)
2.4 Manufacturers Gaming Headset Manufacturing Sites, Area Served, Product Type
2.5 Gaming Headset Market Competitive Situation and Trends
2.5.1 Gaming Headset Market Concentration Rate
2.5.2 The Global Top 5 and Top 10 Largest Gaming Headset Players Market Share by Revenue
2.5.3 Global Gaming Headset Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
2.6 Manufacturers Mergers & Acquisitions, Expansion Plans
3 Gaming Headset Retrospective Market Scenario by Region
3.1 Global Gaming Headset Retrospective Market Scenario in Revenue by Region: 2016-2021
3.2 Global Gaming Headset Retrospective Market Scenario in Sales by Region: 2016-2021
3.3 North America Gaming Headset Market Facts & Figures by Country
3.3.1 North America Gaming Headset Sales by Country
3.3.2 North America Gaming Headset Revenue by Country
3.3.3 U.S.
3.3.4 Canada
3.4 Europe Gaming Headset Market Facts & Figures by Country
3.4.1 Europe Gaming Headset Sales by Country
3.4.2 Europe Gaming Headset Revenue by Country
3.4.3 Germany
3.4.4 France
3.4.5 U.K.
3.4.6 Italy
3.4.7 Russia
3.5 Asia Pacific Gaming Headset Market Facts & Figures by Region
3.5.1 Asia Pacific Gaming Headset Sales by Region
3.5.2 Asia Pacific Gaming Headset Revenue by Region
3.5.3 China
3.5.4 Japan
3.5.5 South Korea
3.5.6 India
3.5.7 Australia
3.5.8 Taiwan
3.5.9 Indonesia
3.5.10 Thailand
3.5.11 Malaysia
3.5.12 Philippines
3.5.13 Vietnam
3.6 Latin America Gaming Headset Market Facts & Figures by Country
3.6.1 Latin America Gaming Headset Sales by Country
3.6.2 Latin America Gaming Headset Revenue by Country
3.6.3 Mexico
3.6.4 Brazil
3.6.5 Argentina
3.7 Middle East and Africa Gaming Headset Market Facts & Figures by Country
3.7.1 Middle East and Africa Gaming Headset Sales by Country
3.7.2 Middle East and Africa Gaming Headset Revenue by Country
3.7.3 Turkey
3.7.4 Saudi Arabia
3.7.5 U.A.E
4 Global Gaming Headset Historic Market Analysis by Type
4.1 Global Gaming Headset Sales Market Share by Type (2016-2021)
4.2 Global Gaming Headset Revenue Market Share by Type (2016-2021)
4.3 Global Gaming Headset Price by Type (2016-2021)
5 Global Gaming Headset Historic Market Analysis by Application
5.1 Global Gaming Headset Sales Market Share by Application (2016-2021)
5.2 Global Gaming Headset Revenue Market Share by Application (2016-2021)
5.3 Global Gaming Headset Price by Application (2016-2021)
6 Key Companies Profiled
6.1 Turtle Beach
6.1.1 Turtle Beach Corporation Information
6.1.2 Turtle Beach Description and Business Overview
6.1.3 Turtle Beach Gaming Headset Sales, Revenue and Gross Margin (2016-2021)
6.1.4 Turtle Beach Product Portfolio
6.1.5 Turtle Beach Recent Developments/Updates
6.2 Sony
6.2.1 Sony Corporation Information
6.2.2 Sony Description and Business Overview
6.2.3 Sony Gaming Headset Sales, Revenue and Gross Margin (2016-2021)
6.2.4 Sony Product Portfolio
6.2.5 Sony Recent Developments/Updates
6.3 Sennheiser
6.3.1 Sennheiser Corporation Information
6.3.2 Sennheiser Description and Business Overview
6.3.3 Sennheiser Gaming Headset Sales, Revenue and Gross Margin (2016-2021)
6.3.4 Sennheiser Product Portfolio
6.3.5 Sennheiser Recent Developments/Updates
6.4 PDP-Pelican
6.4.1 PDP-Pelican Corporation Information
6.4.2 PDP-Pelican Description and Business Overview
6.4.3 PDP-Pelican Gaming Headset Sales, Revenue and Gross Margin (2016-2021)
6.4.4 PDP-Pelican Product Portfolio
6.4.5 PDP-Pelican Recent Developments/Updates
6.5 Skullcandy
6.5.1 Skullcandy Corporation Information
6.5.2 Skullcandy Description and Business Overview
6.5.3 Skullcandy Gaming Headset Sales, Revenue and Gross Margin (2016-2021)
6.5.4 Skullcandy Product Portfolio
6.5.5 Skullcandy Recent Developments/Updates
6.6 Microsoft (XBOX)
6.6.1 Microsoft (XBOX) Corporation Information
6.6.2 Microsoft (XBOX) Description and Business Overview
6.6.3 Microsoft (XBOX) Gaming Headset Sales, Revenue and Gross Margin (2016-2021)
6.6.4 Microsoft (XBOX) Product Portfolio
6.6.5 Microsoft (XBOX) Recent Developments/Updates
6.7 Plantronics
6.6.1 Plantronics Corporation Information
6.6.2 Plantronics Description and Business Overview
6.6.3 Plantronics Gaming Headset Sales, Revenue and Gross Margin (2016-2021)
6.4.4 Plantronics Product Portfolio
6.7.5 Plantronics Recent Developments/Updates
6.8 Logitech
6.8.1 Logitech Corporation Information
6.8.2 Logitech Description and Business Overview
6.8.3 Logitech Gaming Headset Sales, Revenue and Gross Margin (2016-2021)
6.8.4 Logitech Product Portfolio
6.8.5 Logitech Recent Developments/Updates
6.9 Somic
6.9.1 Somic Corporation Information
6.9.2 Somic Description and Business Overview
6.9.3 Somic Gaming Headset Sales, Revenue and Gross Margin (2016-2021)
6.9.4 Somic Product Portfolio
6.9.5 Somic Recent Developments/Updates
6.10 SteelSeries
6.10.1 SteelSeries Corporation Information
6.10.2 SteelSeries Description and Business Overview
6.10.3 SteelSeries Gaming Headset Sales, Revenue and Gross Margin (2016-2021)
6.10.4 SteelSeries Product Portfolio
6.10.5 SteelSeries Recent Developments/Updates
6.11 Audio-Technica
6.11.1 Audio-Technica Corporation Information
6.11.2 Audio-Technica Gaming Headset Description and Business Overview
6.11.3 Audio-Technica Gaming Headset Sales, Revenue and Gross Margin (2016-2021)
6.11.4 Audio-Technica Product Portfolio
6.11.5 Audio-Technica Recent Developments/Updates
6.12 Creative Technology
6.12.1 Creative Technology Corporation Information
6.12.2 Creative Technology Gaming Headset Description and Business Overview
6.12.3 Creative Technology Gaming Headset Sales, Revenue and Gross Margin (2016-2021)
6.12.4 Creative Technology Product Portfolio
6.12.5 Creative Technology Recent Developments/Updates
6.13 Cooler Master
6.13.1 Cooler Master Corporation Information
6.13.2 Cooler Master Gaming Headset Description and Business Overview
6.13.3 Cooler Master Gaming Headset Sales, Revenue and Gross Margin (2016-2021)
6.13.4 Cooler Master Product Portfolio
6.13.5 Cooler Master Recent Developments/Updates
6.14 Big Ben
6.14.1 Big Ben Corporation Information
6.14.2 Big Ben Gaming Headset Description and Business Overview
6.14.3 Big Ben Gaming Headset Sales, Revenue and Gross Margin (2016-2021)
6.14.4 Big Ben Product Portfolio
6.14.5 Big Ben Recent Developments/Updates
6.15 Corsair
6.15.1 Corsair Corporation Information
6.15.2 Corsair Gaming Headset Description and Business Overview
6.15.3 Corsair Gaming Headset Sales, Revenue and Gross Margin (2016-2021)
6.15.4 Corsair Product Portfolio
6.15.5 Corsair Recent Developments/Updates
6.16 Mad Catz-TRITTON
6.16.1 Mad Catz-TRITTON Corporation Information
6.16.2 Mad Catz-TRITTON Gaming Headset Description and Business Overview
6.16.3 Mad Catz-TRITTON Gaming Headset Sales, Revenue and Gross Margin (2016-2021)
6.16.4 Mad Catz-TRITTON Product Portfolio
6.16.5 Mad Catz-TRITTON Recent Developments/Updates
6.17 Gioteck
6.17.1 Gioteck Corporation Information
6.17.2 Gioteck Gaming Headset Description and Business Overview
6.17.3 Gioteck Gaming Headset Sales, Revenue and Gross Margin (2016-2021)
6.17.4 Gioteck Product Portfolio
6.17.5 Gioteck Recent Developments/Updates
6.18 Accessories 4 Technology
6.18.1 Accessories 4 Technology Corporation Information
6.18.2 Accessories 4 Technology Gaming Headset Description and Business Overview
6.18.3 Accessories 4 Technology Gaming Headset Sales, Revenue and Gross Margin (2016-2021)
6.18.4 Accessories 4 Technology Product Portfolio
6.18.5 Accessories 4 Technology Recent Developments/Updates
6.19 Trust International
6.19.1 Trust International Corporation Information
6.19.2 Trust International Gaming Headset Description and Business Overview
6.19.3 Trust International Gaming Headset Sales, Revenue and Gross Margin (2016-2021)
6.19.4 Trust International Product Portfolio
6.19.5 Trust International Recent Developments/Updates
6.20 Kotion Electronic
6.20.1 Kotion Electronic Corporation Information
6.20.2 Kotion Electronic Gaming Headset Description and Business Overview
6.20.3 Kotion Electronic Gaming Headset Sales, Revenue and Gross Margin (2016-2021)
6.20.4 Kotion Electronic Product Portfolio
6.20.5 Kotion Electronic Recent Developments/Updates
6.21 Hama GmbH
6.21.1 Hama GmbH Corporation Information
6.21.2 Hama GmbH Gaming Headset Description and Business Overview
6.21.3 Hama GmbH Gaming Headset Sales, Revenue and Gross Margin (2016-2021)
6.21.4 Hama GmbH Product Portfolio
6.21.5 Hama GmbH Recent Developments/Updates
6.22 Thrustmaster
6.22.1 Thrustmaster Corporation Information
6.22.2 Thrustmaster Gaming Headset Description and Business Overview
6.22.3 Thrustmaster Gaming Headset Sales, Revenue and Gross Margin (2016-2021)
6.22.4 Thrustmaster Product Portfolio
6.22.5 Thrustmaster Recent Developments/Updates
6.23 Razer
6.23.1 Razer Corporation Information
6.23.2 Razer Gaming Headset Description and Business Overview
6.23.3 Razer Gaming Headset Sales, Revenue and Gross Margin (2016-2021)
6.23.4 Razer Product Portfolio
6.23.5 Razer Recent Developments/Updates
6.24 Genius
6.24.1 Genius Corporation Information
6.24.2 Genius Gaming Headset Description and Business Overview
6.24.3 Genius Gaming Headset Sales, Revenue and Gross Margin (2016-2021)
6.24.4 Genius Product Portfolio
6.24.5 Genius Recent Developments/Updates
7 Gaming Headset Manufacturing Cost Analysis
7.1 Gaming Headset Key Raw Materials Analysis
7.1.1 Key Raw Materials
7.1.2 Key Suppliers of Raw Materials
7.2 Proportion of Manufacturing Cost Structure
7.3 Manufacturing Process Analysis of Gaming Headset
7.4 Gaming Headset Industrial Chain Analysis
8 Marketing Channel, Distributors and Customers
8.1 Marketing Channel
8.2 Gaming Headset Distributors List
8.3 Gaming Headset Customers
9 Gaming Headset Market Dynamics
9.1 Gaming Headset Industry Trends
9.2 Gaming Headset Growth Drivers
9.3 Gaming Headset Market Challenges
9.4 Gaming Headset Market Restraints
10 Global Market Forecast
10.1 Gaming Headset Market Estimates and Projections by Type
10.1.1 Global Forecasted Sales of Gaming Headset by Type (2022-2027)
10.1.2 Global Forecasted Revenue of Gaming Headset by Type (2022-2027)
10.2 Gaming Headset Market Estimates and Projections by Application
10.2.1 Global Forecasted Sales of Gaming Headset by Application (2022-2027)
10.2.2 Global Forecasted Revenue of Gaming Headset by Application (2022-2027)
10.3 Gaming Headset Market Estimates and Projections by Region
10.3.1 Global Forecasted Sales of Gaming Headset by Region (2022-2027)
10.3.2 Global Forecasted Revenue of Gaming Headset by Region (2022-2027)
11 Research Finding and Conclusion
12 Methodology and Data Source
12.1 Methodology/Research Approach
12.1.1 Research Programs/Design
12.1.2 Market Size Estimation
12.1.3 Market Breakdown and Data Triangulation
12.2 Data Source
12.2.1 Secondary Sources
12.2.2 Primary Sources
12.3 Author List
12.4 Disclaimer
List of Tables
Table 1. Global Gaming Headset Sales (K Units) Growth Rate Comparison by Type (2021-2027)
Table 2. Global Gaming Headset Sales (K Units) Comparison by Application (2021-2027)
Table 3. Global Gaming Headset Market Size by Region (US$ Million) (2016 VS 2021 VS 2027)
Table 4. Key Manufacturers Gaming Headset Covered in This Study
Table 5. Global Gaming Headset Sales (K Units) of Key Manufacturers (2016-2021)
Table 6. Global Gaming Headset Sales Share by Manufacturers (2016-2021)
Table 7. Global Gaming Headset Revenue (US$ Million) by Manufacturers (2016-2021)
Table 8. Global Gaming Headset Revenue Share by Manufacturers (2016-2021)
Table 9. Global Market Gaming Headset Average Price (USD/Unit) of Key Manufacturers (2016-2021)
Table 10. Manufacturers Gaming Headset Manufacturing Sites and Area Served
Table 11. Manufacturers Gaming Headset Product Type
Table 12. Global Gaming Headset Manufacturers Market Concentration Ratio (CR5 and HHI)
Table 13. Global Gaming Headset by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Gaming Headset as of 2020)
Table 14. Manufacturers Mergers & Acquisitions, Expansion Plans
Table 15. Global Gaming Headset Sales by Region (2016-2021) & (K Units)
Table 16. Global Gaming Headset Sales Market Share by Region (2016-2021)
Table 17. Global Gaming Headset Revenue by Region (2016-2021) & (US$ Million)
Table 18. North America Gaming Headset Sales by Country (2016-2021) & (K Units)
Table 19. North America Gaming Headset Sales Market Share by Country (2016-2021)
Table 20. North America Gaming Headset Revenue by Country (2016-2021) & (US$ Million)
Table 21. North America Gaming Headset Revenue Market Share by Country (2016-2021)
Table 22. Europe Gaming Headset Sales by Country (2016-2021) & (K Units)
Table 23. Europe Gaming Headset Sales Market Share by Country (2016-2021)
Table 24. Europe Gaming Headset Revenue by Country (2016-2021) & (US$ Million)
Table 25. Europe Gaming Headset Revenue Market Share by Country (2016-2021)
Table 26. Asia Pacific Gaming Headset Sales by Region (2016-2021) & (K Units)
Table 27. Asia Pacific Gaming Headset Sales Market Share by Region (2016-2021)
Table 28. Asia Pacific Gaming Headset Revenue by Region (2016-2021) & (US$ Million)
Table 29. Asia Pacific Gaming Headset Revenue Market Share by Region (2016-2021)
Table 30. Latin America Gaming Headset Sales by Country (2016-2021) & (K Units)
Table 31. Latin America Gaming Headset Sales Market Share by Country (2016-2021)
Table 32. Latin America Gaming Headset Revenue by Country (2016-2021) & (US$ Million)
Table 33. Latin America Gaming Headset Revenue Market Share by Country (2016-2021)
Table 34. Middle East and Africa Gaming Headset Sales by Country (2016-2021) & (K Units)
Table 35. Middle East and Africa Gaming Headset Sales Market Share by Country (2016-2021)
Table 36. Middle East and Africa Gaming Headset Revenue by Country (2016-2021) & (US$ Million)
Table 37. Middle East and Africa Gaming Headset Revenue Market Share by Country (2016-2021)
Table 38. Global Gaming Headset Sales (K Units) by Type (2016-2021)
Table 39. Global Gaming Headset Sales Market Share by Type (2016-2021)
Table 40. Global Gaming Headset Revenue (Million US$) by Type (2016-2021)
Table 41. Global Gaming Headset Revenue Share by Type (2016-2021)
Table 42. Global Gaming Headset Price (USD/Unit) by Type (2016-2021)
Table 43. Global Gaming Headset Sales (K Units) by Application (2016-2021)
Table 44. Global Gaming Headset Sales Market Share by Application (2016-2021)
Table 45. Global Gaming Headset Revenue (Million US$) by Application (2016-2021)
Table 46. Global Gaming Headset Revenue Share by Application (2016-2021)
Table 47. Global Gaming Headset Price (USD/Unit) by Application (2016-2021)
Table 48. Turtle Beach Corporation Information
Table 49. Turtle Beach Description and Business Overview
Table 50. Turtle Beach Gaming Headset Sales (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2016-2021)
Table 51. Turtle Beach Gaming Headset Product
Table 52. Turtle Beach Recent Developments/Updates
Table 53. Sony Corporation Information
Table 54. Sony Description and Business Overview
Table 55. Sony Gaming Headset Sales (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2016-2021)
Table 56. Sony Gaming Headset Product
Table 57. Sony Recent Developments/Updates
Table 58. Sennheiser Corporation Information
Table 59. Sennheiser Description and Business Overview
Table 60. Sennheiser Gaming Headset Sales (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2016-2021)
Table 61. Sennheiser Gaming Headset Product
Table 62. Sennheiser Recent Developments/Updates
Table 63. PDP-Pelican Corporation Information
Table 64. PDP-Pelican Description and Business Overview
Table 65. PDP-Pelican Gaming Headset Sales (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2016-2021)
Table 66. PDP-Pelican Gaming Headset Product
Table 67. PDP-Pelican Recent Developments/Updates
Table 68. Skullcandy Corporation Information
Table 69. Skullcandy Description and Business Overview
Table 70. Skullcandy Gaming Headset Sales (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2016-2021)
Table 71. Skullcandy Gaming Headset Product
Table 72. Skullcandy Recent Developments/Updates
Table 73. Microsoft (XBOX) Corporation Information
Table 74. Microsoft (XBOX) Description and Business Overview
Table 75. Microsoft (XBOX) Gaming Headset Sales (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2016-2021)
Table 76. Microsoft (XBOX) Gaming Headset Product
Table 77. Microsoft (XBOX) Recent Developments/Updates
Table 78. Plantronics Corporation Information
Table 79. Plantronics Description and Business Overview
Table 80. Plantronics Gaming Headset Sales (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2016-2021)
Table 81. Plantronics Gaming Headset Product
Table 82. Plantronics Recent Developments/Updates
Table 83. Logitech Corporation Information
Table 84. Logitech Description and Business Overview
Table 85. Logitech Gaming Headset Sales (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2016-2021)
Table 86. Logitech Gaming Headset Product
Table 87. Logitech Recent Developments/Updates
Table 88. Somic Corporation Information
Table 89. Somic Description and Business Overview
Table 90. Somic Gaming Headset Sales (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2016-2021)
Table 91. Somic Gaming Headset Product
Table 92. Somic Recent Developments/Updates
Table 93. SteelSeries Corporation Information
Table 94. SteelSeries Description and Business Overview
Table 95. SteelSeries Gaming Headset Sales (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2016-2021)
Table 96. SteelSeries Gaming Headset Product
Table 97. SteelSeries Recent Developments/Updates
Table 98. Audio-Technica Corporation Information
Table 99. Audio-Technica Description and Business Overview
Table 100. Audio-Technica Gaming Headset Sales (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2016-2021)
Table 101. Audio-Technica Gaming Headset Product
Table 102. Audio-Technica Recent Developments/Updates
Table 103. Creative Technology Corporation Information
Table 104. Creative Technology Description and Business Overview
Table 105. Creative Technology Gaming Headset Sales (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2016-2021)
Table 106. Creative Technology Gaming Headset Product
Table 107. Creative Technology Recent Developments/Updates
Table 108. Cooler Master Corporation Information
Table 109. Cooler Master Description and Business Overview
Table 110. Cooler Master Gaming Headset Sales (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2016-2021)
Table 111. Cooler Master Gaming Headset Product
Table 112. Cooler Master Recent Developments/Updates
Table 113. Big Ben Corporation Information
Table 114. Big Ben Description and Business Overview
Table 115. Big Ben Gaming Headset Sales (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2016-2021)
Table 116. Big Ben Gaming Headset Product
Table 117. Big Ben Recent Developments/Updates
Table 118. Corsair Corporation Information
Table 119. Corsair Description and Business Overview
Table 120. Corsair Gaming Headset Sales (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2016-2021)
Table 121. Corsair Gaming Headset Product
Table 122. Corsair Recent Developments/Updates
Table 123. Mad Catz-TRITTON Corporation Information
Table 124. Mad Catz-TRITTON Description and Business Overview
Table 125. Mad Catz-TRITTON Gaming Headset Sales (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2016-2021)
Table 126. Mad Catz-TRITTON Gaming Headset Product
Table 127. Mad Catz-TRITTON Recent Developments/Updates
Table 128. Gioteck Corporation Information
Table 129. Gioteck Description and Business Overview
Table 130. Gioteck Gaming Headset Sales (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2016-2021)
Table 131. Gioteck Gaming Headset Product
Table 132. Gioteck Recent Developments/Updates
Table 133. Accessories 4 Technology Corporation Information
Table 134. Accessories 4 Technology Description and Business Overview
Table 135. Accessories 4 Technology Gaming Headset Sales (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2016-2021)
Table 136. Accessories 4 Technology Gaming Headset Product
Table 137. Accessories 4 Technology Recent Developments/Updates
Table 138. Trust International Corporation Information
Table 139. Trust International Description and Business Overview
Table 140. Trust International Gaming Headset Sales (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2016-2021)
Table 141. Trust International Gaming Headset Product
Table 142. Trust International Recent Developments/Updates
Table 143. Kotion Electronic Corporation Information
Table 144. Kotion Electronic Description and Business Overview
Table 145. Kotion Electronic Gaming Headset Sales (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2016-2021)
Table 146. Kotion Electronic Gaming Headset Product
Table 147. Kotion Electronic Recent Developments/Updates
Table 148. Hama GmbH Corporation Information
Table 149. Hama GmbH Description and Business Overview
Table 150. Hama GmbH Gaming Headset Sales (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2016-2021)
Table 151. Hama GmbH Gaming Headset Product
Table 152. Hama GmbH Recent Developments/Updates
Table 153. Thrustmaster Corporation Information
Table 154. Thrustmaster Description and Business Overview
Table 155. Thrustmaster Gaming Headset Sales (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2016-2021)
Table 156. Thrustmaster Gaming Headset Product
Table 157. Thrustmaster Recent Developments/Updates
Table 158. Razer Corporation Information
Table 159. Razer Description and Business Overview
Table 160. Razer Gaming Headset Sales (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2016-2021)
Table 161. Razer Gaming Headset Product
Table 162. Razer Recent Developments/Updates
Table 163. Genius Corporation Information
Table 164. Genius Description and Business Overview
Table 165. Genius Gaming Headset Sales (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2016-2021)
Table 166. Genius Gaming Headset Product
Table 167. Genius Recent Developments/Updates
Table 168. Production Base and Market Concentration Rate of Raw Material
Table 169. Key Suppliers of Raw Materials
Table 170. Gaming Headset Distributors List
Table 171. Gaming Headset Customers List
Table 172. Gaming Headset Market Trends
Table 173. Gaming Headset Growth Drivers
Table 174. Gaming Headset Market Restraints
Table 175. Global Gaming Headset Sales Forecast by Type (2022-2027) & (K Units)
Table 176. Global Gaming Headset Sales Market Share Forecast by Type (2022-2027)
Table 177. Global Gaming Headset Revenue Forecast by Type (2022-2027) & (US$ Million)
Table 178. Global Gaming Headset Revenue Market Share Forecast by Type (2022-2027)
Table 179. Global Gaming Headset Sales Forecast by Application (2022-2027) & (K Units)
Table 180. Global Gaming Headset Sales Market Share Forecast by Application (2022-2027)
Table 181. Global Gaming Headset Revenue Forecast by Application (2022-2027) & (US$ Million)
Table 182. Global Gaming Headset Revenue Market Share Forecast by Application (2022-2027)
Table 183. Global Gaming Headset Sales Forecast by Region (2022-2027) & (K Units)
Table 184. Global Gaming Headset Sales Market Share Forecast by Region (2022-2027)
Table 185. Global Gaming Headset Revenue Forecast by Region (2022-2027) & (US$ Million)
Table 186. Global Gaming Headset Revenue Market Share Forecast by Region (2022-2027)
Table 187. Research Programs/Design for This Report
Table 188. Key Data Information from Secondary Sources
Table 189. Key Data Information from Primary Sources
List of Figures
Figure 1. Product Picture of Gaming Headset
Figure 2. Global Gaming Headset Market Share by Type in 2020 & 2027
Figure 3. Supra-Aural Product Picture
Figure 4. Circumaural Product Picture
Figure 5. Canalphones Product Picture
Figure 6. Backphones Product Picture
Figure 7. Others Product Picture
Figure 8. Global Gaming Headset Market Share by Application in 2020 & 2027
Figure 9. Wired USB/Analog 3.5mm
Figure 10. Wireless USB Transmitter
Figure 11. Near Field Communication (NFC)
Figure 12. Others
Figure 13. Global Gaming Headset Revenue, (US$ Million), 2016 VS 2021 VS 2027
Figure 14. Global Gaming Headset Market Size 2016-2027 (US$ Million)
Figure 15. Global Gaming Headset Sales 2016-2027 (K Units)
Figure 16. Global Gaming Headset Market Size Market Share by Region: 2016 VS 20210 VS 2027
Figure 17. Gaming Headset Sales Share by Manufacturers in 2020
Figure 18. Global Gaming Headset Revenue Share by Manufacturers in 2020
Figure 19. The Global 5 and 10 Largest Gaming Headset Players: Market Share by Revenue in 2020
Figure 20. Gaming Headset Market Share by Company Type (Tier 1, Tier 2 and Tier 3): 2016 VS 2021
Figure 21. Global Gaming Headset Sales Market Share by Region (2016-2021)
Figure 22. Global Gaming Headset Sales Market Share by Region in 2020
Figure 23. Global Gaming Headset Revenue Market Share by Region (2016-2021)
Figure 24. Global Gaming Headset Revenue Market Share by Region in 2020
Figure 25. U.S. Gaming Headset Revenue Growth Rate (2016-2021) (US$ Million)
Figure 26. Canada Gaming Headset Revenue Growth Rate (2016-2021) (US$ Million)
Figure 27. Germany Gaming Headset Revenue Growth Rate (2016-2021) (US$ Million)
Figure 28. France Gaming Headset Revenue Growth Rate (2016-2021) (US$ Million)
Figure 29. U.K. Gaming Headset Revenue Growth Rate (2016-2021) (US$ Million)
Figure 30. Italy Gaming Headset Revenue Growth Rate (2016-2021) (US$ Million)
Figure 31. Russia Gaming Headset Revenue Growth Rate (2016-2021) (US$ Million)
Figure 32. China Gaming Headset Revenue Growth Rate (2016-2021) (US$ Million)
Figure 33. Japan Gaming Headset Revenue Growth Rate (2016-2021) (US$ Million)
Figure 34. South Korea Gaming Headset Revenue Growth Rate (2016-2021) (US$ Million)
Figure 35. India Gaming Headset Revenue Growth Rate (2016-2021) (US$ Million)
Figure 36. Australia Gaming Headset Revenue Growth Rate (2016-2021) (US$ Million)
Figure 37. Taiwan Gaming Headset Revenue Growth Rate (2016-2021) (US$ Million)
Figure 38. Indonesia Gaming Headset Revenue Growth Rate (2016-2021) (US$ Million)
Figure 39. Thailand Gaming Headset Revenue Growth Rate (2016-2021) (US$ Million)
Figure 40. Malaysia Gaming Headset Revenue Growth Rate (2016-2021) (US$ Million)
Figure 41. Philippines Gaming Headset Revenue Growth Rate (2016-2021) (US$ Million)
Figure 42. Vietnam Gaming Headset Revenue Growth Rate (2016-2021) (US$ Million)
Figure 43. Mexico Gaming Headset Revenue Growth Rate (2016-2021) (US$ Million)
Figure 44. Brazil Gaming Headset Revenue Growth Rate (2016-2021) (US$ Million)
Figure 45. Argentina Gaming Headset Revenue Growth Rate (2016-2021) (US$ Million)
Figure 46. Turkey Gaming Headset Revenue Growth Rate (2016-2021) (US$ Million)
Figure 47. Saudi Arabia Gaming Headset Revenue Growth Rate (2016-2021) (US$ Million)
Figure 48. U.A.E Gaming Headset Revenue Growth Rate (2016-2021) (US$ Million)
Figure 49. Sales Market Share of Gaming Headset by Type (2016-2021)
Figure 50. Sales Market Share of Gaming Headset by Application (2016-2021)
Figure 51. Sales Market Share of Gaming Headset by Application in 2020
Figure 52. Revenue Share of Gaming Headset by Application (2016-2021)
Figure 53. Revenue Share of Gaming Headset by Application in 2020
Figure 54. Manufacturing Cost Structure of Gaming Headset
Figure 55. Manufacturing Process Analysis of Gaming Headset
Figure 56. Gaming Headset Industrial Chain Analysis
Figure 57. Channels of Distribution
Figure 58. Distributors Profiles
Figure 59. Bottom-up and Top-down Approaches for This Report
Figure 60. Data Triangulation
Figure 61. Key Executives Interviewed
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