For a long time, the cure for diabetes type 1 and type 2 has relied on agonizing insulin shots for patients or insulin infusion via mechanical pumps. Regarding this, experts have been creating artificial pancreatic beta cells with the he…
eSports, the practice of playing video games competitively, attracts an audience of nearly 350 million people worldwide, mainly on the Web.
In addition to considering the audience potential, this report analyses the social phenomenon at an economic level.
It also examines the major industry players: game publishers, Web and TV broadcasters, advertisers, event organisers and betting companies.
This market forecasts for 2022 by segment: publisher/developer investment in eSports, media rights, ticketing and merchandising, sponsorship and advertising, and eSports gambling revenues.